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utdelete.c revision 1.1
      1 /*******************************************************************************
      2  *
      3  * Module Name: utdelete - object deletion and reference count utilities
      4  *
      5  ******************************************************************************/
      6 
      7 /******************************************************************************
      8  *
      9  * 1. Copyright Notice
     10  *
     11  * Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
     12  * All rights reserved.
     13  *
     14  * 2. License
     15  *
     16  * 2.1. This is your license from Intel Corp. under its intellectual property
     17  * rights.  You may have additional license terms from the party that provided
     18  * you this software, covering your right to use that party's intellectual
     19  * property rights.
     20  *
     21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
     22  * copy of the source code appearing in this file ("Covered Code") an
     23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
     24  * base code distributed originally by Intel ("Original Intel Code") to copy,
     25  * make derivatives, distribute, use and display any portion of the Covered
     26  * Code in any form, with the right to sublicense such rights; and
     27  *
     28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
     29  * license (with the right to sublicense), under only those claims of Intel
     30  * patents that are infringed by the Original Intel Code, to make, use, sell,
     31  * offer to sell, and import the Covered Code and derivative works thereof
     32  * solely to the minimum extent necessary to exercise the above copyright
     33  * license, and in no event shall the patent license extend to any additions
     34  * to or modifications of the Original Intel Code.  No other license or right
     35  * is granted directly or by implication, estoppel or otherwise;
     36  *
     37  * The above copyright and patent license is granted only if the following
     38  * conditions are met:
     39  *
     40  * 3. Conditions
     41  *
     42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
     43  * Redistribution of source code of any substantial portion of the Covered
     44  * Code or modification with rights to further distribute source must include
     45  * the above Copyright Notice, the above License, this list of Conditions,
     46  * and the following Disclaimer and Export Compliance provision.  In addition,
     47  * Licensee must cause all Covered Code to which Licensee contributes to
     48  * contain a file documenting the changes Licensee made to create that Covered
     49  * Code and the date of any change.  Licensee must include in that file the
     50  * documentation of any changes made by any predecessor Licensee.  Licensee
     51  * must include a prominent statement that the modification is derived,
     52  * directly or indirectly, from Original Intel Code.
     53  *
     54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
     55  * Redistribution of source code of any substantial portion of the Covered
     56  * Code or modification without rights to further distribute source must
     57  * include the following Disclaimer and Export Compliance provision in the
     58  * documentation and/or other materials provided with distribution.  In
     59  * addition, Licensee may not authorize further sublicense of source of any
     60  * portion of the Covered Code, and must include terms to the effect that the
     61  * license from Licensee to its licensee is limited to the intellectual
     62  * property embodied in the software Licensee provides to its licensee, and
     63  * not to intellectual property embodied in modifications its licensee may
     64  * make.
     65  *
     66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
     67  * substantial portion of the Covered Code or modification must reproduce the
     68  * above Copyright Notice, and the following Disclaimer and Export Compliance
     69  * provision in the documentation and/or other materials provided with the
     70  * distribution.
     71  *
     72  * 3.4. Intel retains all right, title, and interest in and to the Original
     73  * Intel Code.
     74  *
     75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
     76  * Intel shall be used in advertising or otherwise to promote the sale, use or
     77  * other dealings in products derived from or relating to the Covered Code
     78  * without prior written authorization from Intel.
     79  *
     80  * 4. Disclaimer and Export Compliance
     81  *
     82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
     83  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
     84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
     85  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
     86  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
     87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
     88  * PARTICULAR PURPOSE.
     89  *
     90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
     91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
     92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
     93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
     94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
     95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
     96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
     97  * LIMITED REMEDY.
     98  *
     99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
    100  * software or system incorporating such software without first obtaining any
    101  * required license or other approval from the U. S. Department of Commerce or
    102  * any other agency or department of the United States Government.  In the
    103  * event Licensee exports any such software from the United States or
    104  * re-exports any such software from a foreign destination, Licensee shall
    105  * ensure that the distribution and export/re-export of the software is in
    106  * compliance with all laws, regulations, orders, or other restrictions of the
    107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
    108  * any of its subsidiaries will export/re-export any technical data, process,
    109  * software, or service, directly or indirectly, to any country for which the
    110  * United States government or any agency thereof requires an export license,
    111  * other governmental approval, or letter of assurance, without first obtaining
    112  * such license, approval or letter.
