utmisc.c revision 1.1.1.5 1 /*******************************************************************************
2 *
3 * Module Name: utmisc - common utility procedures
4 *
5 ******************************************************************************/
6
7 /*
8 * Copyright (C) 2000 - 2015, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions, and the following disclaimer,
16 * without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 * substantially similar to the "NO WARRANTY" disclaimer below
19 * ("Disclaimer") and any redistribution must be conditioned upon
20 * including a substantially similar Disclaimer requirement for further
21 * binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 * of any contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "acnamesp.h"
47
48
49 #define _COMPONENT ACPI_UTILITIES
50 ACPI_MODULE_NAME ("utmisc")
51
52
53 /*******************************************************************************
54 *
55 * FUNCTION: AcpiUtIsPciRootBridge
56 *
57 * PARAMETERS: Id - The HID/CID in string format
58 *
59 * RETURN: TRUE if the Id is a match for a PCI/PCI-Express Root Bridge
60 *
61 * DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID.
62 *
63 ******************************************************************************/
64
65 BOOLEAN
66 AcpiUtIsPciRootBridge (
67 char *Id)
68 {
69
70 /*
71 * Check if this is a PCI root bridge.
72 * ACPI 3.0+: check for a PCI Express root also.
73 */
74 if (!(ACPI_STRCMP (Id,
75 PCI_ROOT_HID_STRING)) ||
76
77 !(ACPI_STRCMP (Id,
78 PCI_EXPRESS_ROOT_HID_STRING)))
79 {
80 return (TRUE);
81 }
82
83 return (FALSE);
84 }
85
86
87 #if (defined ACPI_ASL_COMPILER || defined ACPI_EXEC_APP)
88 /*******************************************************************************
89 *
90 * FUNCTION: AcpiUtIsAmlTable
91 *
92 * PARAMETERS: Table - An ACPI table
93 *
94 * RETURN: TRUE if table contains executable AML; FALSE otherwise
95 *
96 * DESCRIPTION: Check ACPI Signature for a table that contains AML code.
97 * Currently, these are DSDT,SSDT,PSDT. All other table types are
98 * data tables that do not contain AML code.
99 *
100 ******************************************************************************/
101
102 BOOLEAN
103 AcpiUtIsAmlTable (
104 ACPI_TABLE_HEADER *Table)
105 {
106
107 /* These are the only tables that contain executable AML */
108
109 if (ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) ||
110 ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_PSDT) ||
111 ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT))
112 {
113 return (TRUE);
114 }
115
116 return (FALSE);
117 }
118 #endif
119
120
121 /*******************************************************************************
122 *
123 * FUNCTION: AcpiUtDwordByteSwap
124 *
125 * PARAMETERS: Value - Value to be converted
126 *
127 * RETURN: UINT32 integer with bytes swapped
128 *
129 * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes)
130 *
131 ******************************************************************************/
132
133 UINT32
134 AcpiUtDwordByteSwap (
135 UINT32 Value)
136 {
137 union
138 {
139 UINT32 Value;
140 UINT8 Bytes[4];
141 } Out;
142 union
143 {
144 UINT32 Value;
145 UINT8 Bytes[4];
146 } In;
147
148
149 ACPI_FUNCTION_ENTRY ();
150
151
152 In.Value = Value;
153
154 Out.Bytes[0] = In.Bytes[3];
155 Out.Bytes[1] = In.Bytes[2];
156 Out.Bytes[2] = In.Bytes[1];
157 Out.Bytes[3] = In.Bytes[0];
158
159 return (Out.Value);
160 }
161
162
163 /*******************************************************************************
164 *
165 * FUNCTION: AcpiUtSetIntegerWidth
166 *
167 * PARAMETERS: Revision From DSDT header
168 *
169 * RETURN: None
170 *
171 * DESCRIPTION: Set the global integer bit width based upon the revision
172 * of the DSDT. For Revision 1 and 0, Integers are 32 bits.
