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vfs_lockf.c revision 1.45
      1 /*	$NetBSD: vfs_lockf.c,v 1.45 2005/06/05 23:10:25 thorpej Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1982, 1986, 1989, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Scooter Morris at Genentech Inc.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  *
     34  *	@(#)ufs_lockf.c	8.4 (Berkeley) 10/26/94
     35  */
     36 
     37 #include <sys/cdefs.h>
     38 __KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.45 2005/06/05 23:10:25 thorpej Exp $");
     39 
     40 #include <sys/param.h>
     41 #include <sys/systm.h>
     42 #include <sys/kernel.h>
     43 #include <sys/file.h>
     44 #include <sys/proc.h>
     45 #include <sys/vnode.h>
     46 #include <sys/pool.h>
     47 #include <sys/fcntl.h>
     48 #include <sys/lockf.h>
     49 
     50 POOL_INIT(lockfpool, sizeof(struct lockf), 0, 0, 0, "lockfpl",
     51     &pool_allocator_nointr);
     52 
     53 /*
     54  * This variable controls the maximum number of processes that will
     55  * be checked in doing deadlock detection.
     56  */
     57 int maxlockdepth = MAXDEPTH;
     58 
     59 #ifdef LOCKF_DEBUG
     60 int	lockf_debug = 0;
     61 #endif
     62 
     63 #define NOLOCKF (struct lockf *)0
     64 #define SELF	0x1
     65 #define OTHERS	0x2
     66 
     67 /*
     68  * XXX TODO
     69  * Misc cleanups: "caddr_t id" should be visible in the API as a
     70  * "struct proc *".
     71  * (This requires rototilling all VFS's which support advisory locking).
     72  */
     73 
     74 /*
     75  * If there's a lot of lock contention on a single vnode, locking
     76  * schemes which allow for more paralleism would be needed.  Given how
     77  * infrequently byte-range locks are actually used in typical BSD
     78  * code, a more complex approach probably isn't worth it.
     79  */
     80 
     81 /*
     82  * We enforce a limit on locks by uid, so that a single user cannot
     83  * run the kernel out of memory.  For now, the limit is pretty coarse.
     84  * There is no limit on root.
     85  *
     86  * Splitting a lock will always succeed, regardless of current allocations.
     87  * If you're slightly above the limit, we still have to permit an allocation
     88  * so that the unlock can succeed.  If the unlocking causes too many splits,
     89  * however, you're totally cutoff.
     90  */
     91 int maxlocksperuid = 1024;
     92 
     93 #ifdef LOCKF_DEBUG
     94 /*
     95  * Print out a lock.
     96  */
     97 static void
     98 lf_print(char *tag, struct lockf *lock)
     99 {
    100 
    101 	printf("%s: lock %p for ", tag, lock);
    102 	if (lock->lf_flags & F_POSIX)
    103 		printf("proc %d", ((struct proc *)lock->lf_id)->p_pid);
    104 	else
    105 		printf("file %p", (struct file *)lock->lf_id);
    106 	printf(" %s, start %qx, end %qx",
    107 		lock->lf_type == F_RDLCK ? "shared" :
