Home | History | Annotate | Line # | Download | only in namespace
nsload.c revision 1.1.1.14
      1 /******************************************************************************
      2  *
      3  * Module Name: nsload - namespace loading/expanding/contracting procedures
      4  *
      5  *****************************************************************************/
      6 
      7 /*
      8  * Copyright (C) 2000 - 2020, Intel Corp.
      9  * All rights reserved.
     10  *
     11  * Redistribution and use in source and binary forms, with or without
     12  * modification, are permitted provided that the following conditions
     13  * are met:
     14  * 1. Redistributions of source code must retain the above copyright
     15  *    notice, this list of conditions, and the following disclaimer,
     16  *    without modification.
     17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
     18  *    substantially similar to the "NO WARRANTY" disclaimer below
     19  *    ("Disclaimer") and any redistribution must be conditioned upon
     20  *    including a substantially similar Disclaimer requirement for further
     21  *    binary redistribution.
     22  * 3. Neither the names of the above-listed copyright holders nor the names
     23  *    of any contributors may be used to endorse or promote products derived
     24  *    from this software without specific prior written permission.
     25  *
     26  * Alternatively, this software may be distributed under the terms of the
     27  * GNU General Public License ("GPL") version 2 as published by the Free
     28  * Software Foundation.
     29  *
     30  * NO WARRANTY
     31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
     34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     41  * POSSIBILITY OF SUCH DAMAGES.
     42  */
     43 
     44 #include "acpi.h"
     45 #include "accommon.h"
     46 #include "acnamesp.h"
     47 #include "acdispat.h"
     48 #include "actables.h"
     49 #include "acinterp.h"
     50 
     51 
     52 #define _COMPONENT          ACPI_NAMESPACE
     53         ACPI_MODULE_NAME    ("nsload")
     54 
     55 /* Local prototypes */
     56 
     57 #ifdef ACPI_FUTURE_IMPLEMENTATION
     58 ACPI_STATUS
     59 AcpiNsUnloadNamespace (
     60     ACPI_HANDLE             Handle);
     61 
     62 static ACPI_STATUS
     63 AcpiNsDeleteSubtree (
     64     ACPI_HANDLE             StartHandle);
     65 #endif
     66 
     67 
     68 /*******************************************************************************
     69  *
     70  * FUNCTION:    AcpiNsLoadTable
     71  *
     72  * PARAMETERS:  TableIndex      - Index for table to be loaded
     73  *              Node            - Owning NS node
     74  *
     75  * RETURN:      Status
     76  *
     77  * DESCRIPTION: Load one ACPI table into the namespace
     78  *
     79  ******************************************************************************/
     80 
     81 ACPI_STATUS
     82 AcpiNsLoadTable (
     83     UINT32                  TableIndex,
     84     ACPI_NAMESPACE_NODE     *Node)
     85 {
     86     ACPI_STATUS             Status;
     87 
     88 
     89     ACPI_FUNCTION_TRACE (NsLoadTable);
     90 
     91 
     92     /* If table already loaded into namespace, just return */
     93 
     94     if (AcpiTbIsTableLoaded (TableIndex))
     95     {
     96         Status = AE_ALREADY_EXISTS;
     97         goto Unlock;
     98     }
     99 
    100     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    101         "**** Loading table into namespace ****\n"));
    102 
    103     Status = AcpiTbAllocateOwnerId (TableIndex);
    104     if (ACPI_FAILURE (Status))
    105     {
    106         goto Unlock;
    107     }
    108 
    109     /*
    110      * Parse the table and load the namespace with all named
    111      * objects found within. Control methods are NOT parsed
    112      * at this time. In fact, the control methods cannot be
    113      * parsed until the entire namespace is loaded, because
    114      * if a control method makes a forward reference (call)
    115      * to another control method, we can't continue parsing
    116      * because we don't know how many arguments to parse next!
    117      */
    118     Status = AcpiNsParseTable (TableIndex, Node);
    119     if (ACPI_SUCCESS (Status))
    120     {
    121         AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
    122     }
    123     else
    124     {
    125         /*
    126          * On error, delete any namespace objects created by this table.
    127          * We cannot initialize these objects, so delete them. There are
    128          * a couple of especially bad cases:
    129          * AE_ALREADY_EXISTS - namespace collision.
    130          * AE_NOT_FOUND - the target of a Scope operator does not
    131          * exist. This target of Scope must already exist in the
    132          * namespace, as per the ACPI specification.
    133          */
    134         AcpiNsDeleteNamespaceByOwner (
    135             AcpiGbl_RootTableList.Tables[TableIndex].OwnerId);
    136 
    137         AcpiTbReleaseOwnerId (TableIndex);
    138         return_ACPI_STATUS (Status);
    139     }
    140 
    141 Unlock:
    142     if (ACPI_FAILURE (Status))
    143     {
    144         return_ACPI_STATUS (Status);
    145     }
    146 
    147     /*
    148      * Now we can parse the control methods. We always parse
    149      * them here for a sanity check, and if configured for
    150      * just-in-time parsing, we delete the control method
    151      * parse trees.
    152      */
    153     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    154         "**** Begin Table Object Initialization\n"));
    155 
    156     AcpiExEnterInterpreter ();
    157     Status = AcpiDsInitializeObjects (TableIndex, Node);
    158     AcpiExExitInterpreter ();
    159 
    160     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    161         "**** Completed Table Object Initialization\n"));
    162 
    163     return_ACPI_STATUS (Status);
    164 }
    165 
    166 
    167 #ifdef ACPI_OBSOLETE_FUNCTIONS
    168 /*******************************************************************************
    169  *
    170  * FUNCTION:    AcpiLoadNamespace
    171  *
    172  * PARAMETERS:  None
    173  *
    174  * RETURN:      Status
    175  *
    176  * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
    177  *              (DSDT points to either the BIOS or a buffer.)
