dswload.c revision 1.1.1.3 1 /******************************************************************************
2 *
3 * Module Name: dswload - Dispatcher first pass namespace load callbacks
4 *
5 *****************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2011, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #define __DSWLOAD_C__
45
46 #include "acpi.h"
47 #include "accommon.h"
48 #include "acparser.h"
49 #include "amlcode.h"
50 #include "acdispat.h"
51 #include "acinterp.h"
52 #include "acnamesp.h"
53
54 #ifdef ACPI_ASL_COMPILER
55 #include "acdisasm.h"
56 #endif
57
58 #define _COMPONENT ACPI_DISPATCHER
59 ACPI_MODULE_NAME ("dswload")
60
61
62 /*******************************************************************************
63 *
64 * FUNCTION: AcpiDsInitCallbacks
65 *
66 * PARAMETERS: WalkState - Current state of the parse tree walk
67 * PassNumber - 1, 2, or 3
68 *
69 * RETURN: Status
70 *
71 * DESCRIPTION: Init walk state callbacks
72 *
73 ******************************************************************************/
74
75 ACPI_STATUS
76 AcpiDsInitCallbacks (
77 ACPI_WALK_STATE *WalkState,
78 UINT32 PassNumber)
79 {
80
81 switch (PassNumber)
82 {
83 case 1:
84 WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
85 ACPI_PARSE_DELETE_TREE;
86 WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
87 WalkState->AscendingCallback = AcpiDsLoad1EndOp;
88 break;
89
90 case 2:
91 WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
92 ACPI_PARSE_DELETE_TREE;
93 WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
94 WalkState->AscendingCallback = AcpiDsLoad2EndOp;
95 break;
96
97 case 3:
98 #ifndef ACPI_NO_METHOD_EXECUTION
99 WalkState->ParseFlags |= ACPI_PARSE_EXECUTE |
100 ACPI_PARSE_DELETE_TREE;
101 WalkState->DescendingCallback = AcpiDsExecBeginOp;
102 WalkState->AscendingCallback = AcpiDsExecEndOp;
103 #endif
104 break;
105
106 default:
107 return (AE_BAD_PARAMETER);
108 }
109
110 return (AE_OK);
111 }
112
113
114 /*******************************************************************************
115 *
116 * FUNCTION: AcpiDsLoad1BeginOp
117 *
118 * PARAMETERS: WalkState - Current state of the parse tree walk
119 * OutOp - Where to return op if a new one is created
120 *
121 * RETURN: Status
122 *
123 * DESCRIPTION: Descending callback used during the loading of ACPI tables.
124 *
125 ******************************************************************************/
126
127 ACPI_STATUS
128 AcpiDsLoad1BeginOp (
129 ACPI_WALK_STATE *WalkState,
130 ACPI_PARSE_OBJECT **OutOp)
131 {
132 ACPI_PARSE_OBJECT *Op;
133 ACPI_NAMESPACE_NODE *Node;
134 ACPI_STATUS Status;
135 ACPI_OBJECT_TYPE ObjectType;
136 char *Path;
137 UINT32 Flags;
138
139
140 ACPI_FUNCTION_TRACE (DsLoad1BeginOp);
141
142
143 Op = WalkState->Op;
144 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
145
146 /* We are only interested in opcodes that have an associated name */
147
148 if (Op)
149 {
150 if (!(WalkState->OpInfo->Flags & AML_NAMED))
151 {
152 *OutOp = Op;
153 return_ACPI_STATUS (AE_OK);
154 }
155
156 /* Check if this object has already been installed in the namespace */
157
158 if (Op->Common.Node)
159 {
160 *OutOp = Op;
161 return_ACPI_STATUS (AE_OK);
162 }
163 }
164
165 Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
166
167 /* Map the raw opcode into an internal object type */
168
169 ObjectType = WalkState->OpInfo->ObjectType;
170
171 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
172 "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));
173
174 switch (WalkState->Opcode)
175 {
176 case AML_SCOPE_OP:
177
178 /*
179 * The target name of the Scope() operator must exist at this point so
180 * that we can actually open the scope to enter new names underneath it.
181 * Allow search-to-root for single namesegs.
182 */
183 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
184 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
185 #ifdef ACPI_ASL_COMPILER
186 if (Status == AE_NOT_FOUND)
187 {
188 /*
189 * Table disassembly:
190 * Target of Scope() not found. Generate an External for it, and
191 * insert the name into the namespace.
