vfs_lockf.c revision 1.11 1 /* $NetBSD: vfs_lockf.c,v 1.11 1997/04/10 23:46:18 jtk Exp $ */
2
3 /*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 * @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
39 */
40
41 #include <sys/param.h>
42 #include <sys/systm.h>
43 #include <sys/kernel.h>
44 #include <sys/file.h>
45 #include <sys/proc.h>
46 #include <sys/vnode.h>
47 #include <sys/malloc.h>
48 #include <sys/fcntl.h>
49 #include <sys/lockf.h>
50
51 /*
52 * This variable controls the maximum number of processes that will
53 * be checked in doing deadlock detection.
54 */
55 int maxlockdepth = MAXDEPTH;
56
57 #ifdef LOCKF_DEBUG
58 int lockf_debug = 0;
59 #endif
60
61 #define NOLOCKF (struct lockf *)0
62 #define SELF 0x1
63 #define OTHERS 0x2
64
65 /*
66 * Do an advisory lock operation.
67 */
68 int
69 lf_advlock(head, size, id, op, fl, flags)
70 struct lockf **head;
71 off_t size;
72 caddr_t id;
73 int op;
74 register struct flock *fl;
75 int flags;
76 {
77 register struct lockf *lock;
78 off_t start, end;
79 int error;
80
81 /*
82 * Convert the flock structure into a start and end.
83 */
84 switch (fl->l_whence) {
85 case SEEK_SET:
86 case SEEK_CUR:
87 /*
88 * Caller is responsible for adding any necessary offset
89 * when SEEK_CUR is used.
90 */
91 start = fl->l_start;
92 break;
93
94 case SEEK_END:
95 start = size + fl->l_start;
96 break;
97
98 default:
99 return (EINVAL);
100 }
101 if (start < 0)
102 return (EINVAL);
103
104 /*
105 * Avoid the common case of unlocking when inode has no locks.
106 */
107 if (*head == (struct lockf *)0) {
108 if (op != F_SETLK) {
109 fl->l_type = F_UNLCK;
110 return (0);
111 }
112 }
113
114 if (fl->l_len == 0)
115 end = -1;
116 else
117 end = start + fl->l_len - 1;
118 /*
119 * Create the lockf structure.
120 */
121 MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
122 lock->lf_start = start;
123 lock->lf_end = end;
124 lock->lf_id = id;
125 lock->lf_head = head;
126 lock->lf_type = fl->l_type;
127 lock->lf_next = (struct lockf *)0;
128 lock->lf_block = (struct lockf *)0;
129 lock->lf_flags = flags;
130 /*
131 * Do the requested operation.
132 */
133 switch (op) {
134
135 case F_SETLK:
136 return (lf_setlock(lock));
137
138 case F_UNLCK:
139 error = lf_clearlock(lock);
140 FREE(lock, M_LOCKF);
141 return (error);
142
143 case F_GETLK:
144 error = lf_getlock(lock, fl);
145 FREE(lock, M_LOCKF);
146 return (error);
147
148 default:
149 FREE(lock, M_LOCKF);
150 return (EINVAL);
151 }
152 /* NOTREACHED */
153 }
154
155 /*
156 * Set a byte-range lock.
157 */
158 int
159 lf_setlock(lock)
160 register struct lockf *lock;
161 {
162 register struct lockf *block;
163 struct lockf **head = lock->lf_head;
164 struct lockf **prev, *overlap, *ltmp;
165 static char lockstr[] = "lockf";
166 int ovcase, priority, needtolink, error;
167
168 #ifdef LOCKF_DEBUG
169 if (lockf_debug & 1)
170 lf_print("lf_setlock", lock);
171 #endif /* LOCKF_DEBUG */
172
173 /*
174 * Set the priority
175 */
176 priority = PLOCK;
177 if (lock->lf_type == F_WRLCK)
178 priority += 4;
179 priority |= PCATCH;
180 /*
181 * Scan lock list for this file looking for locks that would block us.
