dir.c revision 1.205 1 /* $NetBSD: dir.c,v 1.205 2020/11/14 06:15:11 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /* Directory searching using wildcards and/or normal names.
73 * Used both for source wildcarding in the makefile and for finding
74 * implicit sources.
75 *
76 * The interface for this module is:
77 * Dir_Init Initialize the module.
78 *
79 * Dir_InitCur Set the cur CachedDir.
80 *
81 * Dir_InitDot Set the dot CachedDir.
82 *
83 * Dir_End Clean up the module.
84 *
85 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
86 *
87 * Dir_HasWildcards
88 * Returns TRUE if the name given it needs to
89 * be wildcard-expanded.
90 *
91 * Dir_Expand Given a pattern and a path, return a Lst of names
92 * which match the pattern on the search path.
93 *
94 * Dir_FindFile Searches for a file on a given search path.
95 * If it exists, the entire path is returned.
96 * Otherwise NULL is returned.
97 *
98 * Dir_FindHereOrAbove
99 * Search for a path in the current directory and
100 * then all the directories above it in turn until
101 * the path is found or we reach the root ("/").
102 *
103 * Dir_UpdateMTime
104 * Update the modification time and path of a node with
105 * data from the file corresponding to the node.
106 *
107 * Dir_AddDir Add a directory to a search path.
108 *
109 * Dir_MakeFlags Given a search path and a command flag, create
110 * a string with each of the directories in the path
111 * preceded by the command flag and all of them
112 * separated by a space.
113 *
114 * Dir_Destroy Destroy an element of a search path. Frees up all
115 * things that can be freed for the element as long
116 * as the element is no longer referenced by any other
117 * search path.
118 *
119 * Dir_ClearPath Resets a search path to the empty list.
120 *
121 * For debugging:
122 * Dir_PrintDirectories
123 * Print stats about the directory cache.
124 */
125
126 #include <sys/types.h>
127 #include <sys/stat.h>
128
129 #include <dirent.h>
130 #include <errno.h>
131
132 #include "make.h"
133 #include "dir.h"
134 #include "job.h"
135
136 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
137 MAKE_RCSID("$NetBSD: dir.c,v 1.205 2020/11/14 06:15:11 rillig Exp $");
138
139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
142
143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
144 * name of the directory and the names of all the files in the directory.
145 * This is used to cut down on the number of system calls necessary to find
146 * implicit dependents and their like. Since these searches are made before
147 * any actions are taken, we need not worry about the directory changing due
148 * to creation commands. If this hampers the style of some makefiles, they
149 * must be changed.
150 *
151 * All previously-read directories are kept in openDirs, which is checked
152 * first before a directory is opened.
153 *
154 * The need for the caching of whole directories is brought about by the
155 * multi-level transformation code in suff.c, which tends to search for far
156 * more files than regular make does. In the initial implementation, the
157 * amount of time spent performing "stat" calls was truly astronomical.
158 * The problem with caching at the start is, of course, that pmake doesn't
159 * then detect changes to these directories during the course of the make.
160 * Three possibilities suggest themselves:
161 *
162 * 1) just use stat to test for a file's existence. As mentioned above,
163 * this is very inefficient due to the number of checks engendered by
164 * the multi-level transformation code.
165 *
166 * 2) use readdir() and company to search the directories, keeping them
167 * open between checks. I have tried this and while it didn't slow down
168 * the process too much, it could severely affect the amount of
169 * parallelism available as each directory open would take another file
170 * descriptor out of play for handling I/O for another job. Given that
171 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
172 * to allowing more than 20 or 32 file descriptors for a process, this
173 * doesn't seem acceptable to me.
174 *
175 * 3) record the mtime of the directory in the CachedDir structure and
176 * verify the directory hasn't changed since the contents were cached.
177 * This will catch the creation or deletion of files, but not the
178 * updating of files. However, since it is the creation and deletion
179 * that is the problem, this could be a good thing to do. Unfortunately,
180 * if the directory (say ".") were fairly large and changed fairly
181 * frequently, the constant reloading could seriously degrade
182 * performance. It might be good in such cases to keep track of the
183 * number of reloadings and if the number goes over a (small) limit,
184 * resort to using stat in its place.
185 *
186 * An additional thing to consider is that pmake is used primarily to create
187 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
188 * refused to allow you to specify where the resulting object file should be
189 * placed. This forced all objects to be created in the current directory.
190 * This isn't meant as a full excuse, just an explanation of some of the
191 * reasons for the caching used here.
192 *
193 * One more note: the location of a target's file is only performed on the
194 * downward traversal of the graph and then only for terminal nodes in the
195 * graph. This could be construed as wrong in some cases, but prevents
196 * inadvertent modification of files when the "installed" directory for a
197 * file is provided in the search path.
198 *
199 * Another data structure maintained by this module is an mtime cache used
200 * when the searching of cached directories fails to find a file. In the past,
201 * Dir_FindFile would simply perform an access() call in such a case to
202 * determine if the file could be found using just the name given. When this
203 * hit, however, all that was gained was the knowledge that the file existed.
204 * Given that an access() is essentially a stat() without the copyout() call,
205 * and that the same filesystem overhead would have to be incurred in
206 * Dir_MTime, it made sense to replace the access() with a stat() and record
207 * the mtime in a cache for when Dir_UpdateMTime was actually called.
