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vfs_lockf.c revision 1.16
      1 /*	$NetBSD: vfs_lockf.c,v 1.16 2000/06/12 14:33:06 sommerfeld Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1982, 1986, 1989, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Scooter Morris at Genentech Inc.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *	This product includes software developed by the University of
     21  *	California, Berkeley and its contributors.
     22  * 4. Neither the name of the University nor the names of its contributors
     23  *    may be used to endorse or promote products derived from this software
     24  *    without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36  * SUCH DAMAGE.
     37  *
     38  *	@(#)ufs_lockf.c	8.4 (Berkeley) 10/26/94
     39  */
     40 
     41 #include <sys/param.h>
     42 #include <sys/systm.h>
     43 #include <sys/kernel.h>
     44 #include <sys/file.h>
     45 #include <sys/proc.h>
     46 #include <sys/vnode.h>
     47 #include <sys/malloc.h>
     48 #include <sys/fcntl.h>
     49 #include <sys/lockf.h>
     50 
     51 /*
     52  * This variable controls the maximum number of processes that will
     53  * be checked in doing deadlock detection.
     54  */
     55 int maxlockdepth = MAXDEPTH;
     56 
     57 #ifdef LOCKF_DEBUG
     58 int	lockf_debug = 0;
     59 #endif
     60 
     61 #define NOLOCKF (struct lockf *)0
     62 #define SELF	0x1
     63 #define OTHERS	0x2
     64 
     65 /*
     66  * XXX TODO
     67  * Misc cleanups: "caddr_t id" should be visible in the API as a
     68  * "struct proc *".
     69  * (This requires rototilling all VFS's which support advisory locking).
     70  *
     71  * Use pools for lock allocation.
     72  */
     73 
     74 /*
     75  * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
     76  * interlock should be sufficient; (b) requires a change to the API
     77  * because the vnode isn't visible here.
     78  *
     79  * If there's a lot of lock contention on a single vnode, locking
     80  * schemes which allow for more paralleism would be needed.  Given how
     81  * infrequently byte-range locks are actually used in typical BSD
     82  * code, a more complex approach probably isn't worth it.
     83  */
     84 
     85 /*
     86  * Do an advisory lock operation.
     87  */
     88 int
     89 lf_advlock(head, size, id, op, fl, flags)
     90 	struct lockf **head;
     91 	off_t size;
     92 	caddr_t id;
     93 	int op;
     94 	struct flock *fl;
     95 	int flags;
     96 {
     97 	struct lockf *lock;
     98 	off_t start, end;
     99 	int error;
    100 
    101 	/*
    102 	 * Convert the flock structure into a start and end.
    103 	 */
    104 	switch (fl->l_whence) {
    105 	case SEEK_SET:
    106 	case SEEK_CUR:
    107 		/*
    108 		 * Caller is responsible for adding any necessary offset
    109 		 * when SEEK_CUR is used.
    110 		 */
    111 		start = fl->l_start;
    112 		break;
    113 
    114 	case SEEK_END:
    115 		start = size + fl->l_start;
    116 		break;
    117 
    118 	default:
    119 		return (EINVAL);
    120 	}
    121 	if (start < 0)
    122 		return (EINVAL);
    123 
    124 	/*
    125 	 * Avoid the common case of unlocking when inode has no locks.
    126 	 */
    127 	if (*head == (struct lockf *)0) {
    128 		if (op != F_SETLK) {
    129 			fl->l_type = F_UNLCK;
    130 			return (0);
    131 		}
    132 	}
    133 
    134 	if (fl->l_len == 0)
    135 		end = -1;
    136 	else
    137 		end = start + fl->l_len - 1;
    138 	/*
    139 	 * Create the lockf structure.
    140 	 */
    141 	MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
    142 	lock->lf_start = start;
    143 	lock->lf_end = end;
    144 	lock->lf_id = id;
    145 	lock->lf_head = head;
    146 	lock->lf_type = fl->l_type;
    147 	lock->lf_next = (struct lockf *)0;
    148 	TAILQ_INIT(&lock->lf_blkhd);
    149 	lock->lf_flags = flags;
    150 	/*
    151 	 * Do the requested operation.
