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vfs_lockf.c revision 1.4
      1 /*
      2  * Copyright (c) 1982, 1986, 1989, 1993
      3  *	The Regents of the University of California.  All rights reserved.
      4  *
      5  * This code is derived from software contributed to Berkeley by
      6  * Scooter Morris at Genentech Inc.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. All advertising materials mentioning features or use of this software
     17  *    must display the following acknowledgement:
     18  *	This product includes software developed by the University of
     19  *	California, Berkeley and its contributors.
     20  * 4. Neither the name of the University nor the names of its contributors
     21  *    may be used to endorse or promote products derived from this software
     22  *    without specific prior written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     34  * SUCH DAMAGE.
     35  *
     36  *	from: @(#)ufs_lockf.c	8.3 (Berkeley) 1/6/94
     37  *	$Id: vfs_lockf.c,v 1.4 1994/05/19 06:13:50 mycroft Exp $
     38  */
     39 
     40 #include <sys/param.h>
     41 #include <sys/systm.h>
     42 #include <sys/kernel.h>
     43 #include <sys/file.h>
     44 #include <sys/proc.h>
     45 #include <sys/vnode.h>
     46 #include <sys/malloc.h>
     47 #include <sys/fcntl.h>
     48 #include <sys/lockf.h>
     49 
     50 /*
     51  * Do an advisory lock operation.
     52  */
     53 int
     54 lf_advlock(head, size, id, op, fl, flags)
     55 	struct lockf **head;
     56 	off_t size;
     57 	caddr_t id;
     58 	int op;
     59 	register struct flock *fl;
     60 	int flags;
     61 {
     62 	register struct lockf *lock;
     63 	off_t start, end;
     64 	int error;
     65 
     66 	/*
     67 	 * Avoid the common case of unlocking when inode has no locks.
     68 	 */
     69 	if (*head == (struct lockf *)0) {
     70 		if (op != F_SETLK) {
     71 			fl->l_type = F_UNLCK;
     72 			return (0);
     73 		}
     74 	}
     75 	/*
     76 	 * Convert the flock structure into a start and end.
     77 	 */
     78 	switch (fl->l_whence) {
     79 
     80 	case SEEK_SET:
     81 	case SEEK_CUR:
     82 		/*
     83 		 * Caller is responsible for adding any necessary offset
     84 		 * when SEEK_CUR is used.
     85 		 */
     86 		start = fl->l_start;
     87 		break;
     88 
     89 	case SEEK_END:
     90 		start = size + fl->l_start;
     91 		break;
     92 
     93 	default:
     94 		return (EINVAL);
     95 	}
     96 	if (start < 0)
     97 		return (EINVAL);
     98 	if (fl->l_len == 0)
     99 		end = -1;
    100 	else
    101 		end = start + fl->l_len - 1;
    102 	/*
    103 	 * Create the lockf structure.
    104 	 */
    105 	MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
    106 	lock->lf_start = start;
    107 	lock->lf_end = end;
    108 	lock->lf_id = id;
    109 	lock->lf_head = head;
    110 	lock->lf_type = fl->l_type;
    111 	lock->lf_next = (struct lockf *)0;
    112 	lock->lf_block = (struct lockf *)0;
    113 	lock->lf_flags = flags;
    114 	/*
    115 	 * Do the requested operation.
    116 	 */
    117 	switch (op) {
    118 
    119 	case F_SETLK:
    120 		return (lf_setlock(lock));
    121 
    122 	case F_UNLCK:
    123 		error = lf_clearlock(lock);
    124 		FREE(lock, M_LOCKF);
    125 		return (error);
    126 
    127 	case F_GETLK:
    128 		error = lf_getlock(lock, fl);
    129 		FREE(lock, M_LOCKF);
    130 		return (error);
    131 
    132 	default:
    133 		FREE(lock, M_LOCKF);
    134 		return (EINVAL);
    135 	}
    136 	/* NOTREACHED */
    137 }
    138 
    139 /*
    140  * This variable controls the maximum number of processes that will
    141  * be checked in doing deadlock detection.