    108 		lock->lf_type == F_WRLCK ? "exclusive" :
    109 		lock->lf_type == F_UNLCK ? "unlock" :
    110 		"unknown", lock->lf_start, lock->lf_end);
    111 	if (TAILQ_FIRST(&lock->lf_blkhd))
    112 		printf(" block %p\n", TAILQ_FIRST(&lock->lf_blkhd));
    113 	else
    114 		printf("\n");
    115 }
    116 
    117 static void
    118 lf_printlist(char *tag, struct lockf *lock)
    119 {
    120 	struct lockf *lf, *blk;
    121 
    122 	printf("%s: Lock list:\n", tag);
    123 	for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
    124 		printf("\tlock %p for ", lf);
    125 		if (lf->lf_flags & F_POSIX)
    126 			printf("proc %d", ((struct proc *)lf->lf_id)->p_pid);
    127 		else
    128 			printf("file %p", (struct file *)lf->lf_id);
    129 		printf(", %s, start %qx, end %qx",
    130 			lf->lf_type == F_RDLCK ? "shared" :
    131 			lf->lf_type == F_WRLCK ? "exclusive" :
    132 			lf->lf_type == F_UNLCK ? "unlock" :
    133 			"unknown", lf->lf_start, lf->lf_end);
    134 		TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
    135 			if (blk->lf_flags & F_POSIX)
    136 				printf("proc %d",
    137 				    ((struct proc *)blk->lf_id)->p_pid);
    138 			else
    139 				printf("file %p", (struct file *)blk->lf_id);
    140 			printf(", %s, start %qx, end %qx",
    141 				blk->lf_type == F_RDLCK ? "shared" :
    142 				blk->lf_type == F_WRLCK ? "exclusive" :
    143 				blk->lf_type == F_UNLCK ? "unlock" :
    144 				"unknown", blk->lf_start, blk->lf_end);
    145 			if (TAILQ_FIRST(&blk->lf_blkhd))
    146 				 panic("lf_printlist: bad list");
    147 		}
    148 		printf("\n");
    149 	}
    150 }
    151 #endif /* LOCKF_DEBUG */
    152 
    153 /*
    154  * 3 options for allowfail.
    155  * 0 - always allocate.  1 - cutoff at limit.  2 - cutoff at double limit.
    156  */
    157 static struct lockf *
    158 lf_alloc(uid_t uid, int allowfail)
    159 {
    160 	struct uidinfo *uip;
    161 	struct lockf *lock;
    162 	int s;
    163 
    164 	uip = uid_find(uid);
    165 	UILOCK(uip, s);
    166 	if (uid && allowfail && uip->ui_lockcnt >
    167 	    (allowfail == 1 ? maxlocksperuid : (maxlocksperuid * 2))) {
    168 		UIUNLOCK(uip, s);
    169 		return NULL;
    170 	}
    171 	uip->ui_lockcnt++;
    172 	UIUNLOCK(uip, s);
    173 	lock = pool_get(&lockfpool, PR_WAITOK);
    174 	lock->lf_uid = uid;
    175 	return lock;
    176 }
    177 
    178 static void
    179 lf_free(struct lockf *lock)
    180 {
    181 	struct uidinfo *uip;
    182 	int s;
    183 
    184 	uip = uid_find(lock->lf_uid);
    185 	UILOCK(uip, s);
    186 	uip->ui_lockcnt--;
    187 	UIUNLOCK(uip, s);
    188 	pool_put(&lockfpool, lock);
    189 }
    190 
    191 /*
    192  * Walk the list of locks for an inode to
    193  * find an overlapping lock (if any).
    194  *
    195  * NOTE: this returns only the FIRST overlapping lock.  There
    196  *	 may be more than one.
