vfs_lockf.c revision 1.16 1 /* $NetBSD: vfs_lockf.c,v 1.16 2000/06/12 14:33:06 sommerfeld Exp $ */
2
3 /*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 * @(#)ufs_lockf.c 8.4 (Berkeley) 10/26/94
39 */
40
41 #include <sys/param.h>
42 #include <sys/systm.h>
43 #include <sys/kernel.h>
44 #include <sys/file.h>
45 #include <sys/proc.h>
46 #include <sys/vnode.h>
47 #include <sys/malloc.h>
48 #include <sys/fcntl.h>
49 #include <sys/lockf.h>
50
51 /*
52 * This variable controls the maximum number of processes that will
53 * be checked in doing deadlock detection.
54 */
55 int maxlockdepth = MAXDEPTH;
56
57 #ifdef LOCKF_DEBUG
58 int lockf_debug = 0;
59 #endif
60
61 #define NOLOCKF (struct lockf *)0
62 #define SELF 0x1
63 #define OTHERS 0x2
64
65 /*
66 * XXX TODO
67 * Misc cleanups: "caddr_t id" should be visible in the API as a
68 * "struct proc *".
69 * (This requires rototilling all VFS's which support advisory locking).
70 *
71 * Use pools for lock allocation.
72 */
73
74 /*
75 * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
76 * interlock should be sufficient; (b) requires a change to the API
77 * because the vnode isn't visible here.
78 *
79 * If there's a lot of lock contention on a single vnode, locking
80 * schemes which allow for more paralleism would be needed. Given how
81 * infrequently byte-range locks are actually used in typical BSD
82 * code, a more complex approach probably isn't worth it.
83 */
84
85 /*
86 * Do an advisory lock operation.
87 */
88 int
89 lf_advlock(head, size, id, op, fl, flags)
90 struct lockf **head;
91 off_t size;
92 caddr_t id;
93 int op;
94 struct flock *fl;
95 int flags;
96 {
97 struct lockf *lock;
98 off_t start, end;
99 int error;
100
101 /*
102 * Convert the flock structure into a start and end.
103 */
104 switch (fl->l_whence) {
105 case SEEK_SET:
106 case SEEK_CUR:
107 /*
108 * Caller is responsible for adding any necessary offset
109 * when SEEK_CUR is used.
110 */
111 start = fl->l_start;
112 break;
113
114 case SEEK_END:
115 start = size + fl->l_start;
116 break;
117
118 default:
119 return (EINVAL);
120 }
121 if (start < 0)
122 return (EINVAL);
123
124 /*
125 * Avoid the common case of unlocking when inode has no locks.
126 */
127 if (*head == (struct lockf *)0) {
128 if (op != F_SETLK) {
129 fl->l_type = F_UNLCK;
130 return (0);
131 }
132 }
133
134 if (fl->l_len == 0)
135 end = -1;
136 else
137 end = start + fl->l_len - 1;
138 /*
139 * Create the lockf structure.
140 */
141 MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
142 lock->lf_start = start;
143 lock->lf_end = end;
144 lock->lf_id = id;
145 lock->lf_head = head;
146 lock->lf_type = fl->l_type;
147 lock->lf_next = (struct lockf *)0;
148 TAILQ_INIT(&lock->lf_blkhd);
149 lock->lf_flags = flags;
150 /*
151 * Do the requested operation.
152 */
153 switch (op) {
154
155 case F_SETLK:
156 return (lf_setlock(lock));
157
158 case F_UNLCK:
159 error = lf_clearlock(lock);
160 FREE(lock, M_LOCKF);
161 return (error);
162
163 case F_GETLK:
164 error = lf_getlock(lock, fl);
165 FREE(lock, M_LOCKF);
166 return (error);
167
168 default:
169 FREE(lock, M_LOCKF);
170 return (EINVAL);
171 }
172 /* NOTREACHED */
173 }
174
175 /*
176 * Set a byte-range lock.
