nsalloc.c revision 1.1.1.1 1 /*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7 /******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116
117 #define __NSALLOC_C__
118
119 #include "acpi.h"
120 #include "accommon.h"
121 #include "acnamesp.h"
122
123
124 #define _COMPONENT ACPI_NAMESPACE
125 ACPI_MODULE_NAME ("nsalloc")
126
127
128 /*******************************************************************************
129 *
130 * FUNCTION: AcpiNsCreateNode
131 *
132 * PARAMETERS: Name - Name of the new node (4 char ACPI name)
133 *
134 * RETURN: New namespace node (Null on failure)
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140 ACPI_NAMESPACE_NODE *
141 AcpiNsCreateNode (
142 UINT32 Name)
143 {
144 ACPI_NAMESPACE_NODE *Node;
145 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
146 UINT32 Temp;
147 #endif
148
149
150 ACPI_FUNCTION_TRACE (NsCreateNode);
151
152
153 Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
154 if (!Node)
155 {
156 return_PTR (NULL);
157 }
158
159 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
160
161 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
162 Temp = AcpiGbl_NsNodeList->TotalAllocated -
163 AcpiGbl_NsNodeList->TotalFreed;
164 if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
165 {
166 AcpiGbl_NsNodeList->MaxOccupied = Temp;
167 }
168 #endif
169
170 Node->Name.Integer = Name;
171 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
172 return_PTR (Node);
173 }
174
175
176 /*******************************************************************************
177 *
178 * FUNCTION: AcpiNsDeleteNode
179 *
180 * PARAMETERS: Node - Node to be deleted
181 *
182 * RETURN: None
183 *
184 * DESCRIPTION: Delete a namespace node. All node deletions must come through
185 * here. Detaches any attached objects, including any attached
186 * data. If a handler is associated with attached data, it is
187 * invoked before the node is deleted.
188 *
189 ******************************************************************************/
190
191 void
192 AcpiNsDeleteNode (
193 ACPI_NAMESPACE_NODE *Node)
194 {
195 ACPI_OPERAND_OBJECT *ObjDesc;
196
197
198 ACPI_FUNCTION_NAME (NsDeleteNode);
199
200
201 /* Detach an object if there is one */
202
203 AcpiNsDetachObject (Node);
204
205 /*
206 * Delete an attached data object if present (an object that was created
207 * and attached via AcpiAttachData). Note: After any normal object is
208 * detached above, the only possible remaining object is a data object.
209 */
210 ObjDesc = Node->Object;
211 if (ObjDesc &&
212 (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
213 {
214 /* Invoke the attached data deletion handler if present */
215
216 if (ObjDesc->Data.Handler)
217 {
218 ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
219 }
220
221 AcpiUtRemoveReference (ObjDesc);
222 }
223
224 /* Now we can delete the node */
225
226 (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
227
228 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
229 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
230 Node, AcpiGbl_CurrentNodeCount));
231 }
232
233
234 /*******************************************************************************
235 *
236 * FUNCTION: AcpiNsRemoveNode
237 *
238 * PARAMETERS: Node - Node to be removed/deleted
239 *
240 * RETURN: None
241 *
242 * DESCRIPTION: Remove (unlink) and delete a namespace node
243 *
244 ******************************************************************************/
245
246 void
247 AcpiNsRemoveNode (
248 ACPI_NAMESPACE_NODE *Node)
249 {
250 ACPI_NAMESPACE_NODE *ParentNode;
251 ACPI_NAMESPACE_NODE *PrevNode;
252 ACPI_NAMESPACE_NODE *NextNode;
253
254
255 ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
256
257
258 ParentNode = Node->Parent;
259
260 PrevNode = NULL;
261 NextNode = ParentNode->Child;
262
263 /* Find the node that is the previous peer in the parent's child list */
264
265 while (NextNode != Node)
266 {
267 PrevNode = NextNode;
268 NextNode = NextNode->Peer;
269 }
270
271 if (PrevNode)
272 {
273 /* Node is not first child, unlink it */
274
275 PrevNode->Peer = Node->Peer;
276 }
277 else
278 {
279 /*
280 * Node is first child (has no previous peer).