182 */
183 while ((block = lf_getblock(lock)) != NULL) {
184 /*
185 * Free the structure and return if nonblocking.
186 */
187 if ((lock->lf_flags & F_WAIT) == 0) {
188 FREE(lock, M_LOCKF);
189 return (EAGAIN);
190 }
191 /*
192 * We are blocked. Since flock style locks cover
193 * the whole file, there is no chance for deadlock.
194 * For byte-range locks we must check for deadlock.
195 *
196 * Deadlock detection is done by looking through the
197 * wait channels to see if there are any cycles that
198 * involve us. MAXDEPTH is set just to make sure we
199 * do not go off into neverland.
200 */
201 if ((lock->lf_flags & F_POSIX) &&
202 (block->lf_flags & F_POSIX)) {
203 register struct proc *wproc;
204 register struct lockf *waitblock;
205 int i = 0;
206
207 /* The block is waiting on something */
208 wproc = (struct proc *)block->lf_id;
209 while (wproc->p_wchan &&
210 (wproc->p_wmesg == lockstr) &&
211 (i++ < maxlockdepth)) {
212 waitblock = (struct lockf *)wproc->p_wchan;
213 /* Get the owner of the blocking lock */
214 waitblock = waitblock->lf_next;
215 if ((waitblock->lf_flags & F_POSIX) == 0)
216 break;
217 wproc = (struct proc *)waitblock->lf_id;
218 if (wproc == (struct proc *)lock->lf_id) {
219 free(lock, M_LOCKF);
220 return (EDEADLK);
221 }
222 }
223 }
224 /*
225 * For flock type locks, we must first remove
226 * any shared locks that we hold before we sleep
227 * waiting for an exclusive lock.
228 */
229 if ((lock->lf_flags & F_FLOCK) &&
230 lock->lf_type == F_WRLCK) {
231 lock->lf_type = F_UNLCK;
232 (void) lf_clearlock(lock);
233 lock->lf_type = F_WRLCK;
234 }
235 /*
236 * Add our lock to the blocked list and sleep until we're free.
237 * Remember who blocked us (for deadlock detection).
238 */
239 lock->lf_next = block;
240 lf_addblock(block, lock);
241 #ifdef LOCKF_DEBUG
242 if (lockf_debug & 1) {
243 lf_print("lf_setlock: blocking on", block);
244 lf_printlist("lf_setlock", block);
245 }
246 #endif /* LOCKF_DEBUG */
247 error = tsleep((caddr_t)lock, priority, lockstr, 0);
248 if (error) {
249 /*
250 * Delete ourselves from the waiting to lock list.
251 */
252 for (block = lock->lf_next;
253 block != NOLOCKF;
254 block = block->lf_block) {
255 if (block->lf_block != lock)
256 continue;
257 block->lf_block = block->lf_block->lf_block;
258 break;
259 }
260 /*
261 * If we did not find ourselves on the list, but
262 * are still linked onto a lock list, then something
263 * is very wrong.
264 */
265 if (block == NOLOCKF && lock->lf_next != NOLOCKF)
266 panic("lf_setlock: lost lock");
267 free(lock, M_LOCKF);
268 return (error);
269 }
270 }
271 /*
272 * No blocks!! Add the lock. Note that we will
273 * downgrade or upgrade any overlapping locks this
274 * process already owns.
275 *
276 * Skip over locks owned by other processes.
277 * Handle any locks that overlap and are owned by ourselves.
278 */
279 prev = head;
280 block = *head;
281 needtolink = 1;
282 for (;;) {
283 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
284 if (ovcase)
285 block = overlap->lf_next;
286 /*
287 * Six cases:
288 * 0) no overlap
289 * 1) overlap == lock
290 * 2) overlap contains lock
291 * 3) lock contains overlap
292 * 4) overlap starts before lock
293 * 5) overlap ends after lock
294 */
295 switch (ovcase) {
296 case 0: /* no overlap */
297 if (needtolink) {
298 *prev = lock;
299 lock->lf_next = overlap;
300 }
301 break;
302
303 case 1: /* overlap == lock */
304 /*
305 * If downgrading lock, others may be
306 * able to acquire it.
