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dir.c revision 1.174
      1 /*	$NetBSD: dir.c,v 1.174 2020/10/24 23:27:33 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /*-
     73  * dir.c --
     74  *	Directory searching using wildcards and/or normal names...
     75  *	Used both for source wildcarding in the Makefile and for finding
     76  *	implicit sources.
     77  *
     78  * The interface for this module is:
     79  *	Dir_Init	Initialize the module.
     80  *
     81  *	Dir_InitCur	Set the cur CachedDir.
     82  *
     83  *	Dir_InitDot	Set the dot CachedDir.
     84  *
     85  *	Dir_End		Clean up the module.
     86  *
     87  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     88  *
     89  *	Dir_HasWildcards
     90  *			Returns TRUE if the name given it needs to
     91  *			be wildcard-expanded.
     92  *
     93  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     94  *			which match the pattern on the search path.
     95  *
     96  *	Dir_FindFile	Searches for a file on a given search path.
     97  *			If it exists, the entire path is returned.
     98  *			Otherwise NULL is returned.
     99  *
    100  *	Dir_FindHereOrAbove
    101  *			Search for a path in the current directory and
    102  *			then all the directories above it in turn until
    103  *			the path is found or we reach the root ("/").
    104  *
    105  *	Dir_MTime	Return the modification time of a node. The file
    106  *			is searched for along the default search path.
    107  *			The path and mtime fields of the node are filled in.
    108  *
    109  *	Dir_AddDir	Add a directory to a search path.
    110  *
    111  *	Dir_MakeFlags	Given a search path and a command flag, create
    112  *			a string with each of the directories in the path
    113  *			preceded by the command flag and all of them
    114  *			separated by a space.
    115  *
    116  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    117  *			things that can be freed for the element as long
    118  *			as the element is no longer referenced by any other
    119  *			search path.
    120  *
    121  *	Dir_ClearPath	Resets a search path to the empty list.
    122  *
    123  * For debugging:
    124  *	Dir_PrintDirectories	Print stats about the directory cache.
    125  */
    126 
    127 #include <sys/types.h>
    128 #include <sys/stat.h>
    129 
    130 #include <dirent.h>
    131 #include <errno.h>
    132 
    133 #include "make.h"
    134 #include "dir.h"
    135 #include "job.h"
    136 
    137 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    138 MAKE_RCSID("$NetBSD: dir.c,v 1.174 2020/10/24 23:27:33 rillig Exp $");
    139 
    140 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    141 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    142 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    143 
    144 /*
    145  *	A search path consists of a list of CachedDir structures. A CachedDir
    146  *	has in it the name of the directory and a hash table of all the files
    147  *	in the directory. This is used to cut down on the number of system
    148  *	calls necessary to find implicit dependents and their like. Since
    149  *	these searches are made before any actions are taken, we need not
    150  *	worry about the directory changing due to creation commands. If this
    151  *	hampers the style of some makefiles, they must be changed.
    152  *
    153  *	A list of all previously-read directories is kept in the
    154  *	openDirectories Lst. This list is checked first before a directory
    155  *	is opened.
    156  *
    157  *	The need for the caching of whole directories is brought about by
    158  *	the multi-level transformation code in suff.c, which tends to search
    159  *	for far more files than regular make does. In the initial
    160  *	implementation, the amount of time spent performing "stat" calls was
    161  *	truly astronomical. The problem with hashing at the start is,
    162  *	of course, that pmake doesn't then detect changes to these directories
    163  *	during the course of the make. Three possibilities suggest themselves:
    164  *
    165  *	    1) just use stat to test for a file's existence. As mentioned
    166  *	       above, this is very inefficient due to the number of checks
    167  *	       engendered by the multi-level transformation code.
    168  *	    2) use readdir() and company to search the directories, keeping
    169  *	       them open between checks. I have tried this and while it
    170  *	       didn't slow down the process too much, it could severely
    171  *	       affect the amount of parallelism available as each directory
    172  *	       open would take another file descriptor out of play for
    173  *	       handling I/O for another job. Given that it is only recently
    174  *	       that UNIX OS's have taken to allowing more than 20 or 32
    175  *	       file descriptors for a process, this doesn't seem acceptable
    176  *	       to me.
    177  *	    3) record the mtime of the directory in the CachedDir structure and
    178  *	       verify the directory hasn't changed since the contents were
    179  *	       hashed. This will catch the creation or deletion of files,
    180  *	       but not the updating of files. However, since it is the
    181  *	       creation and deletion that is the problem, this could be
    182  *	       a good thing to do. Unfortunately, if the directory (say ".")
    183  *	       were fairly large and changed fairly frequently, the constant
    184  *	       rehashing could seriously degrade performance. It might be
    185  *	       good in such cases to keep track of the number of rehashes
    186  *	       and if the number goes over a (small) limit, resort to using
    187  *	       stat in its place.
    188  *
    189  *	An additional thing to consider is that pmake is used primarily
    190  *	to create C programs and until recently pcc-based compilers refused
    191  *	to allow you to specify where the resulting object file should be
    192  *	placed. This forced all objects to be created in the current
    193  *	directory. This isn't meant as a full excuse, just an explanation of
    194  *	some of the reasons for the caching used here.
    195  *
    196  *	One more note: the location of a target's file is only performed
    197  *	on the downward traversal of the graph and then only for terminal
    198  *	nodes in the graph. This could be construed as wrong in some cases,
    199  *	but prevents inadvertent modification of files when the "installed"
    200  *	directory for a file is provided in the search path.
    201  *
    202  *	Another data structure maintained by this module is an mtime
    203  *	cache used when the searching of cached directories fails to find
    204  *	a file. In the past, Dir_FindFile would simply perform an access()
    205  *	call in such a case to determine if the file could be found using
    206  *	just the name given. When this hit, however, all that was gained
    207  *	was the knowledge that the file existed. Given that an access() is
    208  *	essentially a stat() without the copyout() call, and that the same
    209  *	filesystem overhead would have to be incurred in Dir_MTime, it made
    210  *	sense to replace the access() with a stat() and record the mtime
    211  *	in a cache for when Dir_MTime was actually called.
