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splash.c revision 1.7.2.1
      1  1.7.2.1  uebayasi /* $NetBSD: splash.c,v 1.7.2.1 2010/04/30 14:43:50 uebayasi Exp $ */
      2      1.1  jmcneill 
      3      1.1  jmcneill /*-
      4      1.1  jmcneill  * Copyright (c) 2006 Jared D. McNeill <jmcneill (at) invisible.ca>
      5      1.1  jmcneill  * All rights reserved.
      6      1.1  jmcneill  *
      7      1.1  jmcneill  * Redistribution and use in source and binary forms, with or without
      8      1.1  jmcneill  * modification, are permitted provided that the following conditions
      9      1.1  jmcneill  * are met:
     10      1.1  jmcneill  * 1. Redistributions of source code must retain the above copyright
     11      1.1  jmcneill  *    notice, this list of conditions and the following disclaimer.
     12      1.1  jmcneill  * 2. Redistributions in binary form must reproduce the above copyright
     13      1.1  jmcneill  *    notice, this list of conditions and the following disclaimer in the
     14      1.1  jmcneill  *    documentation and/or other materials provided with the distribution.
     15      1.6    martin  * 3. All advertising materials mentioning features or use of this software
     16      1.6    martin  *    must display the following acknowledgement:
     17      1.6    martin  *        This product includes software developed by the NetBSD
     18      1.6    martin  *        Foundation, Inc. and its contributors.
     19      1.6    martin  * 4. Neither the name of The NetBSD Foundation nor the names of its
     20      1.6    martin  *    contributors may be used to endorse or promote products derived
     21      1.6    martin  *    from this software without specific prior written permission.
     22      1.1  jmcneill  *
     23      1.1  jmcneill  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     24      1.1  jmcneill  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     25      1.1  jmcneill  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     26      1.1  jmcneill  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     27      1.1  jmcneill  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     28      1.1  jmcneill  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     29      1.1  jmcneill  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     30      1.1  jmcneill  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     31      1.1  jmcneill  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     32      1.1  jmcneill  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     33      1.1  jmcneill  * POSSIBILITY OF SUCH DAMAGE.
     34      1.1  jmcneill  */
     35      1.1  jmcneill 
     36      1.1  jmcneill #include <sys/cdefs.h>
     37  1.7.2.1  uebayasi __KERNEL_RCSID(0, "$NetBSD: splash.c,v 1.7.2.1 2010/04/30 14:43:50 uebayasi Exp $");
     38      1.1  jmcneill 
     39      1.1  jmcneill #include "opt_splash.h"
     40      1.1  jmcneill 
     41      1.1  jmcneill /* XXX */
     42      1.1  jmcneill #define	NSPLASH8 1
     43      1.1  jmcneill #define	NSPLASH16 1
     44      1.1  jmcneill #define	NSPLASH32 1
     45      1.1  jmcneill 
     46      1.1  jmcneill #include <sys/param.h>
     47  1.7.2.1  uebayasi #include <sys/device.h>
     48      1.1  jmcneill #include <sys/systm.h>
     49      1.1  jmcneill #include <sys/types.h>
     50      1.1  jmcneill #include <sys/kernel.h>
     51      1.1  jmcneill #include <sys/kthread.h>
     52      1.1  jmcneill 
     53      1.1  jmcneill #include <dev/splash/splash.h>
     54      1.1  jmcneill 