192 */
193 AcpiDmAddToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0);
194 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
195 ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
196 WalkState, &Node);
197 }
198 #endif
199 if (ACPI_FAILURE (Status))
200 {
201 ACPI_ERROR_NAMESPACE (Path, Status);
202 return_ACPI_STATUS (Status);
203 }
204
205 /*
206 * Check to make sure that the target is
207 * one of the opcodes that actually opens a scope
208 */
209 switch (Node->Type)
210 {
211 case ACPI_TYPE_ANY:
212 case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
213 case ACPI_TYPE_DEVICE:
214 case ACPI_TYPE_POWER:
215 case ACPI_TYPE_PROCESSOR:
216 case ACPI_TYPE_THERMAL:
217
218 /* These are acceptable types */
219 break;
220
221 case ACPI_TYPE_INTEGER:
222 case ACPI_TYPE_STRING:
223 case ACPI_TYPE_BUFFER:
224
225 /*
226 * These types we will allow, but we will change the type.
227 * This enables some existing code of the form:
228 *
229 * Name (DEB, 0)
230 * Scope (DEB) { ... }
231 *
232 * Note: silently change the type here. On the second pass,
233 * we will report a warning
234 */
235 ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
236 "Type override - [%4.4s] had invalid type (%s) "
237 "for Scope operator, changed to type ANY\n",
238 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
239
240 Node->Type = ACPI_TYPE_ANY;
241 WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
242 break;
243
244 default:
245
246 /* All other types are an error */
247
248 ACPI_ERROR ((AE_INFO,
249 "Invalid type (%s) for target of "
250 "Scope operator [%4.4s] (Cannot override)",
251 AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
252
253 return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
254 }
255 break;
256
257
258 default:
259 /*
260 * For all other named opcodes, we will enter the name into
261 * the namespace.
262 *
263 * Setup the search flags.
264 * Since we are entering a name into the namespace, we do not want to
265 * enable the search-to-root upsearch.
266 *
267 * There are only two conditions where it is acceptable that the name
268 * already exists:
269 * 1) the Scope() operator can reopen a scoping object that was
270 * previously defined (Scope, Method, Device, etc.)
271 * 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
272 * BufferField, or Package), the name of the object is already
273 * in the namespace.
274 */
275 if (WalkState->DeferredNode)
276 {
277 /* This name is already in the namespace, get the node */
278
279 Node = WalkState->DeferredNode;
280 Status = AE_OK;
281 break;
282 }
283
284 /*
285 * If we are executing a method, do not create any namespace objects
286 * during the load phase, only during execution.
287 */
288 if (WalkState->MethodNode)
289 {
290 Node = NULL;
291 Status = AE_OK;
292 break;
293 }
294
295 Flags = ACPI_NS_NO_UPSEARCH;
296 if ((WalkState->Opcode != AML_SCOPE_OP) &&
297 (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
298 {
299 Flags |= ACPI_NS_ERROR_IF_FOUND;
300 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
301 AcpiUtGetTypeName (ObjectType)));
302 }
303 else
304 {
305 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
306 "[%s] Both Find or Create allowed\n",
307 AcpiUtGetTypeName (ObjectType)));
308 }
309
310 /*
311 * Enter the named type into the internal namespace. We enter the name
312 * as we go downward in the parse tree. Any necessary subobjects that
313 * involve arguments to the opcode must be created as we go back up the
314 * parse tree later.
315 */
316 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
317 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
318 if (ACPI_FAILURE (Status))
319 {
320 if (Status == AE_ALREADY_EXISTS)
321 {
322 /* The name already exists in this scope */
323
324 if (Node->Flags & ANOBJ_IS_EXTERNAL)
325 {
326 /*
327 * Allow one create on an object or segment that was
328 * previously declared External
329 */
330 Node->Flags &= ~ANOBJ_IS_EXTERNAL;
331 Node->Type = (UINT8) ObjectType;
332
333 /* Just retyped a node, probably will need to open a scope */
334
335 if (AcpiNsOpensScope (ObjectType))
336 {
337 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
338 if (ACPI_FAILURE (Status))
339 {
340 return_ACPI_STATUS (Status);
341 }
342 }
343
344 Status = AE_OK;
345 }
346 }
347
348 if (ACPI_FAILURE (Status))
349 {
350 ACPI_ERROR_NAMESPACE (Path, Status);
351 return_ACPI_STATUS (Status);
352 }
353 }
354 break;
355 }
356
357 /* Common exit */
358
359 if (!Op)
360 {
361 /* Create a new op */
362
363 Op = AcpiPsAllocOp (WalkState->Opcode);
364 if (!Op)
365 {
366 return_ACPI_STATUS (AE_NO_MEMORY);
367 }
368 }
369
370 /* Initialize the op */
371
372 #if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
373 Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
374 #endif
375
376 if (Node)
377 {
378 /*
379 * Put the Node in the "op" object that the parser uses, so we
380 * can get it again quickly when this scope is closed
381 */
382 Op->Common.Node = Node;
383 Op->Named.Name = Node->Name.Integer;
384 }
385
386 AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
387 *OutOp = Op;
388 return_ACPI_STATUS (Status);
389 }
390
391
392 /*******************************************************************************
393 *
394 * FUNCTION: AcpiDsLoad1EndOp
395 *
396 * PARAMETERS: WalkState - Current state of the parse tree walk
397 *
398 * RETURN: Status
399 *
400 * DESCRIPTION: Ascending callback used during the loading of the namespace,
401 * both control methods and everything else.