307 */
308 if (lock->lf_type == F_RDLCK &&
309 overlap->lf_type == F_WRLCK)
310 lf_wakelock(overlap);
311 overlap->lf_type = lock->lf_type;
312 FREE(lock, M_LOCKF);
313 lock = overlap; /* for debug output below */
314 break;
315
316 case 2: /* overlap contains lock */
317 /*
318 * Check for common starting point and different types.
319 */
320 if (overlap->lf_type == lock->lf_type) {
321 free(lock, M_LOCKF);
322 lock = overlap; /* for debug output below */
323 break;
324 }
325 if (overlap->lf_start == lock->lf_start) {
326 *prev = lock;
327 lock->lf_next = overlap;
328 overlap->lf_start = lock->lf_end + 1;
329 } else
330 lf_split(overlap, lock);
331 lf_wakelock(overlap);
332 break;
333
334 case 3: /* lock contains overlap */
335 /*
336 * If downgrading lock, others may be able to
337 * acquire it, otherwise take the list.
338 */
339 if (lock->lf_type == F_RDLCK &&
340 overlap->lf_type == F_WRLCK) {
341 lf_wakelock(overlap);
342 } else {
343 ltmp = lock->lf_block;
344 lock->lf_block = overlap->lf_block;
345 lf_addblock(lock, ltmp);
346 }
347 /*
348 * Add the new lock if necessary and delete the overlap.
349 */
350 if (needtolink) {
351 *prev = lock;
352 lock->lf_next = overlap->lf_next;
353 prev = &lock->lf_next;
354 needtolink = 0;
355 } else
356 *prev = overlap->lf_next;
357 free(overlap, M_LOCKF);
358 continue;
359
360 case 4: /* overlap starts before lock */
361 /*
362 * Add lock after overlap on the list.
363 */
364 lock->lf_next = overlap->lf_next;
365 overlap->lf_next = lock;
366 overlap->lf_end = lock->lf_start - 1;
367 prev = &lock->lf_next;
368 lf_wakelock(overlap);
369 needtolink = 0;
370 continue;
371
372 case 5: /* overlap ends after lock */
373 /*
374 * Add the new lock before overlap.
375 */
376 if (needtolink) {
377 *prev = lock;
378 lock->lf_next = overlap;
379 }
380 overlap->lf_start = lock->lf_end + 1;
381 lf_wakelock(overlap);
382 break;
383 }
384 break;
385 }
386 #ifdef LOCKF_DEBUG
387 if (lockf_debug & 1) {
388 lf_print("lf_setlock: got the lock", lock);
389 lf_printlist("lf_setlock", lock);
390 }
391 #endif /* LOCKF_DEBUG */
392 return (0);
393 }
394
395 /*
396 * Remove a byte-range lock on an inode.
397 *
398 * Generally, find the lock (or an overlap to that lock)
399 * and remove it (or shrink it), then wakeup anyone we can.
400 */
401 int
402 lf_clearlock(unlock)
403 register struct lockf *unlock;
404 {
405 struct lockf **head = unlock->lf_head;
406 register struct lockf *lf = *head;
407 struct lockf *overlap, **prev;
408 int ovcase;
409
410 if (lf == NOLOCKF)
411 return (0);
412 #ifdef LOCKF_DEBUG
413 if (unlock->lf_type != F_UNLCK)
414 panic("lf_clearlock: bad type");
415 if (lockf_debug & 1)
416 lf_print("lf_clearlock", unlock);
417 #endif /* LOCKF_DEBUG */
418 prev = head;
419 while ((ovcase = lf_findoverlap(lf, unlock, SELF,
420 &prev, &overlap)) != 0) {
421 /*
422 * Wakeup the list of locks to be retried.
