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dir.c revision 1.201
      1 /*	$NetBSD: dir.c,v 1.201 2020/11/08 09:34:55 rillig Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Adam de Boor.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 /*
     36  * Copyright (c) 1988, 1989 by Adam de Boor
     37  * Copyright (c) 1989 by Berkeley Softworks
     38  * All rights reserved.
     39  *
     40  * This code is derived from software contributed to Berkeley by
     41  * Adam de Boor.
     42  *
     43  * Redistribution and use in source and binary forms, with or without
     44  * modification, are permitted provided that the following conditions
     45  * are met:
     46  * 1. Redistributions of source code must retain the above copyright
     47  *    notice, this list of conditions and the following disclaimer.
     48  * 2. Redistributions in binary form must reproduce the above copyright
     49  *    notice, this list of conditions and the following disclaimer in the
     50  *    documentation and/or other materials provided with the distribution.
     51  * 3. All advertising materials mentioning features or use of this software
     52  *    must display the following acknowledgement:
     53  *	This product includes software developed by the University of
     54  *	California, Berkeley and its contributors.
     55  * 4. Neither the name of the University nor the names of its contributors
     56  *    may be used to endorse or promote products derived from this software
     57  *    without specific prior written permission.
     58  *
     59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     69  * SUCH DAMAGE.
     70  */
     71 
     72 /* Directory searching using wildcards and/or normal names.
     73  * Used both for source wildcarding in the makefile and for finding
     74  * implicit sources.
     75  *
     76  * The interface for this module is:
     77  *	Dir_Init	Initialize the module.
     78  *
     79  *	Dir_InitCur	Set the cur CachedDir.
     80  *
     81  *	Dir_InitDot	Set the dot CachedDir.
     82  *
     83  *	Dir_End		Clean up the module.
     84  *
     85  *	Dir_SetPATH	Set ${.PATH} to reflect state of dirSearchPath.
     86  *
     87  *	Dir_HasWildcards
     88  *			Returns TRUE if the name given it needs to
     89  *			be wildcard-expanded.
     90  *
     91  *	Dir_Expand	Given a pattern and a path, return a Lst of names
     92  *			which match the pattern on the search path.
     93  *
     94  *	Dir_FindFile	Searches for a file on a given search path.
     95  *			If it exists, the entire path is returned.
     96  *			Otherwise NULL is returned.
     97  *
     98  *	Dir_FindHereOrAbove
     99  *			Search for a path in the current directory and
    100  *			then all the directories above it in turn until
    101  *			the path is found or we reach the root ("/").
    102  *
    103  *	Dir_UpdateMTime
    104  *			Update the modification time and path of a node with
    105  *			data from the file corresponding to the node.
    106  *
    107  *	Dir_AddDir	Add a directory to a search path.
    108  *
    109  *	Dir_MakeFlags	Given a search path and a command flag, create
    110  *			a string with each of the directories in the path
    111  *			preceded by the command flag and all of them
    112  *			separated by a space.
    113  *
    114  *	Dir_Destroy	Destroy an element of a search path. Frees up all
    115  *			things that can be freed for the element as long
    116  *			as the element is no longer referenced by any other
    117  *			search path.
    118  *
    119  *	Dir_ClearPath	Resets a search path to the empty list.
    120  *
    121  * For debugging:
    122  *	Dir_PrintDirectories
    123  *			Print stats about the directory cache.
    124  */
    125 
    126 #include <sys/types.h>
    127 #include <sys/stat.h>
    128 
    129 #include <dirent.h>
    130 #include <errno.h>
    131 
    132 #include "make.h"
    133 #include "dir.h"
    134 #include "job.h"
    135 
    136 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
    137 MAKE_RCSID("$NetBSD: dir.c,v 1.201 2020/11/08 09:34:55 rillig Exp $");
    138 
    139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
    140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
    141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
    142 
    143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
    144  * name of the directory and the names of all the files in the directory.
    145  * This is used to cut down on the number of system calls necessary to find
    146  * implicit dependents and their like. Since these searches are made before
    147  * any actions are taken, we need not worry about the directory changing due
    148  * to creation commands. If this hampers the style of some makefiles, they
    149  * must be changed.
    150  *
    151  * All previously-read directories are kept in openDirs, which is checked
    152  * first before a directory is opened.
    153  *
    154  * The need for the caching of whole directories is brought about by the
    155  * multi-level transformation code in suff.c, which tends to search for far
    156  * more files than regular make does. In the initial implementation, the
    157  * amount of time spent performing "stat" calls was truly astronomical.
    158  * The problem with caching at the start is, of course, that pmake doesn't
    159  * then detect changes to these directories during the course of the make.
    160  * Three possibilities suggest themselves:
    161  *
    162  * 1)	just use stat to test for a file's existence. As mentioned above,
    163  *	this is very inefficient due to the number of checks engendered by
    164  *	the multi-level transformation code.
    165  *
    166  * 2)	use readdir() and company to search the directories, keeping them
    167  *	open between checks. I have tried this and while it didn't slow down
    168  *	the process too much, it could severely affect the amount of
    169  *	parallelism available as each directory open would take another file
    170  *	descriptor out of play for handling I/O for another job. Given that
    171  *	it is only recently that UNIX OS's have taken to allowing more than
    172  *	20 or 32 file descriptors for a process, this doesn't seem acceptable
    173  *	to me.
    174  *
    175  * 3)	record the mtime of the directory in the CachedDir structure and
    176  *	verify the directory hasn't changed since the contents were cached.
    177  *	This will catch the creation or deletion of files, but not the
    178  *	updating of files. However, since it is the creation and deletion
    179  *	that is the problem, this could be a good thing to do. Unfortunately,
    180  *	if the directory (say ".") were fairly large and changed fairly
    181  *	frequently, the constant reloading could seriously degrade
    182  *	performance. It might be good in such cases to keep track of the
    183  *	number of reloadings and if the number goes over a (small) limit,
    184  *	resort to using stat in its place.
    185  *
    186  * An additional thing to consider is that pmake is used primarily to create
    187  * C programs and until recently pcc-based compilers refused to allow you to
    188  * specify where the resulting object file should be placed. This forced all
    189  * objects to be created in the current directory. This isn't meant as a full
    190  * excuse, just an explanation of some of the reasons for the caching used
    191  * here.
    192  *
    193  * One more note: the location of a target's file is only performed on the
    194  * downward traversal of the graph and then only for terminal nodes in the
    195  * graph. This could be construed as wrong in some cases, but prevents
    196  * inadvertent modification of files when the "installed" directory for a
    197  * file is provided in the search path.
    198  *
    199  * Another data structure maintained by this module is an mtime cache used
    200  * when the searching of cached directories fails to find a file. In the past,
    201  * Dir_FindFile would simply perform an access() call in such a case to
    202  * determine if the file could be found using just the name given. When this
    203  * hit, however, all that was gained was the knowledge that the file existed.