    142  */
    143 int maxlockdepth = MAXDEPTH;
    144 
    145 #ifdef LOCKF_DEBUG
    146 int	lockf_debug = 0;
    147 #endif
    148 
    149 #define NOLOCKF (struct lockf *)0
    150 #define SELF	0x1
    151 #define OTHERS	0x2
    152 
    153 /*
    154  * Set a byte-range lock.
    155  */
    156 int
    157 lf_setlock(lock)
    158 	register struct lockf *lock;
    159 {
    160 	register struct lockf *block;
    161 	struct lockf **head = lock->lf_head;
    162 	struct lockf **prev, *overlap, *ltmp;
    163 	static char lockstr[] = "lockf";
    164 	int ovcase, priority, needtolink, error;
    165 
    166 #ifdef LOCKF_DEBUG
    167 	if (lockf_debug & 1)
    168 		lf_print("lf_setlock", lock);
    169 #endif /* LOCKF_DEBUG */
    170 
    171 	/*
    172 	 * Set the priority
    173 	 */
    174 	priority = PLOCK;
    175 	if (lock->lf_type == F_WRLCK)
    176 		priority += 4;
    177 	priority |= PCATCH;
    178 	/*
    179 	 * Scan lock list for this file looking for locks that would block us.
    180 	 */
    181 	while (block = lf_getblock(lock)) {
    182 		/*
    183 		 * Free the structure and return if nonblocking.
    184 		 */
    185 		if ((lock->lf_flags & F_WAIT) == 0) {
    186 			FREE(lock, M_LOCKF);
    187 			return (EAGAIN);
    188 		}
    189 		/*
    190 		 * We are blocked. Since flock style locks cover
    191 		 * the whole file, there is no chance for deadlock.
    192 		 * For byte-range locks we must check for deadlock.
    193 		 *
    194 		 * Deadlock detection is done by looking through the
    195 		 * wait channels to see if there are any cycles that
    196 		 * involve us. MAXDEPTH is set just to make sure we
    197 		 * do not go off into neverland.
    198 		 */
    199 		if ((lock->lf_flags & F_POSIX) &&
    200 		    (block->lf_flags & F_POSIX)) {
    201 			register struct proc *wproc;
    202 			register struct lockf *waitblock;
    203 			int i = 0;
    204 
    205 			/* The block is waiting on something */
    206 			wproc = (struct proc *)block->lf_id;
    207 			while (wproc->p_wchan &&
    208 			       (wproc->p_wmesg == lockstr) &&
    209 			       (i++ < maxlockdepth)) {
    210 				waitblock = (struct lockf *)wproc->p_wchan;
    211 				/* Get the owner of the blocking lock */
    212 				waitblock = waitblock->lf_next;
    213 				if ((waitblock->lf_flags & F_POSIX) == 0)
    214 					break;
    215 				wproc = (struct proc *)waitblock->lf_id;
    216 				if (wproc == (struct proc *)lock->lf_id) {
    217 					free(lock, M_LOCKF);
    218 					return (EDEADLK);
    219 				}
    220 			}
    221 		}
    222 		/*
    223 		 * For flock type locks, we must first remove
    224 		 * any shared locks that we hold before we sleep
    225 		 * waiting for an exclusive lock.
    226 		 */
    227 		if ((lock->lf_flags & F_FLOCK) &&
    228 		    lock->lf_type == F_WRLCK) {
    229 			lock->lf_type = F_UNLCK;
    230 			(void) lf_clearlock(lock);
    231 			lock->lf_type = F_WRLCK;
    232 		}
    233 		/*
    234 		 * Add our lock to the blocked list and sleep until we're free.
    235 		 * Remember who blocked us (for deadlock detection).
    236 		 */
    237 		lock->lf_next = block;
    238 		lf_addblock(block, lock);
    239 #ifdef LOCKF_DEBUG
    240 		if (lockf_debug & 1) {
    241 			lf_print("lf_setlock: blocking on", block);
    242 			lf_printlist("lf_setlock", block);
    243 		}
    244 #endif /* LOCKF_DEBUG */
    245 		if (error = tsleep((caddr_t)lock, priority, lockstr, 0)) {
    246 			/*
    247 			 * Delete ourselves from the waiting to lock list.
