splash.c revision 1.8 1 1.8 ahoka /* $NetBSD: splash.c,v 1.8 2010/02/22 05:55:10 ahoka Exp $ */
2 1.1 jmcneill
3 1.1 jmcneill /*-
4 1.1 jmcneill * Copyright (c) 2006 Jared D. McNeill <jmcneill (at) invisible.ca>
5 1.1 jmcneill * All rights reserved.
6 1.1 jmcneill *
7 1.1 jmcneill * Redistribution and use in source and binary forms, with or without
8 1.1 jmcneill * modification, are permitted provided that the following conditions
9 1.1 jmcneill * are met:
10 1.1 jmcneill * 1. Redistributions of source code must retain the above copyright
11 1.1 jmcneill * notice, this list of conditions and the following disclaimer.
12 1.1 jmcneill * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 jmcneill * notice, this list of conditions and the following disclaimer in the
14 1.1 jmcneill * documentation and/or other materials provided with the distribution.
15 1.6 martin * 3. All advertising materials mentioning features or use of this software
16 1.6 martin * must display the following acknowledgement:
17 1.6 martin * This product includes software developed by the NetBSD
18 1.6 martin * Foundation, Inc. and its contributors.
19 1.6 martin * 4. Neither the name of The NetBSD Foundation nor the names of its
20 1.6 martin * contributors may be used to endorse or promote products derived
21 1.6 martin * from this software without specific prior written permission.
22 1.1 jmcneill *
23 1.1 jmcneill * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
24 1.1 jmcneill * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
25 1.1 jmcneill * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 1.1 jmcneill * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
27 1.1 jmcneill * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
28 1.1 jmcneill * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
29 1.1 jmcneill * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
30 1.1 jmcneill * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
31 1.1 jmcneill * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
32 1.1 jmcneill * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33 1.1 jmcneill * POSSIBILITY OF SUCH DAMAGE.
34 1.1 jmcneill */
35 1.1 jmcneill
36 1.1 jmcneill #include <sys/cdefs.h>
37 1.8 ahoka __KERNEL_RCSID(0, "$NetBSD: splash.c,v 1.8 2010/02/22 05:55:10 ahoka Exp $");
38 1.1 jmcneill
39 1.1 jmcneill #include "opt_splash.h"
40 1.1 jmcneill
41 1.1 jmcneill /* XXX */
42 1.1 jmcneill #define NSPLASH8 1
43 1.1 jmcneill #define NSPLASH16 1
44 1.1 jmcneill #define NSPLASH32 1
45 1.1 jmcneill
46 1.1 jmcneill #include <sys/param.h>
47 1.8 ahoka #include <sys/device.h>
48 1.1 jmcneill #include <sys/systm.h>
49 1.1 jmcneill #include <sys/types.h>
50 1.1 jmcneill #include <sys/kernel.h>
51 1.1 jmcneill #include <sys/kthread.h>
52 1.1 jmcneill
53 1.1 jmcneill #include <dev/splash/splash.h>
54 1.1 jmcneill
55 1.1 jmcneill #if !defined(SPLASHSCREEN) && defined(SPLASHSCREEN_PROGRESS)
56 1.1 jmcneill #error "options SPLASHSCREEN_PROGRESS requires SPLASHSCREEN"
57 1.1 jmcneill #endif
58 1.1 jmcneill
59 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
60 1.4 ad #include <sys/cpu.h>
61 1.1 jmcneill #include <machine/cpu_counter.h>
62 1.1 jmcneill #endif
63 1.1 jmcneill
64 1.1 jmcneill #ifndef SPLASHSCREEN_IMAGE
