dsmethod.c revision 1.1.1.4.2.2 1 /******************************************************************************
2 *
3 * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
4 *
5 *****************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2015, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "acdispat.h"
47 #include "acinterp.h"
48 #include "acnamesp.h"
49 #include "acparser.h"
50 #include "amlcode.h"
51 #include "acdebug.h"
52
53
54 #define _COMPONENT ACPI_DISPATCHER
55 ACPI_MODULE_NAME ("dsmethod")
56
57 /* Local prototypes */
58
59 static ACPI_STATUS
60 AcpiDsDetectNamedOpcodes (
61 ACPI_WALK_STATE *WalkState,
62 ACPI_PARSE_OBJECT **OutOp);
63
64 static ACPI_STATUS
65 AcpiDsCreateMethodMutex (
66 ACPI_OPERAND_OBJECT *MethodDesc);
67
68
69 /*******************************************************************************
70 *
71 * FUNCTION: AcpiDsAutoSerializeMethod
72 *
73 * PARAMETERS: Node - Namespace Node of the method
74 * ObjDesc - Method object attached to node
75 *
76 * RETURN: Status
77 *
78 * DESCRIPTION: Parse a control method AML to scan for control methods that
79 * need serialization due to the creation of named objects.
80 *
81 * NOTE: It is a bit of overkill to mark all such methods serialized, since
82 * there is only a problem if the method actually blocks during execution.
83 * A blocking operation is, for example, a Sleep() operation, or any access
84 * to an operation region. However, it is probably not possible to easily
85 * detect whether a method will block or not, so we simply mark all suspicious
86 * methods as serialized.
87 *
88 * NOTE2: This code is essentially a generic routine for parsing a single
89 * control method.
90 *
91 ******************************************************************************/
92
93 ACPI_STATUS
94 AcpiDsAutoSerializeMethod (
95 ACPI_NAMESPACE_NODE *Node,
96 ACPI_OPERAND_OBJECT *ObjDesc)
97 {
98 ACPI_STATUS Status;
99 ACPI_PARSE_OBJECT *Op = NULL;
100 ACPI_WALK_STATE *WalkState;
101
102
103 ACPI_FUNCTION_TRACE_PTR (DsAutoSerializeMethod, Node);
104
105
106 ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
107 "Method auto-serialization parse [%4.4s] %p\n",
108 AcpiUtGetNodeName (Node), Node));
109
110 /* Create/Init a root op for the method parse tree */
111
112 Op = AcpiPsAllocOp (AML_METHOD_OP, ObjDesc->Method.AmlStart);
113 if (!Op)
114 {
115 return_ACPI_STATUS (AE_NO_MEMORY);
116 }
117
118 AcpiPsSetName (Op, Node->Name.Integer);
119 Op->Common.Node = Node;
120
121 /* Create and initialize a new walk state */
122
123 WalkState = AcpiDsCreateWalkState (Node->OwnerId, NULL, NULL, NULL);
124 if (!WalkState)
125 {
126 AcpiPsFreeOp (Op);
127 return_ACPI_STATUS (AE_NO_MEMORY);
128 }
129
130 Status = AcpiDsInitAmlWalk (WalkState, Op, Node, ObjDesc->Method.AmlStart,
131 ObjDesc->Method.AmlLength, NULL, 0);
132 if (ACPI_FAILURE (Status))
133 {
134 AcpiDsDeleteWalkState (WalkState);
135 AcpiPsFreeOp (Op);
136 return_ACPI_STATUS (Status);
137 }
138
139 WalkState->DescendingCallback = AcpiDsDetectNamedOpcodes;
140
141 /* Parse the method, scan for creation of named objects */
142
143 Status = AcpiPsParseAml (WalkState);
144
145 AcpiPsDeleteParseTree (Op);
146 return_ACPI_STATUS (Status);
147 }
148
149
150 /*******************************************************************************
151 *
152 * FUNCTION: AcpiDsDetectNamedOpcodes
153 *
154 * PARAMETERS: WalkState - Current state of the parse tree walk
155 * OutOp - Unused, required for parser interface
156 *
157 * RETURN: Status
158 *
159 * DESCRIPTION: Descending callback used during the loading of ACPI tables.