281 * Link peer list to parent
282 */
283 ParentNode->Child = Node->Peer;
284 }
285
286 /* Delete the node and any attached objects */
287
288 AcpiNsDeleteNode (Node);
289 return_VOID;
290 }
291
292
293 /*******************************************************************************
294 *
295 * FUNCTION: AcpiNsInstallNode
296 *
297 * PARAMETERS: WalkState - Current state of the walk
298 * ParentNode - The parent of the new Node
299 * Node - The new Node to install
300 * Type - ACPI object type of the new Node
301 *
302 * RETURN: None
303 *
304 * DESCRIPTION: Initialize a new namespace node and install it amongst
305 * its peers.
306 *
307 * Note: Current namespace lookup is linear search. This appears
308 * to be sufficient as namespace searches consume only a small
309 * fraction of the execution time of the ACPI subsystem.
310 *
311 ******************************************************************************/
312
313 void
314 AcpiNsInstallNode (
315 ACPI_WALK_STATE *WalkState,
316 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
317 ACPI_NAMESPACE_NODE *Node, /* New Child*/
318 ACPI_OBJECT_TYPE Type)
319 {
320 ACPI_OWNER_ID OwnerId = 0;
321 ACPI_NAMESPACE_NODE *ChildNode;
322
323
324 ACPI_FUNCTION_TRACE (NsInstallNode);
325
326
327 if (WalkState)
328 {
329 /*
330 * Get the owner ID from the Walk state. The owner ID is used to
331 * track table deletion and deletion of objects created by methods.
332 */
333 OwnerId = WalkState->OwnerId;
334
335 if ((WalkState->MethodDesc) &&
336 (ParentNode != WalkState->MethodNode))
337 {
338 /*
339 * A method is creating a new node that is not a child of the
340 * method (it is non-local). Mark the executing method as having
341 * modified the namespace. This is used for cleanup when the
342 * method exits.
343 */
344 WalkState->MethodDesc->Method.Flags |= AOPOBJ_MODIFIED_NAMESPACE;
345 }
346 }
347
348 /* Link the new entry into the parent and existing children */
349
350 Node->Peer = NULL;
351 Node->Parent = ParentNode;
352 ChildNode = ParentNode->Child;
353
354 if (!ChildNode)
355 {
356 ParentNode->Child = Node;
357 }
358 else
359 {
360 /* Add node to the end of the peer list */
361
362 while (ChildNode->Peer)
363 {
364 ChildNode = ChildNode->Peer;
365 }
366
367 ChildNode->Peer = Node;
368 }
369
370 /* Init the new entry */
371
372 Node->OwnerId = OwnerId;
373 Node->Type = (UINT8) Type;
374
375 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
376 "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
377 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
378 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
379 ParentNode));
380
381 return_VOID;
382 }
383
384
385 /*******************************************************************************
386 *
387 * FUNCTION: AcpiNsDeleteChildren
388 *
389 * PARAMETERS: ParentNode - Delete this objects children
390 *
391 * RETURN: None.
392 *
393 * DESCRIPTION: Delete all children of the parent object. In other words,
394 * deletes a "scope".
395 *
396 ******************************************************************************/
397
398 void
399 AcpiNsDeleteChildren (
400 ACPI_NAMESPACE_NODE *ParentNode)
401 {
402 ACPI_NAMESPACE_NODE *NextNode;
403 ACPI_NAMESPACE_NODE *NodeToDelete;
404
405
406 ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
407
408
409 if (!ParentNode)
410 {
411 return_VOID;
412 }
413
414 /* Deallocate all children at this level */
415
416 NextNode = ParentNode->Child;
417 while (NextNode)
418 {
419 /* Grandchildren should have all been deleted already */
420
421 if (NextNode->Child)
422 {
423 ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
424 ParentNode, NextNode));
425 }
426
427 /*
428 * Delete this child node and move on to the next child in the list.
429 * No need to unlink the node since we are deleting the entire branch.
430 */
431 NodeToDelete = NextNode;
432 NextNode = NextNode->Peer;
433 AcpiNsDeleteNode (NodeToDelete);
434 };
435
436 /* Clear the parent's child pointer */
437
438 ParentNode->Child = NULL;
439 return_VOID;
440 }
441
442
443 /*******************************************************************************
444 *
445 * FUNCTION: AcpiNsDeleteNamespaceSubtree
446 *
447 * PARAMETERS: ParentNode - Root of the subtree to be deleted
448 *
449 * RETURN: None.
450 *
451 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
452 * stored within the subtree.