    204  * Given that an access() is essentially a stat() without the copyout() call,
    205  * and that the same filesystem overhead would have to be incurred in
    206  * Dir_MTime, it made sense to replace the access() with a stat() and record
    207  * the mtime in a cache for when Dir_UpdateMTime was actually called.
    208  */
    209 
    210 typedef List CachedDirList;
    211 typedef ListNode CachedDirListNode;
    212 
    213 typedef ListNode SearchPathNode;
    214 
    215 SearchPath *dirSearchPath;		/* main search path */
    216 
    217 /* A list of cached directories, with fast lookup by directory name. */
    218 typedef struct OpenDirs {
    219     CachedDirList *list;
    220     HashTable /* of CachedDirListNode */ table;
    221 } OpenDirs;
    222 
    223 static void
    224 OpenDirs_Init(OpenDirs *odirs)
    225 {
    226     odirs->list = Lst_New();
    227     HashTable_Init(&odirs->table);
    228 }
    229 
    230 #ifdef CLEANUP
    231 static void
    232 OpenDirs_Done(OpenDirs *odirs)
    233 {
    234     CachedDirListNode *ln = odirs->list->first;
    235     while (ln != NULL) {
    236 	CachedDirListNode *next = ln->next;
    237 	CachedDir *dir = ln->datum;
    238 	Dir_Destroy(dir);	/* removes the dir from odirs->list */
    239 	ln = next;
    240     }
    241     Lst_Free(odirs->list);
    242     HashTable_Done(&odirs->table);
    243 }
    244 #endif
    245 
    246 static CachedDir *
    247 OpenDirs_Find(OpenDirs *odirs, const char *name)
    248 {
    249     CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
    250     return ln != NULL ? ln->datum : NULL;
    251 }
    252 
    253 static void
    254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
    255 {
    256     HashEntry *he = HashTable_FindEntry(&odirs->table, cdir->name);
    257     if (he != NULL)
    258 	return;
    259     he = HashTable_CreateEntry(&odirs->table, cdir->name, NULL);
    260     Lst_Append(odirs->list, cdir);
    261     HashEntry_Set(he, odirs->list->last);
    262 }
    263 
    264 static void
    265 OpenDirs_Remove(OpenDirs *odirs, const char *name)
    266 {
    267     HashEntry *he = HashTable_FindEntry(&odirs->table, name);
    268     CachedDirListNode *ln;
    269     if (he == NULL)
    270 	return;
    271     ln = HashEntry_Get(he);
    272     HashTable_DeleteEntry(&odirs->table, he);
    273     Lst_Remove(odirs->list, ln);
    274 }
    275 
    276 static OpenDirs openDirs;	/* the list of all open directories */
    277 
    278 /*
    279  * Variables for gathering statistics on the efficiency of the cashing
    280  * mechanism.
    281  */
    282 static int hits;		/* Found in directory cache */
    283 static int misses;		/* Sad, but not evil misses */
    284 static int nearmisses;		/* Found under search path */
    285 static int bigmisses;		/* Sought by itself */
    286 
    287 static CachedDir *dot;		/* contents of current directory */
    288 static CachedDir *cur;		/* contents of current directory, if not dot */
    289 static CachedDir *dotLast;	/* a fake path entry indicating we need to
    290 				 * look for . last */
    291 
    292 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
    293  * the system to find the file, we might as well have its mtime on record.
    294  *
    295  * XXX: If this is done way early, there's a chance other rules will have
    296  * already updated the file, in which case we'll update it again. Generally,
    297  * there won't be two rules to update a single file, so this should be ok,
    298  * but... */
    299 static HashTable mtimes;
    300 
    301 static HashTable lmtimes;	/* same as mtimes but for lstat */
    302 
    303 /*
    304  * We use stat(2) a lot, cache the results.
    305  * mtime and mode are all we care about.
    306  */
    307 struct cache_st {
    308     time_t lmtime;		/* lstat */
    309     time_t mtime;		/* stat */
    310     mode_t mode;
    311 };
    312 
    313 /* minimize changes below */
    314 typedef enum CachedStatsFlags {
    315     CST_NONE	= 0,
    316     CST_LSTAT	= 1 << 0,	/* call lstat(2) instead of stat(2) */
    317     CST_UPDATE	= 1 << 1	/* ignore existing cached entry */
    318 } CachedStatsFlags;
    319 
    320 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
    321 static int
    322 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
    323 	     CachedStatsFlags flags)
    324 {
    325     HashEntry *entry;
    326     struct stat sys_st;
    327     struct cache_st *cst;
    328     int rc;
    329 
    330     if (pathname == NULL || pathname[0] == '\0')
    331 	return -1;
    332 
    333     entry = HashTable_FindEntry(htp, pathname);
    334 
    335     if (entry && !(flags & CST_UPDATE)) {
    336 	cst = HashEntry_Get(entry);
    337 
    338 	mst->mst_mode = cst->mode;
    339 	mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
    340 	if (mst->mst_mtime) {
    341 	    DIR_DEBUG2("Using cached time %s for %s\n",
    342 		       Targ_FmtTime(mst->mst_mtime), pathname);
    343 	    return 0;
    344 	}
    345     }
    346 
    347     rc = (flags & CST_LSTAT)
    348 	 ? lstat(pathname, &sys_st)
    349 	 : stat(pathname, &sys_st);
    350     if (rc == -1)
    351 	return -1;
    352 
    353     if (sys_st.st_mtime == 0)
    354 	sys_st.st_mtime = 1;	/* avoid confusion with missing file */
    355 
    356     mst->mst_mode = sys_st.st_mode;
    357     mst->mst_mtime = sys_st.st_mtime;
    358 
    359     if (entry == NULL)
    360 	entry = HashTable_CreateEntry(htp, pathname, NULL);
    361     if (HashEntry_Get(entry) == NULL) {
    362 	HashEntry_Set(entry, bmake_malloc(sizeof *cst));
    363 	memset(HashEntry_Get(entry), 0, sizeof *cst);
    364     }
    365     cst = HashEntry_Get(entry);
    366     if (flags & CST_LSTAT) {
    367 	cst->lmtime = sys_st.st_mtime;
    368     } else {
    369 	cst->mtime = sys_st.st_mtime;
    370     }
    371     cst->mode = sys_st.st_mode;
    372     DIR_DEBUG2("   Caching %s for %s\n",
    373 	       Targ_FmtTime(sys_st.st_mtime), pathname);
    374 
    375     return 0;
    376 }
    377 
    378 int
    379 cached_stat(const char *pathname, struct make_stat *st)
    380 {
    381     return cached_stats(&mtimes, pathname, st, CST_NONE);
    382 }
    383 
    384 int
    385 cached_lstat(const char *pathname, struct make_stat *st)
    386 {
    387     return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
    388 }
    389 
    390 /* Initialize the directories module. */
    391 void
    392 Dir_Init(void)
    393 {
    394     dirSearchPath = Lst_New();
    395     OpenDirs_Init(&openDirs);
    396     HashTable_Init(&mtimes);
    397     HashTable_Init(&lmtimes);
    398 }
    399 
    400 void
    401 Dir_InitDir(const char *cdname)
    402 {
    403     Dir_InitCur(cdname);
    404 
    405     dotLast = bmake_malloc(sizeof *dotLast);
    406     dotLast->refCount = 1;
    407     dotLast->hits = 0;
    408     dotLast->name = bmake_strdup(".DOTLAST");
    409     HashTable_Init(&dotLast->files);
    410 }
    411 
    412 /*
    413  * Called by Dir_InitDir and whenever .CURDIR is assigned to.
