video_subr.c revision 1.3 1 /* $NetBSD: video_subr.c,v 1.3 2001/06/05 15:02:12 uch Exp $ */
2
3 /*-
4 * Copyright (c) 2000 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by UCHIYAMA Yasushi.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 #include <sys/param.h>
40 #include <sys/systm.h>
41 #include <sys/malloc.h>
42
43 #include <machine/bootinfo.h>
44
45 #include <dev/hpc/video_subr.h>
46
47 #define BPP2 ({ \
48 u_int8_t bitmap; \
49 bitmap = *(volatile u_int8_t*)addr; \
50 *(volatile u_int8_t*)addr = \
51 (bitmap & ~(0x3 << ((3 - (x % 4)) * 2))); \
52 })
53
54 #define BPP4 ({ \
55 u_int8_t bitmap; \
56 bitmap = *(volatile u_int8_t*)addr; \
57 *(volatile u_int8_t*)addr = \
58 (bitmap & ~(0xf << ((1 - (x % 2)) * 4))); \
59 })
60
61 #define BPP8 ({ \
62 *(volatile u_int8_t*)addr = 0xff; \
63 })
64
65 #define BRESENHAM(a, b, c, d, func) ({ \
66 u_int32_t fbaddr = vc->vc_fbvaddr; \
67 u_int32_t fbwidth = vc->vc_fbwidth; \
68 u_int32_t fbdepth = vc->vc_fbdepth; \
69 len = a, step = b -1; \
70 if (step == 0) \
71 return; \
72 kstep = len == 0 ? 0 : 1; \
73 for (i = k = 0, j = step / 2; i <= step; i++) { \
74 x = xbase c; \
75 y = ybase d; \
76 addr = fbaddr + (((y * fbwidth + x) * fbdepth) >> 3); \
77 func; \
78 j -= len; \
79 while (j < 0) { \
80 j += step; \
81 k += kstep; \
82 } \
83 } \
84 })
85
86 #define DRAWLINE(func) ({ \
87 if (x < 0) { \
88 if (y < 0) { \
89 if (_y < _x) { \
90 BRESENHAM(_y, _x, -i, -k, func); \
91 } else { \
92 BRESENHAM(_x, _y, -k, -i, func); \
93 } \
94 } else { \
95 if (_y < _x) { \
96 BRESENHAM(_y, _x, -i, +k, func); \
97 } else { \
98 BRESENHAM(_x, _y, -k, +i, func); \
99 } \
100 } \
101 } else { \
102 if (y < 0) { \
103 if (_y < _x) { \
104 BRESENHAM(_y, _x, +i, -k, func); \
105 } else { \
106 BRESENHAM(_x, _y, +k, -i, func); \
107 } \
108 } else { \
109 if (_y < _x) { \
110 BRESENHAM(_y, _x, +i, +k, func); \
111 } else { \
112 BRESENHAM(_x, _y, +k, +i, func); \
113 } \
114 } \
115 } \
116 })
117
118 #define LINEFUNC(b) \
119 static void linebpp##b (struct video_chip *, int, int, int, int); \
120 static void \
121 linebpp##b##(vc, x0, y0, x1, y1) \
122 struct video_chip *vc; \
123 int x0, y0, x1, y1; \
124 { \
125 u_int32_t addr; \
126 int i, j, k, len, step, kstep; \
127 int x, _x, y, _y; \
128 int xbase, ybase; \
129 x = x1 - x0; \
130 y = y1 - y0; \
131 _x = abs(x); \
132 _y = abs(y); \
133 xbase = x0; \
134 ybase = y0; \
135 DRAWLINE(BPP##b##); \
136 }
137
138 #define DOTFUNC(b) \
139 static void dotbpp##b (struct video_chip *, int, int); \
140 static void \
141 dotbpp##b##(vc, x, y) \
142 struct video_chip *vc; \
143 int x, y; \
144 { \
145 u_int32_t addr; \
146 addr = vc->vc_fbvaddr + (((y * vc->vc_fbwidth + x) * \
147 vc->vc_fbdepth) >> 3); \
148 BPP##b; \
149 }
150
151 LINEFUNC(2)
152 LINEFUNC(4)
153 LINEFUNC(8)
154 DOTFUNC(2)
155 DOTFUNC(4)
156 DOTFUNC(8)
157 static void linebpp_unimpl(struct video_chip *, int, int, int, int);
158 static void dotbpp_unimpl(struct video_chip *, int, int);
159
160 int
161 cmap_work_alloc(u_int8_t **r, u_int8_t **g, u_int8_t **b, u_int32_t **rgb,
162 int cnt)
163 {
164 KASSERT(LEGAL_CLUT_INDEX(cnt - 1));
165
166 #define ALLOC_BUF(x, bit) \
167 if (x) { \