208 */
209
210 typedef List CachedDirList;
211 typedef ListNode CachedDirListNode;
212
213 typedef ListNode SearchPathNode;
214
215 SearchPath *dirSearchPath; /* main search path */
216
217 /* A list of cached directories, with fast lookup by directory name. */
218 typedef struct OpenDirs {
219 CachedDirList *list;
220 HashTable /* of CachedDirListNode */ table;
221 } OpenDirs;
222
223 static void
224 OpenDirs_Init(OpenDirs *odirs)
225 {
226 odirs->list = Lst_New();
227 HashTable_Init(&odirs->table);
228 }
229
230 #ifdef CLEANUP
231 static void
232 OpenDirs_Done(OpenDirs *odirs)
233 {
234 CachedDirListNode *ln = odirs->list->first;
235 while (ln != NULL) {
236 CachedDirListNode *next = ln->next;
237 CachedDir *dir = ln->datum;
238 Dir_Destroy(dir); /* removes the dir from odirs->list */
239 ln = next;
240 }
241 Lst_Free(odirs->list);
242 HashTable_Done(&odirs->table);
243 }
244 #endif
245
246 static CachedDir *
247 OpenDirs_Find(OpenDirs *odirs, const char *name)
248 {
249 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
250 return ln != NULL ? ln->datum : NULL;
251 }
252
253 static void
254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
255 {
256 HashEntry *he = HashTable_FindEntry(&odirs->table, cdir->name);
257 if (he != NULL)
258 return;
259 he = HashTable_CreateEntry(&odirs->table, cdir->name, NULL);
260 Lst_Append(odirs->list, cdir);
261 HashEntry_Set(he, odirs->list->last);
262 }
263
264 static void
265 OpenDirs_Remove(OpenDirs *odirs, const char *name)
266 {
267 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
268 CachedDirListNode *ln;
269 if (he == NULL)
270 return;
271 ln = HashEntry_Get(he);
272 HashTable_DeleteEntry(&odirs->table, he);
273 Lst_Remove(odirs->list, ln);
274 }
275
276 static OpenDirs openDirs; /* the list of all open directories */
277
278 /*
279 * Variables for gathering statistics on the efficiency of the caching
280 * mechanism.
281 */
282 static int hits; /* Found in directory cache */
283 static int misses; /* Sad, but not evil misses */
284 static int nearmisses; /* Found under search path */
285 static int bigmisses; /* Sought by itself */
286
287 static CachedDir *dot; /* contents of current directory */
288 static CachedDir *cur; /* contents of current directory, if not dot */
289 static CachedDir *dotLast; /* a fake path entry indicating we need to
290 * look for . last */
291
292 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
293 * the system to find the file, we might as well have its mtime on record.
294 *
295 * XXX: If this is done way early, there's a chance other rules will have
296 * already updated the file, in which case we'll update it again. Generally,
297 * there won't be two rules to update a single file, so this should be ok,
298 * but... */
299 static HashTable mtimes;
300
301 static HashTable lmtimes; /* same as mtimes but for lstat */
302
303 /*
304 * We use stat(2) a lot, cache the results.
305 * mtime and mode are all we care about.
306 */
307 struct cache_st {
308 time_t lmtime; /* lstat */
309 time_t mtime; /* stat */
310 mode_t mode;
311 };
312
313 /* minimize changes below */
314 typedef enum CachedStatsFlags {
315 CST_NONE = 0,
316 CST_LSTAT = 1 << 0, /* call lstat(2) instead of stat(2) */
317 CST_UPDATE = 1 << 1 /* ignore existing cached entry */
318 } CachedStatsFlags;
319
320 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
321 static int
322 cached_stats(HashTable *htp, const char *pathname, struct make_stat *mst,
323 CachedStatsFlags flags)
324 {
325 HashEntry *entry;
326 struct stat sys_st;
327 struct cache_st *cst;
328 int rc;
329
330 if (pathname == NULL || pathname[0] == '\0')
331 return -1;
332
333 entry = HashTable_FindEntry(htp, pathname);
334
335 if (entry && !(flags & CST_UPDATE)) {
336 cst = HashEntry_Get(entry);
337
338 mst->mst_mode = cst->mode;
339 mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
340 if (mst->mst_mtime) {
341 DIR_DEBUG2("Using cached time %s for %s\n",
342 Targ_FmtTime(mst->mst_mtime), pathname);
343 return 0;
344 }
345 }
346
347 rc = (flags & CST_LSTAT)
348 ? lstat(pathname, &sys_st)
349 : stat(pathname, &sys_st);
350 if (rc == -1)
351 return -1;
352
353 if (sys_st.st_mtime == 0)
354 sys_st.st_mtime = 1; /* avoid confusion with missing file */
355
356 mst->mst_mode = sys_st.st_mode;
357 mst->mst_mtime = sys_st.st_mtime;
358
359 if (entry == NULL)
360 entry = HashTable_CreateEntry(htp, pathname, NULL);
361 if (HashEntry_Get(entry) == NULL) {
362 HashEntry_Set(entry, bmake_malloc(sizeof *cst));
363 memset(HashEntry_Get(entry), 0, sizeof *cst);
364 }
365 cst = HashEntry_Get(entry);
366 if (flags & CST_LSTAT) {
367 cst->lmtime = sys_st.st_mtime;
368 } else {
369 cst->mtime = sys_st.st_mtime;
370 }
371 cst->mode = sys_st.st_mode;
372 DIR_DEBUG2(" Caching %s for %s\n",
373 Targ_FmtTime(sys_st.st_mtime), pathname);
374
375 return 0;
376 }
377
378 int
379 cached_stat(const char *pathname, struct make_stat *st)
380 {
381 return cached_stats(&mtimes, pathname, st, CST_NONE);
382 }
383
384 int
385 cached_lstat(const char *pathname, struct make_stat *st)
386 {
387 return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
388 }
389
390 /* Initialize the directories module. */
391 void
392 Dir_Init(void)
393 {
394 dirSearchPath = Lst_New();
395 OpenDirs_Init(&openDirs);
396 HashTable_Init(&mtimes);
397 HashTable_Init(&lmtimes);
398 }
399
400 void
401 Dir_InitDir(const char *cdname)
402 {
403 Dir_InitCur(cdname);
404
405 dotLast = bmake_malloc(sizeof *dotLast);
406 dotLast->refCount = 1;
407 dotLast->hits = 0;
408 dotLast->name = bmake_strdup(".DOTLAST");
409 HashTable_Init(&dotLast->files);
410 }
411
412 /*
413 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
414 */
415 void
416 Dir_InitCur(const char *cdname)
417 {
418 CachedDir *dir;
419
420 if (cdname == NULL)
421 return;
422
423 /*
424 * Our build directory is not the same as our source directory.
