vfs_lockf.c revision 1.17.2.3 1 /* $NetBSD: vfs_lockf.c,v 1.17.2.3 2002/06/24 22:11:07 nathanw Exp $ */
2
3 /*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 * @(#)ufs_lockf.c 8.4 (Berkeley) 10/26/94
39 */
40
41 #include <sys/cdefs.h>
42 __KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.17.2.3 2002/06/24 22:11:07 nathanw Exp $");
43
44 #include <sys/param.h>
45 #include <sys/systm.h>
46 #include <sys/kernel.h>
47 #include <sys/file.h>
48 #include <sys/lwp.h>
49 #include <sys/proc.h>
50 #include <sys/vnode.h>
51 #include <sys/malloc.h>
52 #include <sys/fcntl.h>
53 #include <sys/lockf.h>
54
55 /*
56 * This variable controls the maximum number of processes that will
57 * be checked in doing deadlock detection.
58 */
59 int maxlockdepth = MAXDEPTH;
60
61 #ifdef LOCKF_DEBUG
62 int lockf_debug = 0;
63 #endif
64
65 #define NOLOCKF (struct lockf *)0
66 #define SELF 0x1
67 #define OTHERS 0x2
68
69 /*
70 * XXX TODO
71 * Misc cleanups: "caddr_t id" should be visible in the API as a
72 * "struct proc *".
73 * (This requires rototilling all VFS's which support advisory locking).
74 *
75 * Use pools for lock allocation.
76 */
77
78 /*
79 * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
80 * interlock should be sufficient; (b) requires a change to the API
81 * because the vnode isn't visible here.
82 *
83 * If there's a lot of lock contention on a single vnode, locking
84 * schemes which allow for more paralleism would be needed. Given how
85 * infrequently byte-range locks are actually used in typical BSD
86 * code, a more complex approach probably isn't worth it.
87 */
88
89 /*
90 * Do an advisory lock operation.
91 */
92 int
93 lf_advlock(ap, head, size)
94 struct vop_advlock_args *ap;
95 struct lockf **head;
96 off_t size;
97 {
98 struct flock *fl = ap->a_fl;
99 struct lockf *lock;
100 off_t start, end;
101 int error;
102
103 /*
104 * Convert the flock structure into a start and end.
105 */
106 switch (fl->l_whence) {
107 case SEEK_SET:
108 case SEEK_CUR:
109 /*
110 * Caller is responsible for adding any necessary offset
111 * when SEEK_CUR is used.
112 */
113 start = fl->l_start;
114 break;
115
116 case SEEK_END:
117 start = size + fl->l_start;
118 break;
119
120 default:
121 return (EINVAL);
122 }
123 if (start < 0)
124 return (EINVAL);
125
126 /*
127 * Avoid the common case of unlocking when inode has no locks.
128 */
129 if (*head == (struct lockf *)0) {
130 if (ap->a_op != F_SETLK) {
131 fl->l_type = F_UNLCK;
132 return (0);
133 }
134 }
135
136 if (fl->l_len == 0)
137 end = -1;
138 else
139 end = start + fl->l_len - 1;
140 /*
141 * Create the lockf structure.
142 */
143 MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
144 lock->lf_start = start;
145 lock->lf_end = end;
146 /* XXX NJWLWP
147 * I don't want to make the entire VFS universe use LWPs, because
148 * they don't need them, for the most part. This is an exception,
149 * and a kluge.
150 */
151
152 lock->lf_head = head;
153 lock->lf_type = fl->l_type;
154 lock->lf_next = (struct lockf *)0;
155 TAILQ_INIT(&lock->lf_blkhd);
156 lock->lf_flags = ap->a_flags;
157 if (lock->lf_flags & F_POSIX) {
158 KASSERT(curproc == (struct proc *)ap->a_id);
159 lock->lf_id = (caddr_t) curlwp;
160 } else {
161 lock->lf_id = ap->a_id; /* Not a proc at all, but a file * */
162 }
163
164
165 /*
166 * Do the requested operation.