    152 	 */
    153 	switch (op) {
    154 
    155 	case F_SETLK:
    156 		return (lf_setlock(lock));
    157 
    158 	case F_UNLCK:
    159 		error = lf_clearlock(lock);
    160 		FREE(lock, M_LOCKF);
    161 		return (error);
    162 
    163 	case F_GETLK:
    164 		error = lf_getlock(lock, fl);
    165 		FREE(lock, M_LOCKF);
    166 		return (error);
    167 
    168 	default:
    169 		FREE(lock, M_LOCKF);
    170 		return (EINVAL);
    171 	}
    172 	/* NOTREACHED */
    173 }
    174 
    175 /*
    176  * Set a byte-range lock.
    177  */
    178 int
    179 lf_setlock(lock)
    180 	struct lockf *lock;
    181 {
    182 	struct lockf *block;
    183 	struct lockf **head = lock->lf_head;
    184 	struct lockf **prev, *overlap, *ltmp;
    185 	static char lockstr[] = "lockf";
    186 	int ovcase, priority, needtolink, error;
    187 
    188 #ifdef LOCKF_DEBUG
    189 	if (lockf_debug & 1)
    190 		lf_print("lf_setlock", lock);
    191 #endif /* LOCKF_DEBUG */
    192 
    193 	/*
    194 	 * Set the priority
    195 	 */
    196 	priority = PLOCK;
    197 	if (lock->lf_type == F_WRLCK)
    198 		priority += 4;
    199 	priority |= PCATCH;
    200 	/*
    201 	 * Scan lock list for this file looking for locks that would block us.
    202 	 */
    203 	while ((block = lf_getblock(lock)) != NULL) {
    204 		/*
    205 		 * Free the structure and return if nonblocking.
    206 		 */
    207 		if ((lock->lf_flags & F_WAIT) == 0) {
    208 			FREE(lock, M_LOCKF);
    209 			return (EAGAIN);
    210 		}
    211 		/*
    212 		 * We are blocked. Since flock style locks cover
    213 		 * the whole file, there is no chance for deadlock.
    214 		 * For byte-range locks we must check for deadlock.
    215 		 *
    216 		 * Deadlock detection is done by looking through the
    217 		 * wait channels to see if there are any cycles that
    218 		 * involve us. MAXDEPTH is set just to make sure we
    219 		 * do not go off into neverneverland.
    220 		 */
    221 		if ((lock->lf_flags & F_POSIX) &&
    222 		    (block->lf_flags & F_POSIX)) {
    223 			struct proc *wproc;
    224 			struct lockf *waitblock;
    225 			int i = 0;
    226 
    227 			/* The block is waiting on something */
    228 			wproc = (struct proc *)block->lf_id;
    229 			while (wproc->p_wchan &&
    230 			       (wproc->p_wmesg == lockstr) &&
    231 			       (i++ < maxlockdepth)) {
    232 				waitblock = (struct lockf *)wproc->p_wchan;
    233 				/* Get the owner of the blocking lock */
    234 				waitblock = waitblock->lf_next;
    235 				if ((waitblock->lf_flags & F_POSIX) == 0)
    236 					break;
    237 				wproc = (struct proc *)waitblock->lf_id;
    238 				if (wproc == (struct proc *)lock->lf_id) {
    239 					free(lock, M_LOCKF);
    240 					return (EDEADLK);
    241 				}
    242 			}
    243 			/*
    244 			 * If we're still following a dependancy chain
    245 			 * after maxlockdepth iterations, assume we're in
    246 			 * a cycle to be safe.
    247 			 */
    248 			if (i >= maxlockdepth) {
    249 				free(lock, M_LOCKF);
    250 				return (EDEADLK);
    251 			}
    252 		}
    253 		/*
    254 		 * For flock type locks, we must first remove
    255 		 * any shared locks that we hold before we sleep
    256 		 * waiting for an exclusive lock.