425 * Keep this one around too.
426 */
427 dir = Dir_AddDir(NULL, cdname);
428 if (dir == NULL)
429 return;
430
431 /* XXX: Reference counting is wrong here.
432 * If this function is called repeatedly with the same directory name,
433 * its reference count increases each time even though the number of
434 * actual references stays the same. */
435
436 dir->refCount++;
437 if (cur != NULL && cur != dir) {
438 /*
439 * We've been here before, clean up.
440 */
441 cur->refCount--;
442 Dir_Destroy(cur);
443 }
444 cur = dir;
445 }
446
447 /* (Re)initialize "dot" (current/object directory) path hash.
448 * Some directories may be opened. */
449 void
450 Dir_InitDot(void)
451 {
452 if (dot != NULL) {
453 /* Remove old entry from openDirs, but do not destroy. */
454 OpenDirs_Remove(&openDirs, dot->name);
455 }
456
457 dot = Dir_AddDir(NULL, ".");
458
459 if (dot == NULL) {
460 Error("Cannot open `.' (%s)", strerror(errno));
461 exit(1);
462 }
463
464 /*
465 * We always need to have dot around, so we increment its reference count
466 * to make sure it's not destroyed.
467 */
468 dot->refCount++;
469 Dir_SetPATH(); /* initialize */
470 }
471
472 /* Clean up the directories module. */
473 void
474 Dir_End(void)
475 {
476 #ifdef CLEANUP
477 if (cur) {
478 cur->refCount--;
479 Dir_Destroy(cur);
480 }
481 dot->refCount--;
482 dotLast->refCount--;
483 Dir_Destroy(dotLast);
484 Dir_Destroy(dot);
485 Dir_ClearPath(dirSearchPath);
486 Lst_Free(dirSearchPath);
487 OpenDirs_Done(&openDirs);
488 HashTable_Done(&mtimes);
489 #endif
490 }
491
492 /*
493 * We want ${.PATH} to indicate the order in which we will actually
494 * search, so we rebuild it after any .PATH: target.
495 * This is the simplest way to deal with the effect of .DOTLAST.
496 */
497 void
498 Dir_SetPATH(void)
499 {
500 CachedDirListNode *ln;
501 Boolean hasLastDot = FALSE; /* true if we should search dot last */
502
503 Var_Delete(".PATH", VAR_GLOBAL);
504
505 if ((ln = dirSearchPath->first) != NULL) {
506 CachedDir *dir = ln->datum;
507 if (dir == dotLast) {
508 hasLastDot = TRUE;
509 Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
510 }
511 }
512
513 if (!hasLastDot) {
514 if (dot)
515 Var_Append(".PATH", dot->name, VAR_GLOBAL);
516 if (cur)
517 Var_Append(".PATH", cur->name, VAR_GLOBAL);
518 }
519
520 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
521 CachedDir *dir = ln->datum;
522 if (dir == dotLast)
523 continue;
524 if (dir == dot && hasLastDot)
525 continue;
526 Var_Append(".PATH", dir->name, VAR_GLOBAL);
527 }
528
529 if (hasLastDot) {
530 if (dot)
531 Var_Append(".PATH", dot->name, VAR_GLOBAL);
532 if (cur)
533 Var_Append(".PATH", cur->name, VAR_GLOBAL);
534 }
535 }
536
537 /* See if the given name has any wildcard characters in it and all braces and
538 * brackets are properly balanced.
539 *
540 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
541 * that make(1) should be expanding patterns, because then you have to set a
542 * mechanism for escaping the expansion!
543 *
544 * Return TRUE if the word should be expanded, FALSE otherwise.
545 */
546 Boolean
547 Dir_HasWildcards(const char *name)
548 {
549 const char *p;
550 Boolean wild = FALSE;
551 int braces = 0, brackets = 0;
552
553 for (p = name; *p != '\0'; p++) {
554 switch (*p) {
555 case '{':
556 braces++;
557 wild = TRUE;
558 break;
559 case '}':
560 braces--;
561 break;
562 case '[':
563 brackets++;
564 wild = TRUE;
565 break;
566 case ']':
567 brackets--;
568 break;
569 case '?':
570 case '*':
571 wild = TRUE;
572 break;
573 default:
574 break;
575 }
576 }
577 return wild && brackets == 0 && braces == 0;
578 }
579
580 /* See if any files match the pattern and add their names to the 'expansions'
581 * list if they do.
582 *
583 * This is incomplete -- wildcards are only expanded in the final path
584 * component, but not in directories like src/lib*c/file*.c, but it
585 * will do for now (now being 1993 until at least 2020). To expand these,
586 * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
587 *
588 * Input:
589 * pattern Pattern to look for
590 * dir Directory to search
591 * expansion Place to store the results
592 */
593 static void
594 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
595 {
596 const char *dirName = dir->name;
597 Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
598 HashIter hi;
599
600 /* XXX: Iterating over all hash entries is inefficient. If the pattern
601 * is a plain string without any wildcards, a direct lookup is faster. */
602
603 HashIter_Init(&hi, &dir->files);
604 while (HashIter_Next(&hi) != NULL) {
605 const char *base = hi.entry->key;
606
607 if (!Str_Match(base, pattern))
608 continue;
609
610 /*
611 * Follow the UNIX convention that dot files are only found if the
612 * pattern begins with a dot. The pattern '.*' does not match '.' or
613 * '..' since these are not included in the directory cache.
614 *
615 * This means that the pattern '[a-z.]*' does not find '.file', which
616 * is consistent with bash, NetBSD sh and csh.