160 * Currently used to detect methods that must be marked serialized
161 * in order to avoid problems with the creation of named objects.
162 *
163 ******************************************************************************/
164
165 static ACPI_STATUS
166 AcpiDsDetectNamedOpcodes (
167 ACPI_WALK_STATE *WalkState,
168 ACPI_PARSE_OBJECT **OutOp)
169 {
170
171 ACPI_FUNCTION_NAME (AcpiDsDetectNamedOpcodes);
172
173
174 /* We are only interested in opcodes that create a new name */
175
176 if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_CREATE | AML_FIELD)))
177 {
178 return (AE_OK);
179 }
180
181 /*
182 * At this point, we know we have a Named object opcode.
183 * Mark the method as serialized. Later code will create a mutex for
184 * this method to enforce serialization.
185 *
186 * Note, ACPI_METHOD_IGNORE_SYNC_LEVEL flag means that we will ignore the
187 * Sync Level mechanism for this method, even though it is now serialized.
188 * Otherwise, there can be conflicts with existing ASL code that actually
189 * uses sync levels.
190 */
191 WalkState->MethodDesc->Method.SyncLevel = 0;
192 WalkState->MethodDesc->Method.InfoFlags |=
193 (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL);
194
195 ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
196 "Method serialized [%4.4s] %p - [%s] (%4.4X)\n",
197 WalkState->MethodNode->Name.Ascii, WalkState->MethodNode,
198 WalkState->OpInfo->Name, WalkState->Opcode));
199
200 /* Abort the parse, no need to examine this method any further */
201
202 return (AE_CTRL_TERMINATE);
203 }
204
205
206 /*******************************************************************************
207 *
208 * FUNCTION: AcpiDsMethodError
209 *
210 * PARAMETERS: Status - Execution status
211 * WalkState - Current state
212 *
213 * RETURN: Status
214 *
215 * DESCRIPTION: Called on method error. Invoke the global exception handler if
216 * present, dump the method data if the debugger is configured
217 *
218 * Note: Allows the exception handler to change the status code
219 *
220 ******************************************************************************/
221
222 ACPI_STATUS
223 AcpiDsMethodError (
224 ACPI_STATUS Status,
225 ACPI_WALK_STATE *WalkState)
226 {
227 UINT32 AmlOffset;
228
229
230 ACPI_FUNCTION_ENTRY ();
231
232
233 /* Ignore AE_OK and control exception codes */
234
235 if (ACPI_SUCCESS (Status) ||
236 (Status & AE_CODE_CONTROL))
237 {
238 return (Status);
239 }
240
241 /* Invoke the global exception handler */
242
243 if (AcpiGbl_ExceptionHandler)
244 {
245 /* Exit the interpreter, allow handler to execute methods */
246
247 AcpiExExitInterpreter ();
248
249 /*
250 * Handler can map the exception code to anything it wants, including
251 * AE_OK, in which case the executing method will not be aborted.