167 */
168 switch (ap->a_op) {
169
170 case F_SETLK:
171 return (lf_setlock(lock));
172
173 case F_UNLCK:
174 error = lf_clearlock(lock);
175 FREE(lock, M_LOCKF);
176 return (error);
177
178 case F_GETLK:
179 error = lf_getlock(lock, fl);
180 FREE(lock, M_LOCKF);
181 return (error);
182
183 default:
184 FREE(lock, M_LOCKF);
185 return (EINVAL);
186 }
187 /* NOTREACHED */
188 }
189
190 /*
191 * Set a byte-range lock.
192 */
193 int
194 lf_setlock(lock)
195 struct lockf *lock;
196 {
197 struct lockf *block;
198 struct lockf **head = lock->lf_head;
199 struct lockf **prev, *overlap, *ltmp;
200 static char lockstr[] = "lockf";
201 int ovcase, priority, needtolink, error;
202
203 #ifdef LOCKF_DEBUG
204 if (lockf_debug & 1)
205 lf_print("lf_setlock", lock);
206 #endif /* LOCKF_DEBUG */
207
208 /*
209 * Set the priority
210 */
211 priority = PLOCK;
212 if (lock->lf_type == F_WRLCK)
213 priority += 4;
214 priority |= PCATCH;
215 /*
216 * Scan lock list for this file looking for locks that would block us.
217 */
218 while ((block = lf_getblock(lock)) != NULL) {
219 /*
220 * Free the structure and return if nonblocking.
221 */
222 if ((lock->lf_flags & F_WAIT) == 0) {
223 FREE(lock, M_LOCKF);
224 return (EAGAIN);
225 }
226 /*
227 * We are blocked. Since flock style locks cover
228 * the whole file, there is no chance for deadlock.
229 * For byte-range locks we must check for deadlock.
230 *
231 * Deadlock detection is done by looking through the
232 * wait channels to see if there are any cycles that
233 * involve us. MAXDEPTH is set just to make sure we
234 * do not go off into neverneverland.
235 */
236 if ((lock->lf_flags & F_POSIX) &&
237 (block->lf_flags & F_POSIX)) {
238 struct lwp *wlwp;
239 struct lockf *waitblock;
240 int i = 0;
241
242 /* The block is waiting on something */
243 wlwp = (struct lwp *)block->lf_id;
244 while (wlwp->l_wchan &&
245 (wlwp->l_wmesg == lockstr) &&
246 (i++ < maxlockdepth)) {
247 waitblock = (struct lockf *)wlwp->l_wchan;
248 /* Get the owner of the blocking lock */
249 waitblock = waitblock->lf_next;
250 if ((waitblock->lf_flags & F_POSIX) == 0)
251 break;
252 wlwp = (struct lwp *)waitblock->lf_id;
253 if (wlwp == (struct lwp *)lock->lf_id) {
254 free(lock, M_LOCKF);
255 return (EDEADLK);
256 }
257 }
258 /*
259 * If we're still following a dependancy chain
260 * after maxlockdepth iterations, assume we're in
261 * a cycle to be safe.
262 */
263 if (i >= maxlockdepth) {
264 free(lock, M_LOCKF);
265 return (EDEADLK);
266 }
267 }
268 /*
269 * For flock type locks, we must first remove
270 * any shared locks that we hold before we sleep
271 * waiting for an exclusive lock.
272 */
273 if ((lock->lf_flags & F_FLOCK) &&
274 lock->lf_type == F_WRLCK) {
275 lock->lf_type = F_UNLCK;
276 (void) lf_clearlock(lock);
277 lock->lf_type = F_WRLCK;
278 }
279 /*
280 * Add our lock to the blocked list and sleep until we're free.
281 * Remember who blocked us (for deadlock detection).
282 */
283 lock->lf_next = block;
284 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
285 #ifdef LOCKF_DEBUG
286 if (lockf_debug & 1) {
287 lf_print("lf_setlock: blocking on", block);
288 lf_printlist("lf_setlock", block);
289 }
290 #endif /* LOCKF_DEBUG */
291 error = tsleep((caddr_t)lock, priority, lockstr, 0);
292
293 /*
294 * We may have been awakened by a signal (in
295 * which case we must remove ourselves from the
296 * blocked list) and/or by another process
297 * releasing a lock (in which case we have already
298 * been removed from the blocked list and our
299 * lf_next field set to NOLOCKF).
