dir.c revision 1.206 1 /* $NetBSD: dir.c,v 1.206 2020/11/14 11:22:17 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /* Directory searching using wildcards and/or normal names.
73 * Used both for source wildcarding in the makefile and for finding
74 * implicit sources.
75 *
76 * The interface for this module is:
77 * Dir_Init Initialize the module.
78 *
79 * Dir_InitCur Set the cur CachedDir.
80 *
81 * Dir_InitDot Set the dot CachedDir.
82 *
83 * Dir_End Clean up the module.
84 *
85 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
86 *
87 * Dir_HasWildcards
88 * Returns TRUE if the name given it needs to
89 * be wildcard-expanded.
90 *
91 * Dir_Expand Given a pattern and a path, return a Lst of names
92 * which match the pattern on the search path.
93 *
94 * Dir_FindFile Searches for a file on a given search path.
95 * If it exists, the entire path is returned.
96 * Otherwise NULL is returned.
97 *
98 * Dir_FindHereOrAbove
99 * Search for a path in the current directory and
100 * then all the directories above it in turn until
101 * the path is found or we reach the root ("/").
102 *
103 * Dir_UpdateMTime
104 * Update the modification time and path of a node with
105 * data from the file corresponding to the node.
106 *
107 * Dir_AddDir Add a directory to a search path.
108 *
109 * Dir_MakeFlags Given a search path and a command flag, create
110 * a string with each of the directories in the path
111 * preceded by the command flag and all of them
112 * separated by a space.
113 *
114 * Dir_Destroy Destroy an element of a search path. Frees up all
115 * things that can be freed for the element as long
116 * as the element is no longer referenced by any other
117 * search path.
118 *
119 * Dir_ClearPath Resets a search path to the empty list.
120 *
121 * For debugging:
122 * Dir_PrintDirectories
123 * Print stats about the directory cache.
124 */
125
126 #include <sys/types.h>
127 #include <sys/stat.h>
128
129 #include <dirent.h>
130 #include <errno.h>
131
132 #include "make.h"
133 #include "dir.h"
134 #include "job.h"
135
136 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
137 MAKE_RCSID("$NetBSD: dir.c,v 1.206 2020/11/14 11:22:17 rillig Exp $");
138
139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
142
143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
144 * name of the directory and the names of all the files in the directory.
145 * This is used to cut down on the number of system calls necessary to find
146 * implicit dependents and their like. Since these searches are made before
147 * any actions are taken, we need not worry about the directory changing due
148 * to creation commands. If this hampers the style of some makefiles, they
149 * must be changed.
150 *
151 * All previously-read directories are kept in openDirs, which is checked
152 * first before a directory is opened.
153 *
154 * The need for the caching of whole directories is brought about by the
155 * multi-level transformation code in suff.c, which tends to search for far
156 * more files than regular make does. In the initial implementation, the
157 * amount of time spent performing "stat" calls was truly astronomical.
158 * The problem with caching at the start is, of course, that pmake doesn't
159 * then detect changes to these directories during the course of the make.
160 * Three possibilities suggest themselves:
161 *
162 * 1) just use stat to test for a file's existence. As mentioned above,
163 * this is very inefficient due to the number of checks engendered by
164 * the multi-level transformation code.
165 *
166 * 2) use readdir() and company to search the directories, keeping them
167 * open between checks. I have tried this and while it didn't slow down
168 * the process too much, it could severely affect the amount of
169 * parallelism available as each directory open would take another file
170 * descriptor out of play for handling I/O for another job. Given that
171 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
172 * to allowing more than 20 or 32 file descriptors for a process, this
173 * doesn't seem acceptable to me.
174 *
175 * 3) record the mtime of the directory in the CachedDir structure and
176 * verify the directory hasn't changed since the contents were cached.
