kern_timeout.c revision 1.4 1 /* $NetBSD: kern_timeout.c,v 1.4 2003/02/11 09:43:37 yamt Exp $ */
2
3 /*-
4 * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Jason R. Thorpe.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * Copyright (c) 2001 Thomas Nordin <nordin (at) openbsd.org>
41 * Copyright (c) 2000-2001 Artur Grabowski <art (at) openbsd.org>
42 * All rights reserved.
43 *
44 * Redistribution and use in source and binary forms, with or without
45 * modification, are permitted provided that the following conditions
46 * are met:
47 *
48 * 1. Redistributions of source code must retain the above copyright
49 * notice, this list of conditions and the following disclaimer.
50 * 2. Redistributions in binary form must reproduce the above copyright
51 * notice, this list of conditions and the following disclaimer in the
52 * documentation and/or other materials provided with the distribution.
53 * 3. The name of the author may not be used to endorse or promote products
54 * derived from this software without specific prior written permission.
55 *
56 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
57 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
58 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
59 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
60 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
61 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
62 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
63 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
64 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
65 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
66 */
67
68 /*
69 * Adapted from OpenBSD: kern_timeout.c,v 1.15 2002/12/08 04:21:07 art Exp,
70 * modified to match NetBSD's pre-existing callout API.
71 */
72
73 #include <sys/param.h>
74 #include <sys/systm.h>
75 #include <sys/kernel.h>
76 #include <sys/lock.h>
77 #include <sys/callout.h>
78
79 #ifdef DDB
80 #include <machine/db_machdep.h>
81 #include <ddb/db_interface.h>
82 #include <ddb/db_access.h>
83 #include <ddb/db_sym.h>
84 #include <ddb/db_output.h>
85 #endif
86
87 /*
88 * Timeouts are kept in a hierarchical timing wheel. The c_time is the value
89 * of the global variable "hardclock_ticks" when the timeout should be called.
90 * There are four levels with 256 buckets each. See 'Scheme 7' in
91 * "Hashed and Hierarchical Timing Wheels: Efficient Data Structures for
92 * Implementing a Timer Facility" by George Varghese and Tony Lauck.
93 */
94 #define BUCKETS 1024
95 #define WHEELSIZE 256
96 #define WHEELMASK 255
97 #define WHEELBITS 8
98
99 static struct callout_circq timeout_wheel[BUCKETS]; /* Queues of timeouts */
100 static struct callout_circq timeout_todo; /* Worklist */
101
102 #define MASKWHEEL(wheel, time) (((time) >> ((wheel)*WHEELBITS)) & WHEELMASK)
103
104 #define BUCKET(rel, abs) \
105 (((rel) <= (1 << (2*WHEELBITS))) \
106 ? ((rel) <= (1 << WHEELBITS)) \
107 ? &timeout_wheel[MASKWHEEL(0, (abs))] \
108 : &timeout_wheel[MASKWHEEL(1, (abs)) + WHEELSIZE] \
109 : ((rel) <= (1 << (3*WHEELBITS))) \
110 ? &timeout_wheel[MASKWHEEL(2, (abs)) + 2*WHEELSIZE] \
111 : &timeout_wheel[MASKWHEEL(3, (abs)) + 3*WHEELSIZE])
112
113 #define MOVEBUCKET(wheel, time) \
114 CIRCQ_APPEND(&timeout_todo, \
115 &timeout_wheel[MASKWHEEL((wheel), (time)) + (wheel)*WHEELSIZE])
116
117 /*
118 * All wheels are locked with the same lock (which must also block out all
119 * interrupts).
120 */
121 static struct simplelock callout_slock;
122
123 #define CALLOUT_LOCK(s) \
124 do { \
125 s = splsched(); \
126 simple_lock(&callout_slock); \
127 } while (/*CONSTCOND*/0)
128
129 #define CALLOUT_UNLOCK(s) \
130 do { \
131 simple_unlock(&callout_slock); \
132 splx((s)); \
133 } while (/*CONSTCOND*/0)
134
135 /*
136 * Circular queue definitions.