177 */
178 int
179 lf_setlock(lock)
180 struct lockf *lock;
181 {
182 struct lockf *block;
183 struct lockf **head = lock->lf_head;
184 struct lockf **prev, *overlap, *ltmp;
185 static char lockstr[] = "lockf";
186 int ovcase, priority, needtolink, error;
187
188 #ifdef LOCKF_DEBUG
189 if (lockf_debug & 1)
190 lf_print("lf_setlock", lock);
191 #endif /* LOCKF_DEBUG */
192
193 /*
194 * Set the priority
195 */
196 priority = PLOCK;
197 if (lock->lf_type == F_WRLCK)
198 priority += 4;
199 priority |= PCATCH;
200 /*
201 * Scan lock list for this file looking for locks that would block us.
202 */
203 while ((block = lf_getblock(lock)) != NULL) {
204 /*
205 * Free the structure and return if nonblocking.
206 */
207 if ((lock->lf_flags & F_WAIT) == 0) {
208 FREE(lock, M_LOCKF);
209 return (EAGAIN);
210 }
211 /*
212 * We are blocked. Since flock style locks cover
213 * the whole file, there is no chance for deadlock.
214 * For byte-range locks we must check for deadlock.
215 *
216 * Deadlock detection is done by looking through the
217 * wait channels to see if there are any cycles that
218 * involve us. MAXDEPTH is set just to make sure we
219 * do not go off into neverneverland.
220 */
221 if ((lock->lf_flags & F_POSIX) &&
222 (block->lf_flags & F_POSIX)) {
223 struct proc *wproc;
224 struct lockf *waitblock;
225 int i = 0;
226
227 /* The block is waiting on something */
228 wproc = (struct proc *)block->lf_id;
229 while (wproc->p_wchan &&
230 (wproc->p_wmesg == lockstr) &&
231 (i++ < maxlockdepth)) {
232 waitblock = (struct lockf *)wproc->p_wchan;
233 /* Get the owner of the blocking lock */
234 waitblock = waitblock->lf_next;
235 if ((waitblock->lf_flags & F_POSIX) == 0)
236 break;
237 wproc = (struct proc *)waitblock->lf_id;
238 if (wproc == (struct proc *)lock->lf_id) {
239 free(lock, M_LOCKF);
240 return (EDEADLK);
241 }
242 }
243 /*
244 * If we're still following a dependancy chain
245 * after maxlockdepth iterations, assume we're in
246 * a cycle to be safe.
247 */
248 if (i >= maxlockdepth) {
249 free(lock, M_LOCKF);
250 return (EDEADLK);
251 }
252 }
253 /*
254 * For flock type locks, we must first remove
255 * any shared locks that we hold before we sleep
256 * waiting for an exclusive lock.
257 */
258 if ((lock->lf_flags & F_FLOCK) &&
259 lock->lf_type == F_WRLCK) {
260 lock->lf_type = F_UNLCK;
261 (void) lf_clearlock(lock);
262 lock->lf_type = F_WRLCK;
263 }
264 /*
265 * Add our lock to the blocked list and sleep until we're free.
266 * Remember who blocked us (for deadlock detection).
267 */
268 lock->lf_next = block;
269 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
270 #ifdef LOCKF_DEBUG
271 if (lockf_debug & 1) {
272 lf_print("lf_setlock: blocking on", block);
273 lf_printlist("lf_setlock", block);
274 }
275 #endif /* LOCKF_DEBUG */
276 error = tsleep((caddr_t)lock, priority, lockstr, 0);
277
278 /*
279 * We may have been awakened by a signal (in
280 * which case we must remove ourselves from the
281 * blocked list) and/or by another process
282 * releasing a lock (in which case we have already
283 * been removed from the blocked list and our
284 * lf_next field set to NOLOCKF).
285 */
286 if (lock->lf_next != NOLOCKF) {
287 TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
288 lock->lf_next = NOLOCKF;
289 }
290 if (error) {
291 free(lock, M_LOCKF);
292 return (error);
293 }
294 }
295 /*
296 * No blocks!! Add the lock. Note that we will
297 * downgrade or upgrade any overlapping locks this
298 * process already owns.