177 * This will catch the creation or deletion of files, but not the
178 * updating of files. However, since it is the creation and deletion
179 * that is the problem, this could be a good thing to do. Unfortunately,
180 * if the directory (say ".") were fairly large and changed fairly
181 * frequently, the constant reloading could seriously degrade
182 * performance. It might be good in such cases to keep track of the
183 * number of reloadings and if the number goes over a (small) limit,
184 * resort to using stat in its place.
185 *
186 * An additional thing to consider is that pmake is used primarily to create
187 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
188 * refused to allow you to specify where the resulting object file should be
189 * placed. This forced all objects to be created in the current directory.
190 * This isn't meant as a full excuse, just an explanation of some of the
191 * reasons for the caching used here.
192 *
193 * One more note: the location of a target's file is only performed on the
194 * downward traversal of the graph and then only for terminal nodes in the
195 * graph. This could be construed as wrong in some cases, but prevents
196 * inadvertent modification of files when the "installed" directory for a
197 * file is provided in the search path.
198 *
199 * Another data structure maintained by this module is an mtime cache used
200 * when the searching of cached directories fails to find a file. In the past,
201 * Dir_FindFile would simply perform an access() call in such a case to
202 * determine if the file could be found using just the name given. When this
203 * hit, however, all that was gained was the knowledge that the file existed.
204 * Given that an access() is essentially a stat() without the copyout() call,
205 * and that the same filesystem overhead would have to be incurred in
206 * Dir_MTime, it made sense to replace the access() with a stat() and record
207 * the mtime in a cache for when Dir_UpdateMTime was actually called.
208 */
209
210 typedef List CachedDirList;
211 typedef ListNode CachedDirListNode;
212
213 typedef ListNode SearchPathNode;
214
215 SearchPath *dirSearchPath; /* main search path */
216
217 /* A list of cached directories, with fast lookup by directory name. */
218 typedef struct OpenDirs {
219 CachedDirList *list;
220 HashTable /* of CachedDirListNode */ table;
221 } OpenDirs;
222
223 static void
224 OpenDirs_Init(OpenDirs *odirs)
225 {
226 odirs->list = Lst_New();
227 HashTable_Init(&odirs->table);
228 }
229
230 #ifdef CLEANUP
231 static void
232 OpenDirs_Done(OpenDirs *odirs)
233 {
234 CachedDirListNode *ln = odirs->list->first;
235 while (ln != NULL) {
236 CachedDirListNode *next = ln->next;
237 CachedDir *dir = ln->datum;
238 Dir_Destroy(dir); /* removes the dir from odirs->list */
239 ln = next;
240 }
241 Lst_Free(odirs->list);
242 HashTable_Done(&odirs->table);
243 }
244 #endif
245
246 static CachedDir *
247 OpenDirs_Find(OpenDirs *odirs, const char *name)
248 {
249 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
250 return ln != NULL ? ln->datum : NULL;
251 }
252
253 static void
254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
255 {
256 HashEntry *he = HashTable_FindEntry(&odirs->table, cdir->name);
257 if (he != NULL)
258 return;
259 he = HashTable_CreateEntry(&odirs->table, cdir->name, NULL);
260 Lst_Append(odirs->list, cdir);
261 HashEntry_Set(he, odirs->list->last);
262 }
263
264 static void
265 OpenDirs_Remove(OpenDirs *odirs, const char *name)
266 {
267 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
268 CachedDirListNode *ln;
269 if (he == NULL)
270 return;
271 ln = HashEntry_Get(he);
272 HashTable_DeleteEntry(&odirs->table, he);
273 Lst_Remove(odirs->list, ln);
274 }
275
276 static OpenDirs openDirs; /* all cached directories */
277
278 /*
279 * Variables for gathering statistics on the efficiency of the caching
280 * mechanism.
281 */
282 static int hits; /* Found in directory cache */
283 static int misses; /* Sad, but not evil misses */
284 static int nearmisses; /* Found under search path */
285 static int bigmisses; /* Sought by itself */
286
287 static CachedDir *dot; /* contents of current directory */
288 static CachedDir *cur; /* contents of current directory, if not dot */
289 static CachedDir *dotLast; /* a fake path entry indicating we need to
290 * look for . last */
291
292 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
293 * the system to find the file, we might as well have its mtime on record.
