vfs_lockf.c revision 1.22 1 /* $NetBSD: vfs_lockf.c,v 1.22 2003/02/01 06:23:45 thorpej Exp $ */
2
3 /*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 * must display the following acknowledgement:
20 * This product includes software developed by the University of
21 * California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 * may be used to endorse or promote products derived from this software
24 * without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 * @(#)ufs_lockf.c 8.4 (Berkeley) 10/26/94
39 */
40
41 #include <sys/cdefs.h>
42 __KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.22 2003/02/01 06:23:45 thorpej Exp $");
43
44 #include <sys/param.h>
45 #include <sys/systm.h>
46 #include <sys/kernel.h>
47 #include <sys/file.h>
48 #include <sys/proc.h>
49 #include <sys/vnode.h>
50 #include <sys/malloc.h>
51 #include <sys/fcntl.h>
52 #include <sys/lockf.h>
53
54 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
55
56 /*
57 * This variable controls the maximum number of processes that will
58 * be checked in doing deadlock detection.
59 */
60 int maxlockdepth = MAXDEPTH;
61
62 #ifdef LOCKF_DEBUG
63 int lockf_debug = 0;
64 #endif
65
66 #define NOLOCKF (struct lockf *)0
67 #define SELF 0x1
68 #define OTHERS 0x2
69
70 /*
71 * XXX TODO
72 * Misc cleanups: "caddr_t id" should be visible in the API as a
73 * "struct proc *".
74 * (This requires rototilling all VFS's which support advisory locking).
75 *
76 * Use pools for lock allocation.
77 */
78
79 /*
80 * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
81 * interlock should be sufficient; (b) requires a change to the API
82 * because the vnode isn't visible here.
83 *
84 * If there's a lot of lock contention on a single vnode, locking
85 * schemes which allow for more paralleism would be needed. Given how
86 * infrequently byte-range locks are actually used in typical BSD
87 * code, a more complex approach probably isn't worth it.
88 */
89
90 /*
91 * Do an advisory lock operation.
92 */
93 int
94 lf_advlock(ap, head, size)
95 struct vop_advlock_args *ap;
96 struct lockf **head;
97 off_t size;
98 {
99 struct flock *fl = ap->a_fl;
100 struct lockf *lock;
101 off_t start, end;
102 int error;
103
104 /*
105 * Convert the flock structure into a start and end.
106 */
107 switch (fl->l_whence) {
108 case SEEK_SET:
109 case SEEK_CUR:
110 /*
111 * Caller is responsible for adding any necessary offset
112 * when SEEK_CUR is used.
113 */
114 start = fl->l_start;
115 break;
116
117 case SEEK_END:
118 start = size + fl->l_start;
119 break;
120
121 default:
122 return (EINVAL);
123 }
124 if (start < 0)
125 return (EINVAL);
126
127 /*
128 * Avoid the common case of unlocking when inode has no locks.
129 */
130 if (*head == (struct lockf *)0) {
131 if (ap->a_op != F_SETLK) {
132 fl->l_type = F_UNLCK;
133 return (0);
134 }
135 }
136
137 if (fl->l_len == 0)
138 end = -1;
139 else
140 end = start + fl->l_len - 1;
141 /*
142 * Create the lockf structure.
143 */
144 MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
145 lock->lf_start = start;
146 lock->lf_end = end;
147 /* XXX NJWLWP
148 * I don't want to make the entire VFS universe use LWPs, because
149 * they don't need them, for the most part. This is an exception,
150 * and a kluge.
151 */
152
153 lock->lf_head = head;
154 lock->lf_type = fl->l_type;
155 lock->lf_next = (struct lockf *)0;
156 TAILQ_INIT(&lock->lf_blkhd);
157 lock->lf_flags = ap->a_flags;
158 if (lock->lf_flags & F_POSIX) {
159 KASSERT(curproc == (struct proc *)ap->a_id);
160 lock->lf_id = (caddr_t) curlwp;
161 } else {
162 lock->lf_id = ap->a_id; /* Not a proc at all, but a file * */
163 }
164
165
166 /*
167 * Do the requested operation.