299 *
300 * Skip over locks owned by other processes.
301 * Handle any locks that overlap and are owned by ourselves.
302 */
303 prev = head;
304 block = *head;
305 needtolink = 1;
306 for (;;) {
307 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
308 if (ovcase)
309 block = overlap->lf_next;
310 /*
311 * Six cases:
312 * 0) no overlap
313 * 1) overlap == lock
314 * 2) overlap contains lock
315 * 3) lock contains overlap
316 * 4) overlap starts before lock
317 * 5) overlap ends after lock
318 */
319 switch (ovcase) {
320 case 0: /* no overlap */
321 if (needtolink) {
322 *prev = lock;
323 lock->lf_next = overlap;
324 }
325 break;
326
327 case 1: /* overlap == lock */
328 /*
329 * If downgrading lock, others may be
330 * able to acquire it.
331 */
332 if (lock->lf_type == F_RDLCK &&
333 overlap->lf_type == F_WRLCK)
334 lf_wakelock(overlap);
335 overlap->lf_type = lock->lf_type;
336 FREE(lock, M_LOCKF);
337 lock = overlap; /* for debug output below */
338 break;
339
340 case 2: /* overlap contains lock */
341 /*
342 * Check for common starting point and different types.
343 */
344 if (overlap->lf_type == lock->lf_type) {
345 free(lock, M_LOCKF);
346 lock = overlap; /* for debug output below */
347 break;
348 }
349 if (overlap->lf_start == lock->lf_start) {
350 *prev = lock;
351 lock->lf_next = overlap;
352 overlap->lf_start = lock->lf_end + 1;
353 } else
354 lf_split(overlap, lock);
355 lf_wakelock(overlap);
356 break;
357
358 case 3: /* lock contains overlap */
359 /*
360 * If downgrading lock, others may be able to
361 * acquire it, otherwise take the list.
362 */
363 if (lock->lf_type == F_RDLCK &&
364 overlap->lf_type == F_WRLCK) {
365 lf_wakelock(overlap);
366 } else {
367 while ((ltmp = overlap->lf_blkhd.tqh_first)) {
368 KASSERT(ltmp->lf_next == overlap);
369 TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
370 lf_block);
371 ltmp->lf_next = lock;
372 TAILQ_INSERT_TAIL(&lock->lf_blkhd,
373 ltmp, lf_block);
374 }
375 }
376 /*
377 * Add the new lock if necessary and delete the overlap.
378 */
379 if (needtolink) {
380 *prev = lock;
381 lock->lf_next = overlap->lf_next;
382 prev = &lock->lf_next;
383 needtolink = 0;
384 } else
385 *prev = overlap->lf_next;
386 free(overlap, M_LOCKF);
387 continue;
388
389 case 4: /* overlap starts before lock */
390 /*
391 * Add lock after overlap on the list.
392 */
393 lock->lf_next = overlap->lf_next;
394 overlap->lf_next = lock;
395 overlap->lf_end = lock->lf_start - 1;
396 prev = &lock->lf_next;
397 lf_wakelock(overlap);
398 needtolink = 0;
399 continue;
400
401 case 5: /* overlap ends after lock */
402 /*
403 * Add the new lock before overlap.
404 */
405 if (needtolink) {
406 *prev = lock;
407 lock->lf_next = overlap;
408 }
409 overlap->lf_start = lock->lf_end + 1;
410 lf_wakelock(overlap);
411 break;
412 }
413 break;
414 }
415 #ifdef LOCKF_DEBUG
416 if (lockf_debug & 1) {
417 lf_print("lf_setlock: got the lock", lock);
418 lf_printlist("lf_setlock", lock);
419 }
420 #endif /* LOCKF_DEBUG */
421 return (0);
422 }
423
424 /*
425 * Remove a byte-range lock on an inode.
426 *
427 * Generally, find the lock (or an overlap to that lock)
428 * and remove it (or shrink it), then wakeup anyone we can.