294 *
295 * XXX: If this is done way early, there's a chance other rules will have
296 * already updated the file, in which case we'll update it again. Generally,
297 * there won't be two rules to update a single file, so this should be ok,
298 * but... */
299 static HashTable mtimes;
300
301 static HashTable lmtimes; /* same as mtimes but for lstat */
302
303 /*
304 * We use stat(2) a lot, cache the results.
305 * mtime and mode are all we care about.
306 */
307 struct cache_st {
308 time_t lmtime; /* lstat; XXX: is probably redundant */
309 time_t mtime; /* stat */
310 mode_t mode;
311 };
312
313 typedef enum CachedStatsFlags {
314 CST_NONE = 0,
315 CST_LSTAT = 1 << 0, /* call lstat(2) instead of stat(2) */
316 CST_UPDATE = 1 << 1 /* ignore existing cached entry */
317 } CachedStatsFlags;
318
319 /* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
320 static int
321 cached_stats(HashTable *tbl, const char *pathname, struct make_stat *mst,
322 CachedStatsFlags flags)
323 {
324 HashEntry *entry;
325 struct stat sys_st;
326 struct cache_st *cst;
327 int rc;
328
329 if (pathname == NULL || pathname[0] == '\0')
330 return -1; /* This can happen in meta mode. */
331
332 entry = HashTable_FindEntry(tbl, pathname);
333
334 if (entry != NULL && !(flags & CST_UPDATE)) {
335 cst = HashEntry_Get(entry);
336
337 mst->mst_mode = cst->mode;
338 mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
339 /* XXX: Checking for mst_mtime != 0 is probably redundant since
340 * nonexistent files are not cached. */
341 if (mst->mst_mtime != 0) {
342 DIR_DEBUG2("Using cached time %s for %s\n",
343 Targ_FmtTime(mst->mst_mtime), pathname);
344 return 0;
345 }
346 /* Continue with the normal lookup to see whether the file has been
347 * created in the meantime. */
348 }
349
350 rc = (flags & CST_LSTAT)
351 ? lstat(pathname, &sys_st)
352 : stat(pathname, &sys_st);
353 if (rc == -1)
354 return -1;
355
356 if (sys_st.st_mtime == 0)
357 sys_st.st_mtime = 1; /* avoid confusion with missing file */
358
359 mst->mst_mode = sys_st.st_mode;
360 mst->mst_mtime = sys_st.st_mtime;
361
362 if (entry != NULL)
363 cst = entry->value;
364 else {
365 entry = HashTable_CreateEntry(tbl, pathname, NULL);
366 cst = bmake_malloc(sizeof *cst);
367 memset(cst, 0, sizeof *cst);
368 HashEntry_Set(entry, cst);
369 }
370 if (flags & CST_LSTAT) {
371 cst->lmtime = sys_st.st_mtime;
372 } else {
373 cst->mtime = sys_st.st_mtime;
374 }
375 cst->mode = sys_st.st_mode;
376 DIR_DEBUG2(" Caching %s for %s\n",
377 Targ_FmtTime(sys_st.st_mtime), pathname);
378
379 return 0;
380 }
381
382 int
383 cached_stat(const char *pathname, struct make_stat *st)
384 {
385 return cached_stats(&mtimes, pathname, st, CST_NONE);
386 }
387
388 int
389 cached_lstat(const char *pathname, struct make_stat *st)
390 {
391 return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
392 }
393
394 /* Initialize the directories module. */
395 void
396 Dir_Init(void)
397 {
398 dirSearchPath = Lst_New();
399 OpenDirs_Init(&openDirs);
400 HashTable_Init(&mtimes);
401 HashTable_Init(&lmtimes);
402 }
403
404 void
405 Dir_InitDir(const char *cdname)
406 {
407 Dir_InitCur(cdname);
408
409 dotLast = bmake_malloc(sizeof *dotLast);
410 dotLast->refCount = 1;
411 dotLast->hits = 0;
412 dotLast->name = bmake_strdup(".DOTLAST");
413 HashTable_Init(&dotLast->files);
414 }
415
416 /*
417 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
418 */
419 void
420 Dir_InitCur(const char *cdname)
421 {
422 CachedDir *dir;
423
424 if (cdname == NULL)
425 return;
426
427 /*
428 * Our build directory is not the same as our source directory.
