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nsobject.c revision 1.1
      1 /*******************************************************************************
      2  *
      3  * Module Name: nsobject - Utilities for objects attached to namespace
      4  *                         table entries
      5  *
      6  ******************************************************************************/
      7 
      8 /******************************************************************************
      9  *
     10  * 1. Copyright Notice
     11  *
     12  * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
     13  * All rights reserved.
     14  *
     15  * 2. License
     16  *
     17  * 2.1. This is your license from Intel Corp. under its intellectual property
     18  * rights.  You may have additional license terms from the party that provided
     19  * you this software, covering your right to use that party's intellectual
     20  * property rights.
     21  *
     22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
     23  * copy of the source code appearing in this file ("Covered Code") an
     24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
     25  * base code distributed originally by Intel ("Original Intel Code") to copy,
     26  * make derivatives, distribute, use and display any portion of the Covered
     27  * Code in any form, with the right to sublicense such rights; and
     28  *
     29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
     30  * license (with the right to sublicense), under only those claims of Intel
     31  * patents that are infringed by the Original Intel Code, to make, use, sell,
     32  * offer to sell, and import the Covered Code and derivative works thereof
     33  * solely to the minimum extent necessary to exercise the above copyright
     34  * license, and in no event shall the patent license extend to any additions
     35  * to or modifications of the Original Intel Code.  No other license or right
     36  * is granted directly or by implication, estoppel or otherwise;
     37  *
     38  * The above copyright and patent license is granted only if the following
     39  * conditions are met:
     40  *
     41  * 3. Conditions
     42  *
     43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
     44  * Redistribution of source code of any substantial portion of the Covered
     45  * Code or modification with rights to further distribute source must include
     46  * the above Copyright Notice, the above License, this list of Conditions,
     47  * and the following Disclaimer and Export Compliance provision.  In addition,
     48  * Licensee must cause all Covered Code to which Licensee contributes to
     49  * contain a file documenting the changes Licensee made to create that Covered
     50  * Code and the date of any change.  Licensee must include in that file the
     51  * documentation of any changes made by any predecessor Licensee.  Licensee
     52  * must include a prominent statement that the modification is derived,
     53  * directly or indirectly, from Original Intel Code.
     54  *
     55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
     56  * Redistribution of source code of any substantial portion of the Covered
     57  * Code or modification without rights to further distribute source must
     58  * include the following Disclaimer and Export Compliance provision in the
     59  * documentation and/or other materials provided with distribution.  In
     60  * addition, Licensee may not authorize further sublicense of source of any
     61  * portion of the Covered Code, and must include terms to the effect that the
     62  * license from Licensee to its licensee is limited to the intellectual
     63  * property embodied in the software Licensee provides to its licensee, and
     64  * not to intellectual property embodied in modifications its licensee may
     65  * make.
     66  *
     67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
     68  * substantial portion of the Covered Code or modification must reproduce the
     69  * above Copyright Notice, and the following Disclaimer and Export Compliance
     70  * provision in the documentation and/or other materials provided with the
     71  * distribution.
     72  *
     73  * 3.4. Intel retains all right, title, and interest in and to the Original
     74  * Intel Code.
     75  *
     76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
     77  * Intel shall be used in advertising or otherwise to promote the sale, use or
     78  * other dealings in products derived from or relating to the Covered Code
     79  * without prior written authorization from Intel.
     80  *
     81  * 4. Disclaimer and Export Compliance
     82  *
     83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
     84  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
     85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
     86  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
     87  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
     88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
     89  * PARTICULAR PURPOSE.
     90  *
     91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
     92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
     93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
     94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
     95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
     96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
     97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
     98  * LIMITED REMEDY.
     99  *
    100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
    101  * software or system incorporating such software without first obtaining any
    102  * required license or other approval from the U. S. Department of Commerce or
    103  * any other agency or department of the United States Government.  In the
    104  * event Licensee exports any such software from the United States or
    105  * re-exports any such software from a foreign destination, Licensee shall
    106  * ensure that the distribution and export/re-export of the software is in
    107  * compliance with all laws, regulations, orders, or other restrictions of the
    108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
    109  * any of its subsidiaries will export/re-export any technical data, process,
    110  * software, or service, directly or indirectly, to any country for which the
    111  * United States government or any agency thereof requires an export license,
    112  * other governmental approval, or letter of assurance, without first obtaining
    113  * such license, approval or letter.
