Home | History | Annotate | Line # | Download | only in make
dir.c revision 1.190
      1 /*	$NetBSD: dir.c,v 1.190 2020/10/26 23:28:52 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /*-
     73  * dir.c --
     74  *	Directory searching using wildcards and/or normal names...
     75  *	Used both for source wildcarding in the Makefile and for finding
     76  *	implicit sources.
     77  *
     78  * The interface for this module is:
     79  *	Dir_Init	Initialize the module.
     80  *
     81  *	Dir_InitCur	Set the cur CachedDir.
     82  *
     83  *	Dir_InitDot	Set the dot CachedDir.
     84  *
     85  *	Dir_End		Clean up the module.
     86  *
     87  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     88  *
     89  *	Dir_HasWildcards
     90  *			Returns TRUE if the name given it needs to
     91  *			be wildcard-expanded.
     92  *
     93  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     94  *			which match the pattern on the search path.
     95  *
     96  *	Dir_FindFile	Searches for a file on a given search path.
     97  *			If it exists, the entire path is returned.
     98  *			Otherwise NULL is returned.
     99  *
    100  *	Dir_FindHereOrAbove
    101  *			Search for a path in the current directory and
    102  *			then all the directories above it in turn until
    103  *			the path is found or we reach the root ("/").
    104  *
    105  *	Dir_MTime	Return the modification time of a node. The file
    106  *			is searched for along the default search path.
    107  *			The path and mtime fields of the node are filled in.
    108  *
    109  *	Dir_AddDir	Add a directory to a search path.
    110  *
    111  *	Dir_MakeFlags	Given a search path and a command flag, create
    112  *			a string with each of the directories in the path
    113  *			preceded by the command flag and all of them
    114  *			separated by a space.
    115  *
    116  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    117  *			things that can be freed for the element as long
    118  *			as the element is no longer referenced by any other
    119  *			search path.
    120  *
    121  *	Dir_ClearPath	Resets a search path to the empty list.
    122  *
    123  * For debugging:
    124  *	Dir_PrintDirectories	Print stats about the directory cache.
    125  */
    126 
    127 #include <sys/types.h>
    128 #include <sys/stat.h>
    129 
    130 #include <dirent.h>
    131 #include <errno.h>
    132 
    133 #include "make.h"
    134 #include "dir.h"
    135 #include "job.h"
    136 
    137 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    138 MAKE_RCSID("$NetBSD: dir.c,v 1.190 2020/10/26 23:28:52 rillig Exp $");
    139 
    140 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    141 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    142 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    143 
    144 /*
    145  *	A search path consists of a list of CachedDir structures. A CachedDir
    146  *	has in it the name of the directory and a hash table of all the files
    147  *	in the directory. This is used to cut down on the number of system
    148  *	calls necessary to find implicit dependents and their like. Since
    149  *	these searches are made before any actions are taken, we need not
    150  *	worry about the directory changing due to creation commands. If this
    151  *	hampers the style of some makefiles, they must be changed.
    152  *
    153  *	A list of all previously-read directories is kept in the
    154  *	openDirectories Lst. This list is checked first before a directory
    155  *	is opened.
    156  *
    157  *	The need for the caching of whole directories is brought about by
    158  *	the multi-level transformation code in suff.c, which tends to search
    159  *	for far more files than regular make does. In the initial
    160  *	implementation, the amount of time spent performing "stat" calls was
    161  *	truly astronomical. The problem with hashing at the start is,
    162  *	of course, that pmake doesn't then detect changes to these directories
    163  *	during the course of the make. Three possibilities suggest themselves:
    164  *
    165  *	    1) just use stat to test for a file's existence. As mentioned
    166  *	       above, this is very inefficient due to the number of checks
    167  *	       engendered by the multi-level transformation code.
    168  *	    2) use readdir() and company to search the directories, keeping
    169  *	       them open between checks. I have tried this and while it
    170  *	       didn't slow down the process too much, it could severely
    171  *	       affect the amount of parallelism available as each directory
    172  *	       open would take another file descriptor out of play for
    173  *	       handling I/O for another job. Given that it is only recently
    174  *	       that UNIX OS's have taken to allowing more than 20 or 32
    175  *	       file descriptors for a process, this doesn't seem acceptable
    176  *	       to me.
    177  *	    3) record the mtime of the directory in the CachedDir structure and
    178  *	       verify the directory hasn't changed since the contents were
    179  *	       hashed. This will catch the creation or deletion of files,
    180  *	       but not the updating of files. However, since it is the
    181  *	       creation and deletion that is the problem, this could be
    182  *	       a good thing to do. Unfortunately, if the directory (say ".")
    183  *	       were fairly large and changed fairly frequently, the constant
    184  *	       rehashing could seriously degrade performance. It might be
    185  *	       good in such cases to keep track of the number of rehashes
    186  *	       and if the number goes over a (small) limit, resort to using
    187  *	       stat in its place.
    188  *
    189  *	An additional thing to consider is that pmake is used primarily
    190  *	to create C programs and until recently pcc-based compilers refused
    191  *	to allow you to specify where the resulting object file should be
    192  *	placed. This forced all objects to be created in the current
    193  *	directory. This isn't meant as a full excuse, just an explanation of
    194  *	some of the reasons for the caching used here.
    195  *
    196  *	One more note: the location of a target's file is only performed
    197  *	on the downward traversal of the graph and then only for terminal
    198  *	nodes in the graph. This could be construed as wrong in some cases,
    199  *	but prevents inadvertent modification of files when the "installed"
    200  *	directory for a file is provided in the search path.
    201  *
    202  *	Another data structure maintained by this module is an mtime
    203  *	cache used when the searching of cached directories fails to find
    204  *	a file. In the past, Dir_FindFile would simply perform an access()
    205  *	call in such a case to determine if the file could be found using
    206  *	just the name given. When this hit, however, all that was gained
    207  *	was the knowledge that the file existed. Given that an access() is
    208  *	essentially a stat() without the copyout() call, and that the same
    209  *	filesystem overhead would have to be incurred in Dir_MTime, it made
    210  *	sense to replace the access() with a stat() and record the mtime
    211  *	in a cache for when Dir_MTime was actually called.