    414  */
    415 void
    416 Dir_InitCur(const char *cdname)
    417 {
    418     CachedDir *dir;
    419 
    420     if (cdname != NULL) {
    421 	/*
    422 	 * Our build directory is not the same as our source directory.
    423 	 * Keep this one around too.
    424 	 */
    425 	if ((dir = Dir_AddDir(NULL, cdname))) {
    426 	    dir->refCount++;
    427 	    if (cur && cur != dir) {
    428 		/*
    429 		 * We've been here before, clean up.
    430 		 */
    431 		cur->refCount--;
    432 		Dir_Destroy(cur);
    433 	    }
    434 	    cur = dir;
    435 	}
    436     }
    437 }
    438 
    439 /* (Re)initialize "dot" (current/object directory) path hash.
    440  * Some directories may be opened. */
    441 void
    442 Dir_InitDot(void)
    443 {
    444     if (dot != NULL) {
    445 	/* Remove old entry from openDirs, but do not destroy. */
    446 	OpenDirs_Remove(&openDirs, dot->name);
    447     }
    448 
    449     dot = Dir_AddDir(NULL, ".");
    450 
    451     if (dot == NULL) {
    452 	Error("Cannot open `.' (%s)", strerror(errno));
    453 	exit(1);
    454     }
    455 
    456     /*
    457      * We always need to have dot around, so we increment its reference count
    458      * to make sure it's not destroyed.
    459      */
    460     dot->refCount++;
    461     Dir_SetPATH();		/* initialize */
    462 }
    463 
    464 /* Clean up the directories module. */
    465 void
    466 Dir_End(void)
    467 {
    468 #ifdef CLEANUP
    469     if (cur) {
    470 	cur->refCount--;
    471 	Dir_Destroy(cur);
    472     }
    473     dot->refCount--;
    474     dotLast->refCount--;
    475     Dir_Destroy(dotLast);
    476     Dir_Destroy(dot);
    477     Dir_ClearPath(dirSearchPath);
    478     Lst_Free(dirSearchPath);
    479     OpenDirs_Done(&openDirs);
    480     HashTable_Done(&mtimes);
    481 #endif
    482 }
    483 
    484 /*
    485  * We want ${.PATH} to indicate the order in which we will actually
    486  * search, so we rebuild it after any .PATH: target.
    487  * This is the simplest way to deal with the effect of .DOTLAST.
    488  */
    489 void
    490 Dir_SetPATH(void)
    491 {
    492     CachedDirListNode *ln;
    493     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    494 
    495     Var_Delete(".PATH", VAR_GLOBAL);
    496 
    497     if ((ln = dirSearchPath->first) != NULL) {
    498 	CachedDir *dir = ln->datum;
    499 	if (dir == dotLast) {
    500 	    hasLastDot = TRUE;
    501 	    Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
    502 	}
    503     }
    504 
    505     if (!hasLastDot) {
    506 	if (dot)
    507 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    508 	if (cur)
    509 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    510     }
    511 
    512     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
    513 	CachedDir *dir = ln->datum;
    514 	if (dir == dotLast)
    515 	    continue;
    516 	if (dir == dot && hasLastDot)
    517 	    continue;
    518 	Var_Append(".PATH", dir->name, VAR_GLOBAL);
    519     }
    520 
    521     if (hasLastDot) {
    522 	if (dot)
    523 	    Var_Append(".PATH", dot->name, VAR_GLOBAL);
    524 	if (cur)
    525 	    Var_Append(".PATH", cur->name, VAR_GLOBAL);
    526     }
    527 }
    528 
    529 /* See if the given name has any wildcard characters in it and all braces and
    530  * brackets are properly balanced.
    531  *
    532  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
    533  * that make(1) should be expanding patterns, because then you have to set a
    534  * mechanism for escaping the expansion!
    535  *
    536  * Return TRUE if the word should be expanded, FALSE otherwise.
    537  */
    538 Boolean
    539 Dir_HasWildcards(const char *name)
    540 {
    541     const char *p;
    542     Boolean wild = FALSE;
    543     int braces = 0, brackets = 0;
    544 
    545     for (p = name; *p != '\0'; p++) {
    546 	switch (*p) {
    547 	case '{':
    548 	    braces++;
    549 	    wild = TRUE;
    550 	    break;
    551 	case '}':
    552 	    braces--;
    553 	    break;
    554 	case '[':
    555 	    brackets++;
    556 	    wild = TRUE;
    557 	    break;
    558 	case ']':
    559 	    brackets--;
    560 	    break;
    561 	case '?':
    562 	case '*':
    563 	    wild = TRUE;
    564 	    break;
    565 	default:
    566 	    break;
    567 	}
    568     }
    569     return wild && brackets == 0 && braces == 0;
    570 }
    571 
    572 /* See if any files match the pattern and add their names to the 'expansions'
    573  * list if they do.
    574  *
    575  * This is incomplete -- wildcards are only expanded in the final path
    576  * component, but not in directories like src/lib*c/file*.c, but it
    577  * will do for now (now being 1993 until at least 2020). To expand these,
    578  * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
    579  *
    580  * Input:
    581  *	pattern		Pattern to look for
    582  *	dir		Directory to search
    583  *	expansion	Place to store the results
    584  */
    585 static void
    586 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
    587 {
    588     const char *dirName = dir->name;
    589     Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
    590     HashIter hi;
    591 
    592     HashIter_Init(&hi, &dir->files);
    593     while (HashIter_Next(&hi) != NULL) {
    594 	const char *base = hi.entry->key;
    595 
    596 	if (!Str_Match(base, pattern))
    597 	    continue;
    598 
    599 	/*
    600 	 * Follow the UNIX convention that dot files are only found if the
    601 	 * pattern begins with a dot. The pattern '.*' does not match '.' or
    602 	 * '..' since these are not included in the directory cache.
