utdelete.c revision 1.1.1.2.4.2 1 /*******************************************************************************
2 *
3 * Module Name: utdelete - object deletion and reference count utilities
4 *
5 ******************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2011, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #define __UTDELETE_C__
45
46 #include "acpi.h"
47 #include "accommon.h"
48 #include "acinterp.h"
49 #include "acnamesp.h"
50 #include "acevents.h"
51
52
53 #define _COMPONENT ACPI_UTILITIES
54 ACPI_MODULE_NAME ("utdelete")
55
56 /* Local prototypes */
57
58 static void
59 AcpiUtDeleteInternalObj (
60 ACPI_OPERAND_OBJECT *Object);
61
62 static void
63 AcpiUtUpdateRefCount (
64 ACPI_OPERAND_OBJECT *Object,
65 UINT32 Action);
66
67
68 /*******************************************************************************
69 *
70 * FUNCTION: AcpiUtDeleteInternalObj
71 *
72 * PARAMETERS: Object - Object to be deleted
73 *
74 * RETURN: None
75 *
76 * DESCRIPTION: Low level object deletion, after reference counts have been
77 * updated (All reference counts, including sub-objects!)
78 *
79 ******************************************************************************/
80
81 static void
82 AcpiUtDeleteInternalObj (
83 ACPI_OPERAND_OBJECT *Object)
84 {
85 void *ObjPointer = NULL;
86 ACPI_OPERAND_OBJECT *HandlerDesc;
87 ACPI_OPERAND_OBJECT *SecondDesc;
88 ACPI_OPERAND_OBJECT *NextDesc;
89 ACPI_OPERAND_OBJECT **LastObjPtr;
90
91
92 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object);
93
94
95 if (!Object)
96 {
97 return_VOID;
98 }
99
100 /*
101 * Must delete or free any pointers within the object that are not
102 * actual ACPI objects (for example, a raw buffer pointer).
103 */
104 switch (Object->Common.Type)
105 {
106 case ACPI_TYPE_STRING:
107
108 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n",
109 Object, Object->String.Pointer));
110
111 /* Free the actual string buffer */
112
113 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
114 {
115 /* But only if it is NOT a pointer into an ACPI table */
116
117 ObjPointer = Object->String.Pointer;
118 }
119 break;
120
121
122 case ACPI_TYPE_BUFFER:
123
124 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
125 Object, Object->Buffer.Pointer));
126
127 /* Free the actual buffer */
128
129 if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
130 {
131 /* But only if it is NOT a pointer into an ACPI table */
132
133 ObjPointer = Object->Buffer.Pointer;
134 }
135 break;
136
137
138 case ACPI_TYPE_PACKAGE:
139
140 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
141 Object->Package.Count));
142
143 /*
144 * Elements of the package are not handled here, they are deleted
145 * separately
146 */
147
148 /* Free the (variable length) element pointer array */
149
150 ObjPointer = Object->Package.Elements;
151 break;
152
153
154 /*
155 * These objects have a possible list of notify handlers.
156 * Device object also may have a GPE block.
157 */
158 case ACPI_TYPE_DEVICE:
159
160 if (Object->Device.GpeBlock)
161 {
162 (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
163 }
164
165 /*lint -fallthrough */
166
167 case ACPI_TYPE_PROCESSOR:
168 case ACPI_TYPE_THERMAL:
169
170 /* Walk the notify handler list for this object */
171
172 HandlerDesc = Object->CommonNotify.Handler;
173 while (HandlerDesc)
174 {
175 NextDesc = HandlerDesc->AddressSpace.Next;
176 AcpiUtRemoveReference (HandlerDesc);
177 HandlerDesc = NextDesc;
178 }
179 break;
180
181
182 case ACPI_TYPE_MUTEX:
183
184 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
185 "***** Mutex %p, OS Mutex %p\n",
186 Object, Object->Mutex.OsMutex));
187
188 if (Object == AcpiGbl_GlobalLockMutex)
189 {
190 /* Global Lock has extra semaphore */
191
192 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore);
193 AcpiGbl_GlobalLockSemaphore = NULL;
194
195 AcpiOsDeleteMutex (Object->Mutex.OsMutex);
196 AcpiGbl_GlobalLockMutex = NULL;
197 }
198 else
199 {
200 AcpiExUnlinkMutex (Object);
201 AcpiOsDeleteMutex (Object->Mutex.OsMutex);
202 }
203 break;
204
205
206 case ACPI_TYPE_EVENT:
207
208 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
209 "***** Event %p, OS Semaphore %p\n",
210 Object, Object->Event.OsSemaphore));
211
212 (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
213 Object->Event.OsSemaphore = NULL;
214 break;
215
216
217 case ACPI_TYPE_METHOD:
218
219 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
220 "***** Method %p\n", Object));
221
222 /* Delete the method mutex if it exists */
223
224 if (Object->Method.Mutex)
225 {
226 AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
227 AcpiUtDeleteObjectDesc (Object->Method.Mutex);
228 Object->Method.Mutex = NULL;
229 }
230 break;
231
232
233 case ACPI_TYPE_REGION:
234
235 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
236 "***** Region %p\n", Object));
237
238 SecondDesc = AcpiNsGetSecondaryObject (Object);
239 if (SecondDesc)
240 {
241 /*
242 * Free the RegionContext if and only if the handler is one of the
243 * default handlers -- and therefore, we created the context object
244 * locally, it was not created by an external caller.