429 * Keep this one around too.
430 */
431 dir = Dir_AddDir(NULL, cdname);
432 if (dir == NULL)
433 return;
434
435 /* XXX: Reference counting is wrong here.
436 * If this function is called repeatedly with the same directory name,
437 * its reference count increases each time even though the number of
438 * actual references stays the same. */
439
440 dir->refCount++;
441 if (cur != NULL && cur != dir) {
442 /*
443 * We've been here before, clean up.
444 */
445 cur->refCount--;
446 Dir_Destroy(cur);
447 }
448 cur = dir;
449 }
450
451 /* (Re)initialize "dot" (current/object directory) path hash.
452 * Some directories may be opened. */
453 void
454 Dir_InitDot(void)
455 {
456 if (dot != NULL) {
457 /* Remove old entry from openDirs, but do not destroy. */
458 OpenDirs_Remove(&openDirs, dot->name);
459 }
460
461 dot = Dir_AddDir(NULL, ".");
462
463 if (dot == NULL) {
464 Error("Cannot open `.' (%s)", strerror(errno));
465 exit(1);
466 }
467
468 /*
469 * We always need to have dot around, so we increment its reference count
470 * to make sure it's not destroyed.
471 */
472 dot->refCount++;
473 Dir_SetPATH(); /* initialize */
474 }
475
476 /* Clean up the directories module. */
477 void
478 Dir_End(void)
479 {
480 #ifdef CLEANUP
481 if (cur) {
482 cur->refCount--;
483 Dir_Destroy(cur);
484 }
485 dot->refCount--;
486 dotLast->refCount--;
487 Dir_Destroy(dotLast);
488 Dir_Destroy(dot);
489 Dir_ClearPath(dirSearchPath);
490 Lst_Free(dirSearchPath);
491 OpenDirs_Done(&openDirs);
492 HashTable_Done(&mtimes);
493 #endif
494 }
495
496 /*
497 * We want ${.PATH} to indicate the order in which we will actually
498 * search, so we rebuild it after any .PATH: target.
499 * This is the simplest way to deal with the effect of .DOTLAST.
500 */
501 void
502 Dir_SetPATH(void)
503 {
504 CachedDirListNode *ln;
505 Boolean hasLastDot = FALSE; /* true if we should search dot last */
506
507 Var_Delete(".PATH", VAR_GLOBAL);
508
509 if ((ln = dirSearchPath->first) != NULL) {
510 CachedDir *dir = ln->datum;
511 if (dir == dotLast) {
512 hasLastDot = TRUE;
513 Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
514 }
515 }
516
517 if (!hasLastDot) {
518 if (dot)
519 Var_Append(".PATH", dot->name, VAR_GLOBAL);
520 if (cur)
521 Var_Append(".PATH", cur->name, VAR_GLOBAL);
522 }
523
524 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
525 CachedDir *dir = ln->datum;
526 if (dir == dotLast)
527 continue;
528 if (dir == dot && hasLastDot)
529 continue;
530 Var_Append(".PATH", dir->name, VAR_GLOBAL);
531 }
532
533 if (hasLastDot) {
534 if (dot)
535 Var_Append(".PATH", dot->name, VAR_GLOBAL);
536 if (cur)
537 Var_Append(".PATH", cur->name, VAR_GLOBAL);
538 }
539 }
540
541 /* See if the given name has any wildcard characters in it and all braces and
542 * brackets are properly balanced.