    113  *
    114  *****************************************************************************/
    115 
    116 #define __UTDELETE_C__
    117 
    118 #include "acpi.h"
    119 #include "accommon.h"
    120 #include "acinterp.h"
    121 #include "acnamesp.h"
    122 #include "acevents.h"
    123 
    124 
    125 #define _COMPONENT          ACPI_UTILITIES
    126         ACPI_MODULE_NAME    ("utdelete")
    127 
    128 /* Local prototypes */
    129 
    130 static void
    131 AcpiUtDeleteInternalObj (
    132     ACPI_OPERAND_OBJECT     *Object);
    133 
    134 static void
    135 AcpiUtUpdateRefCount (
    136     ACPI_OPERAND_OBJECT     *Object,
    137     UINT32                  Action);
    138 
    139 
    140 /*******************************************************************************
    141  *
    142  * FUNCTION:    AcpiUtDeleteInternalObj
    143  *
    144  * PARAMETERS:  Object         - Object to be deleted
    145  *
    146  * RETURN:      None
    147  *
    148  * DESCRIPTION: Low level object deletion, after reference counts have been
    149  *              updated (All reference counts, including sub-objects!)
    150  *
    151  ******************************************************************************/
    152 
    153 static void
    154 AcpiUtDeleteInternalObj (
    155     ACPI_OPERAND_OBJECT     *Object)
    156 {
    157     void                    *ObjPointer = NULL;
    158     ACPI_OPERAND_OBJECT     *HandlerDesc;
    159     ACPI_OPERAND_OBJECT     *SecondDesc;
    160     ACPI_OPERAND_OBJECT     *NextDesc;
    161     ACPI_OPERAND_OBJECT     **LastObjPtr;
    162 
    163 
    164     ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object);
    165 
    166 
    167     if (!Object)
    168     {
    169         return_VOID;
    170     }
    171 
    172     /*
    173      * Must delete or free any pointers within the object that are not
    174      * actual ACPI objects (for example, a raw buffer pointer).
    175      */
    176     switch (Object->Common.Type)
    177     {
    178     case ACPI_TYPE_STRING:
    179 
    180         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n",
    181             Object, Object->String.Pointer));
    182 
    183         /* Free the actual string buffer */
    184 
    185         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
    186         {
    187             /* But only if it is NOT a pointer into an ACPI table */
    188 
    189             ObjPointer = Object->String.Pointer;
    190         }
    191         break;
    192 
    193 
    194     case ACPI_TYPE_BUFFER:
    195 
    196         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
    197             Object, Object->Buffer.Pointer));
    198 
    199         /* Free the actual buffer */
    200 
    201         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
    202         {
    203             /* But only if it is NOT a pointer into an ACPI table */
    204 
    205             ObjPointer = Object->Buffer.Pointer;
    206         }
    207         break;
    208 
    209 
    210     case ACPI_TYPE_PACKAGE:
    211 
    212         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
    213             Object->Package.Count));
    214 
    215         /*
    216          * Elements of the package are not handled here, they are deleted
    217          * separately
    218          */
    219 
    220         /* Free the (variable length) element pointer array */
    221 
    222         ObjPointer = Object->Package.Elements;
    223         break;
    224 
    225 
    226     /*
    227      * These objects have a possible list of notify handlers.
    228      * Device object also may have a GPE block.
