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dir.c revision 1.196
      1 /*	$NetBSD: dir.c,v 1.196 2020/11/07 10:16:18 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /* Directory searching using wildcards and/or normal names.
     73  * Used both for source wildcarding in the makefile and for finding
     74  * implicit sources.
     75  *
     76  * The interface for this module is:
     77  *	Dir_Init	Initialize the module.
     78  *
     79  *	Dir_InitCur	Set the cur CachedDir.
     80  *
     81  *	Dir_InitDot	Set the dot CachedDir.
     82  *
     83  *	Dir_End		Clean up the module.
     84  *
     85  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     86  *
     87  *	Dir_HasWildcards
     88  *			Returns TRUE if the name given it needs to
     89  *			be wildcard-expanded.
     90  *
     91  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     92  *			which match the pattern on the search path.
     93  *
     94  *	Dir_FindFile	Searches for a file on a given search path.
     95  *			If it exists, the entire path is returned.
     96  *			Otherwise NULL is returned.
     97  *
     98  *	Dir_FindHereOrAbove
     99  *			Search for a path in the current directory and
    100  *			then all the directories above it in turn until
    101  *			the path is found or we reach the root ("/").
    102  *
    103  *	Dir_MTime	Return the modification time of a node. The file
    104  *			is searched for along the default search path.
    105  *			The path and mtime fields of the node are filled in.
    106  *
    107  *	Dir_AddDir	Add a directory to a search path.
    108  *
    109  *	Dir_MakeFlags	Given a search path and a command flag, create
    110  *			a string with each of the directories in the path
    111  *			preceded by the command flag and all of them
    112  *			separated by a space.
    113  *
    114  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    115  *			things that can be freed for the element as long
    116  *			as the element is no longer referenced by any other
    117  *			search path.
    118  *
    119  *	Dir_ClearPath	Resets a search path to the empty list.
    120  *
    121  * For debugging:
    122  *	Dir_PrintDirectories
    123  *			Print stats about the directory cache.
    124  */
    125 
    126 #include <sys/types.h>
    127 #include <sys/stat.h>
    128 
    129 #include <dirent.h>
    130 #include <errno.h>
    131 
    132 #include "make.h"
    133 #include "dir.h"
    134 #include "job.h"
    135 
    136 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    137 MAKE_RCSID("$NetBSD: dir.c,v 1.196 2020/11/07 10:16:18 rillig Exp $");
    138 
    139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    142 
    143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
    144  * name of the directory and the names of all the files in the directory.
    145  * This is used to cut down on the number of system calls necessary to find
    146  * implicit dependents and their like. Since these searches are made before
    147  * any actions are taken, we need not worry about the directory changing due
    148  * to creation commands. If this hampers the style of some makefiles, they
    149  * must be changed.
    150  *
    151  * All previously-read directories are kept in openDirs, which is checked
    152  * first before a directory is opened.
    153  *
    154  * The need for the caching of whole directories is brought about by the
    155  * multi-level transformation code in suff.c, which tends to search for far
    156  * more files than regular make does. In the initial implementation, the
    157  * amount of time spent performing "stat" calls was truly astronomical.
    158  * The problem with caching at the start is, of course, that pmake doesn't
    159  * then detect changes to these directories during the course of the make.
    160  * Three possibilities suggest themselves:
    161  *
    162  * 1)	just use stat to test for a file's existence. As mentioned above,
    163  *	this is very inefficient due to the number of checks engendered by
    164  *	the multi-level transformation code.
    165  *
    166  * 2)	use readdir() and company to search the directories, keeping them
    167  *	open between checks. I have tried this and while it didn't slow down
    168  *	the process too much, it could severely affect the amount of
    169  *	parallelism available as each directory open would take another file
    170  *	descriptor out of play for handling I/O for another job. Given that
    171  *	it is only recently that UNIX OS's have taken to allowing more than
    172  *	20 or 32 file descriptors for a process, this doesn't seem acceptable
    173  *	to me.
    174  *
    175  * 3)	record the mtime of the directory in the CachedDir structure and
    176  *	verify the directory hasn't changed since the contents were cached.
    177  *	This will catch the creation or deletion of files, but not the
    178  *	updating of files. However, since it is the creation and deletion
    179  *	that is the problem, this could be a good thing to do. Unfortunately,
    180  *	if the directory (say ".") were fairly large and changed fairly
    181  *	frequently, the constant reloading could seriously degrade
    182  *	performance. It might be good in such cases to keep track of the
    183  *	number of reloadings and if the number goes over a (small) limit,
    184  *	resort to using stat in its place.
    185  *
    186  * An additional thing to consider is that pmake is used primarily to create
    187  * C programs and until recently pcc-based compilers refused to allow you to
    188  * specify where the resulting object file should be placed. This forced all
    189  * objects to be created in the current directory. This isn't meant as a full
    190  * excuse, just an explanation of some of the reasons for the caching used
    191  * here.
    192  *
    193  * One more note: the location of a target's file is only performed on the
    194  * downward traversal of the graph and then only for terminal nodes in the
    195  * graph. This could be construed as wrong in some cases, but prevents
    196  * inadvertent modification of files when the "installed" directory for a
    197  * file is provided in the search path.
    198  *
    199  * Another data structure maintained by this module is an mtime cache used
    200  * when the searching of cached directories fails to find a file. In the past,
    201  * Dir_FindFile would simply perform an access() call in such a case to
    202  * determine if the file could be found using just the name given. When this
    203  * hit, however, all that was gained was the knowledge that the file existed.
    204  * Given that an access() is essentially a stat() without the copyout() call,
    205  * and that the same filesystem overhead would have to be incurred in
    206  * Dir_MTime, it made sense to replace the access() with a stat() and record
    207  * the mtime in a cache for when Dir_MTime was actually called.