300 */
301 if (lock->lf_next != NOLOCKF) {
302 TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
303 lock->lf_next = NOLOCKF;
304 }
305 if (error) {
306 free(lock, M_LOCKF);
307 return (error);
308 }
309 }
310 /*
311 * No blocks!! Add the lock. Note that we will
312 * downgrade or upgrade any overlapping locks this
313 * process already owns.
314 *
315 * Skip over locks owned by other processes.
316 * Handle any locks that overlap and are owned by ourselves.
317 */
318 prev = head;
319 block = *head;
320 needtolink = 1;
321 for (;;) {
322 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
323 if (ovcase)
324 block = overlap->lf_next;
325 /*
326 * Six cases:
327 * 0) no overlap
328 * 1) overlap == lock
329 * 2) overlap contains lock
330 * 3) lock contains overlap
331 * 4) overlap starts before lock
332 * 5) overlap ends after lock
333 */
334 switch (ovcase) {
335 case 0: /* no overlap */
336 if (needtolink) {
337 *prev = lock;
338 lock->lf_next = overlap;
339 }
340 break;
341
342 case 1: /* overlap == lock */
343 /*
344 * If downgrading lock, others may be
345 * able to acquire it.
346 */
347 if (lock->lf_type == F_RDLCK &&
348 overlap->lf_type == F_WRLCK)
349 lf_wakelock(overlap);
350 overlap->lf_type = lock->lf_type;
351 FREE(lock, M_LOCKF);
352 lock = overlap; /* for debug output below */
353 break;
354
355 case 2: /* overlap contains lock */
356 /*
357 * Check for common starting point and different types.
358 */
359 if (overlap->lf_type == lock->lf_type) {
360 free(lock, M_LOCKF);
361 lock = overlap; /* for debug output below */
362 break;
363 }
364 if (overlap->lf_start == lock->lf_start) {
365 *prev = lock;
366 lock->lf_next = overlap;
367 overlap->lf_start = lock->lf_end + 1;
368 } else
369 lf_split(overlap, lock);
370 lf_wakelock(overlap);
371 break;
372
373 case 3: /* lock contains overlap */
374 /*
375 * If downgrading lock, others may be able to
376 * acquire it, otherwise take the list.
377 */
378 if (lock->lf_type == F_RDLCK &&
379 overlap->lf_type == F_WRLCK) {
380 lf_wakelock(overlap);
381 } else {
382 while ((ltmp = overlap->lf_blkhd.tqh_first)) {
383 KASSERT(ltmp->lf_next == overlap);
384 TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
385 lf_block);
386 ltmp->lf_next = lock;
387 TAILQ_INSERT_TAIL(&lock->lf_blkhd,
388 ltmp, lf_block);
389 }
390 }
391 /*
392 * Add the new lock if necessary and delete the overlap.
393 */
394 if (needtolink) {
395 *prev = lock;
396 lock->lf_next = overlap->lf_next;
397 prev = &lock->lf_next;
398 needtolink = 0;
399 } else
400 *prev = overlap->lf_next;
401 free(overlap, M_LOCKF);
402 continue;
403
404 case 4: /* overlap starts before lock */
405 /*
406 * Add lock after overlap on the list.
407 */
408 lock->lf_next = overlap->lf_next;
409 overlap->lf_next = lock;
410 overlap->lf_end = lock->lf_start - 1;
411 prev = &lock->lf_next;
412 lf_wakelock(overlap);
413 needtolink = 0;
414 continue;
415
416 case 5: /* overlap ends after lock */
417 /*
418 * Add the new lock before overlap.
419 */
420 if (needtolink) {
421 *prev = lock;
422 lock->lf_next = overlap;
423 }
424 overlap->lf_start = lock->lf_end + 1;
425 lf_wakelock(overlap);
426 break;
427 }
428 break;
429 }
430 #ifdef LOCKF_DEBUG
431 if (lockf_debug & 1) {
432 lf_print("lf_setlock: got the lock", lock);
433 lf_printlist("lf_setlock", lock);
434 }
435 #endif /* LOCKF_DEBUG */
436 return (0);
437 }
438
439 /*
440 * Remove a byte-range lock on an inode.