429 */
430 int
431 lf_clearlock(unlock)
432 struct lockf *unlock;
433 {
434 struct lockf **head = unlock->lf_head;
435 struct lockf *lf = *head;
436 struct lockf *overlap, **prev;
437 int ovcase;
438
439 if (lf == NOLOCKF)
440 return (0);
441 #ifdef LOCKF_DEBUG
442 if (unlock->lf_type != F_UNLCK)
443 panic("lf_clearlock: bad type");
444 if (lockf_debug & 1)
445 lf_print("lf_clearlock", unlock);
446 #endif /* LOCKF_DEBUG */
447 prev = head;
448 while ((ovcase = lf_findoverlap(lf, unlock, SELF,
449 &prev, &overlap)) != 0) {
450 /*
451 * Wakeup the list of locks to be retried.
452 */
453 lf_wakelock(overlap);
454
455 switch (ovcase) {
456
457 case 1: /* overlap == lock */
458 *prev = overlap->lf_next;
459 FREE(overlap, M_LOCKF);
460 break;
461
462 case 2: /* overlap contains lock: split it */
463 if (overlap->lf_start == unlock->lf_start) {
464 overlap->lf_start = unlock->lf_end + 1;
465 break;
466 }
467 lf_split(overlap, unlock);
468 overlap->lf_next = unlock->lf_next;
469 break;
470
471 case 3: /* lock contains overlap */
472 *prev = overlap->lf_next;
473 lf = overlap->lf_next;
474 free(overlap, M_LOCKF);
475 continue;
476
477 case 4: /* overlap starts before lock */
478 overlap->lf_end = unlock->lf_start - 1;
479 prev = &overlap->lf_next;
480 lf = overlap->lf_next;
481 continue;
482
483 case 5: /* overlap ends after lock */
484 overlap->lf_start = unlock->lf_end + 1;
485 break;
486 }
487 break;
488 }
489 #ifdef LOCKF_DEBUG
490 if (lockf_debug & 1)
491 lf_printlist("lf_clearlock", unlock);
492 #endif /* LOCKF_DEBUG */
493 return (0);
494 }
495
496 /*
497 * Check whether there is a blocking lock,
498 * and if so return its process identifier.
499 */
500 int
501 lf_getlock(lock, fl)
502 struct lockf *lock;
503 struct flock *fl;
504 {
505 struct lockf *block;
506
507 #ifdef LOCKF_DEBUG
508 if (lockf_debug & 1)
509 lf_print("lf_getlock", lock);
510 #endif /* LOCKF_DEBUG */
511
512 if ((block = lf_getblock(lock)) != NULL) {
513 fl->l_type = block->lf_type;
514 fl->l_whence = SEEK_SET;
515 fl->l_start = block->lf_start;
516 if (block->lf_end == -1)
517 fl->l_len = 0;
518 else
519 fl->l_len = block->lf_end - block->lf_start + 1;
520 if (block->lf_flags & F_POSIX)
521 fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
522 else
523 fl->l_pid = -1;
524 } else {
525 fl->l_type = F_UNLCK;
526 }
527 return (0);
528 }
529
530 /*
531 * Walk the list of locks for an inode and
532 * return the first blocking lock.
533 */
534 struct lockf *
535 lf_getblock(lock)
536 struct lockf *lock;
537 {
538 struct lockf **prev, *overlap, *lf = *(lock->lf_head);
539 int ovcase;
540
541 prev = lock->lf_head;
542 while ((ovcase = lf_findoverlap(lf, lock, OTHERS,
543 &prev, &overlap)) != 0) {
544 /*
545 * We've found an overlap, see if it blocks us
546 */
547 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
548 return (overlap);
549 /*
550 * Nope, point to the next one on the list and
551 * see if it blocks us
552 */
553 lf = overlap->lf_next;
554 }
555 return (NOLOCKF);
556 }
557
558 /*
559 * Walk the list of locks for an inode to
560 * find an overlapping lock (if any).
561 *
562 * NOTE: this returns only the FIRST overlapping lock. There
563 * may be more than one.
