splash.c revision 1.5 1 1.5 martin /* $NetBSD: splash.c,v 1.5 2008/04/28 20:23:58 martin Exp $ */
2 1.1 jmcneill
3 1.1 jmcneill /*-
4 1.1 jmcneill * Copyright (c) 2006 Jared D. McNeill <jmcneill (at) invisible.ca>
5 1.1 jmcneill * All rights reserved.
6 1.1 jmcneill *
7 1.1 jmcneill * Redistribution and use in source and binary forms, with or without
8 1.1 jmcneill * modification, are permitted provided that the following conditions
9 1.1 jmcneill * are met:
10 1.1 jmcneill * 1. Redistributions of source code must retain the above copyright
11 1.1 jmcneill * notice, this list of conditions and the following disclaimer.
12 1.1 jmcneill * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 jmcneill * notice, this list of conditions and the following disclaimer in the
14 1.1 jmcneill * documentation and/or other materials provided with the distribution.
15 1.1 jmcneill *
16 1.1 jmcneill * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
17 1.1 jmcneill * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
18 1.1 jmcneill * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 1.1 jmcneill * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
20 1.1 jmcneill * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 1.1 jmcneill * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 1.1 jmcneill * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 1.1 jmcneill * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 1.1 jmcneill * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 1.1 jmcneill * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 1.1 jmcneill * POSSIBILITY OF SUCH DAMAGE.
27 1.1 jmcneill */
28 1.1 jmcneill
29 1.1 jmcneill #include <sys/cdefs.h>
30 1.5 martin __KERNEL_RCSID(0, "$NetBSD: splash.c,v 1.5 2008/04/28 20:23:58 martin Exp $");
31 1.1 jmcneill
32 1.1 jmcneill #include "opt_splash.h"
33 1.1 jmcneill
34 1.1 jmcneill /* XXX */
35 1.1 jmcneill #define NSPLASH8 1
36 1.1 jmcneill #define NSPLASH16 1
37 1.1 jmcneill #define NSPLASH32 1
38 1.1 jmcneill
39 1.1 jmcneill #include <sys/param.h>
40 1.1 jmcneill #include <sys/systm.h>
41 1.1 jmcneill #include <sys/types.h>
42 1.1 jmcneill #include <sys/kernel.h>
43 1.1 jmcneill #include <sys/kthread.h>
44 1.1 jmcneill
45 1.1 jmcneill #include <dev/splash/splash.h>
46 1.1 jmcneill
47 1.1 jmcneill #if !defined(SPLASHSCREEN) && defined(SPLASHSCREEN_PROGRESS)
48 1.1 jmcneill #error "options SPLASHSCREEN_PROGRESS requires SPLASHSCREEN"
49 1.1 jmcneill #endif
50 1.1 jmcneill
51 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
52 1.4 ad #include <sys/cpu.h>
53 1.1 jmcneill #include <machine/cpu_counter.h>
54 1.1 jmcneill #endif
55 1.1 jmcneill
56 1.1 jmcneill #ifndef SPLASHSCREEN_IMAGE
57 1.1 jmcneill #define SPLASHSCREEN_IMAGE "dev/splash/images/netbsd.h"
58 1.1 jmcneill #endif
59 1.1 jmcneill
60 1.1 jmcneill #ifdef SPLASHSCREEN
61 1.1 jmcneill #include SPLASHSCREEN_IMAGE
62 1.1 jmcneill
63 1.1 jmcneill #ifdef SPLASHSCREEN_PROGRESS
64 1.1 jmcneill struct splash_progress *splash_progress_state;
65 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
66 1.1 jmcneill static uint64_t splash_last_update;
67 1.1 jmcneill #endif
68 1.1 jmcneill #endif
