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vmwgfx_execbuf.c revision 1.1.1.2.30.1
      1 /*	$NetBSD: vmwgfx_execbuf.c,v 1.1.1.2.30.1 2019/06/10 22:08:29 christos Exp $	*/
      2 
      3 /**************************************************************************
      4  *
      5  * Copyright  2009 - 2015 VMware, Inc., Palo Alto, CA., USA
      6  * All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the
     10  * "Software"), to deal in the Software without restriction, including
     11  * without limitation the rights to use, copy, modify, merge, publish,
     12  * distribute, sub license, and/or sell copies of the Software, and to
     13  * permit persons to whom the Software is furnished to do so, subject to
     14  * the following conditions:
     15  *
     16  * The above copyright notice and this permission notice (including the
     17  * next paragraph) shall be included in all copies or substantial portions
     18  * of the Software.
     19  *
     20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     22  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     23  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
     24  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     25  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     26  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     27  *
     28  **************************************************************************/
     29 
     30 #include <sys/cdefs.h>
     31 __KERNEL_RCSID(0, "$NetBSD: vmwgfx_execbuf.c,v 1.1.1.2.30.1 2019/06/10 22:08:29 christos Exp $");
     32 
     33 #include "vmwgfx_drv.h"
     34 #include "vmwgfx_reg.h"
     35 #include <drm/ttm/ttm_bo_api.h>
     36 #include <drm/ttm/ttm_placement.h>
     37 #include "vmwgfx_so.h"
     38 #include "vmwgfx_binding.h"
     39 
     40 #define VMW_RES_HT_ORDER 12
     41 
     42 /**
     43  * struct vmw_resource_relocation - Relocation info for resources
     44  *
     45  * @head: List head for the software context's relocation list.
     46  * @res: Non-ref-counted pointer to the resource.
     47  * @offset: Offset of 4 byte entries into the command buffer where the
     48  * id that needs fixup is located.
     49  */
     50 struct vmw_resource_relocation {
     51 	struct list_head head;
     52 	const struct vmw_resource *res;
     53 	unsigned long offset;
     54 };
     55 
     56 /**
     57  * struct vmw_resource_val_node - Validation info for resources
     58  *
     59  * @head: List head for the software context's resource list.
     60  * @hash: Hash entry for quick resouce to val_node lookup.
     61  * @res: Ref-counted pointer to the resource.
     62  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
     63  * @new_backup: Refcounted pointer to the new backup buffer.
     64  * @staged_bindings: If @res is a context, tracks bindings set up during
     65  * the command batch. Otherwise NULL.
     66  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
     67  * @first_usage: Set to true the first time the resource is referenced in
     68  * the command stream.
     69  * @switching_backup: The command stream provides a new backup buffer for a
     70  * resource.
     71  * @no_buffer_needed: This means @switching_backup is true on first buffer
     72  * reference. So resource reservation does not need to allocate a backup
     73  * buffer for the resource.
     74  */
     75 struct vmw_resource_val_node {
     76 	struct list_head head;
     77 	struct drm_hash_item hash;
     78 	struct vmw_resource *res;
     79 	struct vmw_dma_buffer *new_backup;
     80 	struct vmw_ctx_binding_state *staged_bindings;
     81 	unsigned long new_backup_offset;
     82 	u32 first_usage : 1;
     83 	u32 switching_backup : 1;
     84 	u32 no_buffer_needed : 1;
     85 };
     86 
     87 /**
     88  * struct vmw_cmd_entry - Describe a command for the verifier
     89  *
     90  * @user_allow: Whether allowed from the execbuf ioctl.
     91  * @gb_disable: Whether disabled if guest-backed objects are available.
     92  * @gb_enable: Whether enabled iff guest-backed objects are available.
     93  */
     94 struct vmw_cmd_entry {
     95 	int (*func) (struct vmw_private *, struct vmw_sw_context *,
     96 		     SVGA3dCmdHeader *);
     97 	bool user_allow;
     98 	bool gb_disable;
     99 	bool gb_enable;
    100 };
    101 
    102 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
    103 	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
    104 				       (_gb_disable), (_gb_enable)}
    105 
    106 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
    107 					struct vmw_sw_context *sw_context,
    108 					struct vmw_resource *ctx);
    109 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
    110 				 struct vmw_sw_context *sw_context,
    111 				 SVGAMobId *id,
    112 				 struct vmw_dma_buffer **vmw_bo_p);
    113 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
    114 				   struct vmw_dma_buffer *vbo,
    115 				   bool validate_as_mob,
    116 				   uint32_t *p_val_node);
    117 
    118 
    119 /**
    120  * vmw_resources_unreserve - unreserve resources previously reserved for
    121  * command submission.
    122  *
    123  * @sw_context: pointer to the software context
    124  * @backoff: Whether command submission failed.
    125  */
    126 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
    127 				    bool backoff)
    128 {
    129 	struct vmw_resource_val_node *val;
    130 	struct list_head *list = &sw_context->resource_list;
    131 
    132 	if (sw_context->dx_query_mob && !backoff)
    133 		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
    134 					  sw_context->dx_query_mob);
    135 
    136 	list_for_each_entry(val, list, head) {
    137 		struct vmw_resource *res = val->res;
    138 		bool switch_backup =
    139 			(backoff) ? false : val->switching_backup;
    140 
    141 		/*
    142 		 * Transfer staged context bindings to the
    143 		 * persistent context binding tracker.
    144 		 */
    145 		if (unlikely(val->staged_bindings)) {
    146 			if (!backoff) {
    147 				vmw_binding_state_commit
    148 					(vmw_context_binding_state(val->res),
    149 					 val->staged_bindings);
    150 			}
    151 
    152 			if (val->staged_bindings != sw_context->staged_bindings)
    153 				vmw_binding_state_free(val->staged_bindings);
    154 			else
    155 				sw_context->staged_bindings_inuse = false;
    156 			val->staged_bindings = NULL;
    157 		}
    158 		vmw_resource_unreserve(res, switch_backup, val->new_backup,
    159 				       val->new_backup_offset);
    160 		vmw_dmabuf_unreference(&val->new_backup);
    161 	}
    162 }
    163 
    164 /**
    165  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
    166  * added to the validate list.
    167  *
    168  * @dev_priv: Pointer to the device private:
    169  * @sw_context: The validation context:
    170  * @node: The validation node holding this context.
    171  */
    172 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
    173 				   struct vmw_sw_context *sw_context,
    174 				   struct vmw_resource_val_node *node)
    175 {
    176 	int ret;
    177 
    178 	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
    179 	if (unlikely(ret != 0))
    180 		goto out_err;
    181 
    182 	if (!sw_context->staged_bindings) {
    183 		sw_context->staged_bindings =
    184 			vmw_binding_state_alloc(dev_priv);
    185 		if (IS_ERR(sw_context->staged_bindings)) {
    186 			DRM_ERROR("Failed to allocate context binding "
    187 				  "information.\n");
    188 			ret = PTR_ERR(sw_context->staged_bindings);
    189 			sw_context->staged_bindings = NULL;
    190 			goto out_err;
    191 		}
    192 	}
    193 
    194 	if (sw_context->staged_bindings_inuse) {
    195 		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
    196 		if (IS_ERR(node->staged_bindings)) {
    197 			DRM_ERROR("Failed to allocate context binding "
    198 				  "information.\n");
    199 			ret = PTR_ERR(node->staged_bindings);
    200 			node->staged_bindings = NULL;
    201 			goto out_err;
    202 		}
    203 	} else {
    204 		node->staged_bindings = sw_context->staged_bindings;
    205 		sw_context->staged_bindings_inuse = true;
    206 	}
    207 
    208 	return 0;
    209 out_err:
    210 	return ret;
    211 }
    212 
    213 /**
    214  * vmw_resource_val_add - Add a resource to the software context's
    215  * resource list if it's not already on it.
    216  *
    217  * @sw_context: Pointer to the software context.
    218  * @res: Pointer to the resource.
    219  * @p_node On successful return points to a valid pointer to a
    220  * struct vmw_resource_val_node, if non-NULL on entry.
    221  */
    222 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
    223 				struct vmw_resource *res,
    224 				struct vmw_resource_val_node **p_node)
    225 {
    226 	struct vmw_private *dev_priv = res->dev_priv;
    227 	struct vmw_resource_val_node *node;
    228 	struct drm_hash_item *hash;
    229 	int ret;
    230 
    231 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
    232 				    &hash) == 0)) {
    233 		node = container_of(hash, struct vmw_resource_val_node, hash);
    234 		node->first_usage = false;
    235 		if (unlikely(p_node != NULL))
    236 			*p_node = node;
    237 		return 0;
    238 	}
    239 
    240 	node = kzalloc(sizeof(*node), GFP_KERNEL);
    241 	if (unlikely(node == NULL)) {
    242 		DRM_ERROR("Failed to allocate a resource validation "
    243 			  "entry.\n");
    244 		return -ENOMEM;
    245 	}
    246 
    247 	node->hash.key = (unsigned long) res;
    248 	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
    249 	if (unlikely(ret != 0)) {
    250 		DRM_ERROR("Failed to initialize a resource validation "
    251 			  "entry.\n");
    252 		kfree(node);
    253 		return ret;
    254 	}
    255 	node->res = vmw_resource_reference(res);
    256 	node->first_usage = true;
    257 	if (unlikely(p_node != NULL))
    258 		*p_node = node;
    259 
    260 	if (!dev_priv->has_mob) {
    261 		list_add_tail(&node->head, &sw_context->resource_list);
    262 		return 0;
    263 	}
    264 
    265 	switch (vmw_res_type(res)) {
    266 	case vmw_res_context:
    267 	case vmw_res_dx_context:
    268 		list_add(&node->head, &sw_context->ctx_resource_list);
    269 		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
    270 		break;
    271 	case vmw_res_cotable:
    272 		list_add_tail(&node->head, &sw_context->ctx_resource_list);
    273 		break;
    274 	default:
    275 		list_add_tail(&node->head, &sw_context->resource_list);
    276 		break;
    277 	}
    278 
    279 	return ret;
    280 }
    281 
    282 /**
    283  * vmw_view_res_val_add - Add a view and the surface it's pointing to
    284  * to the validation list
    285  *
    286  * @sw_context: The software context holding the validation list.
    287  * @view: Pointer to the view resource.
    288  *
    289  * Returns 0 if success, negative error code otherwise.
    290  */
    291 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
    292 				struct vmw_resource *view)
    293 {
    294 	int ret;
    295 
    296 	/*
    297 	 * First add the resource the view is pointing to, otherwise
    298 	 * it may be swapped out when the view is validated.
    299 	 */
    300 	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
    301 	if (ret)
    302 		return ret;
    303 
    304 	return vmw_resource_val_add(sw_context, view, NULL);
    305 }
    306 
    307 /**
    308  * vmw_view_id_val_add - Look up a view and add it and the surface it's
    309  * pointing to to the validation list.
    310  *
    311  * @sw_context: The software context holding the validation list.
    312  * @view_type: The view type to look up.
    313  * @id: view id of the view.
    314  *
    315  * The view is represented by a view id and the DX context it's created on,
    316  * or scheduled for creation on. If there is no DX context set, the function
    317  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
    318  */
    319 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
    320 			       enum vmw_view_type view_type, u32 id)
    321 {
    322 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
    323 	struct vmw_resource *view;
    324 	int ret;
    325 
    326 	if (!ctx_node) {
    327 		DRM_ERROR("DX Context not set.\n");
    328 		return -EINVAL;
    329 	}
    330 
    331 	view = vmw_view_lookup(sw_context->man, view_type, id);
    332 	if (IS_ERR(view))
    333 		return PTR_ERR(view);
    334 
    335 	ret = vmw_view_res_val_add(sw_context, view);
    336 	vmw_resource_unreference(&view);
    337 
    338 	return ret;
    339 }
    340 
    341 /**
    342  * vmw_resource_context_res_add - Put resources previously bound to a context on
    343  * the validation list
    344  *
    345  * @dev_priv: Pointer to a device private structure
    346  * @sw_context: Pointer to a software context used for this command submission
    347  * @ctx: Pointer to the context resource
    348  *
    349  * This function puts all resources that were previously bound to @ctx on
    350  * the resource validation list. This is part of the context state reemission
    351  */
    352 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
    353 					struct vmw_sw_context *sw_context,
    354 					struct vmw_resource *ctx)
    355 {
    356 	struct list_head *binding_list;
    357 	struct vmw_ctx_bindinfo *entry;
    358 	int ret = 0;
    359 	struct vmw_resource *res;
    360 	u32 i;
    361 
    362 	/* Add all cotables to the validation list. */
    363 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
    364 		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
    365 			res = vmw_context_cotable(ctx, i);
    366 			if (IS_ERR(res))
    367 				continue;
    368 
    369 			ret = vmw_resource_val_add(sw_context, res, NULL);
    370 			vmw_resource_unreference(&res);
    371 			if (unlikely(ret != 0))
    372 				return ret;
    373 		}
    374 	}
    375 
    376 
    377 	/* Add all resources bound to the context to the validation list */
    378 	mutex_lock(&dev_priv->binding_mutex);
    379 	binding_list = vmw_context_binding_list(ctx);
    380 
    381 	list_for_each_entry(entry, binding_list, ctx_list) {
    382 		/* entry->res is not refcounted */
    383 		res = vmw_resource_reference_unless_doomed(entry->res);
    384 		if (unlikely(res == NULL))
    385 			continue;
    386 
    387 		if (vmw_res_type(entry->res) == vmw_res_view)
    388 			ret = vmw_view_res_val_add(sw_context, entry->res);
    389 		else
    390 			ret = vmw_resource_val_add(sw_context, entry->res,
    391 						   NULL);
    392 		vmw_resource_unreference(&res);
    393 		if (unlikely(ret != 0))
    394 			break;
    395 	}
    396 
    397 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
    398 		struct vmw_dma_buffer *dx_query_mob;
    399 
    400 		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
    401 		if (dx_query_mob)
    402 			ret = vmw_bo_to_validate_list(sw_context,
    403 						      dx_query_mob,
    404 						      true, NULL);
    405 	}
    406 
    407 	mutex_unlock(&dev_priv->binding_mutex);
    408 	return ret;
    409 }
    410 
    411 /**
    412  * vmw_resource_relocation_add - Add a relocation to the relocation list
    413  *
    414  * @list: Pointer to head of relocation list.
    415  * @res: The resource.
    416  * @offset: Offset into the command buffer currently being parsed where the
    417  * id that needs fixup is located. Granularity is 4 bytes.
    418  */
    419 static int vmw_resource_relocation_add(struct list_head *list,
    420 				       const struct vmw_resource *res,
    421 				       unsigned long offset)
    422 {
    423 	struct vmw_resource_relocation *rel;
    424 
    425 	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
    426 	if (unlikely(rel == NULL)) {
    427 		DRM_ERROR("Failed to allocate a resource relocation.\n");
    428 		return -ENOMEM;
    429 	}
    430 
    431 	rel->res = res;
    432 	rel->offset = offset;
    433 	list_add_tail(&rel->head, list);
    434 
    435 	return 0;
    436 }
    437 
    438 /**
    439  * vmw_resource_relocations_free - Free all relocations on a list
    440  *
    441  * @list: Pointer to the head of the relocation list.
    442  */
    443 static void vmw_resource_relocations_free(struct list_head *list)
    444 {
    445 	struct vmw_resource_relocation *rel, *n;
    446 
    447 	list_for_each_entry_safe(rel, n, list, head) {
    448 		list_del(&rel->head);
    449 		kfree(rel);
    450 	}
    451 }
    452 
    453 /**
    454  * vmw_resource_relocations_apply - Apply all relocations on a list
    455  *
    456  * @cb: Pointer to the start of the command buffer bein patch. This need
    457  * not be the same buffer as the one being parsed when the relocation
    458  * list was built, but the contents must be the same modulo the
    459  * resource ids.
    460  * @list: Pointer to the head of the relocation list.
    461  */
    462 static void vmw_resource_relocations_apply(uint32_t *cb,
    463 					   struct list_head *list)
    464 {
    465 	struct vmw_resource_relocation *rel;
    466 
    467 	list_for_each_entry(rel, list, head) {
    468 		if (likely(rel->res != NULL))
    469 			cb[rel->offset] = rel->res->id;
    470 		else
    471 			cb[rel->offset] = SVGA_3D_CMD_NOP;
    472 	}
    473 }
    474 
    475 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
    476 			   struct vmw_sw_context *sw_context,
    477 			   SVGA3dCmdHeader *header)
    478 {
    479 	return -EINVAL;
    480 }
    481 
    482 static int vmw_cmd_ok(struct vmw_private *dev_priv,
    483 		      struct vmw_sw_context *sw_context,
    484 		      SVGA3dCmdHeader *header)
    485 {
    486 	return 0;
    487 }
    488 
    489 /**
    490  * vmw_bo_to_validate_list - add a bo to a validate list
    491  *
    492  * @sw_context: The software context used for this command submission batch.
    493  * @bo: The buffer object to add.
    494  * @validate_as_mob: Validate this buffer as a MOB.
    495  * @p_val_node: If non-NULL Will be updated with the validate node number
    496  * on return.
    497  *
    498  * Returns -EINVAL if the limit of number of buffer objects per command
    499  * submission is reached.
    500  */
    501 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
    502 				   struct vmw_dma_buffer *vbo,
    503 				   bool validate_as_mob,
    504 				   uint32_t *p_val_node)
    505 {
    506 	uint32_t val_node;
    507 	struct vmw_validate_buffer *vval_buf;
    508 	struct ttm_validate_buffer *val_buf;
    509 	struct drm_hash_item *hash;
    510 	int ret;
    511 
    512 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
    513 				    &hash) == 0)) {
    514 		vval_buf = container_of(hash, struct vmw_validate_buffer,
    515 					hash);
    516 		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
    517 			DRM_ERROR("Inconsistent buffer usage.\n");
    518 			return -EINVAL;
    519 		}
    520 		val_buf = &vval_buf->base;
    521 		val_node = vval_buf - sw_context->val_bufs;
    522 	} else {
    523 		val_node = sw_context->cur_val_buf;
    524 		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
    525 			DRM_ERROR("Max number of DMA buffers per submission "
    526 				  "exceeded.\n");
    527 			return -EINVAL;
    528 		}
    529 		vval_buf = &sw_context->val_bufs[val_node];
    530 		vval_buf->hash.key = (unsigned long) vbo;
    531 		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
    532 		if (unlikely(ret != 0)) {
    533 			DRM_ERROR("Failed to initialize a buffer validation "
    534 				  "entry.\n");
    535 			return ret;
    536 		}
    537 		++sw_context->cur_val_buf;
    538 		val_buf = &vval_buf->base;
    539 		val_buf->bo = ttm_bo_reference(&vbo->base);
    540 		val_buf->shared = false;
    541 		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
    542 		vval_buf->validate_as_mob = validate_as_mob;
    543 	}
    544 
    545 	if (p_val_node)
    546 		*p_val_node = val_node;
    547 
    548 	return 0;
    549 }
    550 
    551 /**
    552  * vmw_resources_reserve - Reserve all resources on the sw_context's
    553  * resource list.