168 *x = malloc(cnt * sizeof(u_int ## bit ## _t), \
169 M_DEVBUF, M_WAITOK); \
170 if (*x == 0) \
171 goto errout; \
172 }
173 ALLOC_BUF(r, 8);
174 ALLOC_BUF(g, 8);
175 ALLOC_BUF(b, 8);
176 ALLOC_BUF(rgb, 32);
177 #undef ALLOCBUF
178
179 return (0);
180 errout:
181 cmap_work_free(*r, *g, *b, *rgb);
182
183 return (1);
184 }
185
186 void
187 cmap_work_free(u_int8_t *r, u_int8_t *g, u_int8_t *b, u_int32_t *rgb)
188 {
189 if (r)
190 free(r, M_DEVBUF);
191 if (g)
192 free(g, M_DEVBUF);
193 if (b)
194 free(b, M_DEVBUF);
195 if (rgb)
196 free(rgb, M_DEVBUF);
197 }
198
199 void
200 rgb24_compose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b, int cnt)
201 {
202 int i;
203 KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
204
205 for (i = 0; i < cnt; i++) {
206 *rgb24++ = RGB24(r[i], g[i], b[i]);
207 }
208 }
209
210 void
211 rgb24_decompose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b,
212 int cnt)
213 {
214 int i;
215 KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
216
217 for (i = 0; i < cnt; i++) {
218 u_int32_t rgb = *rgb24++;
219 *r++ = (rgb >> 16) & 0xff;
220 *g++ = (rgb >> 8) & 0xff;
221 *b++ = rgb & 0xff;
222 }
223 }
224
225 /*
226 * Debug routines.
227 */
228 void
229 video_calibration_pattern(struct video_chip *vc)
230 {
231 int x, y;
232
233 x = vc->vc_fbwidth - 40;
234 y = vc->vc_fbheight - 40;
235 video_line(vc, 40, 40, x , 40);
236 video_line(vc, x , 40, x , y );
237 video_line(vc, x , y , 40, y );
238 video_line(vc, 40, y , 40, 40);
239 video_line(vc, 40, 40, x , y );
240 video_line(vc, x, 40, 40, y );
241 }
242
243 static void
244 linebpp_unimpl(struct video_chip *vc, int x0, int y0, int x1, int y1)
245 {
246 return;
247 }
248
249 static void
250 dotbpp_unimpl(struct video_chip *vc, int x, int y)
251 {
252 return;
253 }
254
255 void
256 video_attach_drawfunc(struct video_chip *vc)
257 {
258 switch (vc->vc_fbdepth) {
259 default:
260 vc->vc_drawline = linebpp_unimpl;
261 vc->vc_drawdot = dotbpp_unimpl;
262 break;
263 case 8:
264 vc->vc_drawline = linebpp8;
265 vc->vc_drawdot = dotbpp8;
266 break;
267 case 4:
268 vc->vc_drawline = linebpp4;
269 vc->vc_drawdot = dotbpp4;
270 break;
271 case 2:
272 vc->vc_drawline = linebpp2;
273 vc->vc_drawdot = dotbpp2;
274 break;
275 }
276 }
277
278 void
279 video_line(struct video_chip *vc, int x0, int y0, int x1, int y1)
280 {
281 if (vc->vc_drawline)
282 vc->vc_drawline(vc, x0, y0, x1, y1);
283 }
284
285 void
286 video_dot(struct video_chip *vc, int x, int y)
287 {
288 if (vc->vc_drawdot)
289 vc->vc_drawdot(vc, x, y);
290 }
291
292 int
293 video_reverse_color()
294 {
295 struct {
296 int reverse, normal;
297 } ctype[] = {
298 { BIFB_D2_M2L_3, BIFB_D2_M2L_0 },
299 { BIFB_D2_M2L_3x2, BIFB_D2_M2L_0x2 },
300 { BIFB_D8_FF, BIFB_D8_00 },
301 { BIFB_D16_FFFF, BIFB_D16_0000, },
302 { -1, -1 } /* terminator */
303 }, *ctypep;
304 u_int16_t fbtype;
305
306 /* check reverse color */
307 fbtype = bootinfo->fb_type;
308 for (ctypep = ctype; ctypep->normal != -1 ; ctypep++) {
309 if (fbtype == ctypep->normal) {
310 return (0);
311 } else if (fbtype == ctypep->reverse) {
312 return (1);
313 }
314 }
315 printf(": WARNING unknown frame buffer type 0x%04x.\n", fbtype);
316 return (0);
317 }
318