    248 			 */
    249 			for (block = lock->lf_next;
    250 			     block != NOLOCKF;
    251 			     block = block->lf_block) {
    252 				if (block->lf_block != lock)
    253 					continue;
    254 				block->lf_block = block->lf_block->lf_block;
    255 				break;
    256 			}
    257 			/*
    258 			 * If we did not find ourselves on the list, but
    259 			 * are still linked onto a lock list, then something
    260 			 * is very wrong.
    261 			 */
    262 			if (block == NOLOCKF && lock->lf_next != NOLOCKF)
    263 				panic("lf_setlock: lost lock");
    264 			free(lock, M_LOCKF);
    265 			return (error);
    266 		}
    267 	}
    268 	/*
    269 	 * No blocks!!  Add the lock.  Note that we will
    270 	 * downgrade or upgrade any overlapping locks this
    271 	 * process already owns.
    272 	 *
    273 	 * Skip over locks owned by other processes.
    274 	 * Handle any locks that overlap and are owned by ourselves.
    275 	 */
    276 	prev = head;
    277 	block = *head;
    278 	needtolink = 1;
    279 	for (;;) {
    280 		if (ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap))
    281 			block = overlap->lf_next;
    282 		/*
    283 		 * Six cases:
    284 		 *	0) no overlap
    285 		 *	1) overlap == lock
    286 		 *	2) overlap contains lock
    287 		 *	3) lock contains overlap
    288 		 *	4) overlap starts before lock
    289 		 *	5) overlap ends after lock
    290 		 */
    291 		switch (ovcase) {
    292 		case 0: /* no overlap */
    293 			if (needtolink) {
    294 				*prev = lock;
    295 				lock->lf_next = overlap;
    296 			}
    297 			break;
    298 
    299 		case 1: /* overlap == lock */
    300 			/*
    301 			 * If downgrading lock, others may be
    302 			 * able to acquire it.
    303 			 */
    304 			if (lock->lf_type == F_RDLCK &&
    305 			    overlap->lf_type == F_WRLCK)
    306 				lf_wakelock(overlap);
    307 			overlap->lf_type = lock->lf_type;
    308 			FREE(lock, M_LOCKF);
    309 			lock = overlap; /* for debug output below */
    310 			break;
    311 
    312 		case 2: /* overlap contains lock */
    313 			/*
    314 			 * Check for common starting point and different types.
    315 			 */
    316 			if (overlap->lf_type == lock->lf_type) {
    317 				free(lock, M_LOCKF);
    318 				lock = overlap; /* for debug output below */
    319 				break;
    320 			}
    321 			if (overlap->lf_start == lock->lf_start) {
    322 				*prev = lock;
    323 				lock->lf_next = overlap;
    324 				overlap->lf_start = lock->lf_end + 1;
    325 			} else
    326 				lf_split(overlap, lock);
    327 			lf_wakelock(overlap);
    328 			break;
    329 
    330 		case 3: /* lock contains overlap */
    331 			/*
    332 			 * If downgrading lock, others may be able to
    333 			 * acquire it, otherwise take the list.
    334 			 */
    335 			if (lock->lf_type == F_RDLCK &&
    336 			    overlap->lf_type == F_WRLCK) {
    337 				lf_wakelock(overlap);
    338 			} else {
    339 				ltmp = lock->lf_block;
    340 				lock->lf_block = overlap->lf_block;
    341 				lf_addblock(lock, ltmp);
    342 			}
    343 			/*
    344 			 * Add the new lock if necessary and delete the overlap.
    345 			 */
    346 			if (needtolink) {
    347 				*prev = lock;
    348 				lock->lf_next = overlap->lf_next;
    349 				prev = &lock->lf_next;
    350 				needtolink = 0;
    351 			} else
    352 				*prev = overlap->lf_next;
    353 			free(overlap, M_LOCKF);
    354 			continue;
    355 
    356 		case 4: /* overlap starts before lock */
    357 			/*
    358 			 * Add lock after overlap on the list.