    212  */
    213 
    214 typedef List CachedDirList;
    215 typedef ListNode CachedDirListNode;
    216 
    217 typedef ListNode SearchPathNode;
    218 
    219 SearchPath *dirSearchPath;		/* main search path */
    220 
    221 /* A list of cached directories, with fast lookup by directory name. */
    222 typedef struct OpenDirs {
    223     CachedDirList *list;
    224     HashTable /* of CachedDirListNode */ table;
    225 } OpenDirs;
    226 
    227 static void
    228 OpenDirs_Init(OpenDirs *odirs)
    229 {
    230     odirs->list = Lst_New();
    231     Hash_InitTable(&odirs->table);
    232 }
    233 
    234 static void MAKE_ATTR_UNUSED
    235 OpenDirs_Done(OpenDirs *odirs)
    236 {
    237     CachedDirListNode *ln = odirs->list->first;
    238     while (ln != NULL) {
    239 	CachedDirListNode *next = ln->next;
    240 	CachedDir *dir = ln->datum;
    241 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
    242 	ln = next;
    243     }
    244     Lst_Free(odirs->list);
    245     Hash_DeleteTable(&odirs->table);
    246 }
    247 
    248 static CachedDir *
    249 OpenDirs_Find(OpenDirs *odirs, const char *name)
    250 {
    251     CachedDirListNode *ln = Hash_FindValue(&odirs->table, name);
    252     return ln != NULL ? ln->datum : NULL;
    253 }
    254 
    255 static void
    256 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    257 {
    258     HashEntry *he = Hash_FindEntry(&odirs->table, cdir->name);
    259     if (he != NULL)
    260 	return;
    261     he = Hash_CreateEntry(&odirs->table, cdir->name, NULL);
    262     Lst_Append(odirs->list, cdir);
    263     Hash_SetValue(he, odirs->list->last);
    264 }
    265 
    266 static void
    267 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    268 {
    269     HashEntry *he = Hash_FindEntry(&odirs->table, name);
    270     CachedDirListNode *ln;
    271     if (he == NULL)
    272 	return;
    273     ln = Hash_GetValue(he);
    274     Hash_DeleteEntry(&odirs->table, he);
    275     Lst_Remove(odirs->list, ln);
    276 }
    277 
    278 static OpenDirs openDirs;	/* the list of all open directories */
    279 
    280 /*
    281  * Variables for gathering statistics on the efficiency of the hashing
    282  * mechanism.
    283  */
    284 static int hits;		/* Found in directory cache */
    285 static int misses;		/* Sad, but not evil misses */
    286 static int nearmisses;		/* Found under search path */
    287 static int bigmisses;		/* Sought by itself */
    288 
    289 static CachedDir *dot;		/* contents of current directory */
    290 static CachedDir *cur;		/* contents of current directory, if not dot */
    291 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    292 				 * look for . last */
    293 
    294 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    295  * the system to find the file, we might as well have its mtime on record.
    296  *
    297  * XXX: If this is done way early, there's a chance other rules will have
    298  * already updated the file, in which case we'll update it again. Generally,
    299  * there won't be two rules to update a single file, so this should be ok,
    300  * but... */
    301 static HashTable mtimes;
    302 
    303 static HashTable lmtimes;	/* same as mtimes but for lstat */
    304 
    305 /*
    306  * We use stat(2) a lot, cache the results.
    307  * mtime and mode are all we care about.
    308  */
    309 struct cache_st {
    310     time_t lmtime;		/* lstat */
    311     time_t mtime;		/* stat */
    312     mode_t mode;
    313 };
    314 
    315 /* minimize changes below */
    316 typedef enum CachedStatsFlags {
    317     CST_LSTAT = 0x01,		/* call lstat(2) instead of stat(2) */
    318     CST_UPDATE = 0x02		/* ignore existing cached entry */
    319 } CachedStatsFlags;
    320 
    321 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
    322 static int
    323 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
    324 	     CachedStatsFlags flags)
    325 {
    326     HashEntry *entry;
    327     struct stat sys_st;
    328     struct cache_st *cst;
    329     int rc;
    330 
    331     if (!pathname || !pathname[0])
    332 	return -1;
    333 
    334     entry = Hash_FindEntry(htp, pathname);
    335 
    336     if (entry && !(flags & CST_UPDATE)) {
    337 	cst = Hash_GetValue(entry);
    338 
    339 	mst->mst_mode = cst->mode;
    340 	mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
    341 	if (mst->mst_mtime) {
    342 	    DIR_DEBUG2("Using cached time %s for %s\n",
    343 		       Targ_FmtTime(mst->mst_mtime), pathname);
    344 	    return 0;
    345 	}
    346     }
    347 
    348     rc = (flags & CST_LSTAT)
    349 	 ? lstat(pathname, &sys_st)
    350 	 : stat(pathname, &sys_st);
    351     if (rc == -1)
    352 	return -1;
    353 
    354     if (sys_st.st_mtime == 0)
    355 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
    356 
    357     mst->mst_mode = sys_st.st_mode;
    358     mst->mst_mtime = sys_st.st_mtime;
    359 
    360     if (entry == NULL)
    361 	entry = Hash_CreateEntry(htp, pathname, NULL);
    362     if (Hash_GetValue(entry) == NULL) {
    363 	Hash_SetValue(entry, bmake_malloc(sizeof(*cst)));
    364 	memset(Hash_GetValue(entry), 0, sizeof(*cst));
    365     }
    366     cst = Hash_GetValue(entry);
    367     if (flags & CST_LSTAT) {
    368 	cst->lmtime = sys_st.st_mtime;
    369     } else {
    370 	cst->mtime = sys_st.st_mtime;
    371     }
    372     cst->mode = sys_st.st_mode;
    373     DIR_DEBUG2("   Caching %s for %s\n",
    374 	       Targ_FmtTime(sys_st.st_mtime), pathname);
    375 
    376     return 0;
    377 }
    378 
    379 int
    380 cached_stat(const char *pathname, struct make_stat *st)
    381 {
    382     return cached_stats(&mtimes, pathname, st, 0);
    383 }
    384 
    385 int
    386 cached_lstat(const char *pathname, struct make_stat *st)
    387 {
    388     return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
    389 }
    390 
    391 /* Initialize the directories module. */
    392 void
    393 Dir_Init(void)
    394 {
    395     dirSearchPath = Lst_New();
    396     OpenDirs_Init(&openDirs);
    397     Hash_InitTable(&mtimes);
    398     Hash_InitTable(&lmtimes);
    399 }
    400 
    401 void
    402 Dir_InitDir(const char *cdname)
    403 {
    404     Dir_InitCur(cdname);
    405 
    406     dotLast = bmake_malloc(sizeof(CachedDir));
    407     dotLast->refCount = 1;
    408     dotLast->hits = 0;
    409     dotLast->name = bmake_strdup(".DOTLAST");
    410     Hash_InitTable(&dotLast->files);
    411 }
    412 
    413 /*
    414  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    415  */
    416 void
    417 Dir_InitCur(const char *cdname)
    418 {
    419     CachedDir *dir;
    420 
    421     if (cdname != NULL) {
    422 	/*
    423 	 * Our build directory is not the same as our source directory.
    424 	 * Keep this one around too.
    425 	 */
    426 	if ((dir = Dir_AddDir(NULL, cdname))) {
    427 	    dir->refCount++;
    428 	    if (cur && cur != dir) {
    429 		/*
    430 		 * We've been here before, clean up.
    431 		 */
    432 		cur->refCount--;
    433 		Dir_Destroy(cur);
    434 	    }
    435 	    cur = dir;
    436 	}
    437     }
    438 }
    439 
    440 /* (Re)initialize "dot" (current/object directory) path hash.
    441  * Some directories may be opened. */
    442 void
    443 Dir_InitDot(void)
    444 {
    445     if (dot != NULL) {
    446 	/* Remove old entry from openDirs, but do not destroy. */
    447 	OpenDirs_Remove(&openDirs, dot->name);
    448     }
    449 
    450     dot = Dir_AddDir(NULL, ".");
    451 
    452     if (dot == NULL) {
    453 	Error("Cannot open `.' (%s)", strerror(errno));
    454 	exit(1);
    455     }
    456 
    457     /*
    458      * We always need to have dot around, so we increment its reference count
    459      * to make sure it's not destroyed.
