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nsload.c revision 1.1.1.4.2.4
      1 /******************************************************************************
      2  *
      3  * Module Name: nsload - namespace loading/expanding/contracting procedures
      4  *
      5  *****************************************************************************/
      6 
      7 /*
      8  * Copyright (C) 2000 - 2016, Intel Corp.
      9  * All rights reserved.
     10  *
     11  * Redistribution and use in source and binary forms, with or without
     12  * modification, are permitted provided that the following conditions
     13  * are met:
     14  * 1. Redistributions of source code must retain the above copyright
     15  *    notice, this list of conditions, and the following disclaimer,
     16  *    without modification.
     17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
     18  *    substantially similar to the "NO WARRANTY" disclaimer below
     19  *    ("Disclaimer") and any redistribution must be conditioned upon
     20  *    including a substantially similar Disclaimer requirement for further
     21  *    binary redistribution.
     22  * 3. Neither the names of the above-listed copyright holders nor the names
     23  *    of any contributors may be used to endorse or promote products derived
     24  *    from this software without specific prior written permission.
     25  *
     26  * Alternatively, this software may be distributed under the terms of the
     27  * GNU General Public License ("GPL") version 2 as published by the Free
     28  * Software Foundation.
     29  *
     30  * NO WARRANTY
     31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
     34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     41  * POSSIBILITY OF SUCH DAMAGES.
     42  */
     43 
     44 #include "acpi.h"
     45 #include "accommon.h"
     46 #include "acnamesp.h"
     47 #include "acdispat.h"
     48 #include "actables.h"
     49 #include "acinterp.h"
     50 
     51 
     52 #define _COMPONENT          ACPI_NAMESPACE
     53         ACPI_MODULE_NAME    ("nsload")
     54 
     55 /* Local prototypes */
     56 
     57 #ifdef ACPI_FUTURE_IMPLEMENTATION
     58 ACPI_STATUS
     59 AcpiNsUnloadNamespace (
     60     ACPI_HANDLE             Handle);
     61 
     62 static ACPI_STATUS
     63 AcpiNsDeleteSubtree (
     64     ACPI_HANDLE             StartHandle);
     65 #endif
     66 
     67 
     68 #ifndef ACPI_NO_METHOD_EXECUTION
     69 /*******************************************************************************
     70  *
     71  * FUNCTION:    AcpiNsLoadTable
     72  *
     73  * PARAMETERS:  TableIndex      - Index for table to be loaded
     74  *              Node            - Owning NS node
     75  *
     76  * RETURN:      Status
     77  *
     78  * DESCRIPTION: Load one ACPI table into the namespace
     79  *
     80  ******************************************************************************/
     81 
     82 ACPI_STATUS
     83 AcpiNsLoadTable (
     84     UINT32                  TableIndex,
     85     ACPI_NAMESPACE_NODE     *Node)
     86 {
     87     ACPI_STATUS             Status;
     88 
     89 
     90     ACPI_FUNCTION_TRACE (NsLoadTable);
     91 
     92 
     93     /* If table already loaded into namespace, just return */
     94 
     95     if (AcpiTbIsTableLoaded (TableIndex))
     96     {
     97         Status = AE_ALREADY_EXISTS;
     98         goto Unlock;
     99     }
    100 
    101     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    102         "**** Loading table into namespace ****\n"));
    103 
    104     Status = AcpiTbAllocateOwnerId (TableIndex);
    105     if (ACPI_FAILURE (Status))
    106     {
    107         goto Unlock;
    108     }
    109 
    110     /*
    111      * Parse the table and load the namespace with all named
    112      * objects found within. Control methods are NOT parsed
    113      * at this time. In fact, the control methods cannot be
    114      * parsed until the entire namespace is loaded, because
    115      * if a control method makes a forward reference (call)
    116      * to another control method, we can't continue parsing
    117      * because we don't know how many arguments to parse next!