69 1.1 jmcneill
70 1.1 jmcneill #if NSPLASH8 > 0
71 1.1 jmcneill static void splash_render8(struct splash_info *, const char *, int,
72 1.1 jmcneill int, int, int, int);
73 1.1 jmcneill #endif
74 1.1 jmcneill #if NSPLASH16 > 0
75 1.1 jmcneill static void splash_render16(struct splash_info *, const char *, int,
76 1.1 jmcneill int, int, int, int);
77 1.1 jmcneill #endif
78 1.1 jmcneill #if NSPLASH32 > 0
79 1.1 jmcneill static void splash_render32(struct splash_info *, const char *, int,
80 1.1 jmcneill int, int, int, int);
81 1.1 jmcneill #endif
82 1.1 jmcneill
83 1.1 jmcneill void
84 1.1 jmcneill splash_render(struct splash_info *si, int flg)
85 1.1 jmcneill {
86 1.1 jmcneill int xoff, yoff;
87 1.1 jmcneill
88 1.1 jmcneill /* XXX */
89 1.1 jmcneill if (flg & SPLASH_F_CENTER) {
90 1.1 jmcneill xoff = (si->si_width - _splash_width) / 2;
91 1.1 jmcneill yoff = (si->si_height - _splash_height) / 2;
92 1.1 jmcneill } else
93 1.1 jmcneill xoff = yoff = 0;
94 1.1 jmcneill
95 1.1 jmcneill switch (si->si_depth) {
96 1.1 jmcneill #if NSPLASH8 > 0
97 1.1 jmcneill case 8:
98 1.1 jmcneill splash_render8(si, _splash_header_data, xoff, yoff,
99 1.1 jmcneill _splash_width, _splash_height, flg);
100 1.1 jmcneill break;
101 1.1 jmcneill #endif
102 1.1 jmcneill #if NSPLASH16 > 0
103 1.1 jmcneill case 16:
104 1.1 jmcneill splash_render16(si, _splash_header_data, xoff, yoff,
105 1.1 jmcneill _splash_width, _splash_height, flg);
106 1.1 jmcneill break;
107 1.1 jmcneill #endif
108 1.1 jmcneill #if NSPLASH32 > 0
109 1.1 jmcneill case 32:
110 1.1 jmcneill splash_render32(si, _splash_header_data, xoff, yoff,
111 1.1 jmcneill _splash_width, _splash_height, flg);
112 1.1 jmcneill break;
113 1.1 jmcneill #endif
114 1.1 jmcneill default:
115 1.1 jmcneill aprint_error("WARNING: Splash not supported at %dbpp\n",
116 1.1 jmcneill si->si_depth);
117 1.1 jmcneill break;
118 1.1 jmcneill }
119 1.1 jmcneill
120 1.1 jmcneill return;
121 1.1 jmcneill }
122 1.1 jmcneill
123 1.1 jmcneill #if NSPLASH8 > 0
124 1.1 jmcneill static void
125 1.1 jmcneill splash_render8(struct splash_info *si, const char *data, int xoff, int yoff,
126 1.1 jmcneill int swidth, int sheight, int flg)
127 1.1 jmcneill {
128 1.1 jmcneill const char *p;
129 1.1 jmcneill u_char *fb, pix;
130 1.1 jmcneill int x, y, i;
131 1.1 jmcneill int filled;
132 1.1 jmcneill
133 1.1 jmcneill fb = si->si_bits;
134 1.1 jmcneill if (flg & SPLASH_F_FILL)
135 1.1 jmcneill filled = 0;
136 1.1 jmcneill else
137 1.1 jmcneill filled = 1;
138 1.1 jmcneill
139 1.1 jmcneill p = data;
140 1.1 jmcneill fb += xoff + (yoff * si->si_width);
141 1.1 jmcneill for (y = 0; y < sheight; y++) {
142 1.1 jmcneill for (x = 0; x < swidth; x++) {
143 1.1 jmcneill pix = *p++;
144 1.1 jmcneill pix += SPLASH_CMAP_OFFSET;
145 1.1 jmcneill if (filled == 0) {
146 1.1 jmcneill for (i = 0; i < (si->si_width * si->si_height);
147 1.1 jmcneill i++)
148 1.1 jmcneill si->si_bits[i] = pix;
149 1.1 jmcneill filled = 1;
150 1.1 jmcneill }
151 1.1 jmcneill fb[x] = pix;
152 1.1 jmcneill }
153 1.1 jmcneill fb += si->si_width;
154 1.1 jmcneill }
155 1.1 jmcneill
156 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
