savage_state.c revision 1.1.1.2.30.1 1 /* $NetBSD: savage_state.c,v 1.1.1.2.30.1 2019/06/10 22:08:27 christos Exp $ */
2
3 /* savage_state.c -- State and drawing support for Savage
4 *
5 * Copyright 2004 Felix Kuehling
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
24 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
25 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 */
27 #include <sys/cdefs.h>
28 __KERNEL_RCSID(0, "$NetBSD: savage_state.c,v 1.1.1.2.30.1 2019/06/10 22:08:27 christos Exp $");
29
30 #include <drm/drmP.h>
31 #include <drm/savage_drm.h>
32 #include "savage_drv.h"
33
34 void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
35 const struct drm_clip_rect * pbox)
36 {
37 uint32_t scstart = dev_priv->state.s3d.new_scstart;
38 uint32_t scend = dev_priv->state.s3d.new_scend;
39 scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
40 ((uint32_t) pbox->x1 & 0x000007ff) |
41 (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
42 scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
43 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
44 ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
45 if (scstart != dev_priv->state.s3d.scstart ||
46 scend != dev_priv->state.s3d.scend) {
47 DMA_LOCALS;
48 BEGIN_DMA(4);
49 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
50 DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
51 DMA_WRITE(scstart);
52 DMA_WRITE(scend);
53 dev_priv->state.s3d.scstart = scstart;
54 dev_priv->state.s3d.scend = scend;
55 dev_priv->waiting = 1;
56 DMA_COMMIT();
57 }
58 }
59
60 void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
61 const struct drm_clip_rect * pbox)
62 {
63 uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
64 uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
65 drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
66 ((uint32_t) pbox->x1 & 0x000007ff) |
67 (((uint32_t) pbox->y1 << 12) & 0x00fff000);
68 drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
69 (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
70 ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
71 if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
72 drawctrl1 != dev_priv->state.s4.drawctrl1) {
73 DMA_LOCALS;
74 BEGIN_DMA(4);
75 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
76 DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
77 DMA_WRITE(drawctrl0);
78 DMA_WRITE(drawctrl1);
79 dev_priv->state.s4.drawctrl0 = drawctrl0;
80 dev_priv->state.s4.drawctrl1 = drawctrl1;
81 dev_priv->waiting = 1;
82 DMA_COMMIT();
83 }
84 }
85
86 static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
87 uint32_t addr)
88 {
89 if ((addr & 6) != 2) { /* reserved bits */
90 DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
91 return -EINVAL;
92 }
93 if (!(addr & 1)) { /* local */
94 addr &= ~7;
95 if (addr < dev_priv->texture_offset ||
96 addr >= dev_priv->texture_offset + dev_priv->texture_size) {
97 DRM_ERROR
98 ("bad texAddr%d %08x (local addr out of range)\n",
99 unit, addr);
100 return -EINVAL;
101 }
102 } else { /* AGP */
103 if (!dev_priv->agp_textures) {
104 DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
105 unit, addr);
106 return -EINVAL;
107 }
108 addr &= ~7;
109 if (addr < dev_priv->agp_textures->offset ||
110 addr >= (dev_priv->agp_textures->offset +
111 dev_priv->agp_textures->size)) {
112 DRM_ERROR
113 ("bad texAddr%d %08x (AGP addr out of range)\n",
114 unit, addr);
115 return -EINVAL;
116 }
117 }
118 return 0;
119 }
120
121 #define SAVE_STATE(reg,where) \
122 if(start <= reg && start+count > reg) \
123 dev_priv->state.where = regs[reg - start]
124 #define SAVE_STATE_MASK(reg,where,mask) do { \
125 if(start <= reg && start+count > reg) { \
126 uint32_t tmp; \
127 tmp = regs[reg - start]; \
128 dev_priv->state.where = (tmp & (mask)) | \
129 (dev_priv->state.where & ~(mask)); \
130 } \
131 } while (0)
132
133 static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
134 unsigned int start, unsigned int count,
135 const uint32_t *regs)
136 {
137 if (start < SAVAGE_TEXPALADDR_S3D ||
