nsalloc.c revision 1.1.1.4 1 /*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2014, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #define __NSALLOC_C__
45
46 #include "acpi.h"
47 #include "accommon.h"
48 #include "acnamesp.h"
49
50
51 #define _COMPONENT ACPI_NAMESPACE
52 ACPI_MODULE_NAME ("nsalloc")
53
54
55 /*******************************************************************************
56 *
57 * FUNCTION: AcpiNsCreateNode
58 *
59 * PARAMETERS: Name - Name of the new node (4 char ACPI name)
60 *
61 * RETURN: New namespace node (Null on failure)
62 *
63 * DESCRIPTION: Create a namespace node
64 *
65 ******************************************************************************/
66
67 ACPI_NAMESPACE_NODE *
68 AcpiNsCreateNode (
69 UINT32 Name)
70 {
71 ACPI_NAMESPACE_NODE *Node;
72 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
73 UINT32 Temp;
74 #endif
75
76
77 ACPI_FUNCTION_TRACE (NsCreateNode);
78
79
80 Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
81 if (!Node)
82 {
83 return_PTR (NULL);
84 }
85
86 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
87
88 #ifdef ACPI_DBG_TRACK_ALLOCATIONS
89 Temp = AcpiGbl_NsNodeList->TotalAllocated -
90 AcpiGbl_NsNodeList->TotalFreed;
91 if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
92 {
93 AcpiGbl_NsNodeList->MaxOccupied = Temp;
94 }
95 #endif
96
97 Node->Name.Integer = Name;
98 ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
99 return_PTR (Node);
100 }
101
102
103 /*******************************************************************************
104 *
105 * FUNCTION: AcpiNsDeleteNode
106 *
107 * PARAMETERS: Node - Node to be deleted
108 *
109 * RETURN: None
110 *
111 * DESCRIPTION: Delete a namespace node. All node deletions must come through
112 * here. Detaches any attached objects, including any attached
113 * data. If a handler is associated with attached data, it is
114 * invoked before the node is deleted.
115 *
116 ******************************************************************************/
117
118 void
119 AcpiNsDeleteNode (
120 ACPI_NAMESPACE_NODE *Node)
121 {
122 ACPI_OPERAND_OBJECT *ObjDesc;
123 ACPI_OPERAND_OBJECT *NextDesc;
124
125
126 ACPI_FUNCTION_NAME (NsDeleteNode);
127
128
129 /* Detach an object if there is one */
130
131 AcpiNsDetachObject (Node);
132
133 /*
134 * Delete an attached data object list if present (objects that were
135 * attached via AcpiAttachData). Note: After any normal object is
136 * detached above, the only possible remaining object(s) are data
137 * objects, in a linked list.
138 */
139 ObjDesc = Node->Object;
140 while (ObjDesc &&
141 (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
142 {
143 /* Invoke the attached data deletion handler if present */
144
145 if (ObjDesc->Data.Handler)
146 {
147 ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
148 }
149
150 NextDesc = ObjDesc->Common.NextObject;
151 AcpiUtRemoveReference (ObjDesc);
152 ObjDesc = NextDesc;
153 }
154
155 /* Special case for the statically allocated root node */
156
157 if (Node == AcpiGbl_RootNode)
158 {
159 return;
160 }
161
162 /* Now we can delete the node */
163
164 (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
165
166 ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
167 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
168 Node, AcpiGbl_CurrentNodeCount));
169 }
170
171
172 /*******************************************************************************
173 *
174 * FUNCTION: AcpiNsRemoveNode
175 *
176 * PARAMETERS: Node - Node to be removed/deleted
177 *
178 * RETURN: None
179 *
180 * DESCRIPTION: Remove (unlink) and delete a namespace node
181 *
182 ******************************************************************************/
183
184 void
185 AcpiNsRemoveNode (
186 ACPI_NAMESPACE_NODE *Node)
187 {
188 ACPI_NAMESPACE_NODE *ParentNode;
189 ACPI_NAMESPACE_NODE *PrevNode;
190 ACPI_NAMESPACE_NODE *NextNode;
191
192
193 ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
194
195
196 ParentNode = Node->Parent;
197
198 PrevNode = NULL;
199 NextNode = ParentNode->Child;
200
201 /* Find the node that is the previous peer in the parent's child list */
202
203 while (NextNode != Node)
204 {
205 PrevNode = NextNode;
206 NextNode = NextNode->Peer;
207 }
208
209 if (PrevNode)
210 {
211 /* Node is not first child, unlink it */
212
213 PrevNode->Peer = Node->Peer;
214 }
215 else
216 {
217 /*
218 * Node is first child (has no previous peer).
