summitreg.h revision 1.13 1 /* $NetBSD: summitreg.h,v 1.13 2025/01/24 07:43:42 macallan Exp $ */
2
3 /*
4 * Copyright (c) 2024 Michael Lorenz
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 * IN NO EVENT SHALL THE AUTHOR OR HIS RELATIVES BE LIABLE FOR ANY DIRECT,
20 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22 * SERVICES; LOSS OF MIND, USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
24 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
25 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
26 * THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 /* HP Visualize FX 4 and related hardware, aka Summit */
30
31 /*
32 * register values, found by disassembling the ROM
33 * some found by Sven Schnelle
34 * ( see https://patchwork.kernel.org/project/linux-parisc/patch/20211031204952.25678-2-svens@stackframe.org/ )
35 * some by me
36 */
37
38 #ifndef SUMMITREG_H
39 #define SUMMITREG_H
40
41 #define VISFX_CONTROL 0x641000
42 #define CONTROL_WFC 0x00000200 // FIFO when 0, direct when 1
43 #define VISFX_FC 0x641040 // Fault Control
44 #define VISFX_STATUS 0x641400 // zero when idle
45 #define VISFX_FIFO 0x641440
46 #define VISFX_FOE 0x920404 // Fragment Operation Enable
47 #define FOE_TEXTURE 0x00000001
48 #define FOE_SPECULAR 0x00000002
49 #define FOE_DEPTHCUE 0x00000004
50 #define FOE_ALPHATEST 0x00000008
51 #define FOE_STENCIL 0x00000010
52 #define FOE_Z_TEST 0x00000020
53 #define FOE_BLEND_ROP 0x00000040 // IBO is used
54 #define FOE_DITHER 0x00000080
55 #define VISFX_IBO 0x921110 // ROP in lowest nibble
56 #define VISFX_IAA0 0x921200 // XLUT, 16 entries
57 #define VISFX_IAA(n) (0x921200 + ((n) << 2))
58 #define VISFX_OTR 0x921148 // overlay transparency
59
60 #define VISFX_VRAM_WRITE_MODE 0xa00808
61 #define VISFX_VRAM_READ_MODE 0xa0080c
62 #define VISFX_PIXEL_MASK 0xa0082c
63 #define VISFX_FG_COLOUR 0xa0083c
64 #define VISFX_BG_COLOUR 0xa00844
65 #define VISFX_PLANE_MASK 0xa0084c
66 /* this controls what we see in the FB aperture */
67 #define VISFX_APERTURE_ACCESS 0xa00858
68 #define VISFX_DEPTH_8 0x30
69 #define VISFX_DEPTH_32 0x50
70 #define VISFX_RPH 0xa0085c // read prefetch hint
71 #define VISFX_RPH_RTL 0x80000000 // right-to-left
72 #define VISFX_RPH_LTR 0x00000000 // left-to-right
73
74 #define VISFX_READ_DATA 0xa41480
75
76 #define VISFX_VRAM_WRITE_DATA_INCRX 0xa60000
77 #define VISFX_VRAM_WRITE_DATA_INCRY 0xa68000
78 #define VISFX_VRAM_WRITE_DEST 0xac1000
79 #define VISFX_TCR 0xac1024 /* throttle control */
80 #define VISFX_CLIP_TL 0xac1050 /* clipping rect, top/left */
81 #define VISFX_CLIP_WH 0xac1054 /* clipping rect, w/h */
82
83 #define VISFX_WRITE_MODE_PLAIN 0x02000000
84 #define VISFX_WRITE_MODE_EXPAND 0x050004c0
85 #define VISFX_WRITE_MODE_FILL 0x050008c0
86 #define VISFX_WRITE_MODE_TRANSPARENT 0x00000800 /* bg is tansparent */
87 #define VISFX_WRITE_MODE_MASK 0x00000400 /* apply pixel mask */
88 /* 0x00000200 - some pattern */
89 /* looks like 0x000000c0 enables fb/bg colours to be applied */
90
91 #define VISFX_READ_MODE_COPY 0x02000400
92
93 #define OTC01 0x00000000 /* one pixel per 32bit write */
94 #define OTC04 0x02000000 /* 4 pixels per 32bit write */
95 #define OTC32 0x05000000 /* 32 pixels per 32bit write */
