vmwgfx_execbuf.c revision 1.2 1 /* $NetBSD: vmwgfx_execbuf.c,v 1.2 2018/08/27 04:58:37 riastradh Exp $ */
2
3 /**************************************************************************
4 *
5 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
23 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
24 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
25 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
26 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30 #include <sys/cdefs.h>
31 __KERNEL_RCSID(0, "$NetBSD: vmwgfx_execbuf.c,v 1.2 2018/08/27 04:58:37 riastradh Exp $");
32
33 #include "vmwgfx_drv.h"
34 #include "vmwgfx_reg.h"
35 #include <drm/ttm/ttm_bo_api.h>
36 #include <drm/ttm/ttm_placement.h>
37 #include "vmwgfx_so.h"
38 #include "vmwgfx_binding.h"
39
40 #define VMW_RES_HT_ORDER 12
41
42 /**
43 * struct vmw_resource_relocation - Relocation info for resources
44 *
45 * @head: List head for the software context's relocation list.
46 * @res: Non-ref-counted pointer to the resource.
47 * @offset: Offset of 4 byte entries into the command buffer where the
48 * id that needs fixup is located.
49 */
50 struct vmw_resource_relocation {
51 struct list_head head;
52 const struct vmw_resource *res;
53 unsigned long offset;
54 };
55
56 /**
57 * struct vmw_resource_val_node - Validation info for resources
58 *
59 * @head: List head for the software context's resource list.
60 * @hash: Hash entry for quick resouce to val_node lookup.
61 * @res: Ref-counted pointer to the resource.
62 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
63 * @new_backup: Refcounted pointer to the new backup buffer.
64 * @staged_bindings: If @res is a context, tracks bindings set up during
65 * the command batch. Otherwise NULL.
66 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
67 * @first_usage: Set to true the first time the resource is referenced in
68 * the command stream.
69 * @switching_backup: The command stream provides a new backup buffer for a
70 * resource.
71 * @no_buffer_needed: This means @switching_backup is true on first buffer
72 * reference. So resource reservation does not need to allocate a backup
73 * buffer for the resource.
74 */
75 struct vmw_resource_val_node {
76 struct list_head head;
77 struct drm_hash_item hash;
78 struct vmw_resource *res;
79 struct vmw_dma_buffer *new_backup;
80 struct vmw_ctx_binding_state *staged_bindings;
81 unsigned long new_backup_offset;
82 u32 first_usage : 1;
83 u32 switching_backup : 1;
84 u32 no_buffer_needed : 1;
85 };
86
87 /**
88 * struct vmw_cmd_entry - Describe a command for the verifier
89 *
90 * @user_allow: Whether allowed from the execbuf ioctl.
91 * @gb_disable: Whether disabled if guest-backed objects are available.
92 * @gb_enable: Whether enabled iff guest-backed objects are available.
93 */
94 struct vmw_cmd_entry {
95 int (*func) (struct vmw_private *, struct vmw_sw_context *,
96 SVGA3dCmdHeader *);
97 bool user_allow;
98 bool gb_disable;
99 bool gb_enable;
100 };
101
102 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
103 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
104 (_gb_disable), (_gb_enable)}
105
106 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
107 struct vmw_sw_context *sw_context,
108 struct vmw_resource *ctx);
109 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
110 struct vmw_sw_context *sw_context,
111 SVGAMobId *id,
112 struct vmw_dma_buffer **vmw_bo_p);
113 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
114 struct vmw_dma_buffer *vbo,
115 bool validate_as_mob,
116 uint32_t *p_val_node);
117
118
119 /**
120 * vmw_resources_unreserve - unreserve resources previously reserved for
121 * command submission.
122 *
123 * @sw_context: pointer to the software context
124 * @backoff: Whether command submission failed.
125 */
126 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
127 bool backoff)
128 {
129 struct vmw_resource_val_node *val;
130 struct list_head *list = &sw_context->resource_list;
131
132 if (sw_context->dx_query_mob && !backoff)
133 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
134 sw_context->dx_query_mob);
135
136 list_for_each_entry(val, list, head) {
137 struct vmw_resource *res = val->res;
138 bool switch_backup =
139 (backoff) ? false : val->switching_backup;
140
141 /*
142 * Transfer staged context bindings to the
143 * persistent context binding tracker.
144 */
145 if (unlikely(val->staged_bindings)) {
146 if (!backoff) {
147 vmw_binding_state_commit
148 (vmw_context_binding_state(val->res),
149 val->staged_bindings);
150 }
151
152 if (val->staged_bindings != sw_context->staged_bindings)
153 vmw_binding_state_free(val->staged_bindings);
154 else
155 sw_context->staged_bindings_inuse = false;
156 val->staged_bindings = NULL;
157 }
158 vmw_resource_unreserve(res, switch_backup, val->new_backup,
159 val->new_backup_offset);
160 vmw_dmabuf_unreference(&val->new_backup);
161 }
162 }
163
164 /**
165 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
166 * added to the validate list.
167 *
168 * @dev_priv: Pointer to the device private:
169 * @sw_context: The validation context:
170 * @node: The validation node holding this context.
171 */
172 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
173 struct vmw_sw_context *sw_context,
174 struct vmw_resource_val_node *node)
175 {
176 int ret;
177
178 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
179 if (unlikely(ret != 0))
180 goto out_err;
181
182 if (!sw_context->staged_bindings) {
183 sw_context->staged_bindings =
184 vmw_binding_state_alloc(dev_priv);
185 if (IS_ERR(sw_context->staged_bindings)) {
186 DRM_ERROR("Failed to allocate context binding "
187 "information.\n");
188 ret = PTR_ERR(sw_context->staged_bindings);
189 sw_context->staged_bindings = NULL;
190 goto out_err;
191 }
192 }
193
194 if (sw_context->staged_bindings_inuse) {
195 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
196 if (IS_ERR(node->staged_bindings)) {
197 DRM_ERROR("Failed to allocate context binding "
198 "information.\n");
199 ret = PTR_ERR(node->staged_bindings);
200 node->staged_bindings = NULL;
201 goto out_err;
202 }
203 } else {
204 node->staged_bindings = sw_context->staged_bindings;
205 sw_context->staged_bindings_inuse = true;
206 }
207
208 return 0;
209 out_err:
210 return ret;
211 }
212
213 /**
214 * vmw_resource_val_add - Add a resource to the software context's
215 * resource list if it's not already on it.
216 *
217 * @sw_context: Pointer to the software context.
218 * @res: Pointer to the resource.
219 * @p_node On successful return points to a valid pointer to a
220 * struct vmw_resource_val_node, if non-NULL on entry.
221 */
222 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
223 struct vmw_resource *res,
224 struct vmw_resource_val_node **p_node)
225 {
226 struct vmw_private *dev_priv = res->dev_priv;
227 struct vmw_resource_val_node *node;
228 struct drm_hash_item *hash;
229 int ret;
230
231 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
232 &hash) == 0)) {
233 node = container_of(hash, struct vmw_resource_val_node, hash);
234 node->first_usage = false;
235 if (unlikely(p_node != NULL))
236 *p_node = node;
237 return 0;
238 }
239
240 node = kzalloc(sizeof(*node), GFP_KERNEL);
241 if (unlikely(node == NULL)) {
242 DRM_ERROR("Failed to allocate a resource validation "
243 "entry.\n");
244 return -ENOMEM;
245 }
246
247 node->hash.key = (unsigned long) res;
248 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
249 if (unlikely(ret != 0)) {
250 DRM_ERROR("Failed to initialize a resource validation "
251 "entry.\n");
252 kfree(node);
253 return ret;
254 }
255 node->res = vmw_resource_reference(res);
256 node->first_usage = true;
257 if (unlikely(p_node != NULL))
258 *p_node = node;
259
260 if (!dev_priv->has_mob) {
261 list_add_tail(&node->head, &sw_context->resource_list);
262 return 0;
263 }
264
265 switch (vmw_res_type(res)) {
266 case vmw_res_context:
267 case vmw_res_dx_context:
268 list_add(&node->head, &sw_context->ctx_resource_list);
269 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
270 break;
271 case vmw_res_cotable:
272 list_add_tail(&node->head, &sw_context->ctx_resource_list);
273 break;
274 default:
275 list_add_tail(&node->head, &sw_context->resource_list);
276 break;
277 }
278
279 return ret;
280 }
281
282 /**
283 * vmw_view_res_val_add - Add a view and the surface it's pointing to
284 * to the validation list
285 *
286 * @sw_context: The software context holding the validation list.
287 * @view: Pointer to the view resource.
288 *
289 * Returns 0 if success, negative error code otherwise.
290 */
291 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
292 struct vmw_resource *view)
293 {
294 int ret;
295
296 /*
297 * First add the resource the view is pointing to, otherwise
298 * it may be swapped out when the view is validated.
299 */
300 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
301 if (ret)
302 return ret;
303
304 return vmw_resource_val_add(sw_context, view, NULL);
305 }
306
307 /**
308 * vmw_view_id_val_add - Look up a view and add it and the surface it's
309 * pointing to to the validation list.
310 *
311 * @sw_context: The software context holding the validation list.
312 * @view_type: The view type to look up.
313 * @id: view id of the view.
314 *
315 * The view is represented by a view id and the DX context it's created on,
316 * or scheduled for creation on. If there is no DX context set, the function
317 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
318 */
319 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
320 enum vmw_view_type view_type, u32 id)
321 {
322 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
323 struct vmw_resource *view;
324 int ret;
325
326 if (!ctx_node) {
327 DRM_ERROR("DX Context not set.\n");
328 return -EINVAL;
329 }
330
331 view = vmw_view_lookup(sw_context->man, view_type, id);
332 if (IS_ERR(view))
333 return PTR_ERR(view);
334
335 ret = vmw_view_res_val_add(sw_context, view);
336 vmw_resource_unreference(&view);
337
338 return ret;
339 }
340
341 /**
342 * vmw_resource_context_res_add - Put resources previously bound to a context on
343 * the validation list
344 *
345 * @dev_priv: Pointer to a device private structure
346 * @sw_context: Pointer to a software context used for this command submission
347 * @ctx: Pointer to the context resource
348 *
349 * This function puts all resources that were previously bound to @ctx on
350 * the resource validation list. This is part of the context state reemission
351 */
352 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
353 struct vmw_sw_context *sw_context,
354 struct vmw_resource *ctx)
355 {
356 struct list_head *binding_list;
357 struct vmw_ctx_bindinfo *entry;
358 int ret = 0;
359 struct vmw_resource *res;
360 u32 i;
361
362 /* Add all cotables to the validation list. */
363 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
364 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
365 res = vmw_context_cotable(ctx, i);
366 if (IS_ERR(res))
367 continue;
368
369 ret = vmw_resource_val_add(sw_context, res, NULL);
370 vmw_resource_unreference(&res);
371 if (unlikely(ret != 0))
372 return ret;
373 }
374 }
375
376
377 /* Add all resources bound to the context to the validation list */
378 mutex_lock(&dev_priv->binding_mutex);
379 binding_list = vmw_context_binding_list(ctx);
380
381 list_for_each_entry(entry, binding_list, ctx_list) {
382 /* entry->res is not refcounted */
383 res = vmw_resource_reference_unless_doomed(entry->res);
384 if (unlikely(res == NULL))
385 continue;
386
387 if (vmw_res_type(entry->res) == vmw_res_view)
388 ret = vmw_view_res_val_add(sw_context, entry->res);
389 else
390 ret = vmw_resource_val_add(sw_context, entry->res,
391 NULL);
392 vmw_resource_unreference(&res);
393 if (unlikely(ret != 0))
394 break;
395 }
396
397 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
398 struct vmw_dma_buffer *dx_query_mob;
399
400 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
401 if (dx_query_mob)
402 ret = vmw_bo_to_validate_list(sw_context,
403 dx_query_mob,
404 true, NULL);
405 }
406
407 mutex_unlock(&dev_priv->binding_mutex);
408 return ret;
409 }
410
411 /**
412 * vmw_resource_relocation_add - Add a relocation to the relocation list
413 *
414 * @list: Pointer to head of relocation list.
415 * @res: The resource.
416 * @offset: Offset into the command buffer currently being parsed where the
417 * id that needs fixup is located. Granularity is 4 bytes.
418 */
419 static int vmw_resource_relocation_add(struct list_head *list,
420 const struct vmw_resource *res,
421 unsigned long offset)
422 {
423 struct vmw_resource_relocation *rel;
424
425 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
426 if (unlikely(rel == NULL)) {
427 DRM_ERROR("Failed to allocate a resource relocation.\n");
428 return -ENOMEM;
429 }
430
431 rel->res = res;
432 rel->offset = offset;
433 list_add_tail(&rel->head, list);
434
435 return 0;
436 }
437
438 /**
439 * vmw_resource_relocations_free - Free all relocations on a list
440 *
441 * @list: Pointer to the head of the relocation list.
442 */
443 static void vmw_resource_relocations_free(struct list_head *list)
444 {
445 struct vmw_resource_relocation *rel, *n;
446
447 list_for_each_entry_safe(rel, n, list, head) {
448 list_del(&rel->head);
449 kfree(rel);
450 }
451 }
452
453 /**
454 * vmw_resource_relocations_apply - Apply all relocations on a list
455 *
456 * @cb: Pointer to the start of the command buffer bein patch. This need
457 * not be the same buffer as the one being parsed when the relocation
458 * list was built, but the contents must be the same modulo the
459 * resource ids.
460 * @list: Pointer to the head of the relocation list.
461 */
462 static void vmw_resource_relocations_apply(uint32_t *cb,
463 struct list_head *list)
464 {
465 struct vmw_resource_relocation *rel;
466
467 list_for_each_entry(rel, list, head) {
468 if (likely(rel->res != NULL))
469 cb[rel->offset] = rel->res->id;
470 else
471 cb[rel->offset] = SVGA_3D_CMD_NOP;
472 }
473 }
474
475 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
476 struct vmw_sw_context *sw_context,
477 SVGA3dCmdHeader *header)
478 {
479 return -EINVAL;
480 }
481
482 static int vmw_cmd_ok(struct vmw_private *dev_priv,
483 struct vmw_sw_context *sw_context,
484 SVGA3dCmdHeader *header)
485 {
486 return 0;
487 }
488
489 /**
490 * vmw_bo_to_validate_list - add a bo to a validate list
491 *
492 * @sw_context: The software context used for this command submission batch.
493 * @bo: The buffer object to add.
494 * @validate_as_mob: Validate this buffer as a MOB.
495 * @p_val_node: If non-NULL Will be updated with the validate node number
496 * on return.
497 *
498 * Returns -EINVAL if the limit of number of buffer objects per command
499 * submission is reached.
500 */
501 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
502 struct vmw_dma_buffer *vbo,
503 bool validate_as_mob,
504 uint32_t *p_val_node)
505 {
506 uint32_t val_node;
507 struct vmw_validate_buffer *vval_buf;
508 struct ttm_validate_buffer *val_buf;
509 struct drm_hash_item *hash;
510 int ret;
511
512 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
513 &hash) == 0)) {
514 vval_buf = container_of(hash, struct vmw_validate_buffer,
515 hash);
516 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
517 DRM_ERROR("Inconsistent buffer usage.\n");
518 return -EINVAL;
519 }
520 val_buf = &vval_buf->base;
521 val_node = vval_buf - sw_context->val_bufs;
522 } else {
523 val_node = sw_context->cur_val_buf;
524 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
525 DRM_ERROR("Max number of DMA buffers per submission "
526 "exceeded.\n");
527 return -EINVAL;
528 }
529 vval_buf = &sw_context->val_bufs[val_node];
530 vval_buf->hash.key = (unsigned long) vbo;
531 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
532 if (unlikely(ret != 0)) {
533 DRM_ERROR("Failed to initialize a buffer validation "
534 "entry.\n");
535 return ret;
536 }
537 ++sw_context->cur_val_buf;
538 val_buf = &vval_buf->base;
539 val_buf->bo = ttm_bo_reference(&vbo->base);
540 val_buf->shared = false;
541 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
542 vval_buf->validate_as_mob = validate_as_mob;
543 }
544
545 if (p_val_node)
546 *p_val_node = val_node;
547
548 return 0;
549 }
550
551 /**
552 * vmw_resources_reserve - Reserve all resources on the sw_context's
553 * resource list.