    257 		 */
    258 		if ((lock->lf_flags & F_FLOCK) &&
    259 		    lock->lf_type == F_WRLCK) {
    260 			lock->lf_type = F_UNLCK;
    261 			(void) lf_clearlock(lock);
    262 			lock->lf_type = F_WRLCK;
    263 		}
    264 		/*
    265 		 * Add our lock to the blocked list and sleep until we're free.
    266 		 * Remember who blocked us (for deadlock detection).
    267 		 */
    268 		lock->lf_next = block;
    269 		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
    270 #ifdef LOCKF_DEBUG
    271 		if (lockf_debug & 1) {
    272 			lf_print("lf_setlock: blocking on", block);
    273 			lf_printlist("lf_setlock", block);
    274 		}
    275 #endif /* LOCKF_DEBUG */
    276 		error = tsleep((caddr_t)lock, priority, lockstr, 0);
    277 
    278 		/*
    279 		 * We may have been awakened by a signal (in
    280 		 * which case we must remove ourselves from the
    281 		 * blocked list) and/or by another process
    282 		 * releasing a lock (in which case we have already
    283 		 * been removed from the blocked list and our
    284 		 * lf_next field set to NOLOCKF).
    285 		 */
    286 		if (lock->lf_next != NOLOCKF) {
    287 			TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
    288 			lock->lf_next = NOLOCKF;
    289 		}
    290 		if (error) {
    291 			free(lock, M_LOCKF);
    292 			return (error);
    293 		}
    294 	}
    295 	/*
    296 	 * No blocks!!  Add the lock.  Note that we will
    297 	 * downgrade or upgrade any overlapping locks this
    298 	 * process already owns.
    299 	 *
    300 	 * Skip over locks owned by other processes.
    301 	 * Handle any locks that overlap and are owned by ourselves.
    302 	 */
    303 	prev = head;
    304 	block = *head;
    305 	needtolink = 1;
    306 	for (;;) {
    307 		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
    308 		if (ovcase)
    309 			block = overlap->lf_next;
    310 		/*
    311 		 * Six cases:
    312 		 *	0) no overlap
    313 		 *	1) overlap == lock
    314 		 *	2) overlap contains lock
    315 		 *	3) lock contains overlap
    316 		 *	4) overlap starts before lock
    317 		 *	5) overlap ends after lock
    318 		 */
    319 		switch (ovcase) {
    320 		case 0: /* no overlap */
    321 			if (needtolink) {
    322 				*prev = lock;
    323 				lock->lf_next = overlap;
    324 			}
    325 			break;
    326 
    327 		case 1: /* overlap == lock */
    328 			/*
    329 			 * If downgrading lock, others may be
    330 			 * able to acquire it.
    331 			 */
    332 			if (lock->lf_type == F_RDLCK &&
    333 			    overlap->lf_type == F_WRLCK)
    334 				lf_wakelock(overlap);
    335 			overlap->lf_type = lock->lf_type;
    336 			FREE(lock, M_LOCKF);
    337 			lock = overlap; /* for debug output below */
    338 			break;
    339 
    340 		case 2: /* overlap contains lock */
    341 			/*
    342 			 * Check for common starting point and different types.
    343 			 */
    344 			if (overlap->lf_type == lock->lf_type) {
    345 				free(lock, M_LOCKF);
    346 				lock = overlap; /* for debug output below */
    347 				break;
    348 			}
    349 			if (overlap->lf_start == lock->lf_start) {
    350 				*prev = lock;
    351 				lock->lf_next = overlap;
    352 				overlap->lf_start = lock->lf_end + 1;
    353 			} else
    354 				lf_split(overlap, lock);
    355 			lf_wakelock(overlap);
    356 			break;
    357 
    358 		case 3: /* lock contains overlap */
    359 			/*
    360 			 * If downgrading lock, others may be able to
    361 			 * acquire it, otherwise take the list.