    197  */
    198 static int
    199 lf_findoverlap(struct lockf *lf, struct lockf *lock, int type,
    200     struct lockf ***prev, struct lockf **overlap)
    201 {
    202 	off_t start, end;
    203 
    204 	*overlap = lf;
    205 	if (lf == NOLOCKF)
    206 		return 0;
    207 #ifdef LOCKF_DEBUG
    208 	if (lockf_debug & 2)
    209 		lf_print("lf_findoverlap: looking for overlap in", lock);
    210 #endif /* LOCKF_DEBUG */
    211 	start = lock->lf_start;
    212 	end = lock->lf_end;
    213 	while (lf != NOLOCKF) {
    214 		if (((type == SELF) && lf->lf_id != lock->lf_id) ||
    215 		    ((type == OTHERS) && lf->lf_id == lock->lf_id)) {
    216 			*prev = &lf->lf_next;
    217 			*overlap = lf = lf->lf_next;
    218 			continue;
    219 		}
    220 #ifdef LOCKF_DEBUG
    221 		if (lockf_debug & 2)
    222 			lf_print("\tchecking", lf);
    223 #endif /* LOCKF_DEBUG */
    224 		/*
    225 		 * OK, check for overlap
    226 		 *
    227 		 * Six cases:
    228 		 *	0) no overlap
    229 		 *	1) overlap == lock
    230 		 *	2) overlap contains lock
    231 		 *	3) lock contains overlap
    232 		 *	4) overlap starts before lock
    233 		 *	5) overlap ends after lock
    234 		 */
    235 		if ((lf->lf_end != -1 && start > lf->lf_end) ||
    236 		    (end != -1 && lf->lf_start > end)) {
    237 			/* Case 0 */
    238 #ifdef LOCKF_DEBUG
    239 			if (lockf_debug & 2)
    240 				printf("no overlap\n");
    241 #endif /* LOCKF_DEBUG */
    242 			if ((type & SELF) && end != -1 && lf->lf_start > end)
    243 				return 0;
    244 			*prev = &lf->lf_next;
    245 			*overlap = lf = lf->lf_next;
    246 			continue;
    247 		}
    248 		if ((lf->lf_start == start) && (lf->lf_end == end)) {
    249 			/* Case 1 */
    250 #ifdef LOCKF_DEBUG
    251 			if (lockf_debug & 2)
    252 				printf("overlap == lock\n");
    253 #endif /* LOCKF_DEBUG */
    254 			return 1;
    255 		}
    256 		if ((lf->lf_start <= start) &&
    257 		    (end != -1) &&
    258 		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
    259 			/* Case 2 */
    260 #ifdef LOCKF_DEBUG
    261 			if (lockf_debug & 2)
    262 				printf("overlap contains lock\n");
    263 #endif /* LOCKF_DEBUG */
    264 			return 2;
    265 		}
    266 		if (start <= lf->lf_start &&
    267 		           (end == -1 ||
    268 			   (lf->lf_end != -1 && end >= lf->lf_end))) {
    269 			/* Case 3 */
    270 #ifdef LOCKF_DEBUG
    271 			if (lockf_debug & 2)
    272 				printf("lock contains overlap\n");
    273 #endif /* LOCKF_DEBUG */
    274 			return 3;
    275 		}
    276 		if ((lf->lf_start < start) &&
    277 			((lf->lf_end >= start) || (lf->lf_end == -1))) {
    278 			/* Case 4 */
    279 #ifdef LOCKF_DEBUG
    280 			if (lockf_debug & 2)
    281 				printf("overlap starts before lock\n");
    282 #endif /* LOCKF_DEBUG */
    283 			return 4;
    284 		}
    285 		if ((lf->lf_start > start) &&
    286 			(end != -1) &&
    287 			((lf->lf_end > end) || (lf->lf_end == -1))) {
    288 			/* Case 5 */
    289 #ifdef LOCKF_DEBUG
    290 			if (lockf_debug & 2)
    291 				printf("overlap ends after lock\n");
    292 #endif /* LOCKF_DEBUG */
    293 			return 5;
    294 		}
    295 		panic("lf_findoverlap: default");
    296 	}
    297 	return 0;
    298 }
    299 
    300 /*
    301  * Split a lock and a contained region into
    302  * two or three locks as necessary.
    303  */
    304 static void
    305 lf_split(struct lockf *lock1, struct lockf *lock2, struct lockf **sparelock)
    306 {
    307 	struct lockf *splitlock;
    308 
    309 #ifdef LOCKF_DEBUG
    310 	if (lockf_debug & 2) {
    311 		lf_print("lf_split", lock1);
    312 		lf_print("splitting from", lock2);
    313 	}
    314 #endif /* LOCKF_DEBUG */
    315 	/*
    316 	 * Check to see if spliting into only two pieces.