    359 			 */
    360 			lock->lf_next = overlap->lf_next;
    361 			overlap->lf_next = lock;
    362 			overlap->lf_end = lock->lf_start - 1;
    363 			prev = &lock->lf_next;
    364 			lf_wakelock(overlap);
    365 			needtolink = 0;
    366 			continue;
    367 
    368 		case 5: /* overlap ends after lock */
    369 			/*
    370 			 * Add the new lock before overlap.
    371 			 */
    372 			if (needtolink) {
    373 				*prev = lock;
    374 				lock->lf_next = overlap;
    375 			}
    376 			overlap->lf_start = lock->lf_end + 1;
    377 			lf_wakelock(overlap);
    378 			break;
    379 		}
    380 		break;
    381 	}
    382 #ifdef LOCKF_DEBUG
    383 	if (lockf_debug & 1) {
    384 		lf_print("lf_setlock: got the lock", lock);
    385 		lf_printlist("lf_setlock", lock);
    386 	}
    387 #endif /* LOCKF_DEBUG */
    388 	return (0);
    389 }
    390 
    391 /*
    392  * Remove a byte-range lock on an inode.
    393  *
    394  * Generally, find the lock (or an overlap to that lock)
    395  * and remove it (or shrink it), then wakeup anyone we can.
    396  */
    397 int
    398 lf_clearlock(unlock)
    399 	register struct lockf *unlock;
    400 {
    401 	struct lockf **head = unlock->lf_head;
    402 	register struct lockf *lf = *head;
    403 	struct lockf *overlap, **prev;
    404 	int ovcase;
    405 
    406 	if (lf == NOLOCKF)
    407 		return (0);
    408 #ifdef LOCKF_DEBUG
    409 	if (unlock->lf_type != F_UNLCK)
    410 		panic("lf_clearlock: bad type");
    411 	if (lockf_debug & 1)
    412 		lf_print("lf_clearlock", unlock);
    413 #endif /* LOCKF_DEBUG */
    414 	prev = head;
    415 	while (ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap)) {
    416 		/*
    417 		 * Wakeup the list of locks to be retried.
    418 		 */
    419 		lf_wakelock(overlap);
    420 
    421 		switch (ovcase) {
    422 
    423 		case 1: /* overlap == lock */
    424 			*prev = overlap->lf_next;
    425 			FREE(overlap, M_LOCKF);
    426 			break;
    427 
    428 		case 2: /* overlap contains lock: split it */
    429 			if (overlap->lf_start == unlock->lf_start) {
    430 				overlap->lf_start = unlock->lf_end + 1;
    431 				break;
    432 			}
    433 			lf_split(overlap, unlock);
    434 			overlap->lf_next = unlock->lf_next;
    435 			break;
    436 
    437 		case 3: /* lock contains overlap */
    438 			*prev = overlap->lf_next;
    439 			lf = overlap->lf_next;
    440 			free(overlap, M_LOCKF);
    441 			continue;
    442 
    443 		case 4: /* overlap starts before lock */
    444 			overlap->lf_end = unlock->lf_start - 1;
    445 			prev = &overlap->lf_next;
    446 			lf = overlap->lf_next;
    447 			continue;
    448 
    449 		case 5: /* overlap ends after lock */
    450 			overlap->lf_start = unlock->lf_end + 1;
    451 			break;
    452 		}
    453 		break;
    454 	}
    455 #ifdef LOCKF_DEBUG
    456 	if (lockf_debug & 1)
    457 		lf_printlist("lf_clearlock", unlock);
    458 #endif /* LOCKF_DEBUG */
    459 	return (0);
    460 }
    461 
    462 /*
    463  * Check whether there is a blocking lock,
    464  * and if so return its process identifier.