    460      */
    461     dot->refCount++;
    462     Dir_SetPATH();		/* initialize */
    463 }
    464 
    465 /* Clean up the directories module. */
    466 void
    467 Dir_End(void)
    468 {
    469 #ifdef CLEANUP
    470     if (cur) {
    471 	cur->refCount--;
    472 	Dir_Destroy(cur);
    473     }
    474     dot->refCount--;
    475     dotLast->refCount--;
    476     Dir_Destroy(dotLast);
    477     Dir_Destroy(dot);
    478     Dir_ClearPath(dirSearchPath);
    479     Lst_Free(dirSearchPath);
    480     OpenDirs_Done(&openDirs);
    481     Hash_DeleteTable(&mtimes);
    482 #endif
    483 }
    484 
    485 /*
    486  * We want ${.PATH} to indicate the order in which we will actually
    487  * search, so we rebuild it after any .PATH: target.
    488  * This is the simplest way to deal with the effect of .DOTLAST.
    489  */
    490 void
    491 Dir_SetPATH(void)
    492 {
    493     CachedDirListNode *ln;
    494     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    495 
    496     Var_Delete(".PATH", VAR_GLOBAL);
    497 
    498     if ((ln = dirSearchPath->first) != NULL) {
    499 	CachedDir *dir = ln->datum;
    500 	if (dir == dotLast) {
    501 	    hasLastDot = TRUE;
    502 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    503 	}
    504     }
    505 
    506     if (!hasLastDot) {
    507 	if (dot)
    508 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    509 	if (cur)
    510 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    511     }
    512 
    513     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    514 	CachedDir *dir = ln->datum;
    515 	if (dir == dotLast)
    516 	    continue;
    517 	if (dir == dot && hasLastDot)
    518 	    continue;
    519 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
    520     }
    521 
    522     if (hasLastDot) {
    523 	if (dot)
    524 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    525 	if (cur)
    526 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    527     }
    528 }
    529 
    530 /* See if the given name has any wildcard characters in it. Be careful not to
    531  * expand unmatching brackets or braces.
    532  *
    533  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    534  * that make(1) should be expanding patterns, because then you have to set a
    535  * mechanism for escaping the expansion!
    536  *
    537  * Input:
    538  *	name		name to check
    539  *
    540  * Results:
    541  *	returns TRUE if the word should be expanded, FALSE otherwise
    542  */
    543 Boolean
    544 Dir_HasWildcards(const char *name)
    545 {
    546     const char *cp;
    547     Boolean wild = FALSE;
    548     int braces = 0, brackets = 0;
    549 
    550     for (cp = name; *cp; cp++) {
    551 	switch (*cp) {
    552 	case '{':
    553 	    braces++;
    554 	    wild = TRUE;
    555 	    break;
    556 	case '}':
    557 	    braces--;
    558 	    break;
    559 	case '[':
    560 	    brackets++;
    561 	    wild = TRUE;
    562 	    break;
    563 	case ']':
    564 	    brackets--;
    565 	    break;
    566 	case '?':
    567 	case '*':
    568 	    wild = TRUE;
    569 	    break;
    570 	default:
    571 	    break;
    572 	}
    573     }
    574     return wild && brackets == 0 && braces == 0;
    575 }
    576 
    577 /*-
    578  *-----------------------------------------------------------------------
    579  * DirMatchFiles --
    580  *	Given a pattern and a CachedDir structure, see if any files
    581  *	match the pattern and add their names to the 'expansions' list if
    582  *	any do. This is incomplete -- it doesn't take care of patterns like
    583  *	src / *src / *.c properly (just *.c on any of the directories), but it
    584  *	will do for now.
    585  *
    586  * Input:
    587  *	pattern		Pattern to look for
    588  *	dir		Directory to search
    589  *	expansion	Place to store the results
    590  *
    591  * Side Effects:
    592  *	File names are added to the expansions lst. The directory will be
    593  *	fully hashed when this is done.
    594  *-----------------------------------------------------------------------
    595  */
    596 static void
    597 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    598 {
    599     HashIter hi;
    600     HashEntry *entry;		/* Current entry in the table */
    601     Boolean isDot;		/* TRUE if the directory being searched is . */
    602 
    603     isDot = (dir->name[0] == '.' && dir->name[1] == '\0');
    604 
    605     HashIter_Init(&hi, &dir->files);
    606     while ((entry = HashIter_Next(&hi)) != NULL) {
    607 	/*
    608 	 * See if the file matches the given pattern. Note we follow the UNIX
    609 	 * convention that dot files will only be found if the pattern
    610 	 * begins with a dot (note also that as a side effect of the hashing
    611 	 * scheme, .* won't match . or .. since they aren't hashed).
    612 	 */
    613 	if (Str_Match(entry->key, pattern) &&
    614 	    (entry->key[0] != '.' || pattern[0] == '.'))
    615 	{
    616 	    Lst_Append(expansions,
    617 		       (isDot ? bmake_strdup(entry->key) :
    618 			str_concat3(dir->name, "/", entry->key)));
    619 	}
    620     }
    621 }
    622 
    623 /* Find the next closing brace in the string, taking nested braces into
    624  * account. */
    625 static const char *
    626 closing_brace(const char *p)
    627 {
    628     int nest = 0;
    629     while (*p != '\0') {
    630 	if (*p == '}' && nest == 0)
    631 	    break;
    632 	if (*p == '{')
    633 	    nest++;
    634 	if (*p == '}')
    635 	    nest--;
    636 	p++;
    637     }
    638     return p;
    639 }
    640 
    641 /* Find the next closing brace or comma in the string, taking nested braces
    642  * into account. */
    643 static const char *
    644 separator_comma(const char *p)
    645 {
    646     int nest = 0;
    647     while (*p != '\0') {
    648 	if ((*p == '}' || *p == ',') && nest == 0)
    649 	    break;
    650 	if (*p == '{')
    651 	    nest++;
    652 	if (*p == '}')
    653 	    nest--;
    654 	p++;
    655     }
    656     return p;
    657 }
    658 
    659 static Boolean
    660 contains_wildcard(const char *p)
    661 {
    662     for (; *p != '\0'; p++) {
    663 	switch (*p) {
    664 	case '*':
    665 	case '?':
    666 	case '{':
    667 	case '[':
    668 	    return TRUE;
    669 	}
    670     }
    671     return FALSE;
    672 }
    673 
    674 static char *
    675 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    676 	const char *c, size_t c_len)
    677 {
    678     size_t s_len = a_len + b_len + c_len;
    679     char *s = bmake_malloc(s_len + 1);
    680     memcpy(s, a, a_len);
    681     memcpy(s + a_len, b, b_len);
    682     memcpy(s + a_len + b_len, c, c_len);
    683     s[s_len] = '\0';
    684     return s;
    685 }
    686 
    687 /*-
    688  *-----------------------------------------------------------------------
    689  * DirExpandCurly --
    690  *	Expand curly braces like the C shell. Does this recursively.
