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      1  1.3  christos /*	$NetBSD: btreg.h,v 1.3 2005/12/11 12:23:56 christos Exp $ */
      2  1.1        pk 
      3  1.1        pk /*
      4  1.1        pk  * Copyright (c) 1993
      5  1.1        pk  *	The Regents of the University of California.  All rights reserved.
      6  1.1        pk  *
      7  1.1        pk  * This software was developed by the Computer Systems Engineering group
      8  1.1        pk  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
      9  1.1        pk  * contributed to Berkeley.
     10  1.1        pk  *
     11  1.1        pk  * All advertising materials mentioning features or use of this software
     12  1.1        pk  * must display the following acknowledgement:
     13  1.1        pk  *	This product includes software developed by the University of
     14  1.1        pk  *	California, Lawrence Berkeley Laboratory.
     15  1.1        pk  *
     16  1.1        pk  * Redistribution and use in source and binary forms, with or without
     17  1.1        pk  * modification, are permitted provided that the following conditions
     18  1.1        pk  * are met:
     19  1.1        pk  * 1. Redistributions of source code must retain the above copyright
     20  1.1        pk  *    notice, this list of conditions and the following disclaimer.
     21  1.1        pk  * 2. Redistributions in binary form must reproduce the above copyright
     22  1.1        pk  *    notice, this list of conditions and the following disclaimer in the
     23  1.1        pk  *    documentation and/or other materials provided with the distribution.
     24  1.2       agc  * 3. Neither the name of the University nor the names of its contributors
     25  1.1        pk  *    may be used to endorse or promote products derived from this software
     26  1.1        pk  *    without specific prior written permission.
     27  1.1        pk  *
     28  1.1        pk  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     29  1.1        pk  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     30  1.1        pk  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     31  1.1        pk  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     32  1.1        pk  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     33  1.1        pk  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     34  1.1        pk  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     35  1.1        pk  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     36  1.1        pk  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     37  1.1        pk  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     38  1.1        pk  * SUCH DAMAGE.
     39  1.1        pk  *
     40  1.1        pk  *	@(#)btreg.h	8.2 (Berkeley) 1/21/94
     41  1.1        pk  */
     42  1.1        pk 
     43  1.1        pk /*
     44  1.1        pk  * Several Sun color frame buffers use some kind of Brooktree video
     45  1.1        pk  * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
     46  1.1        pk  * decent color frame buffer chips).
     47  1.1        pk  *
     48  1.1        pk  * Color map control on these is a bit funky in a SPARCstation.
     49  1.1        pk  * To update the color map one would normally do byte writes, but
     50  1.1        pk  * the hardware takes longword writes.  Since there are three
     51  1.1        pk  * registers for each color map entry (R, then G, then B), we have
     52  1.1        pk  * to set color 1 with a write to address 0 (setting 0's R/G/B and
     53  1.1        pk  * color 1's R) followed by a second write to address 1 (setting
     54  1.1        pk  * color 1's G/B and color 2's R/G).  Software must therefore keep
     55  1.1        pk  * a copy of the current map.
     56  1.1        pk  *
     57  1.1        pk  * The colormap address register increments automatically, so the
     58  1.1        pk  * above write is done as:
     59  1.1        pk  *
     60  1.1        pk  *	bt->bt_addr = 0;
     61  1.1        pk  *	bt->bt_cmap = R0G0B0R1;
     62  1.1        pk  *	bt->bt_cmap = G1B1R2G2;
     63  1.1        pk  *	...
     64  1.1        pk  *
     65  1.1        pk  * Yow!
     66  1.1        pk  *
     67  1.1        pk  * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
     68  1.1        pk  * register matter, even though the cg3 takes all the bits from all
     69  1.1        pk  * bytes written to it.