245 */
246 HandlerDesc = Object->Region.Handler;
247 if (HandlerDesc)
248 {
249 NextDesc = HandlerDesc->AddressSpace.RegionList;
250 LastObjPtr = &HandlerDesc->AddressSpace.RegionList;
251
252 /* Remove the region object from the handler's list */
253
254 while (NextDesc)
255 {
256 if (NextDesc == Object)
257 {
258 *LastObjPtr = NextDesc->Region.Next;
259 break;
260 }
261
262 /* Walk the linked list of handler */
263
264 LastObjPtr = &NextDesc->Region.Next;
265 NextDesc = NextDesc->Region.Next;
266 }
267
268 if (HandlerDesc->AddressSpace.HandlerFlags &
269 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED)
270 {
271 /* Deactivate region and free region context */
272
273 if (HandlerDesc->AddressSpace.Setup)
274 {
275 (void) HandlerDesc->AddressSpace.Setup (Object,
276 ACPI_REGION_DEACTIVATE,
277 HandlerDesc->AddressSpace.Context,
278 &SecondDesc->Extra.RegionContext);
279 }
280 }
281
282 AcpiUtRemoveReference (HandlerDesc);
283 }
284
285 /* Now we can free the Extra object */
286
287 AcpiUtDeleteObjectDesc (SecondDesc);
288 }
289 break;
290
291
292 case ACPI_TYPE_BUFFER_FIELD:
293
294 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
295 "***** Buffer Field %p\n", Object));
296
297 SecondDesc = AcpiNsGetSecondaryObject (Object);
298 if (SecondDesc)
299 {
300 AcpiUtDeleteObjectDesc (SecondDesc);
301 }
302 break;
303
304
305 case ACPI_TYPE_LOCAL_BANK_FIELD:
306
307 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
308 "***** Bank Field %p\n", Object));
309
310 SecondDesc = AcpiNsGetSecondaryObject (Object);
311 if (SecondDesc)
312 {
313 AcpiUtDeleteObjectDesc (SecondDesc);
314 }
315 break;
316
317
318 default:
319 break;
320 }
321
322 /* Free any allocated memory (pointer within the object) found above */
323
324 if (ObjPointer)
325 {
326 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
327 ObjPointer));
328 ACPI_FREE (ObjPointer);
329 }
330
331 /* Now the object can be safely deleted */
332
333 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n",
334 Object, AcpiUtGetObjectTypeName (Object)));
335
336 AcpiUtDeleteObjectDesc (Object);
337 return_VOID;
338 }
339
340
341 /*******************************************************************************
342 *
343 * FUNCTION: AcpiUtDeleteInternalObjectList
344 *
345 * PARAMETERS: ObjList - Pointer to the list to be deleted
346 *
347 * RETURN: None
348 *
349 * DESCRIPTION: This function deletes an internal object list, including both
350 * simple objects and package objects
351 *
352 ******************************************************************************/
353
354 void
355 AcpiUtDeleteInternalObjectList (
356 ACPI_OPERAND_OBJECT **ObjList)
357 {
358 ACPI_OPERAND_OBJECT **InternalObj;
359
360
361 ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList);
362
363
364 /* Walk the null-terminated internal list */
365
366 for (InternalObj = ObjList; *InternalObj; InternalObj++)
367 {
368 AcpiUtRemoveReference (*InternalObj);
369 }
370
371 /* Free the combined parameter pointer list and object array */
372
373 ACPI_FREE (ObjList);
374 return_VOID;
375 }
376
377
378 /*******************************************************************************
379 *
380 * FUNCTION: AcpiUtUpdateRefCount
381 *
382 * PARAMETERS: Object - Object whose ref count is to be updated
383 * Action - What to do
384 *
385 * RETURN: New ref count
386 *
387 * DESCRIPTION: Modify the ref count and return it.
