wsdisplay_glyphcache.c revision 1.6 1 /* $NetBSD: wsdisplay_glyphcache.c,v 1.6 2014/01/13 19:30:33 macallan Exp $ */
2
3 /*
4 * Copyright (c) 2012 Michael Lorenz
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 /*
29 * a simple glyph cache in offscreen memory
30 * For now it only caches glyphs with the default attribute ( assuming they're
31 * the most commonly used glyphs ) but the API should at least not prevent
32 * more sophisticated caching algorithms
33 */
34
35 #include <sys/systm.h>
36 #include <sys/atomic.h>
37 #include <sys/errno.h>
38 #include <sys/kmem.h>
39 #include <dev/wscons/wsdisplay_glyphcachevar.h>
40 #include "opt_glyphcache.h"
41
42 #ifdef GLYPHCACHE_DEBUG
43 #define DPRINTF aprint_normal
44 #else
45 #define DPRINTF while (0) printf
46 #endif
47
48 static inline int
49 attr2idx(long attr)
50 {
51 if ((attr & 0xf0f0fff8) != 0)
52 return -1;
53
54 return (((attr >> 16) & 0x0f) | ((attr >> 20) & 0xf0));
55 }
56
57 /* first line, lines, width, attr */
58 int
59 glyphcache_init(glyphcache *gc, int first, int lines, int width,
60 int cellwidth, int cellheight, long attr)
61 {
62 int cache_lines, buckets, i, usedcells = 0, idx;
63 gc_bucket *b;
64
65 /* first the geometry stuff */
66 gc->gc_cellwidth = cellwidth;
67 gc->gc_cellheight = cellheight;
68 gc->gc_firstline = first;
69 gc->gc_cellsperline = width / cellwidth;
70 gc->gc_buckets = NULL;
71 gc->gc_numbuckets = 0;
72 if (lines < 0) lines = 0;
73 cache_lines = lines / cellheight;
74 gc->gc_numcells = cache_lines * gc->gc_cellsperline;
75
76 /* now allocate buckets */
77 buckets = (gc->gc_numcells / 223);
78 if ((buckets * 223) < gc->gc_numcells)
79 buckets++;
80
81 /*
82 * if we don't have enough video memory to cache at least a few glyphs
83 * we stop right here
84 */
85 if (buckets < 1)
86 return ENOMEM;
87
88 gc->gc_buckets = kmem_alloc(sizeof(gc_bucket) * buckets, KM_SLEEP);
89 if (gc->gc_buckets == NULL) {
90 aprint_error("%s: can't allocate memory\n", __func__);
91 return ENOMEM;
92 }
93 gc->gc_numbuckets = buckets;
94
95 DPRINTF("%s: using %d buckets\n", __func__, buckets);
96 for (i = 0; i < buckets; i++) {
97 b = &gc->gc_buckets[i];
98 b->gb_firstcell = usedcells;
99 b->gb_numcells = min(223, gc->gc_numcells - usedcells);
100 usedcells += 223;
101 b->gb_usedcells = 0;
102 b->gb_index = -1;
103 }
104
105 /* initialize the attribute map... */
106 for (i = 0; i < 256; i++) {
107 gc->gc_attrmap[i] = -1;
108 }
109
110 /* first bucket goes to default attr */
111 idx = attr2idx(attr);
112 if (idx >= 0) {
113 gc->gc_attrmap[idx] = 0;
114 gc->gc_buckets[0].gb_index = idx;
115 }
116
117 glyphcache_wipe(gc);
118 DPRINTF("%s: using %d cells total, from %d width %d\n", __func__,
119 gc->gc_numcells, gc->gc_firstline, gc->gc_cellsperline);
120 return 0;
121 }
122
123 void
124 glyphcache_wipe(glyphcache *gc)
125 {
126 gc_bucket *b;
127 int i, j, idx;
128
129 if ((gc->gc_buckets == NULL) || (gc->gc_numbuckets < 1))
130 return;
131
132 idx = gc->gc_buckets[0].gb_index;
133
134 /* empty all the buckets */
135 for (i = 0; i < gc->gc_numbuckets; i++) {
136 b = &gc->gc_buckets[i];
137 b->gb_usedcells = 0;
138 b->gb_index = -1;
139 for (j = 0; j < b->gb_numcells; j++)
140 b->gb_map[j] = -1;
141 }
142
143 for (i = 0; i < 256; i++) {
144 gc->gc_attrmap[i] = -1;
145 }
146
147 /* now put the first bucket back where it was */
148 gc->gc_attrmap[idx] = 0;
149 gc->gc_buckets[0].gb_index = idx;
150 }
151
152 /*
153 * add a glyph drawn at (x,y) to the cache as (c)