    208  */
    209 
    210 typedef List CachedDirList;
    211 typedef ListNode CachedDirListNode;
    212 
    213 typedef ListNode SearchPathNode;
    214 
    215 SearchPath *dirSearchPath;		/* main search path */
    216 
    217 /* A list of cached directories, with fast lookup by directory name. */
    218 typedef struct OpenDirs {
    219     CachedDirList *list;
    220     HashTable /* of CachedDirListNode */ table;
    221 } OpenDirs;
    222 
    223 static void
    224 OpenDirs_Init(OpenDirs *odirs)
    225 {
    226     odirs->list = Lst_New();
    227     HashTable_Init(&odirs->table);
    228 }
    229 
    230 #ifdef CLEANUP
    231 static void
    232 OpenDirs_Done(OpenDirs *odirs)
    233 {
    234     CachedDirListNode *ln = odirs->list->first;
    235     while (ln != NULL) {
    236 	CachedDirListNode *next = ln->next;
    237 	CachedDir *dir = ln->datum;
    238 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
    239 	ln = next;
    240     }
    241     Lst_Free(odirs->list);
    242     HashTable_Done(&odirs->table);
    243 }
    244 #endif
    245 
    246 static CachedDir *
    247 OpenDirs_Find(OpenDirs *odirs, const char *name)
    248 {
    249     CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    250     return ln != NULL ? ln->datum : NULL;
    251 }
    252 
    253 static void
    254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    255 {
    256     HashEntry *he = HashTable_FindEntry(&odirs->table, cdir->name);
    257     if (he != NULL)
    258 	return;
    259     he = HashTable_CreateEntry(&odirs->table, cdir->name, NULL);
    260     Lst_Append(odirs->list, cdir);
    261     HashEntry_Set(he, odirs->list->last);
    262 }
    263 
    264 static void
    265 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    266 {
    267     HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    268     CachedDirListNode *ln;
    269     if (he == NULL)
    270 	return;
    271     ln = HashEntry_Get(he);
    272     HashTable_DeleteEntry(&odirs->table, he);
    273     Lst_Remove(odirs->list, ln);
    274 }
    275 
    276 static OpenDirs openDirs;	/* the list of all open directories */
    277 
    278 /*
    279  * Variables for gathering statistics on the efficiency of the cashing
    280  * mechanism.
    281  */
    282 static int hits;		/* Found in directory cache */
    283 static int misses;		/* Sad, but not evil misses */
    284 static int nearmisses;		/* Found under search path */
    285 static int bigmisses;		/* Sought by itself */
    286 
    287 static CachedDir *dot;		/* contents of current directory */
    288 static CachedDir *cur;		/* contents of current directory, if not dot */
    289 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    290 				 * look for . last */
    291 
    292 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    293  * the system to find the file, we might as well have its mtime on record.
    294  *
    295  * XXX: If this is done way early, there's a chance other rules will have
    296  * already updated the file, in which case we'll update it again. Generally,
    297  * there won't be two rules to update a single file, so this should be ok,
    298  * but... */
    299 static HashTable mtimes;
    300 
    301 static HashTable lmtimes;	/* same as mtimes but for lstat */
    302 
    303 /*
    304  * We use stat(2) a lot, cache the results.
    305  * mtime and mode are all we care about.
    306  */
    307 struct cache_st {
    308     time_t lmtime;		/* lstat */
    309     time_t mtime;		/* stat */
    310     mode_t mode;
    311 };
    312 
    313 /* minimize changes below */
    314 typedef enum CachedStatsFlags {
    315     CST_LSTAT = 0x01,		/* call lstat(2) instead of stat(2) */
    316     CST_UPDATE = 0x02		/* ignore existing cached entry */
    317 } CachedStatsFlags;
    318 
    319 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
    320 static int
    321 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
    322 	     CachedStatsFlags flags)
    323 {
    324     HashEntry *entry;
    325     struct stat sys_st;
    326     struct cache_st *cst;
    327     int rc;
    328 
    329     if (pathname == NULL || pathname[0] == '\0')
    330 	return -1;
    331 
    332     entry = HashTable_FindEntry(htp, pathname);
    333 
    334     if (entry && !(flags & CST_UPDATE)) {
    335 	cst = HashEntry_Get(entry);
    336 
    337 	mst->mst_mode = cst->mode;
    338 	mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
    339 	if (mst->mst_mtime) {
    340 	    DIR_DEBUG2("Using cached time %s for %s\n",
    341 		       Targ_FmtTime(mst->mst_mtime), pathname);
    342 	    return 0;
    343 	}
    344     }
    345 
    346     rc = (flags & CST_LSTAT)
    347 	 ? lstat(pathname, &sys_st)
    348 	 : stat(pathname, &sys_st);
    349     if (rc == -1)
    350 	return -1;
    351 
    352     if (sys_st.st_mtime == 0)
    353 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
    354 
    355     mst->mst_mode = sys_st.st_mode;
    356     mst->mst_mtime = sys_st.st_mtime;
    357 
    358     if (entry == NULL)
    359 	entry = HashTable_CreateEntry(htp, pathname, NULL);
    360     if (HashEntry_Get(entry) == NULL) {
    361 	HashEntry_Set(entry, bmake_malloc(sizeof *cst));
    362 	memset(HashEntry_Get(entry), 0, sizeof *cst);
    363     }
    364     cst = HashEntry_Get(entry);
    365     if (flags & CST_LSTAT) {
    366 	cst->lmtime = sys_st.st_mtime;
    367     } else {
    368 	cst->mtime = sys_st.st_mtime;
    369     }
    370     cst->mode = sys_st.st_mode;
    371     DIR_DEBUG2("   Caching %s for %s\n",
    372 	       Targ_FmtTime(sys_st.st_mtime), pathname);
    373 
    374     return 0;
    375 }
    376 
    377 int
    378 cached_stat(const char *pathname, struct make_stat *st)
    379 {
    380     return cached_stats(&mtimes, pathname, st, 0);
    381 }
    382 
    383 int
    384 cached_lstat(const char *pathname, struct make_stat *st)
    385 {
    386     return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
    387 }
    388 
    389 /* Initialize the directories module. */
    390 void
    391 Dir_Init(void)
    392 {
    393     dirSearchPath = Lst_New();
    394     OpenDirs_Init(&openDirs);
    395     HashTable_Init(&mtimes);
    396     HashTable_Init(&lmtimes);
    397 }
    398 
    399 void
    400 Dir_InitDir(const char *cdname)
    401 {
    402     Dir_InitCur(cdname);
    403 
    404     dotLast = bmake_malloc(sizeof *dotLast);
    405     dotLast->refCount = 1;
    406     dotLast->hits = 0;
    407     dotLast->name = bmake_strdup(".DOTLAST");
    408     HashTable_Init(&dotLast->files);
    409 }
    410 
    411 /*
    412  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    413  */
    414 void
    415 Dir_InitCur(const char *cdname)
    416 {
    417     CachedDir *dir;
    418 
    419     if (cdname != NULL) {
    420 	/*
    421 	 * Our build directory is not the same as our source directory.