     55      1.1  jmcneill #if !defined(SPLASHSCREEN) && defined(SPLASHSCREEN_PROGRESS)
     56      1.1  jmcneill #error "options SPLASHSCREEN_PROGRESS requires SPLASHSCREEN"
     57      1.1  jmcneill #endif
     58      1.1  jmcneill 
     59      1.1  jmcneill #ifdef __HAVE_CPU_COUNTER
     60      1.4        ad #include <sys/cpu.h>
     61      1.1  jmcneill #include <machine/cpu_counter.h>
     62      1.1  jmcneill #endif
     63      1.1  jmcneill 
     64      1.1  jmcneill #ifndef SPLASHSCREEN_IMAGE
     65      1.1  jmcneill #define SPLASHSCREEN_IMAGE "dev/splash/images/netbsd.h"
     66      1.1  jmcneill #endif
     67      1.1  jmcneill 
     68      1.1  jmcneill #ifdef SPLASHSCREEN
     69      1.1  jmcneill #include SPLASHSCREEN_IMAGE
     70      1.1  jmcneill 
     71      1.1  jmcneill #ifdef SPLASHSCREEN_PROGRESS
     72      1.1  jmcneill struct splash_progress *splash_progress_state;
     73      1.1  jmcneill #ifdef __HAVE_CPU_COUNTER
     74      1.1  jmcneill static uint64_t splash_last_update;
     75      1.1  jmcneill #endif
     76      1.1  jmcneill #endif
     77      1.1  jmcneill 
     78      1.1  jmcneill #if NSPLASH8 > 0
     79      1.1  jmcneill static void	splash_render8(struct splash_info *, const char *, int,
     80      1.1  jmcneill 			       int, int, int, int);
     81      1.1  jmcneill #endif
     82      1.1  jmcneill #if NSPLASH16 > 0
     83      1.1  jmcneill static void	splash_render16(struct splash_info *, const char *, int,
     84      1.1  jmcneill 				int, int, int, int);
     85      1.1  jmcneill #endif
     86      1.1  jmcneill #if NSPLASH32 > 0
     87      1.1  jmcneill static void	splash_render32(struct splash_info *, const char *, int,
     88      1.1  jmcneill 				int, int, int, int);
     89      1.1  jmcneill #endif
     90      1.1  jmcneill 
     91      1.1  jmcneill void
     92      1.1  jmcneill splash_render(struct splash_info *si, int flg)
     93      1.1  jmcneill {
     94      1.1  jmcneill 	int xoff, yoff;
     95      1.1  jmcneill 
     96      1.1  jmcneill 	/* XXX */
     97      1.1  jmcneill 	if (flg & SPLASH_F_CENTER) {
     98      1.1  jmcneill 		xoff = (si->si_width - _splash_width) / 2;
     99      1.1  jmcneill 		yoff = (si->si_height - _splash_height) / 2;
    100      1.1  jmcneill 	} else
    101      1.1  jmcneill 		xoff = yoff = 0;
    102      1.1  jmcneill 
    103      1.1  jmcneill 	switch (si->si_depth) {
    104      1.1  jmcneill #if NSPLASH8 > 0
    105      1.1  jmcneill 	case 8:
    106      1.1  jmcneill 		splash_render8(si, _splash_header_data, xoff, yoff,
    107      1.1  jmcneill 		    _splash_width, _splash_height, flg);
    108      1.1  jmcneill 		break;
    109      1.1  jmcneill #endif
    110      1.1  jmcneill #if NSPLASH16 > 0
    111      1.1  jmcneill 	case 16:
    112      1.1  jmcneill 		splash_render16(si, _splash_header_data, xoff, yoff,
    113      1.1  jmcneill 		    _splash_width, _splash_height, flg);
    114      1.1  jmcneill 		break;
    115      1.1  jmcneill #endif
    116      1.1  jmcneill #if NSPLASH32 > 0
    117      1.1  jmcneill 	case 32:
    118      1.1  jmcneill 		splash_render32(si, _splash_header_data, xoff, yoff,
    119      1.1  jmcneill 		    _splash_width, _splash_height, flg);
    120      1.1  jmcneill 		break;
    121      1.1  jmcneill #endif
    122      1.1  jmcneill 	default:
    123      1.1  jmcneill 		aprint_error("WARNING: Splash not supported at %dbpp\n",
    124      1.1  jmcneill 		    si->si_depth);
    125      1.1  jmcneill 		break;
    126      1.1  jmcneill 	}