441 *
442 * Generally, find the lock (or an overlap to that lock)
443 * and remove it (or shrink it), then wakeup anyone we can.
444 */
445 int
446 lf_clearlock(unlock)
447 struct lockf *unlock;
448 {
449 struct lockf **head = unlock->lf_head;
450 struct lockf *lf = *head;
451 struct lockf *overlap, **prev;
452 int ovcase;
453
454 if (lf == NOLOCKF)
455 return (0);
456 #ifdef LOCKF_DEBUG
457 if (unlock->lf_type != F_UNLCK)
458 panic("lf_clearlock: bad type");
459 if (lockf_debug & 1)
460 lf_print("lf_clearlock", unlock);
461 #endif /* LOCKF_DEBUG */
462 prev = head;
463 while ((ovcase = lf_findoverlap(lf, unlock, SELF,
464 &prev, &overlap)) != 0) {
465 /*
466 * Wakeup the list of locks to be retried.
467 */
468 lf_wakelock(overlap);
469
470 switch (ovcase) {
471
472 case 1: /* overlap == lock */
473 *prev = overlap->lf_next;
474 FREE(overlap, M_LOCKF);
475 break;
476
477 case 2: /* overlap contains lock: split it */
478 if (overlap->lf_start == unlock->lf_start) {
479 overlap->lf_start = unlock->lf_end + 1;
480 break;
481 }
482 lf_split(overlap, unlock);
483 overlap->lf_next = unlock->lf_next;
484 break;
485
486 case 3: /* lock contains overlap */
487 *prev = overlap->lf_next;
488 lf = overlap->lf_next;
489 free(overlap, M_LOCKF);
490 continue;
491
492 case 4: /* overlap starts before lock */
493 overlap->lf_end = unlock->lf_start - 1;
494 prev = &overlap->lf_next;
495 lf = overlap->lf_next;
496 continue;
497
498 case 5: /* overlap ends after lock */
499 overlap->lf_start = unlock->lf_end + 1;
500 break;
501 }
502 break;
503 }
504 #ifdef LOCKF_DEBUG
505 if (lockf_debug & 1)
506 lf_printlist("lf_clearlock", unlock);
507 #endif /* LOCKF_DEBUG */
508 return (0);
509 }
510
511 /*
512 * Check whether there is a blocking lock,
513 * and if so return its process identifier.
514 */
515 int
516 lf_getlock(lock, fl)
517 struct lockf *lock;
518 struct flock *fl;
519 {
520 struct lockf *block;
521
522 #ifdef LOCKF_DEBUG
523 if (lockf_debug & 1)
524 lf_print("lf_getlock", lock);
525 #endif /* LOCKF_DEBUG */
526
527 if ((block = lf_getblock(lock)) != NULL) {
528 fl->l_type = block->lf_type;
529 fl->l_whence = SEEK_SET;
530 fl->l_start = block->lf_start;
531 if (block->lf_end == -1)
532 fl->l_len = 0;
533 else
534 fl->l_len = block->lf_end - block->lf_start + 1;
535 if (block->lf_flags & F_POSIX)
536 fl->l_pid = ((struct lwp *)(block->lf_id))->l_proc->p_pid;
537 else
538 fl->l_pid = -1;
539 } else {
540 fl->l_type = F_UNLCK;
541 }
542 return (0);
543 }
544
545 /*
546 * Walk the list of locks for an inode and
547 * return the first blocking lock.
548 */
549 struct lockf *
550 lf_getblock(lock)
551 struct lockf *lock;
552 {
553 struct lockf **prev, *overlap, *lf = *(lock->lf_head);
554 int ovcase;
555
556 prev = lock->lf_head;
557 while ((ovcase = lf_findoverlap(lf, lock, OTHERS,
558 &prev, &overlap)) != 0) {
559 /*
560 * We've found an overlap, see if it blocks us
561 */
562 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
563 return (overlap);
564 /*
565 * Nope, point to the next one on the list and
566 * see if it blocks us
567 */
568 lf = overlap->lf_next;
569 }
570 return (NOLOCKF);
571 }
572
573 /*
574 * Walk the list of locks for an inode to
575 * find an overlapping lock (if any).