    422 	 * Keep this one around too.
    423 	 */
    424 	if ((dir = Dir_AddDir(NULL, cdname))) {
    425 	    dir->refCount++;
    426 	    if (cur && cur != dir) {
    427 		/*
    428 		 * We've been here before, clean up.
    429 		 */
    430 		cur->refCount--;
    431 		Dir_Destroy(cur);
    432 	    }
    433 	    cur = dir;
    434 	}
    435     }
    436 }
    437 
    438 /* (Re)initialize "dot" (current/object directory) path hash.
    439  * Some directories may be opened. */
    440 void
    441 Dir_InitDot(void)
    442 {
    443     if (dot != NULL) {
    444 	/* Remove old entry from openDirs, but do not destroy. */
    445 	OpenDirs_Remove(&openDirs, dot->name);
    446     }
    447 
    448     dot = Dir_AddDir(NULL, ".");
    449 
    450     if (dot == NULL) {
    451 	Error("Cannot open `.' (%s)", strerror(errno));
    452 	exit(1);
    453     }
    454 
    455     /*
    456      * We always need to have dot around, so we increment its reference count
    457      * to make sure it's not destroyed.
    458      */
    459     dot->refCount++;
    460     Dir_SetPATH();		/* initialize */
    461 }
    462 
    463 /* Clean up the directories module. */
    464 void
    465 Dir_End(void)
    466 {
    467 #ifdef CLEANUP
    468     if (cur) {
    469 	cur->refCount--;
    470 	Dir_Destroy(cur);
    471     }
    472     dot->refCount--;
    473     dotLast->refCount--;
    474     Dir_Destroy(dotLast);
    475     Dir_Destroy(dot);
    476     Dir_ClearPath(dirSearchPath);
    477     Lst_Free(dirSearchPath);
    478     OpenDirs_Done(&openDirs);
    479     HashTable_Done(&mtimes);
    480 #endif
    481 }
    482 
    483 /*
    484  * We want ${.PATH} to indicate the order in which we will actually
    485  * search, so we rebuild it after any .PATH: target.
    486  * This is the simplest way to deal with the effect of .DOTLAST.
    487  */
    488 void
    489 Dir_SetPATH(void)
    490 {
    491     CachedDirListNode *ln;
    492     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    493 
    494     Var_Delete(".PATH", VAR_GLOBAL);
    495 
    496     if ((ln = dirSearchPath->first) != NULL) {
    497 	CachedDir *dir = ln->datum;
    498 	if (dir == dotLast) {
    499 	    hasLastDot = TRUE;
    500 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    501 	}
    502     }
    503 
    504     if (!hasLastDot) {
    505 	if (dot)
    506 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    507 	if (cur)
    508 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    509     }
    510 
    511     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    512 	CachedDir *dir = ln->datum;
    513 	if (dir == dotLast)
    514 	    continue;
    515 	if (dir == dot && hasLastDot)
    516 	    continue;
    517 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
    518     }
    519 
    520     if (hasLastDot) {
    521 	if (dot)
    522 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    523 	if (cur)
    524 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    525     }
    526 }
    527 
    528 /* See if the given name has any wildcard characters in it and all braces and
    529  * brackets are properly balanced.
    530  *
    531  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    532  * that make(1) should be expanding patterns, because then you have to set a
    533  * mechanism for escaping the expansion!
    534  *
    535  * Return TRUE if the word should be expanded, FALSE otherwise.
    536  */
    537 Boolean
    538 Dir_HasWildcards(const char *name)
    539 {
    540     const char *p;
    541     Boolean wild = FALSE;
    542     int braces = 0, brackets = 0;
    543 
    544     for (p = name; *p != '\0'; p++) {
    545 	switch (*p) {
    546 	case '{':
    547 	    braces++;
    548 	    wild = TRUE;
    549 	    break;
    550 	case '}':
    551 	    braces--;
    552 	    break;
    553 	case '[':
    554 	    brackets++;
    555 	    wild = TRUE;
    556 	    break;
    557 	case ']':
    558 	    brackets--;
    559 	    break;
    560 	case '?':
    561 	case '*':
    562 	    wild = TRUE;
    563 	    break;
    564 	default:
    565 	    break;
    566 	}
    567     }
    568     return wild && brackets == 0 && braces == 0;
    569 }
    570 
    571 /* See if any files match the pattern and add their names to the 'expansions'
    572  * list if they do.
    573  *
    574  * This is incomplete -- wildcards are only expanded in the final path
    575  * component, but not in directories like src/lib*c/file*.c, but it
    576  * will do for now (now being 1993 until at least 2020). To expand these,
    577  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    578  *
    579  * Input:
    580  *	pattern		Pattern to look for
    581  *	dir		Directory to search
    582  *	expansion	Place to store the results
    583  */
    584 static void
    585 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    586 {
    587     const char *dirName = dir->name;
    588     Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    589     HashIter hi;
    590 
    591     HashIter_Init(&hi, &dir->files);
    592     while (HashIter_Next(&hi) != NULL) {
    593 	const char *base = hi.entry->key;
    594 
    595 	if (!Str_Match(base, pattern))
    596 	    continue;
    597 
    598 	/*
    599 	 * Follow the UNIX convention that dot files are only found if the
    600 	 * pattern begins with a dot. The pattern '.*' does not match '.' or
    601 	 * '..' since these are not included in the directory cache.
    602 	 *
    603 	 * This means that the pattern '[a-z.]*' does not find '.file', which
    604 	 * is consistent with bash, NetBSD sh and csh.
    605 	 */
    606 	if (base[0] == '.' && pattern[0] != '.')