    691  *	Note the special case: if after the piece of the curly brace is
    692  *	done there are no wildcard characters in the result, the result is
    693  *	placed on the list WITHOUT CHECKING FOR ITS EXISTENCE.
    694  *
    695  * Input:
    696  *	word		Entire word to expand
    697  *	brace		First curly brace in it
    698  *	path		Search path to use
    699  *	expansions	Place to store the expansions
    700  *
    701  * Results:
    702  *	None.
    703  *
    704  * Side Effects:
    705  *	The given list is filled with the expansions...
    706  *
    707  *-----------------------------------------------------------------------
    708  */
    709 static void
    710 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    711 	       StringList *expansions)
    712 {
    713     const char *prefix, *middle, *piece, *middle_end, *suffix;
    714     size_t prefix_len, suffix_len;
    715 
    716     /* Split the word into prefix '{' middle '}' suffix. */
    717 
    718     middle = brace + 1;
    719     middle_end = closing_brace(middle);
    720     if (*middle_end == '\0') {
    721 	Error("Unterminated {} clause \"%s\"", middle);
    722 	return;
    723     }
    724 
    725     prefix = word;
    726     prefix_len = (size_t)(brace - prefix);
    727     suffix = middle_end + 1;
    728     suffix_len = strlen(suffix);
    729 
    730     /* Split the middle into pieces, separated by commas. */
    731 
    732     piece = middle;
    733     while (piece < middle_end + 1) {
    734 	const char *piece_end = separator_comma(piece);
    735 	size_t piece_len = (size_t)(piece_end - piece);
    736 
    737 	char *file = concat3(prefix, prefix_len, piece, piece_len,
    738 			     suffix, suffix_len);
    739 
    740 	if (contains_wildcard(file)) {
    741 	    Dir_Expand(file, path, expansions);
    742 	    free(file);
    743 	} else {
    744 	    Lst_Append(expansions, file);
    745 	}
    746 
    747 	piece = piece_end + 1;	/* skip over the comma or closing brace */
    748     }
    749 }
    750 
    751 
    752 /*-
    753  *-----------------------------------------------------------------------
    754  * DirExpandInt --
    755  *	Internal expand routine. Passes through the directories in the
    756  *	path one by one, calling DirMatchFiles for each. NOTE: This still
    757  *	doesn't handle patterns in directories...
    758  *
    759  * Input:
    760  *	word		Word to expand
    761  *	path		Directory in which to look
    762  *	expansions	Place to store the result
    763  *
    764  * Results:
    765  *	None.
    766  *
    767  * Side Effects:
    768  *	Things are added to the expansions list.
    769  *
    770  *-----------------------------------------------------------------------
    771  */
    772 static void
    773 DirExpandInt(const char *word, SearchPath *path, StringList *expansions)
    774 {
    775     SearchPathNode *ln;
    776     for (ln = path->first; ln != NULL; ln = ln->next) {
    777 	CachedDir *dir = ln->datum;
    778 	DirMatchFiles(word, dir, expansions);
    779     }
    780 }
    781 
    782 static void
    783 DirPrintExpansions(StringList *words)
    784 {
    785     StringListNode *ln;
    786     for (ln = words->first; ln != NULL; ln = ln->next) {
    787 	const char *word = ln->datum;
    788 	debug_printf("%s ", word);
    789     }
    790     debug_printf("\n");
    791 }
    792 
    793 /*-
    794  *-----------------------------------------------------------------------
    795  * Dir_Expand  --
    796  *	Expand the given word into a list of words by globbing it looking
    797  *	in the directories on the given search path.
    798  *
    799  * Input:
    800  *	word		the word to expand
    801  *	path		the list of directories in which to find the
    802  *			resulting files
    803  *	expansions	the list on which to place the results
    804  *
    805  * Results:
    806  *	A list of words consisting of the files which exist along the search
    807  *	path matching the given pattern.
    808  *
    809  * Side Effects:
    810  *	Directories may be opened. Who knows?
    811  *-----------------------------------------------------------------------
    812  */
    813 void
    814 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    815 {
    816     const char *cp;
    817 
    818     assert(path != NULL);
    819     assert(expansions != NULL);
    820 
    821     DIR_DEBUG1("Expanding \"%s\"... ", word);
    822 
    823     cp = strchr(word, '{');
    824     if (cp) {
    825 	DirExpandCurly(word, cp, path, expansions);
    826     } else {
    827 	cp = strchr(word, '/');
    828 	if (cp) {
    829 	    /*
    830 	     * The thing has a directory component -- find the first wildcard
    831 	     * in the string.
    832 	     */
    833 	    for (cp = word; *cp; cp++) {
    834 		if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
    835 		    break;
    836 		}
    837 	    }
    838 	    if (*cp == '{') {
    839 		/*
    840 		 * This one will be fun.
    841 		 */
    842 		DirExpandCurly(word, cp, path, expansions);
    843 		return;
    844 	    } else if (*cp != '\0') {
    845 		/*
    846 		 * Back up to the start of the component
    847 		 */
    848 		while (cp > word && *cp != '/') {
    849 		    cp--;
    850 		}
    851 		if (cp != word) {
    852 		    char *prefix = bmake_strsedup(word, cp + 1);
    853 		    /*
    854 		     * If the glob isn't in the first component, try and find
    855 		     * all the components up to the one with a wildcard.
    856 		     */
    857 		    char *dirpath = Dir_FindFile(prefix, path);
    858 		    free(prefix);
    859 		    /*
    860 		     * dirpath is null if can't find the leading component
    861 		     * XXX: Dir_FindFile won't find internal components.
    862 		     * i.e. if the path contains ../Etc/Object and we're
    863 		     * looking for Etc, it won't be found. Ah well.
    864 		     * Probably not important.
    865 		     */
    866 		    if (dirpath != NULL) {
    867 			char *dp = &dirpath[strlen(dirpath) - 1];
    868 			if (*dp == '/')
    869 			    *dp = '\0';
    870 			path = Lst_New();
    871 			(void)Dir_AddDir(path, dirpath);
    872 			DirExpandInt(cp + 1, path, expansions);
    873 			Lst_Free(path);
    874 		    }
    875 		} else {
    876 		    /*
    877 		     * Start the search from the local directory
    878 		     */
    879 		    DirExpandInt(word, path, expansions);
    880 		}
    881 	    } else {
    882 		/*
    883 		 * Return the file -- this should never happen.
    884 		 */
    885 		DirExpandInt(word, path, expansions);
    886 	    }
    887 	} else {
    888 	    /*
    889 	     * First the files in dot
    890 	     */
    891 	    DirMatchFiles(word, dot, expansions);
    892 
    893 	    /*
    894 	     * Then the files in every other directory on the path.
    895 	     */
    896 	    DirExpandInt(word, path, expansions);
    897 	}
    898     }
    899     if (DEBUG(DIR))
    900 	DirPrintExpansions(expansions);
    901 }
    902 
    903 /*-
    904  *-----------------------------------------------------------------------
    905  * DirLookup  --
    906  *	Find if the file with the given name exists in the given path.