157 1.1 jmcneill if (si->si_hwbits) {
158 1.1 jmcneill if (flg & SPLASH_F_FILL) {
159 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
160 1.1 jmcneill si->si_width*si->si_height);
161 1.1 jmcneill } else {
162 1.1 jmcneill u_char *rp, *hrp;
163 1.1 jmcneill
164 1.1 jmcneill rp = si->si_bits + xoff + (yoff * si->si_width);
165 1.1 jmcneill hrp = si->si_hwbits + xoff + (yoff * si->si_width);
166 1.1 jmcneill
167 1.1 jmcneill for (y = 0; y < sheight; y++) {
168 1.1 jmcneill memcpy(hrp, rp, swidth);
169 1.1 jmcneill hrp += si->si_stride;
170 1.1 jmcneill rp += si->si_stride;
171 1.1 jmcneill }
172 1.1 jmcneill }
173 1.1 jmcneill }
174 1.1 jmcneill
175 1.1 jmcneill return;
176 1.1 jmcneill }
177 1.1 jmcneill #endif /* !NSPLASH8 > 0 */
178 1.1 jmcneill
179 1.1 jmcneill #if NSPLASH16 > 0
180 1.1 jmcneill #define RGBTO16(b, o, x, c) \
181 1.1 jmcneill do { \
182 1.1 jmcneill uint16_t *_ptr = (uint16_t *)(&(b)[(o)]); \
183 1.1 jmcneill *_ptr = (((c)[(x)*3+0] / 8) << 11) | \
184 1.1 jmcneill (((c)[(x)*3+1] / 4) << 5) | \
185 1.1 jmcneill (((c)[(x)*3+2] / 8) << 0); \
186 1.1 jmcneill } while (0)
187 1.1 jmcneill
188 1.1 jmcneill static void
189 1.1 jmcneill splash_render16(struct splash_info *si, const char *data, int xoff, int yoff,
190 1.1 jmcneill int swidth, int sheight, int flg)
191 1.1 jmcneill {
192 1.1 jmcneill const char *d;
193 1.1 jmcneill u_char *fb, *p;
194 1.1 jmcneill u_char pix[3];
195 1.1 jmcneill int x, y, i;
196 1.1 jmcneill int filled;
197 1.1 jmcneill
198 1.1 jmcneill fb = si->si_bits;
199 1.1 jmcneill
200 1.1 jmcneill if (flg & SPLASH_F_FILL)
201 1.1 jmcneill filled = 0;
202 1.1 jmcneill else
203 1.1 jmcneill filled = 1;
204 1.1 jmcneill
205 1.1 jmcneill d = data;
206 1.1 jmcneill fb += xoff * 2 + yoff * si->si_stride;
207 1.1 jmcneill
208 1.1 jmcneill for (y = 0; y < sheight; y++) {
209 1.1 jmcneill for (x = 0; x < swidth; x++) {
210 1.1 jmcneill _SPLASH_HEADER_PIXEL(d, pix);
211 1.1 jmcneill if (filled == 0) {
212 1.1 jmcneill p = si->si_bits;
213 1.1 jmcneill i = 0;
214 1.1 jmcneill while (i < si->si_height*si->si_stride) {
215 1.1 jmcneill RGBTO16(p, i, 0, pix);
216 1.1 jmcneill i += 2;
217 1.1 jmcneill }
218 1.1 jmcneill filled = 1;
219 1.1 jmcneill }
220 1.1 jmcneill RGBTO16(fb, x*2, 0, pix);
221 1.1 jmcneill }
222 1.1 jmcneill fb += si->si_stride;
223 1.1 jmcneill }
224 1.1 jmcneill
225 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
226 1.1 jmcneill if (si->si_hwbits) {
227 1.1 jmcneill if (flg & SPLASH_F_FILL) {
228 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
229 1.1 jmcneill si->si_height*si->si_stride);
230 1.1 jmcneill } else {
231 1.1 jmcneill u_char *rp, *hrp;
232 1.1 jmcneill
233 1.1 jmcneill rp = si->si_bits + (xoff * 2) + (yoff * si->si_stride);
234 1.1 jmcneill hrp = si->si_hwbits + (xoff * 2) +
235 1.1 jmcneill (yoff * si->si_stride);
236 1.1 jmcneill
237 1.1 jmcneill for (y = 0; y < sheight; y++) {
238 1.1 jmcneill memcpy(hrp, rp, swidth * 2);
239 1.1 jmcneill rp += si->si_stride;
240 1.1 jmcneill hrp += si->si_stride;
241 1.1 jmcneill }
242 1.1 jmcneill }
243 1.1 jmcneill }
244 1.1 jmcneill
245 1.1 jmcneill return;
246 1.1 jmcneill }