564 */
565 int
566 lf_findoverlap(lf, lock, type, prev, overlap)
567 struct lockf *lf;
568 struct lockf *lock;
569 int type;
570 struct lockf ***prev;
571 struct lockf **overlap;
572 {
573 off_t start, end;
574
575 *overlap = lf;
576 if (lf == NOLOCKF)
577 return (0);
578 #ifdef LOCKF_DEBUG
579 if (lockf_debug & 2)
580 lf_print("lf_findoverlap: looking for overlap in", lock);
581 #endif /* LOCKF_DEBUG */
582 start = lock->lf_start;
583 end = lock->lf_end;
584 while (lf != NOLOCKF) {
585 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
586 ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
587 *prev = &lf->lf_next;
588 *overlap = lf = lf->lf_next;
589 continue;
590 }
591 #ifdef LOCKF_DEBUG
592 if (lockf_debug & 2)
593 lf_print("\tchecking", lf);
594 #endif /* LOCKF_DEBUG */
595 /*
596 * OK, check for overlap
597 *
598 * Six cases:
599 * 0) no overlap
600 * 1) overlap == lock
601 * 2) overlap contains lock
602 * 3) lock contains overlap
603 * 4) overlap starts before lock
604 * 5) overlap ends after lock
605 */
606 if ((lf->lf_end != -1 && start > lf->lf_end) ||
607 (end != -1 && lf->lf_start > end)) {
608 /* Case 0 */
609 #ifdef LOCKF_DEBUG
610 if (lockf_debug & 2)
611 printf("no overlap\n");
612 #endif /* LOCKF_DEBUG */
613 if ((type & SELF) && end != -1 && lf->lf_start > end)
614 return (0);
615 *prev = &lf->lf_next;
616 *overlap = lf = lf->lf_next;
617 continue;
618 }
619 if ((lf->lf_start == start) && (lf->lf_end == end)) {
620 /* Case 1 */
621 #ifdef LOCKF_DEBUG
622 if (lockf_debug & 2)
623 printf("overlap == lock\n");
624 #endif /* LOCKF_DEBUG */
625 return (1);
626 }
627 if ((lf->lf_start <= start) &&
628 (end != -1) &&
629 ((lf->lf_end >= end) || (lf->lf_end == -1))) {
630 /* Case 2 */
631 #ifdef LOCKF_DEBUG
632 if (lockf_debug & 2)
633 printf("overlap contains lock\n");
634 #endif /* LOCKF_DEBUG */
635 return (2);
636 }
637 if (start <= lf->lf_start &&
638 (end == -1 ||
639 (lf->lf_end != -1 && end >= lf->lf_end))) {
640 /* Case 3 */
641 #ifdef LOCKF_DEBUG
642 if (lockf_debug & 2)
643 printf("lock contains overlap\n");
644 #endif /* LOCKF_DEBUG */
645 return (3);
646 }
647 if ((lf->lf_start < start) &&
648 ((lf->lf_end >= start) || (lf->lf_end == -1))) {
649 /* Case 4 */
650 #ifdef LOCKF_DEBUG
651 if (lockf_debug & 2)
652 printf("overlap starts before lock\n");
653 #endif /* LOCKF_DEBUG */
654 return (4);
655 }
656 if ((lf->lf_start > start) &&
657 (end != -1) &&
658 ((lf->lf_end > end) || (lf->lf_end == -1))) {
659 /* Case 5 */
660 #ifdef LOCKF_DEBUG
661 if (lockf_debug & 2)
662 printf("overlap ends after lock\n");
663 #endif /* LOCKF_DEBUG */
664 return (5);
665 }
666 panic("lf_findoverlap: default");
667 }
668 return (0);
669 }
670
671 /*
672 * Split a lock and a contained region into
673 * two or three locks as necessary.
674 */
675 void
676 lf_split(lock1, lock2)
677 struct lockf *lock1;
678 struct lockf *lock2;
679 {
680 struct lockf *splitlock;
681
682 #ifdef LOCKF_DEBUG
683 if (lockf_debug & 2) {
684 lf_print("lf_split", lock1);
685 lf_print("splitting from", lock2);
686 }
687 #endif /* LOCKF_DEBUG */
688 /*
689 * Check to see if spliting into only two pieces.