    907  *
    908  * Results:
    909  *	The path to the file or NULL. This path is guaranteed to be in a
    910  *	different part of memory than name and so may be safely free'd.
    911  *
    912  * Side Effects:
    913  *	None.
    914  *-----------------------------------------------------------------------
    915  */
    916 static char *
    917 DirLookup(CachedDir *dir, const char *name MAKE_ATTR_UNUSED, const char *cp,
    918 	  Boolean hasSlash MAKE_ATTR_UNUSED)
    919 {
    920     char *file;			/* the current filename to check */
    921 
    922     DIR_DEBUG1("   %s ...\n", dir->name);
    923 
    924     if (Hash_FindEntry(&dir->files, cp) == NULL)
    925 	return NULL;
    926 
    927     file = str_concat3(dir->name, "/", cp);
    928     DIR_DEBUG1("   returning %s\n", file);
    929     dir->hits++;
    930     hits++;
    931     return file;
    932 }
    933 
    934 
    935 /*-
    936  *-----------------------------------------------------------------------
    937  * DirLookupSubdir  --
    938  *	Find if the file with the given name exists in the given path.
    939  *
    940  * Results:
    941  *	The path to the file or NULL. This path is guaranteed to be in a
    942  *	different part of memory than name and so may be safely free'd.
    943  *
    944  * Side Effects:
    945  *	If the file is found, it is added in the modification times hash
    946  *	table.
    947  *-----------------------------------------------------------------------
    948  */
    949 static char *
    950 DirLookupSubdir(CachedDir *dir, const char *name)
    951 {
    952     struct make_stat mst;
    953     char *file;			/* the current filename to check */
    954 
    955     if (dir != dot) {
    956 	file = str_concat3(dir->name, "/", name);
    957     } else {
    958 	/*
    959 	 * Checking in dot -- DON'T put a leading ./ on the thing.
    960 	 */
    961 	file = bmake_strdup(name);
    962     }
    963 
    964     DIR_DEBUG1("checking %s ...\n", file);
    965 
    966     if (cached_stat(file, &mst) == 0) {
    967 	nearmisses++;
    968 	return file;
    969     }
    970     free(file);
    971     return NULL;
    972 }
    973 
    974 /*-
    975  *-----------------------------------------------------------------------
    976  * DirLookupAbs  --
    977  *	Find if the file with the given name exists in the given path.
    978  *
    979  * Results:
    980  *	The path to the file, the empty string or NULL. If the file is
    981  *	the empty string, the search should be terminated.
    982  *	This path is guaranteed to be in a different part of memory
    983  *	than name and so may be safely free'd.
    984  *
    985  * Side Effects:
    986  *	None.
    987  *-----------------------------------------------------------------------
    988  */
    989 static char *
    990 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    991 {
    992     char *p1;			/* pointer into dir->name */
    993     const char *p2;		/* pointer into name */
    994 
    995     DIR_DEBUG1("   %s ...\n", dir->name);
    996 
    997     /*
    998      * If the file has a leading path component and that component
    999      * exactly matches the entire name of the current search
   1000      * directory, we can attempt another cache lookup. And if we don't
   1001      * have a hit, we can safely assume the file does not exist at all.
   1002      */
   1003     for (p1 = dir->name, p2 = name; *p1 && *p1 == *p2; p1++, p2++) {
   1004 	continue;
   1005     }
   1006     if (*p1 != '\0' || p2 != cp - 1) {
   1007 	return NULL;
   1008     }
   1009 
   1010     if (Hash_FindEntry(&dir->files, cp) == NULL) {
   1011 	DIR_DEBUG0("   must be here but isn't -- returning\n");
   1012 	/* Return empty string: terminates search */
   1013 	return bmake_strdup("");
   1014     }
   1015 
   1016     dir->hits++;
   1017     hits++;
   1018     DIR_DEBUG1("   returning %s\n", name);
   1019     return bmake_strdup(name);
   1020 }
   1021 
   1022 /*-
   1023  *-----------------------------------------------------------------------
   1024  * DirFindDot  --
   1025  *	Find the file given on "." or curdir
   1026  *
   1027  * Results:
   1028  *	The path to the file or NULL. This path is guaranteed to be in a
   1029  *	different part of memory than name and so may be safely free'd.
   1030  *
   1031  * Side Effects:
   1032  *	Hit counts change
   1033  *-----------------------------------------------------------------------
   1034  */
   1035 static char *
   1036 DirFindDot(Boolean hasSlash MAKE_ATTR_UNUSED, const char *name, const char *cp)
   1037 {
   1038 
   1039     if (Hash_FindEntry(&dot->files, cp) != NULL) {
   1040 	DIR_DEBUG0("   in '.'\n");
   1041 	hits++;
   1042 	dot->hits++;
   1043 	return bmake_strdup(name);
   1044     }
   1045     if (cur && Hash_FindEntry(&cur->files, cp) != NULL) {
   1046 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
   1047 	hits++;
   1048 	cur->hits++;
   1049 	return str_concat3(cur->name, "/", cp);
   1050     }
   1051 
   1052     return NULL;
   1053 }
   1054 
   1055 /*-
   1056  *-----------------------------------------------------------------------
   1057  * Dir_FindFile  --
   1058  *	Find the file with the given name along the given search path.
   1059  *
   1060  * Input:
   1061  *	name		the file to find
   1062  *	path		the Lst of directories to search
   1063  *
   1064  * Results:
   1065  *	The path to the file or NULL. This path is guaranteed to be in a
   1066  *	different part of memory than name and so may be safely free'd.
   1067  *
   1068  * Side Effects:
   1069  *	If the file is found in a directory which is not on the path
   1070  *	already (either 'name' is absolute or it is a relative path
   1071  *	[ dir1/.../dirn/file ] which exists below one of the directories
   1072  *	already on the search path), its directory is added to the end
   1073  *	of the path on the assumption that there will be more files in
   1074  *	that directory later on. Sometimes this is true. Sometimes not.
   1075  *-----------------------------------------------------------------------
   1076  */
   1077 char *
   1078 Dir_FindFile(const char *name, SearchPath *path)
   1079 {
   1080     SearchPathNode *ln;
   1081     char *file;			/* the current filename to check */
   1082     const char *base;		/* Terminal name of file */
   1083     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
   1084     Boolean hasSlash;		/* true if 'name' contains a / */
   1085     struct make_stat mst;	/* Buffer for stat, if necessary */
   1086     const char *trailing_dot = ".";
   1087 
   1088     /*
   1089      * Find the final component of the name and note whether it has a
   1090      * slash in it (the name, I mean)
   1091      */
   1092     base = strrchr(name, '/');
   1093     if (base) {
   1094 	hasSlash = TRUE;
   1095 	base++;
   1096     } else {
   1097 	hasSlash = FALSE;
   1098 	base = name;
   1099     }
   1100 
   1101     DIR_DEBUG1("Searching for %s ...", name);
   1102 
   1103     if (path == NULL) {
   1104 	DIR_DEBUG0("couldn't open path, file not found\n");
   1105 	misses++;
   1106 	return NULL;
   1107     }
   1108 
   1109     if ((ln = path->first) != NULL) {
   1110 	CachedDir *dir = ln->datum;
   1111 	if (dir == dotLast) {
   1112 	    hasLastDot = TRUE;
   1113 	    DIR_DEBUG0("[dot last]...");
   1114 	}
   1115     }
   1116     DIR_DEBUG0("\n");
   1117 
   1118     /*
   1119      * If there's no leading directory components or if the leading
   1120      * directory component is exactly `./', consult the cached contents
   1121      * of each of the directories on the search path.