    603 	 *
    604 	 * This means that the pattern '[a-z.]*' does not find '.file', which
    605 	 * is consistent with bash, NetBSD sh and csh.
    606 	 */
    607 	if (base[0] == '.' && pattern[0] != '.')
    608 	    continue;
    609 
    610 	{
    611 	    char *fullName = isDot
    612 			     ? bmake_strdup(base)
    613 			     : str_concat3(dirName, "/", base);
    614 	    Lst_Append(expansions, fullName);
    615 	}
    616     }
    617 }
    618 
    619 /* Find the next closing brace in the string, taking nested braces into
    620  * account. */
    621 static const char *
    622 closing_brace(const char *p)
    623 {
    624     int nest = 0;
    625     while (*p != '\0') {
    626 	if (*p == '}' && nest == 0)
    627 	    break;
    628 	if (*p == '{')
    629 	    nest++;
    630 	if (*p == '}')
    631 	    nest--;
    632 	p++;
    633     }
    634     return p;
    635 }
    636 
    637 /* Find the next closing brace or comma in the string, taking nested braces
    638  * into account. */
    639 static const char *
    640 separator_comma(const char *p)
    641 {
    642     int nest = 0;
    643     while (*p != '\0') {
    644 	if ((*p == '}' || *p == ',') && nest == 0)
    645 	    break;
    646 	if (*p == '{')
    647 	    nest++;
    648 	if (*p == '}')
    649 	    nest--;
    650 	p++;
    651     }
    652     return p;
    653 }
    654 
    655 static Boolean
    656 contains_wildcard(const char *p)
    657 {
    658     for (; *p != '\0'; p++) {
    659 	switch (*p) {
    660 	case '*':
    661 	case '?':
    662 	case '{':
    663 	case '[':
    664 	    return TRUE;
    665 	}
    666     }
    667     return FALSE;
    668 }
    669 
    670 static char *
    671 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
    672 	const char *c, size_t c_len)
    673 {
    674     size_t s_len = a_len + b_len + c_len;
    675     char *s = bmake_malloc(s_len + 1);
    676     memcpy(s, a, a_len);
    677     memcpy(s + a_len, b, b_len);
    678     memcpy(s + a_len + b_len, c, c_len);
    679     s[s_len] = '\0';
    680     return s;
    681 }
    682 
    683 /* Expand curly braces like the C shell. Brace expansion by itself is purely
    684  * textual, the expansions are not looked up in the file system. But if an
    685  * expanded word contains wildcard characters, it is expanded further,
    686  * matching only the actually existing files.
    687  *
    688  * Example: "{a{b,c}}" expands to "ab" and "ac".
    689  * Example: "{a}" expands to "a".
    690  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
    691  *
    692  * Input:
    693  *	word		Entire word to expand
    694  *	brace		First curly brace in it
    695  *	path		Search path to use
    696  *	expansions	Place to store the expansions
    697  */
    698 static void
    699 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
    700 	       StringList *expansions)
    701 {
    702     const char *prefix, *middle, *piece, *middle_end, *suffix;
    703     size_t prefix_len, suffix_len;
    704 
    705     /* Split the word into prefix '{' middle '}' suffix. */
    706 
    707     middle = brace + 1;
    708     middle_end = closing_brace(middle);
    709     if (*middle_end == '\0') {
    710 	Error("Unterminated {} clause \"%s\"", middle);
    711 	return;
    712     }
    713 
    714     prefix = word;
    715     prefix_len = (size_t)(brace - prefix);
    716     suffix = middle_end + 1;
    717     suffix_len = strlen(suffix);
    718 
    719     /* Split the middle into pieces, separated by commas. */
    720 
    721     piece = middle;
    722     while (piece < middle_end + 1) {
    723 	const char *piece_end = separator_comma(piece);
    724 	size_t piece_len = (size_t)(piece_end - piece);
    725 
    726 	char *file = concat3(prefix, prefix_len, piece, piece_len,
    727 			     suffix, suffix_len);
    728 
    729 	if (contains_wildcard(file)) {
    730 	    Dir_Expand(file, path, expansions);
    731 	    free(file);
    732 	} else {
    733 	    Lst_Append(expansions, file);
    734 	}
    735 
    736 	piece = piece_end + 1;	/* skip over the comma or closing brace */
    737     }
    738 }
    739 
    740 
    741 /* Expand the word in each of the directories from the path. */
    742 static void
    743 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
    744 {
    745     SearchPathNode *ln;
    746     for (ln = path->first; ln != NULL; ln = ln->next) {
    747 	CachedDir *dir = ln->datum;
    748 	DirMatchFiles(word, dir, expansions);
    749     }
    750 }
    751 
    752 static void
    753 PrintExpansions(StringList *expansions)
    754 {
    755     const char *sep = "";
    756     StringListNode *ln;
    757     for (ln = expansions->first; ln != NULL; ln = ln->next) {
    758 	const char *word = ln->datum;
    759 	debug_printf("%s%s", sep, word);
    760 	sep = " ";
    761     }
    762     debug_printf("\n");
    763 }
    764 
    765 /* Expand the given word into a list of words by globbing it, looking in the
    766  * directories on the given search path.
    767  *
    768  * Input:
    769  *	word		the word to expand
    770  *	path		the directories in which to find the files
    771  *	expansions	the list on which to place the results
    772  */
    773 void
    774 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
    775 {
    776     const char *cp;
    777 
    778     assert(path != NULL);
    779     assert(expansions != NULL);
    780 
    781     DIR_DEBUG1("Expanding \"%s\"... ", word);
    782 
    783     cp = strchr(word, '{');
    784     if (cp) {
    785 	DirExpandCurly(word, cp, path, expansions);
    786     } else {
    787 	cp = strchr(word, '/');
    788 	if (cp) {
    789 	    /*
    790 	     * The thing has a directory component -- find the first wildcard
    791 	     * in the string.
    792 	     */
    793 	    for (cp = word; *cp; cp++) {
    794 		if (*cp == '?' || *cp == '[' || *cp == '*') {
    795 		    break;
    796 		}
    797 	    }
    798 
    799 	    if (*cp != '\0') {
    800 		/*
    801 		 * Back up to the start of the component
    802 		 */
    803 		while (cp > word && *cp != '/') {
    804 		    cp--;
    805 		}
    806 		if (cp != word) {
    807 		    char *prefix = bmake_strsedup(word, cp + 1);
    808 		    /*
    809 		     * If the glob isn't in the first component, try and find
    810 		     * all the components up to the one with a wildcard.