    607 	    continue;
    608 
    609 	{
    610 	    char *fullName = isDot
    611 			     ? bmake_strdup(base)
    612 			     : str_concat3(dirName, "/", base);
    613 	    Lst_Append(expansions, fullName);
    614 	}
    615     }
    616 }
    617 
    618 /* Find the next closing brace in the string, taking nested braces into
    619  * account. */
    620 static const char *
    621 closing_brace(const char *p)
    622 {
    623     int nest = 0;
    624     while (*p != '\0') {
    625 	if (*p == '}' && nest == 0)
    626 	    break;
    627 	if (*p == '{')
    628 	    nest++;
    629 	if (*p == '}')
    630 	    nest--;
    631 	p++;
    632     }
    633     return p;
    634 }
    635 
    636 /* Find the next closing brace or comma in the string, taking nested braces
    637  * into account. */
    638 static const char *
    639 separator_comma(const char *p)
    640 {
    641     int nest = 0;
    642     while (*p != '\0') {
    643 	if ((*p == '}' || *p == ',') && nest == 0)
    644 	    break;
    645 	if (*p == '{')
    646 	    nest++;
    647 	if (*p == '}')
    648 	    nest--;
    649 	p++;
    650     }
    651     return p;
    652 }
    653 
    654 static Boolean
    655 contains_wildcard(const char *p)
    656 {
    657     for (; *p != '\0'; p++) {
    658 	switch (*p) {
    659 	case '*':
    660 	case '?':
    661 	case '{':
    662 	case '[':
    663 	    return TRUE;
    664 	}
    665     }
    666     return FALSE;
    667 }
    668 
    669 static char *
    670 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    671 	const char *c, size_t c_len)
    672 {
    673     size_t s_len = a_len + b_len + c_len;
    674     char *s = bmake_malloc(s_len + 1);
    675     memcpy(s, a, a_len);
    676     memcpy(s + a_len, b, b_len);
    677     memcpy(s + a_len + b_len, c, c_len);
    678     s[s_len] = '\0';
    679     return s;
    680 }
    681 
    682 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    683  * textual, the expansions are not looked up in the file system. But if an
    684  * expanded word contains wildcard characters, it is expanded further,
    685  * matching only the actually existing files.
    686  *
    687  * Example: "{a{b,c}}" expands to "ab" and "ac".
    688  * Example: "{a}" expands to "a".
    689  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    690  *
    691  * Input:
    692  *	word		Entire word to expand
    693  *	brace		First curly brace in it
    694  *	path		Search path to use
    695  *	expansions	Place to store the expansions
    696  */
    697 static void
    698 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    699 	       StringList *expansions)
    700 {
    701     const char *prefix, *middle, *piece, *middle_end, *suffix;
    702     size_t prefix_len, suffix_len;
    703 
    704     /* Split the word into prefix '{' middle '}' suffix. */
    705 
    706     middle = brace + 1;
    707     middle_end = closing_brace(middle);
    708     if (*middle_end == '\0') {
    709 	Error("Unterminated {} clause \"%s\"", middle);
    710 	return;
    711     }
    712 
    713     prefix = word;
    714     prefix_len = (size_t)(brace - prefix);
    715     suffix = middle_end + 1;
    716     suffix_len = strlen(suffix);
    717 
    718     /* Split the middle into pieces, separated by commas. */
    719 
    720     piece = middle;
    721     while (piece < middle_end + 1) {
    722 	const char *piece_end = separator_comma(piece);
    723 	size_t piece_len = (size_t)(piece_end - piece);
    724 
    725 	char *file = concat3(prefix, prefix_len, piece, piece_len,
    726 			     suffix, suffix_len);
    727 
    728 	if (contains_wildcard(file)) {
    729 	    Dir_Expand(file, path, expansions);
    730 	    free(file);
    731 	} else {
    732 	    Lst_Append(expansions, file);
    733 	}
    734 
    735 	piece = piece_end + 1;	/* skip over the comma or closing brace */
    736     }
    737 }
    738 
    739 
    740 /* Expand the word in each of the directories from the path. */
    741 static void
    742 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    743 {
    744     SearchPathNode *ln;
    745     for (ln = path->first; ln != NULL; ln = ln->next) {
    746 	CachedDir *dir = ln->datum;
    747 	DirMatchFiles(word, dir, expansions);
    748     }
    749 }
    750 
    751 static void
    752 PrintExpansions(StringList *expansions)
    753 {
    754     const char *sep = "";
    755     StringListNode *ln;
    756     for (ln = expansions->first; ln != NULL; ln = ln->next) {
    757 	const char *word = ln->datum;
    758 	debug_printf("%s%s", sep, word);
    759 	sep = " ";
    760     }
    761     debug_printf("\n");
    762 }
    763 
    764 /* Expand the given word into a list of words by globbing it, looking in the
    765  * directories on the given search path.
    766  *
    767  * Input:
    768  *	word		the word to expand
    769  *	path		the directories in which to find the files
    770  *	expansions	the list on which to place the results
    771  */
    772 void
    773 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    774 {
    775     const char *cp;
    776 
    777     assert(path != NULL);
    778     assert(expansions != NULL);
    779 
    780     DIR_DEBUG1("Expanding \"%s\"... ", word);
    781 
    782     cp = strchr(word, '{');
    783     if (cp) {
    784 	DirExpandCurly(word, cp, path, expansions);
    785     } else {
    786 	cp = strchr(word, '/');
    787 	if (cp) {
    788 	    /*
    789 	     * The thing has a directory component -- find the first wildcard
    790 	     * in the string.
    791 	     */
    792 	    for (cp = word; *cp; cp++) {
    793 		if (*cp == '?' || *cp == '[' || *cp == '*') {
    794 		    break;
    795 		}
    796 	    }
    797 
    798 	    if (*cp != '\0') {
    799 		/*
    800 		 * Back up to the start of the component
    801 		 */
    802 		while (cp > word && *cp != '/') {
    803 		    cp--;
    804 		}
    805 		if (cp != word) {
    806 		    char *prefix = bmake_strsedup(word, cp + 1);
    807 		    /*
    808 		     * If the glob isn't in the first component, try and find
    809 		     * all the components up to the one with a wildcard.
    810 		     */
    811 		    char *dirpath = Dir_FindFile(prefix, path);
    812 		    free(prefix);
    813 		    /*
    814 		     * dirpath is null if can't find the leading component
    815 		     * XXX: Dir_FindFile won't find internal components.
    816 		     * i.e. if the path contains ../Etc/Object and we're
    817 		     * looking for Etc, it won't be found. Ah well.
    818 		     * Probably not important.
    819 		     */
    820 		    if (dirpath != NULL) {
    821 			char *dp = &dirpath[strlen(dirpath) - 1];
    822 			if (*dp == '/')
    823 			    *dp = '\0';
    824 			path = Lst_New();
    825 			(void)Dir_AddDir(path, dirpath);
    826 			DirExpandPath(cp + 1, path, expansions);
    827 			Lst_Free(path);
    828 		    }
    829 		} else {
    830 		    /*
    831 		     * Start the search from the local directory
    832 		     */
    833 		    DirExpandPath(word, path, expansions);
    834 		}
    835 	    } else {
    836 		/*
    837 		 * Return the file -- this should never happen.