    554  *
    555  * @sw_context: Pointer to the software context.
    556  *
    557  * Note that since vmware's command submission currently is protected by
    558  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
    559  * since only a single thread at once will attempt this.
    560  */
    561 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
    562 {
    563 	struct vmw_resource_val_node *val;
    564 	int ret = 0;
    565 
    566 	list_for_each_entry(val, &sw_context->resource_list, head) {
    567 		struct vmw_resource *res = val->res;
    568 
    569 		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
    570 		if (unlikely(ret != 0))
    571 			return ret;
    572 
    573 		if (res->backup) {
    574 			struct vmw_dma_buffer *vbo = res->backup;
    575 
    576 			ret = vmw_bo_to_validate_list
    577 				(sw_context, vbo,
    578 				 vmw_resource_needs_backup(res), NULL);
    579 
    580 			if (unlikely(ret != 0))
    581 				return ret;
    582 		}
    583 	}
    584 
    585 	if (sw_context->dx_query_mob) {
    586 		struct vmw_dma_buffer *expected_dx_query_mob;
    587 
    588 		expected_dx_query_mob =
    589 			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
    590 		if (expected_dx_query_mob &&
    591 		    expected_dx_query_mob != sw_context->dx_query_mob) {
    592 			ret = -EINVAL;
    593 		}
    594 	}
    595 
    596 	return ret;
    597 }
    598 
    599 /**
    600  * vmw_resources_validate - Validate all resources on the sw_context's
    601  * resource list.
    602  *
    603  * @sw_context: Pointer to the software context.
    604  *
    605  * Before this function is called, all resource backup buffers must have
    606  * been validated.
    607  */
    608 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
    609 {
    610 	struct vmw_resource_val_node *val;
    611 	int ret;
    612 
    613 	list_for_each_entry(val, &sw_context->resource_list, head) {
    614 		struct vmw_resource *res = val->res;
    615 		struct vmw_dma_buffer *backup = res->backup;
    616 
    617 		ret = vmw_resource_validate(res);
    618 		if (unlikely(ret != 0)) {
    619 			if (ret != -ERESTARTSYS)
    620 				DRM_ERROR("Failed to validate resource.\n");
    621 			return ret;
    622 		}
    623 
    624 		/* Check if the resource switched backup buffer */
    625 		if (backup && res->backup && (backup != res->backup)) {
    626 			struct vmw_dma_buffer *vbo = res->backup;
    627 
    628 			ret = vmw_bo_to_validate_list
    629 				(sw_context, vbo,
    630 				 vmw_resource_needs_backup(res), NULL);
    631 			if (ret) {
    632 				ttm_bo_unreserve(&vbo->base);
    633 				return ret;
    634 			}
    635 		}
    636 	}
    637 	return 0;
    638 }
    639 
    640 /**
    641  * vmw_cmd_res_reloc_add - Add a resource to a software context's
    642  * relocation- and validation lists.
    643  *
    644  * @dev_priv: Pointer to a struct vmw_private identifying the device.
    645  * @sw_context: Pointer to the software context.
    646  * @id_loc: Pointer to where the id that needs translation is located.
    647  * @res: Valid pointer to a struct vmw_resource.
    648  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
    649  * used for this resource is returned here.
    650  */
    651 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
    652 				 struct vmw_sw_context *sw_context,
    653 				 uint32_t *id_loc,
    654 				 struct vmw_resource *res,
    655 				 struct vmw_resource_val_node **p_val)
    656 {
    657 	int ret;
    658 	struct vmw_resource_val_node *node;
    659 
    660 	*p_val = NULL;
    661 	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
    662 					  res,
    663 					  id_loc - sw_context->buf_start);
    664 	if (unlikely(ret != 0))
    665 		return ret;
    666 
    667 	ret = vmw_resource_val_add(sw_context, res, &node);
    668 	if (unlikely(ret != 0))
    669 		return ret;
    670 
    671 	if (p_val)
    672 		*p_val = node;
    673 
    674 	return 0;
    675 }
    676 
    677 
    678 /**
    679  * vmw_cmd_res_check - Check that a resource is present and if so, put it
    680  * on the resource validate list unless it's already there.
    681  *
    682  * @dev_priv: Pointer to a device private structure.
    683  * @sw_context: Pointer to the software context.
    684  * @res_type: Resource type.
    685  * @converter: User-space visisble type specific information.
    686  * @id_loc: Pointer to the location in the command buffer currently being
    687  * parsed from where the user-space resource id handle is located.
    688  * @p_val: Pointer to pointer to resource validalidation node. Populated
    689  * on exit.
    690  */
    691 static int
    692 vmw_cmd_res_check(struct vmw_private *dev_priv,
    693 		  struct vmw_sw_context *sw_context,
    694 		  enum vmw_res_type res_type,
    695 		  const struct vmw_user_resource_conv *converter,
    696 		  uint32_t *id_loc,
    697 		  struct vmw_resource_val_node **p_val)
    698 {
    699 	struct vmw_res_cache_entry *rcache =
    700 		&sw_context->res_cache[res_type];
    701 	struct vmw_resource *res;
    702 	struct vmw_resource_val_node *node;
    703 	int ret;
    704 
    705 	if (*id_loc == SVGA3D_INVALID_ID) {
    706 		if (p_val)
    707 			*p_val = NULL;
    708 		if (res_type == vmw_res_context) {
    709 			DRM_ERROR("Illegal context invalid id.\n");
    710 			return -EINVAL;
    711 		}
    712 		return 0;
    713 	}
    714 
    715 	/*
    716 	 * Fastpath in case of repeated commands referencing the same
    717 	 * resource
    718 	 */
    719 
    720 	if (likely(rcache->valid && *id_loc == rcache->handle)) {
    721 		const struct vmw_resource *res = rcache->res;
    722 
    723 		rcache->node->first_usage = false;
    724 		if (p_val)
    725 			*p_val = rcache->node;
    726 
    727 		return vmw_resource_relocation_add
    728 			(&sw_context->res_relocations, res,
    729 			 id_loc - sw_context->buf_start);
    730 	}
    731 
    732 	ret = vmw_user_resource_lookup_handle(dev_priv,
    733 					      sw_context->fp->tfile,
    734 					      *id_loc,
    735 					      converter,
    736 					      &res);
    737 	if (unlikely(ret != 0)) {
    738 		DRM_ERROR("Could not find or use resource 0x%08x.\n",
    739 			  (unsigned) *id_loc);
    740 		dump_stack();
    741 		return ret;
    742 	}
    743 
    744 	rcache->valid = true;
    745 	rcache->res = res;
    746 	rcache->handle = *id_loc;
    747 
    748 	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
    749 				    res, &node);
    750 	if (unlikely(ret != 0))
    751 		goto out_no_reloc;
    752 
    753 	rcache->node = node;
    754 	if (p_val)
    755 		*p_val = node;
    756 	vmw_resource_unreference(&res);
    757 	return 0;
    758 
    759 out_no_reloc:
    760 	BUG_ON(sw_context->error_resource != NULL);
    761 	sw_context->error_resource = res;
    762 
    763 	return ret;
    764 }
    765 
    766 /**
    767  * vmw_rebind_dx_query - Rebind DX query associated with the context
    768  *
    769  * @ctx_res: context the query belongs to
    770  *
    771  * This function assumes binding_mutex is held.
    772  */
    773 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
    774 {
    775 	struct vmw_private *dev_priv = ctx_res->dev_priv;
    776 	struct vmw_dma_buffer *dx_query_mob;
    777 	struct {
    778 		SVGA3dCmdHeader header;
    779 		SVGA3dCmdDXBindAllQuery body;
    780 	} *cmd;
    781 
    782 
    783 	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
    784 
    785 	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
    786 		return 0;
    787 
    788 	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
    789 
    790 	if (cmd == NULL) {
    791 		DRM_ERROR("Failed to rebind queries.\n");
    792 		return -ENOMEM;
    793 	}
    794 
    795 	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
    796 	cmd->header.size = sizeof(cmd->body);
    797 	cmd->body.cid = ctx_res->id;
    798 	cmd->body.mobid = dx_query_mob->base.mem.start;
    799 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
    800 
    801 	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
    802 
    803 	return 0;
    804 }
    805 
    806 /**
    807  * vmw_rebind_contexts - Rebind all resources previously bound to
    808  * referenced contexts.
    809  *
    810  * @sw_context: Pointer to the software context.
    811  *
    812  * Rebind context binding points that have been scrubbed because of eviction.
    813  */
    814 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
    815 {
    816 	struct vmw_resource_val_node *val;
    817 	int ret;
    818 
    819 	list_for_each_entry(val, &sw_context->resource_list, head) {
    820 		if (unlikely(!val->staged_bindings))
    821 			break;
    822 
    823 		ret = vmw_binding_rebind_all
    824 			(vmw_context_binding_state(val->res));
    825 		if (unlikely(ret != 0)) {
    826 			if (ret != -ERESTARTSYS)
    827 				DRM_ERROR("Failed to rebind context.\n");
    828 			return ret;
    829 		}
    830 
    831 		ret = vmw_rebind_all_dx_query(val->res);
    832 		if (ret != 0)
    833 			return ret;
    834 	}
    835 
    836 	return 0;
    837 }
    838 
    839 /**
    840  * vmw_view_bindings_add - Add an array of view bindings to a context
    841  * binding state tracker.
    842  *
    843  * @sw_context: The execbuf state used for this command.
    844  * @view_type: View type for the bindings.
    845  * @binding_type: Binding type for the bindings.
    846  * @shader_slot: The shader slot to user for the bindings.
    847  * @view_ids: Array of view ids to be bound.
    848  * @num_views: Number of view ids in @view_ids.
    849  * @first_slot: The binding slot to be used for the first view id in @view_ids.
    850  */
    851 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
    852 				 enum vmw_view_type view_type,
    853 				 enum vmw_ctx_binding_type binding_type,
    854 				 uint32 shader_slot,
    855 				 uint32 view_ids[], u32 num_views,
    856 				 u32 first_slot)
    857 {
    858 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
    859 	struct vmw_cmdbuf_res_manager *man;
    860 	u32 i;
    861 	int ret;
    862 
    863 	if (!ctx_node) {
    864 		DRM_ERROR("DX Context not set.\n");
    865 		return -EINVAL;
    866 	}
    867 
    868 	man = sw_context->man;
    869 	for (i = 0; i < num_views; ++i) {
    870 		struct vmw_ctx_bindinfo_view binding;
    871 		struct vmw_resource *view = NULL;
    872 
    873 		if (view_ids[i] != SVGA3D_INVALID_ID) {
    874 			view = vmw_view_lookup(man, view_type, view_ids[i]);
    875 			if (IS_ERR(view)) {
    876 				DRM_ERROR("View not found.\n");
    877 				return PTR_ERR(view);
    878 			}
    879 
    880 			ret = vmw_view_res_val_add(sw_context, view);
    881 			if (ret) {
    882 				DRM_ERROR("Could not add view to "
    883 					  "validation list.\n");
    884 				vmw_resource_unreference(&view);
    885 				return ret;
    886 			}
    887 		}
    888 		binding.bi.ctx = ctx_node->res;
    889 		binding.bi.res = view;
    890 		binding.bi.bt = binding_type;
    891 		binding.shader_slot = shader_slot;
    892 		binding.slot = first_slot + i;
    893 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
    894 				shader_slot, binding.slot);
    895 		if (view)
    896 			vmw_resource_unreference(&view);
    897 	}
    898 
    899 	return 0;
    900 }
    901 
    902 /**
    903  * vmw_cmd_cid_check - Check a command header for valid context information.
    904  *
    905  * @dev_priv: Pointer to a device private structure.
    906  * @sw_context: Pointer to the software context.
    907  * @header: A command header with an embedded user-space context handle.
    908  *
    909  * Convenience function: Call vmw_cmd_res_check with the user-space context
    910  * handle embedded in @header.
    911  */
    912 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
    913 			     struct vmw_sw_context *sw_context,
    914 			     SVGA3dCmdHeader *header)
    915 {
    916 	struct vmw_cid_cmd {
    917 		SVGA3dCmdHeader header;
    918 		uint32_t cid;
    919 	} *cmd;
    920 
    921 	cmd = container_of(header, struct vmw_cid_cmd, header);
    922 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
    923 				 user_context_converter, &cmd->cid, NULL);
    924 }
    925 
    926 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
    927 					   struct vmw_sw_context *sw_context,
    928 					   SVGA3dCmdHeader *header)
    929 {
    930 	struct vmw_sid_cmd {
    931 		SVGA3dCmdHeader header;
    932 		SVGA3dCmdSetRenderTarget body;
    933 	} *cmd;
    934 	struct vmw_resource_val_node *ctx_node;
    935 	struct vmw_resource_val_node *res_node;
    936 	int ret;
    937 
    938 	cmd = container_of(header, struct vmw_sid_cmd, header);
    939 
    940 	if (cmd->body.type >= SVGA3D_RT_MAX) {
    941 		DRM_ERROR("Illegal render target type %u.\n",
    942 			  (unsigned) cmd->body.type);
    943 		return -EINVAL;
    944 	}
    945 
    946 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
    947 				user_context_converter, &cmd->body.cid,
    948 				&ctx_node);
    949 	if (unlikely(ret != 0))
    950 		return ret;
    951 
    952 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
    953 				user_surface_converter,
    954 				&cmd->body.target.sid, &res_node);
    955 	if (unlikely(ret != 0))
    956 		return ret;
    957 
    958 	if (dev_priv->has_mob) {
    959 		struct vmw_ctx_bindinfo_view binding;
    960 
    961 		binding.bi.ctx = ctx_node->res;
    962 		binding.bi.res = res_node ? res_node->res : NULL;
    963 		binding.bi.bt = vmw_ctx_binding_rt;
    964 		binding.slot = cmd->body.type;
    965 		vmw_binding_add(ctx_node->staged_bindings,
    966 				&binding.bi, 0, binding.slot);
    967 	}
    968 
    969 	return 0;
    970 }
    971 
    972 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
    973 				      struct vmw_sw_context *sw_context,
    974 				      SVGA3dCmdHeader *header)
    975 {
    976 	struct vmw_sid_cmd {
    977 		SVGA3dCmdHeader header;
    978 		SVGA3dCmdSurfaceCopy body;
    979 	} *cmd;
    980 	int ret;
    981 
    982 	cmd = container_of(header, struct vmw_sid_cmd, header);
    983 
    984 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
    985 				user_surface_converter,
    986 				&cmd->body.src.sid, NULL);
    987 	if (ret)
    988 		return ret;
    989 
    990 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
    991 				 user_surface_converter,
    992 				 &cmd->body.dest.sid, NULL);
    993 }
    994 
    995 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
    996 				      struct vmw_sw_context *sw_context,
    997 				      SVGA3dCmdHeader *header)
    998 {
    999 	struct {
   1000 		SVGA3dCmdHeader header;
   1001 		SVGA3dCmdDXBufferCopy body;
   1002 	} *cmd;
   1003 	int ret;
   1004 
   1005 	cmd = container_of(header, typeof(*cmd), header);
   1006 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1007 				user_surface_converter,
   1008 				&cmd->body.src, NULL);
   1009 	if (ret != 0)
   1010 		return ret;
   1011 
   1012 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1013 				 user_surface_converter,
   1014 				 &cmd->body.dest, NULL);
   1015 }
   1016 
   1017 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
   1018 				   struct vmw_sw_context *sw_context,
   1019 				   SVGA3dCmdHeader *header)
   1020 {
   1021 	struct {
   1022 		SVGA3dCmdHeader header;
   1023 		SVGA3dCmdDXPredCopyRegion body;
   1024 	} *cmd;
   1025 	int ret;
   1026 
   1027 	cmd = container_of(header, typeof(*cmd), header);
   1028 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1029 				user_surface_converter,
   1030 				&cmd->body.srcSid, NULL);
   1031 	if (ret != 0)
   1032 		return ret;
   1033 
   1034 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1035 				 user_surface_converter,
   1036 				 &cmd->body.dstSid, NULL);
   1037 }
   1038 
   1039 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
   1040 				     struct vmw_sw_context *sw_context,
   1041 				     SVGA3dCmdHeader *header)
   1042 {
   1043 	struct vmw_sid_cmd {
   1044 		SVGA3dCmdHeader header;
   1045 		SVGA3dCmdSurfaceStretchBlt body;
   1046 	} *cmd;
   1047 	int ret;
   1048 
   1049 	cmd = container_of(header, struct vmw_sid_cmd, header);
   1050 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1051 				user_surface_converter,
   1052 				&cmd->body.src.sid, NULL);
   1053 	if (unlikely(ret != 0))
   1054 		return ret;
   1055 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1056 				 user_surface_converter,
   1057 				 &cmd->body.dest.sid, NULL);
   1058 }
   1059 
   1060 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
   1061 					 struct vmw_sw_context *sw_context,
   1062 					 SVGA3dCmdHeader *header)
   1063 {
   1064 	struct vmw_sid_cmd {
   1065 		SVGA3dCmdHeader header;
   1066 		SVGA3dCmdBlitSurfaceToScreen body;
   1067 	} *cmd;
   1068 
   1069 	cmd = container_of(header, struct vmw_sid_cmd, header);
   1070 
   1071 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1072 				 user_surface_converter,
   1073 				 &cmd->body.srcImage.sid, NULL);
   1074 }
   1075 
   1076 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
   1077 				 struct vmw_sw_context *sw_context,
   1078 				 SVGA3dCmdHeader *header)
   1079 {
   1080 	struct vmw_sid_cmd {
   1081 		SVGA3dCmdHeader header;
   1082 		SVGA3dCmdPresent body;
   1083 	} *cmd;
   1084 
   1085 
   1086 	cmd = container_of(header, struct vmw_sid_cmd, header);
   1087 
   1088 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1089 				 user_surface_converter, &cmd->body.sid,
   1090 				 NULL);
   1091 }
   1092 
   1093 /**
   1094  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
   1095  *
   1096  * @dev_priv: The device private structure.
   1097  * @new_query_bo: The new buffer holding query results.
   1098  * @sw_context: The software context used for this command submission.