138 start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
139 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
140 start, start + count - 1);
141 return -EINVAL;
142 }
143
144 SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
145 ~SAVAGE_SCISSOR_MASK_S3D);
146 SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
147 ~SAVAGE_SCISSOR_MASK_S3D);
148
149 /* if any texture regs were changed ... */
150 if (start <= SAVAGE_TEXCTRL_S3D &&
151 start + count > SAVAGE_TEXPALADDR_S3D) {
152 /* ... check texture state */
153 SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
154 SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
155 if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
156 return savage_verify_texaddr(dev_priv, 0,
157 dev_priv->state.s3d.texaddr);
158 }
159
160 return 0;
161 }
162
163 static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
164 unsigned int start, unsigned int count,
165 const uint32_t *regs)
166 {
167 int ret = 0;
168
169 if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
170 start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
171 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
172 start, start + count - 1);
173 return -EINVAL;
174 }
175
176 SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
177 ~SAVAGE_SCISSOR_MASK_S4);
178 SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
179 ~SAVAGE_SCISSOR_MASK_S4);
180
181 /* if any texture regs were changed ... */
182 if (start <= SAVAGE_TEXDESCR_S4 &&
183 start + count > SAVAGE_TEXPALADDR_S4) {
184 /* ... check texture state */
185 SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
186 SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
187 SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
188 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
189 ret |= savage_verify_texaddr(dev_priv, 0,
190 dev_priv->state.s4.texaddr0);
191 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
192 ret |= savage_verify_texaddr(dev_priv, 1,
193 dev_priv->state.s4.texaddr1);
194 }
195
196 return ret;
197 }
198
199 #undef SAVE_STATE
200 #undef SAVE_STATE_MASK
201
202 static int savage_dispatch_state(drm_savage_private_t * dev_priv,
203 const drm_savage_cmd_header_t * cmd_header,
204 const uint32_t *regs)
205 {
206 unsigned int count = cmd_header->state.count;
207 unsigned int start = cmd_header->state.start;
208 unsigned int count2 = 0;
209 unsigned int bci_size;
210 int ret;
211 DMA_LOCALS;
212
213 if (!count)
214 return 0;
215
216 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
217 ret = savage_verify_state_s3d(dev_priv, start, count, regs);
218 if (ret != 0)
219 return ret;
220 /* scissor regs are emitted in savage_dispatch_draw */
221 if (start < SAVAGE_SCSTART_S3D) {
222 if (start + count > SAVAGE_SCEND_S3D + 1)
223 count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
224 if (start + count > SAVAGE_SCSTART_S3D)
225 count = SAVAGE_SCSTART_S3D - start;
226 } else if (start <= SAVAGE_SCEND_S3D) {
227 if (start + count > SAVAGE_SCEND_S3D + 1) {
228 count -= SAVAGE_SCEND_S3D + 1 - start;
229 start = SAVAGE_SCEND_S3D + 1;
230 } else
231 return 0;
232 }
233 } else {
234 ret = savage_verify_state_s4(dev_priv, start, count, regs);
235 if (ret != 0)
236 return ret;
237 /* scissor regs are emitted in savage_dispatch_draw */
238 if (start < SAVAGE_DRAWCTRL0_S4) {
239 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
240 count2 = count -
241 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
242 if (start + count > SAVAGE_DRAWCTRL0_S4)
243 count = SAVAGE_DRAWCTRL0_S4 - start;
244 } else if (start <= SAVAGE_DRAWCTRL1_S4) {
245 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
246 count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
247 start = SAVAGE_DRAWCTRL1_S4 + 1;
248 } else
249 return 0;
250 }
251 }
252
253 bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
254
255 if (cmd_header->state.global) {
256 BEGIN_DMA(bci_size + 1);
257 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
258 dev_priv->waiting = 1;
259 } else {
260 BEGIN_DMA(bci_size);