    838 		 */
    839 		DirExpandPath(word, path, expansions);
    840 	    }
    841 	} else {
    842 	    /*
    843 	     * First the files in dot
    844 	     */
    845 	    DirMatchFiles(word, dot, expansions);
    846 
    847 	    /*
    848 	     * Then the files in every other directory on the path.
    849 	     */
    850 	    DirExpandPath(word, path, expansions);
    851 	}
    852     }
    853     if (DEBUG(DIR))
    854 	PrintExpansions(expansions);
    855 }
    856 
    857 /* Find if the file with the given name exists in the given path.
    858  * Return the freshly allocated path to the file, or NULL. */
    859 static char *
    860 DirLookup(CachedDir *dir, const char *base)
    861 {
    862     char *file;			/* the current filename to check */
    863 
    864     DIR_DEBUG1("   %s ...\n", dir->name);
    865 
    866     if (HashTable_FindEntry(&dir->files, base) == NULL)
    867 	return NULL;
    868 
    869     file = str_concat3(dir->name, "/", base);
    870     DIR_DEBUG1("   returning %s\n", file);
    871     dir->hits++;
    872     hits++;
    873     return file;
    874 }
    875 
    876 
    877 /* Find if the file with the given name exists in the given directory.
    878  * Return the freshly allocated path to the file, or NULL. */
    879 static char *
    880 DirLookupSubdir(CachedDir *dir, const char *name)
    881 {
    882     struct make_stat mst;
    883     char *file = dir == dot ? bmake_strdup(name)
    884 			    : str_concat3(dir->name, "/", name);
    885 
    886     DIR_DEBUG1("checking %s ...\n", file);
    887 
    888     if (cached_stat(file, &mst) == 0) {
    889 	nearmisses++;
    890 	return file;
    891     }
    892     free(file);
    893     return NULL;
    894 }
    895 
    896 /* Find if the file with the given name exists in the given path.
    897  * Return the freshly allocated path to the file, the empty string, or NULL.
    898  * Returning the empty string means that the search should be terminated.
    899  */
    900 static char *
    901 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    902 {
    903     const char *dnp;		/* pointer into dir->name */
    904     const char *np;		/* pointer into name */
    905 
    906     DIR_DEBUG1("   %s ...\n", dir->name);
    907 
    908     /*
    909      * If the file has a leading path component and that component
    910      * exactly matches the entire name of the current search
    911      * directory, we can attempt another cache lookup. And if we don't
    912      * have a hit, we can safely assume the file does not exist at all.
    913      */
    914     for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
    915 	continue;
    916     if (*dnp != '\0' || np != cp - 1)
    917 	return NULL;
    918 
    919     if (HashTable_FindEntry(&dir->files, cp) == NULL) {
    920 	DIR_DEBUG0("   must be here but isn't -- returning\n");
    921 	return bmake_strdup("");	/* to terminate the search */
    922     }
    923 
    924     dir->hits++;
    925     hits++;
    926     DIR_DEBUG1("   returning %s\n", name);
    927     return bmake_strdup(name);
    928 }
    929 
    930 /* Find the file given on "." or curdir.
    931  * Return the freshly allocated path to the file, or NULL. */
    932 static char *
    933 DirFindDot(const char *name, const char *base)
    934 {
    935 
    936     if (HashTable_FindEntry(&dot->files, base) != NULL) {
    937 	DIR_DEBUG0("   in '.'\n");
    938 	hits++;
    939 	dot->hits++;
    940 	return bmake_strdup(name);
    941     }
    942 
    943     if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
    944 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
    945 	hits++;
    946 	cur->hits++;
    947 	return str_concat3(cur->name, "/", base);
    948     }
    949 
    950     return NULL;
    951 }
    952 
    953 /* Find the file with the given name along the given search path.
    954  *
    955  * If the file is found in a directory that is not on the path
    956  * already (either 'name' is absolute or it is a relative path
    957  * [ dir1/.../dirn/file ] which exists below one of the directories
    958  * already on the search path), its directory is added to the end
    959  * of the path, on the assumption that there will be more files in
    960  * that directory later on. Sometimes this is true. Sometimes not.
    961  *
    962  * Input:
    963  *	name		the file to find
    964  *	path		the directories to search, or NULL
    965  *
    966  * Results:
    967  *	The freshly allocated path to the file, or NULL.
    968  */
    969 char *
    970 Dir_FindFile(const char *name, SearchPath *path)
    971 {
    972     SearchPathNode *ln;
    973     char *file;			/* the current filename to check */
    974     const char *base;		/* Terminal name of file */
    975     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    976     Boolean hasSlash;		/* true if 'name' contains a / */
    977     struct make_stat mst;	/* Buffer for stat, if necessary */
    978     const char *trailing_dot = ".";
    979 
    980     /*
    981      * Find the final component of the name and note whether it has a
    982      * slash in it (the name, I mean)
    983      */
    984     base = strrchr(name, '/');
    985     if (base) {
    986 	hasSlash = TRUE;
    987 	base++;
    988     } else {
    989 	hasSlash = FALSE;
    990 	base = name;
    991     }
    992 
    993     DIR_DEBUG1("Searching for %s ...", name);
    994 
    995     if (path == NULL) {
    996 	DIR_DEBUG0("couldn't open path, file not found\n");
    997 	misses++;
    998 	return NULL;
    999     }
   1000 
   1001     if ((ln = path->first) != NULL) {
   1002 	CachedDir *dir = ln->datum;
   1003 	if (dir == dotLast) {
   1004 	    hasLastDot = TRUE;
   1005 	    DIR_DEBUG0("[dot last]...");
   1006 	}
   1007     }
   1008     DIR_DEBUG0("\n");
   1009 
   1010     /*
   1011      * If there's no leading directory components or if the leading
   1012      * directory component is exactly `./', consult the cached contents
   1013      * of each of the directories on the search path.
   1014      */
   1015     if (!hasSlash || (base - name == 2 && *name == '.')) {
   1016 	/*
   1017 	 * We look through all the directories on the path seeking one which
   1018 	 * contains the final component of the given name.  If such a beast
   1019 	 * is found, we concatenate the directory name and the final
   1020 	 * component and return the resulting string. If we don't find any
   1021 	 * such thing, we go on to phase two...