   1099  *
   1100  * This function checks whether @new_query_bo is suitable for holding
   1101  * query results, and if another buffer currently is pinned for query
   1102  * results. If so, the function prepares the state of @sw_context for
   1103  * switching pinned buffers after successful submission of the current
   1104  * command batch.
   1105  */
   1106 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
   1107 				       struct vmw_dma_buffer *new_query_bo,
   1108 				       struct vmw_sw_context *sw_context)
   1109 {
   1110 	struct vmw_res_cache_entry *ctx_entry =
   1111 		&sw_context->res_cache[vmw_res_context];
   1112 	int ret;
   1113 
   1114 	BUG_ON(!ctx_entry->valid);
   1115 	sw_context->last_query_ctx = ctx_entry->res;
   1116 
   1117 	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
   1118 
   1119 		if (unlikely(new_query_bo->base.num_pages > 4)) {
   1120 			DRM_ERROR("Query buffer too large.\n");
   1121 			return -EINVAL;
   1122 		}
   1123 
   1124 		if (unlikely(sw_context->cur_query_bo != NULL)) {
   1125 			sw_context->needs_post_query_barrier = true;
   1126 			ret = vmw_bo_to_validate_list(sw_context,
   1127 						      sw_context->cur_query_bo,
   1128 						      dev_priv->has_mob, NULL);
   1129 			if (unlikely(ret != 0))
   1130 				return ret;
   1131 		}
   1132 		sw_context->cur_query_bo = new_query_bo;
   1133 
   1134 		ret = vmw_bo_to_validate_list(sw_context,
   1135 					      dev_priv->dummy_query_bo,
   1136 					      dev_priv->has_mob, NULL);
   1137 		if (unlikely(ret != 0))
   1138 			return ret;
   1139 
   1140 	}
   1141 
   1142 	return 0;
   1143 }
   1144 
   1145 
   1146 /**
   1147  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
   1148  *
   1149  * @dev_priv: The device private structure.
   1150  * @sw_context: The software context used for this command submission batch.
   1151  *
   1152  * This function will check if we're switching query buffers, and will then,
   1153  * issue a dummy occlusion query wait used as a query barrier. When the fence
   1154  * object following that query wait has signaled, we are sure that all
   1155  * preceding queries have finished, and the old query buffer can be unpinned.
   1156  * However, since both the new query buffer and the old one are fenced with
   1157  * that fence, we can do an asynchronus unpin now, and be sure that the
   1158  * old query buffer won't be moved until the fence has signaled.
   1159  *
   1160  * As mentioned above, both the new - and old query buffers need to be fenced
   1161  * using a sequence emitted *after* calling this function.
   1162  */
   1163 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
   1164 				     struct vmw_sw_context *sw_context)
   1165 {
   1166 	/*
   1167 	 * The validate list should still hold references to all
   1168 	 * contexts here.
   1169 	 */
   1170 
   1171 	if (sw_context->needs_post_query_barrier) {
   1172 		struct vmw_res_cache_entry *ctx_entry =
   1173 			&sw_context->res_cache[vmw_res_context];
   1174 		struct vmw_resource *ctx;
   1175 		int ret;
   1176 
   1177 		BUG_ON(!ctx_entry->valid);
   1178 		ctx = ctx_entry->res;
   1179 
   1180 		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
   1181 
   1182 		if (unlikely(ret != 0))
   1183 			DRM_ERROR("Out of fifo space for dummy query.\n");
   1184 	}
   1185 
   1186 	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
   1187 		if (dev_priv->pinned_bo) {
   1188 			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
   1189 			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
   1190 		}
   1191 
   1192 		if (!sw_context->needs_post_query_barrier) {
   1193 			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
   1194 
   1195 			/*
   1196 			 * We pin also the dummy_query_bo buffer so that we
   1197 			 * don't need to validate it when emitting
   1198 			 * dummy queries in context destroy paths.
   1199 			 */
   1200 
   1201 			if (!dev_priv->dummy_query_bo_pinned) {
   1202 				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
   1203 						    true);
   1204 				dev_priv->dummy_query_bo_pinned = true;
   1205 			}
   1206 
   1207 			BUG_ON(sw_context->last_query_ctx == NULL);
   1208 			dev_priv->query_cid = sw_context->last_query_ctx->id;
   1209 			dev_priv->query_cid_valid = true;
   1210 			dev_priv->pinned_bo =
   1211 				vmw_dmabuf_reference(sw_context->cur_query_bo);
   1212 		}
   1213 	}
   1214 }
   1215 
   1216 /**
   1217  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
   1218  * handle to a MOB id.
   1219  *
   1220  * @dev_priv: Pointer to a device private structure.
   1221  * @sw_context: The software context used for this command batch validation.
   1222  * @id: Pointer to the user-space handle to be translated.
   1223  * @vmw_bo_p: Points to a location that, on successful return will carry
   1224  * a reference-counted pointer to the DMA buffer identified by the
   1225  * user-space handle in @id.
   1226  *
   1227  * This function saves information needed to translate a user-space buffer
   1228  * handle to a MOB id. The translation does not take place immediately, but
   1229  * during a call to vmw_apply_relocations(). This function builds a relocation
   1230  * list and a list of buffers to validate. The former needs to be freed using
   1231  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
   1232  * needs to be freed using vmw_clear_validations.
   1233  */
   1234 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
   1235 				 struct vmw_sw_context *sw_context,
   1236 				 SVGAMobId *id,
   1237 				 struct vmw_dma_buffer **vmw_bo_p)
   1238 {
   1239 	struct vmw_dma_buffer *vmw_bo = NULL;
   1240 	uint32_t handle = *id;
   1241 	struct vmw_relocation *reloc;
   1242 	int ret;
   1243 
   1244 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
   1245 				     NULL);
   1246 	if (unlikely(ret != 0)) {
   1247 		DRM_ERROR("Could not find or use MOB buffer.\n");
   1248 		ret = -EINVAL;
   1249 		goto out_no_reloc;
   1250 	}
   1251 
   1252 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
   1253 		DRM_ERROR("Max number relocations per submission"
   1254 			  " exceeded\n");
   1255 		ret = -EINVAL;
   1256 		goto out_no_reloc;
   1257 	}
   1258 
   1259 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
   1260 	reloc->mob_loc = id;
   1261 	reloc->location = NULL;
   1262 
   1263 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
   1264 	if (unlikely(ret != 0))
   1265 		goto out_no_reloc;
   1266 
   1267 	*vmw_bo_p = vmw_bo;
   1268 	return 0;
   1269 
   1270 out_no_reloc:
   1271 	vmw_dmabuf_unreference(&vmw_bo);
   1272 	*vmw_bo_p = NULL;
   1273 	return ret;
   1274 }
   1275 
   1276 /**
   1277  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
   1278  * handle to a valid SVGAGuestPtr
   1279  *
   1280  * @dev_priv: Pointer to a device private structure.
   1281  * @sw_context: The software context used for this command batch validation.
   1282  * @ptr: Pointer to the user-space handle to be translated.
   1283  * @vmw_bo_p: Points to a location that, on successful return will carry
   1284  * a reference-counted pointer to the DMA buffer identified by the
   1285  * user-space handle in @id.
   1286  *
   1287  * This function saves information needed to translate a user-space buffer
   1288  * handle to a valid SVGAGuestPtr. The translation does not take place
   1289  * immediately, but during a call to vmw_apply_relocations().
   1290  * This function builds a relocation list and a list of buffers to validate.
   1291  * The former needs to be freed using either vmw_apply_relocations() or
   1292  * vmw_free_relocations(). The latter needs to be freed using
   1293  * vmw_clear_validations.
   1294  */
   1295 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
   1296 				   struct vmw_sw_context *sw_context,
   1297 				   SVGAGuestPtr *ptr,
   1298 				   struct vmw_dma_buffer **vmw_bo_p)
   1299 {
   1300 	struct vmw_dma_buffer *vmw_bo = NULL;
   1301 	uint32_t handle = ptr->gmrId;
   1302 	struct vmw_relocation *reloc;
   1303 	int ret;
   1304 
   1305 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
   1306 				     NULL);
   1307 	if (unlikely(ret != 0)) {
   1308 		DRM_ERROR("Could not find or use GMR region.\n");
   1309 		ret = -EINVAL;
   1310 		goto out_no_reloc;
   1311 	}
   1312 
   1313 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
   1314 		DRM_ERROR("Max number relocations per submission"
   1315 			  " exceeded\n");
   1316 		ret = -EINVAL;
   1317 		goto out_no_reloc;
   1318 	}
   1319 
   1320 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
   1321 	reloc->location = ptr;
   1322 
   1323 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
   1324 	if (unlikely(ret != 0))
   1325 		goto out_no_reloc;
   1326 
   1327 	*vmw_bo_p = vmw_bo;
   1328 	return 0;
   1329 
   1330 out_no_reloc:
   1331 	vmw_dmabuf_unreference(&vmw_bo);
   1332 	*vmw_bo_p = NULL;
   1333 	return ret;
   1334 }
   1335 
   1336 
   1337 
   1338 /**
   1339  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
   1340  *
   1341  * @dev_priv: Pointer to a device private struct.
   1342  * @sw_context: The software context used for this command submission.
   1343  * @header: Pointer to the command header in the command stream.
   1344  *
   1345  * This function adds the new query into the query COTABLE
   1346  */
   1347 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
   1348 				   struct vmw_sw_context *sw_context,
   1349 				   SVGA3dCmdHeader *header)
   1350 {
   1351 	struct vmw_dx_define_query_cmd {
   1352 		SVGA3dCmdHeader header;
   1353 		SVGA3dCmdDXDefineQuery q;
   1354 	} *cmd;
   1355 
   1356 	int    ret;
   1357 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   1358 	struct vmw_resource *cotable_res;
   1359 
   1360 
   1361 	if (ctx_node == NULL) {
   1362 		DRM_ERROR("DX Context not set for query.\n");
   1363 		return -EINVAL;
   1364 	}
   1365 
   1366 	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
   1367 
   1368 	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
   1369 	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
   1370 		return -EINVAL;
   1371 
   1372 	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
   1373 	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
   1374 	vmw_resource_unreference(&cotable_res);
   1375 
   1376 	return ret;
   1377 }
   1378 
   1379 
   1380 
   1381 /**
   1382  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
   1383  *
   1384  * @dev_priv: Pointer to a device private struct.
   1385  * @sw_context: The software context used for this command submission.
   1386  * @header: Pointer to the command header in the command stream.
   1387  *
   1388  * The query bind operation will eventually associate the query ID
   1389  * with its backing MOB.  In this function, we take the user mode
   1390  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
   1391  * kernel mode equivalent.
   1392  */
   1393 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
   1394 				 struct vmw_sw_context *sw_context,
   1395 				 SVGA3dCmdHeader *header)
   1396 {
   1397 	struct vmw_dx_bind_query_cmd {
   1398 		SVGA3dCmdHeader header;
   1399 		SVGA3dCmdDXBindQuery q;
   1400 	} *cmd;
   1401 
   1402 	struct vmw_dma_buffer *vmw_bo;
   1403 	int    ret;
   1404 
   1405 
   1406 	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
   1407 
   1408 	/*
   1409 	 * Look up the buffer pointed to by q.mobid, put it on the relocation
   1410 	 * list so its kernel mode MOB ID can be filled in later
   1411 	 */
   1412 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
   1413 				    &vmw_bo);
   1414 
   1415 	if (ret != 0)
   1416 		return ret;
   1417 
   1418 	sw_context->dx_query_mob = vmw_bo;
   1419 	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
   1420 
   1421 	vmw_dmabuf_unreference(&vmw_bo);
   1422 
   1423 	return ret;
   1424 }
   1425 
   1426 
   1427 
   1428 /**
   1429  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
   1430  *
   1431  * @dev_priv: Pointer to a device private struct.
   1432  * @sw_context: The software context used for this command submission.
   1433  * @header: Pointer to the command header in the command stream.
   1434  */
   1435 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
   1436 				  struct vmw_sw_context *sw_context,
   1437 				  SVGA3dCmdHeader *header)
   1438 {
   1439 	struct vmw_begin_gb_query_cmd {
   1440 		SVGA3dCmdHeader header;
   1441 		SVGA3dCmdBeginGBQuery q;
   1442 	} *cmd;
   1443 
   1444 	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
   1445 			   header);
   1446 
   1447 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   1448 				 user_context_converter, &cmd->q.cid,
   1449 				 NULL);
   1450 }
   1451 
   1452 /**
   1453  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
   1454  *
   1455  * @dev_priv: Pointer to a device private struct.
   1456  * @sw_context: The software context used for this command submission.
   1457  * @header: Pointer to the command header in the command stream.
   1458  */
   1459 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
   1460 			       struct vmw_sw_context *sw_context,
   1461 			       SVGA3dCmdHeader *header)
   1462 {
   1463 	struct vmw_begin_query_cmd {
   1464 		SVGA3dCmdHeader header;
   1465 		SVGA3dCmdBeginQuery q;
   1466 	} *cmd;
   1467 
   1468 	cmd = container_of(header, struct vmw_begin_query_cmd,
   1469 			   header);
   1470 
   1471 	if (unlikely(dev_priv->has_mob)) {
   1472 		struct {
   1473 			SVGA3dCmdHeader header;
   1474 			SVGA3dCmdBeginGBQuery q;
   1475 		} gb_cmd;
   1476 
   1477 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
   1478 
   1479 		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
   1480 		gb_cmd.header.size = cmd->header.size;
   1481 		gb_cmd.q.cid = cmd->q.cid;
   1482 		gb_cmd.q.type = cmd->q.type;
   1483 
   1484 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
   1485 		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
   1486 	}
   1487 
   1488 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   1489 				 user_context_converter, &cmd->q.cid,
   1490 				 NULL);
   1491 }
   1492 
   1493 /**
   1494  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
   1495  *
   1496  * @dev_priv: Pointer to a device private struct.
   1497  * @sw_context: The software context used for this command submission.
   1498  * @header: Pointer to the command header in the command stream.
   1499  */
   1500 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
   1501 				struct vmw_sw_context *sw_context,
   1502 				SVGA3dCmdHeader *header)
   1503 {
   1504 	struct vmw_dma_buffer *vmw_bo;
   1505 	struct vmw_query_cmd {
   1506 		SVGA3dCmdHeader header;
   1507 		SVGA3dCmdEndGBQuery q;
   1508 	} *cmd;
   1509 	int ret;
   1510 
   1511 	cmd = container_of(header, struct vmw_query_cmd, header);
   1512 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
   1513 	if (unlikely(ret != 0))
   1514 		return ret;
   1515 
   1516 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
   1517 				    &cmd->q.mobid,
   1518 				    &vmw_bo);
   1519 	if (unlikely(ret != 0))
   1520 		return ret;
   1521 
   1522 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
   1523 
   1524 	vmw_dmabuf_unreference(&vmw_bo);
   1525 	return ret;
   1526 }
   1527 
   1528 /**
   1529  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
   1530  *
   1531  * @dev_priv: Pointer to a device private struct.
   1532  * @sw_context: The software context used for this command submission.
   1533  * @header: Pointer to the command header in the command stream.
   1534  */
   1535 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
   1536 			     struct vmw_sw_context *sw_context,
   1537 			     SVGA3dCmdHeader *header)
   1538 {
   1539 	struct vmw_dma_buffer *vmw_bo;
   1540 	struct vmw_query_cmd {
   1541 		SVGA3dCmdHeader header;
   1542 		SVGA3dCmdEndQuery q;
   1543 	} *cmd;
   1544 	int ret;
   1545 
   1546 	cmd = container_of(header, struct vmw_query_cmd, header);
   1547 	if (dev_priv->has_mob) {
   1548 		struct {
   1549 			SVGA3dCmdHeader header;
   1550 			SVGA3dCmdEndGBQuery q;
   1551 		} gb_cmd;
   1552 
   1553 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
   1554 
   1555 		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
   1556 		gb_cmd.header.size = cmd->header.size;
   1557 		gb_cmd.q.cid = cmd->q.cid;
   1558 		gb_cmd.q.type = cmd->q.type;
   1559 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
   1560 		gb_cmd.q.offset = cmd->q.guestResult.offset;
   1561 
   1562 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
   1563 		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
   1564 	}
   1565 
   1566 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
   1567 	if (unlikely(ret != 0))
   1568 		return ret;
   1569 
   1570 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
   1571 				      &cmd->q.guestResult,
   1572 				      &vmw_bo);
   1573 	if (unlikely(ret != 0))
   1574 		return ret;
   1575 
   1576 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
   1577 
   1578 	vmw_dmabuf_unreference(&vmw_bo);
   1579 	return ret;
   1580 }
   1581 
   1582 /**
   1583  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
   1584  *
   1585  * @dev_priv: Pointer to a device private struct.
   1586  * @sw_context: The software context used for this command submission.
   1587  * @header: Pointer to the command header in the command stream.
   1588  */
   1589 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
   1590 				 struct vmw_sw_context *sw_context,
   1591 				 SVGA3dCmdHeader *header)
   1592 {
   1593 	struct vmw_dma_buffer *vmw_bo;
   1594 	struct vmw_query_cmd {
   1595 		SVGA3dCmdHeader header;
   1596 		SVGA3dCmdWaitForGBQuery q;
   1597 	} *cmd;
   1598 	int ret;
   1599 
   1600 	cmd = container_of(header, struct vmw_query_cmd, header);
   1601 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
   1602 	if (unlikely(ret != 0))
   1603 		return ret;
   1604 
   1605 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
   1606 				    &cmd->q.mobid,
   1607 				    &vmw_bo);
   1608 	if (unlikely(ret != 0))
   1609 		return ret;
   1610 
   1611 	vmw_dmabuf_unreference(&vmw_bo);
   1612 	return 0;
   1613 }
   1614 
   1615 /**
   1616  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
   1617  *
   1618  * @dev_priv: Pointer to a device private struct.
   1619  * @sw_context: The software context used for this command submission.
   1620  * @header: Pointer to the command header in the command stream.