    811 		     */
    812 		    char *dirpath = Dir_FindFile(prefix, path);
    813 		    free(prefix);
    814 		    /*
    815 		     * dirpath is null if can't find the leading component
    816 		     * XXX: Dir_FindFile won't find internal components.
    817 		     * i.e. if the path contains ../Etc/Object and we're
    818 		     * looking for Etc, it won't be found. Ah well.
    819 		     * Probably not important.
    820 		     */
    821 		    if (dirpath != NULL) {
    822 			char *dp = &dirpath[strlen(dirpath) - 1];
    823 			if (*dp == '/')
    824 			    *dp = '\0';
    825 			path = Lst_New();
    826 			(void)Dir_AddDir(path, dirpath);
    827 			DirExpandPath(cp + 1, path, expansions);
    828 			Lst_Free(path);
    829 		    }
    830 		} else {
    831 		    /*
    832 		     * Start the search from the local directory
    833 		     */
    834 		    DirExpandPath(word, path, expansions);
    835 		}
    836 	    } else {
    837 		/*
    838 		 * Return the file -- this should never happen.
    839 		 */
    840 		DirExpandPath(word, path, expansions);
    841 	    }
    842 	} else {
    843 	    /*
    844 	     * First the files in dot
    845 	     */
    846 	    DirMatchFiles(word, dot, expansions);
    847 
    848 	    /*
    849 	     * Then the files in every other directory on the path.
    850 	     */
    851 	    DirExpandPath(word, path, expansions);
    852 	}
    853     }
    854     if (DEBUG(DIR))
    855 	PrintExpansions(expansions);
    856 }
    857 
    858 /* Find if the file with the given name exists in the given path.
    859  * Return the freshly allocated path to the file, or NULL. */
    860 static char *
    861 DirLookup(CachedDir *dir, const char *base)
    862 {
    863     char *file;			/* the current filename to check */
    864 
    865     DIR_DEBUG1("   %s ...\n", dir->name);
    866 
    867     if (HashTable_FindEntry(&dir->files, base) == NULL)
    868 	return NULL;
    869 
    870     file = str_concat3(dir->name, "/", base);
    871     DIR_DEBUG1("   returning %s\n", file);
    872     dir->hits++;
    873     hits++;
    874     return file;
    875 }
    876 
    877 
    878 /* Find if the file with the given name exists in the given directory.
    879  * Return the freshly allocated path to the file, or NULL. */
    880 static char *
    881 DirLookupSubdir(CachedDir *dir, const char *name)
    882 {
    883     struct make_stat mst;
    884     char *file = dir == dot ? bmake_strdup(name)
    885 			    : str_concat3(dir->name, "/", name);
    886 
    887     DIR_DEBUG1("checking %s ...\n", file);
    888 
    889     if (cached_stat(file, &mst) == 0) {
    890 	nearmisses++;
    891 	return file;
    892     }
    893     free(file);
    894     return NULL;
    895 }
    896 
    897 /* Find if the file with the given name exists in the given path.
    898  * Return the freshly allocated path to the file, the empty string, or NULL.
    899  * Returning the empty string means that the search should be terminated.
    900  */
    901 static char *
    902 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
    903 {
    904     const char *dnp;		/* pointer into dir->name */
    905     const char *np;		/* pointer into name */
    906 
    907     DIR_DEBUG1("   %s ...\n", dir->name);
    908 
    909     /*
    910      * If the file has a leading path component and that component
    911      * exactly matches the entire name of the current search
    912      * directory, we can attempt another cache lookup. And if we don't
    913      * have a hit, we can safely assume the file does not exist at all.
    914      */
    915     for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
    916 	continue;
    917     if (*dnp != '\0' || np != cp - 1)
    918 	return NULL;
    919 
    920     if (HashTable_FindEntry(&dir->files, cp) == NULL) {
    921 	DIR_DEBUG0("   must be here but isn't -- returning\n");
    922 	return bmake_strdup("");	/* to terminate the search */
    923     }
    924 
    925     dir->hits++;
    926     hits++;
    927     DIR_DEBUG1("   returning %s\n", name);
    928     return bmake_strdup(name);
    929 }
    930 
    931 /* Find the file given on "." or curdir.
    932  * Return the freshly allocated path to the file, or NULL. */
    933 static char *
    934 DirFindDot(const char *name, const char *base)
    935 {
    936 
    937     if (HashTable_FindEntry(&dot->files, base) != NULL) {
    938 	DIR_DEBUG0("   in '.'\n");
    939 	hits++;
    940 	dot->hits++;
    941 	return bmake_strdup(name);
    942     }
    943 
    944     if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
    945 	DIR_DEBUG1("   in ${.CURDIR} = %s\n", cur->name);
    946 	hits++;
    947 	cur->hits++;
    948 	return str_concat3(cur->name, "/", base);
    949     }
    950 
    951     return NULL;
    952 }
    953 
    954 /* Find the file with the given name along the given search path.
    955  *
    956  * If the file is found in a directory that is not on the path
    957  * already (either 'name' is absolute or it is a relative path
    958  * [ dir1/.../dirn/file ] which exists below one of the directories
    959  * already on the search path), its directory is added to the end
    960  * of the path, on the assumption that there will be more files in
    961  * that directory later on. Sometimes this is true. Sometimes not.
    962  *
    963  * Input:
    964  *	name		the file to find
    965  *	path		the directories to search, or NULL
    966  *
    967  * Results:
    968  *	The freshly allocated path to the file, or NULL.
    969  */
    970 char *
    971 Dir_FindFile(const char *name, SearchPath *path)
    972 {
    973     SearchPathNode *ln;
    974     char *file;			/* the current filename to check */
    975     const char *base;		/* Terminal name of file */
    976     Boolean hasLastDot = FALSE;	/* true if we should search dot last */
    977     Boolean hasSlash;		/* true if 'name' contains a / */
    978     struct make_stat mst;	/* Buffer for stat, if necessary */
    979     const char *trailing_dot = ".";
    980 
    981     /*
    982      * Find the final component of the name and note whether it has a
    983      * slash in it (the name, I mean)
    984      */
    985     base = strrchr(name, '/');
    986     if (base) {
    987 	hasSlash = TRUE;
    988 	base++;
    989     } else {
    990 	hasSlash = FALSE;
    991 	base = name;
    992     }
    993 
    994     DIR_DEBUG1("Searching for %s ...", name);
    995 
    996     if (path == NULL) {
    997 	DIR_DEBUG0("couldn't open path, file not found\n");
    998 	misses++;
    999 	return NULL;
   1000     }
   1001 
   1002     if ((ln = path->first) != NULL) {
   1003 	CachedDir *dir = ln->datum;
   1004 	if (dir == dotLast) {
   1005 	    hasLastDot = TRUE;
   1006 	    DIR_DEBUG0("[dot last]...");
   1007 	}
   1008     }
   1009     DIR_DEBUG0("\n");
   1010 
   1011     /*
   1012      * If there's no leading directory components or if the leading
   1013      * directory component is exactly `./', consult the cached contents
   1014      * of each of the directories on the search path.
