cgsixreg.h revision 1.8.88.2 1 /* $NetBSD: cgsixreg.h,v 1.8.88.2 2014/05/22 11:40:36 yamt Exp $ */
2
3 /*
4 * Copyright (c) 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
10 *
11 * All advertising materials mentioning features or use of this software
12 * must display the following acknowledgement:
13 * This product includes software developed by the University of
14 * California, Lawrence Berkeley Laboratory.
15 *
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 * notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in the
23 * documentation and/or other materials provided with the distribution.
24 * 3. Neither the name of the University nor the names of its contributors
25 * may be used to endorse or promote products derived from this software
26 * without specific prior written permission.
27 *
28 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
29 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
30 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
31 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
32 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38 * SUCH DAMAGE.
39 *
40 * @(#)cgsixreg.h 8.4 (Berkeley) 1/21/94
41 */
42
43 /*
44 * CG6 display registers. (Note, I got tired of writing `cgsix' about
45 * halfway through and changed everything to cg6, but I probably missed
46 * some. Unfortunately, the way config works, we need to spell out `six'
47 * in some places anyway.)
48 *
49 * The cg6 is a complicated beastie. We have been unable to extract any
50 * documentation and most of the following are guesses based on a limited
51 * amount of reverse engineering.
52 *
53 * A cg6 is composed of numerous groups of control registers, all with TLAs:
54 * FBC - frame buffer control?
55 * FHC - fbc hardware configuration / control? register (32 bits)
56 * DHC - ???
57 * TEC - transform engine control?
58 * THC - TEC Hardware Configuration
59 * ROM - a 64Kbyte ROM with who knows what in it.
60 * colormap - see below
61 * frame buffer memory (video RAM)
62 * possible other stuff
63 *
64 * Like the cg3, the cg6 uses a Brooktree Video DAC (see btreg.h).
65 *
66 * Various revisions of the cgsix have various hardware bugs. So far,
67 * we have only seen rev 1 & 2.
68 */
69
70 /* Control register banks offsets */
71 #define CGSIX_ROM_OFFSET 0x000000
72 #define CGSIX_BT_OFFSET 0x200000
73 #define CGSIX_DHC_OFFSET 0x240000
74 #define CGSIX_ALT_OFFSET 0x280000
75 #define CGSIX_FHC_OFFSET 0x300000
76 #define CGSIX_THC_OFFSET 0x301000
77 #define CGSIX_FBC_OFFSET 0x700000
78 #define CGSIX_TEC_OFFSET 0x701000
79 #define CGSIX_RAM_OFFSET 0x800000
80
81 /* bits in FHC register */
82 #define FHC_FBID_MASK 0xff000000 /* bits 24..31 are frame buffer ID */
83 #define FHC_FBID_SHIFT 24
84 #define FHC_REV_MASK 0x00f00000 /* bits 20..23 are revision */
85 #define FHC_REV_SHIFT 20
86 #define FHC_FROP_DISABLE 0x00080000 /* disable fast rasterops */
87 #define FHC_ROW_DISABLE 0x00040000 /* disable row cache */
88 #define FHC_SRC_DISABLE 0x00020000 /* disable source cache */
89 #define FHC_DST_DISABLE 0x00010000 /* disable destination cache */
90 #define FHC_RESET 0x00008000 /* reset FBC */
91 #define FHC_XXX0 0x00004000 /* unused */
92 #define FHC_LEBO 0x00002000 /* set little endian byte order */
93 #define FHC_RES_MASK 0x00001800 /* bits 11&12 are resolution */
94 #define FHC_RES_1024 0x00000000 /* res = 1024x768 */
95 #define FHC_RES_1152 0x00000800 /* res = 1152x900 */
96 #define FHC_RES_1280 0x00001000 /* res = 1280x1024 */
97 #define FHC_RES_1600 0x00001800 /* res = 1600x1200 */
98 #define FHC_CPU_MASK 0x00000600 /* bits 9&10 are cpu type */
99 #define FHC_CPU_SPARC 0x00000000 /* cpu = sparc */
100 #define FHC_CPU_68020 0x00000200 /* cpu = 68020 */
101 #define FHC_CPU_386 0x00000400 /* cpu = 80386 */
102 #define FHC_CPU_XXX 0x00000600 /* unused */
103 #define FHC_TEST 0x00000100 /* modify TESTX and TESTY */
104 #define FHC_TESTX_MASK 0x000000f0 /* bits 4..7 are test window X */
105 #define FHC_TESTX_SHIFT 4
106 #define FHC_TESTY_MASK 0x0000000f /* bits 0..3 are test window Y */
107 #define FHC_TESTY_SHIFT 0
108
109 /*
110 * The layout of the THC.