388 *
389 ******************************************************************************/
390
391 static void
392 AcpiUtUpdateRefCount (
393 ACPI_OPERAND_OBJECT *Object,
394 UINT32 Action)
395 {
396 UINT16 Count;
397 UINT16 NewCount;
398
399
400 ACPI_FUNCTION_NAME (UtUpdateRefCount);
401
402
403 if (!Object)
404 {
405 return;
406 }
407
408 Count = Object->Common.ReferenceCount;
409 NewCount = Count;
410
411 /*
412 * Perform the reference count action (increment, decrement, force delete)
413 */
414 switch (Action)
415 {
416 case REF_INCREMENT:
417
418 NewCount++;
419 Object->Common.ReferenceCount = NewCount;
420
421 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
422 "Obj %p Refs=%X, [Incremented]\n",
423 Object, NewCount));
424 break;
425
426 case REF_DECREMENT:
427
428 if (Count < 1)
429 {
430 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
431 "Obj %p Refs=%X, can't decrement! (Set to 0)\n",
432 Object, NewCount));
433
434 NewCount = 0;
435 }
436 else
437 {
438 NewCount--;
439
440 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
441 "Obj %p Refs=%X, [Decremented]\n",
442 Object, NewCount));
443 }
444
445 if (Object->Common.Type == ACPI_TYPE_METHOD)
446 {
447 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
448 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount));
449 }
450
451 Object->Common.ReferenceCount = NewCount;
452 if (NewCount == 0)
453 {
454 AcpiUtDeleteInternalObj (Object);
455 }
456 break;
457
458 case REF_FORCE_DELETE:
459
460 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
461 "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count));
462
463 NewCount = 0;
464 Object->Common.ReferenceCount = NewCount;
465 AcpiUtDeleteInternalObj (Object);
466 break;
467
468 default:
469
470 ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action));
471 break;
472 }
473
474 /*
475 * Sanity check the reference count, for debug purposes only.
476 * (A deleted object will have a huge reference count)
477 */
478 if (Count > ACPI_MAX_REFERENCE_COUNT)
479 {
480 ACPI_WARNING ((AE_INFO,
481 "Large Reference Count (0x%X) in object %p", Count, Object));
482 }
483 }
484
485
486 /*******************************************************************************
487 *
488 * FUNCTION: AcpiUtUpdateObjectReference
489 *
490 * PARAMETERS: Object - Increment ref count for this object
491 * and all sub-objects
492 * Action - Either REF_INCREMENT or REF_DECREMENT or
493 * REF_FORCE_DELETE
494 *
495 * RETURN: Status
496 *
497 * DESCRIPTION: Increment the object reference count
498 *
499 * Object references are incremented when:
500 * 1) An object is attached to a Node (namespace object)
501 * 2) An object is copied (all subobjects must be incremented)
502 *
503 * Object references are decremented when:
504 * 1) An object is detached from an Node
505 *
506 ******************************************************************************/
507
508 ACPI_STATUS
509 AcpiUtUpdateObjectReference (
510 ACPI_OPERAND_OBJECT *Object,
511 UINT16 Action)
512 {
513 ACPI_STATUS Status = AE_OK;
514 ACPI_GENERIC_STATE *StateList = NULL;
515 ACPI_OPERAND_OBJECT *NextObject = NULL;
516 ACPI_GENERIC_STATE *State;
517 UINT32 i;
518
519
520 ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object);
521
522
523 while (Object)
524 {
525 /* Make sure that this isn't a namespace handle */
526
527 if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
528 {
529 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
530 "Object %p is NS handle\n", Object));
531 return_ACPI_STATUS (AE_OK);
532 }
533
534 /*
535 * All sub-objects must have their reference count incremented also.
536 * Different object types have different subobjects.
537 */
538 switch (Object->Common.Type)
539 {
540 case ACPI_TYPE_DEVICE:
541 case ACPI_TYPE_PROCESSOR:
542 case ACPI_TYPE_POWER:
543 case ACPI_TYPE_THERMAL:
544
545 /* Update the notify objects for these types (if present) */
546
547 AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action);
548 AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action);
549 break;
550
551 case ACPI_TYPE_PACKAGE:
552 /*
553 * We must update all the sub-objects of the package,
554 * each of whom may have their own sub-objects.
555 */
556 for (i = 0; i < Object->Package.Count; i++)
557 {
558 /*
559 * Push each element onto the stack for later processing.