690 */
691 if (lock1->lf_start == lock2->lf_start) {
692 lock1->lf_start = lock2->lf_end + 1;
693 lock2->lf_next = lock1;
694 return;
695 }
696 if (lock1->lf_end == lock2->lf_end) {
697 lock1->lf_end = lock2->lf_start - 1;
698 lock2->lf_next = lock1->lf_next;
699 lock1->lf_next = lock2;
700 return;
701 }
702 /*
703 * Make a new lock consisting of the last part of
704 * the encompassing lock
705 */
706 MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
707 memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
708 splitlock->lf_start = lock2->lf_end + 1;
709 TAILQ_INIT(&splitlock->lf_blkhd);
710 lock1->lf_end = lock2->lf_start - 1;
711 /*
712 * OK, now link it in
713 */
714 splitlock->lf_next = lock1->lf_next;
715 lock2->lf_next = splitlock;
716 lock1->lf_next = lock2;
717 }
718
719 /*
720 * Wakeup a blocklist
721 */
722 void
723 lf_wakelock(listhead)
724 struct lockf *listhead;
725 {
726 struct lockf *wakelock;
727
728 while ((wakelock = listhead->lf_blkhd.tqh_first)) {
729 KASSERT(wakelock->lf_next == listhead);
730 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
731 wakelock->lf_next = NOLOCKF;
732 #ifdef LOCKF_DEBUG
733 if (lockf_debug & 2)
734 lf_print("lf_wakelock: awakening", wakelock);
735 #endif
736 wakeup((caddr_t)wakelock);
737 }
738 }
739
740 #ifdef LOCKF_DEBUG
741 /*
742 * Print out a lock.
743 */
744 void
745 lf_print(tag, lock)
746 char *tag;
747 struct lockf *lock;
748 {
749
750 printf("%s: lock %p for ", tag, lock);
751 if (lock->lf_flags & F_POSIX)
752 printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
753 else
754 printf("id 0x%p", lock->lf_id);
755 printf(" %s, start %qx, end %qx",
756 lock->lf_type == F_RDLCK ? "shared" :
757 lock->lf_type == F_WRLCK ? "exclusive" :
758 lock->lf_type == F_UNLCK ? "unlock" :
759 "unknown", lock->lf_start, lock->lf_end);
760 if (lock->lf_blkhd.tqh_first)
761 printf(" block %p\n", lock->lf_blkhd.tqh_first);
762 else
763 printf("\n");
764 }
765
766 void
767 lf_printlist(tag, lock)
768 char *tag;
769 struct lockf *lock;
770 {
771 struct lockf *lf, *blk;
772
773 printf("%s: Lock list:\n", tag);
774 for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
775 printf("\tlock %p for ", lf);
776 if (lf->lf_flags & F_POSIX)
777 printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
778 else
779 printf("id 0x%p", lf->lf_id);
780 printf(", %s, start %qx, end %qx",
781 lf->lf_type == F_RDLCK ? "shared" :
782 lf->lf_type == F_WRLCK ? "exclusive" :
783 lf->lf_type == F_UNLCK ? "unlock" :
784 "unknown", lf->lf_start, lf->lf_end);
785 for (blk = lf->lf_blkhd.tqh_first; blk;
786 blk = blk->lf_block.tqe_next) {
787 if (blk->lf_flags & F_POSIX)
788 printf("proc %d",
789 ((struct proc *)(blk->lf_id))->p_pid);
790 else
791 printf("id 0x%p", blk->lf_id);
792 printf(", %s, start %qx, end %qx",
793 blk->lf_type == F_RDLCK ? "shared" :
794 blk->lf_type == F_WRLCK ? "exclusive" :
795 blk->lf_type == F_UNLCK ? "unlock" :
796 "unknown", blk->lf_start, blk->lf_end);
797 if (blk->lf_blkhd.tqh_first)
798 panic("lf_printlist: bad list");
799 }
800 printf("\n");
801 }
802 }
803 #endif /* LOCKF_DEBUG */
804