137 */
138
139 #define CIRCQ_INIT(elem) \
140 do { \
141 (elem)->cq_next = (elem); \
142 (elem)->cq_prev = (elem); \
143 } while (/*CONSTCOND*/0)
144
145 #define CIRCQ_INSERT(elem, list) \
146 do { \
147 (elem)->cq_prev = (list)->cq_prev; \
148 (elem)->cq_next = (list); \
149 (list)->cq_prev->cq_next = (elem); \
150 (list)->cq_prev = (elem); \
151 } while (/*CONSTCOND*/0)
152
153 #define CIRCQ_APPEND(fst, snd) \
154 do { \
155 if (!CIRCQ_EMPTY(snd)) { \
156 (fst)->cq_prev->cq_next = (snd)->cq_next; \
157 (snd)->cq_next->cq_prev = (fst)->cq_prev; \
158 (snd)->cq_prev->cq_next = (fst); \
159 (fst)->cq_prev = (snd)->cq_prev; \
160 CIRCQ_INIT(snd); \
161 } \
162 } while (/*CONSTCOND*/0)
163
164 #define CIRCQ_REMOVE(elem) \
165 do { \
166 (elem)->cq_next->cq_prev = (elem)->cq_prev; \
167 (elem)->cq_prev->cq_next = (elem)->cq_next; \
168 } while (/*CONSTCOND*/0)
169
170 #define CIRCQ_FIRST(elem) ((elem)->cq_next)
171
172 #define CIRCQ_EMPTY(elem) (CIRCQ_FIRST(elem) == (elem))
173
174 /*
175 * Some of the "math" in here is a bit tricky.
176 *
177 * We have to beware of wrapping ints.
178 * We use the fact that any element added to the queue must be added with a
179 * positive time. That means that any element `to' on the queue cannot be
180 * scheduled to timeout further in time than INT_MAX, but c->c_time can
181 * be positive or negative so comparing it with anything is dangerous.
182 * The only way we can use the c->c_time value in any predictable way
183 * is when we caluculate how far in the future `to' will timeout -
184 * "c->c_time - hardclock_ticks". The result will always be positive for
185 * future timeouts and 0 or negative for due timeouts.
186 */
187
188 /*
189 * callout_startup:
190 *
191 * Initialize the callout facility, called at system startup time.
192 */
193 void
194 callout_startup(void)
195 {
196 int b;
197
198 CIRCQ_INIT(&timeout_todo);
199 for (b = 0; b < BUCKETS; b++)
200 CIRCQ_INIT(&timeout_wheel[b]);
201 simple_lock_init(&callout_slock);
202 }
203
204 /*
205 * callout_init:
206 *
207 * Initialize a callout structure.
208 */
209 void
210 callout_init(struct callout *c)
211 {
212
213 memset(c, 0, sizeof(*c));
214 }
215
216 /*
217 * callout_setfunc:
218 *
219 * Initialize a callout structure and set the function and
220 * argument.
221 */
222 void
223 callout_setfunc(struct callout *c, void (*func)(void *), void *arg)
224 {
225
226 memset(c, 0, sizeof(*c));
227 c->c_func = func;
228 c->c_arg = arg;
229 }
230
231 /*
232 * callout_reset:
233 *
234 * Reset a callout structure with a new function and argument, and
235 * schedule it to run.
236 */
237 void
238 callout_reset(struct callout *c, int to_ticks, void (*func)(void *), void *arg)
239 {
240 int s, old_time;
241
242 KASSERT(to_ticks >= 0);
243
244 CALLOUT_LOCK(s);
245
246 /* Initialize the time here, it won't change. */
247 old_time = c->c_time;
248 c->c_time = to_ticks + hardclock_ticks;
249 c->c_flags &= ~CALLOUT_FIRED;
250
251 c->c_func = func;
252 c->c_arg = arg;
253
254 /*
255 * If this timeout is already scheduled and now is moved
256 * earlier, reschedule it now. Otherwise leave it in place
257 * and let it be rescheduled later.
258 */
259 if (callout_pending(c)) {
260 if (c->c_time - old_time < 0) {
261 CIRCQ_REMOVE(&c->c_list);
262 CIRCQ_INSERT(&c->c_list, &timeout_todo);
263 }
264 } else {
265 c->c_flags |= CALLOUT_PENDING;
266 CIRCQ_INSERT(&c->c_list, &timeout_todo);
267 }
268
269 CALLOUT_UNLOCK(s);
270 }
271
272 /*
273 * callout_schedule:
274 *
275 * Schedule a callout to run. The function and argument must
276 * already be set in the callout structure.
277 */
278 void
279 callout_schedule(struct callout *c, int to_ticks)
280 {
281 int s, old_time;
282
283 KASSERT(to_ticks >= 0);
284
285 CALLOUT_LOCK(s);
286
287 /* Initialize the time here, it won't change. */
288 old_time = c->c_time;
289 c->c_time = to_ticks + hardclock_ticks;
290 c->c_flags &= ~CALLOUT_FIRED;
291
292 /*
293 * If this timeout is already scheduled and now is moved
294 * earlier, reschedule it now. Otherwise leave it in place
295 * and let it be rescheduled later.