554 *
555 * @sw_context: Pointer to the software context.
556 *
557 * Note that since vmware's command submission currently is protected by
558 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
559 * since only a single thread at once will attempt this.
560 */
561 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
562 {
563 struct vmw_resource_val_node *val;
564 int ret = 0;
565
566 list_for_each_entry(val, &sw_context->resource_list, head) {
567 struct vmw_resource *res = val->res;
568
569 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
570 if (unlikely(ret != 0))
571 return ret;
572
573 if (res->backup) {
574 struct vmw_dma_buffer *vbo = res->backup;
575
576 ret = vmw_bo_to_validate_list
577 (sw_context, vbo,
578 vmw_resource_needs_backup(res), NULL);
579
580 if (unlikely(ret != 0))
581 return ret;
582 }
583 }
584
585 if (sw_context->dx_query_mob) {
586 struct vmw_dma_buffer *expected_dx_query_mob;
587
588 expected_dx_query_mob =
589 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
590 if (expected_dx_query_mob &&
591 expected_dx_query_mob != sw_context->dx_query_mob) {
592 ret = -EINVAL;
593 }
594 }
595
596 return ret;
597 }
598
599 /**
600 * vmw_resources_validate - Validate all resources on the sw_context's
601 * resource list.
602 *
603 * @sw_context: Pointer to the software context.
604 *
605 * Before this function is called, all resource backup buffers must have
606 * been validated.
607 */
608 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
609 {
610 struct vmw_resource_val_node *val;
611 int ret;
612
613 list_for_each_entry(val, &sw_context->resource_list, head) {
614 struct vmw_resource *res = val->res;
615 struct vmw_dma_buffer *backup = res->backup;
616
617 ret = vmw_resource_validate(res);
618 if (unlikely(ret != 0)) {
619 if (ret != -ERESTARTSYS)
620 DRM_ERROR("Failed to validate resource.\n");
621 return ret;
622 }
623
624 /* Check if the resource switched backup buffer */
625 if (backup && res->backup && (backup != res->backup)) {
626 struct vmw_dma_buffer *vbo = res->backup;
627
628 ret = vmw_bo_to_validate_list
629 (sw_context, vbo,
630 vmw_resource_needs_backup(res), NULL);
631 if (ret) {
632 ttm_bo_unreserve(&vbo->base);
633 return ret;
634 }
635 }
636 }
637 return 0;
638 }
639
640 /**
641 * vmw_cmd_res_reloc_add - Add a resource to a software context's
642 * relocation- and validation lists.
643 *
644 * @dev_priv: Pointer to a struct vmw_private identifying the device.
645 * @sw_context: Pointer to the software context.
646 * @id_loc: Pointer to where the id that needs translation is located.
647 * @res: Valid pointer to a struct vmw_resource.
648 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
649 * used for this resource is returned here.
650 */
651 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
652 struct vmw_sw_context *sw_context,
653 uint32_t *id_loc,
654 struct vmw_resource *res,
655 struct vmw_resource_val_node **p_val)
656 {
657 int ret;
658 struct vmw_resource_val_node *node;
659
660 *p_val = NULL;
661 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
662 res,
663 id_loc - sw_context->buf_start);
664 if (unlikely(ret != 0))
665 return ret;
666
667 ret = vmw_resource_val_add(sw_context, res, &node);
668 if (unlikely(ret != 0))
669 return ret;
670
671 if (p_val)
672 *p_val = node;
673
674 return 0;
675 }
676
677
678 /**
679 * vmw_cmd_res_check - Check that a resource is present and if so, put it
680 * on the resource validate list unless it's already there.
681 *
682 * @dev_priv: Pointer to a device private structure.
683 * @sw_context: Pointer to the software context.
684 * @res_type: Resource type.
685 * @converter: User-space visisble type specific information.
686 * @id_loc: Pointer to the location in the command buffer currently being
687 * parsed from where the user-space resource id handle is located.
688 * @p_val: Pointer to pointer to resource validalidation node. Populated
689 * on exit.
690 */
691 static int
692 vmw_cmd_res_check(struct vmw_private *dev_priv,
693 struct vmw_sw_context *sw_context,
694 enum vmw_res_type res_type,
695 const struct vmw_user_resource_conv *converter,
696 uint32_t *id_loc,
697 struct vmw_resource_val_node **p_val)
698 {
699 struct vmw_res_cache_entry *rcache =
700 &sw_context->res_cache[res_type];
701 struct vmw_resource *res;
702 struct vmw_resource_val_node *node;
703 int ret;
704
705 if (*id_loc == SVGA3D_INVALID_ID) {
706 if (p_val)
707 *p_val = NULL;
708 if (res_type == vmw_res_context) {
709 DRM_ERROR("Illegal context invalid id.\n");
710 return -EINVAL;
711 }
712 return 0;
713 }
714
715 /*
716 * Fastpath in case of repeated commands referencing the same
717 * resource
718 */
719
720 if (likely(rcache->valid && *id_loc == rcache->handle)) {
721 const struct vmw_resource *res = rcache->res;
722
723 rcache->node->first_usage = false;
724 if (p_val)
725 *p_val = rcache->node;
726
727 return vmw_resource_relocation_add
728 (&sw_context->res_relocations, res,
729 id_loc - sw_context->buf_start);
730 }
731
732 ret = vmw_user_resource_lookup_handle(dev_priv,
733 sw_context->fp->tfile,
734 *id_loc,
735 converter,
736 &res);
737 if (unlikely(ret != 0)) {
738 DRM_ERROR("Could not find or use resource 0x%08x.\n",
739 (unsigned) *id_loc);
740 dump_stack();
741 return ret;
742 }
743
744 rcache->valid = true;
745 rcache->res = res;
746 rcache->handle = *id_loc;
747
748 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
749 res, &node);
750 if (unlikely(ret != 0))
751 goto out_no_reloc;
752
753 rcache->node = node;
754 if (p_val)
755 *p_val = node;
756 vmw_resource_unreference(&res);
757 return 0;
758
759 out_no_reloc:
760 BUG_ON(sw_context->error_resource != NULL);
761 sw_context->error_resource = res;
762
763 return ret;
764 }
765
766 /**
767 * vmw_rebind_dx_query - Rebind DX query associated with the context
768 *
769 * @ctx_res: context the query belongs to
770 *
771 * This function assumes binding_mutex is held.
772 */
773 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
774 {
775 struct vmw_private *dev_priv = ctx_res->dev_priv;
776 struct vmw_dma_buffer *dx_query_mob;
777 struct {
778 SVGA3dCmdHeader header;
779 SVGA3dCmdDXBindAllQuery body;
780 } *cmd;
781
782
783 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
784
785 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
786 return 0;
787
788 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
789
790 if (cmd == NULL) {
791 DRM_ERROR("Failed to rebind queries.\n");
792 return -ENOMEM;
793 }
794
795 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
796 cmd->header.size = sizeof(cmd->body);
797 cmd->body.cid = ctx_res->id;
798 cmd->body.mobid = dx_query_mob->base.mem.start;
799 vmw_fifo_commit(dev_priv, sizeof(*cmd));
800
801 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
802
803 return 0;
804 }
805
806 /**
807 * vmw_rebind_contexts - Rebind all resources previously bound to
808 * referenced contexts.
809 *
810 * @sw_context: Pointer to the software context.
811 *
812 * Rebind context binding points that have been scrubbed because of eviction.
813 */
814 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
815 {
816 struct vmw_resource_val_node *val;
817 int ret;
818
819 list_for_each_entry(val, &sw_context->resource_list, head) {
820 if (unlikely(!val->staged_bindings))
821 break;
822
823 ret = vmw_binding_rebind_all
824 (vmw_context_binding_state(val->res));
825 if (unlikely(ret != 0)) {
826 if (ret != -ERESTARTSYS)
827 DRM_ERROR("Failed to rebind context.\n");
828 return ret;
829 }
830
831 ret = vmw_rebind_all_dx_query(val->res);
832 if (ret != 0)
833 return ret;
834 }
835
836 return 0;
837 }
838
839 /**
840 * vmw_view_bindings_add - Add an array of view bindings to a context
841 * binding state tracker.
842 *
843 * @sw_context: The execbuf state used for this command.
844 * @view_type: View type for the bindings.
845 * @binding_type: Binding type for the bindings.
846 * @shader_slot: The shader slot to user for the bindings.
847 * @view_ids: Array of view ids to be bound.
848 * @num_views: Number of view ids in @view_ids.
849 * @first_slot: The binding slot to be used for the first view id in @view_ids.
850 */
851 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
852 enum vmw_view_type view_type,
853 enum vmw_ctx_binding_type binding_type,
854 uint32 shader_slot,
855 uint32 view_ids[], u32 num_views,
856 u32 first_slot)
857 {
858 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
859 struct vmw_cmdbuf_res_manager *man;
860 u32 i;
861 int ret;
862
863 if (!ctx_node) {
864 DRM_ERROR("DX Context not set.\n");
865 return -EINVAL;
866 }
867
868 man = sw_context->man;
869 for (i = 0; i < num_views; ++i) {
870 struct vmw_ctx_bindinfo_view binding;
871 struct vmw_resource *view = NULL;
872
873 if (view_ids[i] != SVGA3D_INVALID_ID) {
874 view = vmw_view_lookup(man, view_type, view_ids[i]);
875 if (IS_ERR(view)) {
876 DRM_ERROR("View not found.\n");
877 return PTR_ERR(view);
878 }
879
880 ret = vmw_view_res_val_add(sw_context, view);
881 if (ret) {
882 DRM_ERROR("Could not add view to "
883 "validation list.\n");
884 vmw_resource_unreference(&view);
885 return ret;
886 }
887 }
888 binding.bi.ctx = ctx_node->res;
889 binding.bi.res = view;
890 binding.bi.bt = binding_type;
891 binding.shader_slot = shader_slot;
892 binding.slot = first_slot + i;
893 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
894 shader_slot, binding.slot);
895 if (view)
896 vmw_resource_unreference(&view);
897 }
898
899 return 0;
900 }
901
902 /**
903 * vmw_cmd_cid_check - Check a command header for valid context information.
904 *
905 * @dev_priv: Pointer to a device private structure.
906 * @sw_context: Pointer to the software context.
907 * @header: A command header with an embedded user-space context handle.
908 *
909 * Convenience function: Call vmw_cmd_res_check with the user-space context
910 * handle embedded in @header.
911 */
912 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
913 struct vmw_sw_context *sw_context,
914 SVGA3dCmdHeader *header)
915 {
916 struct vmw_cid_cmd {
917 SVGA3dCmdHeader header;
918 uint32_t cid;
919 } *cmd;
920
921 cmd = container_of(header, struct vmw_cid_cmd, header);
922 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
923 user_context_converter, &cmd->cid, NULL);
924 }
925
926 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
927 struct vmw_sw_context *sw_context,
928 SVGA3dCmdHeader *header)
929 {
930 struct vmw_sid_cmd {
931 SVGA3dCmdHeader header;
932 SVGA3dCmdSetRenderTarget body;
933 } *cmd;
934 struct vmw_resource_val_node *ctx_node;
935 struct vmw_resource_val_node *res_node;
936 int ret;
937
938 cmd = container_of(header, struct vmw_sid_cmd, header);
939
940 if (cmd->body.type >= SVGA3D_RT_MAX) {
941 DRM_ERROR("Illegal render target type %u.\n",
942 (unsigned) cmd->body.type);
943 return -EINVAL;
944 }
945
946 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
947 user_context_converter, &cmd->body.cid,
948 &ctx_node);
949 if (unlikely(ret != 0))
950 return ret;
951
952 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
953 user_surface_converter,
954 &cmd->body.target.sid, &res_node);
955 if (unlikely(ret != 0))
956 return ret;
957
958 if (dev_priv->has_mob) {
959 struct vmw_ctx_bindinfo_view binding;
960
961 binding.bi.ctx = ctx_node->res;
962 binding.bi.res = res_node ? res_node->res : NULL;
963 binding.bi.bt = vmw_ctx_binding_rt;
964 binding.slot = cmd->body.type;
965 vmw_binding_add(ctx_node->staged_bindings,
966 &binding.bi, 0, binding.slot);
967 }
968
969 return 0;
970 }
971
972 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
973 struct vmw_sw_context *sw_context,
974 SVGA3dCmdHeader *header)
975 {
976 struct vmw_sid_cmd {
977 SVGA3dCmdHeader header;
978 SVGA3dCmdSurfaceCopy body;
979 } *cmd;
980 int ret;
981
982 cmd = container_of(header, struct vmw_sid_cmd, header);
983
984 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
985 user_surface_converter,
986 &cmd->body.src.sid, NULL);
987 if (ret)
988 return ret;
989
990 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
991 user_surface_converter,
992 &cmd->body.dest.sid, NULL);
993 }
994
995 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
996 struct vmw_sw_context *sw_context,
997 SVGA3dCmdHeader *header)
998 {
999 struct {
1000 SVGA3dCmdHeader header;
1001 SVGA3dCmdDXBufferCopy body;
1002 } *cmd;
1003 int ret;
1004
1005 cmd = container_of(header, typeof(*cmd), header);
1006 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007 user_surface_converter,
1008 &cmd->body.src, NULL);
1009 if (ret != 0)
1010 return ret;
1011
1012 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1013 user_surface_converter,
1014 &cmd->body.dest, NULL);
1015 }
1016
1017 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1018 struct vmw_sw_context *sw_context,
1019 SVGA3dCmdHeader *header)
1020 {
1021 struct {
1022 SVGA3dCmdHeader header;
1023 SVGA3dCmdDXPredCopyRegion body;
1024 } *cmd;
1025 int ret;
1026
1027 cmd = container_of(header, typeof(*cmd), header);
1028 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1029 user_surface_converter,
1030 &cmd->body.srcSid, NULL);
1031 if (ret != 0)
1032 return ret;
1033
1034 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1035 user_surface_converter,
1036 &cmd->body.dstSid, NULL);
1037 }
1038
1039 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1040 struct vmw_sw_context *sw_context,
1041 SVGA3dCmdHeader *header)
1042 {
1043 struct vmw_sid_cmd {
1044 SVGA3dCmdHeader header;
1045 SVGA3dCmdSurfaceStretchBlt body;
1046 } *cmd;
1047 int ret;
1048
1049 cmd = container_of(header, struct vmw_sid_cmd, header);
1050 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051 user_surface_converter,
1052 &cmd->body.src.sid, NULL);
1053 if (unlikely(ret != 0))
1054 return ret;
1055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1056 user_surface_converter,
1057 &cmd->body.dest.sid, NULL);
1058 }
1059
1060 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1061 struct vmw_sw_context *sw_context,
1062 SVGA3dCmdHeader *header)
1063 {
1064 struct vmw_sid_cmd {
1065 SVGA3dCmdHeader header;
1066 SVGA3dCmdBlitSurfaceToScreen body;
1067 } *cmd;
1068
1069 cmd = container_of(header, struct vmw_sid_cmd, header);
1070
1071 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1072 user_surface_converter,
1073 &cmd->body.srcImage.sid, NULL);
1074 }
1075
1076 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1077 struct vmw_sw_context *sw_context,
1078 SVGA3dCmdHeader *header)
1079 {
1080 struct vmw_sid_cmd {
1081 SVGA3dCmdHeader header;
1082 SVGA3dCmdPresent body;
1083 } *cmd;
1084
1085
1086 cmd = container_of(header, struct vmw_sid_cmd, header);
1087
1088 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1089 user_surface_converter, &cmd->body.sid,
1090 NULL);
1091 }
1092
1093 /**
1094 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1095 *
1096 * @dev_priv: The device private structure.