111 */
112 struct cg6_thc {
113 u_int32_t thc_xxx0[512]; /* ??? */
114 u_int32_t thc_hsync1; /* horizontal sync timing */
115 u_int32_t thc_hsync2; /* more hsync timing */
116 u_int32_t thc_hsync3; /* yet more hsync timing */
117 u_int32_t thc_vsync1; /* vertical sync timing */
118 u_int32_t thc_vsync2; /* only two of these */
119 u_int32_t thc_refresh; /* refresh counter */
120 u_int32_t thc_misc; /* miscellaneous control & status */
121 u_int32_t thc_xxx1[56]; /* ??? */
122 u_int32_t thc_cursxy; /* cursor x,y position (16 bits each) */
123 u_int32_t thc_cursmask[32];/* cursor mask bits */
124 u_int32_t thc_cursbits[32];/* what to show where mask enabled */
125 };
126
127 /* bits in thc_misc */
128 #define THC_MISC_XXX0 0xfff00000 /* unused */
129 #define THC_MISC_REVMASK 0x000f0000 /* cg6 revision? */
130 #define THC_MISC_REVSHIFT 16
131 #define THC_MISC_XXX1 0x0000e000 /* unused */
132 #define THC_MISC_RESET 0x00001000 /* ??? */
133 #define THC_MISC_XXX2 0x00000800 /* unused */
134 #define THC_MISC_VIDEN 0x00000400 /* video enable */
135 #define THC_MISC_SYNC 0x00000200 /* sync status */
136 #define THC_MISC_VSYNC 0x00000100 /* vsync status */
137 #define THC_MISC_SYNCEN 0x00000080 /* sync enable */
138 #define THC_MISC_CURSRES 0x00000040 /* cursor resolution */
139 #define THC_MISC_INTEN 0x00000020 /* v.retrace intr enable */
140 #define THC_MISC_INTR 0x00000010 /* intr pending / ack bit */
141 #define THC_MISC_XXX 0x0000000f /* ??? */
142
143 /* cursor x / y position value for `off' */
144 #define THC_CURSOFF (65536-32) /* i.e., USHRT_MAX+1-32 */
145
146 /*
147 * Partial description of TEC (needed to get around FHC rev 1 bugs).
148 */
149 struct cg6_tec_xxx {
150 u_int32_t tec_mv; /* matrix stuff */
151 u_int32_t tec_clip; /* clipping stuff */
152 u_int32_t tec_vdc; /* ??? */
153 };
154
155 /*
156 * Partial description of FBC
157 *
158 * Most of this we don't care about; here are only the portions
159 * we need, most notably the blitter. Comments are merely my
160 * best guesses as to register functions, based largely on the
161 * X11R6.4 sunGX code. Some of these are here only so we can
162 * stuff canned values in them (eg, offx).
163 */
164 struct cg6_fbc {
165 u_int32_t fbc_config; /* r/o CONFIG register */
166 volatile u_int32_t fbc_mode; /* mode setting */
167 u_int32_t fbc_clip; /* TEC clip check */
168 u_int32_t fbc_pad2[1];
169 u_int32_t fbc_s; /* global status */
170 u_int32_t fbc_draw; /* drawing pipeline status */
171 u_int32_t fbc_blit; /* blitter status */
172 u_int32_t fbc_font; /* pixel transfer register */
173 u_int32_t fbc_pad3[24];
174 u_int32_t fbc_x0; /* blitter, src llx */
175 u_int32_t fbc_y0; /* blitter, src lly */
176 u_int32_t fbc_pad4[2];
177 u_int32_t fbc_x1; /* blitter, src urx */
178 u_int32_t fbc_y1; /* blitter, src ury */
179 u_int32_t fbc_pad5[2];
180 u_int32_t fbc_x2; /* blitter, dst llx */
181 u_int32_t fbc_y2; /* blitter, dst lly */
182 u_int32_t fbc_pad6[2];
183 u_int32_t fbc_x3; /* blitter, dst urx */
184 u_int32_t fbc_y3; /* blitter, dst ury */
185 u_int32_t fbc_pad7[2];
186 u_int32_t fbc_offx; /* x offset for drawing */
187 u_int32_t fbc_offy; /* y offset for drawing */
188 u_int32_t fbc_pad8[2];
189 u_int32_t fbc_incx; /* x offset for drawing */
190 u_int32_t fbc_incy; /* y offset for drawing */
191 u_int32_t fbc_pad81[2];
192 u_int32_t fbc_clipminx; /* clip rectangle llx */
193 u_int32_t fbc_clipminy; /* clip rectangle lly */