261 }
262
263 do {
264 while (count > 0) {
265 unsigned int n = count < 255 ? count : 255;
266 DMA_SET_REGISTERS(start, n);
267 DMA_COPY(regs, n);
268 count -= n;
269 start += n;
270 regs += n;
271 }
272 start += 2;
273 regs += 2;
274 count = count2;
275 count2 = 0;
276 } while (count);
277
278 DMA_COMMIT();
279
280 return 0;
281 }
282
283 static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
284 const drm_savage_cmd_header_t * cmd_header,
285 const struct drm_buf * dmabuf)
286 {
287 unsigned char reorder = 0;
288 unsigned int prim = cmd_header->prim.prim;
289 unsigned int skip = cmd_header->prim.skip;
290 unsigned int n = cmd_header->prim.count;
291 unsigned int start = cmd_header->prim.start;
292 unsigned int i;
293 BCI_LOCALS;
294
295 if (!dmabuf) {
296 DRM_ERROR("called without dma buffers!\n");
297 return -EINVAL;
298 }
299
300 if (!n)
301 return 0;
302
303 switch (prim) {
304 case SAVAGE_PRIM_TRILIST_201:
305 reorder = 1;
306 prim = SAVAGE_PRIM_TRILIST;
307 case SAVAGE_PRIM_TRILIST:
308 if (n % 3 != 0) {
309 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
310 n);
311 return -EINVAL;
312 }
313 break;
314 case SAVAGE_PRIM_TRISTRIP:
315 case SAVAGE_PRIM_TRIFAN:
316 if (n < 3) {
317 DRM_ERROR
318 ("wrong number of vertices %u in TRIFAN/STRIP\n",
319 n);
320 return -EINVAL;
321 }
322 break;
323 default:
324 DRM_ERROR("invalid primitive type %u\n", prim);
325 return -EINVAL;
326 }
327
328 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
329 if (skip != 0) {
330 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
331 return -EINVAL;
332 }
333 } else {
334 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
335 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
336 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
337 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
338 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
339 return -EINVAL;
340 }
341 if (reorder) {
342 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
343 return -EINVAL;
344 }
345 }
346
347 if (start + n > dmabuf->total / 32) {
348 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
349 start, start + n - 1, dmabuf->total / 32);
350 return -EINVAL;
351 }
352
353 /* Vertex DMA doesn't work with command DMA at the same time,
354 * so we use BCI_... to submit commands here. Flush buffered
355 * faked DMA first. */
356 DMA_FLUSH();
357
358 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
359 BEGIN_BCI(2);
360 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
361 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
362 dev_priv->state.common.vbaddr = dmabuf->bus_address;
363 }
364 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
365 /* Workaround for what looks like a hardware bug. If a
366 * WAIT_3D_IDLE was emitted some time before the
367 * indexed drawing command then the engine will lock
368 * up. There are two known workarounds:
369 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
370 BEGIN_BCI(63);
371 for (i = 0; i < 63; ++i)
372 BCI_WRITE(BCI_CMD_WAIT);
373 dev_priv->waiting = 0;
374 }
375
376 prim <<= 25;
377 while (n != 0) {
378 /* Can emit up to 255 indices (85 triangles) at once. */
379 unsigned int count = n > 255 ? 255 : n;
380 if (reorder) {
381 /* Need to reorder indices for correct flat
382 * shading while preserving the clock sense
383 * for correct culling. Only on Savage3D. */
384 int reorder[3] = { -1, -1, -1 };
385 reorder[start % 3] = 2;
386
387 BEGIN_BCI((count + 1 + 1) / 2);
388 BCI_DRAW_INDICES_S3D(count, prim, start + 2);
389
390 for (i = start + 1; i + 1 < start + count; i += 2)
391 BCI_WRITE((i + reorder[i % 3]) |
392 ((i + 1 +
393 reorder[(i + 1) % 3]) << 16));
394 if (i < start + count)
395 BCI_WRITE(i + reorder[i % 3]);
396 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
397 BEGIN_BCI((count + 1 + 1) / 2);
398 BCI_DRAW_INDICES_S3D(count, prim, start);
399
400 for (i = start + 1; i + 1 < start + count; i += 2)
401 BCI_WRITE(i | ((i + 1) << 16));
402 if (i < start + count)
403 BCI_WRITE(i);
404 } else {
405 BEGIN_BCI((count + 2 + 1) / 2);