   1022 	 *
   1023 	 * No matter what, we always look for the file in the current
   1024 	 * directory before anywhere else (unless we found the magic
   1025 	 * DOTLAST path, in which case we search it last) and we *do not*
   1026 	 * add the ./ to it if it exists.
   1027 	 * This is so there are no conflicts between what the user
   1028 	 * specifies (fish.c) and what pmake finds (./fish.c).
   1029 	 */
   1030 	if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1031 	    return file;
   1032 
   1033 	for (; ln != NULL; ln = ln->next) {
   1034 	    CachedDir *dir = ln->datum;
   1035 	    if (dir == dotLast)
   1036 		continue;
   1037 	    if ((file = DirLookup(dir, base)) != NULL)
   1038 		return file;
   1039 	}
   1040 
   1041 	if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1042 	    return file;
   1043     }
   1044 
   1045     /*
   1046      * We didn't find the file on any directory in the search path.
   1047      * If the name doesn't contain a slash, that means it doesn't exist.
   1048      * If it *does* contain a slash, however, there is still hope: it
   1049      * could be in a subdirectory of one of the members of the search
   1050      * path. (eg. /usr/include and sys/types.h. The above search would
   1051      * fail to turn up types.h in /usr/include, but it *is* in
   1052      * /usr/include/sys/types.h).
   1053      * [ This no longer applies: If we find such a beast, we assume there
   1054      * will be more (what else can we assume?) and add all but the last
   1055      * component of the resulting name onto the search path (at the
   1056      * end).]
   1057      * This phase is only performed if the file is *not* absolute.
   1058      */
   1059     if (!hasSlash) {
   1060 	DIR_DEBUG0("   failed.\n");
   1061 	misses++;
   1062 	return NULL;
   1063     }
   1064 
   1065     if (*base == '\0') {
   1066 	/* we were given a trailing "/" */
   1067 	base = trailing_dot;
   1068     }
   1069 
   1070     if (name[0] != '/') {
   1071 	Boolean checkedDot = FALSE;
   1072 
   1073 	DIR_DEBUG0("   Trying subdirectories...\n");
   1074 
   1075 	if (!hasLastDot) {
   1076 	    if (dot) {
   1077 		checkedDot = TRUE;
   1078 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1079 		    return file;
   1080 	    }
   1081 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1082 		return file;
   1083 	}
   1084 
   1085 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1086 	    CachedDir *dir = ln->datum;
   1087 	    if (dir == dotLast)
   1088 		continue;
   1089 	    if (dir == dot) {
   1090 		if (checkedDot)
   1091 		    continue;
   1092 		checkedDot = TRUE;
   1093 	    }
   1094 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
   1095 		return file;
   1096 	}
   1097 
   1098 	if (hasLastDot) {
   1099 	    if (dot && !checkedDot) {
   1100 		checkedDot = TRUE;
   1101 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1102 		    return file;
   1103 	    }
   1104 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1105 		return file;
   1106 	}
   1107 
   1108 	if (checkedDot) {
   1109 	    /*
   1110 	     * Already checked by the given name, since . was in the path,
   1111 	     * so no point in proceeding...
   1112 	     */
   1113 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
   1114 	    return NULL;
   1115 	}
   1116 
   1117     } else { /* name[0] == '/' */
   1118 
   1119 	/*
   1120 	 * For absolute names, compare directory path prefix against the
   1121 	 * the directory path of each member on the search path for an exact
   1122 	 * match. If we have an exact match on any member of the search path,
   1123 	 * use the cached contents of that member to lookup the final file
   1124 	 * component. If that lookup fails we can safely assume that the
   1125 	 * file does not exist at all.  This is signified by DirLookupAbs()
   1126 	 * returning an empty string.
   1127 	 */
   1128 	DIR_DEBUG0("   Trying exact path matches...\n");
   1129 
   1130 	if (!hasLastDot && cur &&
   1131 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1132 	    if (file[0] == '\0') {
   1133 		free(file);
   1134 		return NULL;
   1135 	    }
   1136 	    return file;
   1137 	}
   1138 
   1139 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1140 	    CachedDir *dir = ln->datum;
   1141 	    if (dir == dotLast)
   1142 		continue;
   1143 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1144 		if (file[0] == '\0') {
   1145 		    free(file);
   1146 		    return NULL;
   1147 		}
   1148 		return file;
   1149 	    }
   1150 	}
   1151 
   1152 	if (hasLastDot && cur &&
   1153 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1154 	    if (file[0] == '\0') {
   1155 		free(file);
   1156 		return NULL;
   1157 	    }
   1158 	    return file;
   1159 	}
   1160     }
   1161 
   1162     /*
   1163      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1164      * onto the search path in any case, just in case, then look for the
   1165      * thing in the hash table. If we find it, grand. We return a new
   1166      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1167      * Note that if the directory holding the file doesn't exist, this will
   1168      * do an extra search of the final directory on the path. Unless something
   1169      * weird happens, this search won't succeed and life will be groovy.
   1170      *
   1171      * Sigh. We cannot add the directory onto the search path because
   1172      * of this amusing case:
   1173      * $(INSTALLDIR)/$(FILE): $(FILE)
   1174      *
   1175      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1176      * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1177      * b/c we added it here. This is not good...
   1178      */
   1179 #if 0
   1180     if (base == trailing_dot) {
   1181 	base = strrchr(name, '/');
   1182 	base++;
   1183     }
   1184     base[-1] = '\0';
   1185     (void)Dir_AddDir(path, name);
   1186     base[-1] = '/';
   1187 
   1188     bigmisses++;
   1189     ln = Lst_Last(path);
   1190     if (ln == NULL) {
   1191 	return NULL;
   1192     } else {
   1193 	dir = LstNode_Datum(ln);
   1194     }
   1195 
   1196     if (Hash_FindEntry(&dir->files, base) != NULL) {
   1197 	return bmake_strdup(name);
   1198     } else {
   1199 	return NULL;
   1200     }
   1201 #else
   1202     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1203 
   1204     bigmisses++;
   1205     if (cached_stat(name, &mst) == 0) {
   1206 	return bmake_strdup(name);
   1207     }
   1208 
   1209     DIR_DEBUG0("   failed. Returning NULL\n");
   1210     return NULL;
   1211 #endif
   1212 }
   1213 
   1214 
   1215 /* Search for a path starting at a given directory and then working our way
   1216  * up towards the root.
