dsmethod.c revision 1.1.1.2.4.2 1 /******************************************************************************
2 *
3 * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
4 *
5 *****************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2011, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #define __DSMETHOD_C__
45
46 #include "acpi.h"
47 #include "accommon.h"
48 #include "acdispat.h"
49 #include "acinterp.h"
50 #include "acnamesp.h"
51 #include "acdisasm.h"
52
53
54 #define _COMPONENT ACPI_DISPATCHER
55 ACPI_MODULE_NAME ("dsmethod")
56
57 /* Local prototypes */
58
59 static ACPI_STATUS
60 AcpiDsCreateMethodMutex (
61 ACPI_OPERAND_OBJECT *MethodDesc);
62
63
64 /*******************************************************************************
65 *
66 * FUNCTION: AcpiDsMethodError
67 *
68 * PARAMETERS: Status - Execution status
69 * WalkState - Current state
70 *
71 * RETURN: Status
72 *
73 * DESCRIPTION: Called on method error. Invoke the global exception handler if
74 * present, dump the method data if the disassembler is configured
75 *
76 * Note: Allows the exception handler to change the status code
77 *
78 ******************************************************************************/
79
80 ACPI_STATUS
81 AcpiDsMethodError (
82 ACPI_STATUS Status,
83 ACPI_WALK_STATE *WalkState)
84 {
85 ACPI_FUNCTION_ENTRY ();
86
87
88 /* Ignore AE_OK and control exception codes */
89
90 if (ACPI_SUCCESS (Status) ||
91 (Status & AE_CODE_CONTROL))
92 {
93 return (Status);
94 }
95
96 /* Invoke the global exception handler */
97
98 if (AcpiGbl_ExceptionHandler)
99 {
100 /* Exit the interpreter, allow handler to execute methods */
101
102 AcpiExExitInterpreter ();
103
104 /*
105 * Handler can map the exception code to anything it wants, including
106 * AE_OK, in which case the executing method will not be aborted.
107 */
108 Status = AcpiGbl_ExceptionHandler (Status,
109 WalkState->MethodNode ?
110 WalkState->MethodNode->Name.Integer : 0,
111 WalkState->Opcode, WalkState->AmlOffset, NULL);
112 AcpiExEnterInterpreter ();
113 }
114
115 AcpiDsClearImplicitReturn (WalkState);
116
117 #ifdef ACPI_DISASSEMBLER
118 if (ACPI_FAILURE (Status))
119 {
120 /* Display method locals/args if disassembler is present */
121
122 AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op);
123 }
124 #endif
125
126 return (Status);
127 }
128
129
130 /*******************************************************************************
131 *
132 * FUNCTION: AcpiDsCreateMethodMutex
133 *
134 * PARAMETERS: ObjDesc - The method object
135 *
136 * RETURN: Status
137 *
138 * DESCRIPTION: Create a mutex object for a serialized control method
139 *
140 ******************************************************************************/
141
142 static ACPI_STATUS
143 AcpiDsCreateMethodMutex (
144 ACPI_OPERAND_OBJECT *MethodDesc)
145 {
146 ACPI_OPERAND_OBJECT *MutexDesc;
147 ACPI_STATUS Status;
148
149
150 ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
151
152
153 /* Create the new mutex object */
154
155 MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
156 if (!MutexDesc)
157 {
158 return_ACPI_STATUS (AE_NO_MEMORY);
159 }
160
161 /* Create the actual OS Mutex */
162
163 Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
164 if (ACPI_FAILURE (Status))
165 {
166 return_ACPI_STATUS (Status);
167 }
168
169 MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
170 MethodDesc->Method.Mutex = MutexDesc;
171 return_ACPI_STATUS (AE_OK);
172 }
173
174
175 /*******************************************************************************
176 *
177 * FUNCTION: AcpiDsBeginMethodExecution
178 *
179 * PARAMETERS: MethodNode - Node of the method
180 * ObjDesc - The method object
181 * WalkState - current state, NULL if not yet executing
182 * a method.
183 *
184 * RETURN: Status
185 *
186 * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
187 * increments the thread count, and waits at the method semaphore
188 * for clearance to execute.
189 *
190 ******************************************************************************/
191
192 ACPI_STATUS
193 AcpiDsBeginMethodExecution (
194 ACPI_NAMESPACE_NODE *MethodNode,
195 ACPI_OPERAND_OBJECT *ObjDesc,
196 ACPI_WALK_STATE *WalkState)
197 {
198 ACPI_STATUS Status = AE_OK;
199
200
201 ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
202
203
204 if (!MethodNode)
205 {
206 return_ACPI_STATUS (AE_NULL_ENTRY);
207 }
208
209 /* Prevent wraparound of thread count */
210
211 if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
212 {
213 ACPI_ERROR ((AE_INFO,
214 "Method reached maximum reentrancy limit (255)"));
215 return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
216 }
217
218 /*
219 * If this method is serialized, we need to acquire the method mutex.