    465  */
    466 int
    467 lf_getlock(lock, fl)
    468 	register struct lockf *lock;
    469 	register struct flock *fl;
    470 {
    471 	register struct lockf *block;
    472 
    473 #ifdef LOCKF_DEBUG
    474 	if (lockf_debug & 1)
    475 		lf_print("lf_getlock", lock);
    476 #endif /* LOCKF_DEBUG */
    477 
    478 	if (block = lf_getblock(lock)) {
    479 		fl->l_type = block->lf_type;
    480 		fl->l_whence = SEEK_SET;
    481 		fl->l_start = block->lf_start;
    482 		if (block->lf_end == -1)
    483 			fl->l_len = 0;
    484 		else
    485 			fl->l_len = block->lf_end - block->lf_start + 1;
    486 		if (block->lf_flags & F_POSIX)
    487 			fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
    488 		else
    489 			fl->l_pid = -1;
    490 	} else {
    491 		fl->l_type = F_UNLCK;
    492 	}
    493 	return (0);
    494 }
    495 
    496 /*
    497  * Walk the list of locks for an inode and
    498  * return the first blocking lock.
    499  */
    500 struct lockf *
    501 lf_getblock(lock)
    502 	register struct lockf *lock;
    503 {
    504 	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
    505 	int ovcase;
    506 
    507 	prev = lock->lf_head;
    508 	while (ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap)) {
    509 		/*
    510 		 * We've found an overlap, see if it blocks us
    511 		 */
    512 		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
    513 			return (overlap);
    514 		/*
    515 		 * Nope, point to the next one on the list and
    516 		 * see if it blocks us
    517 		 */
    518 		lf = overlap->lf_next;
    519 	}
    520 	return (NOLOCKF);
    521 }
    522 
    523 /*
    524  * Walk the list of locks for an inode to
    525  * find an overlapping lock (if any).
    526  *
    527  * NOTE: this returns only the FIRST overlapping lock.  There
    528  *	 may be more than one.
    529  */
    530 int
    531 lf_findoverlap(lf, lock, type, prev, overlap)
    532 	register struct lockf *lf;
    533 	struct lockf *lock;
    534 	int type;
    535 	struct lockf ***prev;
    536 	struct lockf **overlap;
    537 {
    538 	off_t start, end;
    539 
    540 	*overlap = lf;
    541 	if (lf == NOLOCKF)
    542 		return (0);
    543 #ifdef LOCKF_DEBUG
    544 	if (lockf_debug & 2)
    545 		lf_print("lf_findoverlap: looking for overlap in", lock);
    546 #endif /* LOCKF_DEBUG */
    547 	start = lock->lf_start;
    548 	end = lock->lf_end;
    549 	while (lf != NOLOCKF) {
    550 		if (((type & SELF) && lf->lf_id != lock->lf_id) ||
    551 		    ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
    552 			*prev = &lf->lf_next;
    553 			*overlap = lf = lf->lf_next;
    554 			continue;
    555 		}
    556 #ifdef LOCKF_DEBUG
    557 		if (lockf_debug & 2)
    558 			lf_print("\tchecking", lf);
    559 #endif /* LOCKF_DEBUG */
    560 		/*
    561 		 * OK, check for overlap
    562 		 *
    563 		 * Six cases:
    564 		 *	0) no overlap
    565 		 *	1) overlap == lock
    566 		 *	2) overlap contains lock
    567 		 *	3) lock contains overlap
    568 		 *	4) overlap starts before lock
    569 		 *	5) overlap ends after lock
    570 		 */
    571 		if ((lf->lf_end != -1 && start > lf->lf_end) ||
    572 		    (end != -1 && lf->lf_start > end)) {