   1621  */
   1622 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
   1623 			      struct vmw_sw_context *sw_context,
   1624 			      SVGA3dCmdHeader *header)
   1625 {
   1626 	struct vmw_dma_buffer *vmw_bo;
   1627 	struct vmw_query_cmd {
   1628 		SVGA3dCmdHeader header;
   1629 		SVGA3dCmdWaitForQuery q;
   1630 	} *cmd;
   1631 	int ret;
   1632 
   1633 	cmd = container_of(header, struct vmw_query_cmd, header);
   1634 	if (dev_priv->has_mob) {
   1635 		struct {
   1636 			SVGA3dCmdHeader header;
   1637 			SVGA3dCmdWaitForGBQuery q;
   1638 		} gb_cmd;
   1639 
   1640 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
   1641 
   1642 		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
   1643 		gb_cmd.header.size = cmd->header.size;
   1644 		gb_cmd.q.cid = cmd->q.cid;
   1645 		gb_cmd.q.type = cmd->q.type;
   1646 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
   1647 		gb_cmd.q.offset = cmd->q.guestResult.offset;
   1648 
   1649 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
   1650 		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
   1651 	}
   1652 
   1653 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
   1654 	if (unlikely(ret != 0))
   1655 		return ret;
   1656 
   1657 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
   1658 				      &cmd->q.guestResult,
   1659 				      &vmw_bo);
   1660 	if (unlikely(ret != 0))
   1661 		return ret;
   1662 
   1663 	vmw_dmabuf_unreference(&vmw_bo);
   1664 	return 0;
   1665 }
   1666 
   1667 static int vmw_cmd_dma(struct vmw_private *dev_priv,
   1668 		       struct vmw_sw_context *sw_context,
   1669 		       SVGA3dCmdHeader *header)
   1670 {
   1671 	struct vmw_dma_buffer *vmw_bo = NULL;
   1672 	struct vmw_surface *srf = NULL;
   1673 	struct vmw_dma_cmd {
   1674 		SVGA3dCmdHeader header;
   1675 		SVGA3dCmdSurfaceDMA dma;
   1676 	} *cmd;
   1677 	int ret;
   1678 	SVGA3dCmdSurfaceDMASuffix *suffix;
   1679 	uint32_t bo_size;
   1680 
   1681 	cmd = container_of(header, struct vmw_dma_cmd, header);
   1682 	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
   1683 					       header->size - sizeof(*suffix));
   1684 
   1685 	/* Make sure device and verifier stays in sync. */
   1686 	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
   1687 		DRM_ERROR("Invalid DMA suffix size.\n");
   1688 		return -EINVAL;
   1689 	}
   1690 
   1691 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
   1692 				      &cmd->dma.guest.ptr,
   1693 				      &vmw_bo);
   1694 	if (unlikely(ret != 0))
   1695 		return ret;
   1696 
   1697 	/* Make sure DMA doesn't cross BO boundaries. */
   1698 	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
   1699 	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
   1700 		DRM_ERROR("Invalid DMA offset.\n");
   1701 		return -EINVAL;
   1702 	}
   1703 
   1704 	bo_size -= cmd->dma.guest.ptr.offset;
   1705 	if (unlikely(suffix->maximumOffset > bo_size))
   1706 		suffix->maximumOffset = bo_size;
   1707 
   1708 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1709 				user_surface_converter, &cmd->dma.host.sid,
   1710 				NULL);
   1711 	if (unlikely(ret != 0)) {
   1712 		if (unlikely(ret != -ERESTARTSYS))
   1713 			DRM_ERROR("could not find surface for DMA.\n");
   1714 		goto out_no_surface;
   1715 	}
   1716 
   1717 	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
   1718 
   1719 	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
   1720 			     header);
   1721 
   1722 out_no_surface:
   1723 	vmw_dmabuf_unreference(&vmw_bo);
   1724 	return ret;
   1725 }
   1726 
   1727 static int vmw_cmd_draw(struct vmw_private *dev_priv,
   1728 			struct vmw_sw_context *sw_context,
   1729 			SVGA3dCmdHeader *header)
   1730 {
   1731 	struct vmw_draw_cmd {
   1732 		SVGA3dCmdHeader header;
   1733 		SVGA3dCmdDrawPrimitives body;
   1734 	} *cmd;
   1735 	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
   1736 		(unsigned long)header + sizeof(*cmd));
   1737 	SVGA3dPrimitiveRange *range;
   1738 	uint32_t i;
   1739 	uint32_t maxnum;
   1740 	int ret;
   1741 
   1742 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
   1743 	if (unlikely(ret != 0))
   1744 		return ret;
   1745 
   1746 	cmd = container_of(header, struct vmw_draw_cmd, header);
   1747 	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
   1748 
   1749 	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
   1750 		DRM_ERROR("Illegal number of vertex declarations.\n");
   1751 		return -EINVAL;
   1752 	}
   1753 
   1754 	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
   1755 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1756 					user_surface_converter,
   1757 					&decl->array.surfaceId, NULL);
   1758 		if (unlikely(ret != 0))
   1759 			return ret;
   1760 	}
   1761 
   1762 	maxnum = (header->size - sizeof(cmd->body) -
   1763 		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
   1764 	if (unlikely(cmd->body.numRanges > maxnum)) {
   1765 		DRM_ERROR("Illegal number of index ranges.\n");
   1766 		return -EINVAL;
   1767 	}
   1768 
   1769 	range = (SVGA3dPrimitiveRange *) decl;
   1770 	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
   1771 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1772 					user_surface_converter,
   1773 					&range->indexArray.surfaceId, NULL);
   1774 		if (unlikely(ret != 0))
   1775 			return ret;
   1776 	}
   1777 	return 0;
   1778 }
   1779 
   1780 
   1781 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
   1782 			     struct vmw_sw_context *sw_context,
   1783 			     SVGA3dCmdHeader *header)
   1784 {
   1785 	struct vmw_tex_state_cmd {
   1786 		SVGA3dCmdHeader header;
   1787 		SVGA3dCmdSetTextureState state;
   1788 	} *cmd;
   1789 
   1790 	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
   1791 	  ((unsigned long) header + header->size + sizeof(header));
   1792 	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
   1793 		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
   1794 	struct vmw_resource_val_node *ctx_node;
   1795 	struct vmw_resource_val_node *res_node;
   1796 	int ret;
   1797 
   1798 	cmd = container_of(header, struct vmw_tex_state_cmd,
   1799 			   header);
   1800 
   1801 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   1802 				user_context_converter, &cmd->state.cid,
   1803 				&ctx_node);
   1804 	if (unlikely(ret != 0))
   1805 		return ret;
   1806 
   1807 	for (; cur_state < last_state; ++cur_state) {
   1808 		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
   1809 			continue;
   1810 
   1811 		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
   1812 			DRM_ERROR("Illegal texture/sampler unit %u.\n",
   1813 				  (unsigned) cur_state->stage);
   1814 			return -EINVAL;
   1815 		}
   1816 
   1817 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1818 					user_surface_converter,
   1819 					&cur_state->value, &res_node);
   1820 		if (unlikely(ret != 0))
   1821 			return ret;
   1822 
   1823 		if (dev_priv->has_mob) {
   1824 			struct vmw_ctx_bindinfo_tex binding;
   1825 
   1826 			binding.bi.ctx = ctx_node->res;
   1827 			binding.bi.res = res_node ? res_node->res : NULL;
   1828 			binding.bi.bt = vmw_ctx_binding_tex;
   1829 			binding.texture_stage = cur_state->stage;
   1830 			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   1831 					0, binding.texture_stage);
   1832 		}
   1833 	}
   1834 
   1835 	return 0;
   1836 }
   1837 
   1838 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
   1839 				      struct vmw_sw_context *sw_context,
   1840 				      void *buf)
   1841 {
   1842 	struct vmw_dma_buffer *vmw_bo;
   1843 	int ret;
   1844 
   1845 	struct {
   1846 		uint32_t header;
   1847 		SVGAFifoCmdDefineGMRFB body;
   1848 	} *cmd = buf;
   1849 
   1850 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
   1851 				      &cmd->body.ptr,
   1852 				      &vmw_bo);
   1853 	if (unlikely(ret != 0))
   1854 		return ret;
   1855 
   1856 	vmw_dmabuf_unreference(&vmw_bo);
   1857 
   1858 	return ret;
   1859 }
   1860 
   1861 
   1862 /**
   1863  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
   1864  * switching
   1865  *
   1866  * @dev_priv: Pointer to a device private struct.
   1867  * @sw_context: The software context being used for this batch.
   1868  * @val_node: The validation node representing the resource.
   1869  * @buf_id: Pointer to the user-space backup buffer handle in the command
   1870  * stream.
   1871  * @backup_offset: Offset of backup into MOB.
   1872  *
   1873  * This function prepares for registering a switch of backup buffers
   1874  * in the resource metadata just prior to unreserving. It's basically a wrapper
   1875  * around vmw_cmd_res_switch_backup with a different interface.
   1876  */
   1877 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
   1878 				     struct vmw_sw_context *sw_context,
   1879 				     struct vmw_resource_val_node *val_node,
   1880 				     uint32_t *buf_id,
   1881 				     unsigned long backup_offset)
   1882 {
   1883 	struct vmw_dma_buffer *dma_buf;
   1884 	int ret;
   1885 
   1886 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
   1887 	if (ret)
   1888 		return ret;
   1889 
   1890 	val_node->switching_backup = true;
   1891 	if (val_node->first_usage)
   1892 		val_node->no_buffer_needed = true;
   1893 
   1894 	vmw_dmabuf_unreference(&val_node->new_backup);
   1895 	val_node->new_backup = dma_buf;
   1896 	val_node->new_backup_offset = backup_offset;
   1897 
   1898 	return 0;
   1899 }
   1900 
   1901 
   1902 /**
   1903  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
   1904  *
   1905  * @dev_priv: Pointer to a device private struct.
   1906  * @sw_context: The software context being used for this batch.
   1907  * @res_type: The resource type.
   1908  * @converter: Information about user-space binding for this resource type.
   1909  * @res_id: Pointer to the user-space resource handle in the command stream.
   1910  * @buf_id: Pointer to the user-space backup buffer handle in the command
   1911  * stream.
   1912  * @backup_offset: Offset of backup into MOB.
   1913  *
   1914  * This function prepares for registering a switch of backup buffers
   1915  * in the resource metadata just prior to unreserving. It's basically a wrapper
   1916  * around vmw_cmd_res_switch_backup with a different interface.
   1917  */
   1918 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
   1919 				 struct vmw_sw_context *sw_context,
   1920 				 enum vmw_res_type res_type,
   1921 				 const struct vmw_user_resource_conv
   1922 				 *converter,
   1923 				 uint32_t *res_id,
   1924 				 uint32_t *buf_id,
   1925 				 unsigned long backup_offset)
   1926 {
   1927 	struct vmw_resource_val_node *val_node;
   1928 	int ret;
   1929 
   1930 	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
   1931 				converter, res_id, &val_node);
   1932 	if (ret)
   1933 		return ret;
   1934 
   1935 	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
   1936 					 buf_id, backup_offset);
   1937 }
   1938 
   1939 /**
   1940  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
   1941  * command
   1942  *
   1943  * @dev_priv: Pointer to a device private struct.
   1944  * @sw_context: The software context being used for this batch.
   1945  * @header: Pointer to the command header in the command stream.
   1946  */
   1947 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
   1948 				   struct vmw_sw_context *sw_context,
   1949 				   SVGA3dCmdHeader *header)
   1950 {
   1951 	struct vmw_bind_gb_surface_cmd {
   1952 		SVGA3dCmdHeader header;
   1953 		SVGA3dCmdBindGBSurface body;
   1954 	} *cmd;
   1955 
   1956 	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
   1957 
   1958 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
   1959 				     user_surface_converter,
   1960 				     &cmd->body.sid, &cmd->body.mobid,
   1961 				     0);
   1962 }
   1963 
   1964 /**
   1965  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
   1966  * command
   1967  *
   1968  * @dev_priv: Pointer to a device private struct.
   1969  * @sw_context: The software context being used for this batch.
   1970  * @header: Pointer to the command header in the command stream.
   1971  */
   1972 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
   1973 				   struct vmw_sw_context *sw_context,
   1974 				   SVGA3dCmdHeader *header)
   1975 {
   1976 	struct vmw_gb_surface_cmd {
   1977 		SVGA3dCmdHeader header;
   1978 		SVGA3dCmdUpdateGBImage body;
   1979 	} *cmd;
   1980 
   1981 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   1982 
   1983 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   1984 				 user_surface_converter,
   1985 				 &cmd->body.image.sid, NULL);
   1986 }
   1987 
   1988 /**
   1989  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
   1990  * command
   1991  *
   1992  * @dev_priv: Pointer to a device private struct.
   1993  * @sw_context: The software context being used for this batch.
   1994  * @header: Pointer to the command header in the command stream.
   1995  */
   1996 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
   1997 				     struct vmw_sw_context *sw_context,
   1998 				     SVGA3dCmdHeader *header)
   1999 {
   2000 	struct vmw_gb_surface_cmd {
   2001 		SVGA3dCmdHeader header;
   2002 		SVGA3dCmdUpdateGBSurface body;
   2003 	} *cmd;
   2004 
   2005 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   2006 
   2007 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2008 				 user_surface_converter,
   2009 				 &cmd->body.sid, NULL);
   2010 }
   2011 
   2012 /**
   2013  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
   2014  * command
   2015  *
   2016  * @dev_priv: Pointer to a device private struct.
   2017  * @sw_context: The software context being used for this batch.
   2018  * @header: Pointer to the command header in the command stream.
   2019  */
   2020 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
   2021 				     struct vmw_sw_context *sw_context,
   2022 				     SVGA3dCmdHeader *header)
   2023 {
   2024 	struct vmw_gb_surface_cmd {
   2025 		SVGA3dCmdHeader header;
   2026 		SVGA3dCmdReadbackGBImage body;
   2027 	} *cmd;
   2028 
   2029 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   2030 
   2031 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2032 				 user_surface_converter,
   2033 				 &cmd->body.image.sid, NULL);
   2034 }
   2035 
   2036 /**
   2037  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
   2038  * command
   2039  *
   2040  * @dev_priv: Pointer to a device private struct.
   2041  * @sw_context: The software context being used for this batch.
   2042  * @header: Pointer to the command header in the command stream.
   2043  */
   2044 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
   2045 				       struct vmw_sw_context *sw_context,
   2046 				       SVGA3dCmdHeader *header)
   2047 {
   2048 	struct vmw_gb_surface_cmd {
   2049 		SVGA3dCmdHeader header;
   2050 		SVGA3dCmdReadbackGBSurface body;
   2051 	} *cmd;
   2052 
   2053 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   2054 
   2055 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2056 				 user_surface_converter,
   2057 				 &cmd->body.sid, NULL);
   2058 }
   2059 
   2060 /**
   2061  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
   2062  * command
   2063  *
   2064  * @dev_priv: Pointer to a device private struct.
   2065  * @sw_context: The software context being used for this batch.
   2066  * @header: Pointer to the command header in the command stream.
   2067  */
   2068 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
   2069 				       struct vmw_sw_context *sw_context,
   2070 				       SVGA3dCmdHeader *header)
   2071 {
   2072 	struct vmw_gb_surface_cmd {
   2073 		SVGA3dCmdHeader header;
   2074 		SVGA3dCmdInvalidateGBImage body;
   2075 	} *cmd;
   2076 
   2077 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   2078 
   2079 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2080 				 user_surface_converter,
   2081 				 &cmd->body.image.sid, NULL);
   2082 }
   2083 
   2084 /**
   2085  * vmw_cmd_invalidate_gb_surface - Validate an
   2086  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
   2087  *
   2088  * @dev_priv: Pointer to a device private struct.
   2089  * @sw_context: The software context being used for this batch.
   2090  * @header: Pointer to the command header in the command stream.
   2091  */
   2092 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
   2093 					 struct vmw_sw_context *sw_context,
   2094 					 SVGA3dCmdHeader *header)
   2095 {
   2096 	struct vmw_gb_surface_cmd {
   2097 		SVGA3dCmdHeader header;
   2098 		SVGA3dCmdInvalidateGBSurface body;
   2099 	} *cmd;
   2100 
   2101 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
   2102 
   2103 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2104 				 user_surface_converter,
   2105 				 &cmd->body.sid, NULL);
   2106 }
   2107 
   2108 
   2109 /**
   2110  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
   2111  * command
   2112  *
   2113  * @dev_priv: Pointer to a device private struct.
   2114  * @sw_context: The software context being used for this batch.
   2115  * @header: Pointer to the command header in the command stream.
   2116  */
   2117 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
   2118 				 struct vmw_sw_context *sw_context,
   2119 				 SVGA3dCmdHeader *header)
   2120 {
   2121 	struct vmw_shader_define_cmd {
   2122 		SVGA3dCmdHeader header;
   2123 		SVGA3dCmdDefineShader body;
   2124 	} *cmd;
   2125 	int ret;
   2126 	size_t size;
   2127 	struct vmw_resource_val_node *val;
   2128 
   2129 	cmd = container_of(header, struct vmw_shader_define_cmd,
   2130 			   header);
   2131 
   2132 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   2133 				user_context_converter, &cmd->body.cid,
   2134 				&val);
   2135 	if (unlikely(ret != 0))
   2136 		return ret;
   2137 
   2138 	if (unlikely(!dev_priv->has_mob))
   2139 		return 0;
   2140 
   2141 	size = cmd->header.size - sizeof(cmd->body);
   2142 	ret = vmw_compat_shader_add(dev_priv,
   2143 				    vmw_context_res_man(val->res),
   2144 				    cmd->body.shid, cmd + 1,
   2145 				    cmd->body.type, size,
   2146 				    &sw_context->staged_cmd_res);
   2147 	if (unlikely(ret != 0))
   2148 		return ret;
   2149 
   2150 	return vmw_resource_relocation_add(&sw_context->res_relocations,
   2151 					   NULL, &cmd->header.id -
   2152 					   sw_context->buf_start);
   2153 
   2154 	return 0;
   2155 }
   2156 
   2157 /**
   2158  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
   2159  * command
   2160  *
   2161  * @dev_priv: Pointer to a device private struct.
   2162  * @sw_context: The software context being used for this batch.
   2163  * @header: Pointer to the command header in the command stream.
   2164  */
   2165 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
   2166 				  struct vmw_sw_context *sw_context,
   2167 				  SVGA3dCmdHeader *header)
   2168 {
   2169 	struct vmw_shader_destroy_cmd {
   2170 		SVGA3dCmdHeader header;
   2171 		SVGA3dCmdDestroyShader body;
   2172 	} *cmd;
   2173 	int ret;
   2174 	struct vmw_resource_val_node *val;
   2175 
   2176 	cmd = container_of(header, struct vmw_shader_destroy_cmd,
   2177 			   header);
   2178 
   2179 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   2180 				user_context_converter, &cmd->body.cid,
   2181 				&val);
   2182 	if (unlikely(ret != 0))
   2183 		return ret;
   2184 
   2185 	if (unlikely(!dev_priv->has_mob))
   2186 		return 0;
   2187 
   2188 	ret = vmw_shader_remove(vmw_context_res_man(val->res),
   2189 				cmd->body.shid,
   2190 				cmd->body.type,
   2191 				&sw_context->staged_cmd_res);
   2192 	if (unlikely(ret != 0))
   2193 		return ret;
   2194 
   2195 	return vmw_resource_relocation_add(&sw_context->res_relocations,
   2196 					   NULL, &cmd->header.id -
   2197 					   sw_context->buf_start);
   2198 
   2199 	return 0;
   2200 }
   2201 
   2202 /**
   2203  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
   2204  * command
   2205  *
   2206  * @dev_priv: Pointer to a device private struct.