65 1.1 jmcneill #define SPLASHSCREEN_IMAGE "dev/splash/images/netbsd.h"
66 1.1 jmcneill #endif
67 1.1 jmcneill
68 1.1 jmcneill #ifdef SPLASHSCREEN
69 1.1 jmcneill #include SPLASHSCREEN_IMAGE
70 1.1 jmcneill
71 1.1 jmcneill #ifdef SPLASHSCREEN_PROGRESS
72 1.1 jmcneill struct splash_progress *splash_progress_state;
73 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
74 1.1 jmcneill static uint64_t splash_last_update;
75 1.1 jmcneill #endif
76 1.1 jmcneill #endif
77 1.1 jmcneill
78 1.1 jmcneill #if NSPLASH8 > 0
79 1.1 jmcneill static void splash_render8(struct splash_info *, const char *, int,
80 1.1 jmcneill int, int, int, int);
81 1.1 jmcneill #endif
82 1.1 jmcneill #if NSPLASH16 > 0
83 1.1 jmcneill static void splash_render16(struct splash_info *, const char *, int,
84 1.1 jmcneill int, int, int, int);
85 1.1 jmcneill #endif
86 1.1 jmcneill #if NSPLASH32 > 0
87 1.1 jmcneill static void splash_render32(struct splash_info *, const char *, int,
88 1.1 jmcneill int, int, int, int);
89 1.1 jmcneill #endif
90 1.1 jmcneill
91 1.1 jmcneill void
92 1.1 jmcneill splash_render(struct splash_info *si, int flg)
93 1.1 jmcneill {
94 1.1 jmcneill int xoff, yoff;
95 1.1 jmcneill
96 1.1 jmcneill /* XXX */
97 1.1 jmcneill if (flg & SPLASH_F_CENTER) {
98 1.1 jmcneill xoff = (si->si_width - _splash_width) / 2;
99 1.1 jmcneill yoff = (si->si_height - _splash_height) / 2;
100 1.1 jmcneill } else
101 1.1 jmcneill xoff = yoff = 0;
102 1.1 jmcneill
103 1.1 jmcneill switch (si->si_depth) {
104 1.1 jmcneill #if NSPLASH8 > 0
105 1.1 jmcneill case 8:
106 1.1 jmcneill splash_render8(si, _splash_header_data, xoff, yoff,
107 1.1 jmcneill _splash_width, _splash_height, flg);
108 1.1 jmcneill break;
109 1.1 jmcneill #endif
110 1.1 jmcneill #if NSPLASH16 > 0
111 1.1 jmcneill case 16:
112 1.1 jmcneill splash_render16(si, _splash_header_data, xoff, yoff,
113 1.1 jmcneill _splash_width, _splash_height, flg);
114 1.1 jmcneill break;
115 1.1 jmcneill #endif
116 1.1 jmcneill #if NSPLASH32 > 0
117 1.1 jmcneill case 32:
118 1.1 jmcneill splash_render32(si, _splash_header_data, xoff, yoff,
119 1.1 jmcneill _splash_width, _splash_height, flg);
120 1.1 jmcneill break;
121 1.1 jmcneill #endif
122 1.1 jmcneill default:
123 1.1 jmcneill aprint_error("WARNING: Splash not supported at %dbpp\n",
124 1.1 jmcneill si->si_depth);
125 1.1 jmcneill break;
126 1.1 jmcneill }
127 1.1 jmcneill
128 1.1 jmcneill return;
129 1.1 jmcneill }
130 1.1 jmcneill
131 1.1 jmcneill #if NSPLASH8 > 0
132 1.1 jmcneill static void
133 1.1 jmcneill splash_render8(struct splash_info *si, const char *data, int xoff, int yoff,
134 1.1 jmcneill int swidth, int sheight, int flg)
135 1.1 jmcneill {
136 1.1 jmcneill const char *p;
137 1.1 jmcneill u_char *fb, pix;
138 1.1 jmcneill int x, y, i;
139 1.1 jmcneill int filled;
140 1.1 jmcneill
141 1.1 jmcneill fb = si->si_bits;
142 1.1 jmcneill if (flg & SPLASH_F_FILL)
143 1.1 jmcneill filled = 0;
144 1.1 jmcneill else
145 1.1 jmcneill filled = 1;
146 1.1 jmcneill
147 1.1 jmcneill p = data;
148 1.1 jmcneill fb += xoff + (yoff * si->si_width);
149 1.1 jmcneill for (y = 0; y < sheight; y++) {
150 1.1 jmcneill for (x = 0; x < swidth; x++) {
151 1.1 jmcneill pix = *p++;
152 1.1 jmcneill pix += SPLASH_CMAP_OFFSET;
153 1.1 jmcneill if (filled == 0) {
