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nsload.c revision 1.1.1.5
      1 /******************************************************************************
      2  *
      3  * Module Name: nsload - namespace loading/expanding/contracting procedures
      4  *
      5  *****************************************************************************/
      6 
      7 /*
      8  * Copyright (C) 2000 - 2015, Intel Corp.
      9  * All rights reserved.
     10  *
     11  * Redistribution and use in source and binary forms, with or without
     12  * modification, are permitted provided that the following conditions
     13  * are met:
     14  * 1. Redistributions of source code must retain the above copyright
     15  *    notice, this list of conditions, and the following disclaimer,
     16  *    without modification.
     17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
     18  *    substantially similar to the "NO WARRANTY" disclaimer below
     19  *    ("Disclaimer") and any redistribution must be conditioned upon
     20  *    including a substantially similar Disclaimer requirement for further
     21  *    binary redistribution.
     22  * 3. Neither the names of the above-listed copyright holders nor the names
     23  *    of any contributors may be used to endorse or promote products derived
     24  *    from this software without specific prior written permission.
     25  *
     26  * Alternatively, this software may be distributed under the terms of the
     27  * GNU General Public License ("GPL") version 2 as published by the Free
     28  * Software Foundation.
     29  *
     30  * NO WARRANTY
     31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
     34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     41  * POSSIBILITY OF SUCH DAMAGES.
     42  */
     43 
     44 #include "acpi.h"
     45 #include "accommon.h"
     46 #include "acnamesp.h"
     47 #include "acdispat.h"
     48 #include "actables.h"
     49 
     50 
     51 #define _COMPONENT          ACPI_NAMESPACE
     52         ACPI_MODULE_NAME    ("nsload")
     53 
     54 /* Local prototypes */
     55 
     56 #ifdef ACPI_FUTURE_IMPLEMENTATION
     57 ACPI_STATUS
     58 AcpiNsUnloadNamespace (
     59     ACPI_HANDLE             Handle);
     60 
     61 static ACPI_STATUS
     62 AcpiNsDeleteSubtree (
     63     ACPI_HANDLE             StartHandle);
     64 #endif
     65 
     66 
     67 #ifndef ACPI_NO_METHOD_EXECUTION
     68 /*******************************************************************************
     69  *
     70  * FUNCTION:    AcpiNsLoadTable
     71  *
     72  * PARAMETERS:  TableIndex      - Index for table to be loaded
     73  *              Node            - Owning NS node
     74  *
     75  * RETURN:      Status
     76  *
     77  * DESCRIPTION: Load one ACPI table into the namespace
     78  *
     79  ******************************************************************************/
     80 
     81 ACPI_STATUS
     82 AcpiNsLoadTable (
     83     UINT32                  TableIndex,
     84     ACPI_NAMESPACE_NODE     *Node)
     85 {
     86     ACPI_STATUS             Status;
     87 
     88 
     89     ACPI_FUNCTION_TRACE (NsLoadTable);
     90 
     91 
     92     /*
     93      * Parse the table and load the namespace with all named
     94      * objects found within. Control methods are NOT parsed
     95      * at this time. In fact, the control methods cannot be
     96      * parsed until the entire namespace is loaded, because
     97      * if a control method makes a forward reference (call)
     98      * to another control method, we can't continue parsing
     99      * because we don't know how many arguments to parse next!
    100      */
    101     Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
    102     if (ACPI_FAILURE (Status))
    103     {
    104         return_ACPI_STATUS (Status);
    105     }
    106 
    107     /* If table already loaded into namespace, just return */
    108 
    109     if (AcpiTbIsTableLoaded (TableIndex))
    110     {
    111         Status = AE_ALREADY_EXISTS;
    112         goto Unlock;
    113     }
    114 
    115     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    116         "**** Loading table into namespace ****\n"));
    117 
    118     Status = AcpiTbAllocateOwnerId (TableIndex);
    119     if (ACPI_FAILURE (Status))
    120     {
    121         goto Unlock;
    122     }
    123 
    124     Status = AcpiNsParseTable (TableIndex, Node);
    125     if (ACPI_SUCCESS (Status))
    126     {
    127         AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
    128     }
    129     else
    130     {
    131         (void) AcpiTbReleaseOwnerId (TableIndex);
    132     }
    133 
    134 Unlock:
    135     (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
    136 
    137     if (ACPI_FAILURE (Status))
    138     {
    139         return_ACPI_STATUS (Status);
    140     }
    141 
    142     /*
    143      * Now we can parse the control methods. We always parse
    144      * them here for a sanity check, and if configured for
    145      * just-in-time parsing, we delete the control method
    146      * parse trees.
    147      */
    148     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    149         "**** Begin Table Object Initialization\n"));
    150 
    151     Status = AcpiDsInitializeObjects (TableIndex, Node);
    152 
    153     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
    154         "**** Completed Table Object Initialization\n"));
    155 
    156     return_ACPI_STATUS (Status);
    157 }
    158 
    159 
    160 #ifdef ACPI_OBSOLETE_FUNCTIONS
    161 /*******************************************************************************
    162  *
    163  * FUNCTION:    AcpiLoadNamespace
    164  *
    165  * PARAMETERS:  None
    166  *
    167  * RETURN:      Status
    168  *
    169  * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
    170  *              (DSDT points to either the BIOS or a buffer.)
