kern_timeout.c revision 1.5 1 /* $NetBSD: kern_timeout.c,v 1.5 2003/02/26 23:13:19 thorpej Exp $ */
2
3 /*-
4 * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Jason R. Thorpe.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the NetBSD
21 * Foundation, Inc. and its contributors.
22 * 4. Neither the name of The NetBSD Foundation nor the names of its
23 * contributors may be used to endorse or promote products derived
24 * from this software without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
27 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
28 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
29 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
30 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
31 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
32 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
33 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
35 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 * POSSIBILITY OF SUCH DAMAGE.
37 */
38
39 /*
40 * Copyright (c) 2001 Thomas Nordin <nordin (at) openbsd.org>
41 * Copyright (c) 2000-2001 Artur Grabowski <art (at) openbsd.org>
42 * All rights reserved.
43 *
44 * Redistribution and use in source and binary forms, with or without
45 * modification, are permitted provided that the following conditions
46 * are met:
47 *
48 * 1. Redistributions of source code must retain the above copyright
49 * notice, this list of conditions and the following disclaimer.
50 * 2. Redistributions in binary form must reproduce the above copyright
51 * notice, this list of conditions and the following disclaimer in the
52 * documentation and/or other materials provided with the distribution.
53 * 3. The name of the author may not be used to endorse or promote products
54 * derived from this software without specific prior written permission.
55 *
56 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
57 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
58 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
59 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
60 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
61 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
62 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
63 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
64 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
65 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
66 */
67
68 /*
69 * Adapted from OpenBSD: kern_timeout.c,v 1.15 2002/12/08 04:21:07 art Exp,
70 * modified to match NetBSD's pre-existing callout API.
71 */
72
73 #include <sys/param.h>
74 #include <sys/systm.h>
75 #include <sys/kernel.h>
76 #include <sys/lock.h>
77 #include <sys/callout.h>
78
79 #ifdef DDB
80 #include <machine/db_machdep.h>
81 #include <ddb/db_interface.h>
82 #include <ddb/db_access.h>
83 #include <ddb/db_sym.h>
84 #include <ddb/db_output.h>
85 #endif
86
87 /*
88 * Timeouts are kept in a hierarchical timing wheel. The c_time is the value
89 * of the global variable "hardclock_ticks" when the timeout should be called.
90 * There are four levels with 256 buckets each. See 'Scheme 7' in
91 * "Hashed and Hierarchical Timing Wheels: Efficient Data Structures for
92 * Implementing a Timer Facility" by George Varghese and Tony Lauck.
93 */
94 #define BUCKETS 1024
95 #define WHEELSIZE 256
96 #define WHEELMASK 255
97 #define WHEELBITS 8
98
99 static struct callout_circq timeout_wheel[BUCKETS]; /* Queues of timeouts */
100 static struct callout_circq timeout_todo; /* Worklist */
101
102 #define MASKWHEEL(wheel, time) (((time) >> ((wheel)*WHEELBITS)) & WHEELMASK)
103
104 #define BUCKET(rel, abs) \
105 (((rel) <= (1 << (2*WHEELBITS))) \
106 ? ((rel) <= (1 << WHEELBITS)) \
107 ? &timeout_wheel[MASKWHEEL(0, (abs))] \
108 : &timeout_wheel[MASKWHEEL(1, (abs)) + WHEELSIZE] \
109 : ((rel) <= (1 << (3*WHEELBITS))) \
110 ? &timeout_wheel[MASKWHEEL(2, (abs)) + 2*WHEELSIZE] \
111 : &timeout_wheel[MASKWHEEL(3, (abs)) + 3*WHEELSIZE])
112
113 #define MOVEBUCKET(wheel, time) \
114 CIRCQ_APPEND(&timeout_todo, \
115 &timeout_wheel[MASKWHEEL((wheel), (time)) + (wheel)*WHEELSIZE])
116
117 /*
118 * All wheels are locked with the same lock (which must also block out all
119 * interrupts).
120 */
121 static struct simplelock callout_slock;
122
123 #define CALLOUT_LOCK(s) \
124 do { \
125 s = splsched(); \
126 simple_lock(&callout_slock); \
127 } while (/*CONSTCOND*/0)
128
129 #define CALLOUT_UNLOCK(s) \
130 do { \
131 simple_unlock(&callout_slock); \
132 splx((s)); \
133 } while (/*CONSTCOND*/0)
134
135 /*
136 * Circular queue definitions.