543 *
544 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
545 * that make(1) should be expanding patterns, because then you have to set a
546 * mechanism for escaping the expansion!
547 *
548 * Return TRUE if the word should be expanded, FALSE otherwise.
549 */
550 Boolean
551 Dir_HasWildcards(const char *name)
552 {
553 const char *p;
554 Boolean wild = FALSE;
555 int braces = 0, brackets = 0;
556
557 for (p = name; *p != '\0'; p++) {
558 switch (*p) {
559 case '{':
560 braces++;
561 wild = TRUE;
562 break;
563 case '}':
564 braces--;
565 break;
566 case '[':
567 brackets++;
568 wild = TRUE;
569 break;
570 case ']':
571 brackets--;
572 break;
573 case '?':
574 case '*':
575 wild = TRUE;
576 break;
577 default:
578 break;
579 }
580 }
581 return wild && brackets == 0 && braces == 0;
582 }
583
584 /* See if any files match the pattern and add their names to the 'expansions'
585 * list if they do.
586 *
587 * This is incomplete -- wildcards are only expanded in the final path
588 * component, but not in directories like src/lib*c/file*.c, but it
589 * will do for now (now being 1993 until at least 2020). To expand these,
590 * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
591 *
592 * Input:
593 * pattern Pattern to look for
594 * dir Directory to search
595 * expansion Place to store the results
596 */
597 static void
598 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
599 {
600 const char *dirName = dir->name;
601 Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
602 HashIter hi;
603
604 /* XXX: Iterating over all hash entries is inefficient. If the pattern
605 * is a plain string without any wildcards, a direct lookup is faster. */
606
607 HashIter_Init(&hi, &dir->files);
608 while (HashIter_Next(&hi) != NULL) {
609 const char *base = hi.entry->key;
610
611 if (!Str_Match(base, pattern))
612 continue;
613
614 /*
615 * Follow the UNIX convention that dot files are only found if the
616 * pattern begins with a dot. The pattern '.*' does not match '.' or
617 * '..' since these are not included in the directory cache.
618 *
619 * This means that the pattern '[a-z.]*' does not find '.file', which
620 * is consistent with bash, NetBSD sh and csh.
621 */
622 if (base[0] == '.' && pattern[0] != '.')
623 continue;
624
625 {
626 char *fullName = isDot
627 ? bmake_strdup(base)
628 : str_concat3(dirName, "/", base);
629 Lst_Append(expansions, fullName);
630 }
631 }
632 }
633
634 /* Find the next closing brace in the string, taking nested braces into
635 * account. */
636 static const char *
637 closing_brace(const char *p)
638 {
639 int nest = 0;
640 while (*p != '\0') {
641 if (*p == '}' && nest == 0)
642 break;
643 if (*p == '{')
644 nest++;
645 if (*p == '}')
646 nest--;
647 p++;
648 }
649 return p;
650 }
651
652 /* Find the next closing brace or comma in the string, taking nested braces
653 * into account. */
654 static const char *
655 separator_comma(const char *p)
656 {
657 int nest = 0;
658 while (*p != '\0') {
659 if ((*p == '}' || *p == ',') && nest == 0)
660 break;
661 if (*p == '{')
662 nest++;
663 if (*p == '}')
664 nest--;
665 p++;
666 }
667 return p;
668 }
669
670 static Boolean
671 contains_wildcard(const char *p)
672 {
673 for (; *p != '\0'; p++) {
674 switch (*p) {
675 case '*':
676 case '?':
677 case '{':
678 case '[':
679 return TRUE;
680 }
681 }
682 return FALSE;
683 }
684
685 static char *
686 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
687 const char *c, size_t c_len)
688 {
689 size_t s_len = a_len + b_len + c_len;
690 char *s = bmake_malloc(s_len + 1);
691 memcpy(s, a, a_len);
692 memcpy(s + a_len, b, b_len);
693 memcpy(s + a_len + b_len, c, c_len);
694 s[s_len] = '\0';
695 return s;
696 }
697
698 /* Expand curly braces like the C shell. Brace expansion by itself is purely
699 * textual, the expansions are not looked up in the file system. But if an
700 * expanded word contains wildcard characters, it is expanded further,
701 * matching only the actually existing files.