    114  *
    115  *****************************************************************************/
    116 
    117 
    118 #define __NSOBJECT_C__
    119 
    120 #include "acpi.h"
    121 #include "accommon.h"
    122 #include "acnamesp.h"
    123 
    124 
    125 #define _COMPONENT          ACPI_NAMESPACE
    126         ACPI_MODULE_NAME    ("nsobject")
    127 
    128 
    129 /*******************************************************************************
    130  *
    131  * FUNCTION:    AcpiNsAttachObject
    132  *
    133  * PARAMETERS:  Node                - Parent Node
    134  *              Object              - Object to be attached
    135  *              Type                - Type of object, or ACPI_TYPE_ANY if not
    136  *                                    known
    137  *
    138  * RETURN:      Status
    139  *
    140  * DESCRIPTION: Record the given object as the value associated with the
    141  *              name whose ACPI_HANDLE is passed.  If Object is NULL
    142  *              and Type is ACPI_TYPE_ANY, set the name as having no value.
    143  *              Note: Future may require that the Node->Flags field be passed
    144  *              as a parameter.
    145  *
    146  * MUTEX:       Assumes namespace is locked
    147  *
    148  ******************************************************************************/
    149 
    150 ACPI_STATUS
    151 AcpiNsAttachObject (
    152     ACPI_NAMESPACE_NODE     *Node,
    153     ACPI_OPERAND_OBJECT     *Object,
    154     ACPI_OBJECT_TYPE        Type)
    155 {
    156     ACPI_OPERAND_OBJECT     *ObjDesc;
    157     ACPI_OPERAND_OBJECT     *LastObjDesc;
    158     ACPI_OBJECT_TYPE        ObjectType = ACPI_TYPE_ANY;
    159 
    160 
    161     ACPI_FUNCTION_TRACE (NsAttachObject);
    162 
    163 
    164     /*
    165      * Parameter validation
    166      */
    167     if (!Node)
    168     {
    169         /* Invalid handle */
    170 
    171         ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
    172         return_ACPI_STATUS (AE_BAD_PARAMETER);
    173     }
    174 
    175     if (!Object && (ACPI_TYPE_ANY != Type))
    176     {
    177         /* Null object */
    178 
    179         ACPI_ERROR ((AE_INFO,
    180             "Null object, but type not ACPI_TYPE_ANY"));
    181         return_ACPI_STATUS (AE_BAD_PARAMETER);
    182     }
    183 
    184     if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
    185     {
    186         /* Not a name handle */
    187 
    188         ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
    189             Node, AcpiUtGetDescriptorName (Node)));
    190         return_ACPI_STATUS (AE_BAD_PARAMETER);
    191     }
    192 
    193     /* Check if this object is already attached */
    194 
    195     if (Node->Object == Object)
    196     {
    197         ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
    198             "Obj %p already installed in NameObj %p\n",
    199             Object, Node));
    200 
    201         return_ACPI_STATUS (AE_OK);
    202     }
    203 
    204     /* If null object, we will just install it */
    205 
    206     if (!Object)
    207     {
    208         ObjDesc    = NULL;
    209         ObjectType = ACPI_TYPE_ANY;
    210     }
    211 
    212     /*
    213      * If the source object is a namespace Node with an attached object,
    214      * we will use that (attached) object
    215      */
    216     else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
    217             ((ACPI_NAMESPACE_NODE *) Object)->Object)
    218     {
    219         /*
    220          * Value passed is a name handle and that name has a
    221          * non-null value.  Use that name's value and type.
    222          */
    223         ObjDesc    = ((ACPI_NAMESPACE_NODE *) Object)->Object;
    224         ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
    225     }
    226 
    227     /*
    228      * Otherwise, we will use the parameter object, but we must type
    229      * it first
    230      */
    231     else
    232     {
    233         ObjDesc = (ACPI_OPERAND_OBJECT  *) Object;
    234 
    235         /* Use the given type */
    236 
    237         ObjectType = Type;
    238     }
    239 
    240     ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
    241         ObjDesc, Node, AcpiUtGetNodeName (Node)));
    242 
    243     /* Detach an existing attached object if present */
    244 
    245     if (Node->Object)
    246     {
    247         AcpiNsDetachObject (Node);
    248     }
    249 
    250     if (ObjDesc)
    251     {
    252         /*
    253          * Must increment the new value's reference count
    254          * (if it is an internal object)
    255          */
    256         AcpiUtAddReference (ObjDesc);
    257 
    258         /*
    259          * Handle objects with multiple descriptors - walk
    260          * to the end of the descriptor list
    261          */
    262         LastObjDesc = ObjDesc;
    263         while (LastObjDesc->Common.NextObject)
    264         {
    265             LastObjDesc = LastObjDesc->Common.NextObject;
    266         }
    267 
    268         /* Install the object at the front of the object list */
    269 
    270         LastObjDesc->Common.NextObject = Node->Object;
    271     }
    272 
    273     Node->Type     = (UINT8) ObjectType;
    274     Node->Object   = ObjDesc;
    275 
    276     return_ACPI_STATUS (AE_OK);
    277 }
    278 
    279 
    280 /*******************************************************************************
    281  *
    282  * FUNCTION:    AcpiNsDetachObject
    283  *
    284  * PARAMETERS:  Node           - A Namespace node whose object will be detached
    285  *
    286  * RETURN:      None.