423 */
424 lf_wakelock(overlap);
425
426 switch (ovcase) {
427
428 case 1: /* overlap == lock */
429 *prev = overlap->lf_next;
430 FREE(overlap, M_LOCKF);
431 break;
432
433 case 2: /* overlap contains lock: split it */
434 if (overlap->lf_start == unlock->lf_start) {
435 overlap->lf_start = unlock->lf_end + 1;
436 break;
437 }
438 lf_split(overlap, unlock);
439 overlap->lf_next = unlock->lf_next;
440 break;
441
442 case 3: /* lock contains overlap */
443 *prev = overlap->lf_next;
444 lf = overlap->lf_next;
445 free(overlap, M_LOCKF);
446 continue;
447
448 case 4: /* overlap starts before lock */
449 overlap->lf_end = unlock->lf_start - 1;
450 prev = &overlap->lf_next;
451 lf = overlap->lf_next;
452 continue;
453
454 case 5: /* overlap ends after lock */
455 overlap->lf_start = unlock->lf_end + 1;
456 break;
457 }
458 break;
459 }
460 #ifdef LOCKF_DEBUG
461 if (lockf_debug & 1)
462 lf_printlist("lf_clearlock", unlock);
463 #endif /* LOCKF_DEBUG */
464 return (0);
465 }
466
467 /*
468 * Check whether there is a blocking lock,
469 * and if so return its process identifier.
470 */
471 int
472 lf_getlock(lock, fl)
473 register struct lockf *lock;
474 register struct flock *fl;
475 {
476 register struct lockf *block;
477
478 #ifdef LOCKF_DEBUG
479 if (lockf_debug & 1)
480 lf_print("lf_getlock", lock);
481 #endif /* LOCKF_DEBUG */
482
483 if ((block = lf_getblock(lock)) != NULL) {
484 fl->l_type = block->lf_type;
485 fl->l_whence = SEEK_SET;
486 fl->l_start = block->lf_start;
487 if (block->lf_end == -1)
488 fl->l_len = 0;
489 else
490 fl->l_len = block->lf_end - block->lf_start + 1;
491 if (block->lf_flags & F_POSIX)
492 fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
493 else
494 fl->l_pid = -1;
495 } else {
496 fl->l_type = F_UNLCK;
497 }
498 return (0);
499 }
500
501 /*
502 * Walk the list of locks for an inode and
503 * return the first blocking lock.
504 */
505 struct lockf *
506 lf_getblock(lock)
507 register struct lockf *lock;
508 {
509 struct lockf **prev, *overlap, *lf = *(lock->lf_head);
510 int ovcase;
511
512 prev = lock->lf_head;
513 while ((ovcase = lf_findoverlap(lf, lock, OTHERS,
514 &prev, &overlap)) != 0) {
515 /*
516 * We've found an overlap, see if it blocks us
517 */
518 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
519 return (overlap);
520 /*
521 * Nope, point to the next one on the list and
522 * see if it blocks us
523 */
524 lf = overlap->lf_next;
525 }
526 return (NOLOCKF);
527 }
528
529 /*
530 * Walk the list of locks for an inode to
531 * find an overlapping lock (if any).
532 *
533 * NOTE: this returns only the FIRST overlapping lock. There
534 * may be more than one.