    229      */
    230     case ACPI_TYPE_DEVICE:
    231 
    232         if (Object->Device.GpeBlock)
    233         {
    234             (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
    235         }
    236 
    237         /*lint -fallthrough */
    238 
    239     case ACPI_TYPE_PROCESSOR:
    240     case ACPI_TYPE_THERMAL:
    241 
    242         /* Walk the notify handler list for this object */
    243 
    244         HandlerDesc = Object->CommonNotify.Handler;
    245         while (HandlerDesc)
    246         {
    247             NextDesc = HandlerDesc->AddressSpace.Next;
    248             AcpiUtRemoveReference (HandlerDesc);
    249             HandlerDesc = NextDesc;
    250         }
    251         break;
    252 
    253 
    254     case ACPI_TYPE_MUTEX:
    255 
    256         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    257             "***** Mutex %p, OS Mutex %p\n",
    258             Object, Object->Mutex.OsMutex));
    259 
    260         if (Object == AcpiGbl_GlobalLockMutex)
    261         {
    262             /* Global Lock has extra semaphore */
    263 
    264             (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore);
    265             AcpiGbl_GlobalLockSemaphore = NULL;
    266 
    267             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
    268             AcpiGbl_GlobalLockMutex = NULL;
    269         }
    270         else
    271         {
    272             AcpiExUnlinkMutex (Object);
    273             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
    274         }
    275         break;
    276 
    277 
    278     case ACPI_TYPE_EVENT:
    279 
    280         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    281             "***** Event %p, OS Semaphore %p\n",
    282             Object, Object->Event.OsSemaphore));
    283 
    284         (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
    285         Object->Event.OsSemaphore = NULL;
    286         break;
    287 
    288 
    289     case ACPI_TYPE_METHOD:
    290 
    291         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    292             "***** Method %p\n", Object));
    293 
    294         /* Delete the method mutex if it exists */
    295 
    296         if (Object->Method.Mutex)
    297         {
    298             AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
    299             AcpiUtDeleteObjectDesc (Object->Method.Mutex);
    300             Object->Method.Mutex = NULL;
    301         }
    302         break;
    303 
    304 
    305     case ACPI_TYPE_REGION:
    306 
    307         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    308             "***** Region %p\n", Object));
    309 
    310         SecondDesc = AcpiNsGetSecondaryObject (Object);
    311         if (SecondDesc)
    312         {
    313             /*
    314              * Free the RegionContext if and only if the handler is one of the
    315              * default handlers -- and therefore, we created the context object
    316              * locally, it was not created by an external caller.
    317              */
    318             HandlerDesc = Object->Region.Handler;
    319             if (HandlerDesc)
    320             {
    321                 NextDesc = HandlerDesc->AddressSpace.RegionList;
    322                 LastObjPtr = &HandlerDesc->AddressSpace.RegionList;
    323 
    324                 /* Remove the region object from the handler's list */
    325 
    326                 while (NextDesc)
    327                 {
    328                     if (NextDesc == Object)
    329                     {
    330                         *LastObjPtr = NextDesc->Region.Next;
    331                         break;
    332                     }
    333 
    334                     /* Walk the linked list of handler */
    335 
    336                     LastObjPtr = &NextDesc->Region.Next;
    337                     NextDesc = NextDesc->Region.Next;
    338                 }
    339 
    340                 if (HandlerDesc->AddressSpace.HandlerFlags &
    341                     ACPI_ADDR_HANDLER_DEFAULT_INSTALLED)
    342                 {
    343                     /* Deactivate region and free region context */
    344 
    345                     if (HandlerDesc->AddressSpace.Setup)
    346                     {
    347                         (void) HandlerDesc->AddressSpace.Setup (Object,
    348                             ACPI_REGION_DEACTIVATE,
    349                             HandlerDesc->AddressSpace.Context,
    350                             &SecondDesc->Extra.RegionContext);
    351                     }
    352                 }
    353 
    354                 AcpiUtRemoveReference (HandlerDesc);
    355             }
    356 
    357             /* Now we can free the Extra object */
    358 
    359             AcpiUtDeleteObjectDesc (SecondDesc);
    360         }
    361         break;
    362 
    363 
    364     case ACPI_TYPE_BUFFER_FIELD:
    365 
    366         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    367             "***** Buffer Field %p\n", Object));
    368 
    369         SecondDesc = AcpiNsGetSecondaryObject (Object);
    370         if (SecondDesc)
    371         {
    372             AcpiUtDeleteObjectDesc (SecondDesc);
    373         }
    374         break;
    375 
    376 
    377     case ACPI_TYPE_LOCAL_BANK_FIELD:
    378 
    379         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    380             "***** Bank Field %p\n", Object));
    381 
    382         SecondDesc = AcpiNsGetSecondaryObject (Object);
    383         if (SecondDesc)
    384         {
    385             AcpiUtDeleteObjectDesc (SecondDesc);
    386         }
    387         break;
    388 
    389 
    390     default:
    391         break;
    392     }
    393 
    394     /* Free any allocated memory (pointer within the object) found above */
    395 
    396     if (ObjPointer)
    397     {
    398         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
    399             ObjPointer));
    400         ACPI_FREE (ObjPointer);
    401     }
    402 
    403     /* Now the object can be safely deleted */
    404 
    405     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n",
    406         Object, AcpiUtGetObjectTypeName (Object)));
    407 
    408     AcpiUtDeleteObjectDesc (Object);
    409     return_VOID;
    410 }
    411 
    412 
    413 /*******************************************************************************
    414  *
    415  * FUNCTION:    AcpiUtDeleteInternalObjectList
    416  *
    417  * PARAMETERS:  ObjList         - Pointer to the list to be deleted
    418  *
    419  * RETURN:      None
    420  *
    421  * DESCRIPTION: This function deletes an internal object list, including both
    422  *              simple objects and package objects
    423  *
    424  ******************************************************************************/
    425 
    426 void
    427 AcpiUtDeleteInternalObjectList (
    428     ACPI_OPERAND_OBJECT     **ObjList)
    429 {
    430     ACPI_OPERAND_OBJECT     **InternalObj;
    431 
    432 
    433     ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList);
    434 
    435 
    436     /* Walk the null-terminated internal list */
    437 
    438     for (InternalObj = ObjList; *InternalObj; InternalObj++)
    439     {
    440         AcpiUtRemoveReference (*InternalObj);
    441     }
    442 
    443     /* Free the combined parameter pointer list and object array */
    444 
    445     ACPI_FREE (ObjList);
    446     return_VOID;
    447 }
    448 
    449 
    450 /*******************************************************************************
    451  *
    452  * FUNCTION:    AcpiUtUpdateRefCount
    453  *
    454  * PARAMETERS:  Object          - Object whose ref count is to be updated
    455  *              Action          - What to do
    456  *
    457  * RETURN:      New ref count
    458  *
    459  * DESCRIPTION: Modify the ref count and return it.
    460  *
    461  ******************************************************************************/
    462 
    463 static void
    464 AcpiUtUpdateRefCount (
    465     ACPI_OPERAND_OBJECT     *Object,
    466     UINT32                  Action)
    467 {
    468     UINT16                  Count;
    469     UINT16                  NewCount;
    470 
    471 
    472     ACPI_FUNCTION_NAME (UtUpdateRefCount);
    473 
    474 
    475     if (!Object)
    476     {
    477         return;
    478     }
    479 
    480     Count = Object->Common.ReferenceCount;
    481     NewCount = Count;
    482 
    483     /*
    484      * Perform the reference count action (increment, decrement, force delete)
    485      */
    486     switch (Action)
    487     {
    488     case REF_INCREMENT:
    489 
    490         NewCount++;
    491         Object->Common.ReferenceCount = NewCount;
    492 
    493         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    494             "Obj %p Refs=%X, [Incremented]\n",
    495             Object, NewCount));
    496         break;
    497 
    498     case REF_DECREMENT:
    499 
    500         if (Count < 1)
    501         {
    502             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    503                 "Obj %p Refs=%X, can't decrement! (Set to 0)\n",
    504                 Object, NewCount));
    505 
    506             NewCount = 0;
    507         }
    508         else
    509         {
    510             NewCount--;
    511 
    512             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    513                 "Obj %p Refs=%X, [Decremented]\n",
    514                 Object, NewCount));
    515         }
    516 
    517         if (Object->Common.Type == ACPI_TYPE_METHOD)
    518         {
    519             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    520                 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount));
    521         }
    522 
    523         Object->Common.ReferenceCount = NewCount;
    524         if (NewCount == 0)
    525         {
    526             AcpiUtDeleteInternalObj (Object);
    527         }
    528         break;
    529 
    530     case REF_FORCE_DELETE:
    531 
    532         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    533             "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count));
    534 
    535         NewCount = 0;
    536         Object->Common.ReferenceCount = NewCount;
    537         AcpiUtDeleteInternalObj (Object);
    538         break;
    539 
    540     default:
    541 
    542         ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action));
    543         break;
    544     }
    545 
    546     /*
    547      * Sanity check the reference count, for debug purposes only.
