random.S revision 1.1 1 /* $NetBSD: random.S,v 1.1 1998/06/20 05:18:14 eeh Exp $ */
2
3 /*
4 * Copyright (c) 1990,1993 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that: (1) source code distributions
9 * retain the above copyright notice and this paragraph in its entirety, (2)
10 * distributions including binary code include the above copyright notice and
11 * this paragraph in its entirety in the documentation or other materials
12 * provided with the distribution, and (3) all advertising materials mentioning
13 * features or use of this software display the following acknowledgement:
14 * ``This product includes software developed by the University of California,
15 * Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
16 * the University nor the names of its contributors may be used to endorse
17 * or promote products derived from this software without specific prior
18 * written permission.
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
20 * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
21 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
22 *
23 * Here is a very good random number generator. This implementation is
24 * based on ``Two Fast Implementations of the "Minimal Standard" Random
25 * Number Generator'', David G. Carta, Communications of the ACM, Jan 1990,
26 * Vol 33 No 1. Do NOT modify this code unless you have a very thorough
27 * understanding of the algorithm. It's trickier than you think. If
28 * you do change it, make sure that its 10,000'th invocation returns
29 * 1043618065.
30 *
31 * Here is easier-to-decipher pseudocode:
32 *
33 * p = (16807*seed)<30:0> # e.g., the low 31 bits of the product
34 * q = (16807*seed)<62:31> # e.g., the high 31 bits starting at bit 32
35 * if (p + q < 2^31)
36 * seed = p + q
37 * else
38 * seed = ((p + q) & (2^31 - 1)) + 1
39 * return (seed);
40 *
41 * The result is in (0,2^31), e.g., it's always positive.
42 */
43 #include <machine/asm.h>
44
45 .data
46 randseed:
47 .long 1
48 .text
49 ENTRY(random)
50 sethi %hi(16807), %o1
51 wr %o1, %lo(16807), %y
52 sethi %hi(randseed), %g1
53 ld [%g1 + %lo(randseed)], %o0
54 andcc %g0, 0, %o2
55 mulscc %o2, %o0, %o2
56 mulscc %o2, %o0, %o2
57 mulscc %o2, %o0, %o2
58 mulscc %o2, %o0, %o2
59 mulscc %o2, %o0, %o2
60 mulscc %o2, %o0, %o2
61 mulscc %o2, %o0, %o2
62 mulscc %o2, %o0, %o2
63 mulscc %o2, %o0, %o2
64 mulscc %o2, %o0, %o2
65 mulscc %o2, %o0, %o2
66 mulscc %o2, %o0, %o2
67 mulscc %o2, %o0, %o2
68 mulscc %o2, %o0, %o2
69 mulscc %o2, %o0, %o2
70 mulscc %o2, %g0, %o2
71 rd %y, %o3
72 srl %o2, 16, %o1
73 set 0xffff, %o4
74 and %o4, %o2, %o0
75 sll %o0, 15, %o0
76 srl %o3, 17, %o3
77 or %o3, %o0, %o0
78 addcc %o0, %o1, %o0
79 bneg 1f
80 sethi %hi(0x7fffffff), %o1
81 retl
82 st %o0, [%g1 + %lo(randseed)]
83 1:
84 or %o1, %lo(0x7fffffff), %o1
85 add %o0, 1, %o0
86 and %o1, %o0, %o0
87 retl
88 st %o0, [%g1 + %lo(randseed)]
89