535 */
536 int
537 lf_findoverlap(lf, lock, type, prev, overlap)
538 register struct lockf *lf;
539 struct lockf *lock;
540 int type;
541 struct lockf ***prev;
542 struct lockf **overlap;
543 {
544 off_t start, end;
545
546 *overlap = lf;
547 if (lf == NOLOCKF)
548 return (0);
549 #ifdef LOCKF_DEBUG
550 if (lockf_debug & 2)
551 lf_print("lf_findoverlap: looking for overlap in", lock);
552 #endif /* LOCKF_DEBUG */
553 start = lock->lf_start;
554 end = lock->lf_end;
555 while (lf != NOLOCKF) {
556 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
557 ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
558 *prev = &lf->lf_next;
559 *overlap = lf = lf->lf_next;
560 continue;
561 }
562 #ifdef LOCKF_DEBUG
563 if (lockf_debug & 2)
564 lf_print("\tchecking", lf);
565 #endif /* LOCKF_DEBUG */
566 /*
567 * OK, check for overlap
568 *
569 * Six cases:
570 * 0) no overlap
571 * 1) overlap == lock
572 * 2) overlap contains lock
573 * 3) lock contains overlap
574 * 4) overlap starts before lock
575 * 5) overlap ends after lock
576 */
577 if ((lf->lf_end != -1 && start > lf->lf_end) ||
578 (end != -1 && lf->lf_start > end)) {
579 /* Case 0 */
580 #ifdef LOCKF_DEBUG
581 if (lockf_debug & 2)
582 printf("no overlap\n");
583 #endif /* LOCKF_DEBUG */
584 if ((type & SELF) && end != -1 && lf->lf_start > end)
585 return (0);
586 *prev = &lf->lf_next;
587 *overlap = lf = lf->lf_next;
588 continue;
589 }
590 if ((lf->lf_start == start) && (lf->lf_end == end)) {
591 /* Case 1 */
592 #ifdef LOCKF_DEBUG
593 if (lockf_debug & 2)
594 printf("overlap == lock\n");
595 #endif /* LOCKF_DEBUG */
596 return (1);
597 }
598 if ((lf->lf_start <= start) &&
599 (end != -1) &&
600 ((lf->lf_end >= end) || (lf->lf_end == -1))) {
601 /* Case 2 */
602 #ifdef LOCKF_DEBUG
603 if (lockf_debug & 2)
604 printf("overlap contains lock\n");
605 #endif /* LOCKF_DEBUG */
606 return (2);
607 }
608 if (start <= lf->lf_start &&
609 (end == -1 ||
610 (lf->lf_end != -1 && end >= lf->lf_end))) {
611 /* Case 3 */
612 #ifdef LOCKF_DEBUG
613 if (lockf_debug & 2)
614 printf("lock contains overlap\n");
615 #endif /* LOCKF_DEBUG */
616 return (3);
617 }
618 if ((lf->lf_start < start) &&
619 ((lf->lf_end >= start) || (lf->lf_end == -1))) {
620 /* Case 4 */
621 #ifdef LOCKF_DEBUG
622 if (lockf_debug & 2)
623 printf("overlap starts before lock\n");
624 #endif /* LOCKF_DEBUG */
625 return (4);
626 }
627 if ((lf->lf_start > start) &&
628 (end != -1) &&
629 ((lf->lf_end > end) || (lf->lf_end == -1))) {
630 /* Case 5 */
631 #ifdef LOCKF_DEBUG
632 if (lockf_debug & 2)
633 printf("overlap ends after lock\n");
634 #endif /* LOCKF_DEBUG */
635 return (5);
636 }
637 panic("lf_findoverlap: default");
638 }
639 return (0);
640 }
641
642 /*
643 * Add a lock to the end of the blocked list.
644 */
645 void
646 lf_addblock(lock, blocked)
647 struct lockf *lock;
648 struct lockf *blocked;
649 {
650 register struct lockf *lf;
651
652 if (blocked == NOLOCKF)
653 return;
654 #ifdef LOCKF_DEBUG
655 if (lockf_debug & 2) {
656 lf_print("addblock: adding", blocked);
657 lf_print("to blocked list of", lock);
658 }
659 #endif /* LOCKF_DEBUG */
660 if ((lf = lock->lf_block) == NOLOCKF) {
661 lock->lf_block = blocked;
662 return;
663 }
664 while (lf->lf_block != NOLOCKF)
665 lf = lf->lf_block;
666 lf->lf_block = blocked;
667 return;
668 }
669
670 /*
671 * Split a lock and a contained region into
672 * two or three locks as necessary.