617 */
618 if (base[0] == '.' && pattern[0] != '.')
619 continue;
620
621 {
622 char *fullName = isDot
623 ? bmake_strdup(base)
624 : str_concat3(dirName, "/", base);
625 Lst_Append(expansions, fullName);
626 }
627 }
628 }
629
630 /* Find the next closing brace in the string, taking nested braces into
631 * account. */
632 static const char *
633 closing_brace(const char *p)
634 {
635 int nest = 0;
636 while (*p != '\0') {
637 if (*p == '}' && nest == 0)
638 break;
639 if (*p == '{')
640 nest++;
641 if (*p == '}')
642 nest--;
643 p++;
644 }
645 return p;
646 }
647
648 /* Find the next closing brace or comma in the string, taking nested braces
649 * into account. */
650 static const char *
651 separator_comma(const char *p)
652 {
653 int nest = 0;
654 while (*p != '\0') {
655 if ((*p == '}' || *p == ',') && nest == 0)
656 break;
657 if (*p == '{')
658 nest++;
659 if (*p == '}')
660 nest--;
661 p++;
662 }
663 return p;
664 }
665
666 static Boolean
667 contains_wildcard(const char *p)
668 {
669 for (; *p != '\0'; p++) {
670 switch (*p) {
671 case '*':
672 case '?':
673 case '{':
674 case '[':
675 return TRUE;
676 }
677 }
678 return FALSE;
679 }
680
681 static char *
682 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
683 const char *c, size_t c_len)
684 {
685 size_t s_len = a_len + b_len + c_len;
686 char *s = bmake_malloc(s_len + 1);
687 memcpy(s, a, a_len);
688 memcpy(s + a_len, b, b_len);
689 memcpy(s + a_len + b_len, c, c_len);
690 s[s_len] = '\0';
691 return s;
692 }
693
694 /* Expand curly braces like the C shell. Brace expansion by itself is purely
695 * textual, the expansions are not looked up in the file system. But if an
696 * expanded word contains wildcard characters, it is expanded further,
697 * matching only the actually existing files.
698 *
699 * Example: "{a{b,c}}" expands to "ab" and "ac".
700 * Example: "{a}" expands to "a".
701 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
702 *
703 * Input:
704 * word Entire word to expand
705 * brace First curly brace in it
706 * path Search path to use
707 * expansions Place to store the expansions
708 */
709 static void
710 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
711 StringList *expansions)
712 {
713 const char *prefix, *middle, *piece, *middle_end, *suffix;
714 size_t prefix_len, suffix_len;
715
716 /* Split the word into prefix '{' middle '}' suffix. */
717
718 middle = brace + 1;
719 middle_end = closing_brace(middle);
720 if (*middle_end == '\0') {
721 Error("Unterminated {} clause \"%s\"", middle);
722 return;
723 }
724
725 prefix = word;
726 prefix_len = (size_t)(brace - prefix);
727 suffix = middle_end + 1;
728 suffix_len = strlen(suffix);
729
730 /* Split the middle into pieces, separated by commas. */
731
732 piece = middle;
733 while (piece < middle_end + 1) {
734 const char *piece_end = separator_comma(piece);
735 size_t piece_len = (size_t)(piece_end - piece);
736
737 char *file = concat3(prefix, prefix_len, piece, piece_len,
738 suffix, suffix_len);
739
740 if (contains_wildcard(file)) {
741 Dir_Expand(file, path, expansions);
742 free(file);
743 } else {
744 Lst_Append(expansions, file);
745 }
746
747 piece = piece_end + 1; /* skip over the comma or closing brace */
748 }
749 }
750
751
752 /* Expand the word in each of the directories from the path. */
753 static void
754 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
755 {
756 SearchPathNode *ln;
757 for (ln = path->first; ln != NULL; ln = ln->next) {
758 CachedDir *dir = ln->datum;
759 DirMatchFiles(word, dir, expansions);
760 }
761 }
762
763 static void
764 PrintExpansions(StringList *expansions)
765 {
766 const char *sep = "";
767 StringListNode *ln;
768 for (ln = expansions->first; ln != NULL; ln = ln->next) {
769 const char *word = ln->datum;
770 debug_printf("%s%s", sep, word);
771 sep = " ";
772 }
773 debug_printf("\n");
774 }
775
776 /* Expand the given word into a list of words by globbing it, looking in the
777 * directories on the given search path.
778 *
779 * Input:
780 * word the word to expand
781 * path the directories in which to find the files
782 * expansions the list on which to place the results
783 */
784 void
785 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
786 {
787 const char *cp;
788
789 assert(path != NULL);
790 assert(expansions != NULL);
791
792 DIR_DEBUG1("Expanding \"%s\"... ", word);
793
794 cp = strchr(word, '{');
795 if (cp) {
796 DirExpandCurly(word, cp, path, expansions);
797 } else {
798 cp = strchr(word, '/');
799 if (cp) {
800 /*
801 * The thing has a directory component -- find the first wildcard
802 * in the string.
803 */
804 for (cp = word; *cp; cp++) {
805 if (*cp == '?' || *cp == '[' || *cp == '*') {
806 break;
807 }
808 }
809
810 if (*cp != '\0') {
811 /*
812 * Back up to the start of the component
813 */
814 while (cp > word && *cp != '/') {
815 cp--;
816 }
817 if (cp != word) {
818 char *prefix = bmake_strsedup(word, cp + 1);
819 /*
820 * If the glob isn't in the first component, try and find
821 * all the components up to the one with a wildcard.
822 */
823 char *dirpath = Dir_FindFile(prefix, path);
824 free(prefix);
825 /*
826 * dirpath is null if can't find the leading component
827 * XXX: Dir_FindFile won't find internal components.
828 * i.e. if the path contains ../Etc/Object and we're
829 * looking for Etc, it won't be found. Ah well.