96 #define BIN8I 0x00000000 /* 8bit indexed */
97 #define BIN12I 0x00010000 /* 12bit indexed */
98 #define BIN332F 0x00040000 /* R3G3B2 */
99 #define BIN8F 0x00070000 /* ARGB8 */
100 #define BINapln 0x00110000 /* attribute plane */
101 #define BINhost 0x00300000 /* DMA to host */
102 #define BUFovl 0x00000000 /* 8bit overlay */
103 #define BUFBL 0x00008000 /* back/left */
104 #define BUFFL 0x00004000 /* front/left */
105 #define BUFBR 0x00002000 /* back/right */
106 #define BUFFR 0x00001000 /* front/right */
107
108 /* attribute table, this only selects depth and CFS */
109 #define IAA_8I 0x00000000 /* 8bit CI */
110 #define IAA_8F 0x00000070 /* RGB8 */
111 #define IAA_CFS0 0x00000000 /* CFS select */
112 #define IAA_CFS1 0x00000100 /* CFS 1 etc. */
113
114 #define OTR_T 0x00010000 /* when set 0 is transparent, otherwise 0xff */
115 #define OTR_A 0x00000100 /* always transparent */
116 #define OTR_L1 0x00000002 /* transparency controlled by CFS17 */
117 #define OTR_L0 0x00000001 /* transparency controlled by CFS16 */
118
119 /*
120 * for STI colour change mode:
121 * set VISFX_FG_COLOUR, VISFX_BG_COLOUR
122 * set VISFX_VRAM_READ_MODE 0x05000400
123 * set VISFX_VRAM_WRITE_MODE 0x050000c0
124 */
125
126 /* fill */
127 #define VISFX_START 0xb3c000
128 #define VISFX_SIZE 0xb3c808 /* start, FX4 uses 0xb3c908 */
129
130 /* copy */
131 #define VISFX_COPY_SRC 0xb3c010
132 #define VISFX_COPY_WH 0xb3c008
133 #define VISFX_COPY_DST 0xb3cc00
134 /*
135 * looks like ORing 0x800 to the register address starts a command
136 * - 0x800 - fill
137 * - 0xc00 - copy
138 * 0x100 and 0x200 seem to have functions as well, not sure what though
139 * for example, the FX4 ROM uses 0xb3c908 to start a rectangle fill, but
140 * it also works with 0xb3c808 and 0xb3ca08
141 * same with copy, 0xc00 seems to be what matters, setting 0x100 or 0x200
142 * doesn't seem to make a difference
143 * 0x400 or 0x100 by themselves don't start a command either
144 */
145
146 /*
147 * Turns out 0x40xxxx and 0x80xxxx access the same registers, one difference
148 * is that through 0x80xxxx we can read back at least some values, so use
149 * that one
150 * The _POS, _INDEX and _DATA registers work exactly like on HCRX
151 */
152
153 #define VISFX_CURSOR_POS 0x400000
154 #define VISFX_CURSOR_ENABLE 0x80000000
155 #define VISFX_CURSOR_INDEX 0x400004
156 #define VISFX_CURSOR_DATA 0x400008
157 #define VISFX_CURSOR_FG 0x40000c
158 #define VISFX_CURSOR_BG 0x400010
159 #define VISFX_COLOR_MASK 0x800018
160 #define VISFX_COLOR_INDEX 0x800020
161 #define VISFX_COLOR_VALUE 0x800024
162 #define VISFX_FATTR 0x80003c /* force attribute */
163 #define VISFX_MPC 0x80004c
164 #define MPC_VIDEO_ON 0x0c
165 #define MPC_VSYNC_OFF 0x02
166 #define MPC_HSYNC_OFF 0x01
167 #define VISFX_CFS0 0x800100 /* colour function select */
168 #define VISFX_CFS(n) (VISFX_CFS0 + ((n) << 2))
169 /* 0 ... 6 for image planes, 7 or bypass, 16 and 17 for overlay */
170 #define CFS_CR 0x80 // enable color recovery
171 #define CFS_332 0x00 // R3G3B2
172 #define CFS_8I 0x40 // 8bit indexed
173 #define CFS_8F 0x70 // ARGB8
174 #define CFS_LUT0 0x00 // use LUT 0
175 #define CFS_LUT1 0x01 // LUT 1 etc.
176 #define CFS_BYPASS 0x07 // bypass LUT
177
178 #endif /* SUMMITREG_H */
179