453 *
454 ******************************************************************************/
455
456 void
457 AcpiNsDeleteNamespaceSubtree (
458 ACPI_NAMESPACE_NODE *ParentNode)
459 {
460 ACPI_NAMESPACE_NODE *ChildNode = NULL;
461 UINT32 Level = 1;
462
463
464 ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
465
466
467 if (!ParentNode)
468 {
469 return_VOID;
470 }
471
472 /*
473 * Traverse the tree of objects until we bubble back up
474 * to where we started.
475 */
476 while (Level > 0)
477 {
478 /* Get the next node in this scope (NULL if none) */
479
480 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
481 if (ChildNode)
482 {
483 /* Found a child node - detach any attached object */
484
485 AcpiNsDetachObject (ChildNode);
486
487 /* Check if this node has any children */
488
489 if (ChildNode->Child)
490 {
491 /*
492 * There is at least one child of this node,
493 * visit the node
494 */
495 Level++;
496 ParentNode = ChildNode;
497 ChildNode = NULL;
498 }
499 }
500 else
501 {
502 /*
503 * No more children of this parent node.
504 * Move up to the grandparent.
505 */
506 Level--;
507
508 /*
509 * Now delete all of the children of this parent
510 * all at the same time.
511 */
512 AcpiNsDeleteChildren (ParentNode);
513
514 /* New "last child" is this parent node */
515
516 ChildNode = ParentNode;
517
518 /* Move up the tree to the grandparent */
519
520 ParentNode = ParentNode->Parent;
521 }
522 }
523
524 return_VOID;
525 }
526
527
528 /*******************************************************************************
529 *
530 * FUNCTION: AcpiNsDeleteNamespaceByOwner
531 *
532 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
533 *
534 * RETURN: Status
535 *
536 * DESCRIPTION: Delete entries within the namespace that are owned by a
537 * specific ID. Used to delete entire ACPI tables. All
538 * reference counts are updated.
539 *
540 * MUTEX: Locks namespace during deletion walk.
541 *
542 ******************************************************************************/
543
544 void
545 AcpiNsDeleteNamespaceByOwner (
546 ACPI_OWNER_ID OwnerId)
547 {
548 ACPI_NAMESPACE_NODE *ChildNode;
549 ACPI_NAMESPACE_NODE *DeletionNode;
550 ACPI_NAMESPACE_NODE *ParentNode;
551 UINT32 Level;
552 ACPI_STATUS Status;
553
554
555 ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
556
557
558 if (OwnerId == 0)
559 {
560 return_VOID;
561 }
562
563 /* Lock namespace for possible update */
564
565 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
566 if (ACPI_FAILURE (Status))
567 {
568 return_VOID;
569 }
570
571 DeletionNode = NULL;
572 ParentNode = AcpiGbl_RootNode;
573 ChildNode = NULL;
574 Level = 1;
575
576 /*
577 * Traverse the tree of nodes until we bubble back up
578 * to where we started.
579 */
580 while (Level > 0)
581 {
582 /*
583 * Get the next child of this parent node. When ChildNode is NULL,
584 * the first child of the parent is returned
585 */
586 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
587
588 if (DeletionNode)
589 {
590 AcpiNsDeleteChildren (DeletionNode);
591 AcpiNsRemoveNode (DeletionNode);
592 DeletionNode = NULL;
593 }
594
595 if (ChildNode)
596 {
597 if (ChildNode->OwnerId == OwnerId)
598 {
599 /* Found a matching child node - detach any attached object */
600
601 AcpiNsDetachObject (ChildNode);
602 }
603
604 /* Check if this node has any children */
605
606 if (ChildNode->Child)
607 {
608 /*
609 * There is at least one child of this node,
610 * visit the node
611 */
612 Level++;
613 ParentNode = ChildNode;
614 ChildNode = NULL;
615 }
616 else if (ChildNode->OwnerId == OwnerId)
617 {
618 DeletionNode = ChildNode;
619 }
620 }
621 else
622 {
623 /*
624 * No more children of this parent node.
625 * Move up to the grandparent.
626 */
627 Level--;
628 if (Level != 0)
629 {
630 if (ParentNode->OwnerId == OwnerId)
631 {
632 DeletionNode = ParentNode;
633 }
634 }
635
636 /* New "last child" is this parent node */
637
638 ChildNode = ParentNode;
639
640 /* Move up the tree to the grandparent */
641
642 ParentNode = ParentNode->Parent;
643 }
644 }
645
646 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
647 return_VOID;
648 }
649
650
651