    287  *
    288  * DESCRIPTION: Detach/delete an object associated with a namespace node.
    289  *              if the object is an allocated object, it is freed.
    290  *              Otherwise, the field is simply cleared.
    291  *
    292  ******************************************************************************/
    293 
    294 void
    295 AcpiNsDetachObject (
    296     ACPI_NAMESPACE_NODE     *Node)
    297 {
    298     ACPI_OPERAND_OBJECT     *ObjDesc;
    299 
    300 
    301     ACPI_FUNCTION_TRACE (NsDetachObject);
    302 
    303 
    304     ObjDesc = Node->Object;
    305 
    306     if (!ObjDesc ||
    307         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
    308     {
    309         return_VOID;
    310     }
    311 
    312     if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
    313     {
    314         /* Free the dynamic aml buffer */
    315 
    316         if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
    317         {
    318             ACPI_FREE (ObjDesc->Method.AmlStart);
    319         }
    320     }
    321 
    322     /* Clear the entry in all cases */
    323 
    324     Node->Object = NULL;
    325     if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
    326     {
    327         Node->Object = ObjDesc->Common.NextObject;
    328         if (Node->Object &&
    329            ((Node->Object)->Common.Type != ACPI_TYPE_LOCAL_DATA))
    330         {
    331             Node->Object = Node->Object->Common.NextObject;
    332         }
    333     }
    334 
    335     /* Reset the node type to untyped */
    336 
    337     Node->Type = ACPI_TYPE_ANY;
    338 
    339     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
    340         Node, AcpiUtGetNodeName (Node), ObjDesc));
    341 
    342     /* Remove one reference on the object (and all subobjects) */
    343 
    344     AcpiUtRemoveReference (ObjDesc);
    345     return_VOID;
    346 }
    347 
    348 
    349 /*******************************************************************************
    350  *
    351  * FUNCTION:    AcpiNsGetAttachedObject
    352  *
    353  * PARAMETERS:  Node             - Namespace node
    354  *
    355  * RETURN:      Current value of the object field from the Node whose
    356  *              handle is passed
    357  *
    358  * DESCRIPTION: Obtain the object attached to a namespace node.
    359  *
    360  ******************************************************************************/
    361 
    362 ACPI_OPERAND_OBJECT *
    363 AcpiNsGetAttachedObject (
    364     ACPI_NAMESPACE_NODE     *Node)
    365 {
    366     ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
    367 
    368 
    369     if (!Node)
    370     {
    371         ACPI_WARNING ((AE_INFO, "Null Node ptr"));
    372         return_PTR (NULL);
    373     }
    374 
    375     if (!Node->Object ||
    376             ((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
    377              (ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED))  ||
    378         ((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
    379     {
    380         return_PTR (NULL);
    381     }
    382 
    383     return_PTR (Node->Object);
    384 }
    385 
    386 
    387 /*******************************************************************************
    388  *
    389  * FUNCTION:    AcpiNsGetSecondaryObject
    390  *
    391  * PARAMETERS:  Node             - Namespace node
    392  *
    393  * RETURN:      Current value of the object field from the Node whose
    394  *              handle is passed.
    395  *
    396  * DESCRIPTION: Obtain a secondary object associated with a namespace node.
    397  *
    398  ******************************************************************************/
    399 
    400 ACPI_OPERAND_OBJECT *
    401 AcpiNsGetSecondaryObject (
    402     ACPI_OPERAND_OBJECT     *ObjDesc)
    403 {
    404     ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
    405 
    406 
    407     if ((!ObjDesc)                                     ||
    408         (ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA)  ||
    409         (!ObjDesc->Common.NextObject)                  ||
    410         ((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
    411     {
    412         return_PTR (NULL);
    413     }
    414 
    415     return_PTR (ObjDesc->Common.NextObject);
    416 }
    417 
    418 
    419 /*******************************************************************************
    420  *
    421  * FUNCTION:    AcpiNsAttachData
    422  *
    423  * PARAMETERS:  Node            - Namespace node
    424  *              Handler         - Handler to be associated with the data
    425  *              Data            - Data to be attached
    426  *
    427  * RETURN:      Status
    428  *
    429  * DESCRIPTION: Low-level attach data.  Create and attach a Data object.