    573 			/* Case 0 */
    574 #ifdef LOCKF_DEBUG
    575 			if (lockf_debug & 2)
    576 				printf("no overlap\n");
    577 #endif /* LOCKF_DEBUG */
    578 			if ((type & SELF) && end != -1 && lf->lf_start > end)
    579 				return (0);
    580 			*prev = &lf->lf_next;
    581 			*overlap = lf = lf->lf_next;
    582 			continue;
    583 		}
    584 		if ((lf->lf_start == start) && (lf->lf_end == end)) {
    585 			/* Case 1 */
    586 #ifdef LOCKF_DEBUG
    587 			if (lockf_debug & 2)
    588 				printf("overlap == lock\n");
    589 #endif /* LOCKF_DEBUG */
    590 			return (1);
    591 		}
    592 		if ((lf->lf_start <= start) &&
    593 		    (end != -1) &&
    594 		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
    595 			/* Case 2 */
    596 #ifdef LOCKF_DEBUG
    597 			if (lockf_debug & 2)
    598 				printf("overlap contains lock\n");
    599 #endif /* LOCKF_DEBUG */
    600 			return (2);
    601 		}
    602 		if (start <= lf->lf_start &&
    603 		           (end == -1 ||
    604 			   (lf->lf_end != -1 && end >= lf->lf_end))) {
    605 			/* Case 3 */
    606 #ifdef LOCKF_DEBUG
    607 			if (lockf_debug & 2)
    608 				printf("lock contains overlap\n");
    609 #endif /* LOCKF_DEBUG */
    610 			return (3);
    611 		}
    612 		if ((lf->lf_start < start) &&
    613 			((lf->lf_end >= start) || (lf->lf_end == -1))) {
    614 			/* Case 4 */
    615 #ifdef LOCKF_DEBUG
    616 			if (lockf_debug & 2)
    617 				printf("overlap starts before lock\n");
    618 #endif /* LOCKF_DEBUG */
    619 			return (4);
    620 		}
    621 		if ((lf->lf_start > start) &&
    622 			(end != -1) &&
    623 			((lf->lf_end > end) || (lf->lf_end == -1))) {
    624 			/* Case 5 */
    625 #ifdef LOCKF_DEBUG
    626 			if (lockf_debug & 2)
    627 				printf("overlap ends after lock\n");
    628 #endif /* LOCKF_DEBUG */
    629 			return (5);
    630 		}
    631 		panic("lf_findoverlap: default");
    632 	}
    633 	return (0);
    634 }
    635 
    636 /*
    637  * Add a lock to the end of the blocked list.
    638  */
    639 void
    640 lf_addblock(lock, blocked)
    641 	struct lockf *lock;
    642 	struct lockf *blocked;
    643 {
    644 	register struct lockf *lf;
    645 
    646 	if (blocked == NOLOCKF)
    647 		return;
    648 #ifdef LOCKF_DEBUG
    649 	if (lockf_debug & 2) {
    650 		lf_print("addblock: adding", blocked);
    651 		lf_print("to blocked list of", lock);
    652 	}
    653 #endif /* LOCKF_DEBUG */
    654 	if ((lf = lock->lf_block) == NOLOCKF) {
    655 		lock->lf_block = blocked;
    656 		return;
    657 	}
    658 	while (lf->lf_block != NOLOCKF)
    659 		lf = lf->lf_block;
    660 	lf->lf_block = blocked;
    661 	return;
    662 }
    663 
    664 /*
    665  * Split a lock and a contained region into
    666  * two or three locks as necessary.
    667  */
    668 void
    669 lf_split(lock1, lock2)
    670 	register struct lockf *lock1;
    671 	register struct lockf *lock2;
    672 {
    673 	register struct lockf *splitlock;
    674 
    675 #ifdef LOCKF_DEBUG
    676 	if (lockf_debug & 2) {
    677 		lf_print("lf_split", lock1);
    678 		lf_print("splitting from", lock2);
    679 	}
    680 #endif /* LOCKF_DEBUG */
    681 	/*
    682 	 * Check to see if spliting into only two pieces.
