xbox.c revision 1.5 1 /* $NetBSD: xbox.c,v 1.5 2001/09/26 20:53:16 eeh Exp $ */
2
3 /*-
4 * Copyright (c) 1998 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Paul Kranenburg.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * Sbus expansion box.
41 */
42
43 #include <sys/param.h>
44 #include <sys/malloc.h>
45 #include <sys/systm.h>
46 #include <sys/device.h>
47
48 #include <machine/bus.h>
49 #include <dev/sbus/sbusvar.h>
50 #include <dev/sbus/xboxvar.h>
51 #include <machine/autoconf.h>
52
53 /*
54 * Xbox registers definitions.
55 *
56 * The xbox device can operate in two mode: "opaque" and "transparent".
57 * In opaque mode, all accesses to the xbox address space are directed
58 * to the xbox itself. In transparent mode, all accesses are mapped to
59 * the SBus cards in the expansion box.
60 *
61 * To access the xbox registers in transparent mode, you must write
62 * to the "write0" register. The layout of this register appears to
63 * be as follows:
64 *
65 * bit 31-24: xbox key (identifies device when you cascade them)
66 * bit 23-12: offset of register to access
67 * bit 11-0: value to write
68 *
69 * For instance, to switch to opaque mode:
70 * (*sc->write0_reg) = (sc->sc_key << 24) | XAC_CTL1_OFFSET;
71 *
72 * (note we're not currently using any of this)
73 */
74 #define WRITE0_OFFSET 0
75
76 #define XAC_ERR_OFFSET 0x2000
77 #define XAC_CTL0_OFFSET 0x10000
78 #define XAC_CTL1_OFFSET 0x11000
79 #define XAC_ELUA_OFFSET 0x12000
80 #define XAC_ELLA_OFFSET 0x13000
81 #define XAC_ELE_OFFSET 0x14000
82
83 #define XBC_ERR_OFFSET 0x42000
84 #define XBC_CTL0_OFFSET 0x50000
85 #define XBC_CTL1_OFFSET 0x51000
86 #define XBC_ELUA_OFFSET 0x52000
87 #define XBC_ELLA_OFFSET 0x53000
88 #define XBC_ELE_OFFSET 0x54000
89
90 #define XBOX_NREG 13
91
92 struct xbox_softc {
93 struct device sc_dev; /* base device */
94 int sc_key; /* this xbox's unique key */
95 };
96
97 /* autoconfiguration driver */
98 int xbox_match __P((struct device *, struct cfdata *, void *));
99 void xbox_attach __P((struct device *, struct device *, void *));
100 int xbox_print __P(( void *, const char *));
101
102 struct cfattach xbox_ca = {
103 sizeof(struct xbox_softc), xbox_match, xbox_attach
104 };
105
106 int
107 xbox_print(args, busname)
108 void *args;
109 const char *busname;
110 {
111 struct xbox_attach_args *xa = args;
112
113 if (busname)
114 printf("%s at %s", xa->xa_name, busname);
115 return (UNCONF);
116 }
117
118 int
119 xbox_match(parent, cf, aux)
120 struct device *parent;
121 struct cfdata *cf;
122 void *aux;
123 {
124 struct sbus_attach_args *sa = aux;
125
126 return (strcmp("SUNW,xbox", sa->sa_name) == 0);
127 }
128
129 /*
130 * Attach an Xbox.
131 */
132 void
133 xbox_attach(parent, self, aux)
134 struct device *parent;
135 struct device *self;
136 void *aux;
137 {
138 struct xbox_softc *sc = (struct xbox_softc *)self;
139 struct sbus_attach_args *sa = aux;
140 int node = sa->sa_node;
141 struct xbox_attach_args xa;
142 char *cp;
143
144 sc->sc_key = PROM_getpropint(node, "write0-key", -1);
145
146 cp = PROM_getpropstring(node, "model");
147 printf(": model %s", cp);
148
149 cp = PROM_getpropstring(node, "child-present");
150 if (strcmp(cp, "true") != 0) {
151 printf(": no sbus devices\n");
152 return;
153 }
154
155 printf("\n");
156
157 /*
158 * Now pretend to be another Sbus.
159 */
160 bzero(&xa, sizeof xa);
161 xa.xa_name = "sbus";
162 xa.xa_node = node;
163 xa.xa_bustag = sa->sa_bustag;
164 xa.xa_dmatag = sa->sa_dmatag;
165
166 (void) config_found(&sc->sc_dev, (void *)&xa, xbox_print);
167 }
168