154 1.1 jmcneill for (i = 0; i < (si->si_width * si->si_height);
155 1.1 jmcneill i++)
156 1.1 jmcneill si->si_bits[i] = pix;
157 1.1 jmcneill filled = 1;
158 1.1 jmcneill }
159 1.1 jmcneill fb[x] = pix;
160 1.1 jmcneill }
161 1.1 jmcneill fb += si->si_width;
162 1.1 jmcneill }
163 1.1 jmcneill
164 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
165 1.1 jmcneill if (si->si_hwbits) {
166 1.1 jmcneill if (flg & SPLASH_F_FILL) {
167 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
168 1.1 jmcneill si->si_width*si->si_height);
169 1.1 jmcneill } else {
170 1.1 jmcneill u_char *rp, *hrp;
171 1.1 jmcneill
172 1.1 jmcneill rp = si->si_bits + xoff + (yoff * si->si_width);
173 1.1 jmcneill hrp = si->si_hwbits + xoff + (yoff * si->si_width);
174 1.1 jmcneill
175 1.1 jmcneill for (y = 0; y < sheight; y++) {
176 1.1 jmcneill memcpy(hrp, rp, swidth);
177 1.1 jmcneill hrp += si->si_stride;
178 1.1 jmcneill rp += si->si_stride;
179 1.1 jmcneill }
180 1.1 jmcneill }
181 1.1 jmcneill }
182 1.1 jmcneill
183 1.1 jmcneill return;
184 1.1 jmcneill }
185 1.1 jmcneill #endif /* !NSPLASH8 > 0 */
186 1.1 jmcneill
187 1.1 jmcneill #if NSPLASH16 > 0
188 1.1 jmcneill #define RGBTO16(b, o, x, c) \
189 1.1 jmcneill do { \
190 1.1 jmcneill uint16_t *_ptr = (uint16_t *)(&(b)[(o)]); \
191 1.1 jmcneill *_ptr = (((c)[(x)*3+0] / 8) << 11) | \
192 1.1 jmcneill (((c)[(x)*3+1] / 4) << 5) | \
193 1.1 jmcneill (((c)[(x)*3+2] / 8) << 0); \
194 1.1 jmcneill } while (0)
195 1.1 jmcneill
196 1.1 jmcneill static void
197 1.1 jmcneill splash_render16(struct splash_info *si, const char *data, int xoff, int yoff,
198 1.1 jmcneill int swidth, int sheight, int flg)
199 1.1 jmcneill {
200 1.1 jmcneill const char *d;
201 1.1 jmcneill u_char *fb, *p;
202 1.1 jmcneill u_char pix[3];
203 1.1 jmcneill int x, y, i;
204 1.1 jmcneill int filled;
205 1.1 jmcneill
206 1.1 jmcneill fb = si->si_bits;
207 1.1 jmcneill
208 1.1 jmcneill if (flg & SPLASH_F_FILL)
209 1.1 jmcneill filled = 0;
210 1.1 jmcneill else
211 1.1 jmcneill filled = 1;
212 1.1 jmcneill
213 1.1 jmcneill d = data;
214 1.1 jmcneill fb += xoff * 2 + yoff * si->si_stride;
215 1.1 jmcneill
216 1.1 jmcneill for (y = 0; y < sheight; y++) {
217 1.1 jmcneill for (x = 0; x < swidth; x++) {
218 1.1 jmcneill _SPLASH_HEADER_PIXEL(d, pix);
219 1.1 jmcneill if (filled == 0) {
220 1.1 jmcneill p = si->si_bits;
221 1.1 jmcneill i = 0;
222 1.1 jmcneill while (i < si->si_height*si->si_stride) {
223 1.1 jmcneill RGBTO16(p, i, 0, pix);
224 1.1 jmcneill i += 2;
225 1.1 jmcneill }
226 1.1 jmcneill filled = 1;
227 1.1 jmcneill }
228 1.1 jmcneill RGBTO16(fb, x*2, 0, pix);
229 1.1 jmcneill }
230 1.1 jmcneill fb += si->si_stride;
231 1.1 jmcneill }
232 1.1 jmcneill
233 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
234 1.1 jmcneill if (si->si_hwbits) {
235 1.1 jmcneill if (flg & SPLASH_F_FILL) {
236 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
237 1.1 jmcneill si->si_height*si->si_stride);
238 1.1 jmcneill } else {
239 1.1 jmcneill u_char *rp, *hrp;
240 1.1 jmcneill
241 1.1 jmcneill rp = si->si_bits + (xoff * 2) + (yoff * si->si_stride);
242 1.1 jmcneill hrp = si->si_hwbits + (xoff * 2) +
243 1.1 jmcneill (yoff * si->si_stride);
244 1.1 jmcneill
245 1.1 jmcneill for (y = 0; y < sheight; y++) {
