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      1  1.16  macallan /*	$NetBSD: summitreg.h,v 1.16 2025/01/29 15:35:22 macallan Exp $	*/
      2   1.1  macallan 
      3   1.1  macallan /*
      4   1.1  macallan  * Copyright (c) 2024 Michael Lorenz
      5   1.1  macallan  * All rights reserved.
      6   1.1  macallan  *
      7   1.1  macallan  * Redistribution and use in source and binary forms, with or without
      8   1.1  macallan  * modification, are permitted provided that the following conditions
      9   1.1  macallan  * are met:
     10   1.1  macallan  * 1. Redistributions of source code must retain the above copyright
     11   1.1  macallan  *    notice, this list of conditions and the following disclaimer.
     12   1.1  macallan  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1  macallan  *    notice, this list of conditions and the following disclaimer in the
     14   1.1  macallan  *    documentation and/or other materials provided with the distribution.
     15   1.1  macallan  *
     16   1.1  macallan  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     17   1.1  macallan  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     18   1.1  macallan  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     19   1.1  macallan  * IN NO EVENT SHALL THE AUTHOR OR HIS RELATIVES BE LIABLE FOR ANY DIRECT,
     20   1.1  macallan  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     21   1.1  macallan  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
     22   1.1  macallan  * SERVICES; LOSS OF MIND, USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     23   1.1  macallan  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     24   1.1  macallan  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     25   1.1  macallan  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
     26   1.1  macallan  * THE POSSIBILITY OF SUCH DAMAGE.
     27   1.1  macallan  */
     28   1.1  macallan 
     29   1.1  macallan /* HP Visualize FX 4 and related hardware, aka Summit */
     30   1.1  macallan 
     31   1.1  macallan /*
     32   1.1  macallan  * register values, found by disassembling the ROM
     33   1.1  macallan  * some found by Sven Schnelle
     34   1.1  macallan  * ( see https://patchwork.kernel.org/project/linux-parisc/patch/20211031204952.25678-2-svens@stackframe.org/ )
     35   1.1  macallan  * some by me
     36   1.1  macallan  */
     37   1.1  macallan 
     38   1.1  macallan #ifndef SUMMITREG_H
     39   1.1  macallan #define SUMMITREG_H
     40   1.1  macallan 
     41  1.10  macallan #define VISFX_CONTROL		0x641000
     42  1.12  macallan 	#define CONTROL_WFC	0x00000200	// FIFO when 0, direct when 1
     43  1.12  macallan #define VISFX_FC		0x641040	// Fault Control
     44   1.1  macallan #define VISFX_STATUS		0x641400	// zero when idle
     45  1.14  macallan /*
     46  1.14  macallan  * about the FIFO register:
     47  1.14  macallan  * - on FX4, there are 0x800 FIFO slots, quite a lot
     48  1.14  macallan  * - based on observation, every register write seems to occupy *two* slots
     49  1.14  macallan  * - we need to write 0 to VISFX_CONTROL to enable FIFO pacing
     50  1.14  macallan  * - the FIFO is quite difficult to overrun but things like x11perf copywinwin