173 * For Revision 2 and above, Integers are 64 bits. Yes, this
174 * makes a difference.
175 *
176 ******************************************************************************/
177
178 void
179 AcpiUtSetIntegerWidth (
180 UINT8 Revision)
181 {
182
183 if (Revision < 2)
184 {
185 /* 32-bit case */
186
187 AcpiGbl_IntegerBitWidth = 32;
188 AcpiGbl_IntegerNybbleWidth = 8;
189 AcpiGbl_IntegerByteWidth = 4;
190 }
191 else
192 {
193 /* 64-bit case (ACPI 2.0+) */
194
195 AcpiGbl_IntegerBitWidth = 64;
196 AcpiGbl_IntegerNybbleWidth = 16;
197 AcpiGbl_IntegerByteWidth = 8;
198 }
199 }
200
201
202 /*******************************************************************************
203 *
204 * FUNCTION: AcpiUtCreateUpdateStateAndPush
205 *
206 * PARAMETERS: Object - Object to be added to the new state
207 * Action - Increment/Decrement
208 * StateList - List the state will be added to
209 *
210 * RETURN: Status
211 *
212 * DESCRIPTION: Create a new state and push it
213 *
214 ******************************************************************************/
215
216 ACPI_STATUS
217 AcpiUtCreateUpdateStateAndPush (
218 ACPI_OPERAND_OBJECT *Object,
219 UINT16 Action,
220 ACPI_GENERIC_STATE **StateList)
221 {
222 ACPI_GENERIC_STATE *State;
223
224
225 ACPI_FUNCTION_ENTRY ();
226
227
228 /* Ignore null objects; these are expected */
229
230 if (!Object)
231 {
232 return (AE_OK);
233 }
234
235 State = AcpiUtCreateUpdateState (Object, Action);
236 if (!State)
237 {
238 return (AE_NO_MEMORY);
239 }
240
241 AcpiUtPushGenericState (StateList, State);
242 return (AE_OK);
243 }
244
245
246 /*******************************************************************************
247 *
248 * FUNCTION: AcpiUtWalkPackageTree
249 *
250 * PARAMETERS: SourceObject - The package to walk
251 * TargetObject - Target object (if package is being copied)
252 * WalkCallback - Called once for each package element
253 * Context - Passed to the callback function
254 *
255 * RETURN: Status
256 *
257 * DESCRIPTION: Walk through a package
258 *
259 ******************************************************************************/
260
261 ACPI_STATUS
262 AcpiUtWalkPackageTree (
263 ACPI_OPERAND_OBJECT *SourceObject,
264 void *TargetObject,
265 ACPI_PKG_CALLBACK WalkCallback,
266 void *Context)
267 {
268 ACPI_STATUS Status = AE_OK;
269 ACPI_GENERIC_STATE *StateList = NULL;
270 ACPI_GENERIC_STATE *State;
271 UINT32 ThisIndex;
272 ACPI_OPERAND_OBJECT *ThisSourceObj;
273
274
275 ACPI_FUNCTION_TRACE (UtWalkPackageTree);
276
277
278 State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0);
279 if (!State)
280 {
281 return_ACPI_STATUS (AE_NO_MEMORY);
282 }
283
284 while (State)
285 {
286 /* Get one element of the package */
287
288 ThisIndex = State->Pkg.Index;
289 ThisSourceObj = (ACPI_OPERAND_OBJECT *)
290 State->Pkg.SourceObject->Package.Elements[ThisIndex];
291
292 /*
293 * Check for:
294 * 1) An uninitialized package element. It is completely
295 * legal to declare a package and leave it uninitialized
296 * 2) Not an internal object - can be a namespace node instead
297 * 3) Any type other than a package. Packages are handled in else
298 * case below.