673 */
674 void
675 lf_split(lock1, lock2)
676 register struct lockf *lock1;
677 register struct lockf *lock2;
678 {
679 register struct lockf *splitlock;
680
681 #ifdef LOCKF_DEBUG
682 if (lockf_debug & 2) {
683 lf_print("lf_split", lock1);
684 lf_print("splitting from", lock2);
685 }
686 #endif /* LOCKF_DEBUG */
687 /*
688 * Check to see if spliting into only two pieces.
689 */
690 if (lock1->lf_start == lock2->lf_start) {
691 lock1->lf_start = lock2->lf_end + 1;
692 lock2->lf_next = lock1;
693 return;
694 }
695 if (lock1->lf_end == lock2->lf_end) {
696 lock1->lf_end = lock2->lf_start - 1;
697 lock2->lf_next = lock1->lf_next;
698 lock1->lf_next = lock2;
699 return;
700 }
701 /*
702 * Make a new lock consisting of the last part of
703 * the encompassing lock
704 */
705 MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
706 bcopy((caddr_t)lock1, (caddr_t)splitlock, sizeof *splitlock);
707 splitlock->lf_start = lock2->lf_end + 1;
708 splitlock->lf_block = NOLOCKF;
709 lock1->lf_end = lock2->lf_start - 1;
710 /*
711 * OK, now link it in
712 */
713 splitlock->lf_next = lock1->lf_next;
714 lock2->lf_next = splitlock;
715 lock1->lf_next = lock2;
716 }
717
718 /*
719 * Wakeup a blocklist
720 */
721 void
722 lf_wakelock(listhead)
723 struct lockf *listhead;
724 {
725 register struct lockf *blocklist, *wakelock;
726
727 blocklist = listhead->lf_block;
728 listhead->lf_block = NOLOCKF;
729 while (blocklist != NOLOCKF) {
730 wakelock = blocklist;
731 blocklist = blocklist->lf_block;
732 wakelock->lf_block = NOLOCKF;
733 wakelock->lf_next = NOLOCKF;
734 #ifdef LOCKF_DEBUG
735 if (lockf_debug & 2)
736 lf_print("lf_wakelock: awakening", wakelock);
737 #endif /* LOCKF_DEBUG */
738 wakeup((caddr_t)wakelock);
739 }
740 }
741
742 #ifdef LOCKF_DEBUG
743 /*
744 * Print out a lock.
745 */
746 void
747 lf_print(tag, lock)
748 char *tag;
749 register struct lockf *lock;
750 {
751
752 printf("%s: lock %p for ", tag, lock);
753 if (lock->lf_flags & F_POSIX)
754 printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
755 else
756 printf("id 0x%p", lock->lf_id);
757 printf(" %s, start %qx, end %qx",
758 lock->lf_type == F_RDLCK ? "shared" :
759 lock->lf_type == F_WRLCK ? "exclusive" :
760 lock->lf_type == F_UNLCK ? "unlock" :
761 "unknown", lock->lf_start, lock->lf_end);
762 if (lock->lf_block)
763 printf(" block %p\n", lock->lf_block);
764 else
765 printf("\n");
766 }
767
768 void
769 lf_printlist(tag, lock)
770 char *tag;
771 struct lockf *lock;
772 {
773 register struct lockf *lf;
774
775 printf("%s: Lock list:\n", tag);
776 for (lf = lock; lf; lf = lf->lf_block) {
777 printf("\tlock %p for ", lf);
778 if (lf->lf_flags & F_POSIX)
779 printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
780 else
781 printf("id 0x%p", lf->lf_id);
782 printf(", %s, start %qx, end %qx",
783 lf->lf_type == F_RDLCK ? "shared" :
784 lf->lf_type == F_WRLCK ? "exclusive" :
785 lf->lf_type == F_UNLCK ? "unlock" :
786 "unknown", lf->lf_start, lf->lf_end);
787 if (lf->lf_block)
788 printf(" block %p\n", lf->lf_block);
789 else
790 printf("\n");
791 }
792 }
793 #endif /* LOCKF_DEBUG */
794