296 */
297 if (callout_pending(c)) {
298 if (c->c_time - old_time < 0) {
299 CIRCQ_REMOVE(&c->c_list);
300 CIRCQ_INSERT(&c->c_list, &timeout_todo);
301 }
302 } else {
303 c->c_flags |= CALLOUT_PENDING;
304 CIRCQ_INSERT(&c->c_list, &timeout_todo);
305 }
306
307 CALLOUT_UNLOCK(s);
308 }
309
310 /*
311 * callout_stop:
312 *
313 * Cancel a pending callout.
314 */
315 void
316 callout_stop(struct callout *c)
317 {
318 int s;
319
320 CALLOUT_LOCK(s);
321
322 if (callout_pending(c))
323 CIRCQ_REMOVE(&c->c_list);
324
325 c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
326
327 CALLOUT_UNLOCK(s);
328 }
329
330 /*
331 * This is called from hardclock() once every tick.
332 * We return !0 if we need to schedule a softclock.
333 */
334 int
335 callout_hardclock(void)
336 {
337 int s;
338 int needsoftclock;
339
340 CALLOUT_LOCK(s);
341
342 MOVEBUCKET(0, hardclock_ticks);
343 if (MASKWHEEL(0, hardclock_ticks) == 0) {
344 MOVEBUCKET(1, hardclock_ticks);
345 if (MASKWHEEL(1, hardclock_ticks) == 0) {
346 MOVEBUCKET(2, hardclock_ticks);
347 if (MASKWHEEL(2, hardclock_ticks) == 0)
348 MOVEBUCKET(3, hardclock_ticks);
349 }
350 }
351
352 needsoftclock = !CIRCQ_EMPTY(&timeout_todo);
353 CALLOUT_UNLOCK(s);
354
355 return needsoftclock;
356 }
357
358 /* ARGSUSED */
359 void
360 softclock(void *v)
361 {
362 struct callout *c;
363 void (*func)(void *);
364 void *arg;
365 int s;
366
367 CALLOUT_LOCK(s);
368
369 while (!CIRCQ_EMPTY(&timeout_todo)) {
370
371 c = (struct callout *)CIRCQ_FIRST(&timeout_todo); /* XXX */
372 CIRCQ_REMOVE(&c->c_list);
373
374 /* If due run it, otherwise insert it into the right bucket. */
375 if (c->c_time - hardclock_ticks > 0) {
376 CIRCQ_INSERT(&c->c_list,
377 BUCKET((c->c_time - hardclock_ticks), c->c_time));
378 } else {
379 #ifdef DEBUG /* XXX evcnt */
380 if (c->c_time - hardclock_ticks < 0)
381 printf("timeout delayed %d\n", c->c_time -
382 hardclock_ticks);
383 #endif
384 c->c_flags = (c->c_flags & ~CALLOUT_PENDING) |
385 CALLOUT_FIRED;
386
387 func = c->c_func;
388 arg = c->c_arg;
389
390 CALLOUT_UNLOCK(s);
391 (*func)(arg);
392 CALLOUT_LOCK(s);
393 }
394 }
395
396 CALLOUT_UNLOCK(s);
397 }
398
399 #ifdef DDB
400 static void
401 db_show_callout_bucket(struct callout_circq *bucket)
402 {
403 struct callout *c;
404 struct callout_circq *p;
405 db_expr_t offset;
406 char *name;
407
408 for (p = CIRCQ_FIRST(bucket); p != bucket; p = CIRCQ_FIRST(p)) {
409 c = (struct callout *)p; /* XXX */
410 db_find_sym_and_offset((db_addr_t)c->c_func, &name, &offset);
411 name = name ? name : "?";
412 #ifdef _LP64
413 #define POINTER_WIDTH "%16lx"
414 #else
415 #define POINTER_WIDTH "%8lx"
416 #endif
417 db_printf("%9d %2d/%-4d " POINTER_WIDTH " %s\n",
418 c->c_time - hardclock_ticks,
419 (int)((bucket - timeout_wheel) / WHEELSIZE),
420 (int)(bucket - timeout_wheel), (u_long) c->c_arg, name);
421 }
422 }
423
424 void
425 db_show_callout(db_expr_t addr, int haddr, db_expr_t count, char *modif)
426 {
427 int b;
428
429 db_printf("hardclock_ticks now: %d\n", hardclock_ticks);
430 #ifdef _LP64
431 db_printf(" ticks wheel arg func\n");
432 #else
433 db_printf(" ticks wheel arg func\n");
434 #endif
435
436 /*
437 * Don't lock the callwheel; all the other CPUs are paused
438 * anyhow, and we might be called in a circumstance where
439 * some other CPU was paused while holding the lock.
440 */
441
442 db_show_callout_bucket(&timeout_todo);
443 for (b = 0; b < BUCKETS; b++)
444 db_show_callout_bucket(&timeout_wheel[b]);
445 }
446 #endif /* DDB */
447