splash.c revision 1.7.2.1 1 /* $NetBSD: splash.c,v 1.7.2.1 2010/04/30 14:43:50 uebayasi Exp $ */
2
3 /*-
4 * Copyright (c) 2006 Jared D. McNeill <jmcneill (at) invisible.ca>
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the NetBSD
18 * Foundation, Inc. and its contributors.
19 * 4. Neither the name of The NetBSD Foundation nor the names of its
20 * contributors may be used to endorse or promote products derived
21 * from this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
24 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
25 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
27 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
28 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
29 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
30 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
31 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
32 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33 * POSSIBILITY OF SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 __KERNEL_RCSID(0, "$NetBSD: splash.c,v 1.7.2.1 2010/04/30 14:43:50 uebayasi Exp $");
38
39 #include "opt_splash.h"
40
41 /* XXX */
42 #define NSPLASH8 1
43 #define NSPLASH16 1
44 #define NSPLASH32 1
45
46 #include <sys/param.h>
47 #include <sys/device.h>
48 #include <sys/systm.h>
49 #include <sys/types.h>
50 #include <sys/kernel.h>
51 #include <sys/kthread.h>
52
53 #include <dev/splash/splash.h>
54
55 #if !defined(SPLASHSCREEN) && defined(SPLASHSCREEN_PROGRESS)
56 #error "options SPLASHSCREEN_PROGRESS requires SPLASHSCREEN"
57 #endif
58
59 #ifdef __HAVE_CPU_COUNTER
60 #include <sys/cpu.h>
61 #include <machine/cpu_counter.h>
62 #endif
63
64 #ifndef SPLASHSCREEN_IMAGE
65 #define SPLASHSCREEN_IMAGE "dev/splash/images/netbsd.h"
66 #endif
67
68 #ifdef SPLASHSCREEN
69 #include SPLASHSCREEN_IMAGE
70
71 #ifdef SPLASHSCREEN_PROGRESS
72 struct splash_progress *splash_progress_state;
73 #ifdef __HAVE_CPU_COUNTER
74 static uint64_t splash_last_update;
75 #endif
76 #endif
77
78 #if NSPLASH8 > 0
79 static void splash_render8(struct splash_info *, const char *, int,
80 int, int, int, int);
81 #endif
82 #if NSPLASH16 > 0
83 static void splash_render16(struct splash_info *, const char *, int,
84 int, int, int, int);
85 #endif
86 #if NSPLASH32 > 0
87 static void splash_render32(struct splash_info *, const char *, int,
88 int, int, int, int);
89 #endif
90
91 void
92 splash_render(struct splash_info *si, int flg)
93 {
94 int xoff, yoff;
95
96 /* XXX */
97 if (flg & SPLASH_F_CENTER) {
98 xoff = (si->si_width - _splash_width) / 2;
99 yoff = (si->si_height - _splash_height) / 2;
100 } else
101 xoff = yoff = 0;
102
103 switch (si->si_depth) {
104 #if NSPLASH8 > 0
105 case 8:
106 splash_render8(si, _splash_header_data, xoff, yoff,
107 _splash_width, _splash_height, flg);
108 break;
109 #endif
110 #if NSPLASH16 > 0
111 case 16:
112 splash_render16(si, _splash_header_data, xoff, yoff,
113 _splash_width, _splash_height, flg);
114 break;
115 #endif
116 #if NSPLASH32 > 0
117 case 32:
118 splash_render32(si, _splash_header_data, xoff, yoff,
119 _splash_width, _splash_height, flg);
120 break;
121 #endif
122 default:
123 aprint_error("WARNING: Splash not supported at %dbpp\n",
124 si->si_depth);
125 break;
126 }
127
128 return;
129 }
130
131 #if NSPLASH8 > 0
132 static void