137 */
138
139 #define CIRCQ_INIT(elem) \
140 do { \
141 (elem)->cq_next = (elem); \
142 (elem)->cq_prev = (elem); \
143 } while (/*CONSTCOND*/0)
144
145 #define CIRCQ_INSERT(elem, list) \
146 do { \
147 (elem)->cq_prev = (list)->cq_prev; \
148 (elem)->cq_next = (list); \
149 (list)->cq_prev->cq_next = (elem); \
150 (list)->cq_prev = (elem); \
151 } while (/*CONSTCOND*/0)
152
153 #define CIRCQ_APPEND(fst, snd) \
154 do { \
155 if (!CIRCQ_EMPTY(snd)) { \
156 (fst)->cq_prev->cq_next = (snd)->cq_next; \
157 (snd)->cq_next->cq_prev = (fst)->cq_prev; \
158 (snd)->cq_prev->cq_next = (fst); \
159 (fst)->cq_prev = (snd)->cq_prev; \
160 CIRCQ_INIT(snd); \
161 } \
162 } while (/*CONSTCOND*/0)
163
164 #define CIRCQ_REMOVE(elem) \
165 do { \
166 (elem)->cq_next->cq_prev = (elem)->cq_prev; \
167 (elem)->cq_prev->cq_next = (elem)->cq_next; \
168 } while (/*CONSTCOND*/0)
169
170 #define CIRCQ_FIRST(elem) ((elem)->cq_next)
171
172 #define CIRCQ_EMPTY(elem) (CIRCQ_FIRST(elem) == (elem))
173
174 /*
175 * Some of the "math" in here is a bit tricky.
176 *
177 * We have to beware of wrapping ints.
178 * We use the fact that any element added to the queue must be added with a
179 * positive time. That means that any element `to' on the queue cannot be
180 * scheduled to timeout further in time than INT_MAX, but c->c_time can
181 * be positive or negative so comparing it with anything is dangerous.
182 * The only way we can use the c->c_time value in any predictable way
183 * is when we caluculate how far in the future `to' will timeout -
184 * "c->c_time - hardclock_ticks". The result will always be positive for
185 * future timeouts and 0 or negative for due timeouts.
186 */
187
188 #ifdef CALLOUT_EVENT_COUNTERS
189 static struct evcnt callout_ev_late;
190 #endif
191
192 /*
193 * callout_startup:
194 *
195 * Initialize the callout facility, called at system startup time.
196 */
197 void
198 callout_startup(void)
199 {
200 int b;
201
202 CIRCQ_INIT(&timeout_todo);
203 for (b = 0; b < BUCKETS; b++)
204 CIRCQ_INIT(&timeout_wheel[b]);
205 simple_lock_init(&callout_slock);
206
207 #ifdef CALLOUT_EVENT_COUNTERS
208 evcnt_attach_dynamic(&callout_ev_late, EVCNT_TYPE_MISC,
209 NULL, "callout", "late");
210 #endif
211 }
212
213 /*
214 * callout_init:
215 *
216 * Initialize a callout structure.
217 */
218 void
219 callout_init(struct callout *c)
220 {
221
222 memset(c, 0, sizeof(*c));
223 }
224
225 /*
226 * callout_setfunc:
227 *
228 * Initialize a callout structure and set the function and
229 * argument.
230 */
231 void
232 callout_setfunc(struct callout *c, void (*func)(void *), void *arg)
233 {
234
235 memset(c, 0, sizeof(*c));
236 c->c_func = func;
237 c->c_arg = arg;
238 }
239
240 /*
241 * callout_reset:
242 *
243 * Reset a callout structure with a new function and argument, and
244 * schedule it to run.
245 */
246 void
247 callout_reset(struct callout *c, int to_ticks, void (*func)(void *), void *arg)
248 {
249 int s, old_time;
250
251 KASSERT(to_ticks >= 0);
252
253 CALLOUT_LOCK(s);
254
255 /* Initialize the time here, it won't change. */
256 old_time = c->c_time;
257 c->c_time = to_ticks + hardclock_ticks;
258 c->c_flags &= ~CALLOUT_FIRED;
259
260 c->c_func = func;
261 c->c_arg = arg;
262
263 /*
264 * If this timeout is already scheduled and now is moved
265 * earlier, reschedule it now. Otherwise leave it in place
266 * and let it be rescheduled later.
267 */
268 if (callout_pending(c)) {
269 if (c->c_time - old_time < 0) {
270 CIRCQ_REMOVE(&c->c_list);
271 CIRCQ_INSERT(&c->c_list, &timeout_todo);
272 }
273 } else {
274 c->c_flags |= CALLOUT_PENDING;
275 CIRCQ_INSERT(&c->c_list, &timeout_todo);
276 }
277
278 CALLOUT_UNLOCK(s);
279 }
280
281 /*
282 * callout_schedule:
283 *
284 * Schedule a callout to run. The function and argument must
285 * already be set in the callout structure.
286 */
287 void
288 callout_schedule(struct callout *c, int to_ticks)
289 {
290 int s, old_time;
291
292 KASSERT(to_ticks >= 0);
293
294 CALLOUT_LOCK(s);
295
296 /* Initialize the time here, it won't change. */
297 old_time = c->c_time;
298 c->c_time = to_ticks + hardclock_ticks;
299 c->c_flags &= ~CALLOUT_FIRED;
300
301 /*
302 * If this timeout is already scheduled and now is moved
303 * earlier, reschedule it now. Otherwise leave it in place
304 * and let it be rescheduled later.
