genfbvar.h revision 1.27 1 /* $NetBSD: genfbvar.h,v 1.27 2022/03/28 11:21:40 mlelstv Exp $ */
2
3 /*-
4 * Copyright (c) 2007 Michael Lorenz
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
17 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
18 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
20 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef GENFBVAR_H
30 #define GENFBVAR_H
31
32 #ifdef _KERNEL_OPT
33 #include "opt_splash.h"
34 #endif
35
36 #include <sys/param.h>
37 #include <sys/buf.h>
38 #include <sys/conf.h>
39 #include <sys/device.h>
40
41 #include <sys/bus.h>
42
43 #include <dev/wscons/wsconsio.h>
44 #include <dev/wscons/wsdisplayvar.h>
45 #include <dev/rasops/rasops.h>
46
47 #include <dev/wscons/wsdisplay_vconsvar.h>
48 #ifdef _KERNEL_OPT
49 #include "opt_genfb.h"
50 #endif
51
52 #ifdef SPLASHSCREEN
53 #define GENFB_DISABLE_TEXT
54 #include <dev/splash/splash.h>
55 #endif
56
57 #if GENFB_GLYPHCACHE > 0
58 #include <dev/wscons/wsdisplay_glyphcachevar.h>
59 #endif
60
61 struct genfb_softc;
62
63 struct genfb_ops {
64 int (*genfb_ioctl)(void *, void *, u_long, void *, int, struct lwp *);
65 paddr_t (*genfb_mmap)(void *, void *, off_t, int);
66 int (*genfb_borrow)(void *, bus_addr_t, bus_space_handle_t *);
67 int (*genfb_enable_polling)(void *);
68 int (*genfb_disable_polling)(void *);
69 };
70
71 struct genfb_colormap_callback {
72 void *gcc_cookie;
73 void (*gcc_set_mapreg)(void *, int, int, int, int);
74 };
75
76 /*
77 * Integer parameter provider. Each callback shall return 0 on success,
78 * and an error(2) number on failure. The gpc_upd_parameter callback is
79 * optional (i.e. it can be NULL).
80 *
81 * This structure is used for backlight and brightness control. The
82 * expected parameter range is:
83 *
84 * [0, 1] for backlight
85 * [0, 255] for brightness
86 */
87 struct genfb_parameter_callback {
88 void *gpc_cookie;
89 int (*gpc_get_parameter)(void *, int *);
90 int (*gpc_set_parameter)(void *, int);
91 int (*gpc_upd_parameter)(void *, int);
92 };
93
94 struct genfb_pmf_callback {
95 bool (*gpc_suspend)(device_t, const pmf_qual_t *);
96 bool (*gpc_resume)(device_t, const pmf_qual_t *);
97 };
98
99 struct genfb_mode_callback {
100 bool (*gmc_setmode)(struct genfb_softc *, int);
101 };
102
103 struct genfb_softc {
104 device_t sc_dev;
105 struct vcons_data vd;
106 struct genfb_ops sc_ops;
107 struct vcons_screen sc_console_screen;
108 struct wsscreen_descr sc_defaultscreen_descr;
109 const struct wsscreen_descr *sc_screens[1];
110 struct wsscreen_list sc_screenlist;
111 struct genfb_colormap_callback *sc_cmcb;
112 struct genfb_pmf_callback *sc_pmfcb;
113 struct genfb_parameter_callback *sc_backlight;
114 struct genfb_parameter_callback *sc_brightness;
115 struct genfb_mode_callback *sc_modecb;
116 int sc_backlight_level, sc_backlight_on;
117 void *sc_fbaddr; /* kva */
118 void *sc_shadowfb;
119 bool sc_enable_shadowfb;
120 bus_addr_t sc_fboffset; /* bus address */
121 int sc_width, sc_height, sc_stride, sc_depth;
122 size_t sc_fbsize;
123 int sc_mode;
124 u_char sc_cmap_red[256];
125 u_char sc_cmap_green[256];
126 u_char sc_cmap_blue[256];
127 bool sc_want_clear;
128 #ifdef SPLASHSCREEN
129 struct splash_info sc_splash;
130 #endif
131 struct wsdisplay_accessops sc_accessops;
132 #if GENFB_GLYPHCACHE > 0
133 /*
134 * The generic glyphcache code makes a bunch of assumptions that are
135 * true for most graphics hardware with a directly supported blitter.
136 * For example it assume that
137 * - VRAM access from the host is expensive
138 * - copying data around in VRAM is cheap and can happen in parallel
139 * to the host CPU
140 * -> therefore we draw glyphs normally if we have to, so the ( assumed
141 * to be hardware assisted ) driver supplied putchar() method doesn't
142 * need to be glyphcache aware, then copy them away for later use
143 * for genfb things are a bit different. On most hardware:
144 * - VRAM access from the host is still expensive
145 * - copying data around in VRAM is also expensive since we don't have
146 * a blitter and VRAM is mapped uncached
147 * - VRAM reads are usually slower than writes ( write combining and
148 * such help writes but not reads, and VRAM might be behind an
149 * asymmetric bus like AGP ) and must be avoided, both are much
150 * slower than main memory
151 * -> therefore we cache glyphs in main memory, no reason to map it
152 * uncached, we draw into the cache first and then copy the glyph
153 * into video memory to avoid framebuffer reads and to allow more
154 * efficient write accesses than putchar() would offer
155 * Because of this we can't use the generic code but we can recycle a
156 * few data structures.
157 */
158 uint8_t *sc_cache;
159 struct rasops_info sc_cache_ri;
160 void (*sc_putchar)(void *, int, int, u_int, long);
161 int sc_cache_cells;
162 int sc_nbuckets; /* buckets allocated */
163 gc_bucket *sc_buckets; /* we allocate as many as we can get into ram */
164 int sc_attrmap[256]; /* mapping a colour attribute to a bucket */
165 #endif
166
167 };
168
169 void genfb_cnattach(void);
170 int genfb_cndetach(void);
171 void genfb_disable(void);
172 int genfb_is_console(void);
173 int genfb_is_enabled(void);
174 void genfb_init(struct genfb_softc *);
175 int genfb_attach(struct genfb_softc *, struct genfb_ops *);
176 int genfb_borrow(bus_addr_t, bus_space_handle_t *);
177 void genfb_restore_palette(struct genfb_softc *);
178 void genfb_enable_polling(device_t);
179 void genfb_disable_polling(device_t);
180
181 #endif /* GENFBVAR_H */
182