xbox.c revision 1.17 1 /* $NetBSD: xbox.c,v 1.17 2009/03/18 16:00:20 cegger Exp $ */
2
3 /*-
4 * Copyright (c) 1998 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Paul Kranenburg.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29 * POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 /*
33 * Sbus expansion box.
34 */
35
36 #include <sys/cdefs.h>
37 __KERNEL_RCSID(0, "$NetBSD: xbox.c,v 1.17 2009/03/18 16:00:20 cegger Exp $");
38
39 #include <sys/param.h>
40 #include <sys/malloc.h>
41 #include <sys/systm.h>
42 #include <sys/device.h>
43
44 #include <sys/bus.h>
45 #include <dev/sbus/sbusvar.h>
46 #include <dev/sbus/xboxvar.h>
47 #include <machine/autoconf.h>
48
49 /*
50 * Xbox registers definitions.
51 *
52 * The xbox device can operate in two mode: "opaque" and "transparent".
53 * In opaque mode, all accesses to the xbox address space are directed
54 * to the xbox itself. In transparent mode, all accesses are mapped to
55 * the SBus cards in the expansion box.
56 *
57 * To access the xbox registers in transparent mode, you must write
58 * to the "write0" register. The layout of this register appears to
59 * be as follows:
60 *
61 * bit 31-24: xbox key (identifies device when you cascade them)
62 * bit 23-12: offset of register to access
63 * bit 11-0: value to write
64 *
65 * For instance, to switch to opaque mode:
66 * (*sc->write0_reg) = (sc->sc_key << 24) | XAC_CTL1_OFFSET;
67 *
68 * (note we're not currently using any of this)
69 */
70 #define WRITE0_OFFSET 0
71
72 #define XAC_ERR_OFFSET 0x2000
73 #define XAC_CTL0_OFFSET 0x10000
74 #define XAC_CTL1_OFFSET 0x11000
75 #define XAC_ELUA_OFFSET 0x12000
76 #define XAC_ELLA_OFFSET 0x13000
77 #define XAC_ELE_OFFSET 0x14000
78
79 #define XBC_ERR_OFFSET 0x42000
80 #define XBC_CTL0_OFFSET 0x50000
81 #define XBC_CTL1_OFFSET 0x51000
82 #define XBC_ELUA_OFFSET 0x52000
83 #define XBC_ELLA_OFFSET 0x53000
84 #define XBC_ELE_OFFSET 0x54000
85
86 #define XBOX_NREG 13
87
88 struct xbox_softc {
89 struct device sc_dev; /* base device */
90 int sc_key; /* this xbox's unique key */
91 };
92
93 /* autoconfiguration driver */
94 int xbox_match(struct device *, struct cfdata *, void *);
95 void xbox_attach(struct device *, struct device *, void *);
96 int xbox_print( void *, const char *);
97
98 CFATTACH_DECL(xbox, sizeof(struct xbox_softc),
99 xbox_match, xbox_attach, NULL, NULL);
100
101 int
102 xbox_print(void *args, const char *busname)
103 {
104 struct xbox_attach_args *xa = args;
105
106 if (busname)
107 aprint_normal("%s at %s", xa->xa_name, busname);
108 return (UNCONF);
109 }
110
111 int
112 xbox_match(struct device *parent, struct cfdata *cf, void *aux)
113 {
114 struct sbus_attach_args *sa = aux;
115
116 return (strcmp("SUNW,xbox", sa->sa_name) == 0);
117 }
118
119 /*
120 * Attach an Xbox.
121 */
122 void
123 xbox_attach(struct device *parent, struct device *self, void *aux)
124 {
125 struct xbox_softc *sc = (struct xbox_softc *)self;
126 struct sbus_attach_args *sa = aux;
127 int node = sa->sa_node;
128 struct xbox_attach_args xa;
129 char *cp;
130
131 sc->sc_key = prom_getpropint(node, "write0-key", -1);
132
133 cp = prom_getpropstring(node, "model");
134 printf(": model %s", cp);
135
136 cp = prom_getpropstring(node, "child-present");
137 if (strcmp(cp, "true") != 0) {
138 printf(": no sbus devices\n");
139 return;
140 }
141
142 printf("\n");
143
144 /*
145 * Now pretend to be another Sbus.
146 */
147 memset(&xa, 0, sizeof xa);
148 xa.xa_name = "sbus";
149 xa.xa_node = node;
150 xa.xa_bustag = sa->sa_bustag;
151 xa.xa_dmatag = sa->sa_dmatag;
152
153 (void) config_found(&sc->sc_dev, (void *)&xa, xbox_print);
154 }
155