194 u_int32_t fbc_pad9[2];
195 u_int32_t fbc_clipmaxx; /* clip rectangle urx */
196 u_int32_t fbc_clipmaxy; /* clip rectangle ury */
197 u_int32_t fbc_pad10[2];
198 u_int32_t fbc_fg; /* fg value for rop */
199 u_int32_t fbc_bg;
200 u_int32_t fbc_alu; /* operation to be performed */
201 u_int32_t fbc_pad12[509];
202 u_int32_t fbc_arectx; /* rectangle drawing, x coord */
203 u_int32_t fbc_arecty; /* rectangle drawing, y coord */
204 /* actually much more, but nothing more we need */
205 };
206
207 /* FBC mode definitions (from XFree86) */
208 #define CG6_FBC_BLIT_IGNORE 0x00000000
209 #define CG6_FBC_BLIT_NOSRC 0x00100000
210 #define CG6_FBC_BLIT_SRC 0x00200000
211 #define CG6_FBC_BLIT_ILLEGAL 0x00300000
212 #define CG6_FBC_BLIT_MASK 0x00300000
213
214 #define CG6_FBC_VBLANK 0x00080000
215
216 #define CG6_FBC_MODE_IGNORE 0x00000000
217 #define CG6_FBC_MODE_COLOR8 0x00020000
218 #define CG6_FBC_MODE_COLOR1 0x00040000
219 #define CG6_FBC_MODE_HRMONO 0x00060000
220 #define CG6_FBC_MODE_MASK 0x00060000
221
222 #define CG6_FBC_DRAW_IGNORE 0x00000000
223 #define CG6_FBC_DRAW_RENDER 0x00008000
224 #define CG6_FBC_DRAW_PICK 0x00010000
225 #define CG6_FBC_DRAW_ILLEGAL 0x00018000
226 #define CG6_FBC_DRAW_MASK 0x00018000
227
228 #define CG6_FBC_BWRITE0_IGNORE 0x00000000
229 #define CG6_FBC_BWRITE0_ENABLE 0x00002000
230 #define CG6_FBC_BWRITE0_DISABLE 0x00004000
231 #define CG6_FBC_BWRITE0_ILLEGAL 0x00006000
232 #define CG6_FBC_BWRITE0_MASK 0x00006000
233
234 #define CG6_FBC_BWRITE1_IGNORE 0x00000000
235 #define CG6_FBC_BWRITE1_ENABLE 0x00000800
236 #define CG6_FBC_BWRITE1_DISABLE 0x00001000
237 #define CG6_FBC_BWRITE1_ILLEGAL 0x00001800
238 #define CG6_FBC_BWRITE1_MASK 0x00001800
239
240 #define CG6_FBC_BREAD_IGNORE 0x00000000
241 #define CG6_FBC_BREAD_0 0x00000200
242 #define CG6_FBC_BREAD_1 0x00000400
243 #define CG6_FBC_BREAD_ILLEGAL 0x00000600
244 #define CG6_FBC_BREAD_MASK 0x00000600
245
246 #define CG6_FBC_BDISP_IGNORE 0x00000000
247 #define CG6_FBC_BDISP_0 0x00000080
248 #define CG6_FBC_BDISP_1 0x00000100
249 #define CG6_FBC_BDISP_ILLEGAL 0x00000180
250 #define CG6_FBC_BDISP_MASK 0x00000180
251
252 #define CG6_FBC_INDEX_MOD 0x00000040
253 #define CG6_FBC_INDEX_MASK 0x00000030
254
255 /* rasterops */
256 #define GX_ROP_CLEAR 0x0
257 #define GX_ROP_INVERT 0x1
258 #define GX_ROP_NOOP 0x2
259 #define GX_ROP_SET 0x3
260
261 #define GX_ROP_00_0(rop) ((rop) << 0)
262 #define GX_ROP_00_1(rop) ((rop) << 2)
263 #define GX_ROP_01_0(rop) ((rop) << 4)
264 #define GX_ROP_01_1(rop) ((rop) << 6)
265 #define GX_ROP_10_0(rop) ((rop) << 8)
266 #define GX_ROP_10_1(rop) ((rop) << 10)
267 #define GX_ROP_11_0(rop) ((rop) << 12)
268 #define GX_ROP_11_1(rop) ((rop) << 14)
269 #define GX_PLOT_PLOT 0x00000000
270 #define GX_PLOT_UNPLOT 0x00020000
271 #define GX_RAST_BOOL 0x00000000
272 #define GX_RAST_LINEAR 0x00040000
273 #define GX_ATTR_UNSUPP 0x00400000
274 #define GX_ATTR_SUPP 0x00800000
275 #define GX_POLYG_OVERLAP 0x01000000
276 #define GX_POLYG_NONOVERLAP 0x02000000
277 #define GX_PATTERN_ZEROS 0x04000000
278 #define GX_PATTERN_ONES 0x08000000
279 #define GX_PATTERN_MASK 0x0c000000
280 #define GX_PIXEL_ZEROS 0x10000000
281 #define GX_PIXEL_ONES 0x20000000
282 #define GX_PIXEL_MASK 0x30000000
283 #define GX_PLANE_ZEROS 0x40000000
284 #define GX_PLANE_ONES 0x80000000
285 #define GX_PLANE_MASK 0xc0000000
286 /* rops for bit blit / copy area
287 with:
288 Plane Mask - use plane mask reg.
289 Pixel Mask - use all ones.
290 Patt Mask - use all ones.
291 */
292
293 #define POLY_O GX_POLYG_OVERLAP
294 #define POLY_N GX_POLYG_NONOVERLAP
295
296 #define ROP_STANDARD (GX_PLANE_MASK |\
297 GX_PIXEL_ONES |\
298 GX_ATTR_SUPP |\
299 GX_RAST_BOOL |\
300 GX_PLOT_PLOT)
301
302 /* fg = don't care bg = don't care */
303
304 #define ROP_BLIT(O,I) (ROP_STANDARD | \
305 GX_PATTERN_ONES |\
306 GX_ROP_11_1(I) |\
307 GX_ROP_11_0(O) |\
308 GX_ROP_10_1(I) |\
309 GX_ROP_10_0(O) |\
310 GX_ROP_01_1(I) |\
311 GX_ROP_01_0(O) |\
312 GX_ROP_00_1(I) |\
313 GX_ROP_00_0(O))
314
315 /* fg = fgPixel bg = don't care */
316
317 #define ROP_FILL(O,I) (ROP_STANDARD | \
318 GX_PATTERN_ONES |\
319 GX_ROP_11_1(I) |\
320 GX_ROP_11_0(I) |\
321 GX_ROP_10_1(I) |\
322 GX_ROP_10_0(I) | \
323 GX_ROP_01_1(O) |\
324 GX_ROP_01_0(O) |\
325 GX_ROP_00_1(O) |\
326 GX_ROP_00_0(O))
327
328 /* fg = fgPixel bg = don't care */
329
330 #define ROP_STIP(O,I) (ROP_STANDARD |\
331 GX_ROP_11_1(I) |\
332 GX_ROP_11_0(GX_ROP_NOOP) |\
333 GX_ROP_10_1(I) |\
334 GX_ROP_10_0(GX_ROP_NOOP) | \
335 GX_ROP_01_1(O) |\
336 GX_ROP_01_0(GX_ROP_NOOP) |\
337 GX_ROP_00_1(O) |\
338 GX_ROP_00_0(GX_ROP_NOOP))
339
340 /* fg = fgPixel bg = bgPixel */
341
342 #define ROP_OSTP(O,I) (ROP_STANDARD |\
343 GX_ROP_11_1(I) |\
344 GX_ROP_11_0(I) |\
345 GX_ROP_10_1(I) |\
346 GX_ROP_10_0(O) |\
347 GX_ROP_01_1(O) |\
348 GX_ROP_01_0(I) |\
349 GX_ROP_00_1(O) |\
350 GX_ROP_00_0(O))
351
352 #define GX_ROP_USE_PIXELMASK 0x30000000
353
354 #define GX_BLT_INPROGRESS 0x20000000
355
356 /* status register(s) */
357 #define GX_EXCEPTION 0x80000000
358 #define GX_TEC_EXCEPTION 0x40000000
359 #define GX_FULL 0x20000000
360 #define GX_INPROGRESS 0x10000000
361 #define GX_UNSUPPORTED_ATTR 0x02000000
362 #define GX_HRMONO 0x01000000
363 #define GX_OVERFLOW 0x00200000
364 #define GX_PICK 0x00100000
365 #define GX_TEC_HIDDEN 0x00040000
366 #define GX_TEC_INTERSECT 0x00020000
367 #define GX_TEC_VISIBLE 0x00010000
368 #define GX_BLIT_HARDWARE 0x00008000 /* hardware can blit this */
369 #define GX_BLIT_SOFTWARE 0x00004000 /* software must blit this */
370 #define GX_BLIT_SRC_HIDDEN 0x00002000
371 #define GX_BLIT_SRC_INTERSECT 0x00001000
372 #define GX_BLIT_SRC_VISIBLE 0x00000800
373 #define GX_BLIT_DST_HIDDEN 0x00000400
374 #define GX_BLIT_DST_INTERSECT 0x00000200
375 #define GX_BLIT_DST_VISIBLE 0x00000100
376 #define GX_DRAW_HARDWARE 0x00000010 /* hardware can draw this */
377 #define GX_DRAW_SOFTAWRE 0x00000008 /* software must draw this */
378 #define GX_DRAW_HIDDEN 0x00000004