1097 * @new_query_bo: The new buffer holding query results.
1098 * @sw_context: The software context used for this command submission.
1099 *
1100 * This function checks whether @new_query_bo is suitable for holding
1101 * query results, and if another buffer currently is pinned for query
1102 * results. If so, the function prepares the state of @sw_context for
1103 * switching pinned buffers after successful submission of the current
1104 * command batch.
1105 */
1106 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1107 struct vmw_dma_buffer *new_query_bo,
1108 struct vmw_sw_context *sw_context)
1109 {
1110 struct vmw_res_cache_entry *ctx_entry =
1111 &sw_context->res_cache[vmw_res_context];
1112 int ret;
1113
1114 BUG_ON(!ctx_entry->valid);
1115 sw_context->last_query_ctx = ctx_entry->res;
1116
1117 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1118
1119 if (unlikely(new_query_bo->base.num_pages > 4)) {
1120 DRM_ERROR("Query buffer too large.\n");
1121 return -EINVAL;
1122 }
1123
1124 if (unlikely(sw_context->cur_query_bo != NULL)) {
1125 sw_context->needs_post_query_barrier = true;
1126 ret = vmw_bo_to_validate_list(sw_context,
1127 sw_context->cur_query_bo,
1128 dev_priv->has_mob, NULL);
1129 if (unlikely(ret != 0))
1130 return ret;
1131 }
1132 sw_context->cur_query_bo = new_query_bo;
1133
1134 ret = vmw_bo_to_validate_list(sw_context,
1135 dev_priv->dummy_query_bo,
1136 dev_priv->has_mob, NULL);
1137 if (unlikely(ret != 0))
1138 return ret;
1139
1140 }
1141
1142 return 0;
1143 }
1144
1145
1146 /**
1147 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1148 *
1149 * @dev_priv: The device private structure.
1150 * @sw_context: The software context used for this command submission batch.
1151 *
1152 * This function will check if we're switching query buffers, and will then,
1153 * issue a dummy occlusion query wait used as a query barrier. When the fence
1154 * object following that query wait has signaled, we are sure that all
1155 * preceding queries have finished, and the old query buffer can be unpinned.
1156 * However, since both the new query buffer and the old one are fenced with
1157 * that fence, we can do an asynchronus unpin now, and be sure that the
1158 * old query buffer won't be moved until the fence has signaled.
1159 *
1160 * As mentioned above, both the new - and old query buffers need to be fenced
1161 * using a sequence emitted *after* calling this function.
1162 */
1163 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1164 struct vmw_sw_context *sw_context)
1165 {
1166 /*
1167 * The validate list should still hold references to all
1168 * contexts here.
1169 */
1170
1171 if (sw_context->needs_post_query_barrier) {
1172 struct vmw_res_cache_entry *ctx_entry =
1173 &sw_context->res_cache[vmw_res_context];
1174 struct vmw_resource *ctx;
1175 int ret;
1176
1177 BUG_ON(!ctx_entry->valid);
1178 ctx = ctx_entry->res;
1179
1180 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1181
1182 if (unlikely(ret != 0))
1183 DRM_ERROR("Out of fifo space for dummy query.\n");
1184 }
1185
1186 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1187 if (dev_priv->pinned_bo) {
1188 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1189 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1190 }
1191
1192 if (!sw_context->needs_post_query_barrier) {
1193 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1194
1195 /*
1196 * We pin also the dummy_query_bo buffer so that we
1197 * don't need to validate it when emitting
1198 * dummy queries in context destroy paths.
1199 */
1200
1201 if (!dev_priv->dummy_query_bo_pinned) {
1202 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1203 true);
1204 dev_priv->dummy_query_bo_pinned = true;
1205 }
1206
1207 BUG_ON(sw_context->last_query_ctx == NULL);
1208 dev_priv->query_cid = sw_context->last_query_ctx->id;
1209 dev_priv->query_cid_valid = true;
1210 dev_priv->pinned_bo =
1211 vmw_dmabuf_reference(sw_context->cur_query_bo);
1212 }
1213 }
1214 }
1215
1216 /**
1217 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1218 * handle to a MOB id.
1219 *
1220 * @dev_priv: Pointer to a device private structure.
1221 * @sw_context: The software context used for this command batch validation.
1222 * @id: Pointer to the user-space handle to be translated.
1223 * @vmw_bo_p: Points to a location that, on successful return will carry
1224 * a reference-counted pointer to the DMA buffer identified by the
1225 * user-space handle in @id.
1226 *
1227 * This function saves information needed to translate a user-space buffer
1228 * handle to a MOB id. The translation does not take place immediately, but
1229 * during a call to vmw_apply_relocations(). This function builds a relocation
1230 * list and a list of buffers to validate. The former needs to be freed using
1231 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1232 * needs to be freed using vmw_clear_validations.
1233 */
1234 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1235 struct vmw_sw_context *sw_context,
1236 SVGAMobId *id,
1237 struct vmw_dma_buffer **vmw_bo_p)
1238 {
1239 struct vmw_dma_buffer *vmw_bo = NULL;
1240 uint32_t handle = *id;
1241 struct vmw_relocation *reloc;
1242 int ret;
1243
1244 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1245 NULL);
1246 if (unlikely(ret != 0)) {
1247 DRM_ERROR("Could not find or use MOB buffer.\n");
1248 ret = -EINVAL;
1249 goto out_no_reloc;
1250 }
1251
1252 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1253 DRM_ERROR("Max number relocations per submission"
1254 " exceeded\n");
1255 ret = -EINVAL;
1256 goto out_no_reloc;
1257 }
1258
1259 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1260 reloc->mob_loc = id;
1261 reloc->location = NULL;
1262
1263 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1264 if (unlikely(ret != 0))
1265 goto out_no_reloc;
1266
1267 *vmw_bo_p = vmw_bo;
1268 return 0;
1269
1270 out_no_reloc:
1271 vmw_dmabuf_unreference(&vmw_bo);
1272 *vmw_bo_p = NULL;
1273 return ret;
1274 }
1275
1276 /**
1277 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1278 * handle to a valid SVGAGuestPtr
1279 *
1280 * @dev_priv: Pointer to a device private structure.
1281 * @sw_context: The software context used for this command batch validation.
1282 * @ptr: Pointer to the user-space handle to be translated.
1283 * @vmw_bo_p: Points to a location that, on successful return will carry
1284 * a reference-counted pointer to the DMA buffer identified by the
1285 * user-space handle in @id.
1286 *
1287 * This function saves information needed to translate a user-space buffer
1288 * handle to a valid SVGAGuestPtr. The translation does not take place
1289 * immediately, but during a call to vmw_apply_relocations().
1290 * This function builds a relocation list and a list of buffers to validate.
1291 * The former needs to be freed using either vmw_apply_relocations() or
1292 * vmw_free_relocations(). The latter needs to be freed using
1293 * vmw_clear_validations.
1294 */
1295 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1296 struct vmw_sw_context *sw_context,
1297 SVGAGuestPtr *ptr,
1298 struct vmw_dma_buffer **vmw_bo_p)
1299 {
1300 struct vmw_dma_buffer *vmw_bo = NULL;
1301 uint32_t handle = ptr->gmrId;
1302 struct vmw_relocation *reloc;
1303 int ret;
1304
1305 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1306 NULL);
1307 if (unlikely(ret != 0)) {
1308 DRM_ERROR("Could not find or use GMR region.\n");
1309 ret = -EINVAL;
1310 goto out_no_reloc;
1311 }
1312
1313 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1314 DRM_ERROR("Max number relocations per submission"
1315 " exceeded\n");
1316 ret = -EINVAL;
1317 goto out_no_reloc;
1318 }
1319
1320 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1321 reloc->location = ptr;
1322
1323 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1324 if (unlikely(ret != 0))
1325 goto out_no_reloc;
1326
1327 *vmw_bo_p = vmw_bo;
1328 return 0;
1329
1330 out_no_reloc:
1331 vmw_dmabuf_unreference(&vmw_bo);
1332 *vmw_bo_p = NULL;
1333 return ret;
1334 }
1335
1336
1337
1338 /**
1339 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1340 *
1341 * @dev_priv: Pointer to a device private struct.
1342 * @sw_context: The software context used for this command submission.
1343 * @header: Pointer to the command header in the command stream.
1344 *
1345 * This function adds the new query into the query COTABLE
1346 */
1347 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1348 struct vmw_sw_context *sw_context,
1349 SVGA3dCmdHeader *header)
1350 {
1351 struct vmw_dx_define_query_cmd {
1352 SVGA3dCmdHeader header;
1353 SVGA3dCmdDXDefineQuery q;
1354 } *cmd;
1355
1356 int ret;
1357 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1358 struct vmw_resource *cotable_res;
1359
1360
1361 if (ctx_node == NULL) {
1362 DRM_ERROR("DX Context not set for query.\n");
1363 return -EINVAL;
1364 }
1365
1366 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1367
1368 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1369 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1370 return -EINVAL;
1371
1372 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1373 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1374 vmw_resource_unreference(&cotable_res);
1375
1376 return ret;
1377 }
1378
1379
1380
1381 /**
1382 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1383 *
1384 * @dev_priv: Pointer to a device private struct.
1385 * @sw_context: The software context used for this command submission.
1386 * @header: Pointer to the command header in the command stream.
1387 *
1388 * The query bind operation will eventually associate the query ID
1389 * with its backing MOB. In this function, we take the user mode
1390 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1391 * kernel mode equivalent.
1392 */
1393 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1394 struct vmw_sw_context *sw_context,
1395 SVGA3dCmdHeader *header)
1396 {
1397 struct vmw_dx_bind_query_cmd {
1398 SVGA3dCmdHeader header;
1399 SVGA3dCmdDXBindQuery q;
1400 } *cmd;
1401
1402 struct vmw_dma_buffer *vmw_bo;
1403 int ret;
1404
1405
1406 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1407
1408 /*
1409 * Look up the buffer pointed to by q.mobid, put it on the relocation
1410 * list so its kernel mode MOB ID can be filled in later
1411 */
1412 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1413 &vmw_bo);
1414
1415 if (ret != 0)
1416 return ret;
1417
1418 sw_context->dx_query_mob = vmw_bo;
1419 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1420
1421 vmw_dmabuf_unreference(&vmw_bo);
1422
1423 return ret;
1424 }
1425
1426
1427
1428 /**
1429 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1430 *
1431 * @dev_priv: Pointer to a device private struct.
1432 * @sw_context: The software context used for this command submission.
1433 * @header: Pointer to the command header in the command stream.
1434 */
1435 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1436 struct vmw_sw_context *sw_context,
1437 SVGA3dCmdHeader *header)
1438 {
1439 struct vmw_begin_gb_query_cmd {
1440 SVGA3dCmdHeader header;
1441 SVGA3dCmdBeginGBQuery q;
1442 } *cmd;
1443
1444 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1445 header);
1446
1447 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1448 user_context_converter, &cmd->q.cid,
1449 NULL);
1450 }
1451
1452 /**
1453 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1454 *
1455 * @dev_priv: Pointer to a device private struct.
1456 * @sw_context: The software context used for this command submission.
1457 * @header: Pointer to the command header in the command stream.
1458 */
1459 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1460 struct vmw_sw_context *sw_context,
1461 SVGA3dCmdHeader *header)
1462 {
1463 struct vmw_begin_query_cmd {
1464 SVGA3dCmdHeader header;
1465 SVGA3dCmdBeginQuery q;
1466 } *cmd;
1467
1468 cmd = container_of(header, struct vmw_begin_query_cmd,
1469 header);
1470
1471 if (unlikely(dev_priv->has_mob)) {
1472 struct {
1473 SVGA3dCmdHeader header;
1474 SVGA3dCmdBeginGBQuery q;
1475 } gb_cmd;
1476
1477 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1478
1479 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1480 gb_cmd.header.size = cmd->header.size;
1481 gb_cmd.q.cid = cmd->q.cid;
1482 gb_cmd.q.type = cmd->q.type;
1483
1484 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1485 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1486 }
1487
1488 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1489 user_context_converter, &cmd->q.cid,
1490 NULL);
1491 }
1492
1493 /**
1494 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1495 *
1496 * @dev_priv: Pointer to a device private struct.
1497 * @sw_context: The software context used for this command submission.
1498 * @header: Pointer to the command header in the command stream.
1499 */
1500 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1501 struct vmw_sw_context *sw_context,
1502 SVGA3dCmdHeader *header)
1503 {
1504 struct vmw_dma_buffer *vmw_bo;
1505 struct vmw_query_cmd {
1506 SVGA3dCmdHeader header;
1507 SVGA3dCmdEndGBQuery q;
1508 } *cmd;
1509 int ret;
1510
1511 cmd = container_of(header, struct vmw_query_cmd, header);
1512 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1513 if (unlikely(ret != 0))
1514 return ret;
1515
1516 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1517 &cmd->q.mobid,
1518 &vmw_bo);
1519 if (unlikely(ret != 0))
1520 return ret;
1521
1522 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1523
1524 vmw_dmabuf_unreference(&vmw_bo);
1525 return ret;
1526 }
1527
1528 /**
1529 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1530 *
1531 * @dev_priv: Pointer to a device private struct.
1532 * @sw_context: The software context used for this command submission.
1533 * @header: Pointer to the command header in the command stream.
1534 */
1535 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1536 struct vmw_sw_context *sw_context,
1537 SVGA3dCmdHeader *header)
1538 {
1539 struct vmw_dma_buffer *vmw_bo;
1540 struct vmw_query_cmd {
1541 SVGA3dCmdHeader header;
1542 SVGA3dCmdEndQuery q;
1543 } *cmd;
1544 int ret;
1545
1546 cmd = container_of(header, struct vmw_query_cmd, header);
1547 if (dev_priv->has_mob) {
1548 struct {
1549 SVGA3dCmdHeader header;
1550 SVGA3dCmdEndGBQuery q;
1551 } gb_cmd;
1552
1553 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1554
1555 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1556 gb_cmd.header.size = cmd->header.size;
1557 gb_cmd.q.cid = cmd->q.cid;
1558 gb_cmd.q.type = cmd->q.type;
1559 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1560 gb_cmd.q.offset = cmd->q.guestResult.offset;
1561
1562 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1563 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1564 }
1565
1566 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1567 if (unlikely(ret != 0))
1568 return ret;
1569
1570 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1571 &cmd->q.guestResult,
1572 &vmw_bo);
1573 if (unlikely(ret != 0))
1574 return ret;
1575
1576 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1577
1578 vmw_dmabuf_unreference(&vmw_bo);
1579 return ret;
1580 }
1581
1582 /**
1583 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1584 *
1585 * @dev_priv: Pointer to a device private struct.
1586 * @sw_context: The software context used for this command submission.
1587 * @header: Pointer to the command header in the command stream.