247 1.1 jmcneill #undef RGBTO16
248 1.1 jmcneill #endif /* !NSPLASH16 > 0 */
249 1.1 jmcneill
250 1.1 jmcneill #if NSPLASH32 > 0
251 1.1 jmcneill static void
252 1.1 jmcneill splash_render32(struct splash_info *si, const char *data, int xoff, int yoff,
253 1.1 jmcneill int swidth, int sheight, int flg)
254 1.1 jmcneill {
255 1.1 jmcneill const char *d;
256 1.1 jmcneill u_char *fb, *p;
257 1.1 jmcneill u_char pix[3];
258 1.1 jmcneill int x, y, i;
259 1.1 jmcneill int filled;
260 1.1 jmcneill
261 1.1 jmcneill fb = si->si_bits;
262 1.1 jmcneill
263 1.1 jmcneill if (flg & SPLASH_F_FILL)
264 1.1 jmcneill filled = 0;
265 1.1 jmcneill else
266 1.1 jmcneill filled = 1;
267 1.1 jmcneill
268 1.1 jmcneill d = data;
269 1.1 jmcneill fb += xoff * 4 + yoff * si->si_stride;
270 1.1 jmcneill
271 1.1 jmcneill for (y = 0; y < sheight; y++) {
272 1.1 jmcneill for (x = 0; x < swidth; x++) {
273 1.1 jmcneill _SPLASH_HEADER_PIXEL(d, pix);
274 1.1 jmcneill if (filled == 0) {
275 1.1 jmcneill p = si->si_bits;
276 1.1 jmcneill i = 0;
277 1.1 jmcneill while (i < si->si_height*si->si_stride) {
278 1.1 jmcneill p[i++] = pix[2];
279 1.1 jmcneill p[i++] = pix[1];
280 1.1 jmcneill p[i++] = pix[0];
281 1.1 jmcneill p[i++] = 0;
282 1.1 jmcneill }
283 1.1 jmcneill filled = 1;
284 1.1 jmcneill }
285 1.1 jmcneill fb[x*4+0] = pix[2];
286 1.1 jmcneill fb[x*4+1] = pix[1];
287 1.1 jmcneill fb[x*4+2] = pix[0];
288 1.1 jmcneill fb[x*4+3] = 0;
289 1.1 jmcneill }
290 1.1 jmcneill fb += si->si_stride;
291 1.1 jmcneill }
292 1.1 jmcneill
293 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
294 1.1 jmcneill if (si->si_hwbits) {
295 1.1 jmcneill if (flg & SPLASH_F_FILL) {
296 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
297 1.1 jmcneill si->si_height*si->si_stride);
298 1.1 jmcneill } else {
299 1.1 jmcneill u_char *rp, *hrp;
300 1.1 jmcneill
301 1.1 jmcneill rp = si->si_bits + (xoff * 4) + (yoff * si->si_stride);
302 1.1 jmcneill hrp = si->si_hwbits + (xoff * 4) +
303 1.1 jmcneill (yoff * si->si_stride);
304 1.1 jmcneill
305 1.1 jmcneill for (y = 0; y < sheight; y++) {
306 1.1 jmcneill memcpy(hrp, rp, swidth * 4);
307 1.1 jmcneill rp += si->si_stride;
308 1.1 jmcneill hrp += si->si_stride;
309 1.1 jmcneill }
310 1.1 jmcneill }
311 1.1 jmcneill }
312 1.1 jmcneill
313 1.1 jmcneill return;
314 1.1 jmcneill }
315 1.1 jmcneill #endif /* !NSPLASH32 > 0 */
316 1.1 jmcneill
317 1.1 jmcneill #ifdef SPLASHSCREEN_PROGRESS
318 1.1 jmcneill
319 1.1 jmcneill static void
320 1.1 jmcneill splash_progress_render(struct splash_progress *sp)
321 1.1 jmcneill {
322 1.1 jmcneill struct splash_info *si;
323 1.1 jmcneill int i;
324 1.1 jmcneill int w;
325 1.1 jmcneill int spacing;
326 1.1 jmcneill int xoff;
327 1.1 jmcneill int yoff;
328 1.1 jmcneill int flg;
329 1.1 jmcneill
330 1.1 jmcneill si = sp->sp_si;
331 1.1 jmcneill flg = 0;
332 1.1 jmcneill
333 1.1 jmcneill /* where should we draw the pulsers? */
334 1.1 jmcneill yoff = (si->si_height / 8) * 7;
335 1.1 jmcneill w = _pulse_off_width * SPLASH_PROGRESS_NSTATES;
336 1.1 jmcneill xoff = (si->si_width / 4) * 3;
337 1.1 jmcneill spacing = _pulse_off_width; /* XXX */
338 1.1 jmcneill