    212  */
    213 
    214 typedef List CachedDirList;
    215 typedef ListNode CachedDirListNode;
    216 
    217 typedef ListNode SearchPathNode;
    218 
    219 SearchPath *dirSearchPath;		/* main search path */
    220 
    221 /* A list of cached directories, with fast lookup by directory name. */
    222 typedef struct OpenDirs {
    223     CachedDirList *list;
    224     HashTable /* of CachedDirListNode */ table;
    225 } OpenDirs;
    226 
    227 static void
    228 OpenDirs_Init(OpenDirs *odirs)
    229 {
    230     odirs->list = Lst_New();
    231     HashTable_Init(&odirs->table);
    232 }
    233 
    234 #ifdef CLEANUP
    235 static void
    236 OpenDirs_Done(OpenDirs *odirs)
    237 {
    238     CachedDirListNode *ln = odirs->list->first;
    239     while (ln != NULL) {
    240 	CachedDirListNode *next = ln->next;
    241 	CachedDir *dir = ln->datum;
    242 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
    243 	ln = next;
    244     }
    245     Lst_Free(odirs->list);
    246     HashTable_Done(&odirs->table);
    247 }
    248 #endif
    249 
    250 static CachedDir *
    251 OpenDirs_Find(OpenDirs *odirs, const char *name)
    252 {
    253     CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    254     return ln != NULL ? ln->datum : NULL;
    255 }
    256 
    257 static void
    258 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    259 {
    260     HashEntry *he = HashTable_FindEntry(&odirs->table, cdir->name);
    261     if (he != NULL)
    262 	return;
    263     he = HashTable_CreateEntry(&odirs->table, cdir->name, NULL);
    264     Lst_Append(odirs->list, cdir);
    265     HashEntry_Set(he, odirs->list->last);
    266 }
    267 
    268 static void
    269 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    270 {
    271     HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    272     CachedDirListNode *ln;
    273     if (he == NULL)
    274 	return;
    275     ln = HashEntry_Get(he);
    276     HashTable_DeleteEntry(&odirs->table, he);
    277     Lst_Remove(odirs->list, ln);
    278 }
    279 
    280 static OpenDirs openDirs;	/* the list of all open directories */
    281 
    282 /*
    283  * Variables for gathering statistics on the efficiency of the hashing
    284  * mechanism.
    285  */
    286 static int hits;		/* Found in directory cache */
    287 static int misses;		/* Sad, but not evil misses */
    288 static int nearmisses;		/* Found under search path */
    289 static int bigmisses;		/* Sought by itself */
    290 
    291 static CachedDir *dot;		/* contents of current directory */
    292 static CachedDir *cur;		/* contents of current directory, if not dot */
    293 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    294 				 * look for . last */
    295 
    296 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    297  * the system to find the file, we might as well have its mtime on record.
    298  *
    299  * XXX: If this is done way early, there's a chance other rules will have
    300  * already updated the file, in which case we'll update it again. Generally,
    301  * there won't be two rules to update a single file, so this should be ok,
    302  * but... */
    303 static HashTable mtimes;
    304 
    305 static HashTable lmtimes;	/* same as mtimes but for lstat */
    306 
    307 /*
    308  * We use stat(2) a lot, cache the results.
    309  * mtime and mode are all we care about.
    310  */
    311 struct cache_st {
    312     time_t lmtime;		/* lstat */
    313     time_t mtime;		/* stat */
    314     mode_t mode;
    315 };
    316 
    317 /* minimize changes below */
    318 typedef enum CachedStatsFlags {
    319     CST_LSTAT = 0x01,		/* call lstat(2) instead of stat(2) */
    320     CST_UPDATE = 0x02		/* ignore existing cached entry */
    321 } CachedStatsFlags;
    322 
    323 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
    324 static int
    325 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
    326 	     CachedStatsFlags flags)
    327 {
    328     HashEntry *entry;
    329     struct stat sys_st;
    330     struct cache_st *cst;
    331     int rc;
    332 
    333     if (!pathname || !pathname[0])
    334 	return -1;
    335 
    336     entry = HashTable_FindEntry(htp, pathname);
    337 
    338     if (entry && !(flags & CST_UPDATE)) {
    339 	cst = HashEntry_Get(entry);
    340 
    341 	mst->mst_mode = cst->mode;
    342 	mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
    343 	if (mst->mst_mtime) {
    344 	    DIR_DEBUG2("Using cached time %s for %s\n",
    345 		       Targ_FmtTime(mst->mst_mtime), pathname);
    346 	    return 0;
    347 	}
    348     }
    349 
    350     rc = (flags & CST_LSTAT)
    351 	 ? lstat(pathname, &sys_st)
    352 	 : stat(pathname, &sys_st);
    353     if (rc == -1)
    354 	return -1;
    355 
    356     if (sys_st.st_mtime == 0)
    357 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
    358 
    359     mst->mst_mode = sys_st.st_mode;
    360     mst->mst_mtime = sys_st.st_mtime;
    361 
    362     if (entry == NULL)
    363 	entry = HashTable_CreateEntry(htp, pathname, NULL);
    364     if (HashEntry_Get(entry) == NULL) {
    365 	HashEntry_Set(entry, bmake_malloc(sizeof(*cst)));
    366 	memset(HashEntry_Get(entry), 0, sizeof(*cst));
    367     }
    368     cst = HashEntry_Get(entry);
    369     if (flags & CST_LSTAT) {
    370 	cst->lmtime = sys_st.st_mtime;
    371     } else {
    372 	cst->mtime = sys_st.st_mtime;
    373     }
    374     cst->mode = sys_st.st_mode;
    375     DIR_DEBUG2("   Caching %s for %s\n",
    376 	       Targ_FmtTime(sys_st.st_mtime), pathname);
    377 
    378     return 0;
    379 }
    380 
    381 int
    382 cached_stat(const char *pathname, struct make_stat *st)
    383 {
    384     return cached_stats(&mtimes, pathname, st, 0);
    385 }
    386 
    387 int
    388 cached_lstat(const char *pathname, struct make_stat *st)
    389 {
    390     return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
    391 }
    392 
    393 /* Initialize the directories module. */
    394 void
    395 Dir_Init(void)
    396 {
    397     dirSearchPath = Lst_New();
    398     OpenDirs_Init(&openDirs);
    399     HashTable_Init(&mtimes);
    400     HashTable_Init(&lmtimes);
    401 }
    402 
    403 void
    404 Dir_InitDir(const char *cdname)
    405 {
    406     Dir_InitCur(cdname);
    407 
    408     dotLast = bmake_malloc(sizeof(CachedDir));
    409     dotLast->refCount = 1;
    410     dotLast->hits = 0;
    411     dotLast->name = bmake_strdup(".DOTLAST");
    412     HashTable_Init(&dotLast->files);
    413 }
    414 
    415 /*
    416  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    417  */
    418 void
    419 Dir_InitCur(const char *cdname)
    420 {
    421     CachedDir *dir;
    422 
    423     if (cdname != NULL) {
    424 	/*
    425 	 * Our build directory is not the same as our source directory.