    362 			 */
    363 			if (lock->lf_type == F_RDLCK &&
    364 			    overlap->lf_type == F_WRLCK) {
    365 				lf_wakelock(overlap);
    366 			} else {
    367 				while ((ltmp = overlap->lf_blkhd.tqh_first)) {
    368 					KASSERT(ltmp->lf_next == overlap);
    369 					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
    370 					    lf_block);
    371 					ltmp->lf_next = lock;
    372 					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
    373 					    ltmp, lf_block);
    374 				}
    375 			}
    376 			/*
    377 			 * Add the new lock if necessary and delete the overlap.
    378 			 */
    379 			if (needtolink) {
    380 				*prev = lock;
    381 				lock->lf_next = overlap->lf_next;
    382 				prev = &lock->lf_next;
    383 				needtolink = 0;
    384 			} else
    385 				*prev = overlap->lf_next;
    386 			free(overlap, M_LOCKF);
    387 			continue;
    388 
    389 		case 4: /* overlap starts before lock */
    390 			/*
    391 			 * Add lock after overlap on the list.
    392 			 */
    393 			lock->lf_next = overlap->lf_next;
    394 			overlap->lf_next = lock;
    395 			overlap->lf_end = lock->lf_start - 1;
    396 			prev = &lock->lf_next;
    397 			lf_wakelock(overlap);
    398 			needtolink = 0;
    399 			continue;
    400 
    401 		case 5: /* overlap ends after lock */
    402 			/*
    403 			 * Add the new lock before overlap.
    404 			 */
    405 			if (needtolink) {
    406 				*prev = lock;
    407 				lock->lf_next = overlap;
    408 			}
    409 			overlap->lf_start = lock->lf_end + 1;
    410 			lf_wakelock(overlap);
    411 			break;
    412 		}
    413 		break;
    414 	}
    415 #ifdef LOCKF_DEBUG
    416 	if (lockf_debug & 1) {
    417 		lf_print("lf_setlock: got the lock", lock);
    418 		lf_printlist("lf_setlock", lock);
    419 	}
    420 #endif /* LOCKF_DEBUG */
    421 	return (0);
    422 }
    423 
    424 /*
    425  * Remove a byte-range lock on an inode.
    426  *
    427  * Generally, find the lock (or an overlap to that lock)
    428  * and remove it (or shrink it), then wakeup anyone we can.
    429  */
    430 int
    431 lf_clearlock(unlock)
    432 	struct lockf *unlock;
    433 {
    434 	struct lockf **head = unlock->lf_head;
    435 	struct lockf *lf = *head;
    436 	struct lockf *overlap, **prev;
    437 	int ovcase;
    438 
    439 	if (lf == NOLOCKF)
    440 		return (0);
    441 #ifdef LOCKF_DEBUG
    442 	if (unlock->lf_type != F_UNLCK)
    443 		panic("lf_clearlock: bad type");
    444 	if (lockf_debug & 1)
    445 		lf_print("lf_clearlock", unlock);
    446 #endif /* LOCKF_DEBUG */
    447 	prev = head;
    448 	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
    449 					&prev, &overlap)) != 0) {
    450 		/*
    451 		 * Wakeup the list of locks to be retried.
    452 		 */
    453 		lf_wakelock(overlap);
    454 
    455 		switch (ovcase) {
    456 
    457 		case 1: /* overlap == lock */
    458 			*prev = overlap->lf_next;
    459 			FREE(overlap, M_LOCKF);
    460 			break;
    461 
    462 		case 2: /* overlap contains lock: split it */
    463 			if (overlap->lf_start == unlock->lf_start) {
    464 				overlap->lf_start = unlock->lf_end + 1;
    465 				break;
    466 			}
    467 			lf_split(overlap, unlock);
    468 			overlap->lf_next = unlock->lf_next;
    469 			break;
    470 
    471 		case 3: /* lock contains overlap */
    472 			*prev = overlap->lf_next;
    473 			lf = overlap->lf_next;
    474 			free(overlap, M_LOCKF);
    475 			continue;
    476 
    477 		case 4: /* overlap starts before lock */
    478 			overlap->lf_end = unlock->lf_start - 1;
    479 			prev = &overlap->lf_next;
    480 			lf = overlap->lf_next;
    481 			continue;
    482 
    483 		case 5: /* overlap ends after lock */
    484 			overlap->lf_start = unlock->lf_end + 1;
    485 			break;
    486 		}
    487 		break;
    488 	}
    489 #ifdef LOCKF_DEBUG
    490 	if (lockf_debug & 1)
    491 		lf_printlist("lf_clearlock", unlock);
    492 #endif /* LOCKF_DEBUG */
    493 	return (0);
    494 }
    495 
    496 /*
    497  * Check whether there is a blocking lock,
    498  * and if so return its process identifier.