830 * Probably not important.
831 */
832 if (dirpath != NULL) {
833 char *dp = &dirpath[strlen(dirpath) - 1];
834 if (*dp == '/')
835 *dp = '\0';
836 path = Lst_New();
837 (void)Dir_AddDir(path, dirpath);
838 DirExpandPath(cp + 1, path, expansions);
839 Lst_Free(path);
840 }
841 } else {
842 /*
843 * Start the search from the local directory
844 */
845 DirExpandPath(word, path, expansions);
846 }
847 } else {
848 /*
849 * Return the file -- this should never happen.
850 */
851 DirExpandPath(word, path, expansions);
852 }
853 } else {
854 /*
855 * First the files in dot
856 */
857 DirMatchFiles(word, dot, expansions);
858
859 /*
860 * Then the files in every other directory on the path.
861 */
862 DirExpandPath(word, path, expansions);
863 }
864 }
865 if (DEBUG(DIR))
866 PrintExpansions(expansions);
867 }
868
869 /* Find if the file with the given name exists in the given path.
870 * Return the freshly allocated path to the file, or NULL. */
871 static char *
872 DirLookup(CachedDir *dir, const char *base)
873 {
874 char *file; /* the current filename to check */
875
876 DIR_DEBUG1(" %s ...\n", dir->name);
877
878 if (HashTable_FindEntry(&dir->files, base) == NULL)
879 return NULL;
880
881 file = str_concat3(dir->name, "/", base);
882 DIR_DEBUG1(" returning %s\n", file);
883 dir->hits++;
884 hits++;
885 return file;
886 }
887
888
889 /* Find if the file with the given name exists in the given directory.
890 * Return the freshly allocated path to the file, or NULL. */
891 static char *
892 DirLookupSubdir(CachedDir *dir, const char *name)
893 {
894 struct make_stat mst;
895 char *file = dir == dot ? bmake_strdup(name)
896 : str_concat3(dir->name, "/", name);
897
898 DIR_DEBUG1("checking %s ...\n", file);
899
900 if (cached_stat(file, &mst) == 0) {
901 nearmisses++;
902 return file;
903 }
904 free(file);
905 return NULL;
906 }
907
908 /* Find if the file with the given name exists in the given path.
909 * Return the freshly allocated path to the file, the empty string, or NULL.
910 * Returning the empty string means that the search should be terminated.
911 */
912 static char *
913 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
914 {
915 const char *dnp; /* pointer into dir->name */
916 const char *np; /* pointer into name */
917
918 DIR_DEBUG1(" %s ...\n", dir->name);
919
920 /*
921 * If the file has a leading path component and that component
922 * exactly matches the entire name of the current search
923 * directory, we can attempt another cache lookup. And if we don't
924 * have a hit, we can safely assume the file does not exist at all.
925 */
926 for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
927 continue;
928 if (*dnp != '\0' || np != cp - 1)
929 return NULL;
930
931 if (HashTable_FindEntry(&dir->files, cp) == NULL) {
932 DIR_DEBUG0(" must be here but isn't -- returning\n");
933 return bmake_strdup(""); /* to terminate the search */
934 }
935
936 dir->hits++;
937 hits++;
938 DIR_DEBUG1(" returning %s\n", name);
939 return bmake_strdup(name);
940 }
941
942 /* Find the file given on "." or curdir.
943 * Return the freshly allocated path to the file, or NULL. */
944 static char *
945 DirFindDot(const char *name, const char *base)
946 {
947
948 if (HashTable_FindEntry(&dot->files, base) != NULL) {
949 DIR_DEBUG0(" in '.'\n");
950 hits++;
951 dot->hits++;
952 return bmake_strdup(name);
953 }
954
955 if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
956 DIR_DEBUG1(" in ${.CURDIR} = %s\n", cur->name);
957 hits++;
958 cur->hits++;
959 return str_concat3(cur->name, "/", base);
960 }
961
962 return NULL;
963 }
964
965 /* Find the file with the given name along the given search path.
966 *
967 * If the file is found in a directory that is not on the path
968 * already (either 'name' is absolute or it is a relative path
969 * [ dir1/.../dirn/file ] which exists below one of the directories
970 * already on the search path), its directory is added to the end
971 * of the path, on the assumption that there will be more files in
972 * that directory later on. Sometimes this is true. Sometimes not.
973 *
974 * Input:
975 * name the file to find
976 * path the directories to search, or NULL
977 *
978 * Results:
979 * The freshly allocated path to the file, or NULL.
980 */
981 char *
982 Dir_FindFile(const char *name, SearchPath *path)
983 {
984 SearchPathNode *ln;
985 char *file; /* the current filename to check */
986 const char *base; /* Terminal name of file */
987 Boolean hasLastDot = FALSE; /* true if we should search dot last */
988 Boolean hasSlash; /* true if 'name' contains a / */
989 struct make_stat mst; /* Buffer for stat, if necessary */
990 const char *trailing_dot = ".";
991
992 /*
993 * Find the final component of the name and note whether it has a
994 * slash in it (the name, I mean)
995 */
996 base = strrchr(name, '/');
997 if (base) {
998 hasSlash = TRUE;
999 base++;
1000 } else {
1001 hasSlash = FALSE;
1002 base = name;
1003 }
1004
1005 DIR_DEBUG1("Searching for %s ...", name);
1006
1007 if (path == NULL) {
1008 DIR_DEBUG0("couldn't open path, file not found\n");
1009 misses++;
1010 return NULL;
1011 }
1012
1013 if ((ln = path->first) != NULL) {
1014 CachedDir *dir = ln->datum;
1015 if (dir == dotLast) {
1016 hasLastDot = TRUE;
1017 DIR_DEBUG0("[dot last]...");
1018 }
1019 }
1020 DIR_DEBUG0("\n");
1021
1022 /*
1023 * If there's no leading directory components or if the leading
1024 * directory component is exactly `./', consult the cached contents
1025 * of each of the directories on the search path.
