Home | History | Annotate | Line # | Download | only in utilities
utmisc.c revision 1.8
      1 /*******************************************************************************
      2  *
      3  * Module Name: utmisc - common utility procedures
      4  *
      5  ******************************************************************************/
      6 
      7 /*
      8  * Copyright (C) 2000 - 2015, Intel Corp.
      9  * All rights reserved.
     10  *
     11  * Redistribution and use in source and binary forms, with or without
     12  * modification, are permitted provided that the following conditions
     13  * are met:
     14  * 1. Redistributions of source code must retain the above copyright
     15  *    notice, this list of conditions, and the following disclaimer,
     16  *    without modification.
     17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
     18  *    substantially similar to the "NO WARRANTY" disclaimer below
     19  *    ("Disclaimer") and any redistribution must be conditioned upon
     20  *    including a substantially similar Disclaimer requirement for further
     21  *    binary redistribution.
     22  * 3. Neither the names of the above-listed copyright holders nor the names
     23  *    of any contributors may be used to endorse or promote products derived
     24  *    from this software without specific prior written permission.
     25  *
     26  * Alternatively, this software may be distributed under the terms of the
     27  * GNU General Public License ("GPL") version 2 as published by the Free
     28  * Software Foundation.
     29  *
     30  * NO WARRANTY
     31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
     34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
     39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
     40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     41  * POSSIBILITY OF SUCH DAMAGES.
     42  */
     43 
     44 #include "acpi.h"
     45 #include "accommon.h"
     46 #include "acnamesp.h"
     47 
     48 
     49 #define _COMPONENT          ACPI_UTILITIES
     50         ACPI_MODULE_NAME    ("utmisc")
     51 
     52 
     53 /*******************************************************************************
     54  *
     55  * FUNCTION:    AcpiUtIsPciRootBridge
     56  *
     57  * PARAMETERS:  Id              - The HID/CID in string format
     58  *
     59  * RETURN:      TRUE if the Id is a match for a PCI/PCI-Express Root Bridge
     60  *
     61  * DESCRIPTION: Determine if the input ID is a PCI Root Bridge ID.
     62  *
     63  ******************************************************************************/
     64 
     65 BOOLEAN
     66 AcpiUtIsPciRootBridge (
     67     char                    *Id)
     68 {
     69 
     70     /*
     71      * Check if this is a PCI root bridge.
     72      * ACPI 3.0+: check for a PCI Express root also.
     73      */
     74     if (!(strcmp (Id,
     75             PCI_ROOT_HID_STRING)) ||
     76 
     77         !(strcmp (Id,
     78             PCI_EXPRESS_ROOT_HID_STRING)))
     79     {
     80         return (TRUE);
     81     }
     82 
     83     return (FALSE);
     84 }
     85 
     86 
     87 #if (defined ACPI_ASL_COMPILER || defined ACPI_EXEC_APP)
     88 /*******************************************************************************
     89  *
     90  * FUNCTION:    AcpiUtIsAmlTable
     91  *
     92  * PARAMETERS:  Table               - An ACPI table
     93  *
     94  * RETURN:      TRUE if table contains executable AML; FALSE otherwise
     95  *
     96  * DESCRIPTION: Check ACPI Signature for a table that contains AML code.
     97  *              Currently, these are DSDT,SSDT,PSDT. All other table types are
     98  *              data tables that do not contain AML code.
     99  *
    100  ******************************************************************************/
    101 
    102 BOOLEAN
    103 AcpiUtIsAmlTable (
    104     ACPI_TABLE_HEADER       *Table)
    105 {
    106 
    107     /* These are the only tables that contain executable AML */
    108 
    109     if (ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) ||
    110         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_PSDT) ||
    111         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT) ||
    112         ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_OSDT))
    113     {
    114         return (TRUE);
    115     }
    116 
    117     return (FALSE);
    118 }
    119 #endif
    120 
    121 
    122 /*******************************************************************************
    123  *
    124  * FUNCTION:    AcpiUtDwordByteSwap
    125  *
    126  * PARAMETERS:  Value           - Value to be converted
    127  *
    128  * RETURN:      UINT32 integer with bytes swapped
    129  *
    130  * DESCRIPTION: Convert a 32-bit value to big-endian (swap the bytes)
    131  *
    132  ******************************************************************************/
    133 
    134 UINT32
    135 AcpiUtDwordByteSwap (
    136     UINT32                  Value)
    137 {
    138     union
    139     {
    140         UINT32              Value;
    141         UINT8               Bytes[4];
    142     } Out;
    143     union
    144     {
    145         UINT32              Value;
    146         UINT8               Bytes[4];
    147     } In;
    148 
    149 
    150     ACPI_FUNCTION_ENTRY ();
    151 
    152 
    153     In.Value = Value;
    154 
    155     Out.Bytes[0] = In.Bytes[3];
    156     Out.Bytes[1] = In.Bytes[2];
    157     Out.Bytes[2] = In.Bytes[1];
    158     Out.Bytes[3] = In.Bytes[0];
    159 
    160     return (Out.Value);
    161 }
    162 
    163 
    164 /*******************************************************************************
    165  *
    166  * FUNCTION:    AcpiUtSetIntegerWidth
    167  *
    168  * PARAMETERS:  Revision            From DSDT header
    169  *
    170  * RETURN:      None
    171  *
    172  * DESCRIPTION: Set the global integer bit width based upon the revision
    173  *              of the DSDT. For Revision 1 and 0, Integers are 32 bits.