1588 */
1589 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1590 struct vmw_sw_context *sw_context,
1591 SVGA3dCmdHeader *header)
1592 {
1593 struct vmw_dma_buffer *vmw_bo;
1594 struct vmw_query_cmd {
1595 SVGA3dCmdHeader header;
1596 SVGA3dCmdWaitForGBQuery q;
1597 } *cmd;
1598 int ret;
1599
1600 cmd = container_of(header, struct vmw_query_cmd, header);
1601 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1602 if (unlikely(ret != 0))
1603 return ret;
1604
1605 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1606 &cmd->q.mobid,
1607 &vmw_bo);
1608 if (unlikely(ret != 0))
1609 return ret;
1610
1611 vmw_dmabuf_unreference(&vmw_bo);
1612 return 0;
1613 }
1614
1615 /**
1616 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1617 *
1618 * @dev_priv: Pointer to a device private struct.
1619 * @sw_context: The software context used for this command submission.
1620 * @header: Pointer to the command header in the command stream.
1621 */
1622 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1623 struct vmw_sw_context *sw_context,
1624 SVGA3dCmdHeader *header)
1625 {
1626 struct vmw_dma_buffer *vmw_bo;
1627 struct vmw_query_cmd {
1628 SVGA3dCmdHeader header;
1629 SVGA3dCmdWaitForQuery q;
1630 } *cmd;
1631 int ret;
1632
1633 cmd = container_of(header, struct vmw_query_cmd, header);
1634 if (dev_priv->has_mob) {
1635 struct {
1636 SVGA3dCmdHeader header;
1637 SVGA3dCmdWaitForGBQuery q;
1638 } gb_cmd;
1639
1640 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1641
1642 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1643 gb_cmd.header.size = cmd->header.size;
1644 gb_cmd.q.cid = cmd->q.cid;
1645 gb_cmd.q.type = cmd->q.type;
1646 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1647 gb_cmd.q.offset = cmd->q.guestResult.offset;
1648
1649 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1650 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1651 }
1652
1653 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1654 if (unlikely(ret != 0))
1655 return ret;
1656
1657 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1658 &cmd->q.guestResult,
1659 &vmw_bo);
1660 if (unlikely(ret != 0))
1661 return ret;
1662
1663 vmw_dmabuf_unreference(&vmw_bo);
1664 return 0;
1665 }
1666
1667 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1668 struct vmw_sw_context *sw_context,
1669 SVGA3dCmdHeader *header)
1670 {
1671 struct vmw_dma_buffer *vmw_bo = NULL;
1672 struct vmw_surface *srf = NULL;
1673 struct vmw_dma_cmd {
1674 SVGA3dCmdHeader header;
1675 SVGA3dCmdSurfaceDMA dma;
1676 } *cmd;
1677 int ret;
1678 SVGA3dCmdSurfaceDMASuffix *suffix;
1679 uint32_t bo_size;
1680
1681 cmd = container_of(header, struct vmw_dma_cmd, header);
1682 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1683 header->size - sizeof(*suffix));
1684
1685 /* Make sure device and verifier stays in sync. */
1686 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1687 DRM_ERROR("Invalid DMA suffix size.\n");
1688 return -EINVAL;
1689 }
1690
1691 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1692 &cmd->dma.guest.ptr,
1693 &vmw_bo);
1694 if (unlikely(ret != 0))
1695 return ret;
1696
1697 /* Make sure DMA doesn't cross BO boundaries. */
1698 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1699 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1700 DRM_ERROR("Invalid DMA offset.\n");
1701 return -EINVAL;
1702 }
1703
1704 bo_size -= cmd->dma.guest.ptr.offset;
1705 if (unlikely(suffix->maximumOffset > bo_size))
1706 suffix->maximumOffset = bo_size;
1707
1708 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1709 user_surface_converter, &cmd->dma.host.sid,
1710 NULL);
1711 if (unlikely(ret != 0)) {
1712 if (unlikely(ret != -ERESTARTSYS))
1713 DRM_ERROR("could not find surface for DMA.\n");
1714 goto out_no_surface;
1715 }
1716
1717 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1718
1719 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1720 header);
1721
1722 out_no_surface:
1723 vmw_dmabuf_unreference(&vmw_bo);
1724 return ret;
1725 }
1726
1727 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1728 struct vmw_sw_context *sw_context,
1729 SVGA3dCmdHeader *header)
1730 {
1731 struct vmw_draw_cmd {
1732 SVGA3dCmdHeader header;
1733 SVGA3dCmdDrawPrimitives body;
1734 } *cmd;
1735 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1736 (unsigned long)header + sizeof(*cmd));
1737 SVGA3dPrimitiveRange *range;
1738 uint32_t i;
1739 uint32_t maxnum;
1740 int ret;
1741
1742 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1743 if (unlikely(ret != 0))
1744 return ret;
1745
1746 cmd = container_of(header, struct vmw_draw_cmd, header);
1747 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1748
1749 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1750 DRM_ERROR("Illegal number of vertex declarations.\n");
1751 return -EINVAL;
1752 }
1753
1754 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1755 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1756 user_surface_converter,
1757 &decl->array.surfaceId, NULL);
1758 if (unlikely(ret != 0))
1759 return ret;
1760 }
1761
1762 maxnum = (header->size - sizeof(cmd->body) -
1763 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1764 if (unlikely(cmd->body.numRanges > maxnum)) {
1765 DRM_ERROR("Illegal number of index ranges.\n");
1766 return -EINVAL;
1767 }
1768
1769 range = (SVGA3dPrimitiveRange *) decl;
1770 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1771 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1772 user_surface_converter,
1773 &range->indexArray.surfaceId, NULL);
1774 if (unlikely(ret != 0))
1775 return ret;
1776 }
1777 return 0;
1778 }
1779
1780
1781 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1782 struct vmw_sw_context *sw_context,
1783 SVGA3dCmdHeader *header)
1784 {
1785 struct vmw_tex_state_cmd {
1786 SVGA3dCmdHeader header;
1787 SVGA3dCmdSetTextureState state;
1788 } *cmd;
1789
1790 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1791 ((unsigned long) header + header->size + sizeof(header));
1792 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1793 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1794 struct vmw_resource_val_node *ctx_node;
1795 struct vmw_resource_val_node *res_node;
1796 int ret;
1797
1798 cmd = container_of(header, struct vmw_tex_state_cmd,
1799 header);
1800
1801 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1802 user_context_converter, &cmd->state.cid,
1803 &ctx_node);
1804 if (unlikely(ret != 0))
1805 return ret;
1806
1807 for (; cur_state < last_state; ++cur_state) {
1808 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1809 continue;
1810
1811 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1812 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1813 (unsigned) cur_state->stage);
1814 return -EINVAL;
1815 }
1816
1817 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818 user_surface_converter,
1819 &cur_state->value, &res_node);
1820 if (unlikely(ret != 0))
1821 return ret;
1822
1823 if (dev_priv->has_mob) {
1824 struct vmw_ctx_bindinfo_tex binding;
1825
1826 binding.bi.ctx = ctx_node->res;
1827 binding.bi.res = res_node ? res_node->res : NULL;
1828 binding.bi.bt = vmw_ctx_binding_tex;
1829 binding.texture_stage = cur_state->stage;
1830 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1831 0, binding.texture_stage);
1832 }
1833 }
1834
1835 return 0;
1836 }
1837
1838 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1839 struct vmw_sw_context *sw_context,
1840 void *buf)
1841 {
1842 struct vmw_dma_buffer *vmw_bo;
1843 int ret;
1844
1845 struct {
1846 uint32_t header;
1847 SVGAFifoCmdDefineGMRFB body;
1848 } *cmd = buf;
1849
1850 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1851 &cmd->body.ptr,
1852 &vmw_bo);
1853 if (unlikely(ret != 0))
1854 return ret;
1855
1856 vmw_dmabuf_unreference(&vmw_bo);
1857
1858 return ret;
1859 }
1860
1861
1862 /**
1863 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1864 * switching
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @val_node: The validation node representing the resource.
1869 * @buf_id: Pointer to the user-space backup buffer handle in the command
1870 * stream.
1871 * @backup_offset: Offset of backup into MOB.
1872 *
1873 * This function prepares for registering a switch of backup buffers
1874 * in the resource metadata just prior to unreserving. It's basically a wrapper
1875 * around vmw_cmd_res_switch_backup with a different interface.
1876 */
1877 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1878 struct vmw_sw_context *sw_context,
1879 struct vmw_resource_val_node *val_node,
1880 uint32_t *buf_id,
1881 unsigned long backup_offset)
1882 {
1883 struct vmw_dma_buffer *dma_buf;
1884 int ret;
1885
1886 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1887 if (ret)
1888 return ret;
1889
1890 val_node->switching_backup = true;
1891 if (val_node->first_usage)
1892 val_node->no_buffer_needed = true;
1893
1894 vmw_dmabuf_unreference(&val_node->new_backup);
1895 val_node->new_backup = dma_buf;
1896 val_node->new_backup_offset = backup_offset;
1897
1898 return 0;
1899 }
1900
1901
1902 /**
1903 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @res_type: The resource type.
1908 * @converter: Information about user-space binding for this resource type.
1909 * @res_id: Pointer to the user-space resource handle in the command stream.
1910 * @buf_id: Pointer to the user-space backup buffer handle in the command
1911 * stream.
1912 * @backup_offset: Offset of backup into MOB.
1913 *
1914 * This function prepares for registering a switch of backup buffers
1915 * in the resource metadata just prior to unreserving. It's basically a wrapper
1916 * around vmw_cmd_res_switch_backup with a different interface.
1917 */
1918 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1919 struct vmw_sw_context *sw_context,
1920 enum vmw_res_type res_type,
1921 const struct vmw_user_resource_conv
1922 *converter,
1923 uint32_t *res_id,
1924 uint32_t *buf_id,
1925 unsigned long backup_offset)
1926 {
1927 struct vmw_resource_val_node *val_node;
1928 int ret;
1929
1930 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1931 converter, res_id, &val_node);
1932 if (ret)
1933 return ret;
1934
1935 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1936 buf_id, backup_offset);
1937 }
1938
1939 /**
1940 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1941 * command
1942 *
1943 * @dev_priv: Pointer to a device private struct.
1944 * @sw_context: The software context being used for this batch.
1945 * @header: Pointer to the command header in the command stream.
1946 */
1947 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1948 struct vmw_sw_context *sw_context,
1949 SVGA3dCmdHeader *header)
1950 {
1951 struct vmw_bind_gb_surface_cmd {
1952 SVGA3dCmdHeader header;
1953 SVGA3dCmdBindGBSurface body;
1954 } *cmd;
1955
1956 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1957
1958 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1959 user_surface_converter,
1960 &cmd->body.sid, &cmd->body.mobid,
1961 0);
1962 }
1963
1964 /**
1965 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1966 * command
1967 *
1968 * @dev_priv: Pointer to a device private struct.
1969 * @sw_context: The software context being used for this batch.
1970 * @header: Pointer to the command header in the command stream.
1971 */
1972 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1973 struct vmw_sw_context *sw_context,
1974 SVGA3dCmdHeader *header)
1975 {
1976 struct vmw_gb_surface_cmd {
1977 SVGA3dCmdHeader header;
1978 SVGA3dCmdUpdateGBImage body;
1979 } *cmd;
1980
1981 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1982
1983 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1984 user_surface_converter,
1985 &cmd->body.image.sid, NULL);
1986 }
1987
1988 /**
1989 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1990 * command
1991 *
1992 * @dev_priv: Pointer to a device private struct.
1993 * @sw_context: The software context being used for this batch.
1994 * @header: Pointer to the command header in the command stream.
1995 */
1996 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1997 struct vmw_sw_context *sw_context,
1998 SVGA3dCmdHeader *header)
1999 {
2000 struct vmw_gb_surface_cmd {
2001 SVGA3dCmdHeader header;
2002 SVGA3dCmdUpdateGBSurface body;
2003 } *cmd;
2004
2005 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2006
2007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2008 user_surface_converter,
2009 &cmd->body.sid, NULL);
2010 }
2011
2012 /**
2013 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2014 * command
2015 *
2016 * @dev_priv: Pointer to a device private struct.
2017 * @sw_context: The software context being used for this batch.
2018 * @header: Pointer to the command header in the command stream.
2019 */
2020 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2021 struct vmw_sw_context *sw_context,
2022 SVGA3dCmdHeader *header)
2023 {
2024 struct vmw_gb_surface_cmd {
2025 SVGA3dCmdHeader header;
2026 SVGA3dCmdReadbackGBImage body;
2027 } *cmd;
2028
2029 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2030
2031 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2032 user_surface_converter,
2033 &cmd->body.image.sid, NULL);
2034 }
2035
2036 /**
2037 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2038 * command
2039 *
2040 * @dev_priv: Pointer to a device private struct.
2041 * @sw_context: The software context being used for this batch.
2042 * @header: Pointer to the command header in the command stream.
2043 */
2044 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2045 struct vmw_sw_context *sw_context,
2046 SVGA3dCmdHeader *header)
2047 {
2048 struct vmw_gb_surface_cmd {
2049 SVGA3dCmdHeader header;
2050 SVGA3dCmdReadbackGBSurface body;
2051 } *cmd;
2052
2053 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2054
2055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2056 user_surface_converter,
2057 &cmd->body.sid, NULL);
2058 }
2059
2060 /**
2061 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2062 * command
2063 *
2064 * @dev_priv: Pointer to a device private struct.
2065 * @sw_context: The software context being used for this batch.
2066 * @header: Pointer to the command header in the command stream.
2067 */
2068 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2069 struct vmw_sw_context *sw_context,
2070 SVGA3dCmdHeader *header)
2071 {
2072 struct vmw_gb_surface_cmd {
2073 SVGA3dCmdHeader header;
2074 SVGA3dCmdInvalidateGBImage body;
2075 } *cmd;
2076
2077 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2078
2079 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2080 user_surface_converter,
2081 &cmd->body.image.sid, NULL);
2082 }
2083
2084 /**
2085 * vmw_cmd_invalidate_gb_surface - Validate an
2086 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2087 *
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2091 */
2092 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2093 struct vmw_sw_context *sw_context,
2094 SVGA3dCmdHeader *header)
2095 {
2096 struct vmw_gb_surface_cmd {
2097 SVGA3dCmdHeader header;
2098 SVGA3dCmdInvalidateGBSurface body;
2099 } *cmd;
2100
2101 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2102
2103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2104 user_surface_converter,
2105 &cmd->body.sid, NULL);
2106 }
2107
2108
2109 /**
2110 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2111 * command
2112 *
2113 * @dev_priv: Pointer to a device private struct.
2114 * @sw_context: The software context being used for this batch.
2115 * @header: Pointer to the command header in the command stream.
2116 */
2117 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2118 struct vmw_sw_context *sw_context,
2119 SVGA3dCmdHeader *header)
2120 {
2121 struct vmw_shader_define_cmd {
2122 SVGA3dCmdHeader header;
2123 SVGA3dCmdDefineShader body;
2124 } *cmd;
2125 int ret;
2126 size_t size;
2127 struct vmw_resource_val_node *val;
2128
2129 cmd = container_of(header, struct vmw_shader_define_cmd,
2130 header);
2131
2132 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2133 user_context_converter, &cmd->body.cid,
2134 &val);
2135 if (unlikely(ret != 0))
2136 return ret;
2137
2138 if (unlikely(!dev_priv->has_mob))
2139 return 0;
2140
2141 size = cmd->header.size - sizeof(cmd->body);
2142 ret = vmw_compat_shader_add(dev_priv,
2143 vmw_context_res_man(val->res),
2144 cmd->body.shid, cmd + 1,
2145 cmd->body.type, size,
2146 &sw_context->staged_cmd_res);
2147 if (unlikely(ret != 0))
2148 return ret;
2149
2150 return vmw_resource_relocation_add(&sw_context->res_relocations,
2151 NULL, &cmd->header.id -
2152 sw_context->buf_start);
2153
2154 return 0;
2155 }
2156
2157 /**
2158 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2159 * command
2160 *
2161 * @dev_priv: Pointer to a device private struct.
