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summitreg.h revision 1.12
      1 /*	$NetBSD: summitreg.h,v 1.12 2024/12/26 10:40:46 macallan Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 2024 Michael Lorenz
      5  * All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     19  * IN NO EVENT SHALL THE AUTHOR OR HIS RELATIVES BE LIABLE FOR ANY DIRECT,
     20  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     21  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
     22  * SERVICES; LOSS OF MIND, USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     24  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     25  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
     26  * THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 /* HP Visualize FX 4 and related hardware, aka Summit */
     30 
     31 /*
     32  * register values, found by disassembling the ROM
     33  * some found by Sven Schnelle
     34  * ( see https://patchwork.kernel.org/project/linux-parisc/patch/20211031204952.25678-2-svens@stackframe.org/ )
     35  * some by me
     36  */
     37 
     38 #ifndef SUMMITREG_H
     39 #define SUMMITREG_H
     40 
     41 #define VISFX_CONTROL		0x641000
     42 	#define CONTROL_WFC	0x00000200	// FIFO when 0, direct when 1
     43 #define VISFX_FC		0x641040	// Fault Control
     44 #define VISFX_STATUS		0x641400	// zero when idle
     45 #define VISFX_FIFO		0x641440
     46 #define VISFX_FOE		0x920404	// Fragment Operation Enable
     47 	#define FOE_TEXTURE	0x00000001
     48 	#define FOE_SPECULAR	0x00000002
     49 	#define FOE_DEPTHCUE	0x00000004
     50 	#define FOE_ALPHATEST	0x00000008
     51 	#define FOE_STENCIL	0x00000010
     52 	#define FOE_Z_TEST	0x00000020
     53 	#define FOE_BLEND_ROP	0x00000040	// IBO is used
     54 	#define FOE_DITHER	0x00000080
     55 #define VISFX_IBO		0x921110	// ROP in lowest nibble
     56 #define VISFX_IAA0		0x921200	// XLUT, 16 entries
     57 #define VISFX_IAA(n)		(0x921200 + ((n) << 2))
     58 #define VISFX_OTR		0x921148	// overlay transparency
     59 
     60 #define VISFX_VRAM_WRITE_MODE	0xa00808
     61 #define VISFX_VRAM_READ_MODE	0xa0080c
     62 #define VISFX_PIXEL_MASK	0xa0082c
     63 #define VISFX_FG_COLOUR		0xa0083c
     64 #define VISFX_BG_COLOUR		0xa00844
     65 #define VISFX_PLANE_MASK	0xa0084c
     66 /* this controls what we see in the FB aperture */
     67 #define VISFX_APERTURE_ACCESS	0xa00858
     68 	#define VISFX_DEPTH_8	0x30
     69 	#define VISFX_DEPTH_32	0x50
     70 
     71 #define VISFX_VRAM_WRITE_DATA_INCRX	0xa60000
     72 #define VISFX_VRAM_WRITE_DATA_INCRY	0xa68000
     73 #define VISFX_VRAM_WRITE_DEST		0xac1000
     74 #define VISFX_TCR			0xac1024	/* throttle control */
     75 #define VISFX_CLIP_TL		0xac1050	/* clipping rect, top/left */
     76 #define VISFX_CLIP_WH		0xac1054	/* clipping rect, w/h */
     77 
     78 #define VISFX_WRITE_MODE_PLAIN	0x02000000
     79 #define VISFX_WRITE_MODE_EXPAND	0x050004c0
     80 #define VISFX_WRITE_MODE_FILL	0x050008c0
     81 #define VISFX_WRITE_MODE_TRANSPARENT	0x00000800	/* bg is tansparent */
     82 #define VISFX_WRITE_MODE_MASK		0x00000400	/* apply pixel mask */
     83 /* 0x00000200 - some pattern */
     84 /* looks like 0x000000c0 enables fb/bg colours to be applied */
     85 
     86 #define VISFX_READ_MODE_COPY	0x02000400
     87 
     88 #define OTC01	0x00000000	/* one pixel per 32bit write */
     89 #define OTC04	0x02000000	/* 4 pixels per 32bit write */
     90 #define OTC32	0x05000000	/* 32 pixels per 32bit write */