    174  *              For Revision 2 and above, Integers are 64 bits. Yes, this
    175  *              makes a difference.
    176  *
    177  ******************************************************************************/
    178 
    179 void
    180 AcpiUtSetIntegerWidth (
    181     UINT8                   Revision)
    182 {
    183 
    184     if (Revision < 2)
    185     {
    186         /* 32-bit case */
    187 
    188         AcpiGbl_IntegerBitWidth    = 32;
    189         AcpiGbl_IntegerNybbleWidth = 8;
    190         AcpiGbl_IntegerByteWidth   = 4;
    191     }
    192     else
    193     {
    194         /* 64-bit case (ACPI 2.0+) */
    195 
    196         AcpiGbl_IntegerBitWidth    = 64;
    197         AcpiGbl_IntegerNybbleWidth = 16;
    198         AcpiGbl_IntegerByteWidth   = 8;
    199     }
    200 }
    201 
    202 
    203 /*******************************************************************************
    204  *
    205  * FUNCTION:    AcpiUtCreateUpdateStateAndPush
    206  *
    207  * PARAMETERS:  Object          - Object to be added to the new state
    208  *              Action          - Increment/Decrement
    209  *              StateList       - List the state will be added to
    210  *
    211  * RETURN:      Status
    212  *
    213  * DESCRIPTION: Create a new state and push it
    214  *
    215  ******************************************************************************/
    216 
    217 ACPI_STATUS
    218 AcpiUtCreateUpdateStateAndPush (
    219     ACPI_OPERAND_OBJECT     *Object,
    220     UINT16                  Action,
    221     ACPI_GENERIC_STATE      **StateList)
    222 {
    223     ACPI_GENERIC_STATE       *State;
    224 
    225 
    226     ACPI_FUNCTION_ENTRY ();
    227 
    228 
    229     /* Ignore null objects; these are expected */
    230 
    231     if (!Object)
    232     {
    233         return (AE_OK);
    234     }
    235 
    236     State = AcpiUtCreateUpdateState (Object, Action);
    237     if (!State)
    238     {
    239         return (AE_NO_MEMORY);
    240     }
    241 
    242     AcpiUtPushGenericState (StateList, State);
    243     return (AE_OK);
    244 }
    245 
    246 
    247 /*******************************************************************************
    248  *
    249  * FUNCTION:    AcpiUtWalkPackageTree
    250  *
    251  * PARAMETERS:  SourceObject        - The package to walk
    252  *              TargetObject        - Target object (if package is being copied)
    253  *              WalkCallback        - Called once for each package element
    254  *              Context             - Passed to the callback function
    255  *
    256  * RETURN:      Status
    257  *
    258  * DESCRIPTION: Walk through a package
    259  *
    260  ******************************************************************************/
    261 
    262 ACPI_STATUS
    263 AcpiUtWalkPackageTree (
    264     ACPI_OPERAND_OBJECT     *SourceObject,
    265     void                    *TargetObject,
    266     ACPI_PKG_CALLBACK       WalkCallback,
    267     void                    *Context)
    268 {
    269     ACPI_STATUS             Status = AE_OK;
    270     ACPI_GENERIC_STATE      *StateList = NULL;
    271     ACPI_GENERIC_STATE      *State;
    272     UINT32                  ThisIndex;
    273     ACPI_OPERAND_OBJECT     *ThisSourceObj;
    274 
    275 
    276     ACPI_FUNCTION_TRACE (UtWalkPackageTree);
    277 
    278 
    279     State = AcpiUtCreatePkgState (SourceObject, TargetObject, 0);
    280     if (!State)
    281     {
    282         return_ACPI_STATUS (AE_NO_MEMORY);
    283     }
    284 
    285     while (State)
    286     {
    287         /* Get one element of the package */
    288 
    289         ThisIndex     = State->Pkg.Index;
    290         ThisSourceObj = (ACPI_OPERAND_OBJECT *)
    291                         State->Pkg.SourceObject->Package.Elements[ThisIndex];
    292 
    293         /*
    294          * Check for:
    295          * 1) An uninitialized package element. It is completely
    296          *    legal to declare a package and leave it uninitialized
    297          * 2) Not an internal object - can be a namespace node instead
    298          * 3) Any type other than a package. Packages are handled in else
    299          *    case below.