220 */
221 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
222 {
223 /*
224 * Create a mutex for the method if it is defined to be Serialized
225 * and a mutex has not already been created. We defer the mutex creation
226 * until a method is actually executed, to minimize the object count
227 */
228 if (!ObjDesc->Method.Mutex)
229 {
230 Status = AcpiDsCreateMethodMutex (ObjDesc);
231 if (ACPI_FAILURE (Status))
232 {
233 return_ACPI_STATUS (Status);
234 }
235 }
236
237 /*
238 * The CurrentSyncLevel (per-thread) must be less than or equal to
239 * the sync level of the method. This mechanism provides some
240 * deadlock prevention
241 *
242 * Top-level method invocation has no walk state at this point
243 */
244 if (WalkState &&
245 (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
246 {
247 ACPI_ERROR ((AE_INFO,
248 "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)",
249 AcpiUtGetNodeName (MethodNode),
250 WalkState->Thread->CurrentSyncLevel));
251
252 return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
253 }
254
255 /*
256 * Obtain the method mutex if necessary. Do not acquire mutex for a
257 * recursive call.
258 */
259 if (!WalkState ||
260 !ObjDesc->Method.Mutex->Mutex.ThreadId ||
261 (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
262 {
263 /*
264 * Acquire the method mutex. This releases the interpreter if we
265 * block (and reacquires it before it returns)
266 */
267 Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
268 ACPI_WAIT_FOREVER);
269 if (ACPI_FAILURE (Status))
270 {
271 return_ACPI_STATUS (Status);
272 }
273
274 /* Update the mutex and walk info and save the original SyncLevel */
275
276 if (WalkState)
277 {
278 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
279 WalkState->Thread->CurrentSyncLevel;
280
281 ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
282 WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
283 }
284 else
285 {
286 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
287 ObjDesc->Method.Mutex->Mutex.SyncLevel;
288 }
289 }
290
291 /* Always increase acquisition depth */
292
293 ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
294 }
295
296 /*
297 * Allocate an Owner ID for this method, only if this is the first thread
298 * to begin concurrent execution. We only need one OwnerId, even if the
299 * method is invoked recursively.
300 */
301 if (!ObjDesc->Method.OwnerId)
302 {
303 Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
304 if (ACPI_FAILURE (Status))
305 {
306 goto Cleanup;
307 }
308 }
309
310 /*
311 * Increment the method parse tree thread count since it has been
312 * reentered one more time (even if it is the same thread)
313 */
314 ObjDesc->Method.ThreadCount++;
315 AcpiMethodCount++;
316 return_ACPI_STATUS (Status);
317
318
319 Cleanup:
320 /* On error, must release the method mutex (if present) */
321
322 if (ObjDesc->Method.Mutex)
323 {
324 AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
325 }
326 return_ACPI_STATUS (Status);
327 }
328
329
330 /*******************************************************************************
331 *
332 * FUNCTION: AcpiDsCallControlMethod
333 *
334 * PARAMETERS: Thread - Info for this thread
335 * ThisWalkState - Current walk state
336 * Op - Current Op to be walked
337 *
338 * RETURN: Status
339 *
340 * DESCRIPTION: Transfer execution to a called control method
341 *
342 ******************************************************************************/
343
344 ACPI_STATUS
345 AcpiDsCallControlMethod (
346 ACPI_THREAD_STATE *Thread,
347 ACPI_WALK_STATE *ThisWalkState,
348 ACPI_PARSE_OBJECT *Op)
349 {
350 ACPI_STATUS Status;
351 ACPI_NAMESPACE_NODE *MethodNode;
352 ACPI_WALK_STATE *NextWalkState = NULL;
353 ACPI_OPERAND_OBJECT *ObjDesc;
354 ACPI_EVALUATE_INFO *Info;
355 UINT32 i;
356
357
358 ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
359
360 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
361 ThisWalkState->PrevOp, ThisWalkState));
362
363 /*
364 * Get the namespace entry for the control method we are about to call
365 */
366 MethodNode = ThisWalkState->MethodCallNode;
367 if (!MethodNode)
368 {
369 return_ACPI_STATUS (AE_NULL_ENTRY);
370 }
371
372 ObjDesc = AcpiNsGetAttachedObject (MethodNode);
373 if (!ObjDesc)
374 {
375 return_ACPI_STATUS (AE_NULL_OBJECT);
376 }
377
378 /* Init for new method, possibly wait on method mutex */
379
380 Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
381 ThisWalkState);
382 if (ACPI_FAILURE (Status))
383 {
384 return_ACPI_STATUS (Status);
385 }
386
