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dir.c revision 1.185
      1 /*	$NetBSD: dir.c,v 1.185 2020/10/25 09:30:45 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /*-
     73  * dir.c --
     74  *	Directory searching using wildcards and/or normal names...
     75  *	Used both for source wildcarding in the Makefile and for finding
     76  *	implicit sources.
     77  *
     78  * The interface for this module is:
     79  *	Dir_Init	Initialize the module.
     80  *
     81  *	Dir_InitCur	Set the cur CachedDir.
     82  *
     83  *	Dir_InitDot	Set the dot CachedDir.
     84  *
     85  *	Dir_End		Clean up the module.
     86  *
     87  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     88  *
     89  *	Dir_HasWildcards
     90  *			Returns TRUE if the name given it needs to
     91  *			be wildcard-expanded.
     92  *
     93  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     94  *			which match the pattern on the search path.
     95  *
     96  *	Dir_FindFile	Searches for a file on a given search path.
     97  *			If it exists, the entire path is returned.
     98  *			Otherwise NULL is returned.
     99  *
    100  *	Dir_FindHereOrAbove
    101  *			Search for a path in the current directory and
    102  *			then all the directories above it in turn until
    103  *			the path is found or we reach the root ("/").
    104  *
    105  *	Dir_MTime	Return the modification time of a node. The file
    106  *			is searched for along the default search path.
    107  *			The path and mtime fields of the node are filled in.
    108  *
    109  *	Dir_AddDir	Add a directory to a search path.
    110  *
    111  *	Dir_MakeFlags	Given a search path and a command flag, create
    112  *			a string with each of the directories in the path
    113  *			preceded by the command flag and all of them
    114  *			separated by a space.
    115  *
    116  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    117  *			things that can be freed for the element as long
    118  *			as the element is no longer referenced by any other
    119  *			search path.
    120  *
    121  *	Dir_ClearPath	Resets a search path to the empty list.
    122  *
    123  * For debugging:
    124  *	Dir_PrintDirectories	Print stats about the directory cache.
    125  */
    126 
    127 #include <sys/types.h>
    128 #include <sys/stat.h>
    129 
    130 #include <dirent.h>
    131 #include <errno.h>
    132 
    133 #include "make.h"
    134 #include "dir.h"
    135 #include "job.h"
    136 
    137 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    138 MAKE_RCSID("$NetBSD: dir.c,v 1.185 2020/10/25 09:30:45 rillig Exp $");
    139 
    140 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    141 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    142 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    143 
    144 /*
    145  *	A search path consists of a list of CachedDir structures. A CachedDir
    146  *	has in it the name of the directory and a hash table of all the files
    147  *	in the directory. This is used to cut down on the number of system
    148  *	calls necessary to find implicit dependents and their like. Since
    149  *	these searches are made before any actions are taken, we need not
    150  *	worry about the directory changing due to creation commands. If this
    151  *	hampers the style of some makefiles, they must be changed.
    152  *
    153  *	A list of all previously-read directories is kept in the
    154  *	openDirectories Lst. This list is checked first before a directory
    155  *	is opened.
    156  *
    157  *	The need for the caching of whole directories is brought about by
    158  *	the multi-level transformation code in suff.c, which tends to search
    159  *	for far more files than regular make does. In the initial
    160  *	implementation, the amount of time spent performing "stat" calls was
    161  *	truly astronomical. The problem with hashing at the start is,
    162  *	of course, that pmake doesn't then detect changes to these directories
    163  *	during the course of the make. Three possibilities suggest themselves:
    164  *
    165  *	    1) just use stat to test for a file's existence. As mentioned
    166  *	       above, this is very inefficient due to the number of checks
    167  *	       engendered by the multi-level transformation code.
    168  *	    2) use readdir() and company to search the directories, keeping
    169  *	       them open between checks. I have tried this and while it
    170  *	       didn't slow down the process too much, it could severely
    171  *	       affect the amount of parallelism available as each directory
    172  *	       open would take another file descriptor out of play for
    173  *	       handling I/O for another job. Given that it is only recently
    174  *	       that UNIX OS's have taken to allowing more than 20 or 32
    175  *	       file descriptors for a process, this doesn't seem acceptable
    176  *	       to me.
    177  *	    3) record the mtime of the directory in the CachedDir structure and
    178  *	       verify the directory hasn't changed since the contents were
    179  *	       hashed. This will catch the creation or deletion of files,
    180  *	       but not the updating of files. However, since it is the
    181  *	       creation and deletion that is the problem, this could be
    182  *	       a good thing to do. Unfortunately, if the directory (say ".")
    183  *	       were fairly large and changed fairly frequently, the constant
    184  *	       rehashing could seriously degrade performance. It might be
    185  *	       good in such cases to keep track of the number of rehashes
    186  *	       and if the number goes over a (small) limit, resort to using
    187  *	       stat in its place.
    188  *
    189  *	An additional thing to consider is that pmake is used primarily
    190  *	to create C programs and until recently pcc-based compilers refused
    191  *	to allow you to specify where the resulting object file should be
    192  *	placed. This forced all objects to be created in the current
    193  *	directory. This isn't meant as a full excuse, just an explanation of
    194  *	some of the reasons for the caching used here.
    195  *
    196  *	One more note: the location of a target's file is only performed
    197  *	on the downward traversal of the graph and then only for terminal
    198  *	nodes in the graph. This could be construed as wrong in some cases,
    199  *	but prevents inadvertent modification of files when the "installed"
    200  *	directory for a file is provided in the search path.
    201  *
    202  *	Another data structure maintained by this module is an mtime
    203  *	cache used when the searching of cached directories fails to find
    204  *	a file. In the past, Dir_FindFile would simply perform an access()
    205  *	call in such a case to determine if the file could be found using
    206  *	just the name given. When this hit, however, all that was gained
    207  *	was the knowledge that the file existed. Given that an access() is
    208  *	essentially a stat() without the copyout() call, and that the same
    209  *	filesystem overhead would have to be incurred in Dir_MTime, it made
    210  *	sense to replace the access() with a stat() and record the mtime
    211  *	in a cache for when Dir_MTime was actually called.