576 *
577 * NOTE: this returns only the FIRST overlapping lock. There
578 * may be more than one.
579 */
580 int
581 lf_findoverlap(lf, lock, type, prev, overlap)
582 struct lockf *lf;
583 struct lockf *lock;
584 int type;
585 struct lockf ***prev;
586 struct lockf **overlap;
587 {
588 off_t start, end;
589
590 *overlap = lf;
591 if (lf == NOLOCKF)
592 return (0);
593 #ifdef LOCKF_DEBUG
594 if (lockf_debug & 2)
595 lf_print("lf_findoverlap: looking for overlap in", lock);
596 #endif /* LOCKF_DEBUG */
597 start = lock->lf_start;
598 end = lock->lf_end;
599 while (lf != NOLOCKF) {
600 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
601 ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
602 *prev = &lf->lf_next;
603 *overlap = lf = lf->lf_next;
604 continue;
605 }
606 #ifdef LOCKF_DEBUG
607 if (lockf_debug & 2)
608 lf_print("\tchecking", lf);
609 #endif /* LOCKF_DEBUG */
610 /*
611 * OK, check for overlap
612 *
613 * Six cases:
614 * 0) no overlap
615 * 1) overlap == lock
616 * 2) overlap contains lock
617 * 3) lock contains overlap
618 * 4) overlap starts before lock
619 * 5) overlap ends after lock
620 */
621 if ((lf->lf_end != -1 && start > lf->lf_end) ||
622 (end != -1 && lf->lf_start > end)) {
623 /* Case 0 */
624 #ifdef LOCKF_DEBUG
625 if (lockf_debug & 2)
626 printf("no overlap\n");
627 #endif /* LOCKF_DEBUG */
628 if ((type & SELF) && end != -1 && lf->lf_start > end)
629 return (0);
630 *prev = &lf->lf_next;
631 *overlap = lf = lf->lf_next;
632 continue;
633 }
634 if ((lf->lf_start == start) && (lf->lf_end == end)) {
635 /* Case 1 */
636 #ifdef LOCKF_DEBUG
637 if (lockf_debug & 2)
638 printf("overlap == lock\n");
639 #endif /* LOCKF_DEBUG */
640 return (1);
641 }
642 if ((lf->lf_start <= start) &&
643 (end != -1) &&
644 ((lf->lf_end >= end) || (lf->lf_end == -1))) {
645 /* Case 2 */
646 #ifdef LOCKF_DEBUG
647 if (lockf_debug & 2)
648 printf("overlap contains lock\n");
649 #endif /* LOCKF_DEBUG */
650 return (2);
651 }
652 if (start <= lf->lf_start &&
653 (end == -1 ||
654 (lf->lf_end != -1 && end >= lf->lf_end))) {
655 /* Case 3 */
656 #ifdef LOCKF_DEBUG
657 if (lockf_debug & 2)
658 printf("lock contains overlap\n");
659 #endif /* LOCKF_DEBUG */
660 return (3);
661 }
662 if ((lf->lf_start < start) &&
663 ((lf->lf_end >= start) || (lf->lf_end == -1))) {
664 /* Case 4 */
665 #ifdef LOCKF_DEBUG
666 if (lockf_debug & 2)
667 printf("overlap starts before lock\n");
668 #endif /* LOCKF_DEBUG */
669 return (4);
670 }
671 if ((lf->lf_start > start) &&
672 (end != -1) &&
673 ((lf->lf_end > end) || (lf->lf_end == -1))) {
674 /* Case 5 */
675 #ifdef LOCKF_DEBUG
676 if (lockf_debug & 2)
677 printf("overlap ends after lock\n");
678 #endif /* LOCKF_DEBUG */
679 return (5);
680 }
681 panic("lf_findoverlap: default");
682 }
683 return (0);
684 }
685
686 /*
687 * Split a lock and a contained region into
688 * two or three locks as necessary.
689 */
690 void
691 lf_split(lock1, lock2)
692 struct lockf *lock1;
693 struct lockf *lock2;
694 {
695 struct lockf *splitlock;
696
697 #ifdef LOCKF_DEBUG
698 if (lockf_debug & 2) {
699 lf_print("lf_split", lock1);
700 lf_print("splitting from", lock2);
701 }
702 #endif /* LOCKF_DEBUG */
703 /*
704 * Check to see if spliting into only two pieces.