   2207  * @sw_context: The software context being used for this batch.
   2208  * @header: Pointer to the command header in the command stream.
   2209  */
   2210 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
   2211 			      struct vmw_sw_context *sw_context,
   2212 			      SVGA3dCmdHeader *header)
   2213 {
   2214 	struct vmw_set_shader_cmd {
   2215 		SVGA3dCmdHeader header;
   2216 		SVGA3dCmdSetShader body;
   2217 	} *cmd;
   2218 	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
   2219 	struct vmw_ctx_bindinfo_shader binding;
   2220 	struct vmw_resource *res = NULL;
   2221 	int ret;
   2222 
   2223 	cmd = container_of(header, struct vmw_set_shader_cmd,
   2224 			   header);
   2225 
   2226 	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
   2227 		DRM_ERROR("Illegal shader type %u.\n",
   2228 			  (unsigned) cmd->body.type);
   2229 		return -EINVAL;
   2230 	}
   2231 
   2232 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   2233 				user_context_converter, &cmd->body.cid,
   2234 				&ctx_node);
   2235 	if (unlikely(ret != 0))
   2236 		return ret;
   2237 
   2238 	if (!dev_priv->has_mob)
   2239 		return 0;
   2240 
   2241 	if (cmd->body.shid != SVGA3D_INVALID_ID) {
   2242 		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
   2243 					cmd->body.shid,
   2244 					cmd->body.type);
   2245 
   2246 		if (!IS_ERR(res)) {
   2247 			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
   2248 						    &cmd->body.shid, res,
   2249 						    &res_node);
   2250 			vmw_resource_unreference(&res);
   2251 			if (unlikely(ret != 0))
   2252 				return ret;
   2253 		}
   2254 	}
   2255 
   2256 	if (!res_node) {
   2257 		ret = vmw_cmd_res_check(dev_priv, sw_context,
   2258 					vmw_res_shader,
   2259 					user_shader_converter,
   2260 					&cmd->body.shid, &res_node);
   2261 		if (unlikely(ret != 0))
   2262 			return ret;
   2263 	}
   2264 
   2265 	binding.bi.ctx = ctx_node->res;
   2266 	binding.bi.res = res_node ? res_node->res : NULL;
   2267 	binding.bi.bt = vmw_ctx_binding_shader;
   2268 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
   2269 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   2270 			binding.shader_slot, 0);
   2271 	return 0;
   2272 }
   2273 
   2274 /**
   2275  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
   2276  * command
   2277  *
   2278  * @dev_priv: Pointer to a device private struct.
   2279  * @sw_context: The software context being used for this batch.
   2280  * @header: Pointer to the command header in the command stream.
   2281  */
   2282 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
   2283 				    struct vmw_sw_context *sw_context,
   2284 				    SVGA3dCmdHeader *header)
   2285 {
   2286 	struct vmw_set_shader_const_cmd {
   2287 		SVGA3dCmdHeader header;
   2288 		SVGA3dCmdSetShaderConst body;
   2289 	} *cmd;
   2290 	int ret;
   2291 
   2292 	cmd = container_of(header, struct vmw_set_shader_const_cmd,
   2293 			   header);
   2294 
   2295 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   2296 				user_context_converter, &cmd->body.cid,
   2297 				NULL);
   2298 	if (unlikely(ret != 0))
   2299 		return ret;
   2300 
   2301 	if (dev_priv->has_mob)
   2302 		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
   2303 
   2304 	return 0;
   2305 }
   2306 
   2307 /**
   2308  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
   2309  * command
   2310  *
   2311  * @dev_priv: Pointer to a device private struct.
   2312  * @sw_context: The software context being used for this batch.
   2313  * @header: Pointer to the command header in the command stream.
   2314  */
   2315 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
   2316 				  struct vmw_sw_context *sw_context,
   2317 				  SVGA3dCmdHeader *header)
   2318 {
   2319 	struct vmw_bind_gb_shader_cmd {
   2320 		SVGA3dCmdHeader header;
   2321 		SVGA3dCmdBindGBShader body;
   2322 	} *cmd;
   2323 
   2324 	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
   2325 			   header);
   2326 
   2327 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
   2328 				     user_shader_converter,
   2329 				     &cmd->body.shid, &cmd->body.mobid,
   2330 				     cmd->body.offsetInBytes);
   2331 }
   2332 
   2333 /**
   2334  * vmw_cmd_dx_set_single_constant_buffer - Validate an
   2335  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
   2336  *
   2337  * @dev_priv: Pointer to a device private struct.
   2338  * @sw_context: The software context being used for this batch.
   2339  * @header: Pointer to the command header in the command stream.
   2340  */
   2341 static int
   2342 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
   2343 				      struct vmw_sw_context *sw_context,
   2344 				      SVGA3dCmdHeader *header)
   2345 {
   2346 	struct {
   2347 		SVGA3dCmdHeader header;
   2348 		SVGA3dCmdDXSetSingleConstantBuffer body;
   2349 	} *cmd;
   2350 	struct vmw_resource_val_node *res_node = NULL;
   2351 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2352 	struct vmw_ctx_bindinfo_cb binding;
   2353 	int ret;
   2354 
   2355 	if (unlikely(ctx_node == NULL)) {
   2356 		DRM_ERROR("DX Context not set.\n");
   2357 		return -EINVAL;
   2358 	}
   2359 
   2360 	cmd = container_of(header, typeof(*cmd), header);
   2361 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2362 				user_surface_converter,
   2363 				&cmd->body.sid, &res_node);
   2364 	if (unlikely(ret != 0))
   2365 		return ret;
   2366 
   2367 	binding.bi.ctx = ctx_node->res;
   2368 	binding.bi.res = res_node ? res_node->res : NULL;
   2369 	binding.bi.bt = vmw_ctx_binding_cb;
   2370 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
   2371 	binding.offset = cmd->body.offsetInBytes;
   2372 	binding.size = cmd->body.sizeInBytes;
   2373 	binding.slot = cmd->body.slot;
   2374 
   2375 	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
   2376 	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
   2377 		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
   2378 			  (unsigned) cmd->body.type,
   2379 			  (unsigned) binding.slot);
   2380 		return -EINVAL;
   2381 	}
   2382 
   2383 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   2384 			binding.shader_slot, binding.slot);
   2385 
   2386 	return 0;
   2387 }
   2388 
   2389 /**
   2390  * vmw_cmd_dx_set_shader_res - Validate an
   2391  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
   2392  *
   2393  * @dev_priv: Pointer to a device private struct.
   2394  * @sw_context: The software context being used for this batch.
   2395  * @header: Pointer to the command header in the command stream.
   2396  */
   2397 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
   2398 				     struct vmw_sw_context *sw_context,
   2399 				     SVGA3dCmdHeader *header)
   2400 {
   2401 	struct {
   2402 		SVGA3dCmdHeader header;
   2403 		SVGA3dCmdDXSetShaderResources body;
   2404 	} *cmd = container_of(header, typeof(*cmd), header);
   2405 	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
   2406 		sizeof(SVGA3dShaderResourceViewId);
   2407 
   2408 	if ((u64) cmd->body.startView + (u64) num_sr_view >
   2409 	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
   2410 	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
   2411 		DRM_ERROR("Invalid shader binding.\n");
   2412 		return -EINVAL;
   2413 	}
   2414 
   2415 	return vmw_view_bindings_add(sw_context, vmw_view_sr,
   2416 				     vmw_ctx_binding_sr,
   2417 				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
   2418 				     (void *) &cmd[1], num_sr_view,
   2419 				     cmd->body.startView);
   2420 }
   2421 
   2422 /**
   2423  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
   2424  * command
   2425  *
   2426  * @dev_priv: Pointer to a device private struct.
   2427  * @sw_context: The software context being used for this batch.
   2428  * @header: Pointer to the command header in the command stream.
   2429  */
   2430 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
   2431 				 struct vmw_sw_context *sw_context,
   2432 				 SVGA3dCmdHeader *header)
   2433 {
   2434 	struct {
   2435 		SVGA3dCmdHeader header;
   2436 		SVGA3dCmdDXSetShader body;
   2437 	} *cmd;
   2438 	struct vmw_resource *res = NULL;
   2439 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2440 	struct vmw_ctx_bindinfo_shader binding;
   2441 	int ret = 0;
   2442 
   2443 	if (unlikely(ctx_node == NULL)) {
   2444 		DRM_ERROR("DX Context not set.\n");
   2445 		return -EINVAL;
   2446 	}
   2447 
   2448 	cmd = container_of(header, typeof(*cmd), header);
   2449 
   2450 	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
   2451 		DRM_ERROR("Illegal shader type %u.\n",
   2452 			  (unsigned) cmd->body.type);
   2453 		return -EINVAL;
   2454 	}
   2455 
   2456 	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
   2457 		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
   2458 		if (IS_ERR(res)) {
   2459 			DRM_ERROR("Could not find shader for binding.\n");
   2460 			return PTR_ERR(res);
   2461 		}
   2462 
   2463 		ret = vmw_resource_val_add(sw_context, res, NULL);
   2464 		if (ret)
   2465 			goto out_unref;
   2466 	}
   2467 
   2468 	binding.bi.ctx = ctx_node->res;
   2469 	binding.bi.res = res;
   2470 	binding.bi.bt = vmw_ctx_binding_dx_shader;
   2471 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
   2472 
   2473 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   2474 			binding.shader_slot, 0);
   2475 out_unref:
   2476 	if (res)
   2477 		vmw_resource_unreference(&res);
   2478 
   2479 	return ret;
   2480 }
   2481 
   2482 /**
   2483  * vmw_cmd_dx_set_vertex_buffers - Validates an
   2484  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
   2485  *
   2486  * @dev_priv: Pointer to a device private struct.
   2487  * @sw_context: The software context being used for this batch.
   2488  * @header: Pointer to the command header in the command stream.
   2489  */
   2490 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
   2491 					 struct vmw_sw_context *sw_context,
   2492 					 SVGA3dCmdHeader *header)
   2493 {
   2494 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2495 	struct vmw_ctx_bindinfo_vb binding;
   2496 	struct vmw_resource_val_node *res_node;
   2497 	struct {
   2498 		SVGA3dCmdHeader header;
   2499 		SVGA3dCmdDXSetVertexBuffers body;
   2500 		SVGA3dVertexBuffer buf[];
   2501 	} *cmd;
   2502 	int i, ret, num;
   2503 
   2504 	if (unlikely(ctx_node == NULL)) {
   2505 		DRM_ERROR("DX Context not set.\n");
   2506 		return -EINVAL;
   2507 	}
   2508 
   2509 	cmd = container_of(header, typeof(*cmd), header);
   2510 	num = (cmd->header.size - sizeof(cmd->body)) /
   2511 		sizeof(SVGA3dVertexBuffer);
   2512 	if ((u64)num + (u64)cmd->body.startBuffer >
   2513 	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
   2514 		DRM_ERROR("Invalid number of vertex buffers.\n");
   2515 		return -EINVAL;
   2516 	}
   2517 
   2518 	for (i = 0; i < num; i++) {
   2519 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2520 					user_surface_converter,
   2521 					&cmd->buf[i].sid, &res_node);
   2522 		if (unlikely(ret != 0))
   2523 			return ret;
   2524 
   2525 		binding.bi.ctx = ctx_node->res;
   2526 		binding.bi.bt = vmw_ctx_binding_vb;
   2527 		binding.bi.res = ((res_node) ? res_node->res : NULL);
   2528 		binding.offset = cmd->buf[i].offset;
   2529 		binding.stride = cmd->buf[i].stride;
   2530 		binding.slot = i + cmd->body.startBuffer;
   2531 
   2532 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   2533 				0, binding.slot);
   2534 	}
   2535 
   2536 	return 0;
   2537 }
   2538 
   2539 /**
   2540  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
   2541  * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
   2542  *
   2543  * @dev_priv: Pointer to a device private struct.
   2544  * @sw_context: The software context being used for this batch.
   2545  * @header: Pointer to the command header in the command stream.
   2546  */
   2547 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
   2548 				       struct vmw_sw_context *sw_context,
   2549 				       SVGA3dCmdHeader *header)
   2550 {
   2551 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2552 	struct vmw_ctx_bindinfo_ib binding;
   2553 	struct vmw_resource_val_node *res_node;
   2554 	struct {
   2555 		SVGA3dCmdHeader header;
   2556 		SVGA3dCmdDXSetIndexBuffer body;
   2557 	} *cmd;
   2558 	int ret;
   2559 
   2560 	if (unlikely(ctx_node == NULL)) {
   2561 		DRM_ERROR("DX Context not set.\n");
   2562 		return -EINVAL;
   2563 	}
   2564 
   2565 	cmd = container_of(header, typeof(*cmd), header);
   2566 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2567 				user_surface_converter,
   2568 				&cmd->body.sid, &res_node);
   2569 	if (unlikely(ret != 0))
   2570 		return ret;
   2571 
   2572 	binding.bi.ctx = ctx_node->res;
   2573 	binding.bi.res = ((res_node) ? res_node->res : NULL);
   2574 	binding.bi.bt = vmw_ctx_binding_ib;
   2575 	binding.offset = cmd->body.offset;
   2576 	binding.format = cmd->body.format;
   2577 
   2578 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
   2579 
   2580 	return 0;
   2581 }
   2582 
   2583 /**
   2584  * vmw_cmd_dx_set_rendertarget - Validate an
   2585  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
   2586  *
   2587  * @dev_priv: Pointer to a device private struct.
   2588  * @sw_context: The software context being used for this batch.
   2589  * @header: Pointer to the command header in the command stream.
   2590  */
   2591 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
   2592 					struct vmw_sw_context *sw_context,
   2593 					SVGA3dCmdHeader *header)
   2594 {
   2595 	struct {
   2596 		SVGA3dCmdHeader header;
   2597 		SVGA3dCmdDXSetRenderTargets body;
   2598 	} *cmd = container_of(header, typeof(*cmd), header);
   2599 	int ret;
   2600 	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
   2601 		sizeof(SVGA3dRenderTargetViewId);
   2602 
   2603 	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
   2604 		DRM_ERROR("Invalid DX Rendertarget binding.\n");
   2605 		return -EINVAL;
   2606 	}
   2607 
   2608 	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
   2609 				    vmw_ctx_binding_ds, 0,
   2610 				    &cmd->body.depthStencilViewId, 1, 0);
   2611 	if (ret)
   2612 		return ret;
   2613 
   2614 	return vmw_view_bindings_add(sw_context, vmw_view_rt,
   2615 				     vmw_ctx_binding_dx_rt, 0,
   2616 				     (void *)&cmd[1], num_rt_view, 0);
   2617 }
   2618 
   2619 /**
   2620  * vmw_cmd_dx_clear_rendertarget_view - Validate an
   2621  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
   2622  *
   2623  * @dev_priv: Pointer to a device private struct.
   2624  * @sw_context: The software context being used for this batch.
   2625  * @header: Pointer to the command header in the command stream.
   2626  */
   2627 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
   2628 					      struct vmw_sw_context *sw_context,
   2629 					      SVGA3dCmdHeader *header)
   2630 {
   2631 	struct {
   2632 		SVGA3dCmdHeader header;
   2633 		SVGA3dCmdDXClearRenderTargetView body;
   2634 	} *cmd = container_of(header, typeof(*cmd), header);
   2635 
   2636 	return vmw_view_id_val_add(sw_context, vmw_view_rt,
   2637 				   cmd->body.renderTargetViewId);
   2638 }
   2639 
   2640 /**
   2641  * vmw_cmd_dx_clear_rendertarget_view - Validate an
   2642  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
   2643  *
   2644  * @dev_priv: Pointer to a device private struct.
   2645  * @sw_context: The software context being used for this batch.
   2646  * @header: Pointer to the command header in the command stream.
   2647  */
   2648 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
   2649 					      struct vmw_sw_context *sw_context,
   2650 					      SVGA3dCmdHeader *header)
   2651 {
   2652 	struct {
   2653 		SVGA3dCmdHeader header;
   2654 		SVGA3dCmdDXClearDepthStencilView body;
   2655 	} *cmd = container_of(header, typeof(*cmd), header);
   2656 
   2657 	return vmw_view_id_val_add(sw_context, vmw_view_ds,
   2658 				   cmd->body.depthStencilViewId);
   2659 }
   2660 
   2661 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
   2662 				  struct vmw_sw_context *sw_context,
   2663 				  SVGA3dCmdHeader *header)
   2664 {
   2665 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2666 	struct vmw_resource_val_node *srf_node;
   2667 	struct vmw_resource *res;
   2668 	enum vmw_view_type view_type;
   2669 	int ret;
   2670 	/*
   2671 	 * This is based on the fact that all affected define commands have
   2672 	 * the same initial command body layout.
   2673 	 */
   2674 	struct {
   2675 		SVGA3dCmdHeader header;
   2676 		uint32 defined_id;
   2677 		uint32 sid;
   2678 	} *cmd;
   2679 
   2680 	if (unlikely(ctx_node == NULL)) {
   2681 		DRM_ERROR("DX Context not set.\n");
   2682 		return -EINVAL;
   2683 	}
   2684 
   2685 	view_type = vmw_view_cmd_to_type(header->id);
   2686 	if (view_type == vmw_view_max)
   2687 		return -EINVAL;
   2688 	cmd = container_of(header, typeof(*cmd), header);
   2689 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2690 				user_surface_converter,
   2691 				&cmd->sid, &srf_node);
   2692 	if (unlikely(ret != 0))
   2693 		return ret;
   2694 
   2695 	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
   2696 	ret = vmw_cotable_notify(res, cmd->defined_id);
   2697 	vmw_resource_unreference(&res);
   2698 	if (unlikely(ret != 0))
   2699 		return ret;
   2700 
   2701 	return vmw_view_add(sw_context->man,
   2702 			    ctx_node->res,
   2703 			    srf_node->res,
   2704 			    view_type,
   2705 			    cmd->defined_id,
   2706 			    header,
   2707 			    header->size + sizeof(*header),
   2708 			    &sw_context->staged_cmd_res);
   2709 }
   2710 
   2711 /**
   2712  * vmw_cmd_dx_set_so_targets - Validate an
   2713  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
   2714  *
   2715  * @dev_priv: Pointer to a device private struct.