2162 * @sw_context: The software context being used for this batch.
2163 * @header: Pointer to the command header in the command stream.
2164 */
2165 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2166 struct vmw_sw_context *sw_context,
2167 SVGA3dCmdHeader *header)
2168 {
2169 struct vmw_shader_destroy_cmd {
2170 SVGA3dCmdHeader header;
2171 SVGA3dCmdDestroyShader body;
2172 } *cmd;
2173 int ret;
2174 struct vmw_resource_val_node *val;
2175
2176 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2177 header);
2178
2179 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2180 user_context_converter, &cmd->body.cid,
2181 &val);
2182 if (unlikely(ret != 0))
2183 return ret;
2184
2185 if (unlikely(!dev_priv->has_mob))
2186 return 0;
2187
2188 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2189 cmd->body.shid,
2190 cmd->body.type,
2191 &sw_context->staged_cmd_res);
2192 if (unlikely(ret != 0))
2193 return ret;
2194
2195 return vmw_resource_relocation_add(&sw_context->res_relocations,
2196 NULL, &cmd->header.id -
2197 sw_context->buf_start);
2198
2199 return 0;
2200 }
2201
2202 /**
2203 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2204 * command
2205 *
2206 * @dev_priv: Pointer to a device private struct.
2207 * @sw_context: The software context being used for this batch.
2208 * @header: Pointer to the command header in the command stream.
2209 */
2210 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2211 struct vmw_sw_context *sw_context,
2212 SVGA3dCmdHeader *header)
2213 {
2214 struct vmw_set_shader_cmd {
2215 SVGA3dCmdHeader header;
2216 SVGA3dCmdSetShader body;
2217 } *cmd;
2218 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2219 struct vmw_ctx_bindinfo_shader binding;
2220 struct vmw_resource *res = NULL;
2221 int ret;
2222
2223 cmd = container_of(header, struct vmw_set_shader_cmd,
2224 header);
2225
2226 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2227 DRM_ERROR("Illegal shader type %u.\n",
2228 (unsigned) cmd->body.type);
2229 return -EINVAL;
2230 }
2231
2232 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2233 user_context_converter, &cmd->body.cid,
2234 &ctx_node);
2235 if (unlikely(ret != 0))
2236 return ret;
2237
2238 if (!dev_priv->has_mob)
2239 return 0;
2240
2241 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2242 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2243 cmd->body.shid,
2244 cmd->body.type);
2245
2246 if (!IS_ERR(res)) {
2247 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2248 &cmd->body.shid, res,
2249 &res_node);
2250 vmw_resource_unreference(&res);
2251 if (unlikely(ret != 0))
2252 return ret;
2253 }
2254 }
2255
2256 if (!res_node) {
2257 ret = vmw_cmd_res_check(dev_priv, sw_context,
2258 vmw_res_shader,
2259 user_shader_converter,
2260 &cmd->body.shid, &res_node);
2261 if (unlikely(ret != 0))
2262 return ret;
2263 }
2264
2265 binding.bi.ctx = ctx_node->res;
2266 binding.bi.res = res_node ? res_node->res : NULL;
2267 binding.bi.bt = vmw_ctx_binding_shader;
2268 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2269 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2270 binding.shader_slot, 0);
2271 return 0;
2272 }
2273
2274 /**
2275 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2276 * command
2277 *
2278 * @dev_priv: Pointer to a device private struct.
2279 * @sw_context: The software context being used for this batch.
2280 * @header: Pointer to the command header in the command stream.
2281 */
2282 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2283 struct vmw_sw_context *sw_context,
2284 SVGA3dCmdHeader *header)
2285 {
2286 struct vmw_set_shader_const_cmd {
2287 SVGA3dCmdHeader header;
2288 SVGA3dCmdSetShaderConst body;
2289 } *cmd;
2290 int ret;
2291
2292 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2293 header);
2294
2295 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2296 user_context_converter, &cmd->body.cid,
2297 NULL);
2298 if (unlikely(ret != 0))
2299 return ret;
2300
2301 if (dev_priv->has_mob)
2302 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2303
2304 return 0;
2305 }
2306
2307 /**
2308 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2309 * command
2310 *
2311 * @dev_priv: Pointer to a device private struct.
2312 * @sw_context: The software context being used for this batch.
2313 * @header: Pointer to the command header in the command stream.
2314 */
2315 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2316 struct vmw_sw_context *sw_context,
2317 SVGA3dCmdHeader *header)
2318 {
2319 struct vmw_bind_gb_shader_cmd {
2320 SVGA3dCmdHeader header;
2321 SVGA3dCmdBindGBShader body;
2322 } *cmd;
2323
2324 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2325 header);
2326
2327 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2328 user_shader_converter,
2329 &cmd->body.shid, &cmd->body.mobid,
2330 cmd->body.offsetInBytes);
2331 }
2332
2333 /**
2334 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2335 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341 static int
2342 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2343 struct vmw_sw_context *sw_context,
2344 SVGA3dCmdHeader *header)
2345 {
2346 struct {
2347 SVGA3dCmdHeader header;
2348 SVGA3dCmdDXSetSingleConstantBuffer body;
2349 } *cmd;
2350 struct vmw_resource_val_node *res_node = NULL;
2351 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2352 struct vmw_ctx_bindinfo_cb binding;
2353 int ret;
2354
2355 if (unlikely(ctx_node == NULL)) {
2356 DRM_ERROR("DX Context not set.\n");
2357 return -EINVAL;
2358 }
2359
2360 cmd = container_of(header, typeof(*cmd), header);
2361 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2362 user_surface_converter,
2363 &cmd->body.sid, &res_node);
2364 if (unlikely(ret != 0))
2365 return ret;
2366
2367 binding.bi.ctx = ctx_node->res;
2368 binding.bi.res = res_node ? res_node->res : NULL;
2369 binding.bi.bt = vmw_ctx_binding_cb;
2370 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2371 binding.offset = cmd->body.offsetInBytes;
2372 binding.size = cmd->body.sizeInBytes;
2373 binding.slot = cmd->body.slot;
2374
2375 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2376 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2377 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2378 (unsigned) cmd->body.type,
2379 (unsigned) binding.slot);
2380 return -EINVAL;
2381 }
2382
2383 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2384 binding.shader_slot, binding.slot);
2385
2386 return 0;
2387 }
2388
2389 /**
2390 * vmw_cmd_dx_set_shader_res - Validate an
2391 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2392 *
2393 * @dev_priv: Pointer to a device private struct.
2394 * @sw_context: The software context being used for this batch.
2395 * @header: Pointer to the command header in the command stream.
2396 */
2397 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2398 struct vmw_sw_context *sw_context,
2399 SVGA3dCmdHeader *header)
2400 {
2401 struct {
2402 SVGA3dCmdHeader header;
2403 SVGA3dCmdDXSetShaderResources body;
2404 } *cmd = container_of(header, typeof(*cmd), header);
2405 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2406 sizeof(SVGA3dShaderResourceViewId);
2407
2408 if ((u64) cmd->body.startView + (u64) num_sr_view >
2409 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2410 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2411 DRM_ERROR("Invalid shader binding.\n");
2412 return -EINVAL;
2413 }
2414
2415 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2416 vmw_ctx_binding_sr,
2417 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2418 (void *) &cmd[1], num_sr_view,
2419 cmd->body.startView);
2420 }
2421
2422 /**
2423 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2424 * command
2425 *
2426 * @dev_priv: Pointer to a device private struct.
2427 * @sw_context: The software context being used for this batch.
2428 * @header: Pointer to the command header in the command stream.
2429 */
2430 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2431 struct vmw_sw_context *sw_context,
2432 SVGA3dCmdHeader *header)
2433 {
2434 struct {
2435 SVGA3dCmdHeader header;
2436 SVGA3dCmdDXSetShader body;
2437 } *cmd;
2438 struct vmw_resource *res = NULL;
2439 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2440 struct vmw_ctx_bindinfo_shader binding;
2441 int ret = 0;
2442
2443 if (unlikely(ctx_node == NULL)) {
2444 DRM_ERROR("DX Context not set.\n");
2445 return -EINVAL;
2446 }
2447
2448 cmd = container_of(header, typeof(*cmd), header);
2449
2450 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2451 DRM_ERROR("Illegal shader type %u.\n",
2452 (unsigned) cmd->body.type);
2453 return -EINVAL;
2454 }
2455
2456 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2457 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2458 if (IS_ERR(res)) {
2459 DRM_ERROR("Could not find shader for binding.\n");
2460 return PTR_ERR(res);
2461 }
2462
2463 ret = vmw_resource_val_add(sw_context, res, NULL);
2464 if (ret)
2465 goto out_unref;
2466 }
2467
2468 binding.bi.ctx = ctx_node->res;
2469 binding.bi.res = res;
2470 binding.bi.bt = vmw_ctx_binding_dx_shader;
2471 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2472
2473 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2474 binding.shader_slot, 0);
2475 out_unref:
2476 if (res)
2477 vmw_resource_unreference(&res);
2478
2479 return ret;
2480 }
2481
2482 /**
2483 * vmw_cmd_dx_set_vertex_buffers - Validates an
2484 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2485 *
2486 * @dev_priv: Pointer to a device private struct.
2487 * @sw_context: The software context being used for this batch.
2488 * @header: Pointer to the command header in the command stream.
2489 */
2490 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2491 struct vmw_sw_context *sw_context,
2492 SVGA3dCmdHeader *header)
2493 {
2494 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2495 struct vmw_ctx_bindinfo_vb binding;
2496 struct vmw_resource_val_node *res_node;
2497 struct {
2498 SVGA3dCmdHeader header;
2499 SVGA3dCmdDXSetVertexBuffers body;
2500 SVGA3dVertexBuffer buf[];
2501 } *cmd;
2502 int i, ret, num;
2503
2504 if (unlikely(ctx_node == NULL)) {
2505 DRM_ERROR("DX Context not set.\n");
2506 return -EINVAL;
2507 }
2508
2509 cmd = container_of(header, typeof(*cmd), header);
2510 num = (cmd->header.size - sizeof(cmd->body)) /
2511 sizeof(SVGA3dVertexBuffer);
2512 if ((u64)num + (u64)cmd->body.startBuffer >
2513 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2514 DRM_ERROR("Invalid number of vertex buffers.\n");
2515 return -EINVAL;
2516 }
2517
2518 for (i = 0; i < num; i++) {
2519 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2520 user_surface_converter,
2521 &cmd->buf[i].sid, &res_node);
2522 if (unlikely(ret != 0))
2523 return ret;
2524
2525 binding.bi.ctx = ctx_node->res;
2526 binding.bi.bt = vmw_ctx_binding_vb;
2527 binding.bi.res = ((res_node) ? res_node->res : NULL);
2528 binding.offset = cmd->buf[i].offset;
2529 binding.stride = cmd->buf[i].stride;
2530 binding.slot = i + cmd->body.startBuffer;
2531
2532 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2533 0, binding.slot);
2534 }
2535
2536 return 0;
2537 }
2538
2539 /**
2540 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2541 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2542 *
2543 * @dev_priv: Pointer to a device private struct.
2544 * @sw_context: The software context being used for this batch.
2545 * @header: Pointer to the command header in the command stream.
2546 */
2547 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2548 struct vmw_sw_context *sw_context,
2549 SVGA3dCmdHeader *header)
2550 {
2551 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2552 struct vmw_ctx_bindinfo_ib binding;
2553 struct vmw_resource_val_node *res_node;
2554 struct {
2555 SVGA3dCmdHeader header;
2556 SVGA3dCmdDXSetIndexBuffer body;
2557 } *cmd;
2558 int ret;
2559
2560 if (unlikely(ctx_node == NULL)) {
2561 DRM_ERROR("DX Context not set.\n");
2562 return -EINVAL;
2563 }
2564
2565 cmd = container_of(header, typeof(*cmd), header);
2566 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2567 user_surface_converter,
2568 &cmd->body.sid, &res_node);
2569 if (unlikely(ret != 0))
2570 return ret;
2571
2572 binding.bi.ctx = ctx_node->res;
2573 binding.bi.res = ((res_node) ? res_node->res : NULL);
2574 binding.bi.bt = vmw_ctx_binding_ib;
2575 binding.offset = cmd->body.offset;
2576 binding.format = cmd->body.format;
2577
2578 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2579
2580 return 0;
2581 }
2582
2583 /**
2584 * vmw_cmd_dx_set_rendertarget - Validate an
2585 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2586 *
2587 * @dev_priv: Pointer to a device private struct.
2588 * @sw_context: The software context being used for this batch.
2589 * @header: Pointer to the command header in the command stream.
2590 */
2591 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2592 struct vmw_sw_context *sw_context,
2593 SVGA3dCmdHeader *header)
2594 {
2595 struct {
2596 SVGA3dCmdHeader header;
2597 SVGA3dCmdDXSetRenderTargets body;
2598 } *cmd = container_of(header, typeof(*cmd), header);
2599 int ret;
2600 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2601 sizeof(SVGA3dRenderTargetViewId);
2602
2603 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2604 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2605 return -EINVAL;
2606 }
2607
2608 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2609 vmw_ctx_binding_ds, 0,
2610 &cmd->body.depthStencilViewId, 1, 0);
2611 if (ret)
2612 return ret;
2613
2614 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2615 vmw_ctx_binding_dx_rt, 0,
2616 (void *)&cmd[1], num_rt_view, 0);
2617 }
2618
2619 /**
2620 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2621 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2622 *
2623 * @dev_priv: Pointer to a device private struct.
2624 * @sw_context: The software context being used for this batch.
2625 * @header: Pointer to the command header in the command stream.
2626 */
2627 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2628 struct vmw_sw_context *sw_context,
2629 SVGA3dCmdHeader *header)
2630 {
2631 struct {
2632 SVGA3dCmdHeader header;
2633 SVGA3dCmdDXClearRenderTargetView body;
2634 } *cmd = container_of(header, typeof(*cmd), header);
2635
2636 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2637 cmd->body.renderTargetViewId);
2638 }
2639
2640 /**
2641 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2642 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2643 *
2644 * @dev_priv: Pointer to a device private struct.
2645 * @sw_context: The software context being used for this batch.
2646 * @header: Pointer to the command header in the command stream.
2647 */
2648 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2649 struct vmw_sw_context *sw_context,
2650 SVGA3dCmdHeader *header)
2651 {
2652 struct {
2653 SVGA3dCmdHeader header;
2654 SVGA3dCmdDXClearDepthStencilView body;
2655 } *cmd = container_of(header, typeof(*cmd), header);
2656
2657 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2658 cmd->body.depthStencilViewId);
2659 }
2660
2661 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2662 struct vmw_sw_context *sw_context,
2663 SVGA3dCmdHeader *header)
2664 {
2665 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2666 struct vmw_resource_val_node *srf_node;
2667 struct vmw_resource *res;
2668 enum vmw_view_type view_type;
2669 int ret;
2670 /*
2671 * This is based on the fact that all affected define commands have
2672 * the same initial command body layout.