   1015      */
   1016     if (!hasSlash || (base - name == 2 && *name == '.')) {
   1017 	/*
   1018 	 * We look through all the directories on the path seeking one which
   1019 	 * contains the final component of the given name.  If such a beast
   1020 	 * is found, we concatenate the directory name and the final
   1021 	 * component and return the resulting string. If we don't find any
   1022 	 * such thing, we go on to phase two...
   1023 	 *
   1024 	 * No matter what, we always look for the file in the current
   1025 	 * directory before anywhere else (unless we found the magic
   1026 	 * DOTLAST path, in which case we search it last) and we *do not*
   1027 	 * add the ./ to it if it exists.
   1028 	 * This is so there are no conflicts between what the user
   1029 	 * specifies (fish.c) and what pmake finds (./fish.c).
   1030 	 */
   1031 	if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1032 	    return file;
   1033 
   1034 	for (; ln != NULL; ln = ln->next) {
   1035 	    CachedDir *dir = ln->datum;
   1036 	    if (dir == dotLast)
   1037 		continue;
   1038 	    if ((file = DirLookup(dir, base)) != NULL)
   1039 		return file;
   1040 	}
   1041 
   1042 	if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
   1043 	    return file;
   1044     }
   1045 
   1046     /*
   1047      * We didn't find the file on any directory in the search path.
   1048      * If the name doesn't contain a slash, that means it doesn't exist.
   1049      * If it *does* contain a slash, however, there is still hope: it
   1050      * could be in a subdirectory of one of the members of the search
   1051      * path. (eg. /usr/include and sys/types.h. The above search would
   1052      * fail to turn up types.h in /usr/include, but it *is* in
   1053      * /usr/include/sys/types.h).
   1054      * [ This no longer applies: If we find such a beast, we assume there
   1055      * will be more (what else can we assume?) and add all but the last
   1056      * component of the resulting name onto the search path (at the
   1057      * end).]
   1058      * This phase is only performed if the file is *not* absolute.
   1059      */
   1060     if (!hasSlash) {
   1061 	DIR_DEBUG0("   failed.\n");
   1062 	misses++;
   1063 	return NULL;
   1064     }
   1065 
   1066     if (*base == '\0') {
   1067 	/* we were given a trailing "/" */
   1068 	base = trailing_dot;
   1069     }
   1070 
   1071     if (name[0] != '/') {
   1072 	Boolean checkedDot = FALSE;
   1073 
   1074 	DIR_DEBUG0("   Trying subdirectories...\n");
   1075 
   1076 	if (!hasLastDot) {
   1077 	    if (dot) {
   1078 		checkedDot = TRUE;
   1079 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1080 		    return file;
   1081 	    }
   1082 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1083 		return file;
   1084 	}
   1085 
   1086 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1087 	    CachedDir *dir = ln->datum;
   1088 	    if (dir == dotLast)
   1089 		continue;
   1090 	    if (dir == dot) {
   1091 		if (checkedDot)
   1092 		    continue;
   1093 		checkedDot = TRUE;
   1094 	    }
   1095 	    if ((file = DirLookupSubdir(dir, name)) != NULL)
   1096 		return file;
   1097 	}
   1098 
   1099 	if (hasLastDot) {
   1100 	    if (dot && !checkedDot) {
   1101 		checkedDot = TRUE;
   1102 		if ((file = DirLookupSubdir(dot, name)) != NULL)
   1103 		    return file;
   1104 	    }
   1105 	    if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
   1106 		return file;
   1107 	}
   1108 
   1109 	if (checkedDot) {
   1110 	    /*
   1111 	     * Already checked by the given name, since . was in the path,
   1112 	     * so no point in proceeding...
   1113 	     */
   1114 	    DIR_DEBUG0("   Checked . already, returning NULL\n");
   1115 	    return NULL;
   1116 	}
   1117 
   1118     } else { /* name[0] == '/' */
   1119 
   1120 	/*
   1121 	 * For absolute names, compare directory path prefix against the
   1122 	 * the directory path of each member on the search path for an exact
   1123 	 * match. If we have an exact match on any member of the search path,
   1124 	 * use the cached contents of that member to lookup the final file
   1125 	 * component. If that lookup fails we can safely assume that the
   1126 	 * file does not exist at all.  This is signified by DirLookupAbs()
   1127 	 * returning an empty string.
   1128 	 */
   1129 	DIR_DEBUG0("   Trying exact path matches...\n");
   1130 
   1131 	if (!hasLastDot && cur &&
   1132 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1133 	    if (file[0] == '\0') {
   1134 		free(file);
   1135 		return NULL;
   1136 	    }
   1137 	    return file;
   1138 	}
   1139 
   1140 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1141 	    CachedDir *dir = ln->datum;
   1142 	    if (dir == dotLast)
   1143 		continue;
   1144 	    if ((file = DirLookupAbs(dir, name, base)) != NULL) {
   1145 		if (file[0] == '\0') {
   1146 		    free(file);
   1147 		    return NULL;
   1148 		}
   1149 		return file;
   1150 	    }
   1151 	}
   1152 
   1153 	if (hasLastDot && cur &&
   1154 	    ((file = DirLookupAbs(cur, name, base)) != NULL)) {
   1155 	    if (file[0] == '\0') {
   1156 		free(file);
   1157 		return NULL;
   1158 	    }
   1159 	    return file;
   1160 	}
   1161     }
   1162 
   1163     /*
   1164      * Didn't find it that way, either. Sigh. Phase 3. Add its directory
   1165      * onto the search path in any case, just in case, then look for the
   1166      * thing in the hash table. If we find it, grand. We return a new
   1167      * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
   1168      * Note that if the directory holding the file doesn't exist, this will
   1169      * do an extra search of the final directory on the path. Unless something
   1170      * weird happens, this search won't succeed and life will be groovy.
   1171      *
   1172      * Sigh. We cannot add the directory onto the search path because
   1173      * of this amusing case:
   1174      * $(INSTALLDIR)/$(FILE): $(FILE)
   1175      *
   1176      * $(FILE) exists in $(INSTALLDIR) but not in the current one.
   1177      * When searching for $(FILE), we will find it in $(INSTALLDIR)
   1178      * b/c we added it here. This is not good...