    426 	 * Keep this one around too.
    427 	 */
    428 	if ((dir = Dir_AddDir(NULL, cdname))) {
    429 	    dir->refCount++;
    430 	    if (cur && cur != dir) {
    431 		/*
    432 		 * We've been here before, clean up.
    433 		 */
    434 		cur->refCount--;
    435 		Dir_Destroy(cur);
    436 	    }
    437 	    cur = dir;
    438 	}
    439     }
    440 }
    441 
    442 /* (Re)initialize "dot" (current/object directory) path hash.
    443  * Some directories may be opened. */
    444 void
    445 Dir_InitDot(void)
    446 {
    447     if (dot != NULL) {
    448 	/* Remove old entry from openDirs, but do not destroy. */
    449 	OpenDirs_Remove(&openDirs, dot->name);
    450     }
    451 
    452     dot = Dir_AddDir(NULL, ".");
    453 
    454     if (dot == NULL) {
    455 	Error("Cannot open `.' (%s)", strerror(errno));
    456 	exit(1);
    457     }
    458 
    459     /*
    460      * We always need to have dot around, so we increment its reference count
    461      * to make sure it's not destroyed.
    462      */
    463     dot->refCount++;
    464     Dir_SetPATH();		/* initialize */
    465 }
    466 
    467 /* Clean up the directories module. */
    468 void
    469 Dir_End(void)
    470 {
    471 #ifdef CLEANUP
    472     if (cur) {
    473 	cur->refCount--;
    474 	Dir_Destroy(cur);
    475     }
    476     dot->refCount--;
    477     dotLast->refCount--;
    478     Dir_Destroy(dotLast);
    479     Dir_Destroy(dot);
    480     Dir_ClearPath(dirSearchPath);
    481     Lst_Free(dirSearchPath);
    482     OpenDirs_Done(&openDirs);
    483     HashTable_Done(&mtimes);
    484 #endif
    485 }
    486 
    487 /*
    488  * We want ${.PATH} to indicate the order in which we will actually
    489  * search, so we rebuild it after any .PATH: target.
    490  * This is the simplest way to deal with the effect of .DOTLAST.
    491  */
    492 void
    493 Dir_SetPATH(void)
    494 {
    495     CachedDirListNode *ln;
    496     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    497 
    498     Var_Delete(".PATH", VAR_GLOBAL);
    499 
    500     if ((ln = dirSearchPath->first) != NULL) {
    501 	CachedDir *dir = ln->datum;
    502 	if (dir == dotLast) {
    503 	    hasLastDot = TRUE;
    504 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    505 	}
    506     }
    507 
    508     if (!hasLastDot) {
    509 	if (dot)
    510 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    511 	if (cur)
    512 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    513     }
    514 
    515     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    516 	CachedDir *dir = ln->datum;
    517 	if (dir == dotLast)
    518 	    continue;
    519 	if (dir == dot && hasLastDot)
    520 	    continue;
    521 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
    522     }
    523 
    524     if (hasLastDot) {
    525 	if (dot)
    526 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    527 	if (cur)
    528 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    529     }
    530 }
    531 
    532 /* See if the given name has any wildcard characters in it and all braces and
    533  * brackets are properly balanced.
    534  *
    535  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    536  * that make(1) should be expanding patterns, because then you have to set a
    537  * mechanism for escaping the expansion!
    538  *
    539  * Return TRUE if the word should be expanded, FALSE otherwise.
    540  */
    541 Boolean
    542 Dir_HasWildcards(const char *name)
    543 {
    544     const char *p;
    545     Boolean wild = FALSE;
    546     int braces = 0, brackets = 0;
    547 
    548     for (p = name; *p != '\0'; p++) {
    549 	switch (*p) {
    550 	case '{':
    551 	    braces++;
    552 	    wild = TRUE;
    553 	    break;
    554 	case '}':
    555 	    braces--;
    556 	    break;
    557 	case '[':
    558 	    brackets++;
    559 	    wild = TRUE;
    560 	    break;
    561 	case ']':
    562 	    brackets--;
    563 	    break;
    564 	case '?':
    565 	case '*':
    566 	    wild = TRUE;
    567 	    break;
    568 	default:
    569 	    break;
    570 	}
    571     }
    572     return wild && brackets == 0 && braces == 0;
    573 }
    574 
    575 /* See if any files match the pattern and add their names to the 'expansions'
    576  * list if they do.
    577  *
    578  * This is incomplete -- wildcards are only expanded in the final path
    579  * component, but not in directories like src/lib*c/file*.c, but it
    580  * will do for now (now being 1993 until at least 2020). To expand these,
    581  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    582  *
    583  * Input:
    584  *	pattern		Pattern to look for
    585  *	dir		Directory to search
    586  *	expansion	Place to store the results
    587  */
    588 static void
    589 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    590 {
    591     const char *dirName = dir->name;
    592     Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    593     HashIter hi;
    594 
    595     HashIter_Init(&hi, &dir->files);
    596     while (HashIter_Next(&hi) != NULL) {
    597 	const char *base = hi.entry->key;
    598 
    599 	if (!Str_Match(base, pattern))
    600 	    continue;
    601 
    602 	/*
    603 	 * Follow the UNIX convention that dot files are only found if the
    604 	 * pattern begins with a dot. The pattern '.*' does not match '.' or
    605 	 * '..' since these are not included in the directory cache.
    606 	 *
    607 	 * This means that the pattern '[a-z.]*' does not find '.file', which
    608 	 * is consistent with bash, NetBSD sh and csh.
    609 	 */
    610 	if (base[0] == '.' && pattern[0] != '.')