    127      1.1  jmcneill 
    128      1.1  jmcneill 	return;
    129      1.1  jmcneill }
    130      1.1  jmcneill 
    131      1.1  jmcneill #if NSPLASH8 > 0
    132      1.1  jmcneill static void
    133      1.1  jmcneill splash_render8(struct splash_info *si, const char *data, int xoff, int yoff,
    134      1.1  jmcneill 	       int swidth, int sheight, int flg)
    135      1.1  jmcneill {
    136      1.1  jmcneill 	const char *p;
    137      1.1  jmcneill 	u_char *fb, pix;
    138      1.1  jmcneill 	int x, y, i;
    139      1.1  jmcneill 	int filled;
    140      1.1  jmcneill 
    141      1.1  jmcneill 	fb = si->si_bits;
    142      1.1  jmcneill 	if (flg & SPLASH_F_FILL)
    143      1.1  jmcneill 		filled = 0;
    144      1.1  jmcneill 	else
    145      1.1  jmcneill 		filled = 1;
    146      1.1  jmcneill 
    147      1.1  jmcneill 	p = data;
    148      1.1  jmcneill 	fb += xoff + (yoff * si->si_width);
    149      1.1  jmcneill 	for (y = 0; y < sheight; y++) {
    150      1.1  jmcneill 		for (x = 0; x < swidth; x++) {
    151      1.1  jmcneill 			pix = *p++;
    152      1.1  jmcneill 			pix += SPLASH_CMAP_OFFSET;
    153      1.1  jmcneill 			if (filled == 0) {
    154      1.1  jmcneill 				for (i = 0; i < (si->si_width * si->si_height);
    155      1.1  jmcneill 				     i++)
    156      1.1  jmcneill 					si->si_bits[i] = pix;
    157      1.1  jmcneill 				filled = 1;
    158      1.1  jmcneill 			}
    159      1.1  jmcneill 			fb[x] = pix;
    160      1.1  jmcneill 		}
    161      1.1  jmcneill 		fb += si->si_width;
    162      1.1  jmcneill 	}
    163      1.1  jmcneill 
    164      1.1  jmcneill 	/* If we've just written to the shadow fb, copy it to the display */
    165      1.1  jmcneill 	if (si->si_hwbits) {
    166      1.1  jmcneill 		if (flg & SPLASH_F_FILL) {
    167      1.1  jmcneill 			memcpy(si->si_hwbits, si->si_bits,
    168      1.1  jmcneill 			    si->si_width*si->si_height);
    169      1.1  jmcneill 		} else {
    170      1.1  jmcneill 			u_char *rp, *hrp;
    171      1.1  jmcneill 
    172      1.1  jmcneill 			rp = si->si_bits + xoff + (yoff * si->si_width);
    173      1.1  jmcneill 			hrp = si->si_hwbits + xoff + (yoff * si->si_width);
    174      1.1  jmcneill 
    175      1.1  jmcneill 			for (y = 0; y < sheight; y++) {
    176      1.1  jmcneill 				memcpy(hrp, rp, swidth);
    177      1.1  jmcneill 				hrp += si->si_stride;
    178      1.1  jmcneill 				rp += si->si_stride;
    179      1.1  jmcneill 			}
    180      1.1  jmcneill 		}
    181      1.1  jmcneill 	}
    182      1.1  jmcneill 
    183      1.1  jmcneill 	return;
    184      1.1  jmcneill }
    185      1.1  jmcneill #endif /* !NSPLASH8 > 0 */
    186      1.1  jmcneill 
    187      1.1  jmcneill #if NSPLASH16 > 0
    188      1.1  jmcneill #define RGBTO16(b, o, x, c)					\
    189      1.1  jmcneill 	do {							\
    190      1.1  jmcneill 		uint16_t *_ptr = (uint16_t *)(&(b)[(o)]);	\
    191      1.1  jmcneill 		*_ptr = (((c)[(x)*3+0] / 8) << 11) |		\
    192      1.1  jmcneill 			(((c)[(x)*3+1] / 4) << 5) |		\
    193      1.1  jmcneill 			(((c)[(x)*3+2] / 8) << 0);		\
    194      1.1  jmcneill 	} while (0)
    195      1.1  jmcneill 
    196      1.1  jmcneill static void
    197      1.1  jmcneill splash_render16(struct splash_info *si, const char *data, int xoff, int yoff,
    198      1.1  jmcneill 		int swidth, int sheight, int flg)
    199      1.1  jmcneill {
    200      1.1  jmcneill 	const char *d;
    201      1.1  jmcneill 	u_char *fb, *p;
    202      1.1  jmcneill 	u_char pix[3];