406 BCI_DRAW_INDICES_S4(count, prim, skip);
407
408 for (i = start; i + 1 < start + count; i += 2)
409 BCI_WRITE(i | ((i + 1) << 16));
410 if (i < start + count)
411 BCI_WRITE(i);
412 }
413
414 start += count;
415 n -= count;
416
417 prim |= BCI_CMD_DRAW_CONT;
418 }
419
420 return 0;
421 }
422
423 static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
424 const drm_savage_cmd_header_t * cmd_header,
425 const uint32_t *vtxbuf, unsigned int vb_size,
426 unsigned int vb_stride)
427 {
428 unsigned char reorder = 0;
429 unsigned int prim = cmd_header->prim.prim;
430 unsigned int skip = cmd_header->prim.skip;
431 unsigned int n = cmd_header->prim.count;
432 unsigned int start = cmd_header->prim.start;
433 unsigned int vtx_size;
434 unsigned int i;
435 DMA_LOCALS;
436
437 if (!n)
438 return 0;
439
440 switch (prim) {
441 case SAVAGE_PRIM_TRILIST_201:
442 reorder = 1;
443 prim = SAVAGE_PRIM_TRILIST;
444 case SAVAGE_PRIM_TRILIST:
445 if (n % 3 != 0) {
446 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
447 n);
448 return -EINVAL;
449 }
450 break;
451 case SAVAGE_PRIM_TRISTRIP:
452 case SAVAGE_PRIM_TRIFAN:
453 if (n < 3) {
454 DRM_ERROR
455 ("wrong number of vertices %u in TRIFAN/STRIP\n",
456 n);
457 return -EINVAL;
458 }
459 break;
460 default:
461 DRM_ERROR("invalid primitive type %u\n", prim);
462 return -EINVAL;
463 }
464
465 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
466 if (skip > SAVAGE_SKIP_ALL_S3D) {
467 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
468 return -EINVAL;
469 }
470 vtx_size = 8; /* full vertex */
471 } else {
472 if (skip > SAVAGE_SKIP_ALL_S4) {
473 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
474 return -EINVAL;
475 }
476 vtx_size = 10; /* full vertex */
477 }
478
479 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
480 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
481 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
482
483 if (vtx_size > vb_stride) {
484 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
485 vtx_size, vb_stride);
486 return -EINVAL;
487 }
488
489 if (start + n > vb_size / (vb_stride * 4)) {
490 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
491 start, start + n - 1, vb_size / (vb_stride * 4));
492 return -EINVAL;
493 }
494
495 prim <<= 25;
496 while (n != 0) {
497 /* Can emit up to 255 vertices (85 triangles) at once. */
498 unsigned int count = n > 255 ? 255 : n;
499 if (reorder) {
500 /* Need to reorder vertices for correct flat
501 * shading while preserving the clock sense
502 * for correct culling. Only on Savage3D. */
503 int reorder[3] = { -1, -1, -1 };
504 reorder[start % 3] = 2;
505
506 BEGIN_DMA(count * vtx_size + 1);
507 DMA_DRAW_PRIMITIVE(count, prim, skip);
508
509 for (i = start; i < start + count; ++i) {
510 unsigned int j = i + reorder[i % 3];
511 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
512 }
513
514 DMA_COMMIT();
515 } else {
516 BEGIN_DMA(count * vtx_size + 1);
517 DMA_DRAW_PRIMITIVE(count, prim, skip);
518
519 if (vb_stride == vtx_size) {
520 DMA_COPY(&vtxbuf[vb_stride * start],
521 vtx_size * count);
522 } else {
523 for (i = start; i < start + count; ++i) {
524 DMA_COPY(&vtxbuf [vb_stride * i],
525 vtx_size);
526 }
527 }
528
529 DMA_COMMIT();
530 }
531
532 start += count;
533 n -= count;
534
535 prim |= BCI_CMD_DRAW_CONT;
536 }
537
538 return 0;
539 }
540
541 static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
542 const drm_savage_cmd_header_t * cmd_header,
543 const uint16_t *idx,
544 const struct drm_buf * dmabuf)
545 {
546 unsigned char reorder = 0;
547 unsigned int prim = cmd_header->idx.prim;
548 unsigned int skip = cmd_header->idx.skip;
549 unsigned int n = cmd_header->idx.count;
550 unsigned int i;
551 BCI_LOCALS;
552
553 if (!dmabuf) {
554 DRM_ERROR("called without dma buffers!\n");
555 return -EINVAL;
556 }
557
558 if (!n)
559 return 0;
560
561 switch (prim) {
562 case SAVAGE_PRIM_TRILIST_201:
563 reorder = 1;
564 prim = SAVAGE_PRIM_TRILIST;
565 case SAVAGE_PRIM_TRILIST:
566 if (n % 3 != 0) {