    430  *
    431  ******************************************************************************/
    432 
    433 ACPI_STATUS
    434 AcpiNsAttachData (
    435     ACPI_NAMESPACE_NODE     *Node,
    436     ACPI_OBJECT_HANDLER     Handler,
    437     void                    *Data)
    438 {
    439     ACPI_OPERAND_OBJECT     *PrevObjDesc;
    440     ACPI_OPERAND_OBJECT     *ObjDesc;
    441     ACPI_OPERAND_OBJECT     *DataDesc;
    442 
    443 
    444     /* We only allow one attachment per handler */
    445 
    446     PrevObjDesc = NULL;
    447     ObjDesc = Node->Object;
    448     while (ObjDesc)
    449     {
    450         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
    451             (ObjDesc->Data.Handler == Handler))
    452         {
    453             return (AE_ALREADY_EXISTS);
    454         }
    455 
    456         PrevObjDesc = ObjDesc;
    457         ObjDesc = ObjDesc->Common.NextObject;
    458     }
    459 
    460     /* Create an internal object for the data */
    461 
    462     DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
    463     if (!DataDesc)
    464     {
    465         return (AE_NO_MEMORY);
    466     }
    467 
    468     DataDesc->Data.Handler = Handler;
    469     DataDesc->Data.Pointer = Data;
    470 
    471     /* Install the data object */
    472 
    473     if (PrevObjDesc)
    474     {
    475         PrevObjDesc->Common.NextObject = DataDesc;
    476     }
    477     else
    478     {
    479         Node->Object = DataDesc;
    480     }
    481 
    482     return (AE_OK);
    483 }
    484 
    485 
    486 /*******************************************************************************
    487  *
    488  * FUNCTION:    AcpiNsDetachData
    489  *
    490  * PARAMETERS:  Node            - Namespace node
    491  *              Handler         - Handler associated with the data
    492  *
    493  * RETURN:      Status
    494  *
    495  * DESCRIPTION: Low-level detach data.  Delete the data node, but the caller
    496  *              is responsible for the actual data.
    497  *
    498  ******************************************************************************/
    499 
    500 ACPI_STATUS
    501 AcpiNsDetachData (
    502     ACPI_NAMESPACE_NODE     *Node,
    503     ACPI_OBJECT_HANDLER     Handler)
    504 {
    505     ACPI_OPERAND_OBJECT     *ObjDesc;
    506     ACPI_OPERAND_OBJECT     *PrevObjDesc;
    507 
    508 
    509     PrevObjDesc = NULL;
    510     ObjDesc = Node->Object;
    511     while (ObjDesc)
    512     {
    513         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
    514             (ObjDesc->Data.Handler == Handler))
    515         {
    516             if (PrevObjDesc)
    517             {
    518                 PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
    519             }
    520             else
    521             {
    522                 Node->Object = ObjDesc->Common.NextObject;
    523             }
    524 
    525             AcpiUtRemoveReference (ObjDesc);
    526             return (AE_OK);
    527         }
    528 
    529         PrevObjDesc = ObjDesc;
    530         ObjDesc = ObjDesc->Common.NextObject;
    531     }
    532 
    533     return (AE_NOT_FOUND);
    534 }
    535 
    536 
    537 /*******************************************************************************
    538  *
    539  * FUNCTION:    AcpiNsGetAttachedData
    540  *
    541  * PARAMETERS:  Node            - Namespace node
    542  *              Handler         - Handler associated with the data
    543  *              Data            - Where the data is returned
    544  *
    545  * RETURN:      Status
    546  *
    547  * DESCRIPTION: Low level interface to obtain data previously associated with
    548  *              a namespace node.
    549  *
    550  ******************************************************************************/
    551 
    552 ACPI_STATUS
    553 AcpiNsGetAttachedData (
    554     ACPI_NAMESPACE_NODE     *Node,
    555     ACPI_OBJECT_HANDLER     Handler,
    556     void                    **Data)
    557 {
    558     ACPI_OPERAND_OBJECT     *ObjDesc;
    559 
    560 
    561     ObjDesc = Node->Object;
    562     while (ObjDesc)
    563     {
    564         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
    565             (ObjDesc->Data.Handler == Handler))
    566         {
    567             *Data = ObjDesc->Data.Pointer;
    568             return (AE_OK);
    569         }
    570 
    571         ObjDesc = ObjDesc->Common.NextObject;
    572     }
    573 
    574     return (AE_NOT_FOUND);
    575 }
    576 
    577 
    578