246 1.1 jmcneill memcpy(hrp, rp, swidth * 2);
247 1.1 jmcneill rp += si->si_stride;
248 1.1 jmcneill hrp += si->si_stride;
249 1.1 jmcneill }
250 1.1 jmcneill }
251 1.1 jmcneill }
252 1.1 jmcneill
253 1.1 jmcneill return;
254 1.1 jmcneill }
255 1.1 jmcneill #undef RGBTO16
256 1.1 jmcneill #endif /* !NSPLASH16 > 0 */
257 1.1 jmcneill
258 1.1 jmcneill #if NSPLASH32 > 0
259 1.1 jmcneill static void
260 1.1 jmcneill splash_render32(struct splash_info *si, const char *data, int xoff, int yoff,
261 1.1 jmcneill int swidth, int sheight, int flg)
262 1.1 jmcneill {
263 1.1 jmcneill const char *d;
264 1.1 jmcneill u_char *fb, *p;
265 1.1 jmcneill u_char pix[3];
266 1.1 jmcneill int x, y, i;
267 1.1 jmcneill int filled;
268 1.1 jmcneill
269 1.1 jmcneill fb = si->si_bits;
270 1.1 jmcneill
271 1.1 jmcneill if (flg & SPLASH_F_FILL)
272 1.1 jmcneill filled = 0;
273 1.1 jmcneill else
274 1.1 jmcneill filled = 1;
275 1.1 jmcneill
276 1.1 jmcneill d = data;
277 1.1 jmcneill fb += xoff * 4 + yoff * si->si_stride;
278 1.1 jmcneill
279 1.1 jmcneill for (y = 0; y < sheight; y++) {
280 1.1 jmcneill for (x = 0; x < swidth; x++) {
281 1.1 jmcneill _SPLASH_HEADER_PIXEL(d, pix);
282 1.1 jmcneill if (filled == 0) {
283 1.1 jmcneill p = si->si_bits;
284 1.1 jmcneill i = 0;
285 1.1 jmcneill while (i < si->si_height*si->si_stride) {
286 1.1 jmcneill p[i++] = pix[2];
287 1.1 jmcneill p[i++] = pix[1];
288 1.1 jmcneill p[i++] = pix[0];
289 1.1 jmcneill p[i++] = 0;
290 1.1 jmcneill }
291 1.1 jmcneill filled = 1;
292 1.1 jmcneill }
293 1.1 jmcneill fb[x*4+0] = pix[2];
294 1.1 jmcneill fb[x*4+1] = pix[1];
295 1.1 jmcneill fb[x*4+2] = pix[0];
296 1.1 jmcneill fb[x*4+3] = 0;
297 1.1 jmcneill }
298 1.1 jmcneill fb += si->si_stride;
299 1.1 jmcneill }
300 1.1 jmcneill
301 1.1 jmcneill /* If we've just written to the shadow fb, copy it to the display */
302 1.1 jmcneill if (si->si_hwbits) {
303 1.1 jmcneill if (flg & SPLASH_F_FILL) {
304 1.1 jmcneill memcpy(si->si_hwbits, si->si_bits,
305 1.1 jmcneill si->si_height*si->si_stride);
306 1.1 jmcneill } else {
307 1.1 jmcneill u_char *rp, *hrp;
308 1.1 jmcneill
309 1.1 jmcneill rp = si->si_bits + (xoff * 4) + (yoff * si->si_stride);
310 1.1 jmcneill hrp = si->si_hwbits + (xoff * 4) +
311 1.1 jmcneill (yoff * si->si_stride);
312 1.1 jmcneill
313 1.1 jmcneill for (y = 0; y < sheight; y++) {
314 1.1 jmcneill memcpy(hrp, rp, swidth * 4);
315 1.1 jmcneill rp += si->si_stride;
316 1.1 jmcneill hrp += si->si_stride;
317 1.1 jmcneill }
318 1.1 jmcneill }
319 1.1 jmcneill }
320 1.1 jmcneill
321 1.1 jmcneill return;
322 1.1 jmcneill }
323 1.1 jmcneill #endif /* !NSPLASH32 > 0 */
324 1.1 jmcneill
325 1.1 jmcneill #ifdef SPLASHSCREEN_PROGRESS
326 1.1 jmcneill
327 1.1 jmcneill static void
328 1.1 jmcneill splash_progress_render(struct splash_progress *sp)
329 1.1 jmcneill {
330 1.1 jmcneill struct splash_info *si;
331 1.1 jmcneill int i;
332 1.1 jmcneill int w;
333 1.1 jmcneill int spacing;
334 1.1 jmcneill int xoff;
335 1.1 jmcneill int yoff;
336 1.1 jmcneill int flg;
337 1.1 jmcneill
338 1.1 jmcneill si = sp->sp_si;
339 1.1 jmcneill flg = 0;
340 1.1 jmcneill
341 1.1 jmcneill /* where should we draw the pulsers? */
342 1.1 jmcneill yoff = (si->si_height / 8) * 7;
343 1.1 jmcneill w = _pulse_off_width * SPLASH_PROGRESS_NSTATES;