    203      1.1  jmcneill 	int x, y, i;
    204      1.1  jmcneill 	int filled;
    205      1.1  jmcneill 
    206      1.1  jmcneill 	fb = si->si_bits;
    207      1.1  jmcneill 
    208      1.1  jmcneill 	if (flg & SPLASH_F_FILL)
    209      1.1  jmcneill 		filled = 0;
    210      1.1  jmcneill 	else
    211      1.1  jmcneill 		filled = 1;
    212      1.1  jmcneill 
    213      1.1  jmcneill 	d = data;
    214      1.1  jmcneill 	fb += xoff * 2 + yoff * si->si_stride;
    215      1.1  jmcneill 
    216      1.1  jmcneill 	for (y = 0; y < sheight; y++) {
    217      1.1  jmcneill 		for (x = 0; x < swidth; x++) {
    218      1.1  jmcneill 			_SPLASH_HEADER_PIXEL(d, pix);
    219      1.1  jmcneill 			if (filled == 0) {
    220      1.1  jmcneill 				p = si->si_bits;
    221      1.1  jmcneill 				i = 0;
    222      1.1  jmcneill 				while (i < si->si_height*si->si_stride) {
    223      1.1  jmcneill 					RGBTO16(p, i, 0, pix);
    224      1.1  jmcneill 					i += 2;
    225      1.1  jmcneill 				}
    226      1.1  jmcneill 				filled = 1;
    227      1.1  jmcneill 			}
    228      1.1  jmcneill 			RGBTO16(fb, x*2, 0, pix);
    229      1.1  jmcneill 		}
    230      1.1  jmcneill 		fb += si->si_stride;
    231      1.1  jmcneill 	}
    232      1.1  jmcneill 
    233      1.1  jmcneill 	/* If we've just written to the shadow fb, copy it to the display */
    234      1.1  jmcneill 	if (si->si_hwbits) {
    235      1.1  jmcneill 		if (flg & SPLASH_F_FILL) {
    236      1.1  jmcneill 			memcpy(si->si_hwbits, si->si_bits,
    237      1.1  jmcneill 			    si->si_height*si->si_stride);
    238      1.1  jmcneill 		} else {
    239      1.1  jmcneill 			u_char *rp, *hrp;
    240      1.1  jmcneill 
    241      1.1  jmcneill 			rp = si->si_bits + (xoff * 2) + (yoff * si->si_stride);
    242      1.1  jmcneill 			hrp = si->si_hwbits + (xoff * 2) +
    243      1.1  jmcneill 			    (yoff * si->si_stride);
    244      1.1  jmcneill 
    245      1.1  jmcneill 			for (y = 0; y < sheight; y++) {
    246      1.1  jmcneill 				memcpy(hrp, rp, swidth * 2);
    247      1.1  jmcneill 				rp += si->si_stride;
    248      1.1  jmcneill 				hrp += si->si_stride;
    249      1.1  jmcneill 			}
    250      1.1  jmcneill 		}
    251      1.1  jmcneill 	}
    252      1.1  jmcneill 
    253      1.1  jmcneill 	return;
    254      1.1  jmcneill }
    255      1.1  jmcneill #undef RGBTO16
    256      1.1  jmcneill #endif /* !NSPLASH16 > 0 */
    257      1.1  jmcneill 
    258      1.1  jmcneill #if NSPLASH32 > 0
    259      1.1  jmcneill static void
    260      1.1  jmcneill splash_render32(struct splash_info *si, const char *data, int xoff, int yoff,
    261      1.1  jmcneill 		int swidth, int sheight, int flg)
    262      1.1  jmcneill {
    263      1.1  jmcneill 	const char *d;
    264      1.1  jmcneill 	u_char *fb, *p;
    265      1.1  jmcneill 	u_char pix[3];
    266      1.1  jmcneill 	int x, y, i;
    267      1.1  jmcneill 	int filled;
    268      1.1  jmcneill 
    269      1.1  jmcneill 	fb = si->si_bits;
    270      1.1  jmcneill 
    271      1.1  jmcneill 	if (flg & SPLASH_F_FILL)
    272      1.1  jmcneill 		filled = 0;
    273      1.1  jmcneill 	else
    274      1.1  jmcneill 		filled = 1;
    275      1.1  jmcneill 
    276      1.1  jmcneill 	d = data;
    277      1.1  jmcneill 	fb += xoff * 4 + yoff * si->si_stride;
    278      1.1  jmcneill 
    279      1.1  jmcneill 	for (y = 0; y < sheight; y++) {
    280      1.1  jmcneill 		for (x = 0; x < swidth; x++) {
    281      1.1  jmcneill 			_SPLASH_HEADER_PIXEL(d, pix);