379 #define GX_DRAW_INTERSECT 0x00000002
380 #define GX_DRAW_VISIBLE 0x00000001
381
382 /* MISC register */
383 #define GX_INDEX(n) ((n) << 4)
384 #define GX_INDEX_ALL 0x00000030
385 #define GX_INDEX_MOD 0x00000040
386 #define GX_BDISP_0 0x00000080
387 #define GX_BDISP_1 0x00000100
388 #define GX_BDISP_ALL 0x00000180
389 #define GX_BREAD_0 0x00000200
390 #define GX_BREAD_1 0x00000400
391 #define GX_BREAD_ALL 0x00000600
392 #define GX_BWRITE1_ENABLE 0x00000800
393 #define GX_BWRITE1_DISABLE 0x00001000
394 #define GX_BWRITE1_ALL 0x00001800
395 #define GX_BWRITE0_ENABLE 0x00002000
396 #define GX_BWRITE0_DISABLE 0x00004000
397 #define GX_BWRITE0_ALL 0x00006000
398 #define GX_DRAW_RENDER 0x00008000
399 #define GX_DRAW_PICK 0x00010000
400 #define GX_DRAW_ALL 0x00018000
401 #define GX_MODE_COLOR8 0x00020000
402 #define GX_MODE_COLOR1 0x00040000
403 #define GX_MODE_HRMONO 0x00060000
404 #define GX_MODE_ALL 0x00060000
405 #define GX_VBLANK 0x00080000
406 #define GX_BLIT_NOSRC 0x00100000
407 #define GX_BLIT_SRC 0x00200000
408 #define GX_BLIT_ALL 0x00300000
409
410 #if _CG6_LAYOUT_NOT_USED_ANYMORE
411 /*
412 * This structure exists only to compute the layout of the CG6
413 * hardware. Each of the individual substructures lives on a
414 * separate `page' (where a `page' is at least 4K), and many are
415 * very far apart. We avoid large offsets (which make for lousy
416 * code) by using pointers to the individual interesting pieces,
417 * and map them in independently (to avoid using up PTEs unnecessarily).
418 */
419 struct cg6_layout {
420 /* ROM at 0 */
421 union {
422 int un_id; /* ID = ?? */
423 char un_rom[65536]; /* 64K rom */
424 char un_pad[0x200000];
425 } cg6_rom_un;
426
427 /* Brooktree DAC at 0x200000 */
428 union {
429 struct bt_regs un_btregs;
430 char un_pad[0x040000];
431 } cg6_bt_un;
432
433 /* DHC, whatever that is, at 0x240000 */
434 union {
435 char un_pad[0x40000];
436 } cg6_dhc_un;
437
438 /* ALT, whatever that is, at 0x280000 */
439 union {
440 char un_pad[0x80000];
441 } cg6_alt_un;
442
443 /* FHC register at 0x300000 */
444 union {
445 int un_fhc;
446 char un_pad[0x1000];
447 } cg6_fhc_un;
448
449 /* THC at 0x301000 */
450 union {
451 struct cg6_thc un_thc;
452 char un_pad[0x400000 - 0x1000];
453 } cg6_thc_un;
454
455 /* FBC at 0x700000 */
456 union {
457 char un_pad[0x1000];
458 } cg6_fbc_un;
459
460 /* TEC at 0x701000 */
461 union {
462 char un_pad[0x100000 - 0x1000];
463 struct cg6_tec_xxx un_tec;
464 } cg6_tec_un;
465
466 /* Video RAM at 0x800000 */
467 char cg6_ram[1024 * 1024]; /* approx.? */
468 };
469 #endif
470