339 1.1 jmcneill for (i = 0; i < SPLASH_PROGRESS_NSTATES; i++) {
340 1.1 jmcneill const char *d = (sp->sp_state == i ? _pulse_on_header_data :
341 1.1 jmcneill _pulse_off_header_data);
342 1.1 jmcneill switch (si->si_depth) {
343 1.1 jmcneill #if NSPLASH8 > 0
344 1.1 jmcneill case 8:
345 1.1 jmcneill splash_render8(si, d, (xoff + (i * spacing)),
346 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
347 1.1 jmcneill break;
348 1.1 jmcneill #endif
349 1.1 jmcneill #if NSPLASH16 > 0
350 1.1 jmcneill case 16:
351 1.1 jmcneill splash_render16(si, d, (xoff + (i * spacing)),
352 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
353 1.1 jmcneill break;
354 1.1 jmcneill #endif
355 1.1 jmcneill #if NSPLASH32 > 0
356 1.1 jmcneill case 32:
357 1.1 jmcneill splash_render32(si, d, (xoff + (i * spacing)),
358 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
359 1.1 jmcneill break;
360 1.1 jmcneill #endif
361 1.1 jmcneill default:
362 1.1 jmcneill /* do nothing */
363 1.1 jmcneill break;
364 1.1 jmcneill }
365 1.1 jmcneill }
366 1.1 jmcneill }
367 1.1 jmcneill
368 1.1 jmcneill static int
369 1.1 jmcneill splash_progress_stop(struct device *dev)
370 1.1 jmcneill {
371 1.1 jmcneill struct splash_progress *sp;
372 1.1 jmcneill
373 1.1 jmcneill sp = (struct splash_progress *)dev;
374 1.1 jmcneill sp->sp_running = 0;
375 1.1 jmcneill
376 1.1 jmcneill return 0;
377 1.1 jmcneill }
378 1.1 jmcneill
379 1.1 jmcneill void
380 1.1 jmcneill splash_progress_init(struct splash_progress *sp)
381 1.1 jmcneill {
382 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
383 1.1 jmcneill if (cpu_hascounter())
384 1.1 jmcneill splash_last_update = cpu_counter();
385 1.1 jmcneill else
386 1.1 jmcneill splash_last_update = 0;
387 1.1 jmcneill #endif
388 1.1 jmcneill
389 1.1 jmcneill sp->sp_running = 1;
390 1.1 jmcneill sp->sp_force = 0;
391 1.1 jmcneill splash_progress_state = sp;
392 1.1 jmcneill splash_progress_render(sp);
393 1.1 jmcneill config_finalize_register((struct device *)sp, splash_progress_stop);
394 1.1 jmcneill
395 1.1 jmcneill return;
396 1.1 jmcneill }
397 1.1 jmcneill
398 1.1 jmcneill void
399 1.1 jmcneill splash_progress_update(struct splash_progress *sp)
400 1.1 jmcneill {
401 1.1 jmcneill if (sp->sp_running == 0 && sp->sp_force == 0)
402 1.1 jmcneill return;
403 1.1 jmcneill
404 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
405 1.1 jmcneill if (cpu_hascounter()) {
406 1.1 jmcneill uint64_t now;
407 1.1 jmcneill
408 1.1 jmcneill if (splash_last_update == 0) {
409 1.1 jmcneill splash_last_update = cpu_counter();
410 1.1 jmcneill } else {
411 1.1 jmcneill now = cpu_counter();
412 1.3 freza if (splash_last_update + cpu_frequency(curcpu())/4 >
413 1.3 freza now)
414 1.1 jmcneill return;
415 1.1 jmcneill splash_last_update = now;
416 1.1 jmcneill }
417 1.1 jmcneill }
418 1.1 jmcneill #endif
419 1.1 jmcneill sp->sp_state++;
420 1.1 jmcneill if (sp->sp_state >= SPLASH_PROGRESS_NSTATES)
421 1.1 jmcneill sp->sp_state = 0;
422 1.1 jmcneill
423 1.1 jmcneill splash_progress_render(sp);
424 1.1 jmcneill }
425 1.1 jmcneill
426 1.1 jmcneill #endif /* !SPLASHSCREEN_PROGRESS */
427 1.1 jmcneill
428 1.1 jmcneill #endif /* !SPLASHSCREEN */
429