    317 	 */
    318 	if (lock1->lf_start == lock2->lf_start) {
    319 		lock1->lf_start = lock2->lf_end + 1;
    320 		lock2->lf_next = lock1;
    321 		return;
    322 	}
    323 	if (lock1->lf_end == lock2->lf_end) {
    324 		lock1->lf_end = lock2->lf_start - 1;
    325 		lock2->lf_next = lock1->lf_next;
    326 		lock1->lf_next = lock2;
    327 		return;
    328 	}
    329 	/*
    330 	 * Make a new lock consisting of the last part of
    331 	 * the encompassing lock
    332 	 */
    333 	splitlock = *sparelock;
    334 	*sparelock = NULL;
    335 	memcpy(splitlock, lock1, sizeof(*splitlock));
    336 	splitlock->lf_start = lock2->lf_end + 1;
    337 	TAILQ_INIT(&splitlock->lf_blkhd);
    338 	lock1->lf_end = lock2->lf_start - 1;
    339 	/*
    340 	 * OK, now link it in
    341 	 */
    342 	splitlock->lf_next = lock1->lf_next;
    343 	lock2->lf_next = splitlock;
    344 	lock1->lf_next = lock2;
    345 }
    346 
    347 /*
    348  * Wakeup a blocklist
    349  */
    350 static void
    351 lf_wakelock(struct lockf *listhead)
    352 {
    353 	struct lockf *wakelock;
    354 
    355 	while ((wakelock = TAILQ_FIRST(&listhead->lf_blkhd))) {
    356 		KASSERT(wakelock->lf_next == listhead);
    357 		TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
    358 		wakelock->lf_next = NOLOCKF;
    359 #ifdef LOCKF_DEBUG
    360 		if (lockf_debug & 2)
    361 			lf_print("lf_wakelock: awakening", wakelock);
    362 #endif
    363 		wakeup(wakelock);
    364 	}
    365 }
    366 
    367 /*
    368  * Remove a byte-range lock on an inode.
    369  *
    370  * Generally, find the lock (or an overlap to that lock)
    371  * and remove it (or shrink it), then wakeup anyone we can.
    372  */
    373 static int
    374 lf_clearlock(struct lockf *unlock, struct lockf **sparelock)
    375 {
    376 	struct lockf **head = unlock->lf_head;
    377 	struct lockf *lf = *head;
    378 	struct lockf *overlap, **prev;
    379 	int ovcase;
    380 
    381 	if (lf == NOLOCKF)
    382 		return 0;
    383 #ifdef LOCKF_DEBUG
    384 	if (unlock->lf_type != F_UNLCK)
    385 		panic("lf_clearlock: bad type");
    386 	if (lockf_debug & 1)
    387 		lf_print("lf_clearlock", unlock);
    388 #endif /* LOCKF_DEBUG */
    389 	prev = head;
    390 	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
    391 					&prev, &overlap)) != 0) {
    392 		/*
    393 		 * Wakeup the list of locks to be retried.
    394 		 */
    395 		lf_wakelock(overlap);
    396 
    397 		switch (ovcase) {
    398 
    399 		case 1: /* overlap == lock */
    400 			*prev = overlap->lf_next;
    401 			lf_free(overlap);
    402 			break;
    403 
    404 		case 2: /* overlap contains lock: split it */
    405 			if (overlap->lf_start == unlock->lf_start) {
    406 				overlap->lf_start = unlock->lf_end + 1;
    407 				break;
    408 			}
    409 			lf_split(overlap, unlock, sparelock);
    410 			overlap->lf_next = unlock->lf_next;
    411 			break;
    412 
    413 		case 3: /* lock contains overlap */
    414 			*prev = overlap->lf_next;
    415 			lf = overlap->lf_next;
    416 			lf_free(overlap);
    417 			continue;
    418 
    419 		case 4: /* overlap starts before lock */
    420 			overlap->lf_end = unlock->lf_start - 1;
    421 			prev = &overlap->lf_next;
    422 			lf = overlap->lf_next;
    423 			continue;
    424 
    425 		case 5: /* overlap ends after lock */
    426 			overlap->lf_start = unlock->lf_end + 1;
    427 			break;
    428 		}
    429 		break;
    430 	}
    431 #ifdef LOCKF_DEBUG
    432 	if (lockf_debug & 1)
    433 		lf_printlist("lf_clearlock", unlock);
    434 #endif /* LOCKF_DEBUG */
    435 	return 0;
    436 }
    437 
    438 /*
    439  * Walk the list of locks for an inode and
    440  * return the first blocking lock.