    300          */
    301         if ((!ThisSourceObj) ||
    302             (ACPI_GET_DESCRIPTOR_TYPE (ThisSourceObj) != ACPI_DESC_TYPE_OPERAND) ||
    303             (ThisSourceObj->Common.Type != ACPI_TYPE_PACKAGE))
    304         {
    305             Status = WalkCallback (ACPI_COPY_TYPE_SIMPLE, ThisSourceObj,
    306                                     State, Context);
    307             if (ACPI_FAILURE (Status))
    308             {
    309                 return_ACPI_STATUS (Status);
    310             }
    311 
    312             State->Pkg.Index++;
    313             while (State->Pkg.Index >= State->Pkg.SourceObject->Package.Count)
    314             {
    315                 /*
    316                  * We've handled all of the objects at this level,  This means
    317                  * that we have just completed a package. That package may
    318                  * have contained one or more packages itself.
    319                  *
    320                  * Delete this state and pop the previous state (package).
    321                  */
    322                 AcpiUtDeleteGenericState (State);
    323                 State = AcpiUtPopGenericState (&StateList);
    324 
    325                 /* Finished when there are no more states */
    326 
    327                 if (!State)
    328                 {
    329                     /*
    330                      * We have handled all of the objects in the top level
    331                      * package just add the length of the package objects
    332                      * and exit
    333                      */
    334                     return_ACPI_STATUS (AE_OK);
    335                 }
    336 
    337                 /*
    338                  * Go back up a level and move the index past the just
    339                  * completed package object.
    340                  */
    341                 State->Pkg.Index++;
    342             }
    343         }
    344         else
    345         {
    346             /* This is a subobject of type package */
    347 
    348             Status = WalkCallback (ACPI_COPY_TYPE_PACKAGE, ThisSourceObj,
    349                                         State, Context);
    350             if (ACPI_FAILURE (Status))
    351             {
    352                 return_ACPI_STATUS (Status);
    353             }
    354 
    355             /*
    356              * Push the current state and create a new one
    357              * The callback above returned a new target package object.
    358              */
    359             AcpiUtPushGenericState (&StateList, State);
    360             State = AcpiUtCreatePkgState (ThisSourceObj,
    361                                             State->Pkg.ThisTargetObj, 0);
    362             if (!State)
    363             {
    364                 /* Free any stacked Update State objects */
    365 
    366                 while (StateList)
    367                 {
    368                     State = AcpiUtPopGenericState (&StateList);
    369                     AcpiUtDeleteGenericState (State);
    370                 }
    371                 return_ACPI_STATUS (AE_NO_MEMORY);
    372             }
    373         }
    374     }
    375 
    376     /* We should never get here */
    377 
    378     return_ACPI_STATUS (AE_AML_INTERNAL);
    379 }
    380 
    381 
    382 #ifdef ACPI_DEBUG_OUTPUT
    383 /*******************************************************************************
    384  *
    385  * FUNCTION:    AcpiUtDisplayInitPathname
    386  *
    387  * PARAMETERS:  Type                - Object type of the node
    388  *              ObjHandle           - Handle whose pathname will be displayed
    389  *              Path                - Additional path string to be appended.
    390  *                                      (NULL if no extra path)
    391  *
    392  * RETURN:      ACPI_STATUS
    393  *
    394  * DESCRIPTION: Display full pathname of an object, DEBUG ONLY
    395  *
    396  ******************************************************************************/
    397 
    398 void
    399 AcpiUtDisplayInitPathname (
    400     UINT8                   Type,
    401     ACPI_NAMESPACE_NODE     *ObjHandle,
    402     const char              *Path)
    403 {
    404     ACPI_STATUS             Status;
    405     ACPI_BUFFER             Buffer;
    406 
    407 
    408     ACPI_FUNCTION_ENTRY ();
    409 
    410 
    411     /* Only print the path if the appropriate debug level is enabled */
    412 
    413     if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
    414     {
    415         return;
    416     }
    417 
    418     /* Get the full pathname to the node */
    419 
    420     Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
    421     Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, FALSE);
    422     if (ACPI_FAILURE (Status))
    423     {
    424         return;
    425     }
    426 
    427     /* Print what we're doing */
    428 
    429     switch (Type)
    430     {
    431     case ACPI_TYPE_METHOD:
    432 
    433         AcpiOsPrintf ("Executing    ");
    434         break;
    435 
    436     default:
    437 
    438         AcpiOsPrintf ("Initializing ");
    439         break;
    440     }
    441 
    442     /* Print the object type and pathname */
    443 
    444     AcpiOsPrintf ("%-12s  %s",
    445         AcpiUtGetTypeName (Type), (char *) Buffer.Pointer);
    446 
    447     /* Extra path is used to append names like _STA, _INI, etc. */
    448 
    449     if (Path)
    450     {
    451         AcpiOsPrintf (".%s", Path);
    452     }
    453     AcpiOsPrintf ("\n");
    454 
    455     ACPI_FREE (Buffer.Pointer);
    456 }
    457 #endif
    458