387 /* Begin method parse/execution. Create a new walk state */
388
389 NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
390 NULL, ObjDesc, Thread);
391 if (!NextWalkState)
392 {
393 Status = AE_NO_MEMORY;
394 goto Cleanup;
395 }
396
397 /*
398 * The resolved arguments were put on the previous walk state's operand
399 * stack. Operands on the previous walk state stack always
400 * start at index 0. Also, null terminate the list of arguments
401 */
402 ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
403
404 /*
405 * Allocate and initialize the evaluation information block
406 * TBD: this is somewhat inefficient, should change interface to
407 * DsInitAmlWalk. For now, keeps this struct off the CPU stack
408 */
409 Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
410 if (!Info)
411 {
412 return_ACPI_STATUS (AE_NO_MEMORY);
413 }
414
415 Info->Parameters = &ThisWalkState->Operands[0];
416
417 Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
418 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
419 Info, ACPI_IMODE_EXECUTE);
420
421 ACPI_FREE (Info);
422 if (ACPI_FAILURE (Status))
423 {
424 goto Cleanup;
425 }
426
427 /*
428 * Delete the operands on the previous walkstate operand stack
429 * (they were copied to new objects)
430 */
431 for (i = 0; i < ObjDesc->Method.ParamCount; i++)
432 {
433 AcpiUtRemoveReference (ThisWalkState->Operands [i]);
434 ThisWalkState->Operands [i] = NULL;
435 }
436
437 /* Clear the operand stack */
438
439 ThisWalkState->NumOperands = 0;
440
441 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
442 "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
443 MethodNode->Name.Ascii, NextWalkState));
444
445 /* Invoke an internal method if necessary */
446
447 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
448 {
449 Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
450 if (Status == AE_OK)
451 {
452 Status = AE_CTRL_TERMINATE;
453 }
454 }
455
456 return_ACPI_STATUS (Status);
457
458
459 Cleanup:
460
461 /* On error, we must terminate the method properly */
462
463 AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
464 if (NextWalkState)
465 {
466 AcpiDsDeleteWalkState (NextWalkState);
467 }
468
469 return_ACPI_STATUS (Status);
470 }
471
472
473 /*******************************************************************************
474 *
475 * FUNCTION: AcpiDsRestartControlMethod
476 *
477 * PARAMETERS: WalkState - State for preempted method (caller)
478 * ReturnDesc - Return value from the called method
479 *
480 * RETURN: Status
481 *
482 * DESCRIPTION: Restart a method that was preempted by another (nested) method
483 * invocation. Handle the return value (if any) from the callee.
484 *
485 ******************************************************************************/
486
487 ACPI_STATUS
488 AcpiDsRestartControlMethod (
489 ACPI_WALK_STATE *WalkState,
490 ACPI_OPERAND_OBJECT *ReturnDesc)
491 {
492 ACPI_STATUS Status;
493 int SameAsImplicitReturn;
494
495
496 ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
497
498
499 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
500 "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
501 AcpiUtGetNodeName (WalkState->MethodNode),
502 WalkState->MethodCallOp, ReturnDesc));
503
504 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
505 " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
506 WalkState->ReturnUsed,
507 WalkState->Results, WalkState));
508
509 /* Did the called method return a value? */
510
511 if (ReturnDesc)
512 {
513 /* Is the implicit return object the same as the return desc? */
514
515 SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
516
517 /* Are we actually going to use the return value? */
518
519 if (WalkState->ReturnUsed)
520 {
521 /* Save the return value from the previous method */
522
523 Status = AcpiDsResultPush (ReturnDesc, WalkState);
524 if (ACPI_FAILURE (Status))
525 {
526 AcpiUtRemoveReference (ReturnDesc);
527 return_ACPI_STATUS (Status);
528 }
529
530 /*
531 * Save as THIS method's return value in case it is returned
532 * immediately to yet another method
533 */
534 WalkState->ReturnDesc = ReturnDesc;
535 }
536
537 /*
538 * The following code is the optional support for the so-called
539 * "implicit return". Some AML code assumes that the last value of the
540 * method is "implicitly" returned to the caller, in the absence of an
541 * explicit return value.
542 *
543 * Just save the last result of the method as the return value.
544 *
545 * NOTE: this is optional because the ASL language does not actually
546 * support this behavior.