168 */
169 switch (ap->a_op) {
170
171 case F_SETLK:
172 return (lf_setlock(lock));
173
174 case F_UNLCK:
175 error = lf_clearlock(lock);
176 FREE(lock, M_LOCKF);
177 return (error);
178
179 case F_GETLK:
180 error = lf_getlock(lock, fl);
181 FREE(lock, M_LOCKF);
182 return (error);
183
184 default:
185 FREE(lock, M_LOCKF);
186 return (EINVAL);
187 }
188 /* NOTREACHED */
189 }
190
191 /*
192 * Set a byte-range lock.
193 */
194 int
195 lf_setlock(lock)
196 struct lockf *lock;
197 {
198 struct lockf *block;
199 struct lockf **head = lock->lf_head;
200 struct lockf **prev, *overlap, *ltmp;
201 static char lockstr[] = "lockf";
202 int ovcase, priority, needtolink, error;
203
204 #ifdef LOCKF_DEBUG
205 if (lockf_debug & 1)
206 lf_print("lf_setlock", lock);
207 #endif /* LOCKF_DEBUG */
208
209 /*
210 * Set the priority
211 */
212 priority = PLOCK;
213 if (lock->lf_type == F_WRLCK)
214 priority += 4;
215 priority |= PCATCH;
216 /*
217 * Scan lock list for this file looking for locks that would block us.
218 */
219 while ((block = lf_getblock(lock)) != NULL) {
220 /*
221 * Free the structure and return if nonblocking.
222 */
223 if ((lock->lf_flags & F_WAIT) == 0) {
224 FREE(lock, M_LOCKF);
225 return (EAGAIN);
226 }
227 /*
228 * We are blocked. Since flock style locks cover
229 * the whole file, there is no chance for deadlock.
230 * For byte-range locks we must check for deadlock.
231 *
232 * Deadlock detection is done by looking through the
233 * wait channels to see if there are any cycles that
234 * involve us. MAXDEPTH is set just to make sure we
235 * do not go off into neverneverland.
236 */
237 if ((lock->lf_flags & F_POSIX) &&
238 (block->lf_flags & F_POSIX)) {
239 struct lwp *wlwp;
240 struct lockf *waitblock;
241 int i = 0;
242
243 /* The block is waiting on something */
244 wlwp = (struct lwp *)block->lf_id;
245 while (wlwp->l_wchan &&
246 (wlwp->l_wmesg == lockstr) &&
247 (i++ < maxlockdepth)) {
248 waitblock = (struct lockf *)wlwp->l_wchan;
249 /* Get the owner of the blocking lock */
250 waitblock = waitblock->lf_next;
251 if ((waitblock->lf_flags & F_POSIX) == 0)
252 break;
253 wlwp = (struct lwp *)waitblock->lf_id;
254 if (wlwp == (struct lwp *)lock->lf_id) {
255 free(lock, M_LOCKF);
256 return (EDEADLK);
257 }
258 }
259 /*
260 * If we're still following a dependancy chain
261 * after maxlockdepth iterations, assume we're in
262 * a cycle to be safe.
263 */
264 if (i >= maxlockdepth) {
265 free(lock, M_LOCKF);
266 return (EDEADLK);
267 }
268 }
269 /*
270 * For flock type locks, we must first remove
271 * any shared locks that we hold before we sleep
272 * waiting for an exclusive lock.
273 */
274 if ((lock->lf_flags & F_FLOCK) &&
275 lock->lf_type == F_WRLCK) {
276 lock->lf_type = F_UNLCK;
277 (void) lf_clearlock(lock);
278 lock->lf_type = F_WRLCK;
279 }
280 /*
281 * Add our lock to the blocked list and sleep until we're free.
282 * Remember who blocked us (for deadlock detection).
283 */
284 lock->lf_next = block;
285 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
286 #ifdef LOCKF_DEBUG
287 if (lockf_debug & 1) {
288 lf_print("lf_setlock: blocking on", block);
289 lf_printlist("lf_setlock", block);
290 }
291 #endif /* LOCKF_DEBUG */
292 error = tsleep((caddr_t)lock, priority, lockstr, 0);
293
294 /*
295 * We may have been awakened by a signal (in
296 * which case we must remove ourselves from the
297 * blocked list) and/or by another process
298 * releasing a lock (in which case we have already
299 * been removed from the blocked list and our
300 * lf_next field set to NOLOCKF).