705 */
706 if (lock1->lf_start == lock2->lf_start) {
707 lock1->lf_start = lock2->lf_end + 1;
708 lock2->lf_next = lock1;
709 return;
710 }
711 if (lock1->lf_end == lock2->lf_end) {
712 lock1->lf_end = lock2->lf_start - 1;
713 lock2->lf_next = lock1->lf_next;
714 lock1->lf_next = lock2;
715 return;
716 }
717 /*
718 * Make a new lock consisting of the last part of
719 * the encompassing lock
720 */
721 MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
722 memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
723 splitlock->lf_start = lock2->lf_end + 1;
724 TAILQ_INIT(&splitlock->lf_blkhd);
725 lock1->lf_end = lock2->lf_start - 1;
726 /*
727 * OK, now link it in
728 */
729 splitlock->lf_next = lock1->lf_next;
730 lock2->lf_next = splitlock;
731 lock1->lf_next = lock2;
732 }
733
734 /*
735 * Wakeup a blocklist
736 */
737 void
738 lf_wakelock(listhead)
739 struct lockf *listhead;
740 {
741 struct lockf *wakelock;
742
743 while ((wakelock = listhead->lf_blkhd.tqh_first)) {
744 KASSERT(wakelock->lf_next == listhead);
745 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
746 wakelock->lf_next = NOLOCKF;
747 #ifdef LOCKF_DEBUG
748 if (lockf_debug & 2)
749 lf_print("lf_wakelock: awakening", wakelock);
750 #endif
751 wakeup((caddr_t)wakelock);
752 }
753 }
754
755 #ifdef LOCKF_DEBUG
756 /*
757 * Print out a lock.
758 */
759 void
760 lf_print(tag, lock)
761 char *tag;
762 struct lockf *lock;
763 {
764
765 printf("%s: lock %p for ", tag, lock);
766 if (lock->lf_flags & F_POSIX)
767 printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
768 else
769 printf("id 0x%p", lock->lf_id);
770 printf(" %s, start %qx, end %qx",
771 lock->lf_type == F_RDLCK ? "shared" :
772 lock->lf_type == F_WRLCK ? "exclusive" :
773 lock->lf_type == F_UNLCK ? "unlock" :
774 "unknown", lock->lf_start, lock->lf_end);
775 if (lock->lf_blkhd.tqh_first)
776 printf(" block %p\n", lock->lf_blkhd.tqh_first);
777 else
778 printf("\n");
779 }
780
781 void
782 lf_printlist(tag, lock)
783 char *tag;
784 struct lockf *lock;
785 {
786 struct lockf *lf, *blk;
787
788 printf("%s: Lock list:\n", tag);
789 for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
790 printf("\tlock %p for ", lf);
791 if (lf->lf_flags & F_POSIX)
792 printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
793 else
794 printf("id 0x%p", lf->lf_id);
795 printf(", %s, start %qx, end %qx",
796 lf->lf_type == F_RDLCK ? "shared" :
797 lf->lf_type == F_WRLCK ? "exclusive" :
798 lf->lf_type == F_UNLCK ? "unlock" :
799 "unknown", lf->lf_start, lf->lf_end);
800 for (blk = lf->lf_blkhd.tqh_first; blk;
801 blk = blk->lf_block.tqe_next) {
802 if (blk->lf_flags & F_POSIX)
803 printf("proc %d",
804 ((struct proc *)(blk->lf_id))->p_pid);
805 else
806 printf("id 0x%p", blk->lf_id);
807 printf(", %s, start %qx, end %qx",
808 blk->lf_type == F_RDLCK ? "shared" :
809 blk->lf_type == F_WRLCK ? "exclusive" :
810 blk->lf_type == F_UNLCK ? "unlock" :
811 "unknown", blk->lf_start, blk->lf_end);
812 if (blk->lf_blkhd.tqh_first)
813 panic("lf_printlist: bad list");
814 }
815 printf("\n");
816 }
817 }
818 #endif /* LOCKF_DEBUG */
819