README.mknative revision 1.6 1 1.6 maya $NetBSD: README.mknative,v 1.6 2019/06/21 07:05:02 maya Exp $
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3 1.1 nathanw This file describes how to use the cross-compiler to generate the
4 1.1 nathanw native files for GDB on a target platform.
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6 1.1 nathanw NOTE: DO NOT RUN "mknative" BY HAND! It requires the Makefile in this
7 1.1 nathanw directory to set up certain environments first.
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9 1.1 nathanw Since libc's features change over time, the config.h files can change as a
10 1.1 nathanw result; thus the instructions below are the same no matter whether
11 1.1 nathanw bootstrapping on a cross or native host. This is important: even on a
12 1.1 nathanw "native" host, you should bootstrap the toolchain by building from an
13 1.1 nathanw up-to-date source tree to a $DESTDIR using the exact same instructions.
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15 1.1 nathanw In these notes, MACHINE is the $MACHINE of the target. These files can be
16 1.1 nathanw cross-generated. Though a $MACHINE_ARCH all uses the same config files, you
17 1.1 nathanw must pick a specific $MACHINE so that building the requisite bits below will
18 1.1 nathanw work.
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20 1.1 nathanw 1. Set MKMAINTAINERTOOLS=yes in mk.conf. (Needed so that src/tools/gettext
21 1.1 nathanw gets built, eliciting proper HAVE_*GETTEXT* defns in config.h files.)
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23 1.6 maya 2. Build and install a cross toolchain (via "build.sh -U -m MACHINE tools").
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25 1.6 maya 3. At top level, do "nbmake-MACHINE obj do-distrib-dirs includes".
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27 1.6 maya 4. At top level, do "nbmake-MACHINE -C lib build_install".
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29 1.6 maya 5. In src/tools/gdb, do "nbmake-MACHINE obj native-gdb".
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31 1.1 nathanw This will do a full configury in ${.OBJDIR}/.native that is a "Canadian"
32 1.1 nathanw cross toolchain (--build reflects the host platform, but --host and
33 1.1 nathanw --target are the target). The result is a tree that would build a
34 1.1 nathanw native-to-NetBSD GDB on a cross host, and mknative pulls glue data
35 1.1 nathanw from this.
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37 1.5 christos NOTE: this step writes files under src/external/gpl3/gdb/bin/gdb, so you
38 1.4 uwe need to do it in a writable src tree!
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40 1.6 maya 6. Try out a full build using "nbmake-MACHINE" in
41 1.6 maya src/external/gpl3/gdb/bin; the result should include a native GDB.
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43 1.6 maya 7. If all is well, commit the glue files and directories added to
44 1.5 christos src/external/gpl3/gdb/bin/gdb.
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