   1217  *
   1218  * Input:
   1219  *	here		starting directory
   1220  *	search_path	the relative path we are looking for
   1221  *
   1222  * Results:
   1223  *	The found path, or NULL.
   1224  */
   1225 char *
   1226 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1227 {
   1228     struct make_stat mst;
   1229     char *dirbase, *dirbase_end;
   1230     char *try, *try_end;
   1231 
   1232     /* copy out our starting point */
   1233     dirbase = bmake_strdup(here);
   1234     dirbase_end = dirbase + strlen(dirbase);
   1235 
   1236     /* loop until we determine a result */
   1237     for (;;) {
   1238 
   1239 	/* try and stat(2) it ... */
   1240 	try = str_concat3(dirbase, "/", search_path);
   1241 	if (cached_stat(try, &mst) != -1) {
   1242 	    /*
   1243 	     * success!  if we found a file, chop off
   1244 	     * the filename so we return a directory.
   1245 	     */
   1246 	    if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
   1247 		try_end = try + strlen(try);
   1248 		while (try_end > try && *try_end != '/')
   1249 		    try_end--;
   1250 		if (try_end > try)
   1251 		    *try_end = '\0';	/* chop! */
   1252 	    }
   1253 
   1254 	    free(dirbase);
   1255 	    return try;
   1256 	}
   1257 	free(try);
   1258 
   1259 	/*
   1260 	 * nope, we didn't find it.  if we used up dirbase we've
   1261 	 * reached the root and failed.
   1262 	 */
   1263 	if (dirbase_end == dirbase)
   1264 	    break;		/* failed! */
   1265 
   1266 	/*
   1267 	 * truncate dirbase from the end to move up a dir
   1268 	 */
   1269 	while (dirbase_end > dirbase && *dirbase_end != '/')
   1270 	    dirbase_end--;
   1271 	*dirbase_end = '\0';	/* chop! */
   1272     }
   1273 
   1274     free(dirbase);
   1275     return NULL;
   1276 }
   1277 
   1278 /*-
   1279  *-----------------------------------------------------------------------
   1280  * Dir_MTime  --
   1281  *	Find the modification time of the file described by gn along the
   1282  *	search path dirSearchPath.
   1283  *
   1284  * Input:
   1285  *	gn		the file whose modification time is desired
   1286  *
   1287  * Results:
   1288  *	The modification time or 0 if it doesn't exist
   1289  *
   1290  * Side Effects:
   1291  *	The modification time is placed in the node's mtime slot.
   1292  *	If the node didn't have a path entry before, and Dir_FindFile
   1293  *	found one for it, the full name is placed in the path slot.
   1294  *-----------------------------------------------------------------------
   1295  */
   1296 time_t
   1297 Dir_MTime(GNode *gn, Boolean recheck)
   1298 {
   1299     char *fullName;		/* the full pathname of name */
   1300     struct make_stat mst;	/* buffer for finding the mod time */
   1301 
   1302     if (gn->type & OP_ARCHV) {
   1303 	return Arch_MTime(gn);
   1304     } else if (gn->type & OP_PHONY) {
   1305 	gn->mtime = 0;
   1306 	return 0;
   1307     } else if (gn->path == NULL) {
   1308 	if (gn->type & OP_NOPATH)
   1309 	    fullName = NULL;
   1310 	else {
   1311 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1312 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1313 		!Lst_IsEmpty(gn->implicitParents)) {
   1314 		char *cp;
   1315 
   1316 		cp = strrchr(gn->name, '/');
   1317 		if (cp) {
   1318 		    /*
   1319 		     * This is an implied source, and it may have moved,
   1320 		     * see if we can find it via the current .PATH
   1321 		     */
   1322 		    cp++;
   1323 
   1324 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
   1325 		    if (fullName) {
   1326 			/*
   1327 			 * Put the found file in gn->path
   1328 			 * so that we give that to the compiler.
   1329 			 */
   1330 			gn->path = bmake_strdup(fullName);
   1331 			if (!Job_RunTarget(".STALE", gn->fname))
   1332 			    fprintf(stdout,
   1333 				    "%s: %s, %d: ignoring stale %s for %s, "
   1334 				    "found %s\n", progname, gn->fname,
   1335 				    gn->lineno,
   1336 				    makeDependfile, gn->name, fullName);
   1337 		    }
   1338 		}
   1339 	    }
   1340 	    DIR_DEBUG2("Found '%s' as '%s'\n",
   1341 		       gn->name, fullName ? fullName : "(not found)");
   1342 	}
   1343     } else {
   1344 	fullName = gn->path;
   1345     }
   1346 
   1347     if (fullName == NULL) {
   1348 	fullName = bmake_strdup(gn->name);
   1349     }
   1350 
   1351     if (cached_stats(&mtimes, fullName, &mst, recheck ? CST_UPDATE : 0) < 0) {
   1352 	if (gn->type & OP_MEMBER) {
   1353 	    if (fullName != gn->path)
   1354 		free(fullName);
   1355 	    return Arch_MemberMTime(gn);
   1356 	} else {
   1357 	    mst.mst_mtime = 0;
   1358 	}
   1359     }
   1360 
   1361     if (fullName != NULL && gn->path == NULL)
   1362 	gn->path = fullName;
   1363 
   1364     gn->mtime = mst.mst_mtime;
   1365     return gn->mtime;
   1366 }
   1367 
   1368 /* Read the list of filenames in the directory and store the result
   1369  * in openDirectories.
   1370  *
   1371  * If a path is given, append the directory to that path.
   1372  *
   1373  * Input:
   1374  *	path		The path to which the directory should be
   1375  *			added, or NULL to only add the directory to
   1376  *			openDirectories
   1377  *	name		The name of the directory to add.
   1378  *			The name is not normalized in any way.