    611 	    continue;
    612 
    613 	{
    614 	    char *fullName = isDot
    615 			     ? bmake_strdup(base)
    616 			     : str_concat3(dirName, "/", base);
    617 	    Lst_Append(expansions, fullName);
    618 	}
    619     }
    620 }
    621 
    622 /* Find the next closing brace in the string, taking nested braces into
    623  * account. */
    624 static const char *
    625 closing_brace(const char *p)
    626 {
    627     int nest = 0;
    628     while (*p != '\0') {
    629 	if (*p == '}' && nest == 0)
    630 	    break;
    631 	if (*p == '{')
    632 	    nest++;
    633 	if (*p == '}')
    634 	    nest--;
    635 	p++;
    636     }
    637     return p;
    638 }
    639 
    640 /* Find the next closing brace or comma in the string, taking nested braces
    641  * into account. */
    642 static const char *
    643 separator_comma(const char *p)
    644 {
    645     int nest = 0;
    646     while (*p != '\0') {
    647 	if ((*p == '}' || *p == ',') && nest == 0)
    648 	    break;
    649 	if (*p == '{')
    650 	    nest++;
    651 	if (*p == '}')
    652 	    nest--;
    653 	p++;
    654     }
    655     return p;
    656 }
    657 
    658 static Boolean
    659 contains_wildcard(const char *p)
    660 {
    661     for (; *p != '\0'; p++) {
    662 	switch (*p) {
    663 	case '*':
    664 	case '?':
    665 	case '{':
    666 	case '[':
    667 	    return TRUE;
    668 	}
    669     }
    670     return FALSE;
    671 }
    672 
    673 static char *
    674 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    675 	const char *c, size_t c_len)
    676 {
    677     size_t s_len = a_len + b_len + c_len;
    678     char *s = bmake_malloc(s_len + 1);
    679     memcpy(s, a, a_len);
    680     memcpy(s + a_len, b, b_len);
    681     memcpy(s + a_len + b_len, c, c_len);
    682     s[s_len] = '\0';
    683     return s;
    684 }
    685 
    686 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    687  * textual, the expansions are not looked up in the file system. But if an
    688  * expanded word contains wildcard characters, it is expanded further,
    689  * matching only the actually existing files.
    690  *
    691  * Example: "{a{b,c}}" expands to "ab" and "ac".
    692  * Example: "{a}" expands to "a".
    693  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    694  *
    695  * Input:
    696  *	word		Entire word to expand
    697  *	brace		First curly brace in it
    698  *	path		Search path to use
    699  *	expansions	Place to store the expansions
    700  */
    701 static void
    702 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    703 	       StringList *expansions)
    704 {
    705     const char *prefix, *middle, *piece, *middle_end, *suffix;
    706     size_t prefix_len, suffix_len;
    707 
    708     /* Split the word into prefix '{' middle '}' suffix. */
    709 
    710     middle = brace + 1;
    711     middle_end = closing_brace(middle);
    712     if (*middle_end == '\0') {
    713 	Error("Unterminated {} clause \"%s\"", middle);
    714 	return;
    715     }
    716 
    717     prefix = word;
    718     prefix_len = (size_t)(brace - prefix);
    719     suffix = middle_end + 1;
    720     suffix_len = strlen(suffix);
    721 
    722     /* Split the middle into pieces, separated by commas. */
    723 
    724     piece = middle;
    725     while (piece < middle_end + 1) {
    726 	const char *piece_end = separator_comma(piece);
    727 	size_t piece_len = (size_t)(piece_end - piece);
    728 
    729 	char *file = concat3(prefix, prefix_len, piece, piece_len,
    730 			     suffix, suffix_len);
    731 
    732 	if (contains_wildcard(file)) {
    733 	    Dir_Expand(file, path, expansions);
    734 	    free(file);
    735 	} else {
    736 	    Lst_Append(expansions, file);
    737 	}
    738 
    739 	piece = piece_end + 1;	/* skip over the comma or closing brace */
    740     }
    741 }
    742 
    743 
    744 /* Expand the word in each of the directories from the path. */
    745 static void
    746 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    747 {
    748     SearchPathNode *ln;
    749     for (ln = path->first; ln != NULL; ln = ln->next) {
    750 	CachedDir *dir = ln->datum;
    751 	DirMatchFiles(word, dir, expansions);
    752     }
    753 }
    754 
    755 static void
    756 PrintExpansions(StringList *expansions)
    757 {
    758     const char *sep = "";
    759     StringListNode *ln;
    760     for (ln = expansions->first; ln != NULL; ln = ln->next) {
    761 	const char *word = ln->datum;
    762 	debug_printf("%s%s", sep, word);
    763 	sep = " ";
    764     }
    765     debug_printf("\n");
    766 }
    767 
    768 /* Expand the given word into a list of words by globbing it, looking in the
    769  * directories on the given search path.
    770  *
    771  * Input:
    772  *	word		the word to expand
    773  *	path		the directories in which to find the files
    774  *	expansions	the list on which to place the results
    775  */
    776 void
    777 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    778 {
    779     const char *cp;
    780 
    781     assert(path != NULL);
    782     assert(expansions != NULL);
    783 
    784     DIR_DEBUG1("Expanding \"%s\"... ", word);
    785 
    786     cp = strchr(word, '{');
    787     if (cp) {
    788 	DirExpandCurly(word, cp, path, expansions);
    789     } else {
    790 	cp = strchr(word, '/');
    791 	if (cp) {
    792 	    /*
    793 	     * The thing has a directory component -- find the first wildcard
    794 	     * in the string.
    795 	     */
    796 	    for (cp = word; *cp; cp++) {
    797 		if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
    798 		    break;
    799 		}
    800 	    }
    801 	    if (*cp == '{') {
    802 		/*
    803 		 * This one will be fun.
    804 		 */
    805 		DirExpandCurly(word, cp, path, expansions);
    806 		return;
    807 	    } else if (*cp != '\0') {
    808 		/*
    809 		 * Back up to the start of the component
    810 		 */
    811 		while (cp > word && *cp != '/') {
    812 		    cp--;
    813 		}
    814 		if (cp != word) {
    815 		    char *prefix = bmake_strsedup(word, cp + 1);
    816 		    /*
    817 		     * If the glob isn't in the first component, try and find
    818 		     * all the components up to the one with a wildcard.
    819 		     */
    820 		    char *dirpath = Dir_FindFile(prefix, path);
    821 		    free(prefix);
    822 		    /*
    823 		     * dirpath is null if can't find the leading component
    824 		     * XXX: Dir_FindFile won't find internal components.
    825 		     * i.e. if the path contains ../Etc/Object and we're
    826 		     * looking for Etc, it won't be found. Ah well.
    827 		     * Probably not important.