   1179      */
   1180 #if 0
   1181     if (base == trailing_dot) {
   1182 	base = strrchr(name, '/');
   1183 	base++;
   1184     }
   1185     base[-1] = '\0';
   1186     (void)Dir_AddDir(path, name);
   1187     base[-1] = '/';
   1188 
   1189     bigmisses++;
   1190     ln = Lst_Last(path);
   1191     if (ln == NULL) {
   1192 	return NULL;
   1193     } else {
   1194 	dir = LstNode_Datum(ln);
   1195     }
   1196 
   1197     if (Hash_FindEntry(&dir->files, base) != NULL) {
   1198 	return bmake_strdup(name);
   1199     } else {
   1200 	return NULL;
   1201     }
   1202 #else
   1203     DIR_DEBUG1("   Looking for \"%s\" ...\n", name);
   1204 
   1205     bigmisses++;
   1206     if (cached_stat(name, &mst) == 0) {
   1207 	return bmake_strdup(name);
   1208     }
   1209 
   1210     DIR_DEBUG0("   failed. Returning NULL\n");
   1211     return NULL;
   1212 #endif
   1213 }
   1214 
   1215 
   1216 /* Search for a path starting at a given directory and then working our way
   1217  * up towards the root.
   1218  *
   1219  * Input:
   1220  *	here		starting directory
   1221  *	search_path	the relative path we are looking for
   1222  *
   1223  * Results:
   1224  *	The found path, or NULL.
   1225  */
   1226 char *
   1227 Dir_FindHereOrAbove(const char *here, const char *search_path)
   1228 {
   1229     struct make_stat mst;
   1230     char *dirbase, *dirbase_end;
   1231     char *try, *try_end;
   1232 
   1233     /* copy out our starting point */
   1234     dirbase = bmake_strdup(here);
   1235     dirbase_end = dirbase + strlen(dirbase);
   1236 
   1237     /* loop until we determine a result */
   1238     for (;;) {
   1239 
   1240 	/* try and stat(2) it ... */
   1241 	try = str_concat3(dirbase, "/", search_path);
   1242 	if (cached_stat(try, &mst) != -1) {
   1243 	    /*
   1244 	     * success!  if we found a file, chop off
   1245 	     * the filename so we return a directory.
   1246 	     */
   1247 	    if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
   1248 		try_end = try + strlen(try);
   1249 		while (try_end > try && *try_end != '/')
   1250 		    try_end--;
   1251 		if (try_end > try)
   1252 		    *try_end = '\0';	/* chop! */
   1253 	    }
   1254 
   1255 	    free(dirbase);
   1256 	    return try;
   1257 	}
   1258 	free(try);
   1259 
   1260 	/*
   1261 	 * nope, we didn't find it.  if we used up dirbase we've
   1262 	 * reached the root and failed.
   1263 	 */
   1264 	if (dirbase_end == dirbase)
   1265 	    break;		/* failed! */
   1266 
   1267 	/*
   1268 	 * truncate dirbase from the end to move up a dir
   1269 	 */
   1270 	while (dirbase_end > dirbase && *dirbase_end != '/')
   1271 	    dirbase_end--;
   1272 	*dirbase_end = '\0';	/* chop! */
   1273     }
   1274 
   1275     free(dirbase);
   1276     return NULL;
   1277 }
   1278 
   1279 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
   1280  * If no file is found, store 0 instead.
   1281  *
   1282  * The found file is stored in gn->path, unless the node already had a path. */
   1283 void
   1284 Dir_UpdateMTime(GNode *gn, Boolean recheck)
   1285 {
   1286     char *fullName;		/* the full pathname of name */
   1287     struct make_stat mst;	/* buffer for finding the mod time */
   1288     CachedStatsFlags flags;
   1289 
   1290     if (gn->type & OP_ARCHV) {
   1291 	Arch_UpdateMTime(gn);
   1292 	return;
   1293     }
   1294 
   1295     if (gn->type & OP_PHONY) {
   1296 	gn->mtime = 0;
   1297 	return;
   1298     }
   1299 
   1300     if (gn->path == NULL) {
   1301 	if (gn->type & OP_NOPATH)
   1302 	    fullName = NULL;
   1303 	else {
   1304 	    fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
   1305 	    if (fullName == NULL && gn->flags & FROM_DEPEND &&
   1306 		!Lst_IsEmpty(gn->implicitParents)) {
   1307 		char *cp;
   1308 
   1309 		cp = strrchr(gn->name, '/');
   1310 		if (cp) {
   1311 		    /*
   1312 		     * This is an implied source, and it may have moved,
   1313 		     * see if we can find it via the current .PATH
   1314 		     */
   1315 		    cp++;
   1316 
   1317 		    fullName = Dir_FindFile(cp, Suff_FindPath(gn));
   1318 		    if (fullName) {
   1319 			/*
   1320 			 * Put the found file in gn->path
   1321 			 * so that we give that to the compiler.
   1322 			 */
   1323 			gn->path = bmake_strdup(fullName);
   1324 			if (!Job_RunTarget(".STALE", gn->fname))
   1325 			    fprintf(stdout,
   1326 				    "%s: %s, %d: ignoring stale %s for %s, "
   1327 				    "found %s\n", progname, gn->fname,
   1328 				    gn->lineno,
   1329 				    makeDependfile, gn->name, fullName);
   1330 		    }
   1331 		}
   1332 	    }
   1333 	    DIR_DEBUG2("Found '%s' as '%s'\n",
   1334 		       gn->name, fullName ? fullName : "(not found)");
   1335 	}
   1336     } else {
   1337 	fullName = gn->path;
   1338     }
   1339 
   1340     if (fullName == NULL)
   1341 	fullName = bmake_strdup(gn->name);
   1342 
   1343     flags = recheck ? CST_UPDATE : CST_NONE;
   1344     if (cached_stats(&mtimes, fullName, &mst, flags) < 0) {
   1345 	if (gn->type & OP_MEMBER) {
   1346 	    if (fullName != gn->path)
   1347 		free(fullName);
   1348 	    Arch_UpdateMemberMTime(gn);
   1349 	    return;
   1350 	}
   1351 
   1352 	mst.mst_mtime = 0;
   1353     }
   1354 
   1355     if (fullName != NULL && gn->path == NULL)
   1356 	gn->path = fullName;
   1357 
   1358     gn->mtime = mst.mst_mtime;
   1359 }
   1360 
   1361 /* Read the list of filenames in the directory and store the result
   1362  * in openDirectories.
   1363  *
   1364  * If a path is given, append the directory to that path.
   1365  *
   1366  * Input:
   1367  *	path		The path to which the directory should be
   1368  *			added, or NULL to only add the directory to
   1369  *			openDirectories
   1370  *	name		The name of the directory to add.
   1371  *			The name is not normalized in any way.