    499  */
    500 int
    501 lf_getlock(lock, fl)
    502 	struct lockf *lock;
    503 	struct flock *fl;
    504 {
    505 	struct lockf *block;
    506 
    507 #ifdef LOCKF_DEBUG
    508 	if (lockf_debug & 1)
    509 		lf_print("lf_getlock", lock);
    510 #endif /* LOCKF_DEBUG */
    511 
    512 	if ((block = lf_getblock(lock)) != NULL) {
    513 		fl->l_type = block->lf_type;
    514 		fl->l_whence = SEEK_SET;
    515 		fl->l_start = block->lf_start;
    516 		if (block->lf_end == -1)
    517 			fl->l_len = 0;
    518 		else
    519 			fl->l_len = block->lf_end - block->lf_start + 1;
    520 		if (block->lf_flags & F_POSIX)
    521 			fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
    522 		else
    523 			fl->l_pid = -1;
    524 	} else {
    525 		fl->l_type = F_UNLCK;
    526 	}
    527 	return (0);
    528 }
    529 
    530 /*
    531  * Walk the list of locks for an inode and
    532  * return the first blocking lock.
    533  */
    534 struct lockf *
    535 lf_getblock(lock)
    536 	struct lockf *lock;
    537 {
    538 	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
    539 	int ovcase;
    540 
    541 	prev = lock->lf_head;
    542 	while ((ovcase = lf_findoverlap(lf, lock, OTHERS,
    543 					&prev, &overlap)) != 0) {
    544 		/*
    545 		 * We've found an overlap, see if it blocks us
    546 		 */
    547 		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
    548 			return (overlap);
    549 		/*
    550 		 * Nope, point to the next one on the list and
    551 		 * see if it blocks us
    552 		 */
    553 		lf = overlap->lf_next;
    554 	}
    555 	return (NOLOCKF);
    556 }
    557 
    558 /*
    559  * Walk the list of locks for an inode to
    560  * find an overlapping lock (if any).
    561  *
    562  * NOTE: this returns only the FIRST overlapping lock.  There
    563  *	 may be more than one.
    564  */
    565 int
    566 lf_findoverlap(lf, lock, type, prev, overlap)
    567 	struct lockf *lf;
    568 	struct lockf *lock;
    569 	int type;
    570 	struct lockf ***prev;
    571 	struct lockf **overlap;
    572 {
    573 	off_t start, end;
    574 
    575 	*overlap = lf;
    576 	if (lf == NOLOCKF)
    577 		return (0);
    578 #ifdef LOCKF_DEBUG
    579 	if (lockf_debug & 2)
    580 		lf_print("lf_findoverlap: looking for overlap in", lock);
    581 #endif /* LOCKF_DEBUG */
    582 	start = lock->lf_start;
    583 	end = lock->lf_end;
    584 	while (lf != NOLOCKF) {
    585 		if (((type & SELF) && lf->lf_id != lock->lf_id) ||
    586 		    ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
    587 			*prev = &lf->lf_next;
    588 			*overlap = lf = lf->lf_next;
    589 			continue;
    590 		}
    591 #ifdef LOCKF_DEBUG
    592 		if (lockf_debug & 2)
    593 			lf_print("\tchecking", lf);
    594 #endif /* LOCKF_DEBUG */
    595 		/*
    596 		 * OK, check for overlap