   2716  * @sw_context: The software context being used for this batch.
   2717  * @header: Pointer to the command header in the command stream.
   2718  */
   2719 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
   2720 				     struct vmw_sw_context *sw_context,
   2721 				     SVGA3dCmdHeader *header)
   2722 {
   2723 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2724 	struct vmw_ctx_bindinfo_so binding;
   2725 	struct vmw_resource_val_node *res_node;
   2726 	struct {
   2727 		SVGA3dCmdHeader header;
   2728 		SVGA3dCmdDXSetSOTargets body;
   2729 		SVGA3dSoTarget targets[];
   2730 	} *cmd;
   2731 	int i, ret, num;
   2732 
   2733 	if (unlikely(ctx_node == NULL)) {
   2734 		DRM_ERROR("DX Context not set.\n");
   2735 		return -EINVAL;
   2736 	}
   2737 
   2738 	cmd = container_of(header, typeof(*cmd), header);
   2739 	num = (cmd->header.size - sizeof(cmd->body)) /
   2740 		sizeof(SVGA3dSoTarget);
   2741 
   2742 	if (num > SVGA3D_DX_MAX_SOTARGETS) {
   2743 		DRM_ERROR("Invalid DX SO binding.\n");
   2744 		return -EINVAL;
   2745 	}
   2746 
   2747 	for (i = 0; i < num; i++) {
   2748 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2749 					user_surface_converter,
   2750 					&cmd->targets[i].sid, &res_node);
   2751 		if (unlikely(ret != 0))
   2752 			return ret;
   2753 
   2754 		binding.bi.ctx = ctx_node->res;
   2755 		binding.bi.res = ((res_node) ? res_node->res : NULL);
   2756 		binding.bi.bt = vmw_ctx_binding_so,
   2757 		binding.offset = cmd->targets[i].offset;
   2758 		binding.size = cmd->targets[i].sizeInBytes;
   2759 		binding.slot = i;
   2760 
   2761 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
   2762 				0, binding.slot);
   2763 	}
   2764 
   2765 	return 0;
   2766 }
   2767 
   2768 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
   2769 				struct vmw_sw_context *sw_context,
   2770 				SVGA3dCmdHeader *header)
   2771 {
   2772 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2773 	struct vmw_resource *res;
   2774 	/*
   2775 	 * This is based on the fact that all affected define commands have
   2776 	 * the same initial command body layout.
   2777 	 */
   2778 	struct {
   2779 		SVGA3dCmdHeader header;
   2780 		uint32 defined_id;
   2781 	} *cmd;
   2782 	enum vmw_so_type so_type;
   2783 	int ret;
   2784 
   2785 	if (unlikely(ctx_node == NULL)) {
   2786 		DRM_ERROR("DX Context not set.\n");
   2787 		return -EINVAL;
   2788 	}
   2789 
   2790 	so_type = vmw_so_cmd_to_type(header->id);
   2791 	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
   2792 	cmd = container_of(header, typeof(*cmd), header);
   2793 	ret = vmw_cotable_notify(res, cmd->defined_id);
   2794 	vmw_resource_unreference(&res);
   2795 
   2796 	return ret;
   2797 }
   2798 
   2799 /**
   2800  * vmw_cmd_dx_check_subresource - Validate an
   2801  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
   2802  *
   2803  * @dev_priv: Pointer to a device private struct.
   2804  * @sw_context: The software context being used for this batch.
   2805  * @header: Pointer to the command header in the command stream.
   2806  */
   2807 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
   2808 					struct vmw_sw_context *sw_context,
   2809 					SVGA3dCmdHeader *header)
   2810 {
   2811 	struct {
   2812 		SVGA3dCmdHeader header;
   2813 		union {
   2814 			SVGA3dCmdDXReadbackSubResource r_body;
   2815 			SVGA3dCmdDXInvalidateSubResource i_body;
   2816 			SVGA3dCmdDXUpdateSubResource u_body;
   2817 			SVGA3dSurfaceId sid;
   2818 		};
   2819 	} *cmd;
   2820 
   2821 	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
   2822 		     offsetof(typeof(*cmd), sid));
   2823 	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
   2824 		     offsetof(typeof(*cmd), sid));
   2825 	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
   2826 		     offsetof(typeof(*cmd), sid));
   2827 
   2828 	cmd = container_of(header, typeof(*cmd), header);
   2829 
   2830 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
   2831 				 user_surface_converter,
   2832 				 &cmd->sid, NULL);
   2833 }
   2834 
   2835 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
   2836 				struct vmw_sw_context *sw_context,
   2837 				SVGA3dCmdHeader *header)
   2838 {
   2839 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2840 
   2841 	if (unlikely(ctx_node == NULL)) {
   2842 		DRM_ERROR("DX Context not set.\n");
   2843 		return -EINVAL;
   2844 	}
   2845 
   2846 	return 0;
   2847 }
   2848 
   2849 /**
   2850  * vmw_cmd_dx_view_remove - validate a view remove command and
   2851  * schedule the view resource for removal.
   2852  *
   2853  * @dev_priv: Pointer to a device private struct.
   2854  * @sw_context: The software context being used for this batch.
   2855  * @header: Pointer to the command header in the command stream.
   2856  *
   2857  * Check that the view exists, and if it was not created using this
   2858  * command batch, make sure it's validated (present in the device) so that
   2859  * the remove command will not confuse the device.
   2860  */
   2861 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
   2862 				  struct vmw_sw_context *sw_context,
   2863 				  SVGA3dCmdHeader *header)
   2864 {
   2865 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2866 	struct {
   2867 		SVGA3dCmdHeader header;
   2868 		union vmw_view_destroy body;
   2869 	} *cmd = container_of(header, typeof(*cmd), header);
   2870 	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
   2871 	struct vmw_resource *view;
   2872 	int ret;
   2873 
   2874 	if (!ctx_node) {
   2875 		DRM_ERROR("DX Context not set.\n");
   2876 		return -EINVAL;
   2877 	}
   2878 
   2879 	ret = vmw_view_remove(sw_context->man,
   2880 			      cmd->body.view_id, view_type,
   2881 			      &sw_context->staged_cmd_res,
   2882 			      &view);
   2883 	if (ret || !view)
   2884 		return ret;
   2885 
   2886 	/*
   2887 	 * Add view to the validate list iff it was not created using this
   2888 	 * command batch.
   2889 	 */
   2890 	return vmw_view_res_val_add(sw_context, view);
   2891 }
   2892 
   2893 /**
   2894  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
   2895  * command
   2896  *
   2897  * @dev_priv: Pointer to a device private struct.
   2898  * @sw_context: The software context being used for this batch.
   2899  * @header: Pointer to the command header in the command stream.
   2900  */
   2901 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
   2902 				    struct vmw_sw_context *sw_context,
   2903 				    SVGA3dCmdHeader *header)
   2904 {
   2905 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2906 	struct vmw_resource *res;
   2907 	struct {
   2908 		SVGA3dCmdHeader header;
   2909 		SVGA3dCmdDXDefineShader body;
   2910 	} *cmd = container_of(header, typeof(*cmd), header);
   2911 	int ret;
   2912 
   2913 	if (!ctx_node) {
   2914 		DRM_ERROR("DX Context not set.\n");
   2915 		return -EINVAL;
   2916 	}
   2917 
   2918 	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
   2919 	ret = vmw_cotable_notify(res, cmd->body.shaderId);
   2920 	vmw_resource_unreference(&res);
   2921 	if (ret)
   2922 		return ret;
   2923 
   2924 	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
   2925 				 cmd->body.shaderId, cmd->body.type,
   2926 				 &sw_context->staged_cmd_res);
   2927 }
   2928 
   2929 /**
   2930  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
   2931  * command
   2932  *
   2933  * @dev_priv: Pointer to a device private struct.
   2934  * @sw_context: The software context being used for this batch.
   2935  * @header: Pointer to the command header in the command stream.
   2936  */
   2937 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
   2938 				     struct vmw_sw_context *sw_context,
   2939 				     SVGA3dCmdHeader *header)
   2940 {
   2941 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
   2942 	struct {
   2943 		SVGA3dCmdHeader header;
   2944 		SVGA3dCmdDXDestroyShader body;
   2945 	} *cmd = container_of(header, typeof(*cmd), header);
   2946 	int ret;
   2947 
   2948 	if (!ctx_node) {
   2949 		DRM_ERROR("DX Context not set.\n");
   2950 		return -EINVAL;
   2951 	}
   2952 
   2953 	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
   2954 				&sw_context->staged_cmd_res);
   2955 	if (ret)
   2956 		DRM_ERROR("Could not find shader to remove.\n");
   2957 
   2958 	return ret;
   2959 }
   2960 
   2961 /**
   2962  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
   2963  * command
   2964  *
   2965  * @dev_priv: Pointer to a device private struct.
   2966  * @sw_context: The software context being used for this batch.
   2967  * @header: Pointer to the command header in the command stream.
   2968  */
   2969 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
   2970 				  struct vmw_sw_context *sw_context,
   2971 				  SVGA3dCmdHeader *header)
   2972 {
   2973 	struct vmw_resource_val_node *ctx_node;
   2974 	struct vmw_resource_val_node *res_node;
   2975 	struct vmw_resource *res;
   2976 	struct {
   2977 		SVGA3dCmdHeader header;
   2978 		SVGA3dCmdDXBindShader body;
   2979 	} *cmd = container_of(header, typeof(*cmd), header);
   2980 	int ret;
   2981 
   2982 	if (cmd->body.cid != SVGA3D_INVALID_ID) {
   2983 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
   2984 					user_context_converter,
   2985 					&cmd->body.cid, &ctx_node);
   2986 		if (ret)
   2987 			return ret;
   2988 	} else {
   2989 		ctx_node = sw_context->dx_ctx_node;
   2990 		if (!ctx_node) {
   2991 			DRM_ERROR("DX Context not set.\n");
   2992 			return -EINVAL;
   2993 		}
   2994 	}
   2995 
   2996 	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
   2997 				cmd->body.shid, 0);
   2998 	if (IS_ERR(res)) {
   2999 		DRM_ERROR("Could not find shader to bind.\n");
   3000 		return PTR_ERR(res);
   3001 	}
   3002 
   3003 	ret = vmw_resource_val_add(sw_context, res, &res_node);
   3004 	if (ret) {
   3005 		DRM_ERROR("Error creating resource validation node.\n");
   3006 		goto out_unref;
   3007 	}
   3008 
   3009 
   3010 	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
   3011 					&cmd->body.mobid,
   3012 					cmd->body.offsetInBytes);
   3013 out_unref:
   3014 	vmw_resource_unreference(&res);
   3015 
   3016 	return ret;
   3017 }
   3018 
   3019 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
   3020 				struct vmw_sw_context *sw_context,
   3021 				void *buf, uint32_t *size)
   3022 {
   3023 	uint32_t size_remaining = *size;
   3024 	uint32_t cmd_id;
   3025 
   3026 	cmd_id = ((uint32_t *)buf)[0];
   3027 	switch (cmd_id) {
   3028 	case SVGA_CMD_UPDATE:
   3029 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
   3030 		break;
   3031 	case SVGA_CMD_DEFINE_GMRFB:
   3032 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
   3033 		break;
   3034 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
   3035 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
   3036 		break;
   3037 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
   3038 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
   3039 		break;
   3040 	default:
   3041 		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
   3042 		return -EINVAL;
   3043 	}
   3044 
   3045 	if (*size > size_remaining) {
   3046 		DRM_ERROR("Invalid SVGA command (size mismatch):"
   3047 			  " %u.\n", cmd_id);
   3048 		return -EINVAL;
   3049 	}
   3050 
   3051 	if (unlikely(!sw_context->kernel)) {
   3052 		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
   3053 		return -EPERM;
   3054 	}
   3055 
   3056 	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
   3057 		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
   3058 
   3059 	return 0;
   3060 }
   3061 
   3062 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
   3063 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
   3064 		    false, false, false),
   3065 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
   3066 		    false, false, false),
   3067 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
   3068 		    true, false, false),
   3069 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
   3070 		    true, false, false),
   3071 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
   3072 		    true, false, false),
   3073 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
   3074 		    false, false, false),
   3075 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
   3076 		    false, false, false),
   3077 	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
   3078 		    true, false, false),
   3079 	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
   3080 		    true, false, false),
   3081 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
   3082 		    true, false, false),
   3083 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
   3084 		    &vmw_cmd_set_render_target_check, true, false, false),
   3085 	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
   3086 		    true, false, false),
   3087 	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
   3088 		    true, false, false),
   3089 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
   3090 		    true, false, false),
   3091 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
   3092 		    true, false, false),
   3093 	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
   3094 		    true, false, false),
   3095 	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
   3096 		    true, false, false),
   3097 	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
   3098 		    true, false, false),
   3099 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
   3100 		    false, false, false),
   3101 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
   3102 		    true, false, false),
   3103 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
   3104 		    true, false, false),
   3105 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
   3106 		    true, false, false),
   3107 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
   3108 		    true, false, false),
   3109 	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
   3110 		    true, false, false),
   3111 	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
   3112 		    true, false, false),
   3113 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
   3114 		    true, false, false),
   3115 	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
   3116 		    true, false, false),
   3117 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
   3118 		    true, false, false),
   3119 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
   3120 		    true, false, false),
   3121 	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
   3122 		    &vmw_cmd_blt_surf_screen_check, false, false, false),
   3123 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
   3124 		    false, false, false),
   3125 	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
   3126 		    false, false, false),
   3127 	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
   3128 		    false, false, false),
   3129 	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
   3130 		    false, false, false),
   3131 	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
   3132 		    false, false, false),
   3133 	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
   3134 		    false, false, false),
   3135 	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
   3136 		    false, false, false),
   3137 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
   3138 		    false, false, false),
   3139 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
   3140 		    false, false, false),
   3141 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
   3142 		    false, false, false),
   3143 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
   3144 		    false, false, false),
   3145 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
   3146 		    false, false, false),
   3147 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
   3148 		    false, false, false),
   3149 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
   3150 		    false, false, true),
   3151 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
   3152 		    false, false, true),
   3153 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
   3154 		    false, false, true),
   3155 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
   3156 		    false, false, true),
   3157 	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
   3158 		    false, false, true),
   3159 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
   3160 		    false, false, true),
   3161 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
   3162 		    false, false, true),
   3163 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
   3164 		    false, false, true),
   3165 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
   3166 		    true, false, true),
   3167 	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
   3168 		    false, false, true),
   3169 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
   3170 		    true, false, true),
   3171 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
   3172 		    &vmw_cmd_update_gb_surface, true, false, true),
   3173 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
   3174 		    &vmw_cmd_readback_gb_image, true, false, true),
   3175 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
   3176 		    &vmw_cmd_readback_gb_surface, true, false, true),
   3177 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
   3178 		    &vmw_cmd_invalidate_gb_image, true, false, true),
   3179 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
   3180 		    &vmw_cmd_invalidate_gb_surface, true, false, true),
   3181 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
   3182 		    false, false, true),
   3183 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
   3184 		    false, false, true),
   3185 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
   3186 		    false, false, true),
   3187 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
   3188 		    false, false, true),
   3189 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
   3190 		    false, false, true),
   3191 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
   3192 		    false, false, true),
   3193 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
   3194 		    true, false, true),
   3195 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
   3196 		    false, false, true),
   3197 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
   3198 		    false, false, false),
   3199 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
   3200 		    true, false, true),
   3201 	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
   3202 		    true, false, true),
   3203 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
   3204 		    true, false, true),
   3205 	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
   3206 		    true, false, true),
   3207 	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
   3208 		    false, false, true),
   3209 	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
   3210 		    false, false, true),
   3211 	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
   3212 		    false, false, true),
   3213 	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
   3214 		    false, false, true),
   3215 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
   3216 		    false, false, true),
   3217 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
   3218 		    false, false, true),
   3219 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
   3220 		    false, false, true),
   3221 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
   3222 		    false, false, true),
   3223 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
   3224 		    false, false, true),
   3225 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
   3226 		    false, false, true),
   3227 	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
   3228 		    true, false, true),
   3229 	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
   3230 		    false, false, true),
   3231 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
   3232 		    false, false, true),
   3233 	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
   3234 		    false, false, true),
   3235 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
   3236 		    false, false, true),
   3237 
   3238 	/*
   3239 	 * DX commands
   3240 	 */
   3241 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
   3242 		    false, false, true),
   3243 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
   3244 		    false, false, true),
   3245 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
   3246 		    false, false, true),
   3247 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
   3248 		    false, false, true),
   3249 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
   3250 		    false, false, true),
   3251 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
   3252 		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
   3253 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
   3254 		    &vmw_cmd_dx_set_shader_res, true, false, true),
   3255 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
   3256 		    true, false, true),
   3257 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
   3258 		    true, false, true),
   3259 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
   3260 		    true, false, true),
   3261 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
   3262 		    true, false, true),
   3263 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
   3264 		    true, false, true),
   3265 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
   3266 		    &vmw_cmd_dx_cid_check, true, false, true),