   1122      */
   1123     if (!hasSlash || (base - name == 2 && *name == '.')) {
   1124 	/*
   1125 	 * We look through all the directories on the path seeking one which
   1126 	 * contains the final component of the given name.  If such a beast
   1127 	 * is found, we concatenate the directory name and the final
   1128 	 * component and return the resulting string. If we don't find any
   1129 	 * such thing, we go on to phase two...
   1130 	 *
   1131 	 * No matter what, we always look for the file in the current
   1132 	 * directory before anywhere else (unless we found the magic
   1133 	 * DOTLAST path, in which case we search it last) and we *do not*
   1134 	 * add the ./ to it if it exists.
   1135 	 * This is so there are no conflicts between what the user
   1136 	 * specifies (fish.c) and what pmake finds (./fish.c).
   1137 	 */
   1138 	if (!hasLastDot && (file = DirFindDot(hasSlash, name, base)) != NULL)
   1139 	    return file;
   1140 
   1141 	for (; ln != NULL; ln = ln->next) {
   1142 	    CachedDir *dir = ln->datum;
   1143 	    if (dir == dotLast)
   1144 		continue;
   1145 	    if ((file = DirLookup(dir, name, base, hasSlash)) != NULL)
   1146 		return file;
   1147 	}
   1148 
   1149 	if (hasLastDot && (file = DirFindDot(hasSlash, name, base)) != NULL)
   1150 	    return file;
   1151     }
   1152 
   1153     /*
   1154      * We didn't find the file on any directory in the search path.
   1155      * If the name doesn't contain a slash, that means it doesn't exist.
   1156      * If it *does* contain a slash, however, there is still hope: it
   1157      * could be in a subdirectory of one of the members of the search
   1158      * path. (eg. /usr/include and sys/types.h. The above search would
   1159      * fail to turn up types.h in /usr/include, but it *is* in
   1160      * /usr/include/sys/types.h).
   1161      * [ This no longer applies: If we find such a beast, we assume there
   1162      * will be more (what else can we assume?) and add all but the last
   1163      * component of the resulting name onto the search path (at the
   1164      * end).]
   1165      * This phase is only performed if the file is *not* absolute.
   1166      */
   1167     if (!hasSlash) {
   1168 	DIR_DEBUG0("   failed.\n");
   1169 	misses++;
   1170 	return NULL;
   1171     }
   1172 
   1173     if (*base == '\0') {
   1174 	/* we were given a trailing "/" */
   1175 	base = trailing_dot;
   1176     }
   1177 
   1178     if (name[0] != '/') {
   1179 	Boolean checkedDot = FALSE;
   1180 
   1181 	DIR_DEBUG0("   Trying subdirectories...\n");
   1182 
   1183 	if (!hasLastDot) {
   1184 	    if (dot) {
   1185 		checkedDot = TRUE;
   1186 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1187 		    return file;
   1188 	    }
   1189 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1190 		return file;
   1191 	}
   1192 
   1193 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1194 	    CachedDir *dir = ln->datum;
   1195 	    if (dir == dotLast)
   1196 		continue;
   1197 	    if (dir == dot) {
   1198 		if (checkedDot)
   1199 		    continue;
   1200 		checkedDot = TRUE;
   1201 	    }
   1202 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
   1203 		return file;
   1204 	}
   1205 
   1206 	if (hasLastDot) {
   1207 	    if (dot && !checkedDot) {
   1208 		checkedDot = TRUE;
   1209 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1210 		    return file;
   1211 	    }
   1212 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1213 		return file;
   1214 	}
   1215 
   1216 	if (checkedDot) {
   1217 	    /*
   1218 	     * Already checked by the given name, since . was in the path,
   1219 	     * so no point in proceeding...
   1220 	     */
   1221 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
   1222 	    return NULL;
   1223 	}
   1224 
   1225     } else { /* name[0] == '/' */
   1226 
   1227 	/*
   1228 	 * For absolute names, compare directory path prefix against the
   1229 	 * the directory path of each member on the search path for an exact
   1230 	 * match. If we have an exact match on any member of the search path,
   1231 	 * use the cached contents of that member to lookup the final file
   1232 	 * component. If that lookup fails we can safely assume that the
   1233 	 * file does not exist at all.  This is signified by DirLookupAbs()
   1234 	 * returning an empty string.
   1235 	 */
   1236 	DIR_DEBUG0("   Trying exact path matches...\n");
   1237 
   1238 	if (!hasLastDot && cur &&
   1239 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1240 	    if (file[0] == '\0') {
   1241 		free(file);
   1242 		return NULL;
   1243 	    }
   1244 	    return file;
   1245 	}
   1246 
   1247 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1248 	    CachedDir *dir = ln->datum;
   1249 	    if (dir == dotLast)
   1250 		continue;
   1251 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1252 		if (file[0] == '\0') {
   1253 		    free(file);
   1254 		    return NULL;
   1255 		}
   1256 		return file;
   1257 	    }
   1258 	}
   1259 
   1260 	if (hasLastDot && cur &&
   1261 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1262 	    if (file[0] == '\0') {
   1263 		free(file);
   1264 		return NULL;
   1265 	    }
   1266 	    return file;
   1267 	}
   1268     }
   1269 
   1270     /*
   1271      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1272      * onto the search path in any case, just in case, then look for the
   1273      * thing in the hash table. If we find it, grand. We return a new
   1274      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1275      * Note that if the directory holding the file doesn't exist, this will
   1276      * do an extra search of the final directory on the path. Unless something
   1277      * weird happens, this search won't succeed and life will be groovy.
   1278      *
   1279      * Sigh. We cannot add the directory onto the search path because
   1280      * of this amusing case:
   1281      * $(INSTALLDIR)/$(FILE): $(FILE)
   1282      *
   1283      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1284      * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1285      * b/c we added it here. This is not good...
   1286      */
   1287 #ifdef notdef
   1288     if (base == trailing_dot) {
   1289 	base = strrchr(name, '/');
   1290 	base++;
   1291     }
   1292     base[-1] = '\0';
   1293     (void)Dir_AddDir(path, name);
   1294     base[-1] = '/';
   1295 
   1296     bigmisses++;
   1297     ln = Lst_Last(path);
   1298     if (ln == NULL) {
   1299 	return NULL;
   1300     } else {
   1301 	dir = LstNode_Datum(ln);
   1302     }
   1303 
   1304     if (Hash_FindEntry(&dir->files, base) != NULL) {
   1305 	return bmake_strdup(name);
   1306     } else {
   1307 	return NULL;
   1308     }
   1309 #else /* !notdef */
   1310     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1311 
   1312     bigmisses++;
   1313     if (cached_stat(name, &mst) == 0) {
   1314 	return bmake_strdup(name);
   1315     }
   1316 
   1317     DIR_DEBUG0("   failed. Returning NULL\n");
   1318     return NULL;
   1319 #endif /* notdef */
   1320 }
   1321 
   1322 
   1323 /* Search for a path starting at a given directory and then working our way
   1324  * up towards the root.