219 * Link peer list to parent
220 */
221 ParentNode->Child = Node->Peer;
222 }
223
224 /* Delete the node and any attached objects */
225
226 AcpiNsDeleteNode (Node);
227 return_VOID;
228 }
229
230
231 /*******************************************************************************
232 *
233 * FUNCTION: AcpiNsInstallNode
234 *
235 * PARAMETERS: WalkState - Current state of the walk
236 * ParentNode - The parent of the new Node
237 * Node - The new Node to install
238 * Type - ACPI object type of the new Node
239 *
240 * RETURN: None
241 *
242 * DESCRIPTION: Initialize a new namespace node and install it amongst
243 * its peers.
244 *
245 * Note: Current namespace lookup is linear search. This appears
246 * to be sufficient as namespace searches consume only a small
247 * fraction of the execution time of the ACPI subsystem.
248 *
249 ******************************************************************************/
250
251 void
252 AcpiNsInstallNode (
253 ACPI_WALK_STATE *WalkState,
254 ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
255 ACPI_NAMESPACE_NODE *Node, /* New Child*/
256 ACPI_OBJECT_TYPE Type)
257 {
258 ACPI_OWNER_ID OwnerId = 0;
259 ACPI_NAMESPACE_NODE *ChildNode;
260
261
262 ACPI_FUNCTION_TRACE (NsInstallNode);
263
264
265 if (WalkState)
266 {
267 /*
268 * Get the owner ID from the Walk state. The owner ID is used to
269 * track table deletion and deletion of objects created by methods.
270 */
271 OwnerId = WalkState->OwnerId;
272
273 if ((WalkState->MethodDesc) &&
274 (ParentNode != WalkState->MethodNode))
275 {
276 /*
277 * A method is creating a new node that is not a child of the
278 * method (it is non-local). Mark the executing method as having
279 * modified the namespace. This is used for cleanup when the
280 * method exits.
281 */
282 WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
283 }
284 }
285
286 /* Link the new entry into the parent and existing children */
287
288 Node->Peer = NULL;
289 Node->Parent = ParentNode;
290 ChildNode = ParentNode->Child;
291
292 if (!ChildNode)
293 {
294 ParentNode->Child = Node;
295 }
296 else
297 {
298 /* Add node to the end of the peer list */
299
300 while (ChildNode->Peer)
301 {
302 ChildNode = ChildNode->Peer;
303 }
304
305 ChildNode->Peer = Node;
306 }
307
308 /* Init the new entry */
309
310 Node->OwnerId = OwnerId;
311 Node->Type = (UINT8) Type;
312
313 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
314 "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
315 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
316 AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
317 ParentNode));
318
319 return_VOID;
320 }
321
322
323 /*******************************************************************************
324 *
325 * FUNCTION: AcpiNsDeleteChildren
326 *
327 * PARAMETERS: ParentNode - Delete this objects children
328 *
329 * RETURN: None.
330 *
331 * DESCRIPTION: Delete all children of the parent object. In other words,
332 * deletes a "scope".
333 *
334 ******************************************************************************/
335
336 void
337 AcpiNsDeleteChildren (
338 ACPI_NAMESPACE_NODE *ParentNode)
339 {
340 ACPI_NAMESPACE_NODE *NextNode;
341 ACPI_NAMESPACE_NODE *NodeToDelete;
342
343
344 ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
345
346
347 if (!ParentNode)
348 {
349 return_VOID;
350 }
351
352 /* Deallocate all children at this level */
353
354 NextNode = ParentNode->Child;
355 while (NextNode)
356 {
357 /* Grandchildren should have all been deleted already */
358
359 if (NextNode->Child)
360 {
361 ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
362 ParentNode, NextNode));
363 }
364
365 /*
366 * Delete this child node and move on to the next child in the list.
367 * No need to unlink the node since we are deleting the entire branch.
368 */
369 NodeToDelete = NextNode;
370 NextNode = NextNode->Peer;
371 AcpiNsDeleteNode (NodeToDelete);
372 };
373
374 /* Clear the parent's child pointer */
375
376 ParentNode->Child = NULL;
377 return_VOID;
378 }
379
380
381 /*******************************************************************************
382 *
383 * FUNCTION: AcpiNsDeleteNamespaceSubtree
384 *
385 * PARAMETERS: ParentNode - Root of the subtree to be deleted
386 *
387 * RETURN: None.
388 *
389 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
390 * stored within the subtree.