547 */
548 else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
549 SameAsImplicitReturn)
550 {
551 /*
552 * Delete the return value if it will not be used by the
553 * calling method or remove one reference if the explicit return
554 * is the same as the implicit return value.
555 */
556 AcpiUtRemoveReference (ReturnDesc);
557 }
558 }
559
560 return_ACPI_STATUS (AE_OK);
561 }
562
563
564 /*******************************************************************************
565 *
566 * FUNCTION: AcpiDsTerminateControlMethod
567 *
568 * PARAMETERS: MethodDesc - Method object
569 * WalkState - State associated with the method
570 *
571 * RETURN: None
572 *
573 * DESCRIPTION: Terminate a control method. Delete everything that the method
574 * created, delete all locals and arguments, and delete the parse
575 * tree if requested.
576 *
577 * MUTEX: Interpreter is locked
578 *
579 ******************************************************************************/
580
581 void
582 AcpiDsTerminateControlMethod (
583 ACPI_OPERAND_OBJECT *MethodDesc,
584 ACPI_WALK_STATE *WalkState)
585 {
586
587 ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
588
589
590 /* MethodDesc is required, WalkState is optional */
591
592 if (!MethodDesc)
593 {
594 return_VOID;
595 }
596
597 if (WalkState)
598 {
599 /* Delete all arguments and locals */
600
601 AcpiDsMethodDataDeleteAll (WalkState);
602
603 /*
604 * If method is serialized, release the mutex and restore the
605 * current sync level for this thread
606 */
607 if (MethodDesc->Method.Mutex)
608 {
609 /* Acquisition Depth handles recursive calls */
610
611 MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
612 if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
613 {
614 WalkState->Thread->CurrentSyncLevel =
615 MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
616
617 AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
618 MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
619 }
620 }
621
622 /*
623 * Delete any namespace objects created anywhere within the
624 * namespace by the execution of this method. Unless:
625 * 1) This method is a module-level executable code method, in which
626 * case we want make the objects permanent.
627 * 2) There are other threads executing the method, in which case we
628 * will wait until the last thread has completed.
629 */
630 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
631 (MethodDesc->Method.ThreadCount == 1))
632 {
633 /* Delete any direct children of (created by) this method */
634
635 AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
636
637 /*
638 * Delete any objects that were created by this method
639 * elsewhere in the namespace (if any were created).
640 * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
641 * deletion such that we don't have to perform an entire
642 * namespace walk for every control method execution.
643 */
644 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
645 {
646 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
647 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE;
648 }
649 }
650 }
651
652 /* Decrement the thread count on the method */
653
654 if (MethodDesc->Method.ThreadCount)
655 {
656 MethodDesc->Method.ThreadCount--;
657 }
658 else
659 {
660 ACPI_ERROR ((AE_INFO,
661 "Invalid zero thread count in method"));
662 }
663
664 /* Are there any other threads currently executing this method? */
665
666 if (MethodDesc->Method.ThreadCount)
667 {
668 /*
669 * Additional threads. Do not release the OwnerId in this case,
670 * we immediately reuse it for the next thread executing this method
671 */
672 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
673 "*** Completed execution of one thread, %u threads remaining\n",
674 MethodDesc->Method.ThreadCount));
675 }
676 else
677 {
678 /* This is the only executing thread for this method */
679
680 /*
681 * Support to dynamically change a method from NotSerialized to
682 * Serialized if it appears that the method is incorrectly written and
683 * does not support multiple thread execution. The best example of this
684 * is if such a method creates namespace objects and blocks. A second
685 * thread will fail with an AE_ALREADY_EXISTS exception.
686 *
687 * This code is here because we must wait until the last thread exits
688 * before marking the method as serialized.
689 */
690 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
691 {
692 if (WalkState)
693 {
694 ACPI_INFO ((AE_INFO,
695 "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
696 WalkState->MethodNode->Name.Ascii));
697 }
698
699 /*
700 * Method tried to create an object twice and was marked as
701 * "pending serialized". The probable cause is that the method
702 * cannot handle reentrancy.
703 *
704 * The method was created as NotSerialized, but it tried to create
705 * a named object and then blocked, causing the second thread
706 * entrance to begin and then fail. Workaround this problem by
707 * marking the method permanently as Serialized when the last
708 * thread exits here.
709 */
710 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING;
711 MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED;
712 MethodDesc->Method.SyncLevel = 0;
713 }
714
715 /* No more threads, we can free the OwnerId */
716
717 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
718 {
719 AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
720 }
721 }
722
723 return_VOID;
724 }
725
726
727