   1325  *
   1326  * Input:
   1327  *	here		starting directory
   1328  *	search_path	the relative path we are looking for
   1329  *
   1330  * Results:
   1331  *	The found path, or NULL.
   1332  */
   1333 char *
   1334 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1335 {
   1336     struct make_stat mst;
   1337     char *dirbase, *dirbase_end;
   1338     char *try, *try_end;
   1339 
   1340     /* copy out our starting point */
   1341     dirbase = bmake_strdup(here);
   1342     dirbase_end = dirbase + strlen(dirbase);
   1343 
   1344     /* loop until we determine a result */
   1345     for (;;) {
   1346 
   1347 	/* try and stat(2) it ... */
   1348 	try = str_concat3(dirbase, "/", search_path);
   1349 	if (cached_stat(try, &mst) != -1) {
   1350 	    /*
   1351 	     * success!  if we found a file, chop off
   1352 	     * the filename so we return a directory.
   1353 	     */
   1354 	    if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
   1355 		try_end = try + strlen(try);
   1356 		while (try_end > try && *try_end != '/')
   1357 		    try_end--;
   1358 		if (try_end > try)
   1359 		    *try_end = '\0';	/* chop! */
   1360 	    }
   1361 
   1362 	    free(dirbase);
   1363 	    return try;
   1364 	}
   1365 	free(try);
   1366 
   1367 	/*
   1368 	 * nope, we didn't find it.  if we used up dirbase we've
   1369 	 * reached the root and failed.
   1370 	 */
   1371 	if (dirbase_end == dirbase)
   1372 	    break;		/* failed! */
   1373 
   1374 	/*
   1375 	 * truncate dirbase from the end to move up a dir
   1376 	 */
   1377 	while (dirbase_end > dirbase && *dirbase_end != '/')
   1378 	    dirbase_end--;
   1379 	*dirbase_end = '\0';	/* chop! */
   1380     }
   1381 
   1382     free(dirbase);
   1383     return NULL;
   1384 }
   1385 
   1386 /*-
   1387  *-----------------------------------------------------------------------
   1388  * Dir_MTime  --
   1389  *	Find the modification time of the file described by gn along the
   1390  *	search path dirSearchPath.
   1391  *
   1392  * Input:
   1393  *	gn		the file whose modification time is desired
   1394  *
   1395  * Results:
   1396  *	The modification time or 0 if it doesn't exist
   1397  *
   1398  * Side Effects:
   1399  *	The modification time is placed in the node's mtime slot.
   1400  *	If the node didn't have a path entry before, and Dir_FindFile
   1401  *	found one for it, the full name is placed in the path slot.
   1402  *-----------------------------------------------------------------------
   1403  */
   1404 time_t
   1405 Dir_MTime(GNode *gn, Boolean recheck)
   1406 {
   1407     char *fullName;		/* the full pathname of name */
   1408     struct make_stat mst;	/* buffer for finding the mod time */
   1409 
   1410     if (gn->type & OP_ARCHV) {
   1411 	return Arch_MTime(gn);
   1412     } else if (gn->type & OP_PHONY) {
   1413 	gn->mtime = 0;
   1414 	return 0;
   1415     } else if (gn->path == NULL) {
   1416 	if (gn->type & OP_NOPATH)
   1417 	    fullName = NULL;
   1418 	else {
   1419 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1420 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1421 		!Lst_IsEmpty(gn->implicitParents)) {
   1422 		char *cp;
   1423 
   1424 		cp = strrchr(gn->name, '/');
   1425 		if (cp) {
   1426 		    /*
   1427 		     * This is an implied source, and it may have moved,
   1428 		     * see if we can find it via the current .PATH
   1429 		     */
   1430 		    cp++;
   1431 
   1432 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
   1433 		    if (fullName) {
   1434 			/*
   1435 			 * Put the found file in gn->path
   1436 			 * so that we give that to the compiler.
   1437 			 */
   1438 			gn->path = bmake_strdup(fullName);
   1439 			if (!Job_RunTarget(".STALE", gn->fname))
   1440 			    fprintf(stdout,
   1441 				    "%s: %s, %d: ignoring stale %s for %s, "
   1442 				    "found %s\n", progname, gn->fname,
   1443 				    gn->lineno,
   1444 				    makeDependfile, gn->name, fullName);
   1445 		    }
   1446 		}
   1447 	    }
   1448 	    DIR_DEBUG2("Found '%s' as '%s'\n",
   1449 		       gn->name, fullName ? fullName : "(not found)");
   1450 	}
   1451     } else {
   1452 	fullName = gn->path;
   1453     }
   1454 
   1455     if (fullName == NULL) {
   1456 	fullName = bmake_strdup(gn->name);
   1457     }
   1458 
   1459     if (cached_stats(&mtimes, fullName, &mst, recheck ? CST_UPDATE : 0) < 0) {
   1460 	if (gn->type & OP_MEMBER) {
   1461 	    if (fullName != gn->path)
   1462 		free(fullName);
   1463 	    return Arch_MemMTime(gn);
   1464 	} else {
   1465 	    mst.mst_mtime = 0;
   1466 	}
   1467     }
   1468 
   1469     if (fullName && gn->path == NULL) {
   1470 	gn->path = fullName;
   1471     }
   1472 
   1473     gn->mtime = mst.mst_mtime;
   1474     return gn->mtime;
   1475 }
   1476 
   1477 /* Read the list of filenames in the directory and store the result
   1478  * in openDirectories.
   1479  *
   1480  * If a path is given, append the directory to that path.
   1481  *
   1482  * Input:
   1483  *	path		The path to which the directory should be
   1484  *			added, or NULL to only add the directory to
   1485  *			openDirectories
   1486  *	name		The name of the directory to add.
   1487  *			The name is not normalized in any way.
   1488  */
   1489 CachedDir *
   1490 Dir_AddDir(SearchPath *path, const char *name)
   1491 {
   1492     CachedDir *dir = NULL;	/* the added directory */
   1493     DIR *d;
   1494     struct dirent *dp;
   1495 
   1496     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1497 	SearchPathNode *ln;
   1498 
   1499 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1500 	    CachedDir *pathDir = ln->datum;
   1501 	    if (strcmp(pathDir->name, name) == 0)
   1502 		return pathDir;
   1503 	}
   1504 
   1505 	dotLast->refCount++;
   1506 	Lst_Prepend(path, dotLast);
   1507     }
   1508 
   1509     if (path != NULL)
   1510 	dir = OpenDirs_Find(&openDirs, name);
   1511     if (dir != NULL) {
   1512 	if (Lst_FindDatum(path, dir) == NULL) {
   1513 	    dir->refCount++;
   1514 	    Lst_Append(path, dir);
   1515 	}
   1516 	return dir;
   1517     }
   1518 
   1519     DIR_DEBUG1("Caching %s ...", name);
   1520 
   1521     if ((d = opendir(name)) != NULL) {
   1522 	dir = bmake_malloc(sizeof(CachedDir));
   1523 	dir->name = bmake_strdup(name);
   1524 	dir->hits = 0;
   1525 	dir->refCount = 1;
   1526 	Hash_InitTable(&dir->files);
   1527 
   1528 	while ((dp = readdir(d)) != NULL) {
   1529 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1530 	    /*
   1531 	     * The sun directory library doesn't check for a 0 inode
   1532 	     * (0-inode slots just take up space), so we have to do
   1533 	     * it ourselves.