     91 #define BIN8I	0x00000000	/* 8bit indexed */
     92 #define BIN12I	0x00010000	/* 12bit indexed */
     93 #define BIN332F	0x00040000	/* R3G3B2 */
     94 #define BIN8F	0x00070000	/* ARGB8 */
     95 #define BINapln	0x00110000	/* attribute plane */
     96 #define BINhost	0x00300000	/* DMA to host */
     97 #define BUFovl	0x00000000	/* 8bit overlay */
     98 #define BUFBL	0x00008000	/* back/left */
     99 #define BUFFL	0x00004000	/* front/left */
    100 #define BUFBR	0x00002000	/* back/right */
    101 #define BUFFR	0x00001000	/* front/right */
    102 
    103 /* attribute table */
    104 #define IAA_8I		0x00000000	/* 8bit CI */
    105 #define IAA_8F		0x00000070	/* RGB8 */
    106 #define IAA_CFS0	0x00000000	/* CFS select */
    107 #define IAA_CFS1	0x00000100	/* CFS 1 etc. */
    108 
    109 #define OTR_T	0x00010000	/* when set 0 is transparent, otherwise 0xff */
    110 #define OTR_A	0x00000100	/* always transparent */
    111 #define OTR_L1	0x00000002	/* transparency controlled by CFS17 */
    112 #define OTR_L0	0x00000001	/* transparency controlled by CFS16 */
    113 
    114 /*
    115  * for STI colour change mode:
    116  * set VISFX_FG_COLOUR, VISFX_BG_COLOUR
    117  * set VISFX_VRAM_READ_MODE 0x05000400
    118  * set VISFX_VRAM_WRITE_MODE 0x050000c0
    119  */
    120 
    121 /* fill */
    122 #define VISFX_START		0xb3c000
    123 #define VISFX_SIZE		0xb3c808	/* start, FX4 uses 0xb3c908 */
    124 
    125 /* copy */
    126 #define VISFX_COPY_SRC		0xb3c010
    127 #define VISFX_COPY_WH		0xb3c008
    128 #define VISFX_COPY_DST		0xb3cc00
    129 /*
    130  * looks like ORing 0x800 to the register address starts a command
    131  * - 0x800 - fill
    132  * - 0xc00 - copy
    133  * 0x100 and 0x200 seem to have functions as well, not sure what though
    134  * for example, the FX4 ROM uses 0xb3c908 to start a rectangle fill, but
    135  * it also works with 0xb3c808 and 0xb3ca08
    136  * same with copy, 0xc00 seems to be what matters, setting 0x100 or 0x200
    137  * doesn't seem to make a difference
    138  * 0x400 or 0x100 by themselves don't start a command either
    139  */
    140 
    141 /*
    142  * Turns out 0x40xxxx and 0x80xxxx access the same registers, one difference
    143  * is that through 0x80xxxx we can read back at least some values, so use
    144  * that one
    145  * The _POS, _INDEX and _DATA registers work exactly like on HCRX
    146  */
    147 
    148 #define VISFX_CURSOR_POS	0x800000
    149 #define VISFX_CURSOR_ENABLE	0x80000000
    150 #define VISFX_CURSOR_INDEX	0x800004
    151 #define VISFX_CURSOR_DATA	0x800008
    152 #define VISFX_CURSOR_FG		0x80000c
    153 #define VISFX_CURSOR_BG		0x800010
    154 #define VISFX_COLOR_MASK	0x800018
    155 #define VISFX_COLOR_INDEX	0x800020
    156 #define VISFX_COLOR_VALUE	0x800024
    157 #define VISFX_FATTR		0x80003c	/* force attribute */
    158 #define VISFX_MPC		0x80004c
    159 	#define MPC_VIDEO_ON	0x0c
    160 	#define MPC_VSYNC_OFF	0x02
    161 	#define MPC_HSYNC_OFF	0x01
    162 #define VISFX_CFS0		0x800100	/* colour function select */
    163 #define VISFX_CFS(n)		(VISFX_CFS0 + ((n) << 2))
    164 /* 0 ... 6 for image planes, 7 or bypass, 16 and 17 for overlay */
    165 #define CFS_CR		0x80	// enable color recovery
    166 #define CFS_332		0x00	// R3G3B2
    167 #define CFS_8I	 	0x40	// 8bit indexed
    168 #define CFS_8F		0x70	// ARGB8
    169 #define CFS_LUT0	0x00	// use LUT 0
    170 #define CFS_LUT1	0x01	// LUT 1 etc.
    171 #define CFS_BYPASS	0x07	// bypass LUT
    172 
    173 #endif	/* SUMMITREG_H */
    174