305 */
306 if (callout_pending(c)) {
307 if (c->c_time - old_time < 0) {
308 CIRCQ_REMOVE(&c->c_list);
309 CIRCQ_INSERT(&c->c_list, &timeout_todo);
310 }
311 } else {
312 c->c_flags |= CALLOUT_PENDING;
313 CIRCQ_INSERT(&c->c_list, &timeout_todo);
314 }
315
316 CALLOUT_UNLOCK(s);
317 }
318
319 /*
320 * callout_stop:
321 *
322 * Cancel a pending callout.
323 */
324 void
325 callout_stop(struct callout *c)
326 {
327 int s;
328
329 CALLOUT_LOCK(s);
330
331 if (callout_pending(c))
332 CIRCQ_REMOVE(&c->c_list);
333
334 c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
335
336 CALLOUT_UNLOCK(s);
337 }
338
339 /*
340 * This is called from hardclock() once every tick.
341 * We return !0 if we need to schedule a softclock.
342 */
343 int
344 callout_hardclock(void)
345 {
346 int s;
347 int needsoftclock;
348
349 CALLOUT_LOCK(s);
350
351 MOVEBUCKET(0, hardclock_ticks);
352 if (MASKWHEEL(0, hardclock_ticks) == 0) {
353 MOVEBUCKET(1, hardclock_ticks);
354 if (MASKWHEEL(1, hardclock_ticks) == 0) {
355 MOVEBUCKET(2, hardclock_ticks);
356 if (MASKWHEEL(2, hardclock_ticks) == 0)
357 MOVEBUCKET(3, hardclock_ticks);
358 }
359 }
360
361 needsoftclock = !CIRCQ_EMPTY(&timeout_todo);
362 CALLOUT_UNLOCK(s);
363
364 return needsoftclock;
365 }
366
367 /* ARGSUSED */
368 void
369 softclock(void *v)
370 {
371 struct callout *c;
372 void (*func)(void *);
373 void *arg;
374 int s;
375
376 CALLOUT_LOCK(s);
377
378 while (!CIRCQ_EMPTY(&timeout_todo)) {
379
380 c = (struct callout *)CIRCQ_FIRST(&timeout_todo); /* XXX */
381 CIRCQ_REMOVE(&c->c_list);
382
383 /* If due run it, otherwise insert it into the right bucket. */
384 if (c->c_time - hardclock_ticks > 0) {
385 CIRCQ_INSERT(&c->c_list,
386 BUCKET((c->c_time - hardclock_ticks), c->c_time));
387 } else {
388 #ifdef CALLOUT_EVENT_COUNTERS
389 if (c->c_time - hardclock_ticks < 0)
390 callout_ev_late.ev_count++;
391 #endif
392 c->c_flags = (c->c_flags & ~CALLOUT_PENDING) |
393 CALLOUT_FIRED;
394
395 func = c->c_func;
396 arg = c->c_arg;
397
398 CALLOUT_UNLOCK(s);
399 (*func)(arg);
400 CALLOUT_LOCK(s);
401 }
402 }
403
404 CALLOUT_UNLOCK(s);
405 }
406
407 #ifdef DDB
408 static void
409 db_show_callout_bucket(struct callout_circq *bucket)
410 {
411 struct callout *c;
412 struct callout_circq *p;
413 db_expr_t offset;
414 char *name;
415
416 for (p = CIRCQ_FIRST(bucket); p != bucket; p = CIRCQ_FIRST(p)) {
417 c = (struct callout *)p; /* XXX */
418 db_find_sym_and_offset((db_addr_t)c->c_func, &name, &offset);
419 name = name ? name : "?";
420 #ifdef _LP64
421 #define POINTER_WIDTH "%16lx"
422 #else
423 #define POINTER_WIDTH "%8lx"
424 #endif
425 db_printf("%9d %2d/%-4d " POINTER_WIDTH " %s\n",
426 c->c_time - hardclock_ticks,
427 (int)((bucket - timeout_wheel) / WHEELSIZE),
428 (int)(bucket - timeout_wheel), (u_long) c->c_arg, name);
429 }
430 }
431
432 void
433 db_show_callout(db_expr_t addr, int haddr, db_expr_t count, char *modif)
434 {
435 int b;
436
437 db_printf("hardclock_ticks now: %d\n", hardclock_ticks);
438 #ifdef _LP64
439 db_printf(" ticks wheel arg func\n");
440 #else
441 db_printf(" ticks wheel arg func\n");
442 #endif
443
444 /*
445 * Don't lock the callwheel; all the other CPUs are paused
446 * anyhow, and we might be called in a circumstance where
447 * some other CPU was paused while holding the lock.
448 */
449
450 db_show_callout_bucket(&timeout_todo);
451 for (b = 0; b < BUCKETS; b++)
452 db_show_callout_bucket(&timeout_wheel[b]);
453 }
454 #endif /* DDB */
455