    171  *
    172  ******************************************************************************/
    173 
    174 ACPI_STATUS
    175 AcpiNsLoadNamespace (
    176     void)
    177 {
    178     ACPI_STATUS             Status;
    179 
    180 
    181     ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
    182 
    183 
    184     /* There must be at least a DSDT installed */
    185 
    186     if (AcpiGbl_DSDT == NULL)
    187     {
    188         ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
    189         return_ACPI_STATUS (AE_NO_ACPI_TABLES);
    190     }
    191 
    192     /*
    193      * Load the namespace. The DSDT is required,
    194      * but the SSDT and PSDT tables are optional.
    195      */
    196     Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
    197     if (ACPI_FAILURE (Status))
    198     {
    199         return_ACPI_STATUS (Status);
    200     }
    201 
    202     /* Ignore exceptions from these */
    203 
    204     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
    205     (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
    206 
    207     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
    208         "ACPI Namespace successfully loaded at root %p\n",
    209         AcpiGbl_RootNode));
    210 
    211     return_ACPI_STATUS (Status);
    212 }
    213 #endif
    214 
    215 #ifdef ACPI_FUTURE_IMPLEMENTATION
    216 /*******************************************************************************
    217  *
    218  * FUNCTION:    AcpiNsDeleteSubtree
    219  *
    220  * PARAMETERS:  StartHandle         - Handle in namespace where search begins
    221  *
    222  * RETURNS      Status
    223  *
    224  * DESCRIPTION: Walks the namespace starting at the given handle and deletes
    225  *              all objects, entries, and scopes in the entire subtree.
    226  *
    227  *              Namespace/Interpreter should be locked or the subsystem should
    228  *              be in shutdown before this routine is called.
    229  *
    230  ******************************************************************************/
    231 
    232 static ACPI_STATUS
    233 AcpiNsDeleteSubtree (
    234     ACPI_HANDLE             StartHandle)
    235 {
    236     ACPI_STATUS             Status;
    237     ACPI_HANDLE             ChildHandle;
    238     ACPI_HANDLE             ParentHandle;
    239     ACPI_HANDLE             NextChildHandle;
    240     ACPI_HANDLE             Dummy;
    241     UINT32                  Level;
    242 
    243 
    244     ACPI_FUNCTION_TRACE (NsDeleteSubtree);
    245 
    246 
    247     ParentHandle = StartHandle;
    248     ChildHandle  = NULL;
    249     Level        = 1;
    250 
    251     /*
    252      * Traverse the tree of objects until we bubble back up
    253      * to where we started.
    254      */
    255     while (Level > 0)
    256     {
    257         /* Attempt to get the next object in this scope */
    258 
    259         Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
    260                                     ChildHandle, &NextChildHandle);
    261 
    262         ChildHandle = NextChildHandle;
    263 
    264         /* Did we get a new object? */
    265 
    266         if (ACPI_SUCCESS (Status))
    267         {
    268             /* Check if this object has any children */
    269 
    270             if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
    271                                     NULL, &Dummy)))
    272             {
    273                 /*
    274                  * There is at least one child of this object,
    275                  * visit the object
    276                  */
    277                 Level++;
    278                 ParentHandle = ChildHandle;
    279                 ChildHandle  = NULL;
    280             }
    281         }
    282         else
    283         {
    284             /*
    285              * No more children in this object, go back up to
    286              * the object's parent
    287              */
    288             Level--;
    289 
    290             /* Delete all children now */
    291 
    292             AcpiNsDeleteChildren (ChildHandle);
    293 
    294             ChildHandle = ParentHandle;
    295             Status = AcpiGetParent (ParentHandle, &ParentHandle);
    296             if (ACPI_FAILURE (Status))
    297             {
    298                 return_ACPI_STATUS (Status);
    299             }
    300         }
    301     }
    302 
    303     /* Now delete the starting object, and we are done */
    304 
    305     AcpiNsRemoveNode (ChildHandle);
    306     return_ACPI_STATUS (AE_OK);
    307 }
    308 
    309 
    310 /*******************************************************************************
    311  *
    312  *  FUNCTION:       AcpiNsUnloadNameSpace
    313  *
    314  *  PARAMETERS:     Handle          - Root of namespace subtree to be deleted
    315  *
    316  *  RETURN:         Status
    317  *
    318  *  DESCRIPTION:    Shrinks the namespace, typically in response to an undocking
    319  *                  event. Deletes an entire subtree starting from (and
    320  *                  including) the given handle.
    321  *
    322  ******************************************************************************/
    323 
    324 ACPI_STATUS
    325 AcpiNsUnloadNamespace (
    326     ACPI_HANDLE             Handle)
    327 {
    328     ACPI_STATUS             Status;
    329 
    330 
    331     ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
    332 
    333 
    334     /* Parameter validation */
    335 
    336     if (!AcpiGbl_RootNode)
    337     {
    338         return_ACPI_STATUS (AE_NO_NAMESPACE);
    339     }
    340 
    341     if (!Handle)
    342     {
    343         return_ACPI_STATUS (AE_BAD_PARAMETER);
    344     }
    345 
    346     /* This function does the real work */
    347 
    348     Status = AcpiNsDeleteSubtree (Handle);
    349 
    350     return_ACPI_STATUS (Status);
    351 }
    352 #endif
    353 #endif
    354