    597 		 *
    598 		 * Six cases:
    599 		 *	0) no overlap
    600 		 *	1) overlap == lock
    601 		 *	2) overlap contains lock
    602 		 *	3) lock contains overlap
    603 		 *	4) overlap starts before lock
    604 		 *	5) overlap ends after lock
    605 		 */
    606 		if ((lf->lf_end != -1 && start > lf->lf_end) ||
    607 		    (end != -1 && lf->lf_start > end)) {
    608 			/* Case 0 */
    609 #ifdef LOCKF_DEBUG
    610 			if (lockf_debug & 2)
    611 				printf("no overlap\n");
    612 #endif /* LOCKF_DEBUG */
    613 			if ((type & SELF) && end != -1 && lf->lf_start > end)
    614 				return (0);
    615 			*prev = &lf->lf_next;
    616 			*overlap = lf = lf->lf_next;
    617 			continue;
    618 		}
    619 		if ((lf->lf_start == start) && (lf->lf_end == end)) {
    620 			/* Case 1 */
    621 #ifdef LOCKF_DEBUG
    622 			if (lockf_debug & 2)
    623 				printf("overlap == lock\n");
    624 #endif /* LOCKF_DEBUG */
    625 			return (1);
    626 		}
    627 		if ((lf->lf_start <= start) &&
    628 		    (end != -1) &&
    629 		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
    630 			/* Case 2 */
    631 #ifdef LOCKF_DEBUG
    632 			if (lockf_debug & 2)
    633 				printf("overlap contains lock\n");
    634 #endif /* LOCKF_DEBUG */
    635 			return (2);
    636 		}
    637 		if (start <= lf->lf_start &&
    638 		           (end == -1 ||
    639 			   (lf->lf_end != -1 && end >= lf->lf_end))) {
    640 			/* Case 3 */
    641 #ifdef LOCKF_DEBUG
    642 			if (lockf_debug & 2)
    643 				printf("lock contains overlap\n");
    644 #endif /* LOCKF_DEBUG */
    645 			return (3);
    646 		}
    647 		if ((lf->lf_start < start) &&
    648 			((lf->lf_end >= start) || (lf->lf_end == -1))) {
    649 			/* Case 4 */
    650 #ifdef LOCKF_DEBUG
    651 			if (lockf_debug & 2)
    652 				printf("overlap starts before lock\n");
    653 #endif /* LOCKF_DEBUG */
    654 			return (4);
    655 		}
    656 		if ((lf->lf_start > start) &&
    657 			(end != -1) &&
    658 			((lf->lf_end > end) || (lf->lf_end == -1))) {
    659 			/* Case 5 */
    660 #ifdef LOCKF_DEBUG
    661 			if (lockf_debug & 2)
    662 				printf("overlap ends after lock\n");
    663 #endif /* LOCKF_DEBUG */
    664 			return (5);
    665 		}
    666 		panic("lf_findoverlap: default");
    667 	}
    668 	return (0);
    669 }
    670 
    671 /*
    672  * Split a lock and a contained region into
    673  * two or three locks as necessary.
    674  */
    675 void
    676 lf_split(lock1, lock2)
    677 	struct lockf *lock1;
    678 	struct lockf *lock2;
    679 {
    680 	struct lockf *splitlock;
    681 
    682 #ifdef LOCKF_DEBUG
    683 	if (lockf_debug & 2) {
    684 		lf_print("lf_split", lock1);
    685 		lf_print("splitting from", lock2);
    686 	}
    687 #endif /* LOCKF_DEBUG */
    688 	/*
    689 	 * Check to see if spliting into only two pieces.