402 *
403 ******************************************************************************/
404
405 ACPI_STATUS
406 AcpiDsLoad1EndOp (
407 ACPI_WALK_STATE *WalkState)
408 {
409 ACPI_PARSE_OBJECT *Op;
410 ACPI_OBJECT_TYPE ObjectType;
411 ACPI_STATUS Status = AE_OK;
412
413
414 ACPI_FUNCTION_TRACE (DsLoad1EndOp);
415
416
417 Op = WalkState->Op;
418 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
419
420 /* We are only interested in opcodes that have an associated name */
421
422 if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
423 {
424 return_ACPI_STATUS (AE_OK);
425 }
426
427 /* Get the object type to determine if we should pop the scope */
428
429 ObjectType = WalkState->OpInfo->ObjectType;
430
431 #ifndef ACPI_NO_METHOD_EXECUTION
432 if (WalkState->OpInfo->Flags & AML_FIELD)
433 {
434 /*
435 * If we are executing a method, do not create any namespace objects
436 * during the load phase, only during execution.
437 */
438 if (!WalkState->MethodNode)
439 {
440 if (WalkState->Opcode == AML_FIELD_OP ||
441 WalkState->Opcode == AML_BANK_FIELD_OP ||
442 WalkState->Opcode == AML_INDEX_FIELD_OP)
443 {
444 Status = AcpiDsInitFieldObjects (Op, WalkState);
445 }
446 }
447 return_ACPI_STATUS (Status);
448 }
449
450 /*
451 * If we are executing a method, do not create any namespace objects
452 * during the load phase, only during execution.
453 */
454 if (!WalkState->MethodNode)
455 {
456 if (Op->Common.AmlOpcode == AML_REGION_OP)
457 {
458 Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
459 (ACPI_ADR_SPACE_TYPE) ((Op->Common.Value.Arg)->Common.Value.Integer),
460 WalkState);
461 if (ACPI_FAILURE (Status))
462 {
463 return_ACPI_STATUS (Status);
464 }
465 }
466 else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
467 {
468 Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
469 ACPI_ADR_SPACE_DATA_TABLE, WalkState);
470 if (ACPI_FAILURE (Status))
471 {
472 return_ACPI_STATUS (Status);
473 }
474 }
475 }
476 #endif
477
478 if (Op->Common.AmlOpcode == AML_NAME_OP)
479 {
480 /* For Name opcode, get the object type from the argument */
481
482 if (Op->Common.Value.Arg)
483 {
484 ObjectType = (AcpiPsGetOpcodeInfo (
485 (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
486
487 /* Set node type if we have a namespace node */
488
489 if (Op->Common.Node)
490 {
491 Op->Common.Node->Type = (UINT8) ObjectType;
492 }
493 }
494 }
495
496 /*
497 * If we are executing a method, do not create any namespace objects
498 * during the load phase, only during execution.
499 */
500 if (!WalkState->MethodNode)
501 {
502 if (Op->Common.AmlOpcode == AML_METHOD_OP)
503 {
504 /*
505 * MethodOp PkgLength NameString MethodFlags TermList
506 *
507 * Note: We must create the method node/object pair as soon as we
508 * see the method declaration. This allows later pass1 parsing
509 * of invocations of the method (need to know the number of
510 * arguments.)
511 */
512 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
513 "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
514 WalkState, Op, Op->Named.Node));
515
516 if (!AcpiNsGetAttachedObject (Op->Named.Node))
517 {
518 WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
519 WalkState->NumOperands = 1;
520
521 Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
522 if (ACPI_SUCCESS (Status))
523 {
524 Status = AcpiExCreateMethod (Op->Named.Data,
525 Op->Named.Length, WalkState);
526 }
527
528 WalkState->Operands[0] = NULL;
529 WalkState->NumOperands = 0;
530
531 if (ACPI_FAILURE (Status))
532 {
533 return_ACPI_STATUS (Status);
534 }
535 }
536 }
537 }
538
539 /* Pop the scope stack (only if loading a table) */
540
541 if (!WalkState->MethodNode &&
542 AcpiNsOpensScope (ObjectType))
543 {
544 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
545 AcpiUtGetTypeName (ObjectType), Op));
546
547 Status = AcpiDsScopeStackPop (WalkState);
548 }
549
550 return_ACPI_STATUS (Status);
551 }
552