301 */
302 if (lock->lf_next != NOLOCKF) {
303 TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
304 lock->lf_next = NOLOCKF;
305 }
306 if (error) {
307 free(lock, M_LOCKF);
308 return (error);
309 }
310 }
311 /*
312 * No blocks!! Add the lock. Note that we will
313 * downgrade or upgrade any overlapping locks this
314 * process already owns.
315 *
316 * Skip over locks owned by other processes.
317 * Handle any locks that overlap and are owned by ourselves.
318 */
319 prev = head;
320 block = *head;
321 needtolink = 1;
322 for (;;) {
323 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
324 if (ovcase)
325 block = overlap->lf_next;
326 /*
327 * Six cases:
328 * 0) no overlap
329 * 1) overlap == lock
330 * 2) overlap contains lock
331 * 3) lock contains overlap
332 * 4) overlap starts before lock
333 * 5) overlap ends after lock
334 */
335 switch (ovcase) {
336 case 0: /* no overlap */
337 if (needtolink) {
338 *prev = lock;
339 lock->lf_next = overlap;
340 }
341 break;
342
343 case 1: /* overlap == lock */
344 /*
345 * If downgrading lock, others may be
346 * able to acquire it.
347 */
348 if (lock->lf_type == F_RDLCK &&
349 overlap->lf_type == F_WRLCK)
350 lf_wakelock(overlap);
351 overlap->lf_type = lock->lf_type;
352 FREE(lock, M_LOCKF);
353 lock = overlap; /* for debug output below */
354 break;
355
356 case 2: /* overlap contains lock */
357 /*
358 * Check for common starting point and different types.
359 */
360 if (overlap->lf_type == lock->lf_type) {
361 free(lock, M_LOCKF);
362 lock = overlap; /* for debug output below */
363 break;
364 }
365 if (overlap->lf_start == lock->lf_start) {
366 *prev = lock;
367 lock->lf_next = overlap;
368 overlap->lf_start = lock->lf_end + 1;
369 } else
370 lf_split(overlap, lock);
371 lf_wakelock(overlap);
372 break;
373
374 case 3: /* lock contains overlap */
375 /*
376 * If downgrading lock, others may be able to
377 * acquire it, otherwise take the list.
378 */
379 if (lock->lf_type == F_RDLCK &&
380 overlap->lf_type == F_WRLCK) {
381 lf_wakelock(overlap);
382 } else {
383 while ((ltmp = TAILQ_FIRST(&overlap->lf_blkhd))) {
384 KASSERT(ltmp->lf_next == overlap);
385 TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
386 lf_block);
387 ltmp->lf_next = lock;
388 TAILQ_INSERT_TAIL(&lock->lf_blkhd,
389 ltmp, lf_block);
390 }
391 }
392 /*
393 * Add the new lock if necessary and delete the overlap.
394 */
395 if (needtolink) {
396 *prev = lock;
397 lock->lf_next = overlap->lf_next;
398 prev = &lock->lf_next;
399 needtolink = 0;
400 } else
401 *prev = overlap->lf_next;
402 free(overlap, M_LOCKF);
403 continue;
404
405 case 4: /* overlap starts before lock */
406 /*
407 * Add lock after overlap on the list.
408 */
409 lock->lf_next = overlap->lf_next;
410 overlap->lf_next = lock;
411 overlap->lf_end = lock->lf_start - 1;
412 prev = &lock->lf_next;
413 lf_wakelock(overlap);
414 needtolink = 0;
415 continue;
416
417 case 5: /* overlap ends after lock */
418 /*
419 * Add the new lock before overlap.
420 */
421 if (needtolink) {
422 *prev = lock;
423 lock->lf_next = overlap;
424 }
425 overlap->lf_start = lock->lf_end + 1;
426 lf_wakelock(overlap);
427 break;
428 }
429 break;
430 }
431 #ifdef LOCKF_DEBUG
432 if (lockf_debug & 1) {
433 lf_print("lf_setlock: got the lock", lock);
434 lf_printlist("lf_setlock", lock);
435 }
436 #endif /* LOCKF_DEBUG */
437 return (0);
438 }
439
440 /*
441 * Remove a byte-range lock on an inode.