    690 	 */
    691 	if (lock1->lf_start == lock2->lf_start) {
    692 		lock1->lf_start = lock2->lf_end + 1;
    693 		lock2->lf_next = lock1;
    694 		return;
    695 	}
    696 	if (lock1->lf_end == lock2->lf_end) {
    697 		lock1->lf_end = lock2->lf_start - 1;
    698 		lock2->lf_next = lock1->lf_next;
    699 		lock1->lf_next = lock2;
    700 		return;
    701 	}
    702 	/*
    703 	 * Make a new lock consisting of the last part of
    704 	 * the encompassing lock
    705 	 */
    706 	MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
    707 	memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
    708 	splitlock->lf_start = lock2->lf_end + 1;
    709 	TAILQ_INIT(&splitlock->lf_blkhd);
    710 	lock1->lf_end = lock2->lf_start - 1;
    711 	/*
    712 	 * OK, now link it in
    713 	 */
    714 	splitlock->lf_next = lock1->lf_next;
    715 	lock2->lf_next = splitlock;
    716 	lock1->lf_next = lock2;
    717 }
    718 
    719 /*
    720  * Wakeup a blocklist
    721  */
    722 void
    723 lf_wakelock(listhead)
    724 	struct lockf *listhead;
    725 {
    726 	struct lockf *wakelock;
    727 
    728 	while ((wakelock = listhead->lf_blkhd.tqh_first)) {
    729 		KASSERT(wakelock->lf_next == listhead);
    730 		TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
    731 		wakelock->lf_next = NOLOCKF;
    732 #ifdef LOCKF_DEBUG
    733 		if (lockf_debug & 2)
    734 			lf_print("lf_wakelock: awakening", wakelock);
    735 #endif
    736 		wakeup((caddr_t)wakelock);
    737 	}
    738 }
    739 
    740 #ifdef LOCKF_DEBUG
    741 /*
    742  * Print out a lock.
    743  */
    744 void
    745 lf_print(tag, lock)
    746 	char *tag;
    747 	struct lockf *lock;
    748 {
    749 
    750 	printf("%s: lock %p for ", tag, lock);
    751 	if (lock->lf_flags & F_POSIX)
    752 		printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
    753 	else
    754 		printf("id 0x%p", lock->lf_id);
    755 	printf(" %s, start %qx, end %qx",
    756 		lock->lf_type == F_RDLCK ? "shared" :
    757 		lock->lf_type == F_WRLCK ? "exclusive" :
    758 		lock->lf_type == F_UNLCK ? "unlock" :
    759 		"unknown", lock->lf_start, lock->lf_end);
    760 	if (lock->lf_blkhd.tqh_first)
    761 		printf(" block %p\n", lock->lf_blkhd.tqh_first);
    762 	else
    763 		printf("\n");
    764 }
    765 
    766 void
    767 lf_printlist(tag, lock)
    768 	char *tag;
    769 	struct lockf *lock;
    770 {
    771 	struct lockf *lf, *blk;
    772 
    773 	printf("%s: Lock list:\n", tag);
    774 	for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
    775 		printf("\tlock %p for ", lf);
    776 		if (lf->lf_flags & F_POSIX)
    777 			printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
    778 		else
    779 			printf("id 0x%p", lf->lf_id);
    780 		printf(", %s, start %qx, end %qx",
    781 			lf->lf_type == F_RDLCK ? "shared" :
    782 			lf->lf_type == F_WRLCK ? "exclusive" :
    783 			lf->lf_type == F_UNLCK ? "unlock" :
    784 			"unknown", lf->lf_start, lf->lf_end);
    785 		for (blk = lf->lf_blkhd.tqh_first; blk;
    786 		     blk = blk->lf_block.tqe_next) {
    787 			if (blk->lf_flags & F_POSIX)
    788 				printf("proc %d",
    789 				    ((struct proc *)(blk->lf_id))->p_pid);
    790 			else
    791 				printf("id 0x%p", blk->lf_id);
    792 			printf(", %s, start %qx, end %qx",
    793 				blk->lf_type == F_RDLCK ? "shared" :
    794 				blk->lf_type == F_WRLCK ? "exclusive" :
    795 				blk->lf_type == F_UNLCK ? "unlock" :
    796 				"unknown", blk->lf_start, blk->lf_end);
    797 			if (blk->lf_blkhd.tqh_first)
    798 				 panic("lf_printlist: bad list");
    799 		}
    800 		printf("\n");
    801 	}
    802 }
    803 #endif /* LOCKF_DEBUG */
    804