    548      * (A deleted object will have a huge reference count)
    549      */
    550     if (Count > ACPI_MAX_REFERENCE_COUNT)
    551     {
    552         ACPI_WARNING ((AE_INFO,
    553             "Large Reference Count (0x%X) in object %p", Count, Object));
    554     }
    555 }
    556 
    557 
    558 /*******************************************************************************
    559  *
    560  * FUNCTION:    AcpiUtUpdateObjectReference
    561  *
    562  * PARAMETERS:  Object              - Increment ref count for this object
    563  *                                    and all sub-objects
    564  *              Action              - Either REF_INCREMENT or REF_DECREMENT or
    565  *                                    REF_FORCE_DELETE
    566  *
    567  * RETURN:      Status
    568  *
    569  * DESCRIPTION: Increment the object reference count
    570  *
    571  * Object references are incremented when:
    572  * 1) An object is attached to a Node (namespace object)
    573  * 2) An object is copied (all subobjects must be incremented)
    574  *
    575  * Object references are decremented when:
    576  * 1) An object is detached from an Node
    577  *
    578  ******************************************************************************/
    579 
    580 ACPI_STATUS
    581 AcpiUtUpdateObjectReference (
    582     ACPI_OPERAND_OBJECT     *Object,
    583     UINT16                  Action)
    584 {
    585     ACPI_STATUS             Status = AE_OK;
    586     ACPI_GENERIC_STATE      *StateList = NULL;
    587     ACPI_OPERAND_OBJECT     *NextObject = NULL;
    588     ACPI_GENERIC_STATE      *State;
    589     UINT32                  i;
    590 
    591 
    592     ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object);
    593 
    594 
    595     while (Object)
    596     {
    597         /* Make sure that this isn't a namespace handle */
    598 
    599         if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
    600         {
    601             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    602                 "Object %p is NS handle\n", Object));
    603             return_ACPI_STATUS (AE_OK);
    604         }
    605 
    606         /*
    607          * All sub-objects must have their reference count incremented also.
    608          * Different object types have different subobjects.
    609          */
    610         switch (Object->Common.Type)
    611         {
    612         case ACPI_TYPE_DEVICE:
    613         case ACPI_TYPE_PROCESSOR:
    614         case ACPI_TYPE_POWER:
    615         case ACPI_TYPE_THERMAL:
    616 
    617             /* Update the notify objects for these types (if present) */
    618 
    619             AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action);
    620             AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action);
    621             break;
    622 
    623         case ACPI_TYPE_PACKAGE:
    624             /*
    625              * We must update all the sub-objects of the package,
    626              * each of whom may have their own sub-objects.
    627              */
    628             for (i = 0; i < Object->Package.Count; i++)
    629             {
    630                 /*
    631                  * Push each element onto the stack for later processing.
    632                  * Note: There can be null elements within the package,
    633                  * these are simply ignored
    634                  */
    635                 Status = AcpiUtCreateUpdateStateAndPush (
    636                             Object->Package.Elements[i], Action, &StateList);
    637                 if (ACPI_FAILURE (Status))
    638                 {
    639                     goto ErrorExit;
    640                 }
    641             }
    642             break;
    643 
    644         case ACPI_TYPE_BUFFER_FIELD:
    645 
    646             NextObject = Object->BufferField.BufferObj;
    647             break;
    648 
    649         case ACPI_TYPE_LOCAL_REGION_FIELD:
    650 
    651             NextObject = Object->Field.RegionObj;
    652             break;
    653 
    654         case ACPI_TYPE_LOCAL_BANK_FIELD:
    655 
    656             NextObject = Object->BankField.BankObj;
    657             Status = AcpiUtCreateUpdateStateAndPush (
    658                         Object->BankField.RegionObj, Action, &StateList);
    659             if (ACPI_FAILURE (Status))
    660             {
    661                 goto ErrorExit;
    662             }
    663             break;
    664 
    665         case ACPI_TYPE_LOCAL_INDEX_FIELD:
    666 
    667             NextObject = Object->IndexField.IndexObj;
    668             Status = AcpiUtCreateUpdateStateAndPush (
    669                         Object->IndexField.DataObj, Action, &StateList);
    670             if (ACPI_FAILURE (Status))
    671             {
    672                 goto ErrorExit;
    673             }
    674             break;
    675 
    676         case ACPI_TYPE_LOCAL_REFERENCE:
    677             /*
    678              * The target of an Index (a package, string, or buffer) or a named
    679              * reference must track changes to the ref count of the index or
    680              * target object.