252 */
253 AmlOffset = (UINT32) ACPI_PTR_DIFF (WalkState->Aml,
254 WalkState->ParserState.AmlStart);
255
256 Status = AcpiGbl_ExceptionHandler (Status,
257 WalkState->MethodNode ?
258 WalkState->MethodNode->Name.Integer : 0,
259 WalkState->Opcode, AmlOffset, NULL);
260 AcpiExEnterInterpreter ();
261 }
262
263 AcpiDsClearImplicitReturn (WalkState);
264
265 if (ACPI_FAILURE (Status))
266 {
267 AcpiDsDumpMethodStack (Status, WalkState, WalkState->Op);
268
269 /* Display method locals/args if debugger is present */
270
271 #ifdef ACPI_DEBUGGER
272 AcpiDbDumpMethodInfo (Status, WalkState);
273 #endif
274 }
275
276 return (Status);
277 }
278
279
280 /*******************************************************************************
281 *
282 * FUNCTION: AcpiDsCreateMethodMutex
283 *
284 * PARAMETERS: ObjDesc - The method object
285 *
286 * RETURN: Status
287 *
288 * DESCRIPTION: Create a mutex object for a serialized control method
289 *
290 ******************************************************************************/
291
292 static ACPI_STATUS
293 AcpiDsCreateMethodMutex (
294 ACPI_OPERAND_OBJECT *MethodDesc)
295 {
296 ACPI_OPERAND_OBJECT *MutexDesc;
297 ACPI_STATUS Status;
298
299
300 ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
301
302
303 /* Create the new mutex object */
304
305 MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
306 if (!MutexDesc)
307 {
308 return_ACPI_STATUS (AE_NO_MEMORY);
309 }
310
311 /* Create the actual OS Mutex */
312
313 Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
314 if (ACPI_FAILURE (Status))
315 {
316 AcpiUtDeleteObjectDesc (MutexDesc);
317 return_ACPI_STATUS (Status);
318 }
319
320 MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
321 MethodDesc->Method.Mutex = MutexDesc;
322 return_ACPI_STATUS (AE_OK);
323 }
324
325
326 /*******************************************************************************
327 *
328 * FUNCTION: AcpiDsBeginMethodExecution
329 *
330 * PARAMETERS: MethodNode - Node of the method
331 * ObjDesc - The method object
332 * WalkState - current state, NULL if not yet executing
333 * a method.
334 *
335 * RETURN: Status
336 *
337 * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
338 * increments the thread count, and waits at the method semaphore
339 * for clearance to execute.
340 *
341 ******************************************************************************/
342
343 ACPI_STATUS
344 AcpiDsBeginMethodExecution (
345 ACPI_NAMESPACE_NODE *MethodNode,
346 ACPI_OPERAND_OBJECT *ObjDesc,
347 ACPI_WALK_STATE *WalkState)
348 {
349 ACPI_STATUS Status = AE_OK;
350
351
352 ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
353
354
355 if (!MethodNode)
356 {
357 return_ACPI_STATUS (AE_NULL_ENTRY);
358 }
359
360 AcpiExStartTraceMethod (MethodNode, ObjDesc, WalkState);
361
362 /* Prevent wraparound of thread count */
363
364 if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
365 {
366 ACPI_ERROR ((AE_INFO,
367 "Method reached maximum reentrancy limit (255)"));
368 return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
369 }
370
371 /*
372 * If this method is serialized, we need to acquire the method mutex.
373 */
374 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
375 {
376 /*
377 * Create a mutex for the method if it is defined to be Serialized
378 * and a mutex has not already been created. We defer the mutex creation
379 * until a method is actually executed, to minimize the object count
380 */
381 if (!ObjDesc->Method.Mutex)
382 {
383 Status = AcpiDsCreateMethodMutex (ObjDesc);
384 if (ACPI_FAILURE (Status))
385 {
386 return_ACPI_STATUS (Status);
387 }
388 }
389
390 /*
391 * The CurrentSyncLevel (per-thread) must be less than or equal to
392 * the sync level of the method. This mechanism provides some
393 * deadlock prevention.
394 *
395 * If the method was auto-serialized, we just ignore the sync level
396 * mechanism, because auto-serialization of methods can interfere
397 * with ASL code that actually uses sync levels.
398 *
399 * Top-level method invocation has no walk state at this point
400 */
401 if (WalkState &&
402 (!(ObjDesc->Method.InfoFlags & ACPI_METHOD_IGNORE_SYNC_LEVEL)) &&
403 (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
404 {
405 ACPI_ERROR ((AE_INFO,
406 "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)",
407 AcpiUtGetNodeName (MethodNode),
408 WalkState->Thread->CurrentSyncLevel));
409
410 return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
411 }
412
413 /*
414 * Obtain the method mutex if necessary. Do not acquire mutex for a
415 * recursive call.