   1534 	     */
   1535 	    if (dp->d_fileno == 0) {
   1536 		continue;
   1537 	    }
   1538 #endif /* sun && d_ino */
   1539 	    (void)Hash_CreateEntry(&dir->files, dp->d_name, NULL);
   1540 	}
   1541 	(void)closedir(d);
   1542 	OpenDirs_Add(&openDirs, dir);
   1543 	if (path != NULL)
   1544 	    Lst_Append(path, dir);
   1545     }
   1546     DIR_DEBUG0("done\n");
   1547     return dir;
   1548 }
   1549 
   1550 /*-
   1551  *-----------------------------------------------------------------------
   1552  * Dir_CopyDir --
   1553  *	Callback function for duplicating a search path via Lst_Copy.
   1554  *	Ups the reference count for the directory.
   1555  *
   1556  * Results:
   1557  *	Returns the Path it was given.
   1558  *-----------------------------------------------------------------------
   1559  */
   1560 void *
   1561 Dir_CopyDir(void *p)
   1562 {
   1563     CachedDir *dir = p;
   1564     dir->refCount++;
   1565     return dir;
   1566 }
   1567 
   1568 /*-
   1569  *-----------------------------------------------------------------------
   1570  * Dir_MakeFlags --
   1571  *	Make a string by taking all the directories in the given search
   1572  *	path and preceding them by the given flag. Used by the suffix
   1573  *	module to create variables for compilers based on suffix search
   1574  *	paths.
   1575  *
   1576  * Input:
   1577  *	flag		flag which should precede each directory
   1578  *	path		list of directories
   1579  *
   1580  * Results:
   1581  *	The string mentioned above. Note that there is no space between
   1582  *	the given flag and each directory. The empty string is returned if
   1583  *	Things don't go well.
   1584  *
   1585  * Side Effects:
   1586  *	None
   1587  *-----------------------------------------------------------------------
   1588  */
   1589 char *
   1590 Dir_MakeFlags(const char *flag, SearchPath *path)
   1591 {
   1592     Buffer buf;
   1593     SearchPathNode *ln;
   1594 
   1595     Buf_Init(&buf, 0);
   1596 
   1597     if (path != NULL) {
   1598 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1599 	    CachedDir *dir = ln->datum;
   1600 	    Buf_AddStr(&buf, " ");
   1601 	    Buf_AddStr(&buf, flag);
   1602 	    Buf_AddStr(&buf, dir->name);
   1603 	}
   1604     }
   1605 
   1606     return Buf_Destroy(&buf, FALSE);
   1607 }
   1608 
   1609 /*-
   1610  *-----------------------------------------------------------------------
   1611  * Dir_Destroy --
   1612  *	Nuke a directory descriptor, if possible. Callback procedure
   1613  *	for the suffixes module when destroying a search path.
   1614  *
   1615  * Input:
   1616  *	dirp		The directory descriptor to nuke
   1617  *
   1618  * Results:
   1619  *	None.
   1620  *
   1621  * Side Effects:
   1622  *	If no other path references this directory (refCount == 0),
   1623  *	the CachedDir and all its data are freed.
   1624  *
   1625  *-----------------------------------------------------------------------
   1626  */
   1627 void
   1628 Dir_Destroy(void *dirp)
   1629 {
   1630     CachedDir *dir = dirp;
   1631     dir->refCount--;
   1632 
   1633     if (dir->refCount == 0) {
   1634 	OpenDirs_Remove(&openDirs, dir->name);
   1635 
   1636 	Hash_DeleteTable(&dir->files);
   1637 	free(dir->name);
   1638 	free(dir);
   1639     }
   1640 }
   1641 
   1642 /*-
   1643  *-----------------------------------------------------------------------
   1644  * Dir_ClearPath --
   1645  *	Clear out all elements of the given search path. This is different
   1646  *	from destroying the list, notice.
   1647  *
   1648  * Input:
   1649  *	path		Path to clear
   1650  *
   1651  * Results:
   1652  *	None.
   1653  *
   1654  * Side Effects:
   1655  *	The path is set to the empty list.
   1656  *
   1657  *-----------------------------------------------------------------------
   1658  */
   1659 void
   1660 Dir_ClearPath(SearchPath *path)
   1661 {
   1662     while (!Lst_IsEmpty(path)) {
   1663 	CachedDir *dir = Lst_Dequeue(path);
   1664 	Dir_Destroy(dir);
   1665     }
   1666 }
   1667 
   1668 
   1669 /*-
   1670  *-----------------------------------------------------------------------
   1671  * Dir_Concat --
   1672  *	Concatenate two paths, adding the second to the end of the first.
   1673  *	Makes sure to avoid duplicates.
   1674  *
   1675  * Input:
   1676  *	path1		Dest
   1677  *	path2		Source
   1678  *
   1679  * Results:
   1680  *	None
   1681  *
   1682  * Side Effects:
   1683  *	Reference counts for added dirs are upped.
   1684  *
   1685  *-----------------------------------------------------------------------
   1686  */
   1687 void
   1688 Dir_Concat(SearchPath *path1, SearchPath *path2)
   1689 {
   1690     SearchPathNode *ln;
   1691 
   1692     for (ln = path2->first; ln != NULL; ln = ln->next) {
   1693 	CachedDir *dir = ln->datum;
   1694 	if (Lst_FindDatum(path1, dir) == NULL) {
   1695 	    dir->refCount++;
   1696 	    Lst_Append(path1, dir);
   1697 	}
   1698     }
   1699 }
   1700 
   1701 static int
   1702 percentage(int num, int den)
   1703 {
   1704     return den != 0 ? num * 100 / den : 0;
   1705 }
   1706 
   1707 /********** DEBUG INFO **********/
   1708 void
   1709 Dir_PrintDirectories(void)
   1710 {
   1711     CachedDirListNode *ln;
   1712 
   1713     debug_printf("#*** Directory Cache:\n");
   1714     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1715 		 hits, misses, nearmisses, bigmisses,
   1716 		 percentage(hits, hits + bigmisses + nearmisses));
   1717     debug_printf("# %-20s referenced\thits\n", "directory");
   1718 
   1719     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1720 	CachedDir *dir = ln->datum;
   1721 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
   1722 		     dir->hits);
   1723     }
   1724 }
   1725 
   1726 void
   1727 Dir_PrintPath(SearchPath *path)
   1728 {
   1729     SearchPathNode *node;
   1730     for (node = path->first; node != NULL; node = node->next) {
   1731 	const CachedDir *dir = node->datum;
   1732 	debug_printf("%s ", dir->name);
   1733     }
   1734 }
   1735