299 */
300 if ((!ThisSourceObj) ||
301 (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) != ACPI_DESC_TYPE_OPERAND) ||
302 (ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE))
303 {
304 Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj,
305 State, Context);
306 if (ACPI_FAILURE (Status))
307 {
308 return_ACPI_STATUS (Status);
309 }
310
311 State->Pkg.Index++;
312 while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count)
313 {
314 /*
315 * We've handled all of the objects at this level, This means
316 * that we have just completed a package. That package may
317 * have contained one or more packages itself.
318 *
319 * Delete this state and pop the previous state (package).
320 */
321 AcpiUtDeleteGenericState (State);
322 State = AcpiUtPopGenericState (&StateList);
323
324 /* Finished when there are no more states */
325
326 if (!State)
327 {
328 /*
329 * We have handled all of the objects in the top level
330 * package just add the length of the package objects
331 * and exit
332 */
333 return_ACPI_STATUS (AE_OK);
334 }
335
336 /*
337 * Go back up a level and move the index past the just
338 * completed package object.
339 */
340 State->Pkg.Index++;
341 }
342 }
343 else
344 {
345 /* This is a subobject of type package */
346
347 Status = WalkCallback (ACPI_COPY_TYPE_PACKAGE, ThisSourceObj,
348 State, Context);
349 if (ACPI_FAILURE (Status))
350 {
351 return_ACPI_STATUS (Status);
352 }
353
354 /*
355 * Push the current state and create a new one
356 * The callback above returned a new target package object.
357 */
358 AcpiUtPushGenericState (&StateList, State);
359 State = AcpiUtCreatePkgState (ThisSourceObj,
360 State->Pkg.ThisTargetObj, 0);
361 if (!State)
362 {
363 /* Free any stacked Update State objects */
364
365 while (StateList)
366 {
367 State = AcpiUtPopGenericState (&StateList);
368 AcpiUtDeleteGenericState (State);
369 }
370 return_ACPI_STATUS (AE_NO_MEMORY);
371 }
372 }
373 }
374
375 /* We should never get here */
376
377 return_ACPI_STATUS (AE_AML_INTERNAL);
378 }
379
380
381 #ifdef ACPI_DEBUG_OUTPUT
382 /*******************************************************************************
383 *
384 * FUNCTION: AcpiUtDisplayInitPathname
385 *
386 * PARAMETERS: Type - Object type of the node
387 * ObjHandle - Handle whose pathname will be displayed
388 * Path - Additional path string to be appended.
389 * (NULL if no extra path)
390 *
391 * RETURN: ACPI_STATUS
392 *
393 * DESCRIPTION: Display full pathname of an object, DEBUG ONLY
394 *
395 ******************************************************************************/
396
397 void
398 AcpiUtDisplayInitPathname (
399 UINT8 Type,
400 ACPI_NAMESPACE_NODE *ObjHandle,
401 char *Path)
402 {
403 ACPI_STATUS Status;
404 ACPI_BUFFER Buffer;
405
406
407 ACPI_FUNCTION_ENTRY ();
408
409
410 /* Only print the path if the appropriate debug level is enabled */
411
412 if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
413 {
414 return;
415 }
416
417 /* Get the full pathname to the node */
418
419 Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
420 Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
421 if (ACPI_FAILURE (Status))
422 {
423 return;
424 }
425
426 /* Print what we're doing */
427
428 switch (Type)
429 {
430 case ACPI_TYPE_METHOD:
431
432 AcpiOsPrintf ("Executing ");
433 break;
434
435 default:
436
437 AcpiOsPrintf ("Initializing ");
438 break;
439 }
440
441 /* Print the object type and pathname */
442
443 AcpiOsPrintf ("%-12s %s",
444 AcpiUtGetTypeName (Type), (char *) Buffer.Pointer);
445
446 /* Extra path is used to append names like _STA, _INI, etc. */
447
448 if (Path)
449 {
450 AcpiOsPrintf (".%s", Path);
451 }
452 AcpiOsPrintf ("\n");
453
454 ACPI_FREE (Buffer.Pointer);
455 }
456 #endif
457