   3267 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
   3268 		    true, false, true),
   3269 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
   3270 		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
   3271 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
   3272 		    &vmw_cmd_dx_set_index_buffer, true, false, true),
   3273 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
   3274 		    &vmw_cmd_dx_set_rendertargets, true, false, true),
   3275 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
   3276 		    true, false, true),
   3277 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
   3278 		    &vmw_cmd_dx_cid_check, true, false, true),
   3279 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
   3280 		    &vmw_cmd_dx_cid_check, true, false, true),
   3281 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
   3282 		    true, false, true),
   3283 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
   3284 		    true, false, true),
   3285 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
   3286 		    true, false, true),
   3287 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
   3288 		    &vmw_cmd_dx_cid_check, true, false, true),
   3289 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
   3290 		    true, false, true),
   3291 	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
   3292 		    true, false, true),
   3293 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
   3294 		    true, false, true),
   3295 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
   3296 		    true, false, true),
   3297 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
   3298 		    true, false, true),
   3299 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
   3300 		    true, false, true),
   3301 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
   3302 		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
   3303 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
   3304 		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
   3305 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
   3306 		    true, false, true),
   3307 	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
   3308 		    true, false, true),
   3309 	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
   3310 		    &vmw_cmd_dx_check_subresource, true, false, true),
   3311 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
   3312 		    &vmw_cmd_dx_check_subresource, true, false, true),
   3313 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
   3314 		    &vmw_cmd_dx_check_subresource, true, false, true),
   3315 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
   3316 		    &vmw_cmd_dx_view_define, true, false, true),
   3317 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
   3318 		    &vmw_cmd_dx_view_remove, true, false, true),
   3319 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
   3320 		    &vmw_cmd_dx_view_define, true, false, true),
   3321 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
   3322 		    &vmw_cmd_dx_view_remove, true, false, true),
   3323 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
   3324 		    &vmw_cmd_dx_view_define, true, false, true),
   3325 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
   3326 		    &vmw_cmd_dx_view_remove, true, false, true),
   3327 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
   3328 		    &vmw_cmd_dx_so_define, true, false, true),
   3329 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
   3330 		    &vmw_cmd_dx_cid_check, true, false, true),
   3331 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
   3332 		    &vmw_cmd_dx_so_define, true, false, true),
   3333 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
   3334 		    &vmw_cmd_dx_cid_check, true, false, true),
   3335 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
   3336 		    &vmw_cmd_dx_so_define, true, false, true),
   3337 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
   3338 		    &vmw_cmd_dx_cid_check, true, false, true),
   3339 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
   3340 		    &vmw_cmd_dx_so_define, true, false, true),
   3341 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
   3342 		    &vmw_cmd_dx_cid_check, true, false, true),
   3343 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
   3344 		    &vmw_cmd_dx_so_define, true, false, true),
   3345 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
   3346 		    &vmw_cmd_dx_cid_check, true, false, true),
   3347 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
   3348 		    &vmw_cmd_dx_define_shader, true, false, true),
   3349 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
   3350 		    &vmw_cmd_dx_destroy_shader, true, false, true),
   3351 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
   3352 		    &vmw_cmd_dx_bind_shader, true, false, true),
   3353 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
   3354 		    &vmw_cmd_dx_so_define, true, false, true),
   3355 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
   3356 		    &vmw_cmd_dx_cid_check, true, false, true),
   3357 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
   3358 		    true, false, true),
   3359 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
   3360 		    &vmw_cmd_dx_set_so_targets, true, false, true),
   3361 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
   3362 		    &vmw_cmd_dx_cid_check, true, false, true),
   3363 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
   3364 		    &vmw_cmd_dx_cid_check, true, false, true),
   3365 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
   3366 		    &vmw_cmd_buffer_copy_check, true, false, true),
   3367 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
   3368 		    &vmw_cmd_pred_copy_check, true, false, true),
   3369 };
   3370 
   3371 static int vmw_cmd_check(struct vmw_private *dev_priv,
   3372 			 struct vmw_sw_context *sw_context,
   3373 			 void *buf, uint32_t *size)
   3374 {
   3375 	uint32_t cmd_id;
   3376 	uint32_t size_remaining = *size;
   3377 	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
   3378 	int ret;
   3379 	const struct vmw_cmd_entry *entry;
   3380 	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
   3381 
   3382 	cmd_id = ((uint32_t *)buf)[0];
   3383 	/* Handle any none 3D commands */
   3384 	if (unlikely(cmd_id < SVGA_CMD_MAX))
   3385 		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
   3386 
   3387 
   3388 	cmd_id = header->id;
   3389 	*size = header->size + sizeof(SVGA3dCmdHeader);
   3390 
   3391 	cmd_id -= SVGA_3D_CMD_BASE;
   3392 	if (unlikely(*size > size_remaining))
   3393 		goto out_invalid;
   3394 
   3395 	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
   3396 		goto out_invalid;
   3397 
   3398 	entry = &vmw_cmd_entries[cmd_id];
   3399 	if (unlikely(!entry->func))
   3400 		goto out_invalid;
   3401 
   3402 	if (unlikely(!entry->user_allow && !sw_context->kernel))
   3403 		goto out_privileged;
   3404 
   3405 	if (unlikely(entry->gb_disable && gb))
   3406 		goto out_old;
   3407 
   3408 	if (unlikely(entry->gb_enable && !gb))
   3409 		goto out_new;
   3410 
   3411 	ret = entry->func(dev_priv, sw_context, header);
   3412 	if (unlikely(ret != 0))
   3413 		goto out_invalid;
   3414 
   3415 	return 0;
   3416 out_invalid:
   3417 	DRM_ERROR("Invalid SVGA3D command: %d\n",
   3418 		  cmd_id + SVGA_3D_CMD_BASE);
   3419 	return -EINVAL;
   3420 out_privileged:
   3421 	DRM_ERROR("Privileged SVGA3D command: %d\n",
   3422 		  cmd_id + SVGA_3D_CMD_BASE);
   3423 	return -EPERM;
   3424 out_old:
   3425 	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
   3426 		  cmd_id + SVGA_3D_CMD_BASE);
   3427 	return -EINVAL;
   3428 out_new:
   3429 	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
   3430 		  cmd_id + SVGA_3D_CMD_BASE);
   3431 	return -EINVAL;
   3432 }
   3433 
   3434 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
   3435 			     struct vmw_sw_context *sw_context,
   3436 			     void *buf,
   3437 			     uint32_t size)
   3438 {
   3439 	int32_t cur_size = size;
   3440 	int ret;
   3441 
   3442 	sw_context->buf_start = buf;
   3443 
   3444 	while (cur_size > 0) {
   3445 		size = cur_size;
   3446 		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
   3447 		if (unlikely(ret != 0))
   3448 			return ret;
   3449 		buf = (void *)((unsigned long) buf + size);
   3450 		cur_size -= size;
   3451 	}
   3452 
   3453 	if (unlikely(cur_size != 0)) {
   3454 		DRM_ERROR("Command verifier out of sync.\n");
   3455 		return -EINVAL;
   3456 	}
   3457 
   3458 	return 0;
   3459 }
   3460 
   3461 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
   3462 {
   3463 	sw_context->cur_reloc = 0;
   3464 }
   3465 
   3466 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
   3467 {
   3468 	uint32_t i;
   3469 	struct vmw_relocation *reloc;
   3470 	struct ttm_validate_buffer *validate;
   3471 	struct ttm_buffer_object *bo;
   3472 
   3473 	for (i = 0; i < sw_context->cur_reloc; ++i) {
   3474 		reloc = &sw_context->relocs[i];
   3475 		validate = &sw_context->val_bufs[reloc->index].base;
   3476 		bo = validate->bo;
   3477 		switch (bo->mem.mem_type) {
   3478 		case TTM_PL_VRAM:
   3479 			reloc->location->offset += bo->offset;
   3480 			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
   3481 			break;
   3482 		case VMW_PL_GMR:
   3483 			reloc->location->gmrId = bo->mem.start;
   3484 			break;
   3485 		case VMW_PL_MOB:
   3486 			*reloc->mob_loc = bo->mem.start;
   3487 			break;
   3488 		default:
   3489 			BUG();
   3490 		}
   3491 	}
   3492 	vmw_free_relocations(sw_context);
   3493 }
   3494 
   3495 /**
   3496  * vmw_resource_list_unrefererence - Free up a resource list and unreference
   3497  * all resources referenced by it.
   3498  *
   3499  * @list: The resource list.
   3500  */
   3501 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
   3502 					  struct list_head *list)
   3503 {
   3504 	struct vmw_resource_val_node *val, *val_next;
   3505 
   3506 	/*
   3507 	 * Drop references to resources held during command submission.
   3508 	 */
   3509 
   3510 	list_for_each_entry_safe(val, val_next, list, head) {
   3511 		list_del_init(&val->head);
   3512 		vmw_resource_unreference(&val->res);
   3513 
   3514 		if (val->staged_bindings) {
   3515 			if (val->staged_bindings != sw_context->staged_bindings)
   3516 				vmw_binding_state_free(val->staged_bindings);
   3517 			else
   3518 				sw_context->staged_bindings_inuse = false;
   3519 			val->staged_bindings = NULL;
   3520 		}
   3521 
   3522 		kfree(val);
   3523 	}
   3524 }
   3525 
   3526 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
   3527 {
   3528 	struct vmw_validate_buffer *entry, *next;
   3529 	struct vmw_resource_val_node *val;
   3530 
   3531 	/*
   3532 	 * Drop references to DMA buffers held during command submission.
   3533 	 */
   3534 	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
   3535 				 base.head) {
   3536 		list_del(&entry->base.head);
   3537 		ttm_bo_unref(&entry->base.bo);
   3538 		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
   3539 		sw_context->cur_val_buf--;
   3540 	}
   3541 	BUG_ON(sw_context->cur_val_buf != 0);
   3542 
   3543 	list_for_each_entry(val, &sw_context->resource_list, head)
   3544 		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
   3545 }
   3546 
   3547 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
   3548 			       struct ttm_buffer_object *bo,
   3549 			       bool interruptible,
   3550 			       bool validate_as_mob)
   3551 {
   3552 	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
   3553 						  base);
   3554 	int ret;
   3555 
   3556 	if (vbo->pin_count > 0)
   3557 		return 0;
   3558 
   3559 	if (validate_as_mob)
   3560 		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
   3561 				       false);
   3562 
   3563 	/**
   3564 	 * Put BO in VRAM if there is space, otherwise as a GMR.
   3565 	 * If there is no space in VRAM and GMR ids are all used up,
   3566 	 * start evicting GMRs to make room. If the DMA buffer can't be
   3567 	 * used as a GMR, this will return -ENOMEM.
   3568 	 */
   3569 
   3570 	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
   3571 			      false);
   3572 	if (likely(ret == 0 || ret == -ERESTARTSYS))
   3573 		return ret;
   3574 
   3575 	/**
   3576 	 * If that failed, try VRAM again, this time evicting
   3577 	 * previous contents.
   3578 	 */
   3579 
   3580 	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
   3581 	return ret;
   3582 }
   3583 
   3584 static int vmw_validate_buffers(struct vmw_private *dev_priv,
   3585 				struct vmw_sw_context *sw_context)
   3586 {
   3587 	struct vmw_validate_buffer *entry;
   3588 	int ret;
   3589 
   3590 	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
   3591 		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
   3592 						 true,
   3593 						 entry->validate_as_mob);
   3594 		if (unlikely(ret != 0))
   3595 			return ret;
   3596 	}
   3597 	return 0;
   3598 }
   3599 
   3600 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
   3601 				 uint32_t size)
   3602 {
   3603 	if (likely(sw_context->cmd_bounce_size >= size))
   3604 		return 0;
   3605 
   3606 	if (sw_context->cmd_bounce_size == 0)
   3607 		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
   3608 
   3609 	while (sw_context->cmd_bounce_size < size) {
   3610 		sw_context->cmd_bounce_size =
   3611 			PAGE_ALIGN(sw_context->cmd_bounce_size +
   3612 				   (sw_context->cmd_bounce_size >> 1));
   3613 	}
   3614 
   3615 	if (sw_context->cmd_bounce != NULL)
   3616 		vfree(sw_context->cmd_bounce);
   3617 
   3618 	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
   3619 
   3620 	if (sw_context->cmd_bounce == NULL) {
   3621 		DRM_ERROR("Failed to allocate command bounce buffer.\n");
   3622 		sw_context->cmd_bounce_size = 0;
   3623 		return -ENOMEM;
   3624 	}
   3625 
   3626 	return 0;
   3627 }
   3628 
   3629 /**
   3630  * vmw_execbuf_fence_commands - create and submit a command stream fence
   3631  *
   3632  * Creates a fence object and submits a command stream marker.
   3633  * If this fails for some reason, We sync the fifo and return NULL.
   3634  * It is then safe to fence buffers with a NULL pointer.
   3635  *
   3636  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
   3637  * a userspace handle if @p_handle is not NULL, otherwise not.
   3638  */
   3639 
   3640 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
   3641 			       struct vmw_private *dev_priv,
   3642 			       struct vmw_fence_obj **p_fence,
   3643 			       uint32_t *p_handle)
   3644 {
   3645 	uint32_t sequence;
   3646 	int ret;
   3647 	bool synced = false;
   3648 
   3649 	/* p_handle implies file_priv. */
   3650 	BUG_ON(p_handle != NULL && file_priv == NULL);
   3651 
   3652 	ret = vmw_fifo_send_fence(dev_priv, &sequence);
   3653 	if (unlikely(ret != 0)) {
   3654 		DRM_ERROR("Fence submission error. Syncing.\n");
   3655 		synced = true;
   3656 	}
   3657 
   3658 	if (p_handle != NULL)
   3659 		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
   3660 					    sequence, p_fence, p_handle);
   3661 	else
   3662 		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
   3663 
   3664 	if (unlikely(ret != 0 && !synced)) {
   3665 		(void) vmw_fallback_wait(dev_priv, false, false,
   3666 					 sequence, false,
   3667 					 VMW_FENCE_WAIT_TIMEOUT);
   3668 		*p_fence = NULL;
   3669 	}
   3670 
   3671 	return 0;
   3672 }
   3673 
   3674 /**
   3675  * vmw_execbuf_copy_fence_user - copy fence object information to
   3676  * user-space.
   3677  *
   3678  * @dev_priv: Pointer to a vmw_private struct.
   3679  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
   3680  * @ret: Return value from fence object creation.
   3681  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
   3682  * which the information should be copied.
   3683  * @fence: Pointer to the fenc object.
   3684  * @fence_handle: User-space fence handle.
   3685  *
   3686  * This function copies fence information to user-space. If copying fails,
   3687  * The user-space struct drm_vmw_fence_rep::error member is hopefully
   3688  * left untouched, and if it's preloaded with an -EFAULT by user-space,
   3689  * the error will hopefully be detected.
   3690  * Also if copying fails, user-space will be unable to signal the fence
   3691  * object so we wait for it immediately, and then unreference the
   3692  * user-space reference.
   3693  */
   3694 void
   3695 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
   3696 			    struct vmw_fpriv *vmw_fp,
   3697 			    int ret,
   3698 			    struct drm_vmw_fence_rep __user *user_fence_rep,
   3699 			    struct vmw_fence_obj *fence,
   3700 			    uint32_t fence_handle)
   3701 {
   3702 	struct drm_vmw_fence_rep fence_rep;
   3703 
   3704 	if (user_fence_rep == NULL)
   3705 		return;
   3706 
   3707 	memset(&fence_rep, 0, sizeof(fence_rep));
   3708 
   3709 	fence_rep.error = ret;
   3710 	if (ret == 0) {
   3711 		BUG_ON(fence == NULL);
   3712 
   3713 		fence_rep.handle = fence_handle;
   3714 		fence_rep.seqno = fence->base.seqno;
   3715 		vmw_update_seqno(dev_priv, &dev_priv->fifo);
   3716 		fence_rep.passed_seqno = dev_priv->last_read_seqno;
   3717 	}
   3718 
   3719 	/*
   3720 	 * copy_to_user errors will be detected by user space not
   3721 	 * seeing fence_rep::error filled in. Typically
   3722 	 * user-space would have pre-set that member to -EFAULT.
   3723 	 */
   3724 	ret = copy_to_user(user_fence_rep, &fence_rep,
   3725 			   sizeof(fence_rep));
   3726 
   3727 	/*
   3728 	 * User-space lost the fence object. We need to sync
   3729 	 * and unreference the handle.
   3730 	 */
   3731 	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
   3732 		ttm_ref_object_base_unref(vmw_fp->tfile,
   3733 					  fence_handle, TTM_REF_USAGE);
   3734 		DRM_ERROR("Fence copy error. Syncing.\n");
   3735 		(void) vmw_fence_obj_wait(fence, false, false,
   3736 					  VMW_FENCE_WAIT_TIMEOUT);
   3737 	}
   3738 }
   3739 
   3740 /**
   3741  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
   3742  * the fifo.
   3743  *
   3744  * @dev_priv: Pointer to a device private structure.
   3745  * @kernel_commands: Pointer to the unpatched command batch.
   3746  * @command_size: Size of the unpatched command batch.
   3747  * @sw_context: Structure holding the relocation lists.
   3748  *
   3749  * Side effects: If this function returns 0, then the command batch
   3750  * pointed to by @kernel_commands will have been modified.
   3751  */
   3752 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
   3753 				   void *kernel_commands,
   3754 				   u32 command_size,
   3755 				   struct vmw_sw_context *sw_context)
   3756 {
   3757 	void *cmd;
   3758 
   3759 	if (sw_context->dx_ctx_node)
   3760 		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
   3761 					  sw_context->dx_ctx_node->res->id);
   3762 	else
   3763 		cmd = vmw_fifo_reserve(dev_priv, command_size);
   3764 	if (!cmd) {
   3765 		DRM_ERROR("Failed reserving fifo space for commands.\n");
   3766 		return -ENOMEM;
   3767 	}
   3768 
   3769 	vmw_apply_relocations(sw_context);
   3770 	memcpy(cmd, kernel_commands, command_size);
   3771 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
   3772 	vmw_resource_relocations_free(&sw_context->res_relocations);
   3773 	vmw_fifo_commit(dev_priv, command_size);
   3774 
   3775 	return 0;
   3776 }
   3777 
   3778 /**
   3779  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
   3780  * the command buffer manager.
   3781  *
   3782  * @dev_priv: Pointer to a device private structure.
   3783  * @header: Opaque handle to the command buffer allocation.
   3784  * @command_size: Size of the unpatched command batch.
   3785  * @sw_context: Structure holding the relocation lists.
   3786  *
   3787  * Side effects: If this function returns 0, then the command buffer
   3788  * represented by @header will have been modified.
   3789  */
   3790 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
   3791 				     struct vmw_cmdbuf_header *header,
   3792 				     u32 command_size,
   3793 				     struct vmw_sw_context *sw_context)
   3794 {
   3795 	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
   3796 		  SVGA3D_INVALID_ID);
   3797 	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
   3798 				       id, false, header);
   3799 
   3800 	vmw_apply_relocations(sw_context);
   3801 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
   3802 	vmw_resource_relocations_free(&sw_context->res_relocations);
   3803 	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
   3804 
   3805 	return 0;
   3806 }
   3807 
   3808 /**
   3809  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
   3810  * submission using a command buffer.
   3811  *
   3812  * @dev_priv: Pointer to a device private structure.
   3813  * @user_commands: User-space pointer to the commands to be submitted.
   3814  * @command_size: Size of the unpatched command batch.
   3815  * @header: Out parameter returning the opaque pointer to the command buffer.
   3816  *
   3817  * This function checks whether we can use the command buffer manager for
   3818  * submission and if so, creates a command buffer of suitable size and
   3819  * copies the user data into that buffer.
   3820  *
   3821  * On successful return, the function returns a pointer to the data in the
   3822  * command buffer and *@header is set to non-NULL.
   3823  * If command buffers could not be used, the function will return the value
   3824  * of @kernel_commands on function call. That value may be NULL. In that case,
   3825  * the value of *@header will be set to NULL.
   3826  * If an error is encountered, the function will return a pointer error value.