     70  1.1        pk  */
     71  1.1        pk struct bt_regs {
     72  1.1        pk 	u_int	bt_addr;		/* map address register */
     73  1.1        pk 	u_int	bt_cmap;		/* colormap data register */
     74  1.1        pk 	u_int	bt_ctrl;		/* control register */
     75  1.1        pk 	u_int	bt_omap;		/* overlay (cursor) map register */
     76  1.1        pk };
     77  1.1        pk #define BT_INIT(bt, shift) do { /* whatever this means.. */ \
     78  1.1        pk 	(bt)->bt_addr = 0x06 << (shift);	/* command reg */ \
     79  1.1        pk 	(bt)->bt_ctrl = 0x73 << (shift);	/* overlay plane */ \
     80  1.1        pk 	(bt)->bt_addr = 0x04 << (shift);	/* read mask */ \
     81  1.1        pk 	(bt)->bt_ctrl = 0xff << (shift);	/* color planes */ \
     82  1.1        pk } while(0)
     83  1.1        pk #define BT_UNBLANK(bt, x, shift) do { \
     84  1.1        pk 	/* restore color 0 (and R of color 1) */ \
     85  1.1        pk 	(bt)->bt_addr = 0 << (shift); \
     86  1.1        pk 	(bt)->bt_cmap = (x); \
     87  1.1        pk 	if ((shift)) { \
     88  1.1        pk 		(bt)->bt_cmap = (x) << 8; \
     89  1.1        pk 		(bt)->bt_cmap = (x) << 16; \
     90  1.1        pk 	/* restore read mask */ \
     91  1.1        pk 	BT_INIT((bt), (shift)); \
     92  1.1        pk } while(0)
     93  1.1        pk #define BT_BLANK(bt, shift) do { \
     94  1.1        pk 	(bt)->bt_addr = 0x06 << (shift);	/* command reg */ \
     95  1.1        pk 	(bt)->bt_ctrl = 0x70 << (shift);	/* overlay plane */ \
     96  1.1        pk 	(bt)->bt_addr = 0x04 << (shift);	/* read mask */ \
     97  1.1        pk 	(bt)->bt_ctrl = 0x00 << (shift);	/* color planes */ \
     98  1.1        pk 	/* Set color 0 to black -- note that this overwrites R of color 1. */\
     99  1.1        pk 	(bt)->bt_addr = 0 << (shift); \
    100  1.1        pk 	(bt)->bt_cmap = 0 << (shift); \
    101  1.1        pk 	/* restore read mask */ \
    102  1.1        pk 	BT_INIT((bt), (shift)); \
    103  1.1        pk } while(0)
    104  1.1        pk 
    105  1.1        pk 
    106  1.1        pk /*
    107  1.1        pk  * Sbus framebuffer control look like this (usually at offset 0x400000).
    108  1.1        pk  */
    109  1.1        pk struct fbcontrol {
    110  1.1        pk 	struct	bt_regs fbc_dac;
    111  1.1        pk 	u_char	fbc_ctrl;
    112  1.1        pk 	u_char	fbc_status;
    113  1.1        pk 	u_char	fbc_cursor_start;
    114  1.1        pk 	u_char	fbc_cursor_end;
    115  1.1        pk 	u_char	fbc_vcontrol[12];	/* 12 bytes of video timing goo */
    116  1.1        pk };
    117  1.1        pk /* fbc_ctrl bits: */
    118  1.1        pk #define FBC_IENAB	0x80		/* Interrupt enable */
    119  1.1        pk #define FBC_VENAB	0x40		/* Video enable */
    120  1.1        pk #define FBC_TIMING	0x20		/* Master timing enable */
    121  1.1        pk #define FBC_CURSOR	0x10		/* Cursor compare enable */
    122  1.1        pk #define FBC_XTALMSK	0x0c		/* Xtal select (0,1,2,test) */
    123  1.1        pk #define FBC_DIVMSK	0x03		/* Divisor (1,2,3,4) */
    124  1.1        pk 
    125  1.1        pk /* fbc_status bits: */
    126  1.1        pk #define FBS_INTR	0x80		/* Interrupt pending */
    127  1.1        pk #define FBS_MSENSE	0x70		/* Monitor sense mask */
    128  1.1        pk #define		FBS_1024X768	0x10
    129  1.1        pk #define		FBS_1152X900	0x30
    130  1.1        pk #define		FBS_1280X1024	0x40
    131  1.1        pk #define		FBS_1600X1280	0x50
    132  1.1        pk #define FBS_ID_MASK	0x0f		/* ID mask */
    133  1.1        pk #define		FBS_ID_COLOR	0x01
    134  1.1        pk #define		FBS_ID_MONO	0x02
    135  1.1        pk #define		FBS_ID_MONO_ECL	0x03	/* ? */
    136  1.1        pk 
    137