   1379  */
   1380 CachedDir *
   1381 Dir_AddDir(SearchPath *path, const char *name)
   1382 {
   1383     CachedDir *dir = NULL;	/* the added directory */
   1384     DIR *d;
   1385     struct dirent *dp;
   1386 
   1387     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1388 	SearchPathNode *ln;
   1389 
   1390 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1391 	    CachedDir *pathDir = ln->datum;
   1392 	    if (strcmp(pathDir->name, name) == 0)
   1393 		return pathDir;
   1394 	}
   1395 
   1396 	dotLast->refCount++;
   1397 	Lst_Prepend(path, dotLast);
   1398     }
   1399 
   1400     if (path != NULL)
   1401 	dir = OpenDirs_Find(&openDirs, name);
   1402     if (dir != NULL) {
   1403 	if (Lst_FindDatum(path, dir) == NULL) {
   1404 	    dir->refCount++;
   1405 	    Lst_Append(path, dir);
   1406 	}
   1407 	return dir;
   1408     }
   1409 
   1410     DIR_DEBUG1("Caching %s ...", name);
   1411 
   1412     if ((d = opendir(name)) != NULL) {
   1413 	dir = bmake_malloc(sizeof *dir);
   1414 	dir->name = bmake_strdup(name);
   1415 	dir->hits = 0;
   1416 	dir->refCount = 1;
   1417 	HashTable_Init(&dir->files);
   1418 
   1419 	while ((dp = readdir(d)) != NULL) {
   1420 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1421 	    /*
   1422 	     * The sun directory library doesn't check for a 0 inode
   1423 	     * (0-inode slots just take up space), so we have to do
   1424 	     * it ourselves.
   1425 	     */
   1426 	    if (dp->d_fileno == 0) {
   1427 		continue;
   1428 	    }
   1429 #endif /* sun && d_ino */
   1430 	    (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
   1431 	}
   1432 	(void)closedir(d);
   1433 	OpenDirs_Add(&openDirs, dir);
   1434 	if (path != NULL)
   1435 	    Lst_Append(path, dir);
   1436     }
   1437     DIR_DEBUG0("done\n");
   1438     return dir;
   1439 }
   1440 
   1441 /* Return a copy of dirSearchPath, incrementing the reference counts for
   1442  * the contained directories. */
   1443 SearchPath *
   1444 Dir_CopyDirSearchPath(void)
   1445 {
   1446     SearchPath *path = Lst_New();
   1447     SearchPathNode *ln;
   1448     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
   1449 	CachedDir *dir = ln->datum;
   1450 	dir->refCount++;
   1451 	Lst_Append(path, dir);
   1452     }
   1453     return path;
   1454 }
   1455 
   1456 /*-
   1457  *-----------------------------------------------------------------------
   1458  * Dir_MakeFlags --
   1459  *	Make a string by taking all the directories in the given search
   1460  *	path and preceding them by the given flag. Used by the suffix
   1461  *	module to create variables for compilers based on suffix search
   1462  *	paths.
   1463  *
   1464  * Input:
   1465  *	flag		flag which should precede each directory
   1466  *	path		list of directories
   1467  *
   1468  * Results:
   1469  *	The string mentioned above. Note that there is no space between
   1470  *	the given flag and each directory. The empty string is returned if
   1471  *	Things don't go well.
   1472  *
   1473  * Side Effects:
   1474  *	None
   1475  *-----------------------------------------------------------------------
   1476  */
   1477 char *
   1478 Dir_MakeFlags(const char *flag, SearchPath *path)
   1479 {
   1480     Buffer buf;
   1481     SearchPathNode *ln;
   1482 
   1483     Buf_Init(&buf, 0);
   1484 
   1485     if (path != NULL) {
   1486 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1487 	    CachedDir *dir = ln->datum;
   1488 	    Buf_AddStr(&buf, " ");
   1489 	    Buf_AddStr(&buf, flag);
   1490 	    Buf_AddStr(&buf, dir->name);
   1491 	}
   1492     }
   1493 
   1494     return Buf_Destroy(&buf, FALSE);
   1495 }
   1496 
   1497 /* Nuke a directory descriptor, if possible. Callback procedure for the
   1498  * suffixes module when destroying a search path.
   1499  *
   1500  * Input:
   1501  *	dirp		The directory descriptor to nuke
   1502  */
   1503 void
   1504 Dir_Destroy(void *dirp)
   1505 {
   1506     CachedDir *dir = dirp;
   1507     dir->refCount--;
   1508 
   1509     if (dir->refCount == 0) {
   1510 	OpenDirs_Remove(&openDirs, dir->name);
   1511 
   1512 	HashTable_Done(&dir->files);
   1513 	free(dir->name);
   1514 	free(dir);
   1515     }
   1516 }
   1517 
   1518 /* Clear out all elements from the given search path.
   1519  * The path is set to the empty list but is not destroyed. */
   1520 void
   1521 Dir_ClearPath(SearchPath *path)
   1522 {
   1523     while (!Lst_IsEmpty(path)) {
   1524 	CachedDir *dir = Lst_Dequeue(path);
   1525 	Dir_Destroy(dir);
   1526     }
   1527 }
   1528 
   1529 
   1530 /* Concatenate two paths, adding the second to the end of the first,
   1531  * skipping duplicates. */
   1532 void
   1533 Dir_Concat(SearchPath *dst, SearchPath *src)
   1534 {
   1535     SearchPathNode *ln;
   1536 
   1537     for (ln = src->first; ln != NULL; ln = ln->next) {
   1538 	CachedDir *dir = ln->datum;
   1539 	if (Lst_FindDatum(dst, dir) == NULL) {
   1540 	    dir->refCount++;
   1541 	    Lst_Append(dst, dir);
   1542 	}
   1543     }
   1544 }
   1545 
   1546 static int
   1547 percentage(int num, int den)
   1548 {
   1549     return den != 0 ? num * 100 / den : 0;
   1550 }
   1551 
   1552 /********** DEBUG INFO **********/
   1553 void
   1554 Dir_PrintDirectories(void)
   1555 {
   1556     CachedDirListNode *ln;
   1557 
   1558     debug_printf("#*** Directory Cache:\n");
   1559     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1560 		 hits, misses, nearmisses, bigmisses,
   1561 		 percentage(hits, hits + bigmisses + nearmisses));
   1562     debug_printf("# %-20s referenced\thits\n", "directory");
   1563 
   1564     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1565 	CachedDir *dir = ln->datum;
   1566 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
   1567 		     dir->hits);
   1568     }
   1569 }
   1570 
   1571 void
   1572 Dir_PrintPath(SearchPath *path)
   1573 {
   1574     SearchPathNode *node;
   1575     for (node = path->first; node != NULL; node = node->next) {
   1576 	const CachedDir *dir = node->datum;
   1577 	debug_printf("%s ", dir->name);
   1578     }
   1579 }
   1580