    282      1.1  jmcneill 			if (filled == 0) {
    283      1.1  jmcneill 				p = si->si_bits;
    284      1.1  jmcneill 				i = 0;
    285      1.1  jmcneill 				while (i < si->si_height*si->si_stride) {
    286      1.1  jmcneill 					p[i++] = pix[2];
    287      1.1  jmcneill 					p[i++] = pix[1];
    288      1.1  jmcneill 					p[i++] = pix[0];
    289      1.1  jmcneill 					p[i++] = 0;
    290      1.1  jmcneill 				}
    291      1.1  jmcneill 				filled = 1;
    292      1.1  jmcneill 			}
    293      1.1  jmcneill 			fb[x*4+0] = pix[2];
    294      1.1  jmcneill 			fb[x*4+1] = pix[1];
    295      1.1  jmcneill 			fb[x*4+2] = pix[0];
    296      1.1  jmcneill 			fb[x*4+3] = 0;
    297      1.1  jmcneill 		}
    298      1.1  jmcneill 		fb += si->si_stride;
    299      1.1  jmcneill 	}
    300      1.1  jmcneill 
    301      1.1  jmcneill 	/* If we've just written to the shadow fb, copy it to the display */
    302      1.1  jmcneill 	if (si->si_hwbits) {
    303      1.1  jmcneill 		if (flg & SPLASH_F_FILL) {
    304      1.1  jmcneill 			memcpy(si->si_hwbits, si->si_bits,
    305      1.1  jmcneill 			    si->si_height*si->si_stride);
    306      1.1  jmcneill 		} else {
    307      1.1  jmcneill 			u_char *rp, *hrp;
    308      1.1  jmcneill 
    309      1.1  jmcneill 			rp = si->si_bits + (xoff * 4) + (yoff * si->si_stride);
    310      1.1  jmcneill 			hrp = si->si_hwbits + (xoff * 4) +
    311      1.1  jmcneill 			    (yoff * si->si_stride);
    312      1.1  jmcneill 
    313      1.1  jmcneill 			for (y = 0; y < sheight; y++) {
    314      1.1  jmcneill 				memcpy(hrp, rp, swidth * 4);
    315      1.1  jmcneill 				rp += si->si_stride;
    316      1.1  jmcneill 				hrp += si->si_stride;
    317      1.1  jmcneill 			}
    318      1.1  jmcneill 		}
    319      1.1  jmcneill 	}
    320      1.1  jmcneill 
    321      1.1  jmcneill 	return;
    322      1.1  jmcneill }
    323      1.1  jmcneill #endif /* !NSPLASH32 > 0 */
    324      1.1  jmcneill 
    325      1.1  jmcneill #ifdef SPLASHSCREEN_PROGRESS
    326      1.1  jmcneill 
    327      1.1  jmcneill static void
    328      1.1  jmcneill splash_progress_render(struct splash_progress *sp)
    329      1.1  jmcneill {
    330      1.1  jmcneill 	struct splash_info *si;
    331      1.1  jmcneill 	int i;
    332      1.1  jmcneill 	int w;
    333      1.1  jmcneill 	int spacing;
    334      1.1  jmcneill 	int xoff;
    335      1.1  jmcneill 	int yoff;
    336      1.1  jmcneill 	int flg;
    337      1.1  jmcneill 
    338      1.1  jmcneill 	si = sp->sp_si;
    339      1.1  jmcneill 	flg = 0;
    340      1.1  jmcneill 
    341      1.1  jmcneill 	/* where should we draw the pulsers? */
    342      1.1  jmcneill 	yoff = (si->si_height / 8) * 7;
    343      1.1  jmcneill 	w = _pulse_off_width * SPLASH_PROGRESS_NSTATES;
    344      1.1  jmcneill 	xoff = (si->si_width / 4) * 3;
    345      1.1  jmcneill 	spacing = _pulse_off_width; /* XXX */
    346      1.1  jmcneill 
    347      1.1  jmcneill 	for (i = 0; i < SPLASH_PROGRESS_NSTATES; i++) {
    348      1.1  jmcneill 		const char *d = (sp->sp_state == i ? _pulse_on_header_data :
    349      1.1  jmcneill 				 _pulse_off_header_data);
    350      1.1  jmcneill 		switch (si->si_depth) {
    351      1.1  jmcneill #if NSPLASH8 > 0
    352      1.1  jmcneill 		case 8:
    353      1.1  jmcneill 			splash_render8(si, d, (xoff + (i * spacing)),
    354      1.1  jmcneill 			    yoff, _pulse_off_width, _pulse_off_height, flg);
    355      1.1  jmcneill 			break;
    356      1.1  jmcneill #endif