567 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
568 return -EINVAL;
569 }
570 break;
571 case SAVAGE_PRIM_TRISTRIP:
572 case SAVAGE_PRIM_TRIFAN:
573 if (n < 3) {
574 DRM_ERROR
575 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
576 return -EINVAL;
577 }
578 break;
579 default:
580 DRM_ERROR("invalid primitive type %u\n", prim);
581 return -EINVAL;
582 }
583
584 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
585 if (skip != 0) {
586 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
587 return -EINVAL;
588 }
589 } else {
590 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
591 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
592 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
593 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
594 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
595 return -EINVAL;
596 }
597 if (reorder) {
598 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
599 return -EINVAL;
600 }
601 }
602
603 /* Vertex DMA doesn't work with command DMA at the same time,
604 * so we use BCI_... to submit commands here. Flush buffered
605 * faked DMA first. */
606 DMA_FLUSH();
607
608 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
609 BEGIN_BCI(2);
610 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
611 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
612 dev_priv->state.common.vbaddr = dmabuf->bus_address;
613 }
614 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
615 /* Workaround for what looks like a hardware bug. If a
616 * WAIT_3D_IDLE was emitted some time before the
617 * indexed drawing command then the engine will lock
618 * up. There are two known workarounds:
619 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
620 BEGIN_BCI(63);
621 for (i = 0; i < 63; ++i)
622 BCI_WRITE(BCI_CMD_WAIT);
623 dev_priv->waiting = 0;
624 }
625
626 prim <<= 25;
627 while (n != 0) {
628 /* Can emit up to 255 indices (85 triangles) at once. */
629 unsigned int count = n > 255 ? 255 : n;
630
631 /* check indices */
632 for (i = 0; i < count; ++i) {
633 if (idx[i] > dmabuf->total / 32) {
634 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
635 i, idx[i], dmabuf->total / 32);
636 return -EINVAL;
637 }
638 }
639
640 if (reorder) {
641 /* Need to reorder indices for correct flat
642 * shading while preserving the clock sense
643 * for correct culling. Only on Savage3D. */
644 int reorder[3] = { 2, -1, -1 };
645
646 BEGIN_BCI((count + 1 + 1) / 2);
647 BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
648
649 for (i = 1; i + 1 < count; i += 2)
650 BCI_WRITE(idx[i + reorder[i % 3]] |
651 (idx[i + 1 +
652 reorder[(i + 1) % 3]] << 16));
653 if (i < count)
654 BCI_WRITE(idx[i + reorder[i % 3]]);
655 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
656 BEGIN_BCI((count + 1 + 1) / 2);
657 BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
658
659 for (i = 1; i + 1 < count; i += 2)
660 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
661 if (i < count)
662 BCI_WRITE(idx[i]);
663 } else {
664 BEGIN_BCI((count + 2 + 1) / 2);
665 BCI_DRAW_INDICES_S4(count, prim, skip);
666
667 for (i = 0; i + 1 < count; i += 2)
668 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
669 if (i < count)
670 BCI_WRITE(idx[i]);
671 }
672
673 idx += count;
674 n -= count;
675
676 prim |= BCI_CMD_DRAW_CONT;
677 }
678
679 return 0;
680 }
681
682 static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
683 const drm_savage_cmd_header_t * cmd_header,
684 const uint16_t *idx,
685 const uint32_t *vtxbuf,
686 unsigned int vb_size, unsigned int vb_stride)
687 {
688 unsigned char reorder = 0;
689 unsigned int prim = cmd_header->idx.prim;
690 unsigned int skip = cmd_header->idx.skip;
691 unsigned int n = cmd_header->idx.count;
692 unsigned int vtx_size;
693 unsigned int i;
694 DMA_LOCALS;
695
696 if (!n)
697 return 0;
698
699 switch (prim) {
700 case SAVAGE_PRIM_TRILIST_201:
701 reorder = 1;
702 prim = SAVAGE_PRIM_TRILIST;
703 case SAVAGE_PRIM_TRILIST:
704 if (n % 3 != 0) {
705 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
706 return -EINVAL;