154 * call this only if glyphcache_try() returned GC_ADD
155 * caller or gc_bitblt must make sure the glyph is actually completely drawn
156 */
157 int
158 glyphcache_add(glyphcache *gc, int c, int x, int y)
159 {
160 gc_bucket *b = gc->gc_next;
161 int cell;
162 int cx, cy;
163
164 if (b->gb_usedcells >= b->gb_numcells)
165 return ENOMEM;
166 cell = atomic_add_int_nv(&b->gb_usedcells, 1) - 1;
167 cell += b->gb_firstcell;
168 cy = gc->gc_firstline +
169 (cell / gc->gc_cellsperline) * gc->gc_cellheight;
170 cx = (cell % gc->gc_cellsperline) * gc->gc_cellwidth;
171 b->gb_map[c - 33] = (cx << 16) | cy;
172 gc->gc_bitblt(gc->gc_blitcookie, x, y, cx, cy,
173 gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
174 if (gc->gc_underline & 1) {
175 glyphcache_underline(gc, x, y, gc->gc_underline);
176 }
177 return 0;
178 }
179
180 void
181 glyphcache_underline(glyphcache *gc, int x, int y, long attr)
182 {
183 if (gc->gc_rectfill == NULL)
184 return;
185
186 gc->gc_rectfill(gc->gc_blitcookie, x, y + gc->gc_cellheight - 2,
187 gc->gc_cellwidth, 1, attr);
188 }
189 /*
190 * check if (c) is in the cache, if so draw it at (x,y)
191 * return:
192 * - GC_OK when the glyph was found
193 * - GC_ADD when the glyph wasn't found but can be added
194 * - GC_NOPE when the glyph can't be cached
195 */
196 int
197 glyphcache_try(glyphcache *gc, int c, int x, int y, long attr)
198 {
199 int cell, cx, cy, idx, bi;
200 gc_bucket *b;
201
202 idx = attr2idx(attr);
203 /* see if we're in range */
204 if ((c < 33) || (c > 255) || (idx < 0))
205 return GC_NOPE;
206 /* see if there's already a bucket for this attribute */
207 bi = gc->gc_attrmap[idx];
208 if (bi == -1) {
209 /* nope, see if there's an empty one left */
210 bi = 1;
211 while ((bi < gc->gc_numbuckets) &&
212 (gc->gc_buckets[bi].gb_index != -1)) {
213 bi++;
214 }
215 if (bi < gc->gc_numbuckets) {
216 /* found one -> grab it */
217 gc->gc_attrmap[idx] = bi;
218 b = &gc->gc_buckets[bi];
219 b->gb_index = idx;
220 b->gb_usedcells = 0;
221 /* make sure this doesn't get evicted right away */
222 b->gb_lastread = time_uptime;
223 } else {
224 /*
225 * still nothing
226 * steal the least recently read bucket
227 */
228 time_t moo = time_uptime;
229 int i, oldest = 1;
230
231 for (i = 1; i < gc->gc_numbuckets; i++) {
232 if (gc->gc_buckets[i].gb_lastread < moo) {
233 oldest = i;
234 moo = gc->gc_buckets[i].gb_lastread;
235 }
236 }
237
238 /* if we end up here all buckets must be in use */
239 b = &gc->gc_buckets[oldest];
240 gc->gc_attrmap[b->gb_index] = -1;
241 b->gb_index = idx;
242 b->gb_usedcells = 0;
243 gc->gc_attrmap[idx] = oldest;
244 /* now scrub it */
245 for (i = 0; i < b->gb_numcells; i++)
246 b->gb_map[i] = -1;
247 /* and set the time stamp */
248 b->gb_lastread = time_uptime;
249 }
250 } else {
251 /* found one */
252 b = &gc->gc_buckets[bi];
253 }
254
255 /* see if there's room in the bucket */
256 if (b->gb_usedcells >= b->gb_numcells)
257 return GC_NOPE;
258
259 cell = b->gb_map[c - 33];
260 if (cell == -1) {
261 gc->gc_next = b;
262 gc->gc_underline = attr;
263 return GC_ADD;
264 }
265
266 /* it's in the cache - draw it */
267 cy = cell & 0xffff;
268 cx = (cell >> 16) & 0xffff;
269 gc->gc_bitblt(gc->gc_blitcookie, cx, cy, x, y,
270 gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
271 /* and underline it if needed */
272 if (attr & 1)
273 glyphcache_underline(gc, x, y, attr);
274 /* update bucket's time stamp */
275 b->gb_lastread = time_uptime;
276 return GC_OK;
277 }
278