442 *
443 * Generally, find the lock (or an overlap to that lock)
444 * and remove it (or shrink it), then wakeup anyone we can.
445 */
446 int
447 lf_clearlock(unlock)
448 struct lockf *unlock;
449 {
450 struct lockf **head = unlock->lf_head;
451 struct lockf *lf = *head;
452 struct lockf *overlap, **prev;
453 int ovcase;
454
455 if (lf == NOLOCKF)
456 return (0);
457 #ifdef LOCKF_DEBUG
458 if (unlock->lf_type != F_UNLCK)
459 panic("lf_clearlock: bad type");
460 if (lockf_debug & 1)
461 lf_print("lf_clearlock", unlock);
462 #endif /* LOCKF_DEBUG */
463 prev = head;
464 while ((ovcase = lf_findoverlap(lf, unlock, SELF,
465 &prev, &overlap)) != 0) {
466 /*
467 * Wakeup the list of locks to be retried.
468 */
469 lf_wakelock(overlap);
470
471 switch (ovcase) {
472
473 case 1: /* overlap == lock */
474 *prev = overlap->lf_next;
475 FREE(overlap, M_LOCKF);
476 break;
477
478 case 2: /* overlap contains lock: split it */
479 if (overlap->lf_start == unlock->lf_start) {
480 overlap->lf_start = unlock->lf_end + 1;
481 break;
482 }
483 lf_split(overlap, unlock);
484 overlap->lf_next = unlock->lf_next;
485 break;
486
487 case 3: /* lock contains overlap */
488 *prev = overlap->lf_next;
489 lf = overlap->lf_next;
490 free(overlap, M_LOCKF);
491 continue;
492
493 case 4: /* overlap starts before lock */
494 overlap->lf_end = unlock->lf_start - 1;
495 prev = &overlap->lf_next;
496 lf = overlap->lf_next;
497 continue;
498
499 case 5: /* overlap ends after lock */
500 overlap->lf_start = unlock->lf_end + 1;
501 break;
502 }
503 break;
504 }
505 #ifdef LOCKF_DEBUG
506 if (lockf_debug & 1)
507 lf_printlist("lf_clearlock", unlock);
508 #endif /* LOCKF_DEBUG */
509 return (0);
510 }
511
512 /*
513 * Check whether there is a blocking lock,
514 * and if so return its process identifier.
515 */
516 int
517 lf_getlock(lock, fl)
518 struct lockf *lock;
519 struct flock *fl;
520 {
521 struct lockf *block;
522
523 #ifdef LOCKF_DEBUG
524 if (lockf_debug & 1)
525 lf_print("lf_getlock", lock);
526 #endif /* LOCKF_DEBUG */
527
528 if ((block = lf_getblock(lock)) != NULL) {
529 fl->l_type = block->lf_type;
530 fl->l_whence = SEEK_SET;
531 fl->l_start = block->lf_start;
532 if (block->lf_end == -1)
533 fl->l_len = 0;
534 else
535 fl->l_len = block->lf_end - block->lf_start + 1;
536 if (block->lf_flags & F_POSIX)
537 fl->l_pid = ((struct lwp *)(block->lf_id))->l_proc->p_pid;
538 else
539 fl->l_pid = -1;
540 } else {
541 fl->l_type = F_UNLCK;
542 }
543 return (0);
544 }
545
546 /*
547 * Walk the list of locks for an inode and
548 * return the first blocking lock.
549 */
550 struct lockf *
551 lf_getblock(lock)
552 struct lockf *lock;
553 {
554 struct lockf **prev, *overlap, *lf = *(lock->lf_head);
555
556 prev = lock->lf_head;
557 while (lf_findoverlap(lf, lock, OTHERS, &prev, &overlap) != 0) {
558 /*
559 * We've found an overlap, see if it blocks us
560 */
561 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
562 return (overlap);
563 /*
564 * Nope, point to the next one on the list and
565 * see if it blocks us
566 */
567 lf = overlap->lf_next;
568 }
569 return (NOLOCKF);
570 }
571
572 /*
573 * Walk the list of locks for an inode to
574 * find an overlapping lock (if any).