1026 */
1027 if (!hasSlash || (base - name == 2 && *name == '.')) {
1028 /*
1029 * We look through all the directories on the path seeking one which
1030 * contains the final component of the given name. If such a beast
1031 * is found, we concatenate the directory name and the final
1032 * component and return the resulting string. If we don't find any
1033 * such thing, we go on to phase two...
1034 *
1035 * No matter what, we always look for the file in the current
1036 * directory before anywhere else (unless we found the magic
1037 * DOTLAST path, in which case we search it last) and we *do not*
1038 * add the ./ to it if it exists.
1039 * This is so there are no conflicts between what the user
1040 * specifies (fish.c) and what pmake finds (./fish.c).
1041 */
1042 if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
1043 return file;
1044
1045 for (; ln != NULL; ln = ln->next) {
1046 CachedDir *dir = ln->datum;
1047 if (dir == dotLast)
1048 continue;
1049 if ((file = DirLookup(dir, base)) != NULL)
1050 return file;
1051 }
1052
1053 if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
1054 return file;
1055 }
1056
1057 /*
1058 * We didn't find the file on any directory in the search path.
1059 * If the name doesn't contain a slash, that means it doesn't exist.
1060 * If it *does* contain a slash, however, there is still hope: it
1061 * could be in a subdirectory of one of the members of the search
1062 * path. (eg. /usr/include and sys/types.h. The above search would
1063 * fail to turn up types.h in /usr/include, but it *is* in
1064 * /usr/include/sys/types.h).
1065 * [ This no longer applies: If we find such a beast, we assume there
1066 * will be more (what else can we assume?) and add all but the last
1067 * component of the resulting name onto the search path (at the
1068 * end).]
1069 * This phase is only performed if the file is *not* absolute.
1070 */
1071 if (!hasSlash) {
1072 DIR_DEBUG0(" failed.\n");
1073 misses++;
1074 return NULL;
1075 }
1076
1077 if (*base == '\0') {
1078 /* we were given a trailing "/" */
1079 base = trailing_dot;
1080 }
1081
1082 if (name[0] != '/') {
1083 Boolean checkedDot = FALSE;
1084
1085 DIR_DEBUG0(" Trying subdirectories...\n");
1086
1087 if (!hasLastDot) {
1088 if (dot) {
1089 checkedDot = TRUE;
1090 if ((file = DirLookupSubdir(dot, name)) != NULL)
1091 return file;
1092 }
1093 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1094 return file;
1095 }
1096
1097 for (ln = path->first; ln != NULL; ln = ln->next) {
1098 CachedDir *dir = ln->datum;
1099 if (dir == dotLast)
1100 continue;
1101 if (dir == dot) {
1102 if (checkedDot)
1103 continue;
1104 checkedDot = TRUE;
1105 }
1106 if ((file = DirLookupSubdir(dir, name)) != NULL)
1107 return file;
1108 }
1109
1110 if (hasLastDot) {
1111 if (dot && !checkedDot) {
1112 checkedDot = TRUE;
1113 if ((file = DirLookupSubdir(dot, name)) != NULL)
1114 return file;
1115 }
1116 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1117 return file;
1118 }
1119
1120 if (checkedDot) {
1121 /*
1122 * Already checked by the given name, since . was in the path,
1123 * so no point in proceeding...
1124 */
1125 DIR_DEBUG0(" Checked . already, returning NULL\n");
1126 return NULL;
1127 }
1128
1129 } else { /* name[0] == '/' */
1130
1131 /*
1132 * For absolute names, compare directory path prefix against the
1133 * the directory path of each member on the search path for an exact
1134 * match. If we have an exact match on any member of the search path,
1135 * use the cached contents of that member to lookup the final file
1136 * component. If that lookup fails we can safely assume that the
1137 * file does not exist at all. This is signified by DirLookupAbs()
1138 * returning an empty string.
1139 */
1140 DIR_DEBUG0(" Trying exact path matches...\n");
1141
1142 if (!hasLastDot && cur &&
1143 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1144 if (file[0] == '\0') {
1145 free(file);
1146 return NULL;
1147 }
1148 return file;
1149 }
1150
1151 for (ln = path->first; ln != NULL; ln = ln->next) {
1152 CachedDir *dir = ln->datum;
1153 if (dir == dotLast)
1154 continue;
1155 if ((file = DirLookupAbs(dir, name, base)) != NULL) {
1156 if (file[0] == '\0') {
1157 free(file);
1158 return NULL;
1159 }
1160 return file;
1161 }
1162 }
1163
1164 if (hasLastDot && cur &&
1165 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1166 if (file[0] == '\0') {
1167 free(file);
1168 return NULL;
1169 }
1170 return file;
1171 }
1172 }
1173
1174 /*
1175 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1176 * onto the search path in any case, just in case, then look for the
1177 * thing in the hash table. If we find it, grand. We return a new
1178 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1179 * Note that if the directory holding the file doesn't exist, this will
1180 * do an extra search of the final directory on the path. Unless something
1181 * weird happens, this search won't succeed and life will be groovy.
1182 *
1183 * Sigh. We cannot add the directory onto the search path because
1184 * of this amusing case:
1185 * $(INSTALLDIR)/$(FILE): $(FILE)
1186 *
1187 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1188 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1189 * b/c we added it here. This is not good...