702 *
703 * Example: "{a{b,c}}" expands to "ab" and "ac".
704 * Example: "{a}" expands to "a".
705 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
706 *
707 * Input:
708 * word Entire word to expand
709 * brace First curly brace in it
710 * path Search path to use
711 * expansions Place to store the expansions
712 */
713 static void
714 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
715 StringList *expansions)
716 {
717 const char *prefix, *middle, *piece, *middle_end, *suffix;
718 size_t prefix_len, suffix_len;
719
720 /* Split the word into prefix '{' middle '}' suffix. */
721
722 middle = brace + 1;
723 middle_end = closing_brace(middle);
724 if (*middle_end == '\0') {
725 Error("Unterminated {} clause \"%s\"", middle);
726 return;
727 }
728
729 prefix = word;
730 prefix_len = (size_t)(brace - prefix);
731 suffix = middle_end + 1;
732 suffix_len = strlen(suffix);
733
734 /* Split the middle into pieces, separated by commas. */
735
736 piece = middle;
737 while (piece < middle_end + 1) {
738 const char *piece_end = separator_comma(piece);
739 size_t piece_len = (size_t)(piece_end - piece);
740
741 char *file = concat3(prefix, prefix_len, piece, piece_len,
742 suffix, suffix_len);
743
744 if (contains_wildcard(file)) {
745 Dir_Expand(file, path, expansions);
746 free(file);
747 } else {
748 Lst_Append(expansions, file);
749 }
750
751 piece = piece_end + 1; /* skip over the comma or closing brace */
752 }
753 }
754
755
756 /* Expand the word in each of the directories from the path. */
757 static void
758 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
759 {
760 SearchPathNode *ln;
761 for (ln = path->first; ln != NULL; ln = ln->next) {
762 CachedDir *dir = ln->datum;
763 DirMatchFiles(word, dir, expansions);
764 }
765 }
766
767 static void
768 PrintExpansions(StringList *expansions)
769 {
770 const char *sep = "";
771 StringListNode *ln;
772 for (ln = expansions->first; ln != NULL; ln = ln->next) {
773 const char *word = ln->datum;
774 debug_printf("%s%s", sep, word);
775 sep = " ";
776 }
777 debug_printf("\n");
778 }
779
780 /* Expand the given word into a list of words by globbing it, looking in the
781 * directories on the given search path.
782 *
783 * Input:
784 * word the word to expand
785 * path the directories in which to find the files
786 * expansions the list on which to place the results
787 */
788 void
789 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
790 {
791 const char *cp;
792
793 assert(path != NULL);
794 assert(expansions != NULL);
795
796 DIR_DEBUG1("Expanding \"%s\"... ", word);
797
798 cp = strchr(word, '{');
799 if (cp) {
800 DirExpandCurly(word, cp, path, expansions);
801 } else {
802 cp = strchr(word, '/');
803 if (cp) {
804 /*
805 * The thing has a directory component -- find the first wildcard
806 * in the string.
807 */
808 for (cp = word; *cp; cp++) {
809 if (*cp == '?' || *cp == '[' || *cp == '*') {
810 break;
811 }
812 }
813
814 if (*cp != '\0') {
815 /*
816 * Back up to the start of the component
817 */
818 while (cp > word && *cp != '/') {
819 cp--;
820 }
821 if (cp != word) {
822 char *prefix = bmake_strsedup(word, cp + 1);
823 /*
824 * If the glob isn't in the first component, try and find
825 * all the components up to the one with a wildcard.