344 1.1 jmcneill xoff = (si->si_width / 4) * 3;
345 1.1 jmcneill spacing = _pulse_off_width; /* XXX */
346 1.1 jmcneill
347 1.1 jmcneill for (i = 0; i < SPLASH_PROGRESS_NSTATES; i++) {
348 1.1 jmcneill const char *d = (sp->sp_state == i ? _pulse_on_header_data :
349 1.1 jmcneill _pulse_off_header_data);
350 1.1 jmcneill switch (si->si_depth) {
351 1.1 jmcneill #if NSPLASH8 > 0
352 1.1 jmcneill case 8:
353 1.1 jmcneill splash_render8(si, d, (xoff + (i * spacing)),
354 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
355 1.1 jmcneill break;
356 1.1 jmcneill #endif
357 1.1 jmcneill #if NSPLASH16 > 0
358 1.1 jmcneill case 16:
359 1.1 jmcneill splash_render16(si, d, (xoff + (i * spacing)),
360 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
361 1.1 jmcneill break;
362 1.1 jmcneill #endif
363 1.1 jmcneill #if NSPLASH32 > 0
364 1.1 jmcneill case 32:
365 1.1 jmcneill splash_render32(si, d, (xoff + (i * spacing)),
366 1.1 jmcneill yoff, _pulse_off_width, _pulse_off_height, flg);
367 1.1 jmcneill break;
368 1.1 jmcneill #endif
369 1.1 jmcneill default:
370 1.1 jmcneill /* do nothing */
371 1.1 jmcneill break;
372 1.1 jmcneill }
373 1.1 jmcneill }
374 1.1 jmcneill }
375 1.1 jmcneill
376 1.1 jmcneill static int
377 1.7 cegger splash_progress_stop(device_t dev)
378 1.1 jmcneill {
379 1.1 jmcneill struct splash_progress *sp;
380 1.1 jmcneill
381 1.1 jmcneill sp = (struct splash_progress *)dev;
382 1.1 jmcneill sp->sp_running = 0;
383 1.1 jmcneill
384 1.1 jmcneill return 0;
385 1.1 jmcneill }
386 1.1 jmcneill
387 1.1 jmcneill void
388 1.1 jmcneill splash_progress_init(struct splash_progress *sp)
389 1.1 jmcneill {
390 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
391 1.1 jmcneill if (cpu_hascounter())
392 1.1 jmcneill splash_last_update = cpu_counter();
393 1.1 jmcneill else
394 1.1 jmcneill splash_last_update = 0;
395 1.1 jmcneill #endif
396 1.1 jmcneill
397 1.1 jmcneill sp->sp_running = 1;
398 1.1 jmcneill sp->sp_force = 0;
399 1.1 jmcneill splash_progress_state = sp;
400 1.1 jmcneill splash_progress_render(sp);
401 1.7 cegger config_finalize_register((device_t)sp, splash_progress_stop);
402 1.1 jmcneill
403 1.1 jmcneill return;
404 1.1 jmcneill }
405 1.1 jmcneill
406 1.1 jmcneill void
407 1.1 jmcneill splash_progress_update(struct splash_progress *sp)
408 1.1 jmcneill {
409 1.1 jmcneill if (sp->sp_running == 0 && sp->sp_force == 0)
410 1.1 jmcneill return;
411 1.1 jmcneill
412 1.1 jmcneill #ifdef __HAVE_CPU_COUNTER
413 1.1 jmcneill if (cpu_hascounter()) {
414 1.1 jmcneill uint64_t now;
415 1.1 jmcneill
416 1.1 jmcneill if (splash_last_update == 0) {
417 1.1 jmcneill splash_last_update = cpu_counter();
418 1.1 jmcneill } else {
419 1.1 jmcneill now = cpu_counter();
420 1.3 freza if (splash_last_update + cpu_frequency(curcpu())/4 >
421 1.3 freza now)
422 1.1 jmcneill return;
423 1.1 jmcneill splash_last_update = now;
424 1.1 jmcneill }
425 1.1 jmcneill }
426 1.1 jmcneill #endif
427 1.1 jmcneill sp->sp_state++;
428 1.1 jmcneill if (sp->sp_state >= SPLASH_PROGRESS_NSTATES)
429 1.1 jmcneill sp->sp_state = 0;
430 1.1 jmcneill
431 1.1 jmcneill splash_progress_render(sp);
432 1.1 jmcneill }
433 1.1 jmcneill
434 1.1 jmcneill #endif /* !SPLASHSCREEN_PROGRESS */
435 1.1 jmcneill
436 1.1 jmcneill #endif /* !SPLASHSCREEN */
437