2673 */
2674 struct {
2675 SVGA3dCmdHeader header;
2676 uint32 defined_id;
2677 uint32 sid;
2678 } *cmd;
2679
2680 if (unlikely(ctx_node == NULL)) {
2681 DRM_ERROR("DX Context not set.\n");
2682 return -EINVAL;
2683 }
2684
2685 view_type = vmw_view_cmd_to_type(header->id);
2686 if (view_type == vmw_view_max)
2687 return -EINVAL;
2688 cmd = container_of(header, typeof(*cmd), header);
2689 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2690 user_surface_converter,
2691 &cmd->sid, &srf_node);
2692 if (unlikely(ret != 0))
2693 return ret;
2694
2695 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2696 ret = vmw_cotable_notify(res, cmd->defined_id);
2697 vmw_resource_unreference(&res);
2698 if (unlikely(ret != 0))
2699 return ret;
2700
2701 return vmw_view_add(sw_context->man,
2702 ctx_node->res,
2703 srf_node->res,
2704 view_type,
2705 cmd->defined_id,
2706 header,
2707 header->size + sizeof(*header),
2708 &sw_context->staged_cmd_res);
2709 }
2710
2711 /**
2712 * vmw_cmd_dx_set_so_targets - Validate an
2713 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2714 *
2715 * @dev_priv: Pointer to a device private struct.
2716 * @sw_context: The software context being used for this batch.
2717 * @header: Pointer to the command header in the command stream.
2718 */
2719 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2720 struct vmw_sw_context *sw_context,
2721 SVGA3dCmdHeader *header)
2722 {
2723 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2724 struct vmw_ctx_bindinfo_so binding;
2725 struct vmw_resource_val_node *res_node;
2726 struct {
2727 SVGA3dCmdHeader header;
2728 SVGA3dCmdDXSetSOTargets body;
2729 SVGA3dSoTarget targets[];
2730 } *cmd;
2731 int i, ret, num;
2732
2733 if (unlikely(ctx_node == NULL)) {
2734 DRM_ERROR("DX Context not set.\n");
2735 return -EINVAL;
2736 }
2737
2738 cmd = container_of(header, typeof(*cmd), header);
2739 num = (cmd->header.size - sizeof(cmd->body)) /
2740 sizeof(SVGA3dSoTarget);
2741
2742 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2743 DRM_ERROR("Invalid DX SO binding.\n");
2744 return -EINVAL;
2745 }
2746
2747 for (i = 0; i < num; i++) {
2748 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2749 user_surface_converter,
2750 &cmd->targets[i].sid, &res_node);
2751 if (unlikely(ret != 0))
2752 return ret;
2753
2754 binding.bi.ctx = ctx_node->res;
2755 binding.bi.res = ((res_node) ? res_node->res : NULL);
2756 binding.bi.bt = vmw_ctx_binding_so,
2757 binding.offset = cmd->targets[i].offset;
2758 binding.size = cmd->targets[i].sizeInBytes;
2759 binding.slot = i;
2760
2761 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2762 0, binding.slot);
2763 }
2764
2765 return 0;
2766 }
2767
2768 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2769 struct vmw_sw_context *sw_context,
2770 SVGA3dCmdHeader *header)
2771 {
2772 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2773 struct vmw_resource *res;
2774 /*
2775 * This is based on the fact that all affected define commands have
2776 * the same initial command body layout.
2777 */
2778 struct {
2779 SVGA3dCmdHeader header;
2780 uint32 defined_id;
2781 } *cmd;
2782 enum vmw_so_type so_type;
2783 int ret;
2784
2785 if (unlikely(ctx_node == NULL)) {
2786 DRM_ERROR("DX Context not set.\n");
2787 return -EINVAL;
2788 }
2789
2790 so_type = vmw_so_cmd_to_type(header->id);
2791 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2792 cmd = container_of(header, typeof(*cmd), header);
2793 ret = vmw_cotable_notify(res, cmd->defined_id);
2794 vmw_resource_unreference(&res);
2795
2796 return ret;
2797 }
2798
2799 /**
2800 * vmw_cmd_dx_check_subresource - Validate an
2801 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2802 *
2803 * @dev_priv: Pointer to a device private struct.
2804 * @sw_context: The software context being used for this batch.
2805 * @header: Pointer to the command header in the command stream.
2806 */
2807 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2808 struct vmw_sw_context *sw_context,
2809 SVGA3dCmdHeader *header)
2810 {
2811 struct {
2812 SVGA3dCmdHeader header;
2813 union {
2814 SVGA3dCmdDXReadbackSubResource r_body;
2815 SVGA3dCmdDXInvalidateSubResource i_body;
2816 SVGA3dCmdDXUpdateSubResource u_body;
2817 SVGA3dSurfaceId sid;
2818 };
2819 } *cmd;
2820
2821 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2822 offsetof(typeof(*cmd), sid));
2823 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2824 offsetof(typeof(*cmd), sid));
2825 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2826 offsetof(typeof(*cmd), sid));
2827
2828 cmd = container_of(header, typeof(*cmd), header);
2829
2830 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2831 user_surface_converter,
2832 &cmd->sid, NULL);
2833 }
2834
2835 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2836 struct vmw_sw_context *sw_context,
2837 SVGA3dCmdHeader *header)
2838 {
2839 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2840
2841 if (unlikely(ctx_node == NULL)) {
2842 DRM_ERROR("DX Context not set.\n");
2843 return -EINVAL;
2844 }
2845
2846 return 0;
2847 }
2848
2849 /**
2850 * vmw_cmd_dx_view_remove - validate a view remove command and
2851 * schedule the view resource for removal.
2852 *
2853 * @dev_priv: Pointer to a device private struct.
2854 * @sw_context: The software context being used for this batch.
2855 * @header: Pointer to the command header in the command stream.
2856 *
2857 * Check that the view exists, and if it was not created using this
2858 * command batch, make sure it's validated (present in the device) so that
2859 * the remove command will not confuse the device.
2860 */
2861 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2862 struct vmw_sw_context *sw_context,
2863 SVGA3dCmdHeader *header)
2864 {
2865 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2866 struct {
2867 SVGA3dCmdHeader header;
2868 union vmw_view_destroy body;
2869 } *cmd = container_of(header, typeof(*cmd), header);
2870 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2871 struct vmw_resource *view;
2872 int ret;
2873
2874 if (!ctx_node) {
2875 DRM_ERROR("DX Context not set.\n");
2876 return -EINVAL;
2877 }
2878
2879 ret = vmw_view_remove(sw_context->man,
2880 cmd->body.view_id, view_type,
2881 &sw_context->staged_cmd_res,
2882 &view);
2883 if (ret || !view)
2884 return ret;
2885
2886 /*
2887 * Add view to the validate list iff it was not created using this
2888 * command batch.
2889 */
2890 return vmw_view_res_val_add(sw_context, view);
2891 }
2892
2893 /**
2894 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2895 * command
2896 *
2897 * @dev_priv: Pointer to a device private struct.
2898 * @sw_context: The software context being used for this batch.
2899 * @header: Pointer to the command header in the command stream.
2900 */
2901 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2902 struct vmw_sw_context *sw_context,
2903 SVGA3dCmdHeader *header)
2904 {
2905 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2906 struct vmw_resource *res;
2907 struct {
2908 SVGA3dCmdHeader header;
2909 SVGA3dCmdDXDefineShader body;
2910 } *cmd = container_of(header, typeof(*cmd), header);
2911 int ret;
2912
2913 if (!ctx_node) {
2914 DRM_ERROR("DX Context not set.\n");
2915 return -EINVAL;
2916 }
2917
2918 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2919 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2920 vmw_resource_unreference(&res);
2921 if (ret)
2922 return ret;
2923
2924 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2925 cmd->body.shaderId, cmd->body.type,
2926 &sw_context->staged_cmd_res);
2927 }
2928
2929 /**
2930 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2931 * command
2932 *
2933 * @dev_priv: Pointer to a device private struct.
2934 * @sw_context: The software context being used for this batch.
2935 * @header: Pointer to the command header in the command stream.
2936 */
2937 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2938 struct vmw_sw_context *sw_context,
2939 SVGA3dCmdHeader *header)
2940 {
2941 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2942 struct {
2943 SVGA3dCmdHeader header;
2944 SVGA3dCmdDXDestroyShader body;
2945 } *cmd = container_of(header, typeof(*cmd), header);
2946 int ret;
2947
2948 if (!ctx_node) {
2949 DRM_ERROR("DX Context not set.\n");
2950 return -EINVAL;
2951 }
2952
2953 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2954 &sw_context->staged_cmd_res);
2955 if (ret)
2956 DRM_ERROR("Could not find shader to remove.\n");
2957
2958 return ret;
2959 }
2960
2961 /**
2962 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2963 * command
2964 *
2965 * @dev_priv: Pointer to a device private struct.
2966 * @sw_context: The software context being used for this batch.
2967 * @header: Pointer to the command header in the command stream.
2968 */
2969 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2970 struct vmw_sw_context *sw_context,
2971 SVGA3dCmdHeader *header)
2972 {
2973 struct vmw_resource_val_node *ctx_node;
2974 struct vmw_resource_val_node *res_node;
2975 struct vmw_resource *res;
2976 struct {
2977 SVGA3dCmdHeader header;
2978 SVGA3dCmdDXBindShader body;
2979 } *cmd = container_of(header, typeof(*cmd), header);
2980 int ret;
2981
2982 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2983 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2984 user_context_converter,
2985 &cmd->body.cid, &ctx_node);
2986 if (ret)
2987 return ret;
2988 } else {
2989 ctx_node = sw_context->dx_ctx_node;
2990 if (!ctx_node) {
2991 DRM_ERROR("DX Context not set.\n");
2992 return -EINVAL;
2993 }
2994 }
2995
2996 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2997 cmd->body.shid, 0);
2998 if (IS_ERR(res)) {
2999 DRM_ERROR("Could not find shader to bind.\n");
3000 return PTR_ERR(res);
3001 }
3002
3003 ret = vmw_resource_val_add(sw_context, res, &res_node);
3004 if (ret) {
3005 DRM_ERROR("Error creating resource validation node.\n");
3006 goto out_unref;
3007 }
3008
3009
3010 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3011 &cmd->body.mobid,
3012 cmd->body.offsetInBytes);
3013 out_unref:
3014 vmw_resource_unreference(&res);
3015
3016 return ret;
3017 }
3018
3019 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3020 struct vmw_sw_context *sw_context,
3021 void *buf, uint32_t *size)
3022 {
3023 uint32_t size_remaining = *size;
3024 uint32_t cmd_id;
3025
3026 cmd_id = ((uint32_t *)buf)[0];
3027 switch (cmd_id) {
3028 case SVGA_CMD_UPDATE:
3029 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3030 break;
3031 case SVGA_CMD_DEFINE_GMRFB:
3032 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3033 break;
3034 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3035 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3036 break;
3037 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3038 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3039 break;
3040 default:
3041 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3042 return -EINVAL;
3043 }
3044
3045 if (*size > size_remaining) {
3046 DRM_ERROR("Invalid SVGA command (size mismatch):"
3047 " %u.\n", cmd_id);
3048 return -EINVAL;
3049 }
3050
3051 if (unlikely(!sw_context->kernel)) {
3052 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3053 return -EPERM;
3054 }
3055
3056 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3057 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3058
3059 return 0;
3060 }
3061
3062 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3063 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3064 false, false, false),
3065 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3066 false, false, false),
3067 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3068 true, false, false),
3069 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3070 true, false, false),
3071 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3072 true, false, false),
3073 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3074 false, false, false),
3075 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3076 false, false, false),
3077 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3078 true, false, false),
3079 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3080 true, false, false),
3081 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3082 true, false, false),
3083 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3084 &vmw_cmd_set_render_target_check, true, false, false),
3085 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3086 true, false, false),
3087 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3088 true, false, false),
3089 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3090 true, false, false),
3091 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3092 true, false, false),
3093 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3094 true, false, false),
3095 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3096 true, false, false),
3097 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3098 true, false, false),
3099 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3100 false, false, false),
3101 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3102 true, false, false),
3103 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3104 true, false, false),
3105 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3106 true, false, false),
3107 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3108 true, false, false),
3109 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3110 true, false, false),
3111 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3112 true, false, false),
3113 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3114 true, false, false),
3115 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3116 true, false, false),
3117 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3118 true, false, false),
3119 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3120 true, false, false),
3121 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3122 &vmw_cmd_blt_surf_screen_check, false, false, false),
3123 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3124 false, false, false),
3125 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3126 false, false, false),
3127 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3128 false, false, false),
3129 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3130 false, false, false),
3131 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3132 false, false, false),
3133 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3134 false, false, false),
3135 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3136 false, false, false),
3137 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3138 false, false, false),
3139 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3140 false, false, false),
3141 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3142 false, false, false),
3143 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3144 false, false, false),
3145 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3146 false, false, false),
3147 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3148 false, false, false),
3149 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3150 false, false, true),
3151 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3152 false, false, true),
3153 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3154 false, false, true),
3155 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3156 false, false, true),
3157 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3158 false, false, true),
3159 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3160 false, false, true),
3161 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3162 false, false, true),
3163 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3164 false, false, true),
3165 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3166 true, false, true),
3167 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3168 false, false, true),
3169 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3170 true, false, true),
3171 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3172 &vmw_cmd_update_gb_surface, true, false, true),
3173 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3174 &vmw_cmd_readback_gb_image, true, false, true),
3175 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3176 &vmw_cmd_readback_gb_surface, true, false, true),
3177 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3178 &vmw_cmd_invalidate_gb_image, true, false, true),
3179 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3180 &vmw_cmd_invalidate_gb_surface, true, false, true),
3181 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3182 false, false, true),
3183 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3184 false, false, true),
3185 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3186 false, false, true),
3187 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3188 false, false, true),
3189 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3190 false, false, true),
3191 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3192 false, false, true),
3193 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3194 true, false, true),
3195 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3196 false, false, true),
3197 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3198 false, false, false),
3199 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3200 true, false, true),
3201 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3202 true, false, true),
3203 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3204 true, false, true),
3205 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3206 true, false, true),
3207 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3208 false, false, true),
3209 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3210 false, false, true),
3211 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3212 false, false, true),
3213 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3214 false, false, true),
3215 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3216 false, false, true),
3217 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3218 false, false, true),
3219 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3220 false, false, true),
3221 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3222 false, false, true),
3223 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3224 false, false, true),
3225 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3226 false, false, true),
3227 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3228 true, false, true),
3229 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3230 false, false, true),
3231 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3232 false, false, true),
3233 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3234 false, false, true),
3235 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3236 false, false, true),
3237
3238 /*
3239 * DX commands
3240 */
3241 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3242 false, false, true),
3243 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3244 false, false, true),
3245 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3246 false, false, true),