133 splash_render8(struct splash_info *si, const char *data, int xoff, int yoff,
134 int swidth, int sheight, int flg)
135 {
136 const char *p;
137 u_char *fb, pix;
138 int x, y, i;
139 int filled;
140
141 fb = si->si_bits;
142 if (flg & SPLASH_F_FILL)
143 filled = 0;
144 else
145 filled = 1;
146
147 p = data;
148 fb += xoff + (yoff * si->si_width);
149 for (y = 0; y < sheight; y++) {
150 for (x = 0; x < swidth; x++) {
151 pix = *p++;
152 pix += SPLASH_CMAP_OFFSET;
153 if (filled == 0) {
154 for (i = 0; i < (si->si_width * si->si_height);
155 i++)
156 si->si_bits[i] = pix;
157 filled = 1;
158 }
159 fb[x] = pix;
160 }
161 fb += si->si_width;
162 }
163
164 /* If we've just written to the shadow fb, copy it to the display */
165 if (si->si_hwbits) {
166 if (flg & SPLASH_F_FILL) {
167 memcpy(si->si_hwbits, si->si_bits,
168 si->si_width*si->si_height);
169 } else {
170 u_char *rp, *hrp;
171
172 rp = si->si_bits + xoff + (yoff * si->si_width);
173 hrp = si->si_hwbits + xoff + (yoff * si->si_width);
174
175 for (y = 0; y < sheight; y++) {
176 memcpy(hrp, rp, swidth);
177 hrp += si->si_stride;
178 rp += si->si_stride;
179 }
180 }
181 }
182
183 return;
184 }
185 #endif /* !NSPLASH8 > 0 */
186
187 #if NSPLASH16 > 0
188 #define RGBTO16(b, o, x, c) \
189 do { \
190 uint16_t *_ptr = (uint16_t *)(&(b)[(o)]); \
191 *_ptr = (((c)[(x)*3+0] / 8) << 11) | \
192 (((c)[(x)*3+1] / 4) << 5) | \
193 (((c)[(x)*3+2] / 8) << 0); \
194 } while (0)
195
196 static void
197 splash_render16(struct splash_info *si, const char *data, int xoff, int yoff,
198 int swidth, int sheight, int flg)
199 {
200 const char *d;
201 u_char *fb, *p;
202 u_char pix[3];
203 int x, y, i;
204 int filled;
205
206 fb = si->si_bits;
207
208 if (flg & SPLASH_F_FILL)
209 filled = 0;
210 else
211 filled = 1;
212
213 d = data;
214 fb += xoff * 2 + yoff * si->si_stride;
215
216 for (y = 0; y < sheight; y++) {
217 for (x = 0; x < swidth; x++) {
218 _SPLASH_HEADER_PIXEL(d, pix);
219 if (filled == 0) {
220 p = si->si_bits;
221 i = 0;
222 while (i < si->si_height*si->si_stride) {
223 RGBTO16(p, i, 0, pix);
224 i += 2;
225 }
226 filled = 1;
227 }
228 RGBTO16(fb, x*2, 0, pix);
229 }
230 fb += si->si_stride;
231 }
232
233 /* If we've just written to the shadow fb, copy it to the display */
234 if (si->si_hwbits) {
235 if (flg & SPLASH_F_FILL) {
236 memcpy(si->si_hwbits, si->si_bits,
237 si->si_height*si->si_stride);
238 } else {
239 u_char *rp, *hrp;
240
241 rp = si->si_bits + (xoff * 2) + (yoff * si->si_stride);
242 hrp = si->si_hwbits + (xoff * 2) +
243 (yoff * si->si_stride);
244
245 for (y = 0; y < sheight; y++) {
246 memcpy(hrp, rp, swidth * 2);
247 rp += si->si_stride;
248 hrp += si->si_stride;
249 }
250 }
251 }
252
253 return;
254 }
255 #undef RGBTO16
256 #endif /* !NSPLASH16 > 0 */
257
258 #if NSPLASH32 > 0
259 static void
260 splash_render32(struct splash_info *si, const char *data, int xoff, int yoff,
261 int swidth, int sheight, int flg)
262 {
263 const char *d;
264 u_char *fb, *p;
265 u_char pix[3];
266 int x, y, i;
267 int filled;
268
269 fb = si->si_bits;
270
271 if (flg & SPLASH_F_FILL)
272 filled = 0;
273 else
274 filled = 1;
275
276 d = data;
277 fb += xoff * 4 + yoff * si->si_stride;
278
279 for (y = 0; y < sheight; y++) {
280 for (x = 0; x < swidth; x++) {
281 _SPLASH_HEADER_PIXEL(d, pix);
282 if (filled == 0) {
283 p = si->si_bits;
284 i = 0;