1190 */
1191 #if 0
1192 if (base == trailing_dot) {
1193 base = strrchr(name, '/');
1194 base++;
1195 }
1196 base[-1] = '\0';
1197 (void)Dir_AddDir(path, name);
1198 base[-1] = '/';
1199
1200 bigmisses++;
1201 ln = Lst_Last(path);
1202 if (ln == NULL) {
1203 return NULL;
1204 } else {
1205 dir = LstNode_Datum(ln);
1206 }
1207
1208 if (Hash_FindEntry(&dir->files, base) != NULL) {
1209 return bmake_strdup(name);
1210 } else {
1211 return NULL;
1212 }
1213 #else
1214 DIR_DEBUG1(" Looking for \"%s\" ...\n", name);
1215
1216 bigmisses++;
1217 if (cached_stat(name, &mst) == 0) {
1218 return bmake_strdup(name);
1219 }
1220
1221 DIR_DEBUG0(" failed. Returning NULL\n");
1222 return NULL;
1223 #endif
1224 }
1225
1226
1227 /* Search for a path starting at a given directory and then working our way
1228 * up towards the root.
1229 *
1230 * Input:
1231 * here starting directory
1232 * search_path the relative path we are looking for
1233 *
1234 * Results:
1235 * The found path, or NULL.
1236 */
1237 char *
1238 Dir_FindHereOrAbove(const char *here, const char *search_path)
1239 {
1240 struct make_stat mst;
1241 char *dirbase, *dirbase_end;
1242 char *try, *try_end;
1243
1244 /* copy out our starting point */
1245 dirbase = bmake_strdup(here);
1246 dirbase_end = dirbase + strlen(dirbase);
1247
1248 /* loop until we determine a result */
1249 for (;;) {
1250
1251 /* try and stat(2) it ... */
1252 try = str_concat3(dirbase, "/", search_path);
1253 if (cached_stat(try, &mst) != -1) {
1254 /*
1255 * success! if we found a file, chop off
1256 * the filename so we return a directory.
1257 */
1258 if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
1259 try_end = try + strlen(try);
1260 while (try_end > try && *try_end != '/')
1261 try_end--;
1262 if (try_end > try)
1263 *try_end = '\0'; /* chop! */
1264 }
1265
1266 free(dirbase);
1267 return try;
1268 }
1269 free(try);
1270
1271 /*
1272 * nope, we didn't find it. if we used up dirbase we've
1273 * reached the root and failed.
1274 */
1275 if (dirbase_end == dirbase)
1276 break; /* failed! */
1277
1278 /*
1279 * truncate dirbase from the end to move up a dir
1280 */
1281 while (dirbase_end > dirbase && *dirbase_end != '/')
1282 dirbase_end--;
1283 *dirbase_end = '\0'; /* chop! */
1284 }
1285
1286 free(dirbase);
1287 return NULL;
1288 }
1289
1290 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
1291 * If no file is found, store 0 instead.
1292 *
1293 * The found file is stored in gn->path, unless the node already had a path. */
1294 void
1295 Dir_UpdateMTime(GNode *gn, Boolean recheck)
1296 {
1297 char *fullName; /* the full pathname of name */
1298 struct make_stat mst; /* buffer for finding the mod time */
1299 CachedStatsFlags flags;
1300
1301 if (gn->type & OP_ARCHV) {
1302 Arch_UpdateMTime(gn);
1303 return;
1304 }
1305
1306 if (gn->type & OP_PHONY) {
1307 gn->mtime = 0;
1308 return;
1309 }
1310
1311 if (gn->path == NULL) {
1312 if (gn->type & OP_NOPATH)
1313 fullName = NULL;
1314 else {
1315 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1316 if (fullName == NULL && gn->flags & FROM_DEPEND &&
1317 !Lst_IsEmpty(gn->implicitParents)) {
1318 char *cp;
1319
1320 cp = strrchr(gn->name, '/');
1321 if (cp) {
1322 /*
1323 * This is an implied source, and it may have moved,
1324 * see if we can find it via the current .PATH
1325 */
1326 cp++;
1327
1328 fullName = Dir_FindFile(cp, Suff_FindPath(gn));
1329 if (fullName) {
1330 /*
1331 * Put the found file in gn->path
1332 * so that we give that to the compiler.
1333 */
1334 gn->path = bmake_strdup(fullName);
1335 if (!Job_RunTarget(".STALE", gn->fname))
1336 fprintf(stdout,
1337 "%s: %s, %d: ignoring stale %s for %s, "
1338 "found %s\n", progname, gn->fname,
1339 gn->lineno,
1340 makeDependfile, gn->name, fullName);
1341 }
1342 }
1343 }
1344 DIR_DEBUG2("Found '%s' as '%s'\n",
1345 gn->name, fullName ? fullName : "(not found)");
1346 }
1347 } else {
1348 fullName = gn->path;
1349 }
1350
1351 if (fullName == NULL)
1352 fullName = bmake_strdup(gn->name);
1353
1354 flags = recheck ? CST_UPDATE : CST_NONE;
1355 if (cached_stats(&mtimes, fullName, &mst, flags) < 0) {
1356 if (gn->type & OP_MEMBER) {
1357 if (fullName != gn->path)
1358 free(fullName);
1359 Arch_UpdateMemberMTime(gn);
1360 return;
1361 }
1362
1363 mst.mst_mtime = 0;
1364 }
1365
1366 if (fullName != NULL && gn->path == NULL)
1367 gn->path = fullName;
1368
1369 gn->mtime = mst.mst_mtime;
1370 }
1371
1372 /* Read the list of filenames in the directory and store the result
1373 * in openDirectories.
1374 *
1375 * If a path is given, append the directory to that path.
1376 *
1377 * Input:
1378 * path The path to which the directory should be
1379 * added, or NULL to only add the directory to
1380 * openDirectories
1381 * name The name of the directory to add.
1382 * The name is not normalized in any way.