    118      */
    119     Status = AcpiNsParseTable (TableIndex, Node);
    120     if (ACPI_SUCCESS (Status))
    121     {
    122         AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
    123     }
    124     else
    125     {
    126         /*
    127          * On error, delete any namespace objects created by this table.
    128          * We cannot initialize these objects, so delete them. There are
    129          * a couple of expecially bad cases:
    130          * AE_ALREADY_EXISTS - namespace collision.
    131          * AE_NOT_FOUND - the target of a Scope operator does not
    132          * exist. This target of Scope must already exist in the
    133          * namespace, as per the ACPI specification.
    134          */
    135         AcpiNsDeleteNamespaceByOwner (
    136             AcpiGbl_RootTableList.Tables[TableIndex].OwnerId);
    137 
    138         AcpiTbReleaseOwnerId (TableIndex);
    139         return_ACPI_STATUS (Status);
    140     }
    141 
    142 Unlock:
    143     if (ACPI_FAILURE (Status))
    144     {
    145         return_ACPI_STATUS (Status);
    146     }
    147 
    148     /*
    149      * Now we can parse the control methods. We always parse
    150      * them here for a sanity check, and if configured for
    151      * just-in-time parsing, we delete the control method
    152      * parse trees.
    153      */
    154     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    155         "**** Begin Table Object Initialization\n"));
    156 
    157     Status = AcpiDsInitializeObjects (TableIndex, Node);
    158 
    159     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    160         "**** Completed Table Object Initialization\n"));
    161 
    162     /*
    163      * Execute any module-level code that was detected during the table load
    164      * phase. Although illegal since ACPI 2.0, there are many machines that
    165      * contain this type of code. Each block of detected executable AML code
    166      * outside of any control method is wrapped with a temporary control
    167      * method object and placed on a global list. The methods on this list
    168      * are executed below.
    169      *
    170      * This case executes the module-level code for each table immediately
    171      * after the table has been loaded. This provides compatibility with
    172      * other ACPI implementations. Optionally, the execution can be deferred
    173      * until later, see AcpiInitializeObjects.
    174      */
    175     if (!AcpiGbl_ParseTableAsTermList && !AcpiGbl_GroupModuleLevelCode)
    176     {
    177         AcpiNsExecModuleCodeList ();
    178     }
    179 
    180     return_ACPI_STATUS (Status);
    181 }
    182 
    183 
    184 #ifdef ACPI_OBSOLETE_FUNCTIONS
    185 /*******************************************************************************
    186  *
    187  * FUNCTION:    AcpiLoadNamespace
    188  *
    189  * PARAMETERS:  None
    190  *
    191  * RETURN:      Status
    192  *
    193  * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
    194  *              (DSDT points to either the BIOS or a buffer.)
    195  *
    196  ******************************************************************************/
    197 
    198 ACPI_STATUS
    199 AcpiNsLoadNamespace (
    200     void)
    201 {
    202     ACPI_STATUS             Status;
    203 
    204 
    205     ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
    206 
    207 
    208     /* There must be at least a DSDT installed */
    209 
    210     if (AcpiGbl_DSDT == NULL)
    211     {
    212         ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
    213         return_ACPI_STATUS (AE_NO_ACPI_TABLES);
    214     }
    215 
    216     /*
    217      * Load the namespace. The DSDT is required,
    218      * but the SSDT and PSDT tables are optional.
    219      */
    220     Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
    221     if (ACPI_FAILURE (Status))
    222     {
    223         return_ACPI_STATUS (Status);
    224     }
    225 
    226     /* Ignore exceptions from these */
    227 
    228     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
    229     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
    230 
    231     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
    232         "ACPI Namespace successfully loaded at root %p\n",
    233         AcpiGbl_RootNode));
    234 
    235     return_ACPI_STATUS (Status);
    236 }
    237 #endif
    238 
    239 #ifdef ACPI_FUTURE_IMPLEMENTATION
    240 /*******************************************************************************
    241  *
    242  * FUNCTION:    AcpiNsDeleteSubtree
    243  *
    244  * PARAMETERS:  StartHandle         - Handle in namespace where search begins
    245  *
    246  * RETURNS      Status
    247  *
    248  * DESCRIPTION: Walks the namespace starting at the given handle and deletes
    249  *              all objects, entries, and scopes in the entire subtree.
