wsdisplay_vconsvar.h revision 1.13 1 /* $NetBSD: wsdisplay_vconsvar.h,v 1.13 2011/01/25 20:28:21 macallan Exp $ */
2
3 /*-
4 * Copyright (c) 2005, 2006 Michael Lorenz
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
17 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
18 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
20 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef _WSDISPLAY_VCONS_H_
30 #define _WSDISPLAY_VCONS_H_
31
32 #include "opt_wsdisplay_compat.h"
33 #include "opt_vcons.h"
34
35 struct vcons_data;
36
37 struct vcons_screen {
38 struct rasops_info scr_ri;
39 LIST_ENTRY(vcons_screen) next;
40 void *scr_cookie;
41 struct vcons_data *scr_vd;
42 struct vcons_data *scr_origvd;
43 const struct wsscreen_descr *scr_type;
44 uint16_t *scr_chars;
45 long *scr_attrs;
46 long scr_defattr;
47 /* static flags set by the driver */
48 uint32_t scr_flags;
49 #define VCONS_NO_REDRAW 1 /* don't readraw in switch_screen */
50 #define VCONS_SCREEN_IS_STATIC 2 /* don't free() this vcons_screen */
51 #define VCONS_SWITCH_NEEDS_POLLING 4 /* rasops can overlap so we need to
52 * poll the busy flag when switching
53 * - for drivers that use software
54 * drawing */
55 #define VCONS_DONT_DRAW 8 /* don't draw on this screen at all */
56 /*
57 * the following flags are for drivers which either can't accelerate (all) copy
58 * operations or where drawing characters is faster than the blitter
59 * for example, Sun's Creator boards can't accelerate copycols()
60 */
61 #define VCONS_NO_COPYCOLS 0x10 /* use putchar() based copycols() */
62 #define VCONS_NO_COPYROWS 0x20 /* use putchar() basec copyrows() */
63 #define VCONS_DONT_READ 0x30 /* avoid framebuffer reads */
64 /* status flags used by vcons */
65 uint32_t scr_status;
66 #define VCONS_IS_VISIBLE 1 /* this screen is currently visible */
67 /* non zero when some rasops operation is in progress */
68 int scr_busy;
69 #ifdef WSDISPLAY_SCROLLSUPPORT
70 int scr_lines_in_buffer;
71 int scr_current_line;
72 int scr_line_wanted;
73 int scr_offset_to_zero;
74 int scr_current_offset;
75 #endif
76 };
77
78 #define SCREEN_IS_VISIBLE(scr) (((scr)->scr_status & VCONS_IS_VISIBLE) != 0)
79 #define SCREEN_IS_BUSY(scr) ((scr)->scr_busy != 0)
80 #define SCREEN_CAN_DRAW(scr) (((scr)->scr_flags & VCONS_DONT_DRAW) == 0)
81 #define SCREEN_BUSY(scr) ((scr)->scr_busy = 1)
82 #define SCREEN_IDLE(scr) ((scr)->scr_busy = 0)
83 #define SCREEN_VISIBLE(scr) ((scr)->scr_status |= VCONS_IS_VISIBLE)
84 #define SCREEN_INVISIBLE(scr) ((scr)->scr_status &= ~VCONS_IS_VISIBLE)
85 #define SCREEN_DISABLE_DRAWING(scr) ((scr)->scr_flags |= VCONS_DONT_DRAW)
86 #define SCREEN_ENABLE_DRAWING(scr) ((scr)->scr_flags &= ~VCONS_DONT_DRAW)
87
88 struct vcons_data {
89 /* usually the drivers softc */
90 void *cookie;
91
92 /*
93 * setup the rasops part of the passed vcons_screen, like
94 * geometry, framebuffer address, font, characters, acceleration.
95 * we pass the cookie as 1st parameter
96 */
97 void (*init_screen)(void *, struct vcons_screen *, int,
98 long *);
99
100 /* accessops */
101 int (*ioctl)(void *, void *, u_long, void *, int, struct lwp *);
102
103 /* rasops */
104 void (*copycols)(void *, int, int, int, int);
105 void (*erasecols)(void *, int, int, int, long);
106 void (*copyrows)(void *, int, int, int);
107 void (*eraserows)(void *, int, int, long);
108 void (*putchar)(void *, int, int, u_int, long);
109 void (*cursor)(void *, int, int, int);
110 /* called before vcons_redraw_screen */
111 void (*show_screen_cb)(struct vcons_screen *);
112 /* virtual screen management stuff */
113 void (*switch_cb)(void *, int, int);
114 void *switch_cb_arg;
115 struct callout switch_callout;
116 uint32_t switch_pending;
117 LIST_HEAD(, vcons_screen) screens;
118 struct vcons_screen *active, *wanted;
119 const struct wsscreen_descr *currenttype;
120 int switch_poll_count;
121 #ifdef VCONS_DRAW_ASYNC
122 lwp_t *drawing_thread;
123 kmutex_t drawing_mutex;
124 kcondvar_t go_draw; /* wakeup the drawing thread */
125 kcondvar_t go_buffer; /* wakeup anyone waiting for room in the
126 * buffer */
127 kmutex_t go_draw_il, go_buffer_il; /* interlocks for above */
128 int use_async; /* use async drawing when non-zero */
129 #define VCONS_RING_BUFFER_LENGTH 2048
130 uint32_t rb_read; /* to be written by the drawing thread only */
131 uint32_t rb_write; /* written by the async drawing methods with
132 * drawing_mutex held */
133 uint32_t rb_buffer[VCONS_RING_BUFFER_LENGTH];
134 #endif
135 };
136
137 /*
138 * the ring buffer contains commands in the form:
139 * uint32_t command
140 * uint32_t parameters[]
141 * uint32_t command
142 * ...
143 * parameters are exactly what the corresponding rasops method would take as a
144 * series of uint32_ts, except for the cookie which is always assumed to be
145 * the active screen
146 * There should probably be a command to do vcons_redraw_screen() as a single
147 * operation, not a huge series of VCMD_PUTCHAR, Also, when we find a buffer
148 * with lots of commands in it we should probably ignore all VCMD_CURSOR except
149 * the first that removes the cursor and the last that draws it again
150 */
151
152 #define VCMD_COPYCOLS 0x80000001
153 #define VCMD_COPYROWS 0x80000002
154 #define VCMD_ERASECOLS 0x80000003
155 #define VCMD_ERASEROWS 0x80000004
156 #define VCMD_PUTCHAR 0x80000005
157 #define VCMD_CURSOR 0x80000006
158
159 int vcons_init(struct vcons_data *, void *cookie, struct wsscreen_descr *,
160 struct wsdisplay_accessops *);
161
162 int vcons_init_screen(struct vcons_data *, struct vcons_screen *, int,
163 long *);
164
165 void vcons_redraw_screen(struct vcons_screen *);
166
167 void vcons_replay_msgbuf(struct vcons_screen *);
168
169 #endif /* _WSDISPLAY_VCONS_H_ */
170