575 *
576 * NOTE: this returns only the FIRST overlapping lock. There
577 * may be more than one.
578 */
579 int
580 lf_findoverlap(lf, lock, type, prev, overlap)
581 struct lockf *lf;
582 struct lockf *lock;
583 int type;
584 struct lockf ***prev;
585 struct lockf **overlap;
586 {
587 off_t start, end;
588
589 *overlap = lf;
590 if (lf == NOLOCKF)
591 return (0);
592 #ifdef LOCKF_DEBUG
593 if (lockf_debug & 2)
594 lf_print("lf_findoverlap: looking for overlap in", lock);
595 #endif /* LOCKF_DEBUG */
596 start = lock->lf_start;
597 end = lock->lf_end;
598 while (lf != NOLOCKF) {
599 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
600 ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
601 *prev = &lf->lf_next;
602 *overlap = lf = lf->lf_next;
603 continue;
604 }
605 #ifdef LOCKF_DEBUG
606 if (lockf_debug & 2)
607 lf_print("\tchecking", lf);
608 #endif /* LOCKF_DEBUG */
609 /*
610 * OK, check for overlap
611 *
612 * Six cases:
613 * 0) no overlap
614 * 1) overlap == lock
615 * 2) overlap contains lock
616 * 3) lock contains overlap
617 * 4) overlap starts before lock
618 * 5) overlap ends after lock
619 */
620 if ((lf->lf_end != -1 && start > lf->lf_end) ||
621 (end != -1 && lf->lf_start > end)) {
622 /* Case 0 */
623 #ifdef LOCKF_DEBUG
624 if (lockf_debug & 2)
625 printf("no overlap\n");
626 #endif /* LOCKF_DEBUG */
627 if ((type & SELF) && end != -1 && lf->lf_start > end)
628 return (0);
629 *prev = &lf->lf_next;
630 *overlap = lf = lf->lf_next;
631 continue;
632 }
633 if ((lf->lf_start == start) && (lf->lf_end == end)) {
634 /* Case 1 */
635 #ifdef LOCKF_DEBUG
636 if (lockf_debug & 2)
637 printf("overlap == lock\n");
638 #endif /* LOCKF_DEBUG */
639 return (1);
640 }
641 if ((lf->lf_start <= start) &&
642 (end != -1) &&
643 ((lf->lf_end >= end) || (lf->lf_end == -1))) {
644 /* Case 2 */
645 #ifdef LOCKF_DEBUG
646 if (lockf_debug & 2)
647 printf("overlap contains lock\n");
648 #endif /* LOCKF_DEBUG */
649 return (2);
650 }
651 if (start <= lf->lf_start &&
652 (end == -1 ||
653 (lf->lf_end != -1 && end >= lf->lf_end))) {
654 /* Case 3 */
655 #ifdef LOCKF_DEBUG
656 if (lockf_debug & 2)
657 printf("lock contains overlap\n");
658 #endif /* LOCKF_DEBUG */
659 return (3);
660 }
661 if ((lf->lf_start < start) &&
662 ((lf->lf_end >= start) || (lf->lf_end == -1))) {
663 /* Case 4 */
664 #ifdef LOCKF_DEBUG
665 if (lockf_debug & 2)
666 printf("overlap starts before lock\n");
667 #endif /* LOCKF_DEBUG */
668 return (4);
669 }
670 if ((lf->lf_start > start) &&
671 (end != -1) &&
672 ((lf->lf_end > end) || (lf->lf_end == -1))) {
673 /* Case 5 */
674 #ifdef LOCKF_DEBUG
675 if (lockf_debug & 2)
676 printf("overlap ends after lock\n");
677 #endif /* LOCKF_DEBUG */
678 return (5);
679 }
680 panic("lf_findoverlap: default");
681 }
682 return (0);
683 }
684
685 /*
686 * Split a lock and a contained region into
687 * two or three locks as necessary.