    441  */
    442 static struct lockf *
    443 lf_getblock(struct lockf *lock)
    444 {
    445 	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
    446 
    447 	prev = lock->lf_head;
    448 	while (lf_findoverlap(lf, lock, OTHERS, &prev, &overlap) != 0) {
    449 		/*
    450 		 * We've found an overlap, see if it blocks us
    451 		 */
    452 		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
    453 			return overlap;
    454 		/*
    455 		 * Nope, point to the next one on the list and
    456 		 * see if it blocks us
    457 		 */
    458 		lf = overlap->lf_next;
    459 	}
    460 	return NOLOCKF;
    461 }
    462 
    463 /*
    464  * Set a byte-range lock.
    465  */
    466 static int
    467 lf_setlock(struct lockf *lock, struct lockf **sparelock,
    468     struct simplelock *interlock)
    469 {
    470 	struct lockf *block;
    471 	struct lockf **head = lock->lf_head;
    472 	struct lockf **prev, *overlap, *ltmp;
    473 	static char lockstr[] = "lockf";
    474 	int ovcase, priority, needtolink, error;
    475 
    476 #ifdef LOCKF_DEBUG
    477 	if (lockf_debug & 1)
    478 		lf_print("lf_setlock", lock);
    479 #endif /* LOCKF_DEBUG */
    480 
    481 	/*
    482 	 * Set the priority
    483 	 */
    484 	priority = PLOCK;
    485 	if (lock->lf_type == F_WRLCK)
    486 		priority += 4;
    487 	priority |= PCATCH;
    488 	/*
    489 	 * Scan lock list for this file looking for locks that would block us.
    490 	 */
    491 	while ((block = lf_getblock(lock)) != NULL) {
    492 		/*
    493 		 * Free the structure and return if nonblocking.
    494 		 */
    495 		if ((lock->lf_flags & F_WAIT) == 0) {
    496 			lf_free(lock);
    497 			return EAGAIN;
    498 		}
    499 		/*
    500 		 * We are blocked. Since flock style locks cover
    501 		 * the whole file, there is no chance for deadlock.
    502 		 * For byte-range locks we must check for deadlock.
    503 		 *
    504 		 * Deadlock detection is done by looking through the
    505 		 * wait channels to see if there are any cycles that
    506 		 * involve us. MAXDEPTH is set just to make sure we
    507 		 * do not go off into neverneverland.
    508 		 */
    509 		if ((lock->lf_flags & F_POSIX) &&
    510 		    (block->lf_flags & F_POSIX)) {
    511 			struct lwp *wlwp;
    512 			__volatile const struct lockf *waitblock;
    513 			int i = 0;
    514 
    515 			/*
    516 			 * The block is waiting on something.  if_lwp will be
    517 			 * 0 once the lock is granted, so we terminate the
    518 			 * loop if we find this.
    519 			 */
    520 			wlwp = block->lf_lwp;
    521 			while (wlwp && (i++ < maxlockdepth)) {
    522 				waitblock = wlwp->l_wchan;
    523 				/* Get the owner of the blocking lock */
    524 				waitblock = waitblock->lf_next;
    525 				if ((waitblock->lf_flags & F_POSIX) == 0)
    526 					break;
    527 				wlwp = waitblock->lf_lwp;
    528 				if (wlwp == lock->lf_lwp) {
    529 					lf_free(lock);
    530 					return EDEADLK;
    531 				}
    532 			}
    533 			/*
    534 			 * If we're still following a dependency chain
    535 			 * after maxlockdepth iterations, assume we're in
    536 			 * a cycle to be safe.
    537 			 */
    538 			if (i >= maxlockdepth) {
    539 				lf_free(lock);
    540 				return EDEADLK;
    541 			}
    542 		}
    543 		/*
    544 		 * For flock type locks, we must first remove
    545 		 * any shared locks that we hold before we sleep
    546 		 * waiting for an exclusive lock.