707 }
708 break;
709 case SAVAGE_PRIM_TRISTRIP:
710 case SAVAGE_PRIM_TRIFAN:
711 if (n < 3) {
712 DRM_ERROR
713 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
714 return -EINVAL;
715 }
716 break;
717 default:
718 DRM_ERROR("invalid primitive type %u\n", prim);
719 return -EINVAL;
720 }
721
722 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
723 if (skip > SAVAGE_SKIP_ALL_S3D) {
724 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
725 return -EINVAL;
726 }
727 vtx_size = 8; /* full vertex */
728 } else {
729 if (skip > SAVAGE_SKIP_ALL_S4) {
730 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
731 return -EINVAL;
732 }
733 vtx_size = 10; /* full vertex */
734 }
735
736 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
737 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
738 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
739
740 if (vtx_size > vb_stride) {
741 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
742 vtx_size, vb_stride);
743 return -EINVAL;
744 }
745
746 prim <<= 25;
747 while (n != 0) {
748 /* Can emit up to 255 vertices (85 triangles) at once. */
749 unsigned int count = n > 255 ? 255 : n;
750
751 /* Check indices */
752 for (i = 0; i < count; ++i) {
753 if (idx[i] > vb_size / (vb_stride * 4)) {
754 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
755 i, idx[i], vb_size / (vb_stride * 4));
756 return -EINVAL;
757 }
758 }
759
760 if (reorder) {
761 /* Need to reorder vertices for correct flat
762 * shading while preserving the clock sense
763 * for correct culling. Only on Savage3D. */
764 int reorder[3] = { 2, -1, -1 };
765
766 BEGIN_DMA(count * vtx_size + 1);
767 DMA_DRAW_PRIMITIVE(count, prim, skip);
768
769 for (i = 0; i < count; ++i) {
770 unsigned int j = idx[i + reorder[i % 3]];
771 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
772 }
773
774 DMA_COMMIT();
775 } else {
776 BEGIN_DMA(count * vtx_size + 1);
777 DMA_DRAW_PRIMITIVE(count, prim, skip);
778
779 for (i = 0; i < count; ++i) {
780 unsigned int j = idx[i];
781 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
782 }
783
784 DMA_COMMIT();
785 }
786
787 idx += count;
788 n -= count;
789
790 prim |= BCI_CMD_DRAW_CONT;
791 }
792
793 return 0;
794 }
795
796 static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
797 const drm_savage_cmd_header_t * cmd_header,
798 const drm_savage_cmd_header_t *data,
799 unsigned int nbox,
800 const struct drm_clip_rect *boxes)
801 {
802 unsigned int flags = cmd_header->clear0.flags;
803 unsigned int clear_cmd;
804 unsigned int i, nbufs;
805 DMA_LOCALS;
806
807 if (nbox == 0)
808 return 0;
809
810 clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
811 BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
812 BCI_CMD_SET_ROP(clear_cmd, 0xCC);
813
814 nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
815 ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
816 if (nbufs == 0)
817 return 0;
818
819 if (data->clear1.mask != 0xffffffff) {
820 /* set mask */
821 BEGIN_DMA(2);
822 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
823 DMA_WRITE(data->clear1.mask);
824 DMA_COMMIT();
825 }
826 for (i = 0; i < nbox; ++i) {
827 unsigned int x, y, w, h;
828 unsigned int buf;
829 x = boxes[i].x1, y = boxes[i].y1;
830 w = boxes[i].x2 - boxes[i].x1;
831 h = boxes[i].y2 - boxes[i].y1;
832 BEGIN_DMA(nbufs * 6);
833 for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
834 if (!(flags & buf))
835 continue;
836 DMA_WRITE(clear_cmd);
837 switch (buf) {
838 case SAVAGE_FRONT:
839 DMA_WRITE(dev_priv->front_offset);
840 DMA_WRITE(dev_priv->front_bd);
841 break;
842 case SAVAGE_BACK:
843 DMA_WRITE(dev_priv->back_offset);
844 DMA_WRITE(dev_priv->back_bd);
845 break;
846 case SAVAGE_DEPTH:
847 DMA_WRITE(dev_priv->depth_offset);
848 DMA_WRITE(dev_priv->depth_bd);
849 break;
850 }
851 DMA_WRITE(data->clear1.value);
852 DMA_WRITE(BCI_X_Y(x, y));
853 DMA_WRITE(BCI_W_H(w, h));
854 }
855 DMA_COMMIT();
856 }
857 if (data->clear1.mask != 0xffffffff) {
858 /* reset mask */
859 BEGIN_DMA(2);
860 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