826 */
827 char *dirpath = Dir_FindFile(prefix, path);
828 free(prefix);
829 /*
830 * dirpath is null if can't find the leading component
831 * XXX: Dir_FindFile won't find internal components.
832 * i.e. if the path contains ../Etc/Object and we're
833 * looking for Etc, it won't be found. Ah well.
834 * Probably not important.
835 */
836 if (dirpath != NULL) {
837 char *dp = &dirpath[strlen(dirpath) - 1];
838 if (*dp == '/')
839 *dp = '\0';
840 path = Lst_New();
841 (void)Dir_AddDir(path, dirpath);
842 DirExpandPath(cp + 1, path, expansions);
843 Lst_Free(path);
844 }
845 } else {
846 /*
847 * Start the search from the local directory
848 */
849 DirExpandPath(word, path, expansions);
850 }
851 } else {
852 /*
853 * Return the file -- this should never happen.
854 */
855 DirExpandPath(word, path, expansions);
856 }
857 } else {
858 /*
859 * First the files in dot
860 */
861 DirMatchFiles(word, dot, expansions);
862
863 /*
864 * Then the files in every other directory on the path.
865 */
866 DirExpandPath(word, path, expansions);
867 }
868 }
869 if (DEBUG(DIR))
870 PrintExpansions(expansions);
871 }
872
873 /* Find if the file with the given name exists in the given path.
874 * Return the freshly allocated path to the file, or NULL. */
875 static char *
876 DirLookup(CachedDir *dir, const char *base)
877 {
878 char *file; /* the current filename to check */
879
880 DIR_DEBUG1(" %s ...\n", dir->name);
881
882 if (HashTable_FindEntry(&dir->files, base) == NULL)
883 return NULL;
884
885 file = str_concat3(dir->name, "/", base);
886 DIR_DEBUG1(" returning %s\n", file);
887 dir->hits++;
888 hits++;
889 return file;
890 }
891
892
893 /* Find if the file with the given name exists in the given directory.
894 * Return the freshly allocated path to the file, or NULL. */
895 static char *
896 DirLookupSubdir(CachedDir *dir, const char *name)
897 {
898 struct make_stat mst;
899 char *file = dir == dot ? bmake_strdup(name)
900 : str_concat3(dir->name, "/", name);
901
902 DIR_DEBUG1("checking %s ...\n", file);
903
904 if (cached_stat(file, &mst) == 0) {
905 nearmisses++;
906 return file;
907 }
908 free(file);
909 return NULL;
910 }
911
912 /* Find if the file with the given name exists in the given path.
913 * Return the freshly allocated path to the file, the empty string, or NULL.
914 * Returning the empty string means that the search should be terminated.
915 */
916 static char *
917 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
918 {
919 const char *dnp; /* pointer into dir->name */
920 const char *np; /* pointer into name */
921
922 DIR_DEBUG1(" %s ...\n", dir->name);
923
924 /*
925 * If the file has a leading path component and that component
926 * exactly matches the entire name of the current search
927 * directory, we can attempt another cache lookup. And if we don't
928 * have a hit, we can safely assume the file does not exist at all.
929 */
930 for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++)
931 continue;
932 if (*dnp != '\0' || np != cp - 1)
933 return NULL;
934
935 if (HashTable_FindEntry(&dir->files, cp) == NULL) {
936 DIR_DEBUG0(" must be here but isn't -- returning\n");
937 return bmake_strdup(""); /* to terminate the search */
938 }
939
940 dir->hits++;
941 hits++;
942 DIR_DEBUG1(" returning %s\n", name);
943 return bmake_strdup(name);
944 }
945
946 /* Find the file given on "." or curdir.