    178  *
    179  ******************************************************************************/
    180 
    181 ACPI_STATUS
    182 AcpiNsLoadNamespace (
    183     void)
    184 {
    185     ACPI_STATUS             Status;
    186 
    187 
    188     ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
    189 
    190 
    191     /* There must be at least a DSDT installed */
    192 
    193     if (AcpiGbl_DSDT == NULL)
    194     {
    195         ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
    196         return_ACPI_STATUS (AE_NO_ACPI_TABLES);
    197     }
    198 
    199     /*
    200      * Load the namespace. The DSDT is required,
    201      * but the SSDT and PSDT tables are optional.
    202      */
    203     Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
    204     if (ACPI_FAILURE (Status))
    205     {
    206         return_ACPI_STATUS (Status);
    207     }
    208 
    209     /* Ignore exceptions from these */
    210 
    211     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
    212     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
    213 
    214     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
    215         "ACPI Namespace successfully loaded at root %p\n",
    216         AcpiGbl_RootNode));
    217 
    218     return_ACPI_STATUS (Status);
    219 }
    220 #endif
    221 
    222 #ifdef ACPI_FUTURE_IMPLEMENTATION
    223 /*******************************************************************************
    224  *
    225  * FUNCTION:    AcpiNsDeleteSubtree
    226  *
    227  * PARAMETERS:  StartHandle         - Handle in namespace where search begins
    228  *
    229  * RETURNS      Status
    230  *
    231  * DESCRIPTION: Walks the namespace starting at the given handle and deletes
    232  *              all objects, entries, and scopes in the entire subtree.
    233  *
    234  *              Namespace/Interpreter should be locked or the subsystem should
    235  *              be in shutdown before this routine is called.
    236  *
    237  ******************************************************************************/
    238 
    239 static ACPI_STATUS
    240 AcpiNsDeleteSubtree (
    241     ACPI_HANDLE             StartHandle)
    242 {
    243     ACPI_STATUS             Status;
    244     ACPI_HANDLE             ChildHandle;
    245     ACPI_HANDLE             ParentHandle;
    246     ACPI_HANDLE             NextChildHandle;
    247     ACPI_HANDLE             Dummy;
    248     UINT32                  Level;
    249 
    250 
    251     ACPI_FUNCTION_TRACE (NsDeleteSubtree);
    252 
    253 
    254     ParentHandle = StartHandle;
    255     ChildHandle = NULL;
    256     Level = 1;
    257 
    258     /*
    259      * Traverse the tree of objects until we bubble back up
    260      * to where we started.
    261      */
    262     while (Level > 0)
    263     {
    264         /* Attempt to get the next object in this scope */
    265 
    266         Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
    267             ChildHandle, &NextChildHandle);
    268 
    269         ChildHandle = NextChildHandle;
    270 
    271         /* Did we get a new object? */
    272 
    273         if (ACPI_SUCCESS (Status))
    274         {
    275             /* Check if this object has any children */
    276 
    277             if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
    278                 NULL, &Dummy)))
    279             {
    280                 /*
    281                  * There is at least one child of this object,
    282                  * visit the object
    283                  */
    284                 Level++;
    285                 ParentHandle = ChildHandle;
    286                 ChildHandle  = NULL;
    287             }
    288         }
    289         else
    290         {
    291             /*
    292              * No more children in this object, go back up to
    293              * the object's parent
    294              */
    295             Level--;
    296 
    297             /* Delete all children now */
    298 
    299             AcpiNsDeleteChildren (ChildHandle);
    300 
    301             ChildHandle = ParentHandle;
    302             Status = AcpiGetParent (ParentHandle, &ParentHandle);
    303             if (ACPI_FAILURE (Status))
    304             {
    305                 return_ACPI_STATUS (Status);
    306             }
    307         }
    308     }
    309 
    310     /* Now delete the starting object, and we are done */
    311 
    312     AcpiNsRemoveNode (ChildHandle);
    313     return_ACPI_STATUS (AE_OK);
    314 }
    315 
    316 
    317 /*******************************************************************************
    318  *
    319  *  FUNCTION:       AcpiNsUnloadNameSpace
    320  *
    321  *  PARAMETERS:     Handle          - Root of namespace subtree to be deleted
    322  *
    323  *  RETURN:         Status
    324  *
    325  *  DESCRIPTION:    Shrinks the namespace, typically in response to an undocking
    326  *                  event. Deletes an entire subtree starting from (and
    327  *                  including) the given handle.
    328  *
    329  ******************************************************************************/
    330 
    331 ACPI_STATUS
    332 AcpiNsUnloadNamespace (
    333     ACPI_HANDLE             Handle)
    334 {
    335     ACPI_STATUS             Status;
    336 
    337 
    338     ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
    339 
    340 
    341     /* Parameter validation */
    342 
    343     if (!AcpiGbl_RootNode)
    344     {
    345         return_ACPI_STATUS (AE_NO_NAMESPACE);
    346     }
    347 
    348     if (!Handle)
    349     {
    350         return_ACPI_STATUS (AE_BAD_PARAMETER);
    351     }
    352 
    353     /* This function does the real work */
    354 
    355     Status = AcpiNsDeleteSubtree (Handle);
    356     return_ACPI_STATUS (Status);
    357 }
    358 #endif
    359