     51  1.14  macallan  *   will do it if we're not careful
     52  1.14  macallan  */
     53   1.5  riastrad #define VISFX_FIFO		0x641440
     54  1.12  macallan #define VISFX_FOE		0x920404	// Fragment Operation Enable
     55  1.12  macallan 	#define FOE_TEXTURE	0x00000001
     56  1.12  macallan 	#define FOE_SPECULAR	0x00000002
     57  1.12  macallan 	#define FOE_DEPTHCUE	0x00000004
     58  1.12  macallan 	#define FOE_ALPHATEST	0x00000008
     59  1.12  macallan 	#define FOE_STENCIL	0x00000010
     60  1.12  macallan 	#define FOE_Z_TEST	0x00000020
     61  1.12  macallan 	#define FOE_BLEND_ROP	0x00000040	// IBO is used
     62  1.12  macallan 	#define FOE_DITHER	0x00000080
     63  1.12  macallan #define VISFX_IBO		0x921110	// ROP in lowest nibble
     64  1.15  macallan #define VISFX_CBR		0x92111c	// constant colour for blending
     65  1.10  macallan #define VISFX_IAA0		0x921200	// XLUT, 16 entries
     66  1.10  macallan #define VISFX_IAA(n)		(0x921200 + ((n) << 2))
     67  1.10  macallan #define VISFX_OTR		0x921148	// overlay transparency
     68  1.10  macallan 
     69   1.1  macallan #define VISFX_VRAM_WRITE_MODE	0xa00808
     70  1.10  macallan #define VISFX_VRAM_READ_MODE	0xa0080c
     71   1.1  macallan #define VISFX_PIXEL_MASK	0xa0082c
     72   1.1  macallan #define VISFX_FG_COLOUR		0xa0083c
     73   1.1  macallan #define VISFX_BG_COLOUR		0xa00844
     74   1.1  macallan #define VISFX_PLANE_MASK	0xa0084c
     75   1.6  macallan /* this controls what we see in the FB aperture */
     76   1.6  macallan #define VISFX_APERTURE_ACCESS	0xa00858
     77  1.12  macallan 	#define VISFX_DEPTH_8	0x30
     78  1.12  macallan 	#define VISFX_DEPTH_32	0x50
     79  1.13  macallan #define VISFX_RPH		0xa0085c	// read prefetch hint
     80  1.13  macallan 	#define VISFX_RPH_RTL	0x80000000	// right-to-left
     81  1.13  macallan 	#define VISFX_RPH_LTR	0x00000000	// left-to-right
     82  1.13  macallan 
     83  1.13  macallan #define VISFX_READ_DATA		0xa41480
     84   1.6  macallan 
     85   1.2  macallan #define VISFX_VRAM_WRITE_DATA_INCRX	0xa60000
     86   1.2  macallan #define VISFX_VRAM_WRITE_DATA_INCRY	0xa68000
     87   1.2  macallan #define VISFX_VRAM_WRITE_DEST		0xac1000
     88  1.12  macallan #define VISFX_TCR			0xac1024	/* throttle control */
     89   1.4  macallan #define VISFX_CLIP_TL		0xac1050	/* clipping rect, top/left */
     90   1.4  macallan #define VISFX_CLIP_WH		0xac1054	/* clipping rect, w/h */
     91   1.1  macallan 
     92   1.1  macallan #define VISFX_WRITE_MODE_PLAIN	0x02000000
     93   1.1  macallan #define VISFX_WRITE_MODE_EXPAND	0x050004c0
     94   1.1  macallan #define VISFX_WRITE_MODE_FILL	0x050008c0
     95   1.3  macallan #define VISFX_WRITE_MODE_TRANSPARENT	0x00000800	/* bg is tansparent */
     96   1.3  macallan #define VISFX_WRITE_MODE_MASK		0x00000400	/* apply pixel mask */
     97   1.7  macallan /* 0x00000200 - some pattern */
     98   1.7  macallan /* looks like 0x000000c0 enables fb/bg colours to be applied */
     99   1.1  macallan 
    100   1.2  macallan #define VISFX_READ_MODE_COPY	0x02000400
    101   1.2  macallan 
    102  1.10  macallan #define OTC01	0x00000000	/* one pixel per 32bit write */
    103  1.10  macallan #define OTC04	0x02000000	/* 4 pixels per 32bit write */