861 DMA_WRITE(0xffffffff);
862 DMA_COMMIT();
863 }
864
865 return 0;
866 }
867
868 static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
869 unsigned int nbox, const struct drm_clip_rect *boxes)
870 {
871 unsigned int swap_cmd;
872 unsigned int i;
873 DMA_LOCALS;
874
875 if (nbox == 0)
876 return 0;
877
878 swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
879 BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
880 BCI_CMD_SET_ROP(swap_cmd, 0xCC);
881
882 for (i = 0; i < nbox; ++i) {
883 BEGIN_DMA(6);
884 DMA_WRITE(swap_cmd);
885 DMA_WRITE(dev_priv->back_offset);
886 DMA_WRITE(dev_priv->back_bd);
887 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
888 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
889 DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
890 boxes[i].y2 - boxes[i].y1));
891 DMA_COMMIT();
892 }
893
894 return 0;
895 }
896
897 static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
898 const drm_savage_cmd_header_t *start,
899 const drm_savage_cmd_header_t *end,
900 const struct drm_buf * dmabuf,
901 const unsigned int *vtxbuf,
902 unsigned int vb_size, unsigned int vb_stride,
903 unsigned int nbox,
904 const struct drm_clip_rect *boxes)
905 {
906 unsigned int i, j;
907 int ret;
908
909 for (i = 0; i < nbox; ++i) {
910 const drm_savage_cmd_header_t *cmdbuf;
911 dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
912
913 cmdbuf = start;
914 while (cmdbuf < end) {
915 drm_savage_cmd_header_t cmd_header;
916 cmd_header = *cmdbuf;
917 cmdbuf++;
918 switch (cmd_header.cmd.cmd) {
919 case SAVAGE_CMD_DMA_PRIM:
920 ret = savage_dispatch_dma_prim(
921 dev_priv, &cmd_header, dmabuf);
922 break;
923 case SAVAGE_CMD_VB_PRIM:
924 ret = savage_dispatch_vb_prim(
925 dev_priv, &cmd_header,
926 vtxbuf, vb_size, vb_stride);
927 break;
928 case SAVAGE_CMD_DMA_IDX:
929 j = (cmd_header.idx.count + 3) / 4;
930 /* j was check in savage_bci_cmdbuf */
931 ret = savage_dispatch_dma_idx(dev_priv,
932 &cmd_header, (const uint16_t *)cmdbuf,
933 dmabuf);
934 cmdbuf += j;
935 break;
936 case SAVAGE_CMD_VB_IDX:
937 j = (cmd_header.idx.count + 3) / 4;
938 /* j was check in savage_bci_cmdbuf */
939 ret = savage_dispatch_vb_idx(dev_priv,
940 &cmd_header, (const uint16_t *)cmdbuf,
941 (const uint32_t *)vtxbuf, vb_size,
942 vb_stride);
943 cmdbuf += j;
944 break;
945 default:
946 /* What's the best return code? EFAULT? */
947 DRM_ERROR("IMPLEMENTATION ERROR: "
948 "non-drawing-command %d\n",
949 cmd_header.cmd.cmd);
950 return -EINVAL;
951 }
952
953 if (ret != 0)
954 return ret;
955 }
956 }
957
958 return 0;
959 }
960
961 int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
962 {
963 drm_savage_private_t *dev_priv = dev->dev_private;
964 struct drm_device_dma *dma = dev->dma;
965 struct drm_buf *dmabuf;
966 drm_savage_cmdbuf_t *cmdbuf = data;
967 drm_savage_cmd_header_t *kcmd_addr = NULL;
968 drm_savage_cmd_header_t *first_draw_cmd;
969 unsigned int *kvb_addr = NULL;
970 struct drm_clip_rect *kbox_addr = NULL;
971 unsigned int i, j;
972 int ret = 0;
973
974 DRM_DEBUG("\n");
975
976 LOCK_TEST_WITH_RETURN(dev, file_priv);
977
978 if (dma && dma->buflist) {
979 if (cmdbuf->dma_idx > dma->buf_count) {
980 DRM_ERROR
981 ("vertex buffer index %u out of range (0-%u)\n",
982 cmdbuf->dma_idx, dma->buf_count - 1);
983 return -EINVAL;
984 }
985 dmabuf = dma->buflist[cmdbuf->dma_idx];
986 } else {
987 dmabuf = NULL;
988 }
989
990 /* Copy the user buffers into kernel temporary areas. This hasn't been
991 * a performance loss compared to VERIFYAREA_READ/
992 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
993 * for locking on FreeBSD.
994 */
995 if (cmdbuf->size) {
996 kcmd_addr = kmalloc_array(cmdbuf->size, 8, GFP_KERNEL);
997 if (kcmd_addr == NULL)
998 return -ENOMEM;
999
1000 if (copy_from_user(kcmd_addr, cmdbuf->cmd_addr,
1001 cmdbuf->size * 8))
1002 {
1003 kfree(kcmd_addr);
1004 return -EFAULT;
1005 }
1006 cmdbuf->cmd_addr = kcmd_addr;
1007 }
1008 if (cmdbuf->vb_size) {
1009 kvb_addr = kmalloc(cmdbuf->vb_size, GFP_KERNEL);
1010 if (kvb_addr == NULL) {