    547 		 */
    548 		if ((lock->lf_flags & F_FLOCK) &&
    549 		    lock->lf_type == F_WRLCK) {
    550 			lock->lf_type = F_UNLCK;
    551 			(void) lf_clearlock(lock, NULL);
    552 			lock->lf_type = F_WRLCK;
    553 		}
    554 		/*
    555 		 * Add our lock to the blocked list and sleep until we're free.
    556 		 * Remember who blocked us (for deadlock detection).
    557 		 */
    558 		lock->lf_next = block;
    559 		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
    560 #ifdef LOCKF_DEBUG
    561 		if (lockf_debug & 1) {
    562 			lf_print("lf_setlock: blocking on", block);
    563 			lf_printlist("lf_setlock", block);
    564 		}
    565 #endif /* LOCKF_DEBUG */
    566 		error = ltsleep(lock, priority, lockstr, 0, interlock);
    567 
    568 		/*
    569 		 * We may have been awakened by a signal (in
    570 		 * which case we must remove ourselves from the
    571 		 * blocked list) and/or by another process
    572 		 * releasing a lock (in which case we have already
    573 		 * been removed from the blocked list and our
    574 		 * lf_next field set to NOLOCKF).
    575 		 */
    576 		if (lock->lf_next != NOLOCKF) {
    577 			TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
    578 			lock->lf_next = NOLOCKF;
    579 		}
    580 		if (error) {
    581 			lf_free(lock);
    582 			return error;
    583 		}
    584 	}
    585 	/*
    586 	 * No blocks!!  Add the lock.  Note that we will
    587 	 * downgrade or upgrade any overlapping locks this
    588 	 * process already owns.
    589 	 *
    590 	 * Skip over locks owned by other processes.
    591 	 * Handle any locks that overlap and are owned by ourselves.
    592 	 */
    593 	lock->lf_lwp = 0;
    594 	prev = head;
    595 	block = *head;
    596 	needtolink = 1;
    597 	for (;;) {
    598 		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
    599 		if (ovcase)
    600 			block = overlap->lf_next;
    601 		/*
    602 		 * Six cases:
    603 		 *	0) no overlap
    604 		 *	1) overlap == lock
    605 		 *	2) overlap contains lock
    606 		 *	3) lock contains overlap
    607 		 *	4) overlap starts before lock
    608 		 *	5) overlap ends after lock
    609 		 */
    610 		switch (ovcase) {
    611 		case 0: /* no overlap */
    612 			if (needtolink) {
    613 				*prev = lock;
    614 				lock->lf_next = overlap;
    615 			}
    616 			break;
    617 
    618 		case 1: /* overlap == lock */
    619 			/*
    620 			 * If downgrading lock, others may be
    621 			 * able to acquire it.
    622 			 */
    623 			if (lock->lf_type == F_RDLCK &&
    624 			    overlap->lf_type == F_WRLCK)
    625 				lf_wakelock(overlap);
    626 			overlap->lf_type = lock->lf_type;
    627 			lf_free(lock);
    628 			lock = overlap; /* for debug output below */
    629 			break;
    630 
    631 		case 2: /* overlap contains lock */
    632 			/*
    633 			 * Check for common starting point and different types.
    634 			 */
    635 			if (overlap->lf_type == lock->lf_type) {
    636 				lf_free(lock);
    637 				lock = overlap; /* for debug output below */
    638 				break;
    639 			}
    640 			if (overlap->lf_start == lock->lf_start) {
    641 				*prev = lock;
    642 				lock->lf_next = overlap;
    643 				overlap->lf_start = lock->lf_end + 1;
    644 			} else
    645 				lf_split(overlap, lock, sparelock);
    646 			lf_wakelock(overlap);
    647 			break;
    648 
    649 		case 3: /* lock contains overlap */
    650 			/*
    651 			 * If downgrading lock, others may be able to
    652 			 * acquire it, otherwise take the list.
