luahello.lua revision 1.3
11.3Snikita--	$NetBSD: luahello.lua,v 1.3 2023/04/16 20:46:17 nikita Exp $
21.3Snikita--
31.3Snikita--
41.3Snikita-- Copyright (c) 2015 The NetBSD Foundation, Inc.
51.3Snikita-- All rights reserved.
61.3Snikita--
71.3Snikita-- Redistribution and use in source and binary forms, with or without
81.3Snikita-- modification, are permitted provided that the following conditions
91.3Snikita-- are met:
101.3Snikita-- 1. Redistributions of source code must retain the above copyright
111.3Snikita--    notice, this list of conditions and the following disclaimer.
121.3Snikita-- 2. Redistributions in binary form must reproduce the above copyright
131.3Snikita--    notice, this list of conditions and the following disclaimer in the
141.3Snikita--    documentation and/or other materials provided with the distribution.
151.3Snikita--
161.3Snikita-- THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
171.3Snikita-- ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
181.3Snikita-- TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
191.3Snikita-- PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
201.3Snikita-- BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
211.3Snikita-- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
221.3Snikita-- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
231.3Snikita-- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
241.3Snikita-- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
251.3Snikita-- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
261.3Snikita-- POSSIBILITY OF SUCH DAMAGE.
271.3Snikita--
281.3Snikita--
291.3Snikita-- Print `Hello Lua world' in dmesg(8)
301.3Snikita--
311.3Snikita-- Tutorial
321.3Snikita-- 1. Load the lua and luasystm modules.
331.3Snikita--    modload lua
341.3Snikita--    modload luasystm
351.3Snikita--
361.3Snikita-- 2. Create Lua state for our code
371.3Snikita--    luactl create state1
381.3Snikita--
391.3Snikita-- 3. Require systm(9lua) for state1
401.3Snikita--    luactl require state1 systm
411.3Snikita--
421.3Snikita-- 4. Load our code in state1
431.3Snikita--    luactl load state1 ./luahello.lua
441.3Snikita--
451.3Snikita-- NB. The path with our code must contain at least single '/' character
461.1Spgoyette
471.1Spgoyettesystm.print("Hello Lua world!\n")
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