    250  *
    251  *              Namespace/Interpreter should be locked or the subsystem should
    252  *              be in shutdown before this routine is called.
    253  *
    254  ******************************************************************************/
    255 
    256 static ACPI_STATUS
    257 AcpiNsDeleteSubtree (
    258     ACPI_HANDLE             StartHandle)
    259 {
    260     ACPI_STATUS             Status;
    261     ACPI_HANDLE             ChildHandle;
    262     ACPI_HANDLE             ParentHandle;
    263     ACPI_HANDLE             NextChildHandle;
    264     ACPI_HANDLE             Dummy;
    265     UINT32                  Level;
    266 
    267 
    268     ACPI_FUNCTION_TRACE (NsDeleteSubtree);
    269 
    270 
    271     ParentHandle = StartHandle;
    272     ChildHandle = NULL;
    273     Level = 1;
    274 
    275     /*
    276      * Traverse the tree of objects until we bubble back up
    277      * to where we started.
    278      */
    279     while (Level > 0)
    280     {
    281         /* Attempt to get the next object in this scope */
    282 
    283         Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
    284             ChildHandle, &NextChildHandle);
    285 
    286         ChildHandle = NextChildHandle;
    287 
    288         /* Did we get a new object? */
    289 
    290         if (ACPI_SUCCESS (Status))
    291         {
    292             /* Check if this object has any children */
    293 
    294             if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
    295                 NULL, &Dummy)))
    296             {
    297                 /*
    298                  * There is at least one child of this object,
    299                  * visit the object
    300                  */
    301                 Level++;
    302                 ParentHandle = ChildHandle;
    303                 ChildHandle  = NULL;
    304             }
    305         }
    306         else
    307         {
    308             /*
    309              * No more children in this object, go back up to
    310              * the object's parent
    311              */
    312             Level--;
    313 
    314             /* Delete all children now */
    315 
    316             AcpiNsDeleteChildren (ChildHandle);
    317 
    318             ChildHandle = ParentHandle;
    319             Status = AcpiGetParent (ParentHandle, &ParentHandle);
    320             if (ACPI_FAILURE (Status))
    321             {
    322                 return_ACPI_STATUS (Status);
    323             }
    324         }
    325     }
    326 
    327     /* Now delete the starting object, and we are done */
    328 
    329     AcpiNsRemoveNode (ChildHandle);
    330     return_ACPI_STATUS (AE_OK);
    331 }
    332 
    333 
    334 /*******************************************************************************
    335  *
    336  *  FUNCTION:       AcpiNsUnloadNameSpace
    337  *
    338  *  PARAMETERS:     Handle          - Root of namespace subtree to be deleted
    339  *
    340  *  RETURN:         Status
    341  *
    342  *  DESCRIPTION:    Shrinks the namespace, typically in response to an undocking
    343  *                  event. Deletes an entire subtree starting from (and
    344  *                  including) the given handle.
    345  *
    346  ******************************************************************************/
    347 
    348 ACPI_STATUS
    349 AcpiNsUnloadNamespace (
    350     ACPI_HANDLE             Handle)
    351 {
    352     ACPI_STATUS             Status;
    353 
    354 
    355     ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
    356 
    357 
    358     /* Parameter validation */
    359 
    360     if (!AcpiGbl_RootNode)
    361     {
    362         return_ACPI_STATUS (AE_NO_NAMESPACE);
    363     }
    364 
    365     if (!Handle)
    366     {
    367         return_ACPI_STATUS (AE_BAD_PARAMETER);
    368     }
    369 
    370     /* This function does the real work */
    371 
    372     Status = AcpiNsDeleteSubtree (Handle);
    373     return_ACPI_STATUS (Status);
    374 }
    375 #endif
    376 #endif
    377