416 */
417 if (!WalkState ||
418 !ObjDesc->Method.Mutex->Mutex.ThreadId ||
419 (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
420 {
421 /*
422 * Acquire the method mutex. This releases the interpreter if we
423 * block (and reacquires it before it returns)
424 */
425 Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
426 ACPI_WAIT_FOREVER);
427 if (ACPI_FAILURE (Status))
428 {
429 return_ACPI_STATUS (Status);
430 }
431
432 /* Update the mutex and walk info and save the original SyncLevel */
433
434 if (WalkState)
435 {
436 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
437 WalkState->Thread->CurrentSyncLevel;
438
439 ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
440 WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
441 }
442 else
443 {
444 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
445 ObjDesc->Method.Mutex->Mutex.SyncLevel;
446 }
447 }
448
449 /* Always increase acquisition depth */
450
451 ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
452 }
453
454 /*
455 * Allocate an Owner ID for this method, only if this is the first thread
456 * to begin concurrent execution. We only need one OwnerId, even if the
457 * method is invoked recursively.
458 */
459 if (!ObjDesc->Method.OwnerId)
460 {
461 Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
462 if (ACPI_FAILURE (Status))
463 {
464 goto Cleanup;
465 }
466 }
467
468 /*
469 * Increment the method parse tree thread count since it has been
470 * reentered one more time (even if it is the same thread)
471 */
472 ObjDesc->Method.ThreadCount++;
473 AcpiMethodCount++;
474 return_ACPI_STATUS (Status);
475
476
477 Cleanup:
478 /* On error, must release the method mutex (if present) */
479
480 if (ObjDesc->Method.Mutex)
481 {
482 AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
483 }
484 return_ACPI_STATUS (Status);
485 }
486
487
488 /*******************************************************************************
489 *
490 * FUNCTION: AcpiDsCallControlMethod
491 *
492 * PARAMETERS: Thread - Info for this thread
493 * ThisWalkState - Current walk state
494 * Op - Current Op to be walked
495 *
496 * RETURN: Status
497 *
498 * DESCRIPTION: Transfer execution to a called control method
499 *
500 ******************************************************************************/
501
502 ACPI_STATUS
503 AcpiDsCallControlMethod (
504 ACPI_THREAD_STATE *Thread,
505 ACPI_WALK_STATE *ThisWalkState,
506 ACPI_PARSE_OBJECT *Op)
507 {
508 ACPI_STATUS Status;
509 ACPI_NAMESPACE_NODE *MethodNode;
510 ACPI_WALK_STATE *NextWalkState = NULL;
511 ACPI_OPERAND_OBJECT *ObjDesc;
512 ACPI_EVALUATE_INFO *Info;
513 UINT32 i;
514
515
516 ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
517
518 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
519 ThisWalkState->PrevOp, ThisWalkState));
520
521 /*
522 * Get the namespace entry for the control method we are about to call
523 */
524 MethodNode = ThisWalkState->MethodCallNode;
525 if (!MethodNode)
526 {
527 return_ACPI_STATUS (AE_NULL_ENTRY);
528 }
529
530 ObjDesc = AcpiNsGetAttachedObject (MethodNode);
531 if (!ObjDesc)
532 {
533 return_ACPI_STATUS (AE_NULL_OBJECT);
534 }
535
536 /* Init for new method, possibly wait on method mutex */
537
538 Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
539 ThisWalkState);
540 if (ACPI_FAILURE (Status))
541 {
542 return_ACPI_STATUS (Status);
543 }
544
545 /* Begin method parse/execution. Create a new walk state */
546
547 NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
548 NULL, ObjDesc, Thread);
549 if (!NextWalkState)
550 {
551 Status = AE_NO_MEMORY;
552 goto Cleanup;
553 }
554
555 /*
556 * The resolved arguments were put on the previous walk state's operand
557 * stack. Operands on the previous walk state stack always
558 * start at index 0. Also, null terminate the list of arguments
559 */
560 ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
561
562 /*
563 * Allocate and initialize the evaluation information block
564 * TBD: this is somewhat inefficient, should change interface to
565 * DsInitAmlWalk. For now, keeps this struct off the CPU stack
566 */
567 Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
568 if (!Info)
569 {
570 Status = AE_NO_MEMORY;
571 goto Cleanup;
572 }
573
574 Info->Parameters = &ThisWalkState->Operands[0];
575
576 Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