285 while (i < si->si_height*si->si_stride) {
286 p[i++] = pix[2];
287 p[i++] = pix[1];
288 p[i++] = pix[0];
289 p[i++] = 0;
290 }
291 filled = 1;
292 }
293 fb[x*4+0] = pix[2];
294 fb[x*4+1] = pix[1];
295 fb[x*4+2] = pix[0];
296 fb[x*4+3] = 0;
297 }
298 fb += si->si_stride;
299 }
300
301 /* If we've just written to the shadow fb, copy it to the display */
302 if (si->si_hwbits) {
303 if (flg & SPLASH_F_FILL) {
304 memcpy(si->si_hwbits, si->si_bits,
305 si->si_height*si->si_stride);
306 } else {
307 u_char *rp, *hrp;
308
309 rp = si->si_bits + (xoff * 4) + (yoff * si->si_stride);
310 hrp = si->si_hwbits + (xoff * 4) +
311 (yoff * si->si_stride);
312
313 for (y = 0; y < sheight; y++) {
314 memcpy(hrp, rp, swidth * 4);
315 rp += si->si_stride;
316 hrp += si->si_stride;
317 }
318 }
319 }
320
321 return;
322 }
323 #endif /* !NSPLASH32 > 0 */
324
325 #ifdef SPLASHSCREEN_PROGRESS
326
327 static void
328 splash_progress_render(struct splash_progress *sp)
329 {
330 struct splash_info *si;
331 int i;
332 int w;
333 int spacing;
334 int xoff;
335 int yoff;
336 int flg;
337
338 si = sp->sp_si;
339 flg = 0;
340
341 /* where should we draw the pulsers? */
342 yoff = (si->si_height / 8) * 7;
343 w = _pulse_off_width * SPLASH_PROGRESS_NSTATES;
344 xoff = (si->si_width / 4) * 3;
345 spacing = _pulse_off_width; /* XXX */
346
347 for (i = 0; i < SPLASH_PROGRESS_NSTATES; i++) {
348 const char *d = (sp->sp_state == i ? _pulse_on_header_data :
349 _pulse_off_header_data);
350 switch (si->si_depth) {
351 #if NSPLASH8 > 0
352 case 8:
353 splash_render8(si, d, (xoff + (i * spacing)),
354 yoff, _pulse_off_width, _pulse_off_height, flg);
355 break;
356 #endif
357 #if NSPLASH16 > 0
358 case 16:
359 splash_render16(si, d, (xoff + (i * spacing)),
360 yoff, _pulse_off_width, _pulse_off_height, flg);
361 break;
362 #endif
363 #if NSPLASH32 > 0
364 case 32:
365 splash_render32(si, d, (xoff + (i * spacing)),
366 yoff, _pulse_off_width, _pulse_off_height, flg);
367 break;
368 #endif
369 default:
370 /* do nothing */
371 break;
372 }
373 }
374 }
375
376 static int
377 splash_progress_stop(device_t dev)
378 {
379 struct splash_progress *sp;
380
381 sp = (struct splash_progress *)dev;
382 sp->sp_running = 0;
383
384 return 0;
385 }
386
387 void
388 splash_progress_init(struct splash_progress *sp)
389 {
390 #ifdef __HAVE_CPU_COUNTER
391 if (cpu_hascounter())
392 splash_last_update = cpu_counter();
393 else
394 splash_last_update = 0;
395 #endif
396
397 sp->sp_running = 1;
398 sp->sp_force = 0;
399 splash_progress_state = sp;
400 splash_progress_render(sp);
401 config_finalize_register((device_t)sp, splash_progress_stop);
402
403 return;
404 }
405
406 void
407 splash_progress_update(struct splash_progress *sp)
408 {
409 if (sp->sp_running == 0 && sp->sp_force == 0)
410 return;
411
412 #ifdef __HAVE_CPU_COUNTER
413 if (cpu_hascounter()) {
414 uint64_t now;
415
416 if (splash_last_update == 0) {
417 splash_last_update = cpu_counter();
418 } else {
419 now = cpu_counter();
420 if (splash_last_update + cpu_frequency(curcpu())/4 >
421 now)
422 return;
423 splash_last_update = now;
424 }
425 }
426 #endif
427 sp->sp_state++;
428 if (sp->sp_state >= SPLASH_PROGRESS_NSTATES)
429 sp->sp_state = 0;
430
431 splash_progress_render(sp);
432 }
433
434 #endif /* !SPLASHSCREEN_PROGRESS */
435
436 #endif /* !SPLASHSCREEN */
437