3247 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3248 false, false, true),
3249 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3250 false, false, true),
3251 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3252 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3253 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3254 &vmw_cmd_dx_set_shader_res, true, false, true),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3256 true, false, true),
3257 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3258 true, false, true),
3259 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3260 true, false, true),
3261 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3262 true, false, true),
3263 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3264 true, false, true),
3265 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3266 &vmw_cmd_dx_cid_check, true, false, true),
3267 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3268 true, false, true),
3269 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3270 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3271 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3272 &vmw_cmd_dx_set_index_buffer, true, false, true),
3273 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3274 &vmw_cmd_dx_set_rendertargets, true, false, true),
3275 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3276 true, false, true),
3277 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3278 &vmw_cmd_dx_cid_check, true, false, true),
3279 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3280 &vmw_cmd_dx_cid_check, true, false, true),
3281 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3282 true, false, true),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3284 true, false, true),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3286 true, false, true),
3287 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3288 &vmw_cmd_dx_cid_check, true, false, true),
3289 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3290 true, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3292 true, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3294 true, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3296 true, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3298 true, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3300 true, false, true),
3301 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3302 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3304 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3308 true, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3310 &vmw_cmd_dx_check_subresource, true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3312 &vmw_cmd_dx_check_subresource, true, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3314 &vmw_cmd_dx_check_subresource, true, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3316 &vmw_cmd_dx_view_define, true, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3318 &vmw_cmd_dx_view_remove, true, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3320 &vmw_cmd_dx_view_define, true, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3322 &vmw_cmd_dx_view_remove, true, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3324 &vmw_cmd_dx_view_define, true, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3326 &vmw_cmd_dx_view_remove, true, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3328 &vmw_cmd_dx_so_define, true, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3330 &vmw_cmd_dx_cid_check, true, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3332 &vmw_cmd_dx_so_define, true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3334 &vmw_cmd_dx_cid_check, true, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3336 &vmw_cmd_dx_so_define, true, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3338 &vmw_cmd_dx_cid_check, true, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3340 &vmw_cmd_dx_so_define, true, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3342 &vmw_cmd_dx_cid_check, true, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3344 &vmw_cmd_dx_so_define, true, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3346 &vmw_cmd_dx_cid_check, true, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3348 &vmw_cmd_dx_define_shader, true, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3350 &vmw_cmd_dx_destroy_shader, true, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3352 &vmw_cmd_dx_bind_shader, true, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3354 &vmw_cmd_dx_so_define, true, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3356 &vmw_cmd_dx_cid_check, true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3358 true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3360 &vmw_cmd_dx_set_so_targets, true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3362 &vmw_cmd_dx_cid_check, true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3364 &vmw_cmd_dx_cid_check, true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3366 &vmw_cmd_buffer_copy_check, true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3368 &vmw_cmd_pred_copy_check, true, false, true),
3369 };
3370
3371 static int vmw_cmd_check(struct vmw_private *dev_priv,
3372 struct vmw_sw_context *sw_context,
3373 void *buf, uint32_t *size)
3374 {
3375 uint32_t cmd_id;
3376 uint32_t size_remaining = *size;
3377 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3378 int ret;
3379 const struct vmw_cmd_entry *entry;
3380 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3381
3382 cmd_id = ((uint32_t *)buf)[0];
3383 /* Handle any none 3D commands */
3384 if (unlikely(cmd_id < SVGA_CMD_MAX))
3385 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3386
3387
3388 cmd_id = header->id;
3389 *size = header->size + sizeof(SVGA3dCmdHeader);
3390
3391 cmd_id -= SVGA_3D_CMD_BASE;
3392 if (unlikely(*size > size_remaining))
3393 goto out_invalid;
3394
3395 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3396 goto out_invalid;
3397
3398 entry = &vmw_cmd_entries[cmd_id];
3399 if (unlikely(!entry->func))
3400 goto out_invalid;
3401
3402 if (unlikely(!entry->user_allow && !sw_context->kernel))
3403 goto out_privileged;
3404
3405 if (unlikely(entry->gb_disable && gb))
3406 goto out_old;
3407
3408 if (unlikely(entry->gb_enable && !gb))
3409 goto out_new;
3410
3411 ret = entry->func(dev_priv, sw_context, header);
3412 if (unlikely(ret != 0))
3413 goto out_invalid;
3414
3415 return 0;
3416 out_invalid:
3417 DRM_ERROR("Invalid SVGA3D command: %d\n",
3418 cmd_id + SVGA_3D_CMD_BASE);
3419 return -EINVAL;
3420 out_privileged:
3421 DRM_ERROR("Privileged SVGA3D command: %d\n",
3422 cmd_id + SVGA_3D_CMD_BASE);
3423 return -EPERM;
3424 out_old:
3425 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3426 cmd_id + SVGA_3D_CMD_BASE);
3427 return -EINVAL;
3428 out_new:
3429 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3430 cmd_id + SVGA_3D_CMD_BASE);
3431 return -EINVAL;
3432 }
3433
3434 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3435 struct vmw_sw_context *sw_context,
3436 void *buf,
3437 uint32_t size)
3438 {
3439 int32_t cur_size = size;
3440 int ret;
3441
3442 sw_context->buf_start = buf;
3443
3444 while (cur_size > 0) {
3445 size = cur_size;
3446 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3447 if (unlikely(ret != 0))
3448 return ret;
3449 buf = (void *)((unsigned long) buf + size);
3450 cur_size -= size;
3451 }
3452
3453 if (unlikely(cur_size != 0)) {
3454 DRM_ERROR("Command verifier out of sync.\n");
3455 return -EINVAL;
3456 }
3457
3458 return 0;
3459 }
3460
3461 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3462 {
3463 sw_context->cur_reloc = 0;
3464 }
3465
3466 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3467 {
3468 uint32_t i;
3469 struct vmw_relocation *reloc;
3470 struct ttm_validate_buffer *validate;
3471 struct ttm_buffer_object *bo;
3472
3473 for (i = 0; i < sw_context->cur_reloc; ++i) {
3474 reloc = &sw_context->relocs[i];
3475 validate = &sw_context->val_bufs[reloc->index].base;
3476 bo = validate->bo;
3477 switch (bo->mem.mem_type) {
3478 case TTM_PL_VRAM:
3479 reloc->location->offset += bo->offset;
3480 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3481 break;
3482 case VMW_PL_GMR:
3483 reloc->location->gmrId = bo->mem.start;
3484 break;
3485 case VMW_PL_MOB:
3486 *reloc->mob_loc = bo->mem.start;
3487 break;
3488 default:
3489 BUG();
3490 }
3491 }
3492 vmw_free_relocations(sw_context);
3493 }
3494
3495 /**
3496 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3497 * all resources referenced by it.
3498 *
3499 * @list: The resource list.
3500 */
3501 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3502 struct list_head *list)
3503 {
3504 struct vmw_resource_val_node *val, *val_next;
3505
3506 /*
3507 * Drop references to resources held during command submission.
3508 */
3509
3510 list_for_each_entry_safe(val, val_next, list, head) {
3511 list_del_init(&val->head);
3512 vmw_resource_unreference(&val->res);
3513
3514 if (val->staged_bindings) {
3515 if (val->staged_bindings != sw_context->staged_bindings)
3516 vmw_binding_state_free(val->staged_bindings);
3517 else
3518 sw_context->staged_bindings_inuse = false;
3519 val->staged_bindings = NULL;
3520 }
3521
3522 kfree(val);
3523 }
3524 }
3525
3526 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3527 {
3528 struct vmw_validate_buffer *entry, *next;
3529 struct vmw_resource_val_node *val;
3530
3531 /*
3532 * Drop references to DMA buffers held during command submission.
3533 */
3534 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3535 base.head) {
3536 list_del(&entry->base.head);
3537 ttm_bo_unref(&entry->base.bo);
3538 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3539 sw_context->cur_val_buf--;
3540 }
3541 BUG_ON(sw_context->cur_val_buf != 0);
3542
3543 list_for_each_entry(val, &sw_context->resource_list, head)
3544 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3545 }
3546
3547 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3548 struct ttm_buffer_object *bo,
3549 bool interruptible,
3550 bool validate_as_mob)
3551 {
3552 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3553 base);
3554 int ret;
3555
3556 if (vbo->pin_count > 0)
3557 return 0;
3558
3559 if (validate_as_mob)
3560 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3561 false);
3562
3563 /**
3564 * Put BO in VRAM if there is space, otherwise as a GMR.
3565 * If there is no space in VRAM and GMR ids are all used up,
3566 * start evicting GMRs to make room. If the DMA buffer can't be
3567 * used as a GMR, this will return -ENOMEM.
3568 */
3569
3570 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3571 false);
3572 if (likely(ret == 0 || ret == -ERESTARTSYS))
3573 return ret;
3574
3575 /**
3576 * If that failed, try VRAM again, this time evicting
3577 * previous contents.
3578 */
3579
3580 ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3581 return ret;
3582 }
3583
3584 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3585 struct vmw_sw_context *sw_context)
3586 {
3587 struct vmw_validate_buffer *entry;
3588 int ret;
3589
3590 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3591 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3592 true,
3593 entry->validate_as_mob);
3594 if (unlikely(ret != 0))
3595 return ret;
3596 }
3597 return 0;
3598 }
3599
3600 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3601 uint32_t size)
3602 {
3603 if (likely(sw_context->cmd_bounce_size >= size))
3604 return 0;
3605
3606 if (sw_context->cmd_bounce_size == 0)
3607 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3608
3609 while (sw_context->cmd_bounce_size < size) {
3610 sw_context->cmd_bounce_size =
3611 PAGE_ALIGN(sw_context->cmd_bounce_size +
3612 (sw_context->cmd_bounce_size >> 1));
3613 }
3614
3615 if (sw_context->cmd_bounce != NULL)
3616 vfree(sw_context->cmd_bounce);
3617
3618 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3619
3620 if (sw_context->cmd_bounce == NULL) {
3621 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3622 sw_context->cmd_bounce_size = 0;
3623 return -ENOMEM;
3624 }
3625
3626 return 0;
3627 }
3628
3629 /**
3630 * vmw_execbuf_fence_commands - create and submit a command stream fence
3631 *
3632 * Creates a fence object and submits a command stream marker.
3633 * If this fails for some reason, We sync the fifo and return NULL.
3634 * It is then safe to fence buffers with a NULL pointer.
3635 *
3636 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3637 * a userspace handle if @p_handle is not NULL, otherwise not.
3638 */
3639
3640 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3641 struct vmw_private *dev_priv,
3642 struct vmw_fence_obj **p_fence,
3643 uint32_t *p_handle)
3644 {
3645 uint32_t sequence;
3646 int ret;
3647 bool synced = false;
3648
3649 /* p_handle implies file_priv. */
3650 BUG_ON(p_handle != NULL && file_priv == NULL);
3651
3652 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3653 if (unlikely(ret != 0)) {
3654 DRM_ERROR("Fence submission error. Syncing.\n");
3655 synced = true;
3656 }
3657
3658 if (p_handle != NULL)
3659 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3660 sequence, p_fence, p_handle);
3661 else
3662 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3663
3664 if (unlikely(ret != 0 && !synced)) {
3665 (void) vmw_fallback_wait(dev_priv, false, false,
3666 sequence, false,
3667 VMW_FENCE_WAIT_TIMEOUT);
3668 *p_fence = NULL;
3669 }
3670
3671 return 0;
3672 }
3673
3674 /**
3675 * vmw_execbuf_copy_fence_user - copy fence object information to
3676 * user-space.
3677 *
3678 * @dev_priv: Pointer to a vmw_private struct.
3679 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3680 * @ret: Return value from fence object creation.
3681 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3682 * which the information should be copied.
3683 * @fence: Pointer to the fenc object.
3684 * @fence_handle: User-space fence handle.
3685 *
3686 * This function copies fence information to user-space. If copying fails,
3687 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3688 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3689 * the error will hopefully be detected.
3690 * Also if copying fails, user-space will be unable to signal the fence
3691 * object so we wait for it immediately, and then unreference the
3692 * user-space reference.
3693 */
3694 void
3695 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3696 struct vmw_fpriv *vmw_fp,
3697 int ret,
3698 struct drm_vmw_fence_rep __user *user_fence_rep,
3699 struct vmw_fence_obj *fence,
3700 uint32_t fence_handle)
3701 {
3702 struct drm_vmw_fence_rep fence_rep;
3703
3704 if (user_fence_rep == NULL)
3705 return;
3706
3707 memset(&fence_rep, 0, sizeof(fence_rep));
3708
3709 fence_rep.error = ret;
3710 if (ret == 0) {
3711 BUG_ON(fence == NULL);
3712
3713 fence_rep.handle = fence_handle;
3714 fence_rep.seqno = fence->base.seqno;
3715 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3716 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3717 }
3718
3719 /*
3720 * copy_to_user errors will be detected by user space not
3721 * seeing fence_rep::error filled in. Typically
3722 * user-space would have pre-set that member to -EFAULT.
3723 */
3724 ret = copy_to_user(user_fence_rep, &fence_rep,
3725 sizeof(fence_rep));
3726
3727 /*
3728 * User-space lost the fence object. We need to sync
3729 * and unreference the handle.
3730 */
3731 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3732 ttm_ref_object_base_unref(vmw_fp->tfile,
3733 fence_handle, TTM_REF_USAGE);
3734 DRM_ERROR("Fence copy error. Syncing.\n");
3735 (void) vmw_fence_obj_wait(fence, false, false,
3736 VMW_FENCE_WAIT_TIMEOUT);
3737 }
3738 }
3739
3740 /**
3741 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3742 * the fifo.
3743 *
3744 * @dev_priv: Pointer to a device private structure.
3745 * @kernel_commands: Pointer to the unpatched command batch.
3746 * @command_size: Size of the unpatched command batch.
3747 * @sw_context: Structure holding the relocation lists.
3748 *
3749 * Side effects: If this function returns 0, then the command batch
3750 * pointed to by @kernel_commands will have been modified.
3751 */
3752 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3753 void *kernel_commands,
3754 u32 command_size,
3755 struct vmw_sw_context *sw_context)
3756 {
3757 void *cmd;
3758
3759 if (sw_context->dx_ctx_node)
3760 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3761 sw_context->dx_ctx_node->res->id);
3762 else
3763 cmd = vmw_fifo_reserve(dev_priv, command_size);
3764 if (!cmd) {
3765 DRM_ERROR("Failed reserving fifo space for commands.\n");
3766 return -ENOMEM;
3767 }
3768
3769 vmw_apply_relocations(sw_context);
3770 memcpy(cmd, kernel_commands, command_size);
3771 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3772 vmw_resource_relocations_free(&sw_context->res_relocations);
3773 vmw_fifo_commit(dev_priv, command_size);
3774
3775 return 0;
3776 }
3777
3778 /**
3779 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3780 * the command buffer manager.
3781 *
3782 * @dev_priv: Pointer to a device private structure.
3783 * @header: Opaque handle to the command buffer allocation.
3784 * @command_size: Size of the unpatched command batch.
3785 * @sw_context: Structure holding the relocation lists.
3786 *
3787 * Side effects: If this function returns 0, then the command buffer
3788 * represented by @header will have been modified.
3789 */
3790 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3791 struct vmw_cmdbuf_header *header,
3792 u32 command_size,
3793 struct vmw_sw_context *sw_context)
3794 {
3795 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3796 SVGA3D_INVALID_ID);
3797 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3798 id, false, header);
3799
3800 vmw_apply_relocations(sw_context);
3801 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3802 vmw_resource_relocations_free(&sw_context->res_relocations);
3803 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3804
3805 return 0;
3806 }
3807
3808 /**
3809 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3810 * submission using a command buffer.
3811 *
3812 * @dev_priv: Pointer to a device private structure.
3813 * @user_commands: User-space pointer to the commands to be submitted.
3814 * @command_size: Size of the unpatched command batch.
3815 * @header: Out parameter returning the opaque pointer to the command buffer.
3816 *
3817 * This function checks whether we can use the command buffer manager for
3818 * submission and if so, creates a command buffer of suitable size and
3819 * copies the user data into that buffer.
3820 *
3821 * On successful return, the function returns a pointer to the data in the
3822 * command buffer and *@header is set to non-NULL.
3823 * If command buffers could not be used, the function will return the value
3824 * of @kernel_commands on function call. That value may be NULL. In that case,
3825 * the value of *@header will be set to NULL.
3826 * If an error is encountered, the function will return a pointer error value.
3827 * If the function is interrupted by a signal while sleeping, it will return
3828 * -ERESTARTSYS casted to a pointer error value.