688 */
689 void
690 lf_split(lock1, lock2)
691 struct lockf *lock1;
692 struct lockf *lock2;
693 {
694 struct lockf *splitlock;
695
696 #ifdef LOCKF_DEBUG
697 if (lockf_debug & 2) {
698 lf_print("lf_split", lock1);
699 lf_print("splitting from", lock2);
700 }
701 #endif /* LOCKF_DEBUG */
702 /*
703 * Check to see if spliting into only two pieces.
704 */
705 if (lock1->lf_start == lock2->lf_start) {
706 lock1->lf_start = lock2->lf_end + 1;
707 lock2->lf_next = lock1;
708 return;
709 }
710 if (lock1->lf_end == lock2->lf_end) {
711 lock1->lf_end = lock2->lf_start - 1;
712 lock2->lf_next = lock1->lf_next;
713 lock1->lf_next = lock2;
714 return;
715 }
716 /*
717 * Make a new lock consisting of the last part of
718 * the encompassing lock
719 */
720 MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
721 memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
722 splitlock->lf_start = lock2->lf_end + 1;
723 TAILQ_INIT(&splitlock->lf_blkhd);
724 lock1->lf_end = lock2->lf_start - 1;
725 /*
726 * OK, now link it in
727 */
728 splitlock->lf_next = lock1->lf_next;
729 lock2->lf_next = splitlock;
730 lock1->lf_next = lock2;
731 }
732
733 /*
734 * Wakeup a blocklist
735 */
736 void
737 lf_wakelock(listhead)
738 struct lockf *listhead;
739 {
740 struct lockf *wakelock;
741
742 while ((wakelock = TAILQ_FIRST(&listhead->lf_blkhd))) {
743 KASSERT(wakelock->lf_next == listhead);
744 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
745 wakelock->lf_next = NOLOCKF;
746 #ifdef LOCKF_DEBUG
747 if (lockf_debug & 2)
748 lf_print("lf_wakelock: awakening", wakelock);
749 #endif
750 wakeup((caddr_t)wakelock);
751 }
752 }
753
754 #ifdef LOCKF_DEBUG
755 /*
756 * Print out a lock.
757 */
758 void
759 lf_print(tag, lock)
760 char *tag;
761 struct lockf *lock;
762 {
763
764 printf("%s: lock %p for ", tag, lock);
765 if (lock->lf_flags & F_POSIX)
766 printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
767 else
768 printf("id 0x%p", lock->lf_id);
769 printf(" %s, start %qx, end %qx",
770 lock->lf_type == F_RDLCK ? "shared" :
771 lock->lf_type == F_WRLCK ? "exclusive" :
772 lock->lf_type == F_UNLCK ? "unlock" :
773 "unknown", lock->lf_start, lock->lf_end);
774 if (TAILQ_FIRST(&lock->lf_blkhd))
775 printf(" block %p\n", TAILQ_FIRST(&lock->lf_blkhd));
776 else
777 printf("\n");
778 }
779
780 void
781 lf_printlist(tag, lock)
782 char *tag;
783 struct lockf *lock;
784 {
785 struct lockf *lf, *blk;
786
787 printf("%s: Lock list:\n", tag);
788 for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
789 printf("\tlock %p for ", lf);
790 if (lf->lf_flags & F_POSIX)
791 printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
792 else
793 printf("id 0x%p", lf->lf_id);
794 printf(", %s, start %qx, end %qx",
795 lf->lf_type == F_RDLCK ? "shared" :
796 lf->lf_type == F_WRLCK ? "exclusive" :
797 lf->lf_type == F_UNLCK ? "unlock" :
798 "unknown", lf->lf_start, lf->lf_end);
799 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
800 if (blk->lf_flags & F_POSIX)
801 printf("proc %d",
802 ((struct proc *)(blk->lf_id))->p_pid);
803 else
804 printf("id 0x%p", blk->lf_id);
805 printf(", %s, start %qx, end %qx",
806 blk->lf_type == F_RDLCK ? "shared" :
807 blk->lf_type == F_WRLCK ? "exclusive" :
808 blk->lf_type == F_UNLCK ? "unlock" :
809 "unknown", blk->lf_start, blk->lf_end);
810 if (TAILQ_FIRST(&blk->lf_blkhd))
811 panic("lf_printlist: bad list");
812 }
813 printf("\n");
814 }
815 }
816 #endif /* LOCKF_DEBUG */
817