    653 			 */
    654 			if (lock->lf_type == F_RDLCK &&
    655 			    overlap->lf_type == F_WRLCK) {
    656 				lf_wakelock(overlap);
    657 			} else {
    658 				while ((ltmp = TAILQ_FIRST(&overlap->lf_blkhd))) {
    659 					KASSERT(ltmp->lf_next == overlap);
    660 					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
    661 					    lf_block);
    662 					ltmp->lf_next = lock;
    663 					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
    664 					    ltmp, lf_block);
    665 				}
    666 			}
    667 			/*
    668 			 * Add the new lock if necessary and delete the overlap.
    669 			 */
    670 			if (needtolink) {
    671 				*prev = lock;
    672 				lock->lf_next = overlap->lf_next;
    673 				prev = &lock->lf_next;
    674 				needtolink = 0;
    675 			} else
    676 				*prev = overlap->lf_next;
    677 			lf_free(overlap);
    678 			continue;
    679 
    680 		case 4: /* overlap starts before lock */
    681 			/*
    682 			 * Add lock after overlap on the list.
    683 			 */
    684 			lock->lf_next = overlap->lf_next;
    685 			overlap->lf_next = lock;
    686 			overlap->lf_end = lock->lf_start - 1;
    687 			prev = &lock->lf_next;
    688 			lf_wakelock(overlap);
    689 			needtolink = 0;
    690 			continue;
    691 
    692 		case 5: /* overlap ends after lock */
    693 			/*
    694 			 * Add the new lock before overlap.
    695 			 */
    696 			if (needtolink) {
    697 				*prev = lock;
    698 				lock->lf_next = overlap;
    699 			}
    700 			overlap->lf_start = lock->lf_end + 1;
    701 			lf_wakelock(overlap);
    702 			break;
    703 		}
    704 		break;
    705 	}
    706 #ifdef LOCKF_DEBUG
    707 	if (lockf_debug & 1) {
    708 		lf_print("lf_setlock: got the lock", lock);
    709 		lf_printlist("lf_setlock", lock);
    710 	}
    711 #endif /* LOCKF_DEBUG */
    712 	return 0;
    713 }
    714 
    715 /*
    716  * Check whether there is a blocking lock,
    717  * and if so return its process identifier.
    718  */
    719 static int
    720 lf_getlock(struct lockf *lock, struct flock *fl)
    721 {
    722 	struct lockf *block;
    723 
    724 #ifdef LOCKF_DEBUG
    725 	if (lockf_debug & 1)
    726 		lf_print("lf_getlock", lock);
    727 #endif /* LOCKF_DEBUG */
    728 
    729 	if ((block = lf_getblock(lock)) != NULL) {
    730 		fl->l_type = block->lf_type;
    731 		fl->l_whence = SEEK_SET;
    732 		fl->l_start = block->lf_start;
    733 		if (block->lf_end == -1)
    734 			fl->l_len = 0;
    735 		else
    736 			fl->l_len = block->lf_end - block->lf_start + 1;
    737 		if (block->lf_flags & F_POSIX)
    738 			fl->l_pid = ((struct proc *)block->lf_id)->p_pid;
    739 		else
    740 			fl->l_pid = -1;
    741 	} else {
    742 		fl->l_type = F_UNLCK;
    743 	}
    744 	return 0;
    745 }
    746 
    747 /*
    748  * Do an advisory lock operation.
    749  */
    750 int
    751 lf_advlock(struct vop_advlock_args *ap, struct lockf **head, off_t size)
    752 {
    753 	struct proc *p = curproc;
    754 	struct flock *fl = ap->a_fl;
    755 	struct lockf *lock = NULL;
    756 	struct lockf *sparelock;
    757 	struct simplelock *interlock = &ap->a_vp->v_interlock;
    758 	off_t start, end;
    759 	int error = 0;
    760 
    761 	/*
    762 	 * Convert the flock structure into a start and end.
    763 	 */
    764 	switch (fl->l_whence) {
    765 	case SEEK_SET:
    766 	case SEEK_CUR:
    767 		/*
    768 		 * Caller is responsible for adding any necessary offset
    769 		 * when SEEK_CUR is used.