3829 */
3830 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3831 void __user *user_commands,
3832 void *kernel_commands,
3833 u32 command_size,
3834 struct vmw_cmdbuf_header **header)
3835 {
3836 size_t cmdbuf_size;
3837 int ret;
3838
3839 *header = NULL;
3840 if (command_size > SVGA_CB_MAX_SIZE) {
3841 DRM_ERROR("Command buffer is too large.\n");
3842 return ERR_PTR(-EINVAL);
3843 }
3844
3845 if (!dev_priv->cman || kernel_commands)
3846 return kernel_commands;
3847
3848 /* If possible, add a little space for fencing. */
3849 cmdbuf_size = command_size + 512;
3850 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3851 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3852 true, header);
3853 if (IS_ERR(kernel_commands))
3854 return kernel_commands;
3855
3856 ret = copy_from_user(kernel_commands, user_commands,
3857 command_size);
3858 if (ret) {
3859 DRM_ERROR("Failed copying commands.\n");
3860 vmw_cmdbuf_header_free(*header);
3861 *header = NULL;
3862 return ERR_PTR(-EFAULT);
3863 }
3864
3865 return kernel_commands;
3866 }
3867
3868 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3869 struct vmw_sw_context *sw_context,
3870 uint32_t handle)
3871 {
3872 struct vmw_resource_val_node *ctx_node;
3873 struct vmw_resource *res;
3874 int ret;
3875
3876 if (handle == SVGA3D_INVALID_ID)
3877 return 0;
3878
3879 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3880 handle, user_context_converter,
3881 &res);
3882 if (unlikely(ret != 0)) {
3883 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3884 (unsigned) handle);
3885 return ret;
3886 }
3887
3888 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3889 if (unlikely(ret != 0))
3890 goto out_err;
3891
3892 sw_context->dx_ctx_node = ctx_node;
3893 sw_context->man = vmw_context_res_man(res);
3894 out_err:
3895 vmw_resource_unreference(&res);
3896 return ret;
3897 }
3898
3899 int vmw_execbuf_process(struct drm_file *file_priv,
3900 struct vmw_private *dev_priv,
3901 void __user *user_commands,
3902 void *kernel_commands,
3903 uint32_t command_size,
3904 uint64_t throttle_us,
3905 uint32_t dx_context_handle,
3906 struct drm_vmw_fence_rep __user *user_fence_rep,
3907 struct vmw_fence_obj **out_fence)
3908 {
3909 struct vmw_sw_context *sw_context = &dev_priv->ctx;
3910 struct vmw_fence_obj *fence = NULL;
3911 struct vmw_resource *error_resource;
3912 struct list_head resource_list;
3913 struct vmw_cmdbuf_header *header;
3914 struct ww_acquire_ctx ticket;
3915 uint32_t handle;
3916 int ret;
3917
3918 if (throttle_us) {
3919 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3920 throttle_us);
3921
3922 if (ret)
3923 return ret;
3924 }
3925
3926 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3927 kernel_commands, command_size,
3928 &header);
3929 if (IS_ERR(kernel_commands))
3930 return PTR_ERR(kernel_commands);
3931
3932 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3933 if (ret) {
3934 ret = -ERESTARTSYS;
3935 goto out_free_header;
3936 }
3937
3938 sw_context->kernel = false;
3939 if (kernel_commands == NULL) {
3940 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3941 if (unlikely(ret != 0))
3942 goto out_unlock;
3943
3944
3945 ret = copy_from_user(sw_context->cmd_bounce,
3946 user_commands, command_size);
3947
3948 if (unlikely(ret != 0)) {
3949 ret = -EFAULT;
3950 DRM_ERROR("Failed copying commands.\n");
3951 goto out_unlock;
3952 }
3953 kernel_commands = sw_context->cmd_bounce;
3954 } else if (!header)
3955 sw_context->kernel = true;
3956
3957 sw_context->fp = vmw_fpriv(file_priv);
3958 sw_context->cur_reloc = 0;
3959 sw_context->cur_val_buf = 0;
3960 INIT_LIST_HEAD(&sw_context->resource_list);
3961 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3962 sw_context->cur_query_bo = dev_priv->pinned_bo;
3963 sw_context->last_query_ctx = NULL;
3964 sw_context->needs_post_query_barrier = false;
3965 sw_context->dx_ctx_node = NULL;
3966 sw_context->dx_query_mob = NULL;
3967 sw_context->dx_query_ctx = NULL;
3968 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3969 INIT_LIST_HEAD(&sw_context->validate_nodes);
3970 INIT_LIST_HEAD(&sw_context->res_relocations);
3971 if (sw_context->staged_bindings)
3972 vmw_binding_state_reset(sw_context->staged_bindings);
3973
3974 if (!sw_context->res_ht_initialized) {
3975 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3976 if (unlikely(ret != 0))
3977 goto out_unlock;
3978 sw_context->res_ht_initialized = true;
3979 }
3980 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3981 INIT_LIST_HEAD(&resource_list);
3982 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3983 if (unlikely(ret != 0)) {
3984 list_splice_init(&sw_context->ctx_resource_list,
3985 &sw_context->resource_list);
3986 goto out_err_nores;
3987 }
3988
3989 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3990 command_size);
3991 /*
3992 * Merge the resource lists before checking the return status
3993 * from vmd_cmd_check_all so that all the open hashtabs will
3994 * be handled properly even if vmw_cmd_check_all fails.
3995 */
3996 list_splice_init(&sw_context->ctx_resource_list,
3997 &sw_context->resource_list);
3998
3999 if (unlikely(ret != 0))
4000 goto out_err_nores;
4001
4002 ret = vmw_resources_reserve(sw_context);
4003 if (unlikely(ret != 0))
4004 goto out_err_nores;
4005
4006 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4007 true, NULL);
4008 if (unlikely(ret != 0))
4009 goto out_err_nores;
4010
4011 ret = vmw_validate_buffers(dev_priv, sw_context);
4012 if (unlikely(ret != 0))
4013 goto out_err;
4014
4015 ret = vmw_resources_validate(sw_context);
4016 if (unlikely(ret != 0))
4017 goto out_err;
4018
4019 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4020 if (unlikely(ret != 0)) {
4021 ret = -ERESTARTSYS;
4022 goto out_err;
4023 }
4024
4025 if (dev_priv->has_mob) {
4026 ret = vmw_rebind_contexts(sw_context);
4027 if (unlikely(ret != 0))
4028 goto out_unlock_binding;
4029 }
4030
4031 if (!header) {
4032 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4033 command_size, sw_context);
4034 } else {
4035 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4036 sw_context);
4037 header = NULL;
4038 }
4039 mutex_unlock(&dev_priv->binding_mutex);
4040 if (ret)
4041 goto out_err;
4042
4043 vmw_query_bo_switch_commit(dev_priv, sw_context);
4044 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4045 &fence,
4046 (user_fence_rep) ? &handle : NULL);
4047 /*
4048 * This error is harmless, because if fence submission fails,
4049 * vmw_fifo_send_fence will sync. The error will be propagated to
4050 * user-space in @fence_rep
4051 */
4052
4053 if (ret != 0)
4054 DRM_ERROR("Fence submission error. Syncing.\n");
4055
4056 vmw_resources_unreserve(sw_context, false);
4057
4058 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4059 (void *) fence);
4060
4061 if (unlikely(dev_priv->pinned_bo != NULL &&
4062 !dev_priv->query_cid_valid))
4063 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4064
4065 vmw_clear_validations(sw_context);
4066 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4067 user_fence_rep, fence, handle);
4068
4069 /* Don't unreference when handing fence out */
4070 if (unlikely(out_fence != NULL)) {
4071 *out_fence = fence;
4072 fence = NULL;
4073 } else if (likely(fence != NULL)) {
4074 vmw_fence_obj_unreference(&fence);
4075 }
4076
4077 list_splice_init(&sw_context->resource_list, &resource_list);
4078 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4079 mutex_unlock(&dev_priv->cmdbuf_mutex);
4080
4081 /*
4082 * Unreference resources outside of the cmdbuf_mutex to
4083 * avoid deadlocks in resource destruction paths.
4084 */
4085 vmw_resource_list_unreference(sw_context, &resource_list);
4086
4087 return 0;
4088
4089 out_unlock_binding:
4090 mutex_unlock(&dev_priv->binding_mutex);
4091 out_err:
4092 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4093 out_err_nores:
4094 vmw_resources_unreserve(sw_context, true);
4095 vmw_resource_relocations_free(&sw_context->res_relocations);
4096 vmw_free_relocations(sw_context);
4097 vmw_clear_validations(sw_context);
4098 if (unlikely(dev_priv->pinned_bo != NULL &&
4099 !dev_priv->query_cid_valid))
4100 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4101 out_unlock:
4102 list_splice_init(&sw_context->resource_list, &resource_list);
4103 error_resource = sw_context->error_resource;
4104 sw_context->error_resource = NULL;
4105 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4106 mutex_unlock(&dev_priv->cmdbuf_mutex);
4107
4108 /*
4109 * Unreference resources outside of the cmdbuf_mutex to
4110 * avoid deadlocks in resource destruction paths.
4111 */
4112 vmw_resource_list_unreference(sw_context, &resource_list);
4113 if (unlikely(error_resource != NULL))
4114 vmw_resource_unreference(&error_resource);
4115 out_free_header:
4116 if (header)
4117 vmw_cmdbuf_header_free(header);
4118
4119 return ret;
4120 }
4121
4122 /**
4123 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4124 *
4125 * @dev_priv: The device private structure.
4126 *
4127 * This function is called to idle the fifo and unpin the query buffer
4128 * if the normal way to do this hits an error, which should typically be
4129 * extremely rare.
4130 */
4131 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4132 {
4133 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4134
4135 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4136 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4137 if (dev_priv->dummy_query_bo_pinned) {
4138 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4139 dev_priv->dummy_query_bo_pinned = false;
4140 }
4141 }
4142
4143
4144 /**
4145 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4146 * query bo.
4147 *
4148 * @dev_priv: The device private structure.
4149 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4150 * _after_ a query barrier that flushes all queries touching the current
4151 * buffer pointed to by @dev_priv->pinned_bo
4152 *
4153 * This function should be used to unpin the pinned query bo, or
4154 * as a query barrier when we need to make sure that all queries have
4155 * finished before the next fifo command. (For example on hardware
4156 * context destructions where the hardware may otherwise leak unfinished
4157 * queries).
4158 *
4159 * This function does not return any failure codes, but make attempts
4160 * to do safe unpinning in case of errors.
4161 *
4162 * The function will synchronize on the previous query barrier, and will
4163 * thus not finish until that barrier has executed.
4164 *
4165 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4166 * before calling this function.
4167 */
4168 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4169 struct vmw_fence_obj *fence)
4170 {
4171 int ret = 0;
4172 struct list_head validate_list;
4173 struct ttm_validate_buffer pinned_val, query_val;
4174 struct vmw_fence_obj *lfence = NULL;
4175 struct ww_acquire_ctx ticket;
4176
4177 if (dev_priv->pinned_bo == NULL)
4178 goto out_unlock;
4179
4180 INIT_LIST_HEAD(&validate_list);
4181
4182 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4183 pinned_val.shared = false;
4184 list_add_tail(&pinned_val.head, &validate_list);
4185
4186 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4187 query_val.shared = false;
4188 list_add_tail(&query_val.head, &validate_list);
4189
4190 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4191 false, NULL);
4192 if (unlikely(ret != 0)) {
4193 vmw_execbuf_unpin_panic(dev_priv);
4194 goto out_no_reserve;
4195 }
4196
4197 if (dev_priv->query_cid_valid) {
4198 BUG_ON(fence != NULL);
4199 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4200 if (unlikely(ret != 0)) {
4201 vmw_execbuf_unpin_panic(dev_priv);
4202 goto out_no_emit;
4203 }
4204 dev_priv->query_cid_valid = false;
4205 }
4206
4207 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4208 if (dev_priv->dummy_query_bo_pinned) {
4209 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4210 dev_priv->dummy_query_bo_pinned = false;
4211 }
4212 if (fence == NULL) {
4213 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4214 NULL);
4215 fence = lfence;
4216 }
4217 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4218 if (lfence != NULL)
4219 vmw_fence_obj_unreference(&lfence);
4220
4221 ttm_bo_unref(&query_val.bo);
4222 ttm_bo_unref(&pinned_val.bo);
4223 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4224 DRM_INFO("Dummy query bo pin count: %d\n",
4225 dev_priv->dummy_query_bo->pin_count);
4226
4227 out_unlock:
4228 return;
4229
4230 out_no_emit:
4231 ttm_eu_backoff_reservation(&ticket, &validate_list);
4232 out_no_reserve:
4233 ttm_bo_unref(&query_val.bo);
4234 ttm_bo_unref(&pinned_val.bo);
4235 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4236 }
4237
4238 /**
4239 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4240 * query bo.
4241 *
4242 * @dev_priv: The device private structure.
4243 *
4244 * This function should be used to unpin the pinned query bo, or
4245 * as a query barrier when we need to make sure that all queries have
4246 * finished before the next fifo command. (For example on hardware
4247 * context destructions where the hardware may otherwise leak unfinished
4248 * queries).
4249 *
4250 * This function does not return any failure codes, but make attempts
4251 * to do safe unpinning in case of errors.
4252 *
4253 * The function will synchronize on the previous query barrier, and will
4254 * thus not finish until that barrier has executed.
4255 */
4256 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4257 {
4258 mutex_lock(&dev_priv->cmdbuf_mutex);
4259 if (dev_priv->query_cid_valid)
4260 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4261 mutex_unlock(&dev_priv->cmdbuf_mutex);
4262 }
4263
4264 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4265 struct drm_file *file_priv, size_t size)
4266 {
4267 struct vmw_private *dev_priv = vmw_priv(dev);
4268 struct drm_vmw_execbuf_arg arg;
4269 int ret;
4270 static const size_t copy_offset[] = {
4271 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4272 sizeof(struct drm_vmw_execbuf_arg)};
4273
4274 if (unlikely(size < copy_offset[0])) {
4275 DRM_ERROR("Invalid command size, ioctl %d\n",
4276 DRM_VMW_EXECBUF);
4277 return -EINVAL;
4278 }
4279
4280 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4281 return -EFAULT;
4282
4283 /*
4284 * Extend the ioctl argument while
4285 * maintaining backwards compatibility:
4286 * We take different code paths depending on the value of
4287 * arg.version.
4288 */
4289
4290 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4291 arg.version == 0)) {
4292 DRM_ERROR("Incorrect execbuf version.\n");
4293 return -EINVAL;
4294 }
4295
4296 if (arg.version > 1 &&
4297 copy_from_user(&arg.context_handle,
4298 (void __user *) (data + copy_offset[0]),
4299 copy_offset[arg.version - 1] -
4300 copy_offset[0]) != 0)
4301 return -EFAULT;
4302
4303 switch (arg.version) {
4304 case 1:
4305 arg.context_handle = (uint32_t) -1;
4306 break;
4307 case 2:
4308 if (arg.pad64 != 0) {
4309 DRM_ERROR("Unused IOCTL data not set to zero.\n");
4310 return -EINVAL;
4311 }
4312 break;
4313 default:
4314 break;
4315 }
4316
4317 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4318 if (unlikely(ret != 0))
4319 return ret;
4320
4321 ret = vmw_execbuf_process(file_priv, dev_priv,
4322 (void __user *)(unsigned long)arg.commands,
4323 NULL, arg.command_size, arg.throttle_us,
4324 arg.context_handle,
4325 (void __user *)(unsigned long)arg.fence_rep,
4326 NULL);
4327 ttm_read_unlock(&dev_priv->reservation_sem);
4328 if (unlikely(ret != 0))
4329 return ret;
4330
4331 vmw_kms_cursor_post_execbuf(dev_priv);
4332
4333 return 0;
4334 }
4335