    681              */
    682             if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
    683                 (Object->Reference.Class== ACPI_REFCLASS_NAME))
    684             {
    685                 NextObject = Object->Reference.Object;
    686             }
    687             break;
    688 
    689         case ACPI_TYPE_REGION:
    690         default:
    691             break; /* No subobjects for all other types */
    692         }
    693 
    694         /*
    695          * Now we can update the count in the main object. This can only
    696          * happen after we update the sub-objects in case this causes the
    697          * main object to be deleted.
    698          */
    699         AcpiUtUpdateRefCount (Object, Action);
    700         Object = NULL;
    701 
    702         /* Move on to the next object to be updated */
    703 
    704         if (NextObject)
    705         {
    706             Object = NextObject;
    707             NextObject = NULL;
    708         }
    709         else if (StateList)
    710         {
    711             State = AcpiUtPopGenericState (&StateList);
    712             Object = State->Update.Object;
    713             AcpiUtDeleteGenericState (State);
    714         }
    715     }
    716 
    717     return_ACPI_STATUS (AE_OK);
    718 
    719 
    720 ErrorExit:
    721 
    722     ACPI_EXCEPTION ((AE_INFO, Status,
    723         "Could not update object reference count"));
    724 
    725     /* Free any stacked Update State objects */
    726 
    727     while (StateList)
    728     {
    729         State = AcpiUtPopGenericState (&StateList);
    730         AcpiUtDeleteGenericState (State);
    731     }
    732 
    733     return_ACPI_STATUS (Status);
    734 }
    735 
    736 
    737 /*******************************************************************************
    738  *
    739  * FUNCTION:    AcpiUtAddReference
    740  *
    741  * PARAMETERS:  Object          - Object whose reference count is to be
    742  *                                incremented
    743  *
    744  * RETURN:      None
    745  *
    746  * DESCRIPTION: Add one reference to an ACPI object
    747  *
    748  ******************************************************************************/
    749 
    750 void
    751 AcpiUtAddReference (
    752     ACPI_OPERAND_OBJECT     *Object)
    753 {
    754 
    755     ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object);
    756 
    757 
    758     /* Ensure that we have a valid object */
    759 
    760     if (!AcpiUtValidInternalObject (Object))
    761     {
    762         return_VOID;
    763     }
    764 
    765     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    766         "Obj %p Current Refs=%X [To Be Incremented]\n",
    767         Object, Object->Common.ReferenceCount));
    768 
    769     /* Increment the reference count */
    770 
    771     (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
    772     return_VOID;
    773 }
    774 
    775 
    776 /*******************************************************************************
    777  *
    778  * FUNCTION:    AcpiUtRemoveReference
    779  *
    780  * PARAMETERS:  Object         - Object whose ref count will be decremented
    781  *
    782  * RETURN:      None
    783  *
    784  * DESCRIPTION: Decrement the reference count of an ACPI internal object
    785  *
    786  ******************************************************************************/
    787 
    788 void
    789 AcpiUtRemoveReference (
    790     ACPI_OPERAND_OBJECT     *Object)
    791 {
    792 
    793     ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object);
    794 
    795 
    796     /*
    797      * Allow a NULL pointer to be passed in, just ignore it. This saves
    798      * each caller from having to check. Also, ignore NS nodes.
    799      *
    800      */
    801     if (!Object ||
    802         (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
    803 
    804     {
    805         return_VOID;
    806     }
    807 
    808     /* Ensure that we have a valid object */
    809 
    810     if (!AcpiUtValidInternalObject (Object))
    811     {
    812         return_VOID;
    813     }
    814 
    815     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
    816         "Obj %p Current Refs=%X [To Be Decremented]\n",
    817         Object, Object->Common.ReferenceCount));
    818 
    819     /*
    820      * Decrement the reference count, and only actually delete the object
    821      * if the reference count becomes 0. (Must also decrement the ref count
    822      * of all subobjects!)
    823      */
    824     (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
    825     return_VOID;
    826 }
    827 
    828 
    829