    828 		     */
    829 		    if (dirpath != NULL) {
    830 			char *dp = &dirpath[strlen(dirpath) - 1];
    831 			if (*dp == '/')
    832 			    *dp = '\0';
    833 			path = Lst_New();
    834 			(void)Dir_AddDir(path, dirpath);
    835 			DirExpandPath(cp + 1, path, expansions);
    836 			Lst_Free(path);
    837 		    }
    838 		} else {
    839 		    /*
    840 		     * Start the search from the local directory
    841 		     */
    842 		    DirExpandPath(word, path, expansions);
    843 		}
    844 	    } else {
    845 		/*
    846 		 * Return the file -- this should never happen.
    847 		 */
    848 		DirExpandPath(word, path, expansions);
    849 	    }
    850 	} else {
    851 	    /*
    852 	     * First the files in dot
    853 	     */
    854 	    DirMatchFiles(word, dot, expansions);
    855 
    856 	    /*
    857 	     * Then the files in every other directory on the path.
    858 	     */
    859 	    DirExpandPath(word, path, expansions);
    860 	}
    861     }
    862     if (DEBUG(DIR))
    863 	PrintExpansions(expansions);
    864 }
    865 
    866 /* Find if the file with the given name exists in the given path.
    867  * Return the freshly allocated path to the file, or NULL. */
    868 static char *
    869 DirLookup(CachedDir *dir, const char *base)
    870 {
    871     char *file;			/* the current filename to check */
    872 
    873     DIR_DEBUG1("   %s ...\n", dir->name);
    874 
    875     if (HashTable_FindEntry(&dir->files, base) == NULL)
    876 	return NULL;
    877 
    878     file = str_concat3(dir->name, "/", base);
    879     DIR_DEBUG1("   returning %s\n", file);
    880     dir->hits++;
    881     hits++;
    882     return file;
    883 }
    884 
    885 
    886 /* Find if the file with the given name exists in the given directory.
    887  * Return the freshly allocated path to the file, or NULL. */
    888 static char *
    889 DirLookupSubdir(CachedDir *dir, const char *name)
    890 {
    891     struct make_stat mst;
    892     char *file = dir == dot ? bmake_strdup(name)
    893 			    : str_concat3(dir->name, "/", name);
    894 
    895     DIR_DEBUG1("checking %s ...\n", file);
    896 
    897     if (cached_stat(file, &mst) == 0) {
    898 	nearmisses++;
    899 	return file;
    900     }
    901     free(file);
    902     return NULL;
    903 }
    904 
    905 /* Find if the file with the given name exists in the given path.
    906  * Return the freshly allocated path to the file, the empty string, or NULL.
    907  * Returning the empty string means that the search should be terminated.
    908  */
    909 static char *
    910 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    911 {
    912     const char *dnp;		/* pointer into dir->name */
    913     const char *np;		/* pointer into name */
    914 
    915     DIR_DEBUG1("   %s ...\n", dir->name);
    916 
    917     /*
    918      * If the file has a leading path component and that component
    919      * exactly matches the entire name of the current search
    920      * directory, we can attempt another cache lookup. And if we don't
    921      * have a hit, we can safely assume the file does not exist at all.
    922      */
    923     for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
    924 	continue;
    925     if (*dnp != '\0' || np != cp - 1)
    926 	return NULL;
    927 
    928     if (HashTable_FindEntry(&dir->files, cp) == NULL) {
    929 	DIR_DEBUG0("   must be here but isn't -- returning\n");
    930 	return bmake_strdup("");	/* to terminate the search */
    931     }
    932 
    933     dir->hits++;
    934     hits++;
    935     DIR_DEBUG1("   returning %s\n", name);
    936     return bmake_strdup(name);
    937 }
    938 
    939 /* Find the file given on "." or curdir.
    940  * Return the freshly allocated path to the file, or NULL. */
    941 static char *
    942 DirFindDot(const char *name, const char *base)
    943 {
    944 
    945     if (HashTable_FindEntry(&dot->files, base) != NULL) {
    946 	DIR_DEBUG0("   in '.'\n");
    947 	hits++;
    948 	dot->hits++;
    949 	return bmake_strdup(name);
    950     }
    951 
    952     if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
    953 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
    954 	hits++;
    955 	cur->hits++;
    956 	return str_concat3(cur->name, "/", base);
    957     }
    958 
    959     return NULL;
    960 }
    961 
    962 /* Find the file with the given name along the given search path.
    963  *
    964  * If the file is found in a directory that is not on the path
    965  * already (either 'name' is absolute or it is a relative path
    966  * [ dir1/.../dirn/file ] which exists below one of the directories
    967  * already on the search path), its directory is added to the end
    968  * of the path, on the assumption that there will be more files in
    969  * that directory later on. Sometimes this is true. Sometimes not.
    970  *
    971  * Input:
    972  *	name		the file to find
    973  *	path		the directories to search, or NULL
    974  *
    975  * Results:
    976  *	The freshly allocated path to the file, or NULL.
    977  */
    978 char *
    979 Dir_FindFile(const char *name, SearchPath *path)
    980 {
    981     SearchPathNode *ln;
    982     char *file;			/* the current filename to check */
    983     const char *base;		/* Terminal name of file */
    984     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    985     Boolean hasSlash;		/* true if 'name' contains a / */
    986     struct make_stat mst;	/* Buffer for stat, if necessary */
    987     const char *trailing_dot = ".";
    988 
    989     /*
    990      * Find the final component of the name and note whether it has a
    991      * slash in it (the name, I mean)
    992      */
    993     base = strrchr(name, '/');
    994     if (base) {
    995 	hasSlash = TRUE;
    996 	base++;
    997     } else {
    998 	hasSlash = FALSE;
    999 	base = name;
   1000     }
   1001 
   1002     DIR_DEBUG1("Searching for %s ...", name);
   1003 
   1004     if (path == NULL) {
   1005 	DIR_DEBUG0("couldn't open path, file not found\n");
   1006 	misses++;
   1007 	return NULL;
   1008     }
   1009 
   1010     if ((ln = path->first) != NULL) {
   1011 	CachedDir *dir = ln->datum;
   1012 	if (dir == dotLast) {
   1013 	    hasLastDot = TRUE;
   1014 	    DIR_DEBUG0("[dot last]...");
   1015 	}
   1016     }
   1017     DIR_DEBUG0("\n");
   1018 
   1019     /*
   1020      * If there's no leading directory components or if the leading
   1021      * directory component is exactly `./', consult the cached contents
   1022      * of each of the directories on the search path.