   1372  */
   1373 CachedDir *
   1374 Dir_AddDir(SearchPath *path, const char *name)
   1375 {
   1376     CachedDir *dir = NULL;	/* the added directory */
   1377     DIR *d;
   1378     struct dirent *dp;
   1379 
   1380     if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
   1381 	SearchPathNode *ln;
   1382 
   1383 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1384 	    CachedDir *pathDir = ln->datum;
   1385 	    if (strcmp(pathDir->name, name) == 0)
   1386 		return pathDir;
   1387 	}
   1388 
   1389 	dotLast->refCount++;
   1390 	Lst_Prepend(path, dotLast);
   1391     }
   1392 
   1393     if (path != NULL)
   1394 	dir = OpenDirs_Find(&openDirs, name);
   1395     if (dir != NULL) {
   1396 	if (Lst_FindDatum(path, dir) == NULL) {
   1397 	    dir->refCount++;
   1398 	    Lst_Append(path, dir);
   1399 	}
   1400 	return dir;
   1401     }
   1402 
   1403     DIR_DEBUG1("Caching %s ...", name);
   1404 
   1405     if ((d = opendir(name)) != NULL) {
   1406 	dir = bmake_malloc(sizeof *dir);
   1407 	dir->name = bmake_strdup(name);
   1408 	dir->hits = 0;
   1409 	dir->refCount = 1;
   1410 	HashTable_Init(&dir->files);
   1411 
   1412 	while ((dp = readdir(d)) != NULL) {
   1413 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
   1414 	    /*
   1415 	     * The sun directory library doesn't check for a 0 inode
   1416 	     * (0-inode slots just take up space), so we have to do
   1417 	     * it ourselves.
   1418 	     */
   1419 	    if (dp->d_fileno == 0) {
   1420 		continue;
   1421 	    }
   1422 #endif /* sun && d_ino */
   1423 	    (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
   1424 	}
   1425 	(void)closedir(d);
   1426 	OpenDirs_Add(&openDirs, dir);
   1427 	if (path != NULL)
   1428 	    Lst_Append(path, dir);
   1429     }
   1430     DIR_DEBUG0("done\n");
   1431     return dir;
   1432 }
   1433 
   1434 /* Return a copy of dirSearchPath, incrementing the reference counts for
   1435  * the contained directories. */
   1436 SearchPath *
   1437 Dir_CopyDirSearchPath(void)
   1438 {
   1439     SearchPath *path = Lst_New();
   1440     SearchPathNode *ln;
   1441     for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
   1442 	CachedDir *dir = ln->datum;
   1443 	dir->refCount++;
   1444 	Lst_Append(path, dir);
   1445     }
   1446     return path;
   1447 }
   1448 
   1449 /*-
   1450  *-----------------------------------------------------------------------
   1451  * Dir_MakeFlags --
   1452  *	Make a string by taking all the directories in the given search
   1453  *	path and preceding them by the given flag. Used by the suffix
   1454  *	module to create variables for compilers based on suffix search
   1455  *	paths.
   1456  *
   1457  * Input:
   1458  *	flag		flag which should precede each directory
   1459  *	path		list of directories
   1460  *
   1461  * Results:
   1462  *	The string mentioned above. Note that there is no space between
   1463  *	the given flag and each directory. The empty string is returned if
   1464  *	Things don't go well.
   1465  *
   1466  * Side Effects:
   1467  *	None
   1468  *-----------------------------------------------------------------------
   1469  */
   1470 char *
   1471 Dir_MakeFlags(const char *flag, SearchPath *path)
   1472 {
   1473     Buffer buf;
   1474     SearchPathNode *ln;
   1475 
   1476     Buf_Init(&buf);
   1477 
   1478     if (path != NULL) {
   1479 	for (ln = path->first; ln != NULL; ln = ln->next) {
   1480 	    CachedDir *dir = ln->datum;
   1481 	    Buf_AddStr(&buf, " ");
   1482 	    Buf_AddStr(&buf, flag);
   1483 	    Buf_AddStr(&buf, dir->name);
   1484 	}
   1485     }
   1486 
   1487     return Buf_Destroy(&buf, FALSE);
   1488 }
   1489 
   1490 /* Nuke a directory descriptor, if possible. Callback procedure for the
   1491  * suffixes module when destroying a search path.
   1492  *
   1493  * Input:
   1494  *	dirp		The directory descriptor to nuke
   1495  */
   1496 void
   1497 Dir_Destroy(void *dirp)
   1498 {
   1499     CachedDir *dir = dirp;
   1500     dir->refCount--;
   1501 
   1502     if (dir->refCount == 0) {
   1503 	OpenDirs_Remove(&openDirs, dir->name);
   1504 
   1505 	HashTable_Done(&dir->files);
   1506 	free(dir->name);
   1507 	free(dir);
   1508     }
   1509 }
   1510 
   1511 /* Clear out all elements from the given search path.
   1512  * The path is set to the empty list but is not destroyed. */
   1513 void
   1514 Dir_ClearPath(SearchPath *path)
   1515 {
   1516     while (!Lst_IsEmpty(path)) {
   1517 	CachedDir *dir = Lst_Dequeue(path);
   1518 	Dir_Destroy(dir);
   1519     }
   1520 }
   1521 
   1522 
   1523 /* Concatenate two paths, adding the second to the end of the first,
   1524  * skipping duplicates. */
   1525 void
   1526 Dir_Concat(SearchPath *dst, SearchPath *src)
   1527 {
   1528     SearchPathNode *ln;
   1529 
   1530     for (ln = src->first; ln != NULL; ln = ln->next) {
   1531 	CachedDir *dir = ln->datum;
   1532 	if (Lst_FindDatum(dst, dir) == NULL) {
   1533 	    dir->refCount++;
   1534 	    Lst_Append(dst, dir);
   1535 	}
   1536     }
   1537 }
   1538 
   1539 static int
   1540 percentage(int num, int den)
   1541 {
   1542     return den != 0 ? num * 100 / den : 0;
   1543 }
   1544 
   1545 /********** DEBUG INFO **********/
   1546 void
   1547 Dir_PrintDirectories(void)
   1548 {
   1549     CachedDirListNode *ln;
   1550 
   1551     debug_printf("#*** Directory Cache:\n");
   1552     debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
   1553 		 hits, misses, nearmisses, bigmisses,
   1554 		 percentage(hits, hits + bigmisses + nearmisses));
   1555     debug_printf("# %-20s referenced\thits\n", "directory");
   1556 
   1557     for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
   1558 	CachedDir *dir = ln->datum;
   1559 	debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
   1560 		     dir->hits);
   1561     }
   1562 }
   1563 
   1564 void
   1565 Dir_PrintPath(SearchPath *path)
   1566 {
   1567     SearchPathNode *node;
   1568     for (node = path->first; node != NULL; node = node->next) {
   1569 	const CachedDir *dir = node->datum;
   1570 	debug_printf("%s ", dir->name);
   1571     }
   1572 }
   1573