1011 ret = -ENOMEM;
1012 goto done;
1013 }
1014
1015 if (copy_from_user(kvb_addr, cmdbuf->vb_addr,
1016 cmdbuf->vb_size)) {
1017 ret = -EFAULT;
1018 goto done;
1019 }
1020 cmdbuf->vb_addr = kvb_addr;
1021 }
1022 if (cmdbuf->nbox) {
1023 kbox_addr = kmalloc_array(cmdbuf->nbox, sizeof(struct drm_clip_rect),
1024 GFP_KERNEL);
1025 if (kbox_addr == NULL) {
1026 ret = -ENOMEM;
1027 goto done;
1028 }
1029
1030 if (copy_from_user(kbox_addr, cmdbuf->box_addr,
1031 cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1032 ret = -EFAULT;
1033 goto done;
1034 }
1035 cmdbuf->box_addr = kbox_addr;
1036 }
1037
1038 /* Make sure writes to DMA buffers are finished before sending
1039 * DMA commands to the graphics hardware. */
1040 mb();
1041
1042 /* Coming from user space. Don't know if the Xserver has
1043 * emitted wait commands. Assuming the worst. */
1044 dev_priv->waiting = 1;
1045
1046 i = 0;
1047 first_draw_cmd = NULL;
1048 while (i < cmdbuf->size) {
1049 drm_savage_cmd_header_t cmd_header;
1050 cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1051 cmdbuf->cmd_addr++;
1052 i++;
1053
1054 /* Group drawing commands with same state to minimize
1055 * iterations over clip rects. */
1056 j = 0;
1057 switch (cmd_header.cmd.cmd) {
1058 case SAVAGE_CMD_DMA_IDX:
1059 case SAVAGE_CMD_VB_IDX:
1060 j = (cmd_header.idx.count + 3) / 4;
1061 if (i + j > cmdbuf->size) {
1062 DRM_ERROR("indexed drawing command extends "
1063 "beyond end of command buffer\n");
1064 DMA_FLUSH();
1065 ret = -EINVAL;
1066 goto done;
1067 }
1068 /* fall through */
1069 case SAVAGE_CMD_DMA_PRIM:
1070 case SAVAGE_CMD_VB_PRIM:
1071 if (!first_draw_cmd)
1072 first_draw_cmd = cmdbuf->cmd_addr - 1;
1073 cmdbuf->cmd_addr += j;
1074 i += j;
1075 break;
1076 default:
1077 if (first_draw_cmd) {
1078 ret = savage_dispatch_draw(
1079 dev_priv, first_draw_cmd,
1080 cmdbuf->cmd_addr - 1,
1081 dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1082 cmdbuf->vb_stride,
1083 cmdbuf->nbox, cmdbuf->box_addr);
1084 if (ret != 0)
1085 goto done;
1086 first_draw_cmd = NULL;
1087 }
1088 }
1089 if (first_draw_cmd)
1090 continue;
1091
1092 switch (cmd_header.cmd.cmd) {
1093 case SAVAGE_CMD_STATE:
1094 j = (cmd_header.state.count + 1) / 2;
1095 if (i + j > cmdbuf->size) {
1096 DRM_ERROR("command SAVAGE_CMD_STATE extends "
1097 "beyond end of command buffer\n");
1098 DMA_FLUSH();
1099 ret = -EINVAL;
1100 goto done;
1101 }
1102 ret = savage_dispatch_state(dev_priv, &cmd_header,
1103 (const uint32_t *)cmdbuf->cmd_addr);
1104 cmdbuf->cmd_addr += j;
1105 i += j;
1106 break;
1107 case SAVAGE_CMD_CLEAR:
1108 if (i + 1 > cmdbuf->size) {
1109 DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1110 "beyond end of command buffer\n");
1111 DMA_FLUSH();
1112 ret = -EINVAL;
1113 goto done;
1114 }
1115 ret = savage_dispatch_clear(dev_priv, &cmd_header,
1116 cmdbuf->cmd_addr,
1117 cmdbuf->nbox,
1118 cmdbuf->box_addr);
1119 cmdbuf->cmd_addr++;
1120 i++;
1121 break;
1122 case SAVAGE_CMD_SWAP:
1123 ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1124 cmdbuf->box_addr);
1125 break;
1126 default:
1127 DRM_ERROR("invalid command 0x%x\n",
1128 cmd_header.cmd.cmd);
1129 DMA_FLUSH();
1130 ret = -EINVAL;
1131 goto done;
1132 }
1133
1134 if (ret != 0) {
1135 DMA_FLUSH();
1136 goto done;
1137 }
1138 }
1139
1140 if (first_draw_cmd) {
1141 ret = savage_dispatch_draw (
1142 dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1143 cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1144 cmdbuf->nbox, cmdbuf->box_addr);
1145 if (ret != 0) {
1146 DMA_FLUSH();
1147 goto done;
1148 }
1149 }
1150
1151 DMA_FLUSH();
1152
1153 if (dmabuf && cmdbuf->discard) {
1154 drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1155 uint16_t event;
1156 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1157 SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1158 savage_freelist_put(dev, dmabuf);
1159 }
1160
1161 done:
1162 /* If we didn't need to allocate them, these'll be NULL */
1163 kfree(kcmd_addr);
1164 kfree(kvb_addr);
1165 kfree(kbox_addr);
1166
1167 return ret;
1168 }
1169