    212  */
    213 
    214 typedef List CachedDirList;
    215 typedef ListNode CachedDirListNode;
    216 
    217 typedef ListNode SearchPathNode;
    218 
    219 SearchPath *dirSearchPath;		/* main search path */
    220 
    221 /* A list of cached directories, with fast lookup by directory name. */
    222 typedef struct OpenDirs {
    223     CachedDirList *list;
    224     HashTable /* of CachedDirListNode */ table;
    225 } OpenDirs;
    226 
    227 static void
    228 OpenDirs_Init(OpenDirs *odirs)
    229 {
    230     odirs->list = Lst_New();
    231     Hash_InitTable(&odirs->table);
    232 }
    233 
    234 #ifdef CLEANUP
    235 static void
    236 OpenDirs_Done(OpenDirs *odirs)
    237 {
    238     CachedDirListNode *ln = odirs->list->first;
    239     while (ln != NULL) {
    240 	CachedDirListNode *next = ln->next;
    241 	CachedDir *dir = ln->datum;
    242 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
    243 	ln = next;
    244     }
    245     Lst_Free(odirs->list);
    246     Hash_DeleteTable(&odirs->table);
    247 }
    248 #endif
    249 
    250 static CachedDir *
    251 OpenDirs_Find(OpenDirs *odirs, const char *name)
    252 {
    253     CachedDirListNode *ln = Hash_FindValue(&odirs->table, name);
    254     return ln != NULL ? ln->datum : NULL;
    255 }
    256 
    257 static void
    258 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    259 {
    260     HashEntry *he = Hash_FindEntry(&odirs->table, cdir->name);
    261     if (he != NULL)
    262 	return;
    263     he = Hash_CreateEntry(&odirs->table, cdir->name, NULL);
    264     Lst_Append(odirs->list, cdir);
    265     Hash_SetValue(he, odirs->list->last);
    266 }
    267 
    268 static void
    269 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    270 {
    271     HashEntry *he = Hash_FindEntry(&odirs->table, name);
    272     CachedDirListNode *ln;
    273     if (he == NULL)
    274 	return;
    275     ln = Hash_GetValue(he);
    276     Hash_DeleteEntry(&odirs->table, he);
    277     Lst_Remove(odirs->list, ln);
    278 }
    279 
    280 static OpenDirs openDirs;	/* the list of all open directories */
    281 
    282 /*
    283  * Variables for gathering statistics on the efficiency of the hashing
    284  * mechanism.
    285  */
    286 static int hits;		/* Found in directory cache */
    287 static int misses;		/* Sad, but not evil misses */
    288 static int nearmisses;		/* Found under search path */
    289 static int bigmisses;		/* Sought by itself */
    290 
    291 static CachedDir *dot;		/* contents of current directory */
    292 static CachedDir *cur;		/* contents of current directory, if not dot */
    293 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    294 				 * look for . last */
    295 
    296 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    297  * the system to find the file, we might as well have its mtime on record.
    298  *
    299  * XXX: If this is done way early, there's a chance other rules will have
    300  * already updated the file, in which case we'll update it again. Generally,
    301  * there won't be two rules to update a single file, so this should be ok,
    302  * but... */
    303 static HashTable mtimes;
    304 
    305 static HashTable lmtimes;	/* same as mtimes but for lstat */
    306 
    307 /*
    308  * We use stat(2) a lot, cache the results.
    309  * mtime and mode are all we care about.
    310  */
    311 struct cache_st {
    312     time_t lmtime;		/* lstat */
    313     time_t mtime;		/* stat */
    314     mode_t mode;
    315 };
    316 
    317 /* minimize changes below */
    318 typedef enum CachedStatsFlags {
    319     CST_LSTAT = 0x01,		/* call lstat(2) instead of stat(2) */
    320     CST_UPDATE = 0x02		/* ignore existing cached entry */
    321 } CachedStatsFlags;
    322 
    323 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
    324 static int
    325 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
    326 	     CachedStatsFlags flags)
    327 {
    328     HashEntry *entry;
    329     struct stat sys_st;
    330     struct cache_st *cst;
    331     int rc;
    332 
    333     if (!pathname || !pathname[0])
    334 	return -1;
    335 
    336     entry = Hash_FindEntry(htp, pathname);
    337 
    338     if (entry && !(flags & CST_UPDATE)) {
    339 	cst = Hash_GetValue(entry);
    340 
    341 	mst->mst_mode = cst->mode;
    342 	mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
    343 	if (mst->mst_mtime) {
    344 	    DIR_DEBUG2("Using cached time %s for %s\n",
    345 		       Targ_FmtTime(mst->mst_mtime), pathname);
    346 	    return 0;
    347 	}
    348     }
    349 
    350     rc = (flags & CST_LSTAT)
    351 	 ? lstat(pathname, &sys_st)
    352 	 : stat(pathname, &sys_st);
    353     if (rc == -1)
    354 	return -1;
    355 
    356     if (sys_st.st_mtime == 0)
    357 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
    358 
    359     mst->mst_mode = sys_st.st_mode;
    360     mst->mst_mtime = sys_st.st_mtime;
    361 
    362     if (entry == NULL)
    363 	entry = Hash_CreateEntry(htp, pathname, NULL);
    364     if (Hash_GetValue(entry) == NULL) {
    365 	Hash_SetValue(entry, bmake_malloc(sizeof(*cst)));
    366 	memset(Hash_GetValue(entry), 0, sizeof(*cst));
    367     }
    368     cst = Hash_GetValue(entry);
    369     if (flags & CST_LSTAT) {
    370 	cst->lmtime = sys_st.st_mtime;
    371     } else {
    372 	cst->mtime = sys_st.st_mtime;
    373     }
    374     cst->mode = sys_st.st_mode;
    375     DIR_DEBUG2("   Caching %s for %s\n",
    376 	       Targ_FmtTime(sys_st.st_mtime), pathname);
    377 
    378     return 0;
    379 }
    380 
    381 int
    382 cached_stat(const char *pathname, struct make_stat *st)
    383 {
    384     return cached_stats(&mtimes, pathname, st, 0);
    385 }
    386 
    387 int
    388 cached_lstat(const char *pathname, struct make_stat *st)
    389 {
    390     return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
    391 }
    392 
    393 /* Initialize the directories module. */
    394 void
    395 Dir_Init(void)
    396 {
    397     dirSearchPath = Lst_New();
    398     OpenDirs_Init(&openDirs);
    399     Hash_InitTable(&mtimes);
    400     Hash_InitTable(&lmtimes);
    401 }
    402 
    403 void
    404 Dir_InitDir(const char *cdname)
    405 {
    406     Dir_InitCur(cdname);
    407 
    408     dotLast = bmake_malloc(sizeof(CachedDir));
    409     dotLast->refCount = 1;
    410     dotLast->hits = 0;
    411     dotLast->name = bmake_strdup(".DOTLAST");
    412     Hash_InitTable(&dotLast->files);
    413 }
    414 
    415 /*
    416  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    417  */
    418 void
    419 Dir_InitCur(const char *cdname)
    420 {
    421     CachedDir *dir;
    422 
    423     if (cdname != NULL) {
    424 	/*
    425 	 * Our build directory is not the same as our source directory.
    426 	 * Keep this one around too.
    427 	 */
    428 	if ((dir = Dir_AddDir(NULL, cdname))) {
    429 	    dir->refCount++;
    430 	    if (cur && cur != dir) {
    431 		/*
    432 		 * We've been here before, clean up.
    433 		 */
    434 		cur->refCount--;
    435 		Dir_Destroy(cur);
    436 	    }
    437 	    cur = dir;
    438 	}
    439     }
    440 }
    441 
    442 /* (Re)initialize "dot" (current/object directory) path hash.
    443  * Some directories may be opened. */
    444 void
    445 Dir_InitDot(void)
    446 {
    447     if (dot != NULL) {
    448 	/* Remove old entry from openDirs, but do not destroy. */
    449 	OpenDirs_Remove(&openDirs, dot->name);
    450     }
    451 
    452     dot = Dir_AddDir(NULL, ".");
    453 
    454     if (dot == NULL) {
    455 	Error("Cannot open `.' (%s)", strerror(errno));
    456 	exit(1);
    457     }
    458 
    459     /*
    460      * We always need to have dot around, so we increment its reference count
    461      * to make sure it's not destroyed.
    462      */
    463     dot->refCount++;
    464     Dir_SetPATH();		/* initialize */
    465 }
    466 
    467 /* Clean up the directories module. */
    468 void
    469 Dir_End(void)
    470 {
    471 #ifdef CLEANUP
    472     if (cur) {
    473 	cur->refCount--;
    474 	Dir_Destroy(cur);
    475     }
    476     dot->refCount--;
    477     dotLast->refCount--;
    478     Dir_Destroy(dotLast);
    479     Dir_Destroy(dot);
    480     Dir_ClearPath(dirSearchPath);
    481     Lst_Free(dirSearchPath);
    482     OpenDirs_Done(&openDirs);
    483     Hash_DeleteTable(&mtimes);
    484 #endif
    485 }
    486 
    487 /*
    488  * We want ${.PATH} to indicate the order in which we will actually
    489  * search, so we rebuild it after any .PATH: target.
    490  * This is the simplest way to deal with the effect of .DOTLAST.
    491  */
    492 void
    493 Dir_SetPATH(void)
    494 {
    495     CachedDirListNode *ln;
    496     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    497 
    498     Var_Delete(".PATH", VAR_GLOBAL);
    499 
    500     if ((ln = dirSearchPath->first) != NULL) {
    501 	CachedDir *dir = ln->datum;
    502 	if (dir == dotLast) {
    503 	    hasLastDot = TRUE;
    504 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    505 	}
    506     }
    507 
    508     if (!hasLastDot) {
    509 	if (dot)
    510 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    511 	if (cur)
    512 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    513     }
    514 
    515     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    516 	CachedDir *dir = ln->datum;
    517 	if (dir == dotLast)
    518 	    continue;
    519 	if (dir == dot && hasLastDot)
    520 	    continue;
    521 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
    522     }
    523 
    524     if (hasLastDot) {
    525 	if (dot)
    526 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    527 	if (cur)
    528 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    529     }
    530 }
    531 
    532 /* See if the given name has any wildcard characters in it. Be careful not to
    533  * expand unmatching brackets or braces.
    534  *
    535  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    536  * that make(1) should be expanding patterns, because then you have to set a
    537  * mechanism for escaping the expansion!
    538  *
    539  * Input:
    540  *	name		name to check
    541  *
    542  * Results:
    543  *	returns TRUE if the word should be expanded, FALSE otherwise
    544  */
    545 Boolean
    546 Dir_HasWildcards(const char *name)
    547 {
    548     const char *cp;
    549     Boolean wild = FALSE;
    550     int braces = 0, brackets = 0;
    551 
    552     for (cp = name; *cp; cp++) {
    553 	switch (*cp) {
    554 	case '{':
    555 	    braces++;
    556 	    wild = TRUE;
    557 	    break;
    558 	case '}':
    559 	    braces--;
    560 	    break;
    561 	case '[':
    562 	    brackets++;
    563 	    wild = TRUE;
    564 	    break;
    565 	case ']':
    566 	    brackets--;
    567 	    break;
    568 	case '?':
    569 	case '*':
    570 	    wild = TRUE;
    571 	    break;
    572 	default:
    573 	    break;
    574 	}
    575     }
    576     return wild && brackets == 0 && braces == 0;
    577 }
    578 
    579 /* See if any files match the pattern and add their names to the 'expansions'
    580  * list if they do.
    581  *
    582  * This is incomplete -- wildcards are only expanded in the final path
    583  * component, but not in directories like src/lib*c/file*.c, but it
    584  * will do for now (now being 1993 until at least 2020). To expand these,
    585  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    586  *
    587  * Input:
    588  *	pattern		Pattern to look for
    589  *	dir		Directory to search
    590  *	expansion	Place to store the results
    591  */
    592 static void
    593 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    594 {
    595     const char *dirName = dir->name;
    596     Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    597     HashIter hi;
    598 
    599     HashIter_Init(&hi, &dir->files);
    600     while (HashIter_Next(&hi) != NULL) {
    601 	const char *base = hi.entry->key;
    602 
    603 	if (!Str_Match(base, pattern))
    604 	    continue;
    605 
    606 	/*
    607 	 * Follow the UNIX convention that dot files are only found if the
    608 	 * pattern begins with a dot. The pattern '.*' does not match '.' or
    609 	 * '..' since these are not included in the directory cache.
    610 	 *
    611 	 * This means that the pattern '[a-z.]*' does not find '.file', which
    612 	 * is consistent with bash, NetBSD sh and csh.
    613 	 */
    614 	if (base[0] == '.' && pattern[0] != '.')
    615 	    continue;
    616 
    617 	{
    618 	    char *fullName = isDot
    619 			     ? bmake_strdup(base)
    620 			     : str_concat3(dirName, "/", base);
    621 	    Lst_Append(expansions, fullName);
    622 	}
    623     }
    624 }
    625 
    626 /* Find the next closing brace in the string, taking nested braces into
    627  * account. */
    628 static const char *
    629 closing_brace(const char *p)
    630 {
    631     int nest = 0;
    632     while (*p != '\0') {
    633 	if (*p == '}' && nest == 0)
    634 	    break;
    635 	if (*p == '{')
    636 	    nest++;
    637 	if (*p == '}')
    638 	    nest--;
    639 	p++;
    640     }
    641     return p;
    642 }
    643 
    644 /* Find the next closing brace or comma in the string, taking nested braces
    645  * into account. */
    646 static const char *
    647 separator_comma(const char *p)
    648 {
    649     int nest = 0;
    650     while (*p != '\0') {
    651 	if ((*p == '}' || *p == ',') && nest == 0)
    652 	    break;
    653 	if (*p == '{')
    654 	    nest++;
    655 	if (*p == '}')
    656 	    nest--;
    657 	p++;
    658     }
    659     return p;
    660 }
    661 
    662 static Boolean
    663 contains_wildcard(const char *p)
    664 {
    665     for (; *p != '\0'; p++) {
    666 	switch (*p) {
    667 	case '*':
    668 	case '?':
    669 	case '{':
    670 	case '[':
    671 	    return TRUE;
    672 	}
    673     }
    674     return FALSE;
    675 }
    676 
    677 static char *
    678 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    679 	const char *c, size_t c_len)
    680 {
    681     size_t s_len = a_len + b_len + c_len;
    682     char *s = bmake_malloc(s_len + 1);
    683     memcpy(s, a, a_len);
    684     memcpy(s + a_len, b, b_len);
    685     memcpy(s + a_len + b_len, c, c_len);
    686     s[s_len] = '\0';
    687     return s;
    688 }
    689 
    690 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    691  * textual, the expansions are not looked up in the file system. But if an
    692  * expanded word contains wildcard characters, it is expanded further,
    693  * matching only the actually existing files.
    694  *
    695  * Example: "{a{b,c}}" expands to "ab" and "ac".
    696  * Example: "{a}" expands to "a".
    697  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    698  *
    699  * Input:
    700  *	word		Entire word to expand
    701  *	brace		First curly brace in it
    702  *	path		Search path to use
    703  *	expansions	Place to store the expansions
    704  */
    705 static void
    706 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    707 	       StringList *expansions)
    708 {
    709     const char *prefix, *middle, *piece, *middle_end, *suffix;
    710     size_t prefix_len, suffix_len;
    711 
    712     /* Split the word into prefix '{' middle '}' suffix. */
    713 
    714     middle = brace + 1;
    715     middle_end = closing_brace(middle);
    716     if (*middle_end == '\0') {
    717 	Error("Unterminated {} clause \"%s\"", middle);
    718 	return;
    719     }
    720 
    721     prefix = word;
    722     prefix_len = (size_t)(brace - prefix);
    723     suffix = middle_end + 1;
    724     suffix_len = strlen(suffix);
    725 
    726     /* Split the middle into pieces, separated by commas. */
    727 
    728     piece = middle;
    729     while (piece < middle_end + 1) {
    730 	const char *piece_end = separator_comma(piece);
    731 	size_t piece_len = (size_t)(piece_end - piece);
    732 
    733 	char *file = concat3(prefix, prefix_len, piece, piece_len,
    734 			     suffix, suffix_len);
    735 
    736 	if (contains_wildcard(file)) {
    737 	    Dir_Expand(file, path, expansions);
    738 	    free(file);
    739 	} else {
    740 	    Lst_Append(expansions, file);
    741 	}
    742 
    743 	piece = piece_end + 1;	/* skip over the comma or closing brace */
    744     }
    745 }
    746 
    747 
    748 /* Expand the word in each of the directories from the path. */
    749 static void
    750 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    751 {
    752     SearchPathNode *ln;
    753     for (ln = path->first; ln != NULL; ln = ln->next) {
    754 	CachedDir *dir = ln->datum;
    755 	DirMatchFiles(word, dir, expansions);
    756     }
    757 }
    758 
    759 static void
    760 PrintExpansions(StringList *expansions)
    761 {
    762     const char *sep = "";
    763     StringListNode *ln;
    764     for (ln = expansions->first; ln != NULL; ln = ln->next) {
    765 	const char *word = ln->datum;
    766 	debug_printf("%s%s", sep, word);
    767 	sep = " ";
    768     }
    769     debug_printf("\n");
    770 }
    771 
    772 /* Expand the given word into a list of words by globbing it, looking in the
    773  * directories on the given search path.
    774  *
    775  * Input:
    776  *	word		the word to expand
    777  *	path		the directories in which to find the files
    778  *	expansions	the list on which to place the results
    779  */
    780 void
    781 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    782 {
    783     const char *cp;
    784 
    785     assert(path != NULL);
    786     assert(expansions != NULL);
    787 
    788     DIR_DEBUG1("Expanding \"%s\"... ", word);
    789 
    790     cp = strchr(word, '{');
    791     if (cp) {
    792 	DirExpandCurly(word, cp, path, expansions);
    793     } else {
    794 	cp = strchr(word, '/');
    795 	if (cp) {
    796 	    /*
    797 	     * The thing has a directory component -- find the first wildcard
    798 	     * in the string.
    799 	     */
    800 	    for (cp = word; *cp; cp++) {
    801 		if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
    802 		    break;
    803 		}
    804 	    }
    805 	    if (*cp == '{') {
    806 		/*
    807 		 * This one will be fun.
    808 		 */
    809 		DirExpandCurly(word, cp, path, expansions);
    810 		return;
    811 	    } else if (*cp != '\0') {
    812 		/*
    813 		 * Back up to the start of the component
    814 		 */
    815 		while (cp > word && *cp != '/') {
    816 		    cp--;
    817 		}
    818 		if (cp != word) {
    819 		    char *prefix = bmake_strsedup(word, cp + 1);
    820 		    /*
    821 		     * If the glob isn't in the first component, try and find
    822 		     * all the components up to the one with a wildcard.
    823 		     */
    824 		    char *dirpath = Dir_FindFile(prefix, path);
    825 		    free(prefix);
    826 		    /*
    827 		     * dirpath is null if can't find the leading component
    828 		     * XXX: Dir_FindFile won't find internal components.
    829 		     * i.e. if the path contains ../Etc/Object and we're
    830 		     * looking for Etc, it won't be found. Ah well.
    831 		     * Probably not important.
    832 		     */
    833 		    if (dirpath != NULL) {
    834 			char *dp = &dirpath[strlen(dirpath) - 1];
    835 			if (*dp == '/')
    836 			    *dp = '\0';
    837 			path = Lst_New();
    838 			(void)Dir_AddDir(path, dirpath);
    839 			DirExpandPath(cp + 1, path, expansions);
    840 			Lst_Free(path);
    841 		    }
    842 		} else {
    843 		    /*
    844 		     * Start the search from the local directory
    845 		     */
    846 		    DirExpandPath(word, path, expansions);
    847 		}
    848 	    } else {
    849 		/*
    850 		 * Return the file -- this should never happen.
    851 		 */
    852 		DirExpandPath(word, path, expansions);
    853 	    }
    854 	} else {
    855 	    /*
    856 	     * First the files in dot
    857 	     */
    858 	    DirMatchFiles(word, dot, expansions);
    859 
    860 	    /*
    861 	     * Then the files in every other directory on the path.
    862 	     */
    863 	    DirExpandPath(word, path, expansions);
    864 	}
    865     }
    866     if (DEBUG(DIR))
    867 	PrintExpansions(expansions);
    868 }
    869 
    870 /* Find if the file with the given name exists in the given path.
    871  * Return the freshly allocated path to the file, or NULL. */
    872 static char *
    873 DirLookup(CachedDir *dir, const char *base)
    874 {
    875     char *file;			/* the current filename to check */
    876 
    877     DIR_DEBUG1("   %s ...\n", dir->name);
    878 
    879     if (Hash_FindEntry(&dir->files, base) == NULL)
    880 	return NULL;
    881 
    882     file = str_concat3(dir->name, "/", base);
    883     DIR_DEBUG1("   returning %s\n", file);
    884     dir->hits++;
    885     hits++;
    886     return file;
    887 }
    888 
    889 
    890 /* Find if the file with the given name exists in the given directory.
    891  * Return the freshly allocated path to the file, or NULL. */
    892 static char *
    893 DirLookupSubdir(CachedDir *dir, const char *name)
    894 {
    895     struct make_stat mst;
    896     char *file = dir == dot ? bmake_strdup(name)
    897 			    : str_concat3(dir->name, "/", name);
    898 
    899     DIR_DEBUG1("checking %s ...\n", file);
    900 
    901     if (cached_stat(file, &mst) == 0) {
    902 	nearmisses++;
    903 	return file;
    904     }
    905     free(file);
    906     return NULL;
    907 }
    908 
    909 /* Find if the file with the given name exists in the given path.
    910  * Return the freshly allocated path to the file, the empty string, or NULL.
    911  * Returning the empty string means that the search should be terminated.
    912  */
    913 static char *
    914 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    915 {
    916     const char *dnp;		/* pointer into dir->name */
    917     const char *np;		/* pointer into name */
    918 
    919     DIR_DEBUG1("   %s ...\n", dir->name);
    920 
    921     /*
    922      * If the file has a leading path component and that component
    923      * exactly matches the entire name of the current search
    924      * directory, we can attempt another cache lookup. And if we don't
    925      * have a hit, we can safely assume the file does not exist at all.
    926      */
    927     for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
    928 	continue;
    929     if (*dnp != '\0' || np != cp - 1)
    930 	return NULL;
    931 
    932     if (Hash_FindEntry(&dir->files, cp) == NULL) {
    933 	DIR_DEBUG0("   must be here but isn't -- returning\n");
    934 	return bmake_strdup("");	/* to terminate the search */
    935     }
    936 
    937     dir->hits++;
    938     hits++;
    939     DIR_DEBUG1("   returning %s\n", name);
    940     return bmake_strdup(name);
    941 }
    942 
    943 /* Find the file given on "." or curdir.
    944  * Return the freshly allocated path to the file, or NULL. */
    945 static char *
    946 DirFindDot(const char *name, const char *base)
    947 {
    948 
    949     if (Hash_FindEntry(&dot->files, base) != NULL) {
    950 	DIR_DEBUG0("   in '.'\n");
    951 	hits++;
    952 	dot->hits++;
    953 	return bmake_strdup(name);
    954     }
    955     if (cur != NULL && Hash_FindEntry(&cur->files, base) != NULL) {
    956 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
    957 	hits++;
    958 	cur->hits++;
    959 	return str_concat3(cur->name, "/", base);
    960     }
    961 
    962     return NULL;
    963 }
    964 
    965 /* Find the file with the given name along the given search path.
    966  *
    967  * If the file is found in a directory that is not on the path
    968  * already (either 'name' is absolute or it is a relative path
    969  * [ dir1/.../dirn/file ] which exists below one of the directories
    970  * already on the search path), its directory is added to the end
    971  * of the path, on the assumption that there will be more files in
    972  * that directory later on. Sometimes this is true. Sometimes not.
    973  *
    974  * Input:
    975  *	name		the file to find
    976  *	path		the directories to search, or NULL
    977  *
    978  * Results:
    979  *	The freshly allocated path to the file, or NULL.
    980  */
    981 char *
    982 Dir_FindFile(const char *name, SearchPath *path)
    983 {
    984     SearchPathNode *ln;
    985     char *file;			/* the current filename to check */
    986     const char *base;		/* Terminal name of file */
    987     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    988     Boolean hasSlash;		/* true if 'name' contains a / */
    989     struct make_stat mst;	/* Buffer for stat, if necessary */
    990     const char *trailing_dot = ".";
    991 
    992     /*
    993      * Find the final component of the name and note whether it has a
    994      * slash in it (the name, I mean)
    995      */
    996     base = strrchr(name, '/');
    997     if (base) {
    998 	hasSlash = TRUE;
    999 	base++;
   1000     } else {
   1001 	hasSlash = FALSE;
   1002 	base = name;
   1003     }
   1004 
   1005     DIR_DEBUG1("Searching for %s ...", name);
   1006 
   1007     if (path == NULL) {
   1008 	DIR_DEBUG0("couldn't open path, file not found\n");
   1009 	misses++;
   1010 	return NULL;
   1011     }
   1012 
   1013     if ((ln = path->first) != NULL) {
   1014 	CachedDir *dir = ln->datum;
   1015 	if (dir == dotLast) {
   1016 	    hasLastDot = TRUE;
   1017 	    DIR_DEBUG0("[dot last]...");
   1018 	}
   1019     }
   1020     DIR_DEBUG0("\n");
   1021 
   1022     /*
   1023      * If there's no leading directory components or if the leading
   1024      * directory component is exactly `./', consult the cached contents
   1025      * of each of the directories on the search path.
   1026      */
   1027     if (!hasSlash || (base - name == 2 && *name == '.')) {
   1028 	/*
   1029 	 * We look through all the directories on the path seeking one which
   1030 	 * contains the final component of the given name.  If such a beast
   1031 	 * is found, we concatenate the directory name and the final
   1032 	 * component and return the resulting string. If we don't find any
   1033 	 * such thing, we go on to phase two...
   1034 	 *
   1035 	 * No matter what, we always look for the file in the current
   1036 	 * directory before anywhere else (unless we found the magic
   1037 	 * DOTLAST path, in which case we search it last) and we *do not*
   1038 	 * add the ./ to it if it exists.
   1039 	 * This is so there are no conflicts between what the user
   1040 	 * specifies (fish.c) and what pmake finds (./fish.c).
   1041 	 */
   1042 	if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1043 	    return file;
   1044 
   1045 	for (; ln != NULL; ln = ln->next) {
   1046 	    CachedDir *dir = ln->datum;
   1047 	    if (dir == dotLast)
   1048 		continue;
   1049 	    if ((file = DirLookup(dir, base)) != NULL)
   1050 		return file;
   1051 	}
   1052 
   1053 	if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1054 	    return file;
   1055     }
   1056 
   1057     /*
   1058      * We didn't find the file on any directory in the search path.
   1059      * If the name doesn't contain a slash, that means it doesn't exist.
   1060      * If it *does* contain a slash, however, there is still hope: it
   1061      * could be in a subdirectory of one of the members of the search
   1062      * path. (eg. /usr/include and sys/types.h. The above search would
   1063      * fail to turn up types.h in /usr/include, but it *is* in
   1064      * /usr/include/sys/types.h).
   1065      * [ This no longer applies: If we find such a beast, we assume there
   1066      * will be more (what else can we assume?) and add all but the last
   1067      * component of the resulting name onto the search path (at the
   1068      * end).]
   1069      * This phase is only performed if the file is *not* absolute.
   1070      */
   1071     if (!hasSlash) {
   1072 	DIR_DEBUG0("   failed.\n");
   1073 	misses++;
   1074 	return NULL;
   1075     }
   1076 
   1077     if (*base == '\0') {
   1078 	/* we were given a trailing "/" */
   1079 	base = trailing_dot;
   1080     }
   1081 
   1082     if (name[0] != '/') {
   1083 	Boolean checkedDot = FALSE;
   1084 
   1085 	DIR_DEBUG0("   Trying subdirectories...\n");
   1086 
   1087 	if (!hasLastDot) {
   1088 	    if (dot) {
   1089 		checkedDot = TRUE;
   1090 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1091 		    return file;
   1092 	    }
   1093 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1094 		return file;
   1095 	}
   1096 
   1097 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1098 	    CachedDir *dir = ln->datum;
   1099 	    if (dir == dotLast)
   1100 		continue;
   1101 	    if (dir == dot) {
   1102 		if (checkedDot)
   1103 		    continue;
   1104 		checkedDot = TRUE;
   1105 	    }
   1106 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
   1107 		return file;
   1108 	}
   1109 
   1110 	if (hasLastDot) {
   1111 	    if (dot && !checkedDot) {
   1112 		checkedDot = TRUE;
   1113 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1114 		    return file;
   1115 	    }
   1116 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1117 		return file;
   1118 	}
   1119 
   1120 	if (checkedDot) {
   1121 	    /*
   1122 	     * Already checked by the given name, since . was in the path,
   1123 	     * so no point in proceeding...
   1124 	     */
   1125 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
   1126 	    return NULL;
   1127 	}
   1128 
   1129     } else { /* name[0] == '/' */
   1130 
   1131 	/*
   1132 	 * For absolute names, compare directory path prefix against the
   1133 	 * the directory path of each member on the search path for an exact
   1134 	 * match. If we have an exact match on any member of the search path,
   1135 	 * use the cached contents of that member to lookup the final file
   1136 	 * component. If that lookup fails we can safely assume that the
   1137 	 * file does not exist at all.  This is signified by DirLookupAbs()
   1138 	 * returning an empty string.
   1139 	 */
   1140 	DIR_DEBUG0("   Trying exact path matches...\n");
   1141 
   1142 	if (!hasLastDot && cur &&
   1143 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1144 	    if (file[0] == '\0') {
   1145 		free(file);
   1146 		return NULL;
   1147 	    }
   1148 	    return file;
   1149 	}
   1150 
   1151 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1152 	    CachedDir *dir = ln->datum;
   1153 	    if (dir == dotLast)
   1154 		continue;
   1155 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1156 		if (file[0] == '\0') {
   1157 		    free(file);
   1158 		    return NULL;
   1159 		}
   1160 		return file;
   1161 	    }
   1162 	}
   1163 
   1164 	if (hasLastDot && cur &&
   1165 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1166 	    if (file[0] == '\0') {
   1167 		free(file);
   1168 		return NULL;
   1169 	    }
   1170 	    return file;
   1171 	}
   1172     }
   1173 
   1174     /*
   1175      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1176      * onto the search path in any case, just in case, then look for the
   1177      * thing in the hash table. If we find it, grand. We return a new
   1178      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1179      * Note that if the directory holding the file doesn't exist, this will
   1180      * do an extra search of the final directory on the path. Unless something
   1181      * weird happens, this search won't succeed and life will be groovy.
   1182      *
   1183      * Sigh. We cannot add the directory onto the search path because
   1184      * of this amusing case:
   1185      * $(INSTALLDIR)/$(FILE): $(FILE)
   1186      *
   1187      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1188      * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1189      * b/c we added it here. This is not good...
   1190      */
   1191 #ifdef notdef
   1192     if (base == trailing_dot) {
   1193 	base = strrchr(name, '/');
   1194 	base++;
   1195     }
   1196     base[-1] = '\0';
   1197     (void)Dir_AddDir(path, name);
   1198     base[-1] = '/';
   1199 
   1200     bigmisses++;
   1201     ln = Lst_Last(path);
   1202     if (ln == NULL) {
   1203 	return NULL;
   1204     } else {
   1205 	dir = LstNode_Datum(ln);
   1206     }
   1207 
   1208     if (Hash_FindEntry(&dir->files, base) != NULL) {
   1209 	return bmake_strdup(name);
   1210     } else {
   1211 	return NULL;
   1212     }
   1213 #else /* !notdef */
   1214     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1215 
   1216     bigmisses++;
   1217     if (cached_stat(name, &mst) == 0) {
   1218 	return bmake_strdup(name);
   1219     }
   1220 
   1221     DIR_DEBUG0("   failed. Returning NULL\n");
   1222     return NULL;
   1223 #endif /* notdef */
   1224 }
   1225 
   1226 
   1227 /* Search for a path starting at a given directory and then working our way
   1228  * up towards the root.
   1229  *
   1230  * Input:
   1231  *	here		starting directory
   1232  *	search_path	the relative path we are looking for
   1233  *
   1234  * Results:
   1235  *	The found path, or NULL.
   1236  */
   1237 char *
   1238 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1239 {
   1240     struct make_stat mst;
   1241     char *dirbase, *dirbase_end;
   1242     char *try, *try_end;
   1243 
   1244     /* copy out our starting point */
   1245     dirbase = bmake_strdup(here);
   1246     dirbase_end = dirbase + strlen(dirbase);
   1247 
   1248     /* loop until we determine a result */
   1249     for (;;) {
   1250 
   1251 	/* try and stat(2) it ... */
   1252 	try = str_concat3(dirbase, "/", search_path);
   1253 	if (cached_stat(try, &mst) != -1) {
   1254 	    /*
   1255 	     * success!  if we found a file, chop off
   1256 	     * the filename so we return a directory.
   1257 	     */
   1258 	    if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
   1259 		try_end = try + strlen(try);
   1260 		while (try_end > try && *try_end != '/')
   1261 		    try_end--;
   1262 		if (try_end > try)
   1263 		    *try_end = '\0';	/* chop! */
   1264 	    }
   1265 
   1266 	    free(dirbase);
   1267 	    return try;
   1268 	}
   1269 	free(try);
   1270 
   1271 	/*
   1272 	 * nope, we didn't find it.  if we used up dirbase we've
   1273 	 * reached the root and failed.
   1274 	 */
   1275 	if (dirbase_end == dirbase)
   1276 	    break;		/* failed! */
   1277 
   1278 	/*
   1279 	 * truncate dirbase from the end to move up a dir
   1280 	 */
   1281 	while (dirbase_end > dirbase && *dirbase_end != '/')
   1282 	    dirbase_end--;
   1283 	*dirbase_end = '\0';	/* chop! */
   1284     }
   1285 
   1286     free(dirbase);
   1287     return NULL;
   1288 }
   1289 
   1290 /*-
   1291  *-----------------------------------------------------------------------
   1292  * Dir_MTime  --
   1293  *	Find the modification time of the file described by gn along the
   1294  *	search path dirSearchPath.
   1295  *
   1296  * Input:
   1297  *	gn		the file whose modification time is desired
   1298  *
   1299  * Results:
   1300  *	The modification time or 0 if it doesn't exist
   1301  *
   1302  * Side Effects:
   1303  *	The modification time is placed in the node's mtime slot.
   1304  *	If the node didn't have a path entry before, and Dir_FindFile
   1305  *	found one for it, the full name is placed in the path slot.
   1306  *-----------------------------------------------------------------------
   1307  */
   1308 time_t
   1309 Dir_MTime(GNode *gn, Boolean recheck)
   1310 {
   1311     char *fullName;		/* the full pathname of name */
   1312     struct make_stat mst;	/* buffer for finding the mod time */
   1313 
   1314     if (gn->type & OP_ARCHV) {
   1315 	return Arch_MTime(gn);
   1316     } else if (gn->type & OP_PHONY) {
   1317 	gn->mtime = 0;
   1318 	return 0;
   1319     } else if (gn->path == NULL) {
   1320 	if (gn->type & OP_NOPATH)
   1321 	    fullName = NULL;
   1322 	else {
   1323 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1324 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1325 		!Lst_IsEmpty(gn->implicitParents)) {
   1326 		char *cp;
   1327 
   1328 		cp = strrchr(gn->name, '/');
   1329 		if (cp) {
   1330 		    /*
   1331 		     * This is an implied source, and it may have moved,
   1332 		     * see if we can find it via the current .PATH
   1333 		     */
   1334 		    cp++;
   1335 
   1336 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
   1337 		    if (fullName) {
   1338 			/*
   1339 			 * Put the found file in gn->path
   1340 			 * so that we give that to the compiler.
   1341 			 */
   1342 			gn->path = bmake_strdup(fullName);
   1343 			if (!Job_RunTarget(".STALE", gn->fname))
   1344 			    fprintf(stdout,
   1345 				    "%s: %s, %d: ignoring stale %s for %s, "
   1346 				    "found %s\n", progname, gn->fname,
   1347 				    gn->lineno,
   1348 				    makeDependfile, gn->name, fullName);
   1349 		    }
   1350 		}
   1351 	    }
   1352 	    DIR_DEBUG2("Found '%s' as '%s'\n",
   1353 		       gn->name, fullName ? fullName : "(not found)");
   1354 	}
   1355     } else {
   1356 	fullName = gn->path;
   1357     }
   1358 
   1359     if (fullName == NULL) {
   1360 	fullName = bmake_strdup(gn->name);
   1361     }
   1362 
   1363     if (cached_stats(&mtimes, fullName, &mst, recheck ? CST_UPDATE : 0) < 0) {
   1364 	if (gn->type & OP_MEMBER) {
   1365 	    if (fullName != gn->path)
   1366 		free(fullName);
   1367 	    return Arch_MemMTime(gn);
   1368 	} else {
   1369 	    mst.mst_mtime = 0;
   1370 	}
   1371     }
   1372 
   1373     if (fullName && gn->path == NULL) {
   1374 	gn->path = fullName;
   1375     }
   1376 
   1377     gn->mtime = mst.mst_mtime;
   1378     return gn->mtime;
   1379 }
   1380 
   1381 /* Read the list of filenames in the directory and store the result
   1382  * in openDirectories.
   1383  *
   1384  * If a path is given, append the directory to that path.
   1385  *
   1386  * Input:
   1387  *	path		The path to which the directory should be
   1388  *			added, or NULL to only add the directory to
   1389  *			openDirectories
   1390  *	name		The name of the directory to add.
   1391  *			The name is not normalized in any way.
   1392  */
   1393 CachedDir *
   1394 Dir_AddDir(SearchPath *path, const char *name)
   1395 {
   1396     CachedDir *dir = NULL;	/* the added directory */
   1397     DIR *d;
   1398     struct dirent *dp;
   1399 
   1400     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1401 	SearchPathNode *ln;
   1402 
   1403 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1404 	    CachedDir *pathDir = ln->datum;
   1405 	    if (strcmp(pathDir->name, name) == 0)
   1406 		return pathDir;
   1407 	}
   1408 
   1409 	dotLast->refCount++;
   1410 	Lst_Prepend(path, dotLast);
   1411     }
   1412 
   1413     if (path != NULL)
   1414 	dir = OpenDirs_Find(&openDirs, name);
   1415     if (dir != NULL) {
   1416 	if (Lst_FindDatum(path, dir) == NULL) {
   1417 	    dir->refCount++;
   1418 	    Lst_Append(path, dir);
   1419 	}
   1420 	return dir;
   1421     }
   1422 
   1423     DIR_DEBUG1("Caching %s ...", name);
   1424 
   1425     if ((d = opendir(name)) != NULL) {
   1426 	dir = bmake_malloc(sizeof(CachedDir));
   1427 	dir->name = bmake_strdup(name);
   1428 	dir->hits = 0;
   1429 	dir->refCount = 1;
   1430 	Hash_InitTable(&dir->files);
   1431 
   1432 	while ((dp = readdir(d)) != NULL) {
   1433 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1434 	    /*
   1435 	     * The sun directory library doesn't check for a 0 inode
   1436 	     * (0-inode slots just take up space), so we have to do
   1437 	     * it ourselves.
   1438 	     */
   1439 	    if (dp->d_fileno == 0) {
   1440 		continue;
   1441 	    }
   1442 #endif /* sun && d_ino */
   1443 	    (void)Hash_CreateEntry(&dir->files, dp->d_name, NULL);
   1444 	}
   1445 	(void)closedir(d);
   1446 	OpenDirs_Add(&openDirs, dir);
   1447 	if (path != NULL)
   1448 	    Lst_Append(path, dir);
   1449     }
   1450     DIR_DEBUG0("done\n");
   1451     return dir;
   1452 }
   1453 
   1454 /*-
   1455  *-----------------------------------------------------------------------
   1456  * Dir_CopyDir --
   1457  *	Callback function for duplicating a search path via Lst_Copy.
   1458  *	Ups the reference count for the directory.
   1459  *
   1460  * Results:
   1461  *	Returns the Path it was given.
   1462  *-----------------------------------------------------------------------
   1463  */
   1464 void *
   1465 Dir_CopyDir(void *p)
   1466 {
   1467     CachedDir *dir = p;
   1468     dir->refCount++;
   1469     return dir;
   1470 }
   1471 
   1472 /*-
   1473  *-----------------------------------------------------------------------
   1474  * Dir_MakeFlags --
   1475  *	Make a string by taking all the directories in the given search
   1476  *	path and preceding them by the given flag. Used by the suffix
   1477  *	module to create variables for compilers based on suffix search
   1478  *	paths.
   1479  *
   1480  * Input:
   1481  *	flag		flag which should precede each directory
   1482  *	path		list of directories
   1483  *
   1484  * Results:
   1485  *	The string mentioned above. Note that there is no space between
   1486  *	the given flag and each directory. The empty string is returned if
   1487  *	Things don't go well.
   1488  *
   1489  * Side Effects:
   1490  *	None
   1491  *-----------------------------------------------------------------------
   1492  */
   1493 char *
   1494 Dir_MakeFlags(const char *flag, SearchPath *path)
   1495 {
   1496     Buffer buf;
   1497     SearchPathNode *ln;
   1498 
   1499     Buf_Init(&buf, 0);
   1500 
   1501     if (path != NULL) {
   1502 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1503 	    CachedDir *dir = ln->datum;
   1504 	    Buf_AddStr(&buf, " ");
   1505 	    Buf_AddStr(&buf, flag);
   1506 	    Buf_AddStr(&buf, dir->name);
   1507 	}
   1508     }
   1509 
   1510     return Buf_Destroy(&buf, FALSE);
   1511 }
   1512 
   1513 /*-
   1514  *-----------------------------------------------------------------------
   1515  * Dir_Destroy --
   1516  *	Nuke a directory descriptor, if possible. Callback procedure
   1517  *	for the suffixes module when destroying a search path.
   1518  *
   1519  * Input:
   1520  *	dirp		The directory descriptor to nuke
   1521  *
   1522  * Results:
   1523  *	None.
   1524  *
   1525  * Side Effects:
   1526  *	If no other path references this directory (refCount == 0),
   1527  *	the CachedDir and all its data are freed.
   1528  *
   1529  *-----------------------------------------------------------------------
   1530  */
   1531 void
   1532 Dir_Destroy(void *dirp)
   1533 {
   1534     CachedDir *dir = dirp;
   1535     dir->refCount--;
   1536 
   1537     if (dir->refCount == 0) {
   1538 	OpenDirs_Remove(&openDirs, dir->name);
   1539 
   1540 	Hash_DeleteTable(&dir->files);
   1541 	free(dir->name);
   1542 	free(dir);
   1543     }
   1544 }
   1545 
   1546 /*-
   1547  *-----------------------------------------------------------------------
   1548  * Dir_ClearPath --
   1549  *	Clear out all elements of the given search path. This is different
   1550  *	from destroying the list, notice.
   1551  *
   1552  * Input:
   1553  *	path		Path to clear
   1554  *
   1555  * Results:
   1556  *	None.
   1557  *
   1558  * Side Effects:
   1559  *	The path is set to the empty list.
   1560  *
   1561  *-----------------------------------------------------------------------
   1562  */
   1563 void
   1564 Dir_ClearPath(SearchPath *path)
   1565 {
   1566     while (!Lst_IsEmpty(path)) {
   1567 	CachedDir *dir = Lst_Dequeue(path);
   1568 	Dir_Destroy(dir);
   1569     }
   1570 }
   1571 
   1572 
   1573 /*-
   1574  *-----------------------------------------------------------------------
   1575  * Dir_Concat --
   1576  *	Concatenate two paths, adding the second to the end of the first.
   1577  *	Makes sure to avoid duplicates.
   1578  *
   1579  * Input:
   1580  *	path1		Dest
   1581  *	path2		Source
   1582  *
   1583  * Results:
   1584  *	None
   1585  *
   1586  * Side Effects:
   1587  *	Reference counts for added dirs are upped.
   1588  *
   1589  *-----------------------------------------------------------------------
   1590  */
   1591 void
   1592 Dir_Concat(SearchPath *path1, SearchPath *path2)
   1593 {
   1594     SearchPathNode *ln;
   1595 
   1596     for (ln = path2->first; ln != NULL; ln = ln->next) {
   1597 	CachedDir *dir = ln->datum;
   1598 	if (Lst_FindDatum(path1, dir) == NULL) {
   1599 	    dir->refCount++;
   1600 	    Lst_Append(path1, dir);
   1601 	}
   1602     }
   1603 }
   1604 
   1605 static int
   1606 percentage(int num, int den)
   1607 {
   1608     return den != 0 ? num * 100 / den : 0;
   1609 }
   1610 
   1611 /********** DEBUG INFO **********/
   1612 void
   1613 Dir_PrintDirectories(void)
   1614 {
   1615     CachedDirListNode *ln;
   1616 
   1617     debug_printf("#*** Directory Cache:\n");
   1618     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1619 		 hits, misses, nearmisses, bigmisses,
   1620 		 percentage(hits, hits + bigmisses + nearmisses));
   1621     debug_printf("# %-20s referenced\thits\n", "directory");
   1622 
   1623     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1624 	CachedDir *dir = ln->datum;
   1625 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
   1626 		     dir->hits);
   1627     }
   1628 }
   1629 
   1630 void
   1631 Dir_PrintPath(SearchPath *path)
   1632 {
   1633     SearchPathNode *node;
   1634     for (node = path->first; node != NULL; node = node->next) {
   1635 	const CachedDir *dir = node->datum;
   1636 	debug_printf("%s ", dir->name);
   1637     }
   1638 }
   1639