    357      1.1  jmcneill #if NSPLASH16 > 0
    358      1.1  jmcneill 		case 16:
    359      1.1  jmcneill 			splash_render16(si, d, (xoff + (i * spacing)),
    360      1.1  jmcneill 			    yoff, _pulse_off_width, _pulse_off_height, flg);
    361      1.1  jmcneill 			break;
    362      1.1  jmcneill #endif
    363      1.1  jmcneill #if NSPLASH32 > 0
    364      1.1  jmcneill 		case 32:
    365      1.1  jmcneill 			splash_render32(si, d, (xoff + (i * spacing)),
    366      1.1  jmcneill 			    yoff, _pulse_off_width, _pulse_off_height, flg);
    367      1.1  jmcneill 			break;
    368      1.1  jmcneill #endif
    369      1.1  jmcneill 		default:
    370      1.1  jmcneill 			/* do nothing */
    371      1.1  jmcneill 			break;
    372      1.1  jmcneill 		}
    373      1.1  jmcneill 	}
    374      1.1  jmcneill }
    375      1.1  jmcneill 
    376      1.1  jmcneill static int
    377      1.7    cegger splash_progress_stop(device_t dev)
    378      1.1  jmcneill {
    379      1.1  jmcneill 	struct splash_progress *sp;
    380      1.1  jmcneill 
    381      1.1  jmcneill 	sp = (struct splash_progress *)dev;
    382      1.1  jmcneill 	sp->sp_running = 0;
    383      1.1  jmcneill 
    384      1.1  jmcneill 	return 0;
    385      1.1  jmcneill }
    386      1.1  jmcneill 
    387      1.1  jmcneill void
    388      1.1  jmcneill splash_progress_init(struct splash_progress *sp)
    389      1.1  jmcneill {
    390      1.1  jmcneill #ifdef __HAVE_CPU_COUNTER
    391      1.1  jmcneill 	if (cpu_hascounter())
    392      1.1  jmcneill 		splash_last_update = cpu_counter();
    393      1.1  jmcneill 	else
    394      1.1  jmcneill 		splash_last_update = 0;
    395      1.1  jmcneill #endif
    396      1.1  jmcneill 
    397      1.1  jmcneill 	sp->sp_running = 1;
    398      1.1  jmcneill 	sp->sp_force = 0;
    399      1.1  jmcneill 	splash_progress_state = sp;
    400      1.1  jmcneill 	splash_progress_render(sp);
    401      1.7    cegger 	config_finalize_register((device_t)sp, splash_progress_stop);
    402      1.1  jmcneill 
    403      1.1  jmcneill 	return;
    404      1.1  jmcneill }
    405      1.1  jmcneill 
    406      1.1  jmcneill void
    407      1.1  jmcneill splash_progress_update(struct splash_progress *sp)
    408      1.1  jmcneill {
    409      1.1  jmcneill 	if (sp->sp_running == 0 && sp->sp_force == 0)
    410      1.1  jmcneill 		return;
    411      1.1  jmcneill 
    412      1.1  jmcneill #ifdef __HAVE_CPU_COUNTER
    413      1.1  jmcneill 	if (cpu_hascounter()) {
    414      1.1  jmcneill 		uint64_t now;
    415      1.1  jmcneill 
    416      1.1  jmcneill 		if (splash_last_update == 0) {
    417      1.1  jmcneill 			splash_last_update = cpu_counter();
    418      1.1  jmcneill 		} else {
    419      1.1  jmcneill 			now = cpu_counter();
    420      1.3     freza 			if (splash_last_update + cpu_frequency(curcpu())/4 >
    421      1.3     freza 			    now)
    422      1.1  jmcneill 				return;
    423      1.1  jmcneill 			splash_last_update = now;
    424      1.1  jmcneill 		}
    425      1.1  jmcneill 	}
    426      1.1  jmcneill #endif
    427      1.1  jmcneill 	sp->sp_state++;
    428      1.1  jmcneill 	if (sp->sp_state >= SPLASH_PROGRESS_NSTATES)
    429      1.1  jmcneill 		sp->sp_state = 0;
    430      1.1  jmcneill 
    431      1.1  jmcneill 	splash_progress_render(sp);
    432      1.1  jmcneill }
    433      1.1  jmcneill 
    434      1.1  jmcneill #endif /* !SPLASHSCREEN_PROGRESS */
    435      1.1  jmcneill 
    436      1.1  jmcneill #endif /* !SPLASHSCREEN */
    437