560 * Note: There can be null elements within the package,
561 * these are simply ignored
562 */
563 Status = AcpiUtCreateUpdateStateAndPush (
564 Object->Package.Elements[i], Action, &StateList);
565 if (ACPI_FAILURE (Status))
566 {
567 goto ErrorExit;
568 }
569 }
570 break;
571
572 case ACPI_TYPE_BUFFER_FIELD:
573
574 NextObject = Object->BufferField.BufferObj;
575 break;
576
577 case ACPI_TYPE_LOCAL_REGION_FIELD:
578
579 NextObject = Object->Field.RegionObj;
580 break;
581
582 case ACPI_TYPE_LOCAL_BANK_FIELD:
583
584 NextObject = Object->BankField.BankObj;
585 Status = AcpiUtCreateUpdateStateAndPush (
586 Object->BankField.RegionObj, Action, &StateList);
587 if (ACPI_FAILURE (Status))
588 {
589 goto ErrorExit;
590 }
591 break;
592
593 case ACPI_TYPE_LOCAL_INDEX_FIELD:
594
595 NextObject = Object->IndexField.IndexObj;
596 Status = AcpiUtCreateUpdateStateAndPush (
597 Object->IndexField.DataObj, Action, &StateList);
598 if (ACPI_FAILURE (Status))
599 {
600 goto ErrorExit;
601 }
602 break;
603
604 case ACPI_TYPE_LOCAL_REFERENCE:
605 /*
606 * The target of an Index (a package, string, or buffer) or a named
607 * reference must track changes to the ref count of the index or
608 * target object.
609 */
610 if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
611 (Object->Reference.Class== ACPI_REFCLASS_NAME))
612 {
613 NextObject = Object->Reference.Object;
614 }
615 break;
616
617 case ACPI_TYPE_REGION:
618 default:
619 break; /* No subobjects for all other types */
620 }
621
622 /*
623 * Now we can update the count in the main object. This can only
624 * happen after we update the sub-objects in case this causes the
625 * main object to be deleted.
626 */
627 AcpiUtUpdateRefCount (Object, Action);
628 Object = NULL;
629
630 /* Move on to the next object to be updated */
631
632 if (NextObject)
633 {
634 Object = NextObject;
635 NextObject = NULL;
636 }
637 else if (StateList)
638 {
639 State = AcpiUtPopGenericState (&StateList);
640 Object = State->Update.Object;
641 AcpiUtDeleteGenericState (State);
642 }
643 }
644
645 return_ACPI_STATUS (AE_OK);
646
647
648 ErrorExit:
649
650 ACPI_EXCEPTION ((AE_INFO, Status,
651 "Could not update object reference count"));
652
653 /* Free any stacked Update State objects */
654
655 while (StateList)
656 {
657 State = AcpiUtPopGenericState (&StateList);
658 AcpiUtDeleteGenericState (State);
659 }
660
661 return_ACPI_STATUS (Status);
662 }
663
664
665 /*******************************************************************************
666 *
667 * FUNCTION: AcpiUtAddReference
668 *
669 * PARAMETERS: Object - Object whose reference count is to be
670 * incremented
671 *
672 * RETURN: None
673 *
674 * DESCRIPTION: Add one reference to an ACPI object
675 *
676 ******************************************************************************/
677
678 void
679 AcpiUtAddReference (
680 ACPI_OPERAND_OBJECT *Object)
681 {
682
683 ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object);
684
685
686 /* Ensure that we have a valid object */
687
688 if (!AcpiUtValidInternalObject (Object))
689 {
690 return_VOID;
691 }
692
693 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
694 "Obj %p Current Refs=%X [To Be Incremented]\n",
695 Object, Object->Common.ReferenceCount));
696
697 /* Increment the reference count */
698
699 (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
700 return_VOID;
701 }
702
703
704 /*******************************************************************************
705 *
706 * FUNCTION: AcpiUtRemoveReference
707 *
708 * PARAMETERS: Object - Object whose ref count will be decremented
709 *
710 * RETURN: None
711 *
712 * DESCRIPTION: Decrement the reference count of an ACPI internal object
713 *
714 ******************************************************************************/
715
716 void
717 AcpiUtRemoveReference (
718 ACPI_OPERAND_OBJECT *Object)
719 {
720
721 ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object);
722
723
724 /*
725 * Allow a NULL pointer to be passed in, just ignore it. This saves
726 * each caller from having to check. Also, ignore NS nodes.
727 *
728 */
729 if (!Object ||
730 (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
731
732 {
733 return_VOID;
734 }
735
736 /* Ensure that we have a valid object */
737
738 if (!AcpiUtValidInternalObject (Object))
739 {
740 return_VOID;
741 }
742
743 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
744 "Obj %p Current Refs=%X [To Be Decremented]\n",
745 Object, Object->Common.ReferenceCount));
746
747 /*
748 * Decrement the reference count, and only actually delete the object
749 * if the reference count becomes 0. (Must also decrement the ref count
750 * of all subobjects!)
751 */
752 (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
753 return_VOID;
754 }
755
756
757