947 * Return the freshly allocated path to the file, or NULL. */
948 static char *
949 DirFindDot(const char *name, const char *base)
950 {
951
952 if (HashTable_FindEntry(&dot->files, base) != NULL) {
953 DIR_DEBUG0(" in '.'\n");
954 hits++;
955 dot->hits++;
956 return bmake_strdup(name);
957 }
958
959 if (cur != NULL && HashTable_FindEntry(&cur->files, base) != NULL) {
960 DIR_DEBUG1(" in ${.CURDIR} = %s\n", cur->name);
961 hits++;
962 cur->hits++;
963 return str_concat3(cur->name, "/", base);
964 }
965
966 return NULL;
967 }
968
969 /* Find the file with the given name along the given search path.
970 *
971 * If the file is found in a directory that is not on the path
972 * already (either 'name' is absolute or it is a relative path
973 * [ dir1/.../dirn/file ] which exists below one of the directories
974 * already on the search path), its directory is added to the end
975 * of the path, on the assumption that there will be more files in
976 * that directory later on. Sometimes this is true. Sometimes not.
977 *
978 * Input:
979 * name the file to find
980 * path the directories to search, or NULL
981 *
982 * Results:
983 * The freshly allocated path to the file, or NULL.
984 */
985 char *
986 Dir_FindFile(const char *name, SearchPath *path)
987 {
988 SearchPathNode *ln;
989 char *file; /* the current filename to check */
990 const char *base; /* Terminal name of file */
991 Boolean hasLastDot = FALSE; /* true if we should search dot last */
992 Boolean hasSlash; /* true if 'name' contains a / */
993 struct make_stat mst; /* Buffer for stat, if necessary */
994 const char *trailing_dot = ".";
995
996 /*
997 * Find the final component of the name and note whether it has a
998 * slash in it (the name, I mean)
999 */
1000 base = strrchr(name, '/');
1001 if (base) {
1002 hasSlash = TRUE;
1003 base++;
1004 } else {
1005 hasSlash = FALSE;
1006 base = name;
1007 }
1008
1009 DIR_DEBUG1("Searching for %s ...", name);
1010
1011 if (path == NULL) {
1012 DIR_DEBUG0("couldn't open path, file not found\n");
1013 misses++;
1014 return NULL;
1015 }
1016
1017 if ((ln = path->first) != NULL) {
1018 CachedDir *dir = ln->datum;
1019 if (dir == dotLast) {
1020 hasLastDot = TRUE;
1021 DIR_DEBUG0("[dot last]...");
1022 }
1023 }
1024 DIR_DEBUG0("\n");
1025
1026 /*
1027 * If there's no leading directory components or if the leading
1028 * directory component is exactly `./', consult the cached contents
1029 * of each of the directories on the search path.
1030 */
1031 if (!hasSlash || (base - name == 2 && *name == '.')) {
1032 /*
1033 * We look through all the directories on the path seeking one which
1034 * contains the final component of the given name. If such a beast
1035 * is found, we concatenate the directory name and the final
1036 * component and return the resulting string. If we don't find any
1037 * such thing, we go on to phase two...
1038 *
1039 * No matter what, we always look for the file in the current
1040 * directory before anywhere else (unless we found the magic
1041 * DOTLAST path, in which case we search it last) and we *do not*
1042 * add the ./ to it if it exists.
1043 * This is so there are no conflicts between what the user
1044 * specifies (fish.c) and what pmake finds (./fish.c).
1045 */
1046 if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
1047 return file;
1048
1049 for (; ln != NULL; ln = ln->next) {
1050 CachedDir *dir = ln->datum;
1051 if (dir == dotLast)
1052 continue;
1053 if ((file = DirLookup(dir, base)) != NULL)
1054 return file;
1055 }
1056
1057 if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
1058 return file;
1059 }
1060
1061 /*
1062 * We didn't find the file on any directory in the search path.
1063 * If the name doesn't contain a slash, that means it doesn't exist.
1064 * If it *does* contain a slash, however, there is still hope: it
1065 * could be in a subdirectory of one of the members of the search
1066 * path. (eg. /usr/include and sys/types.h. The above search would
1067 * fail to turn up types.h in /usr/include, but it *is* in
1