577 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
578 Info, ACPI_IMODE_EXECUTE);
579
580 ACPI_FREE (Info);
581 if (ACPI_FAILURE (Status))
582 {
583 goto Cleanup;
584 }
585
586 /*
587 * Delete the operands on the previous walkstate operand stack
588 * (they were copied to new objects)
589 */
590 for (i = 0; i < ObjDesc->Method.ParamCount; i++)
591 {
592 AcpiUtRemoveReference (ThisWalkState->Operands [i]);
593 ThisWalkState->Operands [i] = NULL;
594 }
595
596 /* Clear the operand stack */
597
598 ThisWalkState->NumOperands = 0;
599
600 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
601 "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
602 MethodNode->Name.Ascii, NextWalkState));
603
604 /* Invoke an internal method if necessary */
605
606 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
607 {
608 Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
609 if (Status == AE_OK)
610 {
611 Status = AE_CTRL_TERMINATE;
612 }
613 }
614
615 return_ACPI_STATUS (Status);
616
617
618 Cleanup:
619
620 /* On error, we must terminate the method properly */
621
622 AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
623 AcpiDsDeleteWalkState (NextWalkState);
624
625 return_ACPI_STATUS (Status);
626 }
627
628
629 /*******************************************************************************
630 *
631 * FUNCTION: AcpiDsRestartControlMethod
632 *
633 * PARAMETERS: WalkState - State for preempted method (caller)
634 * ReturnDesc - Return value from the called method
635 *
636 * RETURN: Status
637 *
638 * DESCRIPTION: Restart a method that was preempted by another (nested) method
639 * invocation. Handle the return value (if any) from the callee.
640 *
641 ******************************************************************************/
642
643 ACPI_STATUS
644 AcpiDsRestartControlMethod (
645 ACPI_WALK_STATE *WalkState,
646 ACPI_OPERAND_OBJECT *ReturnDesc)
647 {
648 ACPI_STATUS Status;
649 int SameAsImplicitReturn;
650
651
652 ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
653
654
655 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
656 "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
657 AcpiUtGetNodeName (WalkState->MethodNode),
658 WalkState->MethodCallOp, ReturnDesc));
659
660 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
661 " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
662 WalkState->ReturnUsed,
663 WalkState->Results, WalkState));
664
665 /* Did the called method return a value? */
666
667 if (ReturnDesc)
668 {
669 /* Is the implicit return object the same as the return desc? */
670
671 SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
672
673 /* Are we actually going to use the return value? */
674
675 if (WalkState->ReturnUsed)
676 {
677 /* Save the return value from the previous method */
678
679 Status = AcpiDsResultPush (ReturnDesc, WalkState);
680 if (ACPI_FAILURE (Status))
681 {
682 AcpiUtRemoveReference (ReturnDesc);
683 return_ACPI_STATUS (Status);
684 }
685
686 /*
687 * Save as THIS method's return value in case it is returned
688 * immediately to yet another method
689 */
690 WalkState->ReturnDesc = ReturnDesc;
691 }
692
693 /*
694 * The following code is the optional support for the so-called
695 * "implicit return". Some AML code assumes that the last value of the
696 * method is "implicitly" returned to the caller, in the absence of an
697 * explicit return value.
698 *
699 * Just save the last result of the method as the return value.
700 *
701 * NOTE: this is optional because the ASL language does not actually
702 * support this behavior.
703 */
704 else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
705 SameAsImplicitReturn)
706 {
707 /*
708 * Delete the return value if it will not be used by the
709 * calling method or remove one reference if the explicit return
710 * is the same as the implicit return value.
711 */
712 AcpiUtRemoveReference (ReturnDesc);
713 }
714 }
715
716 return_ACPI_STATUS (AE_OK);
717 }
718
719
720 /*******************************************************************************
721 *
722 * FUNCTION: AcpiDsTerminateControlMethod
723 *
724 * PARAMETERS: MethodDesc - Method object
725 * WalkState - State associated with the method
726 *
727 * RETURN: None
728 *
729 * DESCRIPTION: Terminate a control method. Delete everything that the method
730 * created, delete all locals and arguments, and delete the parse
731 * tree if requested.