1383 */
1384 CachedDir *
1385 Dir_AddDir(SearchPath *path, const char *name)
1386 {
1387 CachedDir *dir = NULL; /* the added directory */
1388 DIR *d;
1389 struct dirent *dp;
1390
1391 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1392 SearchPathNode *ln;
1393
1394 /* XXX: Linear search gets slow with thousands of entries. */
1395 for (ln = path->first; ln != NULL; ln = ln->next) {
1396 CachedDir *pathDir = ln->datum;
1397 if (strcmp(pathDir->name, name) == 0)
1398 return pathDir;
1399 }
1400
1401 dotLast->refCount++;
1402 Lst_Prepend(path, dotLast);
1403 }
1404
1405 if (path != NULL)
1406 dir = OpenDirs_Find(&openDirs, name);
1407 if (dir != NULL) {
1408 if (Lst_FindDatum(path, dir) == NULL) {
1409 dir->refCount++;
1410 Lst_Append(path, dir);
1411 }
1412 return dir;
1413 }
1414
1415 DIR_DEBUG1("Caching %s ...", name);
1416
1417 if ((d = opendir(name)) != NULL) {
1418 dir = bmake_malloc(sizeof *dir);
1419 dir->name = bmake_strdup(name);
1420 dir->hits = 0;
1421 dir->refCount = 1;
1422 HashTable_Init(&dir->files);
1423
1424 while ((dp = readdir(d)) != NULL) {
1425 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1426 /*
1427 * The sun directory library doesn't check for a 0 inode
1428 * (0-inode slots just take up space), so we have to do
1429 * it ourselves.
1430 */
1431 if (dp->d_fileno == 0) {
1432 continue;
1433 }
1434 #endif /* sun && d_ino */
1435 (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
1436 }
1437 (void)closedir(d);
1438 OpenDirs_Add(&openDirs, dir);
1439 if (path != NULL)
1440 Lst_Append(path, dir);
1441 }
1442 DIR_DEBUG0("done\n");
1443 return dir;
1444 }
1445
1446 /* Return a copy of dirSearchPath, incrementing the reference counts for
1447 * the contained directories. */
1448 SearchPath *
1449 Dir_CopyDirSearchPath(void)
1450 {
1451 SearchPath *path = Lst_New();
1452 SearchPathNode *ln;
1453 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
1454 CachedDir *dir = ln->datum;
1455 dir->refCount++;
1456 Lst_Append(path, dir);
1457 }
1458 return path;
1459 }
1460
1461 /*-
1462 *-----------------------------------------------------------------------
1463 * Dir_MakeFlags --
1464 * Make a string by taking all the directories in the given search
1465 * path and preceding them by the given flag. Used by the suffix
1466 * module to create variables for compilers based on suffix search
1467 * paths.
1468 *
1469 * Input:
1470 * flag flag which should precede each directory
1471 * path list of directories
1472 *
1473 * Results:
1474 * The string mentioned above. Note that there is no space between
1475 * the given flag and each directory. The empty string is returned if
1476 * Things don't go well.
1477 *
1478 * Side Effects:
1479 * None
1480 *-----------------------------------------------------------------------
1481 */
1482 char *
1483 Dir_MakeFlags(const char *flag, SearchPath *path)
1484 {
1485 Buffer buf;
1486 SearchPathNode *ln;
1487
1488 Buf_Init(&buf);
1489
1490 if (path != NULL) {
1491 for (ln = path->first; ln != NULL; ln = ln->next) {
1492 CachedDir *dir = ln->datum;
1493 Buf_AddStr(&buf, " ");
1494 Buf_AddStr(&buf, flag);
1495 Buf_AddStr(&buf, dir->name);
1496 }
1497 }
1498
1499 return Buf_Destroy(&buf, FALSE);
1500 }
1501
1502 /* Nuke a directory descriptor, if possible. Callback procedure for the
1503 * suffixes module when destroying a search path.
1504 *
1505 * Input:
1506 * dirp The directory descriptor to nuke
1507 */
1508 void
1509 Dir_Destroy(void *dirp)
1510 {
1511 CachedDir *dir = dirp;
1512 dir->refCount--;
1513
1514 if (dir->refCount == 0) {
1515 OpenDirs_Remove(&openDirs, dir->name);
1516
1517 HashTable_Done(&dir->files);
1518 free(dir->name);
1519 free(dir);
1520 }
1521 }
1522
1523 /* Clear out all elements from the given search path.
1524 * The path is set to the empty list but is not destroyed. */
1525 void
1526 Dir_ClearPath(SearchPath *path)
1527 {
1528 while (!Lst_IsEmpty(path)) {
1529 CachedDir *dir = Lst_Dequeue(path);
1530 Dir_Destroy(dir);
1531 }
1532 }
1533
1534
1535 /* Concatenate two paths, adding the second to the end of the first,
1536 * skipping duplicates. */
1537 void
1538 Dir_Concat(SearchPath *dst, SearchPath *src)
1539 {
1540 SearchPathNode *ln;
1541
1542 for (ln = src->first; ln != NULL; ln = ln->next) {
1543 CachedDir *dir = ln->datum;
1544 if (Lst_FindDatum(dst, dir) == NULL) {
1545 dir->refCount++;
1546 Lst_Append(dst, dir);
1547 }
1548 }
1549 }
1550
1551 static int
1552 percentage(int num, int den)
1553 {
1554 return den != 0 ? num * 100 / den : 0;
1555 }
1556
1557 /********** DEBUG INFO **********/
1558 void
1559 Dir_PrintDirectories(void)
1560 {
1561 CachedDirListNode *ln;
1562
1563 debug_printf("#*** Directory Cache:\n");
1564 debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1565 hits, misses, nearmisses, bigmisses,
1566 percentage(hits, hits + bigmisses + nearmisses));
1567 debug_printf("# %-20s referenced\thits\n", "directory");
1568
1569 for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
1570 CachedDir *dir = ln->datum;
1571 debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
1572 dir->hits);
1573 }
1574 }
1575
1576 void
1577 Dir_PrintPath(SearchPath *path)
1578 {
1579 SearchPathNode *node;
1580 for (node = path->first; node != NULL; node = node->next) {
1581 const CachedDir *dir = node->datum;
1582 debug_printf("%s ", dir->name);
1583 }
1584 }
1585