    770 		 */
    771 		start = fl->l_start;
    772 		break;
    773 
    774 	case SEEK_END:
    775 		start = size + fl->l_start;
    776 		break;
    777 
    778 	default:
    779 		return EINVAL;
    780 	}
    781 	if (start < 0)
    782 		return EINVAL;
    783 
    784 	/*
    785 	 * allocate locks before acquire simple lock.
    786 	 * we need two locks in the worst case.
    787 	 */
    788 	switch (ap->a_op) {
    789 	case F_SETLK:
    790 	case F_UNLCK:
    791 		/*
    792 		 * XXX for F_UNLCK case, we can re-use lock.
    793 		 */
    794 		if ((fl->l_type & F_FLOCK) == 0) {
    795 			/*
    796 			 * byte-range lock might need one more lock.
    797 			 */
    798 			sparelock = lf_alloc(p->p_ucred->cr_uid, 0);
    799 			if (sparelock == NULL) {
    800 				error = ENOMEM;
    801 				goto quit;
    802 			}
    803 			break;
    804 		}
    805 		/* FALLTHROUGH */
    806 
    807 	case F_GETLK:
    808 		sparelock = NULL;
    809 		break;
    810 
    811 	default:
    812 		return EINVAL;
    813 	}
    814 
    815 	lock = lf_alloc(p->p_ucred->cr_uid, ap->a_op != F_UNLCK ? 1 : 2);
    816 	if (lock == NULL) {
    817 		error = ENOMEM;
    818 		goto quit;
    819 	}
    820 
    821 	simple_lock(interlock);
    822 
    823 	/*
    824 	 * Avoid the common case of unlocking when inode has no locks.
    825 	 */
    826 	if (*head == (struct lockf *)0) {
    827 		if (ap->a_op != F_SETLK) {
    828 			fl->l_type = F_UNLCK;
    829 			error = 0;
    830 			goto quit_unlock;
    831 		}
    832 	}
    833 
    834 	if (fl->l_len == 0)
    835 		end = -1;
    836 	else
    837 		end = start + fl->l_len - 1;
    838 	/*
    839 	 * Create the lockf structure.
    840 	 */
    841 	lock->lf_start = start;
    842 	lock->lf_end = end;
    843 	/* XXX NJWLWP
    844 	 * I don't want to make the entire VFS universe use LWPs, because
    845 	 * they don't need them, for the most part. This is an exception,
    846 	 * and a kluge.
    847 	 */
    848 
    849 	lock->lf_head = head;
    850 	lock->lf_type = fl->l_type;
    851 	lock->lf_next = (struct lockf *)0;
    852 	TAILQ_INIT(&lock->lf_blkhd);
    853 	lock->lf_flags = ap->a_flags;
    854 	if (lock->lf_flags & F_POSIX) {
    855 		KASSERT(curproc == (struct proc *)ap->a_id);
    856 	}
    857 	lock->lf_id = (struct proc *)ap->a_id;
    858 	lock->lf_lwp = curlwp;
    859 
    860 	/*
    861 	 * Do the requested operation.
    862 	 */
    863 	switch (ap->a_op) {
    864 
    865 	case F_SETLK:
    866 		error = lf_setlock(lock, &sparelock, interlock);
    867 		lock = NULL; /* lf_setlock freed it */
    868 		break;
    869 
    870 	case F_UNLCK:
    871 		error = lf_clearlock(lock, &sparelock);
    872 		break;
    873 
    874 	case F_GETLK:
    875 		error = lf_getlock(lock, fl);
    876 		break;
    877 
    878 	default:
    879 		break;
    880 		/* NOTREACHED */
    881 	}
    882 
    883 quit_unlock:
    884 	simple_unlock(interlock);
    885 quit:
    886 	if (lock)
    887 		lf_free(lock);
    888 	if (sparelock)
    889 		lf_free(sparelock);
    890 
    891 	return error;
    892 }
    893