732 *
733 * MUTEX: Interpreter is locked
734 *
735 ******************************************************************************/
736
737 void
738 AcpiDsTerminateControlMethod (
739 ACPI_OPERAND_OBJECT *MethodDesc,
740 ACPI_WALK_STATE *WalkState)
741 {
742
743 ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
744
745
746 /* MethodDesc is required, WalkState is optional */
747
748 if (!MethodDesc)
749 {
750 return_VOID;
751 }
752
753 if (WalkState)
754 {
755 /* Delete all arguments and locals */
756
757 AcpiDsMethodDataDeleteAll (WalkState);
758
759 /*
760 * If method is serialized, release the mutex and restore the
761 * current sync level for this thread
762 */
763 if (MethodDesc->Method.Mutex)
764 {
765 /* Acquisition Depth handles recursive calls */
766
767 MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
768 if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
769 {
770 WalkState->Thread->CurrentSyncLevel =
771 MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
772
773 AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
774 MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
775 }
776 }
777
778 /*
779 * Delete any namespace objects created anywhere within the
780 * namespace by the execution of this method. Unless:
781 * 1) This method is a module-level executable code method, in which
782 * case we want make the objects permanent.
783 * 2) There are other threads executing the method, in which case we
784 * will wait until the last thread has completed.
785 */
786 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
787 (MethodDesc->Method.ThreadCount == 1))
788 {
789 /* Delete any direct children of (created by) this method */
790
791 AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
792
793 /*
794 * Delete any objects that were created by this method
795 * elsewhere in the namespace (if any were created).
796 * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
797 * deletion such that we don't have to perform an entire
798 * namespace walk for every control method execution.
799 */
800 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
801 {
802 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
803 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE;
804 }
805 }
806 }
807
808 /* Decrement the thread count on the method */
809
810 if (MethodDesc->Method.ThreadCount)
811 {
812 MethodDesc->Method.ThreadCount--;
813 }
814 else
815 {
816 ACPI_ERROR ((AE_INFO,
817 "Invalid zero thread count in method"));
818 }
819
820 /* Are there any other threads currently executing this method? */
821
822 if (MethodDesc->Method.ThreadCount)
823 {
824 /*
825 * Additional threads. Do not release the OwnerId in this case,
826 * we immediately reuse it for the next thread executing this method
827 */
828 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
829 "*** Completed execution of one thread, %u threads remaining\n",
830 MethodDesc->Method.ThreadCount));
831 }
832 else
833 {
834 /* This is the only executing thread for this method */
835
836 /*
837 * Support to dynamically change a method from NotSerialized to
838 * Serialized if it appears that the method is incorrectly written and
839 * does not support multiple thread execution. The best example of this
840 * is if such a method creates namespace objects and blocks. A second
841 * thread will fail with an AE_ALREADY_EXISTS exception.
842 *
843 * This code is here because we must wait until the last thread exits
844 * before marking the method as serialized.
845 */
846 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
847 {
848 if (WalkState)
849 {
850 ACPI_INFO ((AE_INFO,
851 "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
852 WalkState->MethodNode->Name.Ascii));
853 }
854
855 /*
856 * Method tried to create an object twice and was marked as
857 * "pending serialized". The probable cause is that the method
858 * cannot handle reentrancy.
859 *
860 * The method was created as NotSerialized, but it tried to create
861 * a named object and then blocked, causing the second thread
862 * entrance to begin and then fail. Workaround this problem by
863 * marking the method permanently as Serialized when the last
864 * thread exits here.
865 */
866 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING;
867 MethodDesc->Method.InfoFlags |=
868 (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL);
869 MethodDesc->Method.SyncLevel = 0;
870 }
871
872 /* No more threads, we can free the OwnerId */
873
874 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
875 {
876 AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
877 }
878 }
879
880 AcpiExStopTraceMethod ((ACPI_NAMESPACE_NODE *) MethodDesc->Method.Node,
881 MethodDesc, WalkState);
882
883 return_VOID;
884 }
885