    104  1.10  macallan #define OTC32	0x05000000	/* 32 pixels per 32bit write */
    105  1.10  macallan #define BIN8I	0x00000000	/* 8bit indexed */
    106  1.10  macallan #define BIN12I	0x00010000	/* 12bit indexed */
    107  1.10  macallan #define BIN332F	0x00040000	/* R3G3B2 */
    108  1.10  macallan #define BIN8F	0x00070000	/* ARGB8 */
    109  1.10  macallan #define BINapln	0x00110000	/* attribute plane */
    110  1.10  macallan #define BINhost	0x00300000	/* DMA to host */
    111  1.10  macallan #define BUFovl	0x00000000	/* 8bit overlay */
    112  1.10  macallan #define BUFBL	0x00008000	/* back/left */
    113  1.10  macallan #define BUFFL	0x00004000	/* front/left */
    114  1.10  macallan #define BUFBR	0x00002000	/* back/right */
    115  1.10  macallan #define BUFFR	0x00001000	/* front/right */
    116  1.10  macallan 
    117  1.13  macallan /* attribute table, this only selects depth and CFS */
    118  1.10  macallan #define IAA_8I		0x00000000	/* 8bit CI */
    119  1.10  macallan #define IAA_8F		0x00000070	/* RGB8 */
    120  1.10  macallan #define IAA_CFS0	0x00000000	/* CFS select */
    121  1.10  macallan #define IAA_CFS1	0x00000100	/* CFS 1 etc. */
    122  1.10  macallan 
    123  1.10  macallan #define OTR_T	0x00010000	/* when set 0 is transparent, otherwise 0xff */
    124  1.10  macallan #define OTR_A	0x00000100	/* always transparent */
    125  1.10  macallan #define OTR_L1	0x00000002	/* transparency controlled by CFS17 */
    126  1.10  macallan #define OTR_L0	0x00000001	/* transparency controlled by CFS16 */
    127  1.10  macallan 
    128   1.7  macallan /*
    129   1.7  macallan  * for STI colour change mode:
    130   1.7  macallan  * set VISFX_FG_COLOUR, VISFX_BG_COLOUR
    131   1.7  macallan  * set VISFX_VRAM_READ_MODE 0x05000400
    132   1.7  macallan  * set VISFX_VRAM_WRITE_MODE 0x050000c0
    133   1.7  macallan  */
    134   1.7  macallan 
    135   1.2  macallan /* fill */
    136   1.1  macallan #define VISFX_START		0xb3c000
    137   1.2  macallan #define VISFX_SIZE		0xb3c808	/* start, FX4 uses 0xb3c908 */
    138   1.2  macallan 
    139   1.2  macallan /* copy */
    140   1.2  macallan #define VISFX_COPY_SRC		0xb3c010
    141   1.2  macallan #define VISFX_COPY_WH		0xb3c008
    142   1.2  macallan #define VISFX_COPY_DST		0xb3cc00
    143   1.2  macallan /*
    144   1.2  macallan  * looks like ORing 0x800 to the register address starts a command
    145   1.7  macallan  * - 0x800 - fill
    146   1.7  macallan  * - 0xc00 - copy
    147   1.7  macallan  * 0x100 and 0x200 seem to have functions as well, not sure what though
    148   1.7  macallan  * for example, the FX4 ROM uses 0xb3c908 to start a rectangle fill, but
    149   1.7  macallan  * it also works with 0xb3c808 and 0xb3ca08
    150   1.7  macallan  * same with copy, 0xc00 seems to be what matters, setting 0x100 or 0x200
    151   1.7  macallan  * doesn't seem to make a difference
    152   1.7  macallan  * 0x400 or 0x100 by themselves don't start a command either
    153   1.2  macallan  */
    154   1.1  macallan 
    155   1.8  macallan /*
    156  1.15  macallan  * alpha blending operations
    157  1.15  macallan  * source and destination blend functions are in 0xf0 and 0x0f
    158  1.15  macallan  * how they're combined is in 0x700