391 *
392 ******************************************************************************/
393
394 void
395 AcpiNsDeleteNamespaceSubtree (
396 ACPI_NAMESPACE_NODE *ParentNode)
397 {
398 ACPI_NAMESPACE_NODE *ChildNode = NULL;
399 UINT32 Level = 1;
400 ACPI_STATUS Status;
401
402
403 ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
404
405
406 if (!ParentNode)
407 {
408 return_VOID;
409 }
410
411 /* Lock namespace for possible update */
412
413 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
414 if (ACPI_FAILURE (Status))
415 {
416 return_VOID;
417 }
418
419 /*
420 * Traverse the tree of objects until we bubble back up
421 * to where we started.
422 */
423 while (Level > 0)
424 {
425 /* Get the next node in this scope (NULL if none) */
426
427 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
428 if (ChildNode)
429 {
430 /* Found a child node - detach any attached object */
431
432 AcpiNsDetachObject (ChildNode);
433
434 /* Check if this node has any children */
435
436 if (ChildNode->Child)
437 {
438 /*
439 * There is at least one child of this node,
440 * visit the node
441 */
442 Level++;
443 ParentNode = ChildNode;
444 ChildNode = NULL;
445 }
446 }
447 else
448 {
449 /*
450 * No more children of this parent node.
451 * Move up to the grandparent.
452 */
453 Level--;
454
455 /*
456 * Now delete all of the children of this parent
457 * all at the same time.
458 */
459 AcpiNsDeleteChildren (ParentNode);
460
461 /* New "last child" is this parent node */
462
463 ChildNode = ParentNode;
464
465 /* Move up the tree to the grandparent */
466
467 ParentNode = ParentNode->Parent;
468 }
469 }
470
471 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
472 return_VOID;
473 }
474
475
476 /*******************************************************************************
477 *
478 * FUNCTION: AcpiNsDeleteNamespaceByOwner
479 *
480 * PARAMETERS: OwnerId - All nodes with this owner will be deleted
481 *
482 * RETURN: Status
483 *
484 * DESCRIPTION: Delete entries within the namespace that are owned by a
485 * specific ID. Used to delete entire ACPI tables. All
486 * reference counts are updated.
487 *
488 * MUTEX: Locks namespace during deletion walk.
489 *
490 ******************************************************************************/
491
492 void
493 AcpiNsDeleteNamespaceByOwner (
494 ACPI_OWNER_ID OwnerId)
495 {
496 ACPI_NAMESPACE_NODE *ChildNode;
497 ACPI_NAMESPACE_NODE *DeletionNode;
498 ACPI_NAMESPACE_NODE *ParentNode;
499 UINT32 Level;
500 ACPI_STATUS Status;
501
502
503 ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
504
505
506 if (OwnerId == 0)
507 {
508 return_VOID;
509 }
510
511 /* Lock namespace for possible update */
512
513 Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
514 if (ACPI_FAILURE (Status))
515 {
516 return_VOID;
517 }
518
519 DeletionNode = NULL;
520 ParentNode = AcpiGbl_RootNode;
521 ChildNode = NULL;
522 Level = 1;
523
524 /*
525 * Traverse the tree of nodes until we bubble back up
526 * to where we started.
527 */
528 while (Level > 0)
529 {
530 /*
531 * Get the next child of this parent node. When ChildNode is NULL,
532 * the first child of the parent is returned
533 */
534 ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
535
536 if (DeletionNode)
537 {
538 AcpiNsDeleteChildren (DeletionNode);
539 AcpiNsRemoveNode (DeletionNode);
540 DeletionNode = NULL;
541 }
542
543 if (ChildNode)
544 {
545 if (ChildNode->OwnerId == OwnerId)
546 {
547 /* Found a matching child node - detach any attached object */
548
549 AcpiNsDetachObject (ChildNode);
550 }
551
552 /* Check if this node has any children */
553
554 if (ChildNode->Child)
555 {
556 /*
557 * There is at least one child of this node,
558 * visit the node
559 */
560 Level++;
561 ParentNode = ChildNode;
562 ChildNode = NULL;
563 }
564 else if (ChildNode->OwnerId == OwnerId)
565 {
566 DeletionNode = ChildNode;
567 }
568 }
569 else
570 {
571 /*
572 * No more children of this parent node.
573 * Move up to the grandparent.
574 */
575 Level--;
576 if (Level != 0)
577 {
578 if (ParentNode->OwnerId == OwnerId)
579 {
580 DeletionNode = ParentNode;
581 }
582 }
583
584 /* New "last child" is this parent node */
585
586 ChildNode = ParentNode;
587
588 /* Move up the tree to the grandparent */
589
590 ParentNode = ParentNode->Parent;
591 }
592 }
593
594 (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
595 return_VOID;
596 }
597