    683 	 */
    684 	if (lock1->lf_start == lock2->lf_start) {
    685 		lock1->lf_start = lock2->lf_end + 1;
    686 		lock2->lf_next = lock1;
    687 		return;
    688 	}
    689 	if (lock1->lf_end == lock2->lf_end) {
    690 		lock1->lf_end = lock2->lf_start - 1;
    691 		lock2->lf_next = lock1->lf_next;
    692 		lock1->lf_next = lock2;
    693 		return;
    694 	}
    695 	/*
    696 	 * Make a new lock consisting of the last part of
    697 	 * the encompassing lock
    698 	 */
    699 	MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
    700 	bcopy((caddr_t)lock1, (caddr_t)splitlock, sizeof *splitlock);
    701 	splitlock->lf_start = lock2->lf_end + 1;
    702 	splitlock->lf_block = NOLOCKF;
    703 	lock1->lf_end = lock2->lf_start - 1;
    704 	/*
    705 	 * OK, now link it in
    706 	 */
    707 	splitlock->lf_next = lock1->lf_next;
    708 	lock2->lf_next = splitlock;
    709 	lock1->lf_next = lock2;
    710 }
    711 
    712 /*
    713  * Wakeup a blocklist
    714  */
    715 void
    716 lf_wakelock(listhead)
    717 	struct lockf *listhead;
    718 {
    719 	register struct lockf *blocklist, *wakelock;
    720 
    721 	blocklist = listhead->lf_block;
    722 	listhead->lf_block = NOLOCKF;
    723 	while (blocklist != NOLOCKF) {
    724 		wakelock = blocklist;
    725 		blocklist = blocklist->lf_block;
    726 		wakelock->lf_block = NOLOCKF;
    727 		wakelock->lf_next = NOLOCKF;
    728 #ifdef LOCKF_DEBUG
    729 		if (lockf_debug & 2)
    730 			lf_print("lf_wakelock: awakening", wakelock);
    731 #endif /* LOCKF_DEBUG */
    732 		wakeup((caddr_t)wakelock);
    733 	}
    734 }
    735 
    736 #ifdef LOCKF_DEBUG
    737 /*
    738  * Print out a lock.
    739  */
    740 void
    741 lf_print(tag, lock)
    742 	char *tag;
    743 	register struct lockf *lock;
    744 {
    745 
    746 	printf("%s: lock 0x%lx for ", tag, lock);
    747 	if (lock->lf_flags & F_POSIX)
    748 		printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
    749 	else
    750 		printf("id 0x%x", lock->lf_id);
    751 	printf(" in ino %d on dev <%d, %d>, %s, start %d, end %d",
    752 		lock->lf_inode->i_number,
    753 		major(lock->lf_inode->i_dev),
    754 		minor(lock->lf_inode->i_dev),
    755 		lock->lf_type == F_RDLCK ? "shared" :
    756 		lock->lf_type == F_WRLCK ? "exclusive" :
    757 		lock->lf_type == F_UNLCK ? "unlock" :
    758 		"unknown", lock->lf_start, lock->lf_end);
    759 	if (lock->lf_block)
    760 		printf(" block 0x%x\n", lock->lf_block);
    761 	else
    762 		printf("\n");
    763 }
    764 
    765 void
    766 lf_printlist(tag, lock)
    767 	char *tag;
    768 	struct lockf *lock;
    769 {
    770 	register struct lockf *lf;
    771 
    772 	printf("%s: Lock list for ino %d on dev <%d, %d>:\n",
    773 		tag, lock->lf_inode->i_number,
    774 		major(lock->lf_inode->i_dev),
    775 		minor(lock->lf_inode->i_dev));
    776 	for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
    777 		printf("\tlock 0x%lx for ", lf);
    778 		if (lf->lf_flags & F_POSIX)
    779 			printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
    780 		else
    781 			printf("id 0x%x", lf->lf_id);
    782 		printf(", %s, start %d, end %d",
    783 			lf->lf_type == F_RDLCK ? "shared" :
    784 			lf->lf_type == F_WRLCK ? "exclusive" :
    785 			lf->lf_type == F_UNLCK ? "unlock" :
    786 			"unknown", lf->lf_start, lf->lf_end);
    787 		if (lf->lf_block)
    788 			printf(" block 0x%x\n", lf->lf_block);
    789 		else
    790 			printf("\n");
    791 	}
    792 }
    793 #endif /* LOCKF_DEBUG */
    794