    159  1.15  macallan  */
    160  1.15  macallan #define IBO_ROP		0	/* ROP in lower 4 bit */
    161  1.15  macallan #define IBO_ADD		0x200
    162  1.15  macallan #define IBO_S_MINUS_D	0x400	/* source - dest */
    163  1.15  macallan #define IBO_D_MINUS_S	0x500	/* dest - source */
    164  1.15  macallan #define IBO_MIN		0x600
    165  1.15  macallan #define IBO_MAX		0x700
    166  1.15  macallan 
    167  1.16  macallan /*
    168  1.16  macallan  * here are the blend functions I identified
    169  1.16  macallan  * apparently the upper byte in 32bit mode is not implemented on FX2/4/6, and
    170  1.16  macallan  * neither is any blend mode that takes the colour value from CBR
    171  1.16  macallan  * so no blending with screen-to-screen blits, alpha will always read zero
    172  1.16  macallan  * the only ways to actually use alpha blending is with fills ( the alpha part
    173  1.16  macallan  * of the FG register is used ) and BINC writes, or when using constant alpha
    174  1.16  macallan  */
    175  1.15  macallan #define IBO_ZERO		0
    176  1.15  macallan #define IBO_ONE			1
    177  1.15  macallan #define IBO_SRC			4	/* src alpha */
    178  1.15  macallan #define IBO_ONE_MINUS_SRC	5	/* 1 - src alpha */
    179  1.15  macallan #define IBO_CBR			14	/* alpha from CBR */
    180  1.15  macallan #define IBO_ONE_MINUS_CBR	15	/* 1 - alpha from CBR */
    181  1.15  macallan 
    182  1.15  macallan #define SRC(n) ((n) << 4)
    183  1.15  macallan #define DST(n) (n)
    184  1.15  macallan /*
    185  1.14  macallan  * use unbuffered space for cursor registers
    186   1.8  macallan  * The _POS, _INDEX and _DATA registers work exactly like on HCRX
    187   1.8  macallan  */
    188   1.1  macallan 
    189  1.13  macallan #define VISFX_CURSOR_POS	0x400000
    190   1.8  macallan #define VISFX_CURSOR_ENABLE	0x80000000
    191  1.13  macallan #define VISFX_CURSOR_INDEX	0x400004
    192  1.13  macallan #define VISFX_CURSOR_DATA	0x400008
    193  1.13  macallan #define VISFX_CURSOR_FG		0x40000c
    194  1.13  macallan #define VISFX_CURSOR_BG		0x400010
    195   1.9  macallan #define VISFX_COLOR_MASK	0x800018
    196   1.9  macallan #define VISFX_COLOR_INDEX	0x800020
    197   1.9  macallan #define VISFX_COLOR_VALUE	0x800024
    198  1.10  macallan #define VISFX_FATTR		0x80003c	/* force attribute */
    199  1.10  macallan #define VISFX_MPC		0x80004c
    200  1.10  macallan 	#define MPC_VIDEO_ON	0x0c
    201  1.10  macallan 	#define MPC_VSYNC_OFF	0x02
    202  1.10  macallan 	#define MPC_HSYNC_OFF	0x01
    203  1.10  macallan #define VISFX_CFS0		0x800100	/* colour function select */
    204  1.10  macallan #define VISFX_CFS(n)		(VISFX_CFS0 + ((n) << 2))
    205  1.10  macallan /* 0 ... 6 for image planes, 7 or bypass, 16 and 17 for overlay */
    206  1.10  macallan #define CFS_CR		0x80	// enable color recovery
    207  1.11  macallan #define CFS_332		0x00	// R3G3B2
    208  1.11  macallan #define CFS_8I	 	0x40	// 8bit indexed
    209  1.10  macallan #define CFS_8F		0x70	// ARGB8
    210  1.10  macallan #define CFS_LUT0	0x00	// use LUT 0
    211  1.10  macallan #define CFS_LUT1	0x01	// LUT 1 etc.
    212  1.10  macallan #define CFS_BYPASS	0x07	// bypass LUT
    213   1.1  macallan 
    214   1.5  riastrad #endif	/* SUMMITREG_H */
    215