   3827  * If the function is interrupted by a signal while sleeping, it will return
   3828  * -ERESTARTSYS casted to a pointer error value.
   3829  */
   3830 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
   3831 				void __user *user_commands,
   3832 				void *kernel_commands,
   3833 				u32 command_size,
   3834 				struct vmw_cmdbuf_header **header)
   3835 {
   3836 	size_t cmdbuf_size;
   3837 	int ret;
   3838 
   3839 	*header = NULL;
   3840 	if (command_size > SVGA_CB_MAX_SIZE) {
   3841 		DRM_ERROR("Command buffer is too large.\n");
   3842 		return ERR_PTR(-EINVAL);
   3843 	}
   3844 
   3845 	if (!dev_priv->cman || kernel_commands)
   3846 		return kernel_commands;
   3847 
   3848 	/* If possible, add a little space for fencing. */
   3849 	cmdbuf_size = command_size + 512;
   3850 	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
   3851 	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
   3852 					   true, header);
   3853 	if (IS_ERR(kernel_commands))
   3854 		return kernel_commands;
   3855 
   3856 	ret = copy_from_user(kernel_commands, user_commands,
   3857 			     command_size);
   3858 	if (ret) {
   3859 		DRM_ERROR("Failed copying commands.\n");
   3860 		vmw_cmdbuf_header_free(*header);
   3861 		*header = NULL;
   3862 		return ERR_PTR(-EFAULT);
   3863 	}
   3864 
   3865 	return kernel_commands;
   3866 }
   3867 
   3868 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
   3869 				   struct vmw_sw_context *sw_context,
   3870 				   uint32_t handle)
   3871 {
   3872 	struct vmw_resource_val_node *ctx_node;
   3873 	struct vmw_resource *res;
   3874 	int ret;
   3875 
   3876 	if (handle == SVGA3D_INVALID_ID)
   3877 		return 0;
   3878 
   3879 	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
   3880 					      handle, user_context_converter,
   3881 					      &res);
   3882 	if (unlikely(ret != 0)) {
   3883 		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
   3884 			  (unsigned) handle);
   3885 		return ret;
   3886 	}
   3887 
   3888 	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
   3889 	if (unlikely(ret != 0))
   3890 		goto out_err;
   3891 
   3892 	sw_context->dx_ctx_node = ctx_node;
   3893 	sw_context->man = vmw_context_res_man(res);
   3894 out_err:
   3895 	vmw_resource_unreference(&res);
   3896 	return ret;
   3897 }
   3898 
   3899 int vmw_execbuf_process(struct drm_file *file_priv,
   3900 			struct vmw_private *dev_priv,
   3901 			void __user *user_commands,
   3902 			void *kernel_commands,
   3903 			uint32_t command_size,
   3904 			uint64_t throttle_us,
   3905 			uint32_t dx_context_handle,
   3906 			struct drm_vmw_fence_rep __user *user_fence_rep,
   3907 			struct vmw_fence_obj **out_fence)
   3908 {
   3909 	struct vmw_sw_context *sw_context = &dev_priv->ctx;
   3910 	struct vmw_fence_obj *fence = NULL;
   3911 	struct vmw_resource *error_resource;
   3912 	struct list_head resource_list;
   3913 	struct vmw_cmdbuf_header *header;
   3914 	struct ww_acquire_ctx ticket;
   3915 	uint32_t handle;
   3916 	int ret;
   3917 
   3918 	if (throttle_us) {
   3919 		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
   3920 				   throttle_us);
   3921 
   3922 		if (ret)
   3923 			return ret;
   3924 	}
   3925 
   3926 	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
   3927 					     kernel_commands, command_size,
   3928 					     &header);
   3929 	if (IS_ERR(kernel_commands))
   3930 		return PTR_ERR(kernel_commands);
   3931 
   3932 	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
   3933 	if (ret) {
   3934 		ret = -ERESTARTSYS;
   3935 		goto out_free_header;
   3936 	}
   3937 
   3938 	sw_context->kernel = false;
   3939 	if (kernel_commands == NULL) {
   3940 		ret = vmw_resize_cmd_bounce(sw_context, command_size);
   3941 		if (unlikely(ret != 0))
   3942 			goto out_unlock;
   3943 
   3944 
   3945 		ret = copy_from_user(sw_context->cmd_bounce,
   3946 				     user_commands, command_size);
   3947 
   3948 		if (unlikely(ret != 0)) {
   3949 			ret = -EFAULT;
   3950 			DRM_ERROR("Failed copying commands.\n");
   3951 			goto out_unlock;
   3952 		}
   3953 		kernel_commands = sw_context->cmd_bounce;
   3954 	} else if (!header)
   3955 		sw_context->kernel = true;
   3956 
   3957 	sw_context->fp = vmw_fpriv(file_priv);
   3958 	sw_context->cur_reloc = 0;
   3959 	sw_context->cur_val_buf = 0;
   3960 	INIT_LIST_HEAD(&sw_context->resource_list);
   3961 	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
   3962 	sw_context->cur_query_bo = dev_priv->pinned_bo;
   3963 	sw_context->last_query_ctx = NULL;
   3964 	sw_context->needs_post_query_barrier = false;
   3965 	sw_context->dx_ctx_node = NULL;
   3966 	sw_context->dx_query_mob = NULL;
   3967 	sw_context->dx_query_ctx = NULL;
   3968 	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
   3969 	INIT_LIST_HEAD(&sw_context->validate_nodes);
   3970 	INIT_LIST_HEAD(&sw_context->res_relocations);
   3971 	if (sw_context->staged_bindings)
   3972 		vmw_binding_state_reset(sw_context->staged_bindings);
   3973 
   3974 	if (!sw_context->res_ht_initialized) {
   3975 		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
   3976 		if (unlikely(ret != 0))
   3977 			goto out_unlock;
   3978 		sw_context->res_ht_initialized = true;
   3979 	}
   3980 	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
   3981 	INIT_LIST_HEAD(&resource_list);
   3982 	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
   3983 	if (unlikely(ret != 0)) {
   3984 		list_splice_init(&sw_context->ctx_resource_list,
   3985 				 &sw_context->resource_list);
   3986 		goto out_err_nores;
   3987 	}
   3988 
   3989 	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
   3990 				command_size);
   3991 	/*
   3992 	 * Merge the resource lists before checking the return status
   3993 	 * from vmd_cmd_check_all so that all the open hashtabs will
   3994 	 * be handled properly even if vmw_cmd_check_all fails.
   3995 	 */
   3996 	list_splice_init(&sw_context->ctx_resource_list,
   3997 			 &sw_context->resource_list);
   3998 
   3999 	if (unlikely(ret != 0))
   4000 		goto out_err_nores;
   4001 
   4002 	ret = vmw_resources_reserve(sw_context);
   4003 	if (unlikely(ret != 0))
   4004 		goto out_err_nores;
   4005 
   4006 	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
   4007 				     true, NULL);
   4008 	if (unlikely(ret != 0))
   4009 		goto out_err_nores;
   4010 
   4011 	ret = vmw_validate_buffers(dev_priv, sw_context);
   4012 	if (unlikely(ret != 0))
   4013 		goto out_err;
   4014 
   4015 	ret = vmw_resources_validate(sw_context);
   4016 	if (unlikely(ret != 0))
   4017 		goto out_err;
   4018 
   4019 	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
   4020 	if (unlikely(ret != 0)) {
   4021 		ret = -ERESTARTSYS;
   4022 		goto out_err;
   4023 	}
   4024 
   4025 	if (dev_priv->has_mob) {
   4026 		ret = vmw_rebind_contexts(sw_context);
   4027 		if (unlikely(ret != 0))
   4028 			goto out_unlock_binding;
   4029 	}
   4030 
   4031 	if (!header) {
   4032 		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
   4033 					      command_size, sw_context);
   4034 	} else {
   4035 		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
   4036 						sw_context);
   4037 		header = NULL;
   4038 	}
   4039 	mutex_unlock(&dev_priv->binding_mutex);
   4040 	if (ret)
   4041 		goto out_err;
   4042 
   4043 	vmw_query_bo_switch_commit(dev_priv, sw_context);
   4044 	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
   4045 					 &fence,
   4046 					 (user_fence_rep) ? &handle : NULL);
   4047 	/*
   4048 	 * This error is harmless, because if fence submission fails,
   4049 	 * vmw_fifo_send_fence will sync. The error will be propagated to
   4050 	 * user-space in @fence_rep
   4051 	 */
   4052 
   4053 	if (ret != 0)
   4054 		DRM_ERROR("Fence submission error. Syncing.\n");
   4055 
   4056 	vmw_resources_unreserve(sw_context, false);
   4057 
   4058 	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
   4059 				    (void *) fence);
   4060 
   4061 	if (unlikely(dev_priv->pinned_bo != NULL &&
   4062 		     !dev_priv->query_cid_valid))
   4063 		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
   4064 
   4065 	vmw_clear_validations(sw_context);
   4066 	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
   4067 				    user_fence_rep, fence, handle);
   4068 
   4069 	/* Don't unreference when handing fence out */
   4070 	if (unlikely(out_fence != NULL)) {
   4071 		*out_fence = fence;
   4072 		fence = NULL;
   4073 	} else if (likely(fence != NULL)) {
   4074 		vmw_fence_obj_unreference(&fence);
   4075 	}
   4076 
   4077 	list_splice_init(&sw_context->resource_list, &resource_list);
   4078 	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
   4079 	mutex_unlock(&dev_priv->cmdbuf_mutex);
   4080 
   4081 	/*
   4082 	 * Unreference resources outside of the cmdbuf_mutex to
   4083 	 * avoid deadlocks in resource destruction paths.
   4084 	 */
   4085 	vmw_resource_list_unreference(sw_context, &resource_list);
   4086 
   4087 	return 0;
   4088 
   4089 out_unlock_binding:
   4090 	mutex_unlock(&dev_priv->binding_mutex);
   4091 out_err:
   4092 	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
   4093 out_err_nores:
   4094 	vmw_resources_unreserve(sw_context, true);
   4095 	vmw_resource_relocations_free(&sw_context->res_relocations);
   4096 	vmw_free_relocations(sw_context);
   4097 	vmw_clear_validations(sw_context);
   4098 	if (unlikely(dev_priv->pinned_bo != NULL &&
   4099 		     !dev_priv->query_cid_valid))
   4100 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
   4101 out_unlock:
   4102 	list_splice_init(&sw_context->resource_list, &resource_list);
   4103 	error_resource = sw_context->error_resource;
   4104 	sw_context->error_resource = NULL;
   4105 	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
   4106 	mutex_unlock(&dev_priv->cmdbuf_mutex);
   4107 
   4108 	/*
   4109 	 * Unreference resources outside of the cmdbuf_mutex to
   4110 	 * avoid deadlocks in resource destruction paths.
   4111 	 */
   4112 	vmw_resource_list_unreference(sw_context, &resource_list);
   4113 	if (unlikely(error_resource != NULL))
   4114 		vmw_resource_unreference(&error_resource);
   4115 out_free_header:
   4116 	if (header)
   4117 		vmw_cmdbuf_header_free(header);
   4118 
   4119 	return ret;
   4120 }
   4121 
   4122 /**
   4123  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
   4124  *
   4125  * @dev_priv: The device private structure.
   4126  *
   4127  * This function is called to idle the fifo and unpin the query buffer
   4128  * if the normal way to do this hits an error, which should typically be
   4129  * extremely rare.
   4130  */
   4131 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
   4132 {
   4133 	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
   4134 
   4135 	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
   4136 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
   4137 	if (dev_priv->dummy_query_bo_pinned) {
   4138 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
   4139 		dev_priv->dummy_query_bo_pinned = false;
   4140 	}
   4141 }
   4142 
   4143 
   4144 /**
   4145  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
   4146  * query bo.
   4147  *
   4148  * @dev_priv: The device private structure.
   4149  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
   4150  * _after_ a query barrier that flushes all queries touching the current
   4151  * buffer pointed to by @dev_priv->pinned_bo
   4152  *
   4153  * This function should be used to unpin the pinned query bo, or
   4154  * as a query barrier when we need to make sure that all queries have
   4155  * finished before the next fifo command. (For example on hardware
   4156  * context destructions where the hardware may otherwise leak unfinished
   4157  * queries).
   4158  *
   4159  * This function does not return any failure codes, but make attempts
   4160  * to do safe unpinning in case of errors.
   4161  *
   4162  * The function will synchronize on the previous query barrier, and will
   4163  * thus not finish until that barrier has executed.
   4164  *
   4165  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
   4166  * before calling this function.
   4167  */
   4168 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
   4169 				     struct vmw_fence_obj *fence)
   4170 {
   4171 	int ret = 0;
   4172 	struct list_head validate_list;
   4173 	struct ttm_validate_buffer pinned_val, query_val;
   4174 	struct vmw_fence_obj *lfence = NULL;
   4175 	struct ww_acquire_ctx ticket;
   4176 
   4177 	if (dev_priv->pinned_bo == NULL)
   4178 		goto out_unlock;
   4179 
   4180 	INIT_LIST_HEAD(&validate_list);
   4181 
   4182 	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
   4183 	pinned_val.shared = false;
   4184 	list_add_tail(&pinned_val.head, &validate_list);
   4185 
   4186 	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
   4187 	query_val.shared = false;
   4188 	list_add_tail(&query_val.head, &validate_list);
   4189 
   4190 	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
   4191 				     false, NULL);
   4192 	if (unlikely(ret != 0)) {
   4193 		vmw_execbuf_unpin_panic(dev_priv);
   4194 		goto out_no_reserve;
   4195 	}
   4196 
   4197 	if (dev_priv->query_cid_valid) {
   4198 		BUG_ON(fence != NULL);
   4199 		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
   4200 		if (unlikely(ret != 0)) {
   4201 			vmw_execbuf_unpin_panic(dev_priv);
   4202 			goto out_no_emit;
   4203 		}
   4204 		dev_priv->query_cid_valid = false;
   4205 	}
   4206 
   4207 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
   4208 	if (dev_priv->dummy_query_bo_pinned) {
   4209 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
   4210 		dev_priv->dummy_query_bo_pinned = false;
   4211 	}
   4212 	if (fence == NULL) {
   4213 		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
   4214 						  NULL);
   4215 		fence = lfence;
   4216 	}
   4217 	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
   4218 	if (lfence != NULL)
   4219 		vmw_fence_obj_unreference(&lfence);
   4220 
   4221 	ttm_bo_unref(&query_val.bo);
   4222 	ttm_bo_unref(&pinned_val.bo);
   4223 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
   4224 	DRM_INFO("Dummy query bo pin count: %d\n",
   4225 		 dev_priv->dummy_query_bo->pin_count);
   4226 
   4227 out_unlock:
   4228 	return;
   4229 
   4230 out_no_emit:
   4231 	ttm_eu_backoff_reservation(&ticket, &validate_list);
   4232 out_no_reserve:
   4233 	ttm_bo_unref(&query_val.bo);
   4234 	ttm_bo_unref(&pinned_val.bo);
   4235 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
   4236 }
   4237 
   4238 /**
   4239  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
   4240  * query bo.
   4241  *
   4242  * @dev_priv: The device private structure.
   4243  *
   4244  * This function should be used to unpin the pinned query bo, or
   4245  * as a query barrier when we need to make sure that all queries have
   4246  * finished before the next fifo command. (For example on hardware
   4247  * context destructions where the hardware may otherwise leak unfinished
   4248  * queries).
   4249  *
   4250  * This function does not return any failure codes, but make attempts
   4251  * to do safe unpinning in case of errors.
   4252  *
   4253  * The function will synchronize on the previous query barrier, and will
   4254  * thus not finish until that barrier has executed.
   4255  */
   4256 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
   4257 {
   4258 	mutex_lock(&dev_priv->cmdbuf_mutex);
   4259 	if (dev_priv->query_cid_valid)
   4260 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
   4261 	mutex_unlock(&dev_priv->cmdbuf_mutex);
   4262 }
   4263 
   4264 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
   4265 		      struct drm_file *file_priv, size_t size)
   4266 {
   4267 	struct vmw_private *dev_priv = vmw_priv(dev);
   4268 	struct drm_vmw_execbuf_arg arg;
   4269 	int ret;
   4270 	static const size_t copy_offset[] = {
   4271 		offsetof(struct drm_vmw_execbuf_arg, context_handle),
   4272 		sizeof(struct drm_vmw_execbuf_arg)};
   4273 
   4274 	if (unlikely(size < copy_offset[0])) {
   4275 		DRM_ERROR("Invalid command size, ioctl %d\n",
   4276 			  DRM_VMW_EXECBUF);
   4277 		return -EINVAL;
   4278 	}
   4279 
   4280 	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
   4281 		return -EFAULT;
   4282 
   4283 	/*
   4284 	 * Extend the ioctl argument while
   4285 	 * maintaining backwards compatibility:
   4286 	 * We take different code paths depending on the value of
   4287 	 * arg.version.
   4288 	 */
   4289 
   4290 	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
   4291 		     arg.version == 0)) {
   4292 		DRM_ERROR("Incorrect execbuf version.\n");
   4293 		return -EINVAL;
   4294 	}
   4295 
   4296 	if (arg.version > 1 &&
   4297 	    copy_from_user(&arg.context_handle,
   4298 			   (void __user *) (data + copy_offset[0]),
   4299 			   copy_offset[arg.version - 1] -
   4300 			   copy_offset[0]) != 0)
   4301 		return -EFAULT;
   4302 
   4303 	switch (arg.version) {
   4304 	case 1:
   4305 		arg.context_handle = (uint32_t) -1;
   4306 		break;
   4307 	case 2:
   4308 		if (arg.pad64 != 0) {
   4309 			DRM_ERROR("Unused IOCTL data not set to zero.\n");
   4310 			return -EINVAL;
   4311 		}
   4312 		break;
   4313 	default:
   4314 		break;
   4315 	}
   4316 
   4317 	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
   4318 	if (unlikely(ret != 0))
   4319 		return ret;
   4320 
   4321 	ret = vmw_execbuf_process(file_priv, dev_priv,
   4322 				  (void __user *)(unsigned long)arg.commands,
   4323 				  NULL, arg.command_size, arg.throttle_us,
   4324 				  arg.context_handle,
   4325 				  (void __user *)(unsigned long)arg.fence_rep,
   4326 				  NULL);
   4327 	ttm_read_unlock(&dev_priv->reservation_sem);
   4328 	if (unlikely(ret != 0))
   4329 		return ret;
   4330 
   4331 	vmw_kms_cursor_post_execbuf(dev_priv);
   4332 
   4333 	return 0;
   4334 }
   4335