   1023      */
   1024     if (!hasSlash || (base - name == 2 && *name == '.')) {
   1025 	/*
   1026 	 * We look through all the directories on the path seeking one which
   1027 	 * contains the final component of the given name.  If such a beast
   1028 	 * is found, we concatenate the directory name and the final
   1029 	 * component and return the resulting string. If we don't find any
   1030 	 * such thing, we go on to phase two...
   1031 	 *
   1032 	 * No matter what, we always look for the file in the current
   1033 	 * directory before anywhere else (unless we found the magic
   1034 	 * DOTLAST path, in which case we search it last) and we *do not*
   1035 	 * add the ./ to it if it exists.
   1036 	 * This is so there are no conflicts between what the user
   1037 	 * specifies (fish.c) and what pmake finds (./fish.c).
   1038 	 */
   1039 	if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1040 	    return file;
   1041 
   1042 	for (; ln != NULL; ln = ln->next) {
   1043 	    CachedDir *dir = ln->datum;
   1044 	    if (dir == dotLast)
   1045 		continue;
   1046 	    if ((file = DirLookup(dir, base)) != NULL)
   1047 		return file;
   1048 	}
   1049 
   1050 	if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1051 	    return file;
   1052     }
   1053 
   1054     /*
   1055      * We didn't find the file on any directory in the search path.
   1056      * If the name doesn't contain a slash, that means it doesn't exist.
   1057      * If it *does* contain a slash, however, there is still hope: it
   1058      * could be in a subdirectory of one of the members of the search
   1059      * path. (eg. /usr/include and sys/types.h. The above search would
   1060      * fail to turn up types.h in /usr/include, but it *is* in
   1061      * /usr/include/sys/types.h).
   1062      * [ This no longer applies: If we find such a beast, we assume there
   1063      * will be more (what else can we assume?) and add all but the last
   1064      * component of the resulting name onto the search path (at the
   1065      * end).]
   1066      * This phase is only performed if the file is *not* absolute.
   1067      */
   1068     if (!hasSlash) {
   1069 	DIR_DEBUG0("   failed.\n");
   1070 	misses++;
   1071 	return NULL;
   1072     }
   1073 
   1074     if (*base == '\0') {
   1075 	/* we were given a trailing "/" */
   1076 	base = trailing_dot;
   1077     }
   1078 
   1079     if (name[0] != '/') {
   1080 	Boolean checkedDot = FALSE;
   1081 
   1082 	DIR_DEBUG0("   Trying subdirectories...\n");
   1083 
   1084 	if (!hasLastDot) {
   1085 	    if (dot) {
   1086 		checkedDot = TRUE;
   1087 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1088 		    return file;
   1089 	    }
   1090 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1091 		return file;
   1092 	}
   1093 
   1094 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1095 	    CachedDir *dir = ln->datum;
   1096 	    if (dir == dotLast)
   1097 		continue;
   1098 	    if (dir == dot) {
   1099 		if (checkedDot)
   1100 		    continue;
   1101 		checkedDot = TRUE;
   1102 	    }
   1103 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
   1104 		return file;
   1105 	}
   1106 
   1107 	if (hasLastDot) {
   1108 	    if (dot && !checkedDot) {
   1109 		checkedDot = TRUE;
   1110 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1111 		    return file;
   1112 	    }
   1113 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1114 		return file;
   1115 	}
   1116 
   1117 	if (checkedDot) {
   1118 	    /*
   1119 	     * Already checked by the given name, since . was in the path,
   1120 	     * so no point in proceeding...
   1121 	     */
   1122 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
   1123 	    return NULL;
   1124 	}
   1125 
   1126     } else { /* name[0] == '/' */
   1127 
   1128 	/*
   1129 	 * For absolute names, compare directory path prefix against the
   1130 	 * the directory path of each member on the search path for an exact
   1131 	 * match. If we have an exact match on any member of the search path,
   1132 	 * use the cached contents of that member to lookup the final file
   1133 	 * component. If that lookup fails we can safely assume that the
   1134 	 * file does not exist at all.  This is signified by DirLookupAbs()
   1135 	 * returning an empty string.
   1136 	 */
   1137 	DIR_DEBUG0("   Trying exact path matches...\n");
   1138 
   1139 	if (!hasLastDot && cur &&
   1140 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1141 	    if (file[0] == '\0') {
   1142 		free(file);
   1143 		return NULL;
   1144 	    }
   1145 	    return file;
   1146 	}
   1147 
   1148 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1149 	    CachedDir *dir = ln->datum;
   1150 	    if (dir == dotLast)
   1151 		continue;
   1152 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1153 		if (file[0] == '\0') {
   1154 		    free(file);
   1155 		    return NULL;
   1156 		}
   1157 		return file;
   1158 	    }
   1159 	}
   1160 
   1161 	if (hasLastDot && cur &&
   1162 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1163 	    if (file[0] == '\0') {
   1164 		free(file);
   1165 		return NULL;
   1166 	    }
   1167 	    return file;
   1168 	}
   1169     }
   1170 
   1171     /*
   1172      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1173      * onto the search path in any case, just in case, then look for the
   1174      * thing in the hash table. If we find it, grand. We return a new
   1175      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1176      * Note that if the directory holding the file doesn't exist, this will
   1177      * do an extra search of the final directory on the path. Unless something
   1178      * weird happens, this search won't succeed and life will be groovy.
   1179      *
   1180      * Sigh. We cannot add the directory onto the search path because
   1181      * of this amusing case:
   1182      * $(INSTALLDIR)/$(FILE): $(FILE)
   1183      *
   1184      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1185      * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1186      * b/c we added it here. This is not good...
   1187      */
   1188 #ifdef notdef
   1189     if (base == trailing_dot) {
   1190 	base = strrchr(name, '/');
   1191 	base++;
   1192     }
   1193     base[-1] = '\0';
   1194     (void)Dir_AddDir(path, name);
   1195     base[-1] = '/';
   1196 
   1197     bigmisses++;
   1198     ln = Lst_Last(path);
   1199     if (ln == NULL) {
   1200 	return NULL;
   1201     } else {
   1202 	dir = LstNode_Datum(ln);
   1203     }
   1204 
   1205     if (Hash_FindEntry(&dir->files, base) != NULL) {
   1206 	return bmake_strdup(name);
   1207     } else {
   1208 	return NULL;
   1209     }
   1210 #else /* !notdef */
   1211     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1212 
   1213     bigmisses++;
   1214     if (cached_stat(name, &mst) == 0) {
   1215 	return bmake_strdup(name);
   1216     }
   1217 
   1218     DIR_DEBUG0("   failed. Returning NULL\n");
   1219     return NULL;
   1220 #endif /* notdef */
   1221 }
   1222 
   1223 
   1224 /* Search for a path starting at a given directory and then working our way
   1225  * up towards the root.
   1226  *
   1227  * Input:
   1228  *	here		starting directory
   1229  *	search_path	the relative path we are looking for
   1230  *
   1231  * Results:
   1232  *	The found path, or NULL.
   1233  */
   1234 char *
   1235 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1236 {
   1237     struct make_stat mst;
   1238     char *dirbase, *dirbase_end;
   1239     char *try, *try_end;
   1240 
   1241     /* copy out our starting point */
   1242     dirbase = bmake_strdup(here);
   1243     dirbase_end = dirbase + strlen(dirbase);
   1244 
   1245     /* loop until we determine a result */
   1246     for (;;) {
   1247 
   1248 	/* try and stat(2) it ... */
   1249 	try = str_concat3(dirbase, "/", search_path);
   1250 	if (cached_stat(try, &mst) != -1) {
   1251 	    /*
   1252 	     * success!  if we found a file, chop off
   1253 	     * the filename so we return a directory.
   1254 	     */
   1255 	    if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
   1256 		try_end = try + strlen(try);
   1257 		while (try_end > try && *try_end != '/')
   1258 		    try_end--;
   1259 		if (try_end > try)
   1260 		    *try_end = '\0';	/* chop! */
   1261 	    }
   1262 
   1263 	    free(dirbase);
   1264 	    return try;
   1265 	}
   1266 	free(try);
   1267 
   1268 	/*
   1269 	 * nope, we didn't find it.  if we used up dirbase we've
   1270 	 * reached the root and failed.
   1271 	 */
   1272 	if (dirbase_end == dirbase)
   1273 	    break;		/* failed! */
   1274 
   1275 	/*
   1276 	 * truncate dirbase from the end to move up a dir
   1277 	 */
   1278 	while (dirbase_end > dirbase && *dirbase_end != '/')
   1279 	    dirbase_end--;
   1280 	*dirbase_end = '\0';	/* chop! */
   1281     }
   1282 
   1283     free(dirbase);
   1284     return NULL;
   1285 }
   1286 
   1287 /*-
   1288  *-----------------------------------------------------------------------
   1289  * Dir_MTime  --
   1290  *	Find the modification time of the file described by gn along the
   1291  *	search path dirSearchPath.
   1292  *
   1293  * Input:
   1294  *	gn		the file whose modification time is desired
   1295  *
   1296  * Results:
   1297  *	The modification time or 0 if it doesn't exist
   1298  *
   1299  * Side Effects:
   1300  *	The modification time is placed in the node's mtime slot.
   1301  *	If the node didn't have a path entry before, and Dir_FindFile
   1302  *	found one for it, the full name is placed in the path slot.
   1303  *-----------------------------------------------------------------------
   1304  */
   1305 time_t
   1306 Dir_MTime(GNode *gn, Boolean recheck)
   1307 {
   1308     char *fullName;		/* the full pathname of name */
   1309     struct make_stat mst;	/* buffer for finding the mod time */
   1310 
   1311     if (gn->type & OP_ARCHV) {
   1312 	return Arch_MTime(gn);
   1313     } else if (gn->type & OP_PHONY) {
   1314 	gn->mtime = 0;
   1315 	return 0;
   1316     } else if (gn->path == NULL) {
   1317 	if (gn->type & OP_NOPATH)
   1318 	    fullName = NULL;
   1319 	else {
   1320 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1321 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1322 		!Lst_IsEmpty(gn->implicitParents)) {
   1323 		char *cp;
   1324 
   1325 		cp = strrchr(gn->name, '/');
   1326 		if (cp) {
   1327 		    /*
   1328 		     * This is an implied source, and it may have moved,
   1329 		     * see if we can find it via the current .PATH
   1330 		     */
   1331 		    cp++;
   1332 
   1333 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
   1334 		    if (fullName) {
   1335 			/*
   1336 			 * Put the found file in gn->path
   1337 			 * so that we give that to the compiler.
   1338 			 */
   1339 			gn->path = bmake_strdup(fullName);
   1340 			if (!Job_RunTarget(".STALE", gn->fname))
   1341 			    fprintf(stdout,
   1342 				    "%s: %s, %d: ignoring stale %s for %s, "
   1343 				    "found %s\n", progname, gn->fname,
   1344 				    gn->lineno,
   1345 				    makeDependfile, gn->name, fullName);
   1346 		    }
   1347 		}
   1348 	    }
   1349 	    DIR_DEBUG2("Found '%s' as '%s'\n",
   1350 		       gn->name, fullName ? fullName : "(not found)");
   1351 	}
   1352     } else {
   1353 	fullName = gn->path;
   1354     }
   1355 
   1356     if (fullName == NULL) {
   1357 	fullName = bmake_strdup(gn->name);
   1358     }
   1359 
   1360     if (cached_stats(&mtimes, fullName, &mst, recheck ? CST_UPDATE : 0) < 0) {
   1361 	if (gn->type & OP_MEMBER) {
   1362 	    if (fullName != gn->path)
   1363 		free(fullName);
   1364 	    return Arch_MemMTime(gn);
   1365 	} else {
   1366 	    mst.mst_mtime = 0;
   1367 	}
   1368     }
   1369 
   1370     if (fullName != NULL && gn->path == NULL)
   1371 	gn->path = fullName;
   1372 
   1373     gn->mtime = mst.mst_mtime;
   1374     return gn->mtime;
   1375 }
   1376 
   1377 /* Read the list of filenames in the directory and store the result
   1378  * in openDirectories.
   1379  *
   1380  * If a path is given, append the directory to that path.
   1381  *
   1382  * Input:
   1383  *	path		The path to which the directory should be
   1384  *			added, or NULL to only add the directory to
   1385  *			openDirectories
   1386  *	name		The name of the directory to add.
   1387  *			The name is not normalized in any way.
   1388  */
   1389 CachedDir *
   1390 Dir_AddDir(SearchPath *path, const char *name)
   1391 {
   1392     CachedDir *dir = NULL;	/* the added directory */
   1393     DIR *d;
   1394     struct dirent *dp;
   1395 
   1396     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1397 	SearchPathNode *ln;
   1398 
   1399 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1400 	    CachedDir *pathDir = ln->datum;
   1401 	    if (strcmp(pathDir->name, name) == 0)
   1402 		return pathDir;
   1403 	}
   1404 
   1405 	dotLast->refCount++;
   1406 	Lst_Prepend(path, dotLast);
   1407     }
   1408 
   1409     if (path != NULL)
   1410 	dir = OpenDirs_Find(&openDirs, name);
   1411     if (dir != NULL) {
   1412 	if (Lst_FindDatum(path, dir) == NULL) {
   1413 	    dir->refCount++;
   1414 	    Lst_Append(path, dir);
   1415 	}
   1416 	return dir;
   1417     }
   1418 
   1419     DIR_DEBUG1("Caching %s ...", name);
   1420 
   1421     if ((d = opendir(name)) != NULL) {
   1422 	dir = bmake_malloc(sizeof(CachedDir));
   1423 	dir->name = bmake_strdup(name);
   1424 	dir->hits = 0;
   1425 	dir->refCount = 1;
   1426 	HashTable_Init(&dir->files);
   1427 
   1428 	while ((dp = readdir(d)) != NULL) {
   1429 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1430 	    /*
   1431 	     * The sun directory library doesn't check for a 0 inode
   1432 	     * (0-inode slots just take up space), so we have to do
   1433 	     * it ourselves.
   1434 	     */
   1435 	    if (dp->d_fileno == 0) {
   1436 		continue;
   1437 	    }
   1438 #endif /* sun && d_ino */
   1439 	    (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
   1440 	}
   1441 	(void)closedir(d);
   1442 	OpenDirs_Add(&openDirs, dir);
   1443 	if (path != NULL)
   1444 	    Lst_Append(path, dir);
   1445     }
   1446     DIR_DEBUG0("done\n");
   1447     return dir;
   1448 }
   1449 
   1450 /* Return a copy of dirSearchPath, incrementing the reference counts for
   1451  * the contained directories. */
   1452 SearchPath *
   1453 Dir_CopyDirSearchPath(void)
   1454 {
   1455     SearchPath *path = Lst_New();
   1456     SearchPathNode *ln;
   1457     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
   1458 	CachedDir *dir = ln->datum;
   1459 	dir->refCount++;
   1460         Lst_Append(path, dir);
   1461     }
   1462     return path;
   1463 }
   1464 
   1465 /*-
   1466  *-----------------------------------------------------------------------
   1467  * Dir_MakeFlags --
   1468  *	Make a string by taking all the directories in the given search
   1469  *	path and preceding them by the given flag. Used by the suffix
   1470  *	module to create variables for compilers based on suffix search
   1471  *	paths.
   1472  *
   1473  * Input:
   1474  *	flag		flag which should precede each directory
   1475  *	path		list of directories
   1476  *
   1477  * Results:
   1478  *	The string mentioned above. Note that there is no space between
   1479  *	the given flag and each directory. The empty string is returned if
   1480  *	Things don't go well.
   1481  *
   1482  * Side Effects:
   1483  *	None
   1484  *-----------------------------------------------------------------------
   1485  */
   1486 char *
   1487 Dir_MakeFlags(const char *flag, SearchPath *path)
   1488 {
   1489     Buffer buf;
   1490     SearchPathNode *ln;
   1491 
   1492     Buf_Init(&buf, 0);
   1493 
   1494     if (path != NULL) {
   1495 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1496 	    CachedDir *dir = ln->datum;
   1497 	    Buf_AddStr(&buf, " ");
   1498 	    Buf_AddStr(&buf, flag);
   1499 	    Buf_AddStr(&buf, dir->name);
   1500 	}
   1501     }
   1502 
   1503     return Buf_Destroy(&buf, FALSE);
   1504 }
   1505 
   1506 /* Nuke a directory descriptor, if possible. Callback procedure for the
   1507  * suffixes module when destroying a search path.
   1508  *
   1509  * Input:
   1510  *	dirp		The directory descriptor to nuke
   1511  */
   1512 void
   1513 Dir_Destroy(void *dirp)
   1514 {
   1515     CachedDir *dir = dirp;
   1516     dir->refCount--;
   1517 
   1518     if (dir->refCount == 0) {
   1519 	OpenDirs_Remove(&openDirs, dir->name);
   1520 
   1521 	HashTable_Done(&dir->files);
   1522 	free(dir->name);
   1523 	free(dir);
   1524     }
   1525 }
   1526 
   1527 /* Clear out all elements from the given search path.
   1528  * The path is set to the empty list but is not destroyed. */
   1529 void
   1530 Dir_ClearPath(SearchPath *path)
   1531 {
   1532     while (!Lst_IsEmpty(path)) {
   1533 	CachedDir *dir = Lst_Dequeue(path);
   1534 	Dir_Destroy(dir);
   1535     }
   1536 }
   1537 
   1538 
   1539 /* Concatenate two paths, adding the second to the end of the first,
   1540  * skipping duplicates. */
   1541 void
   1542 Dir_Concat(SearchPath *dst, SearchPath *src)
   1543 {
   1544     SearchPathNode *ln;
   1545 
   1546     for (ln = src->first; ln != NULL; ln = ln->next) {
   1547 	CachedDir *dir = ln->datum;
   1548 	if (Lst_FindDatum(dst, dir) == NULL) {
   1549 	    dir->refCount++;
   1550 	    Lst_Append(dst, dir);
   1551 	}
   1552     }
   1553 }
   1554 
   1555 static int
   1556 percentage(int num, int den)
   1557 {
   1558     return den != 0 ? num * 100 / den : 0;
   1559 }
   1560 
   1561 /********** DEBUG INFO **********/
   1562 void
   1563 Dir_PrintDirectories(void)
   1564 {
   1565     CachedDirListNode *ln;
   1566 
   1567     debug_printf("#*** Directory Cache:\n");
   1568     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1569 		 hits, misses, nearmisses, bigmisses,
   1570 		 percentage(hits, hits + bigmisses + nearmisses));
   1571     debug_printf("# %-20s referenced\thits\n", "directory");
   1572 
   1573     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1574 	CachedDir *dir = ln->datum;
   1575 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
   1576 		     dir->hits);
   1577     }
   1578 }
   1579 
   1580 void
   1581 Dir_PrintPath(SearchPath *path)
   1582 {
   1583     SearchPathNode *node;
   1584     for (node = path->first; node != NULL; node = node->next) {
   1585 	const CachedDir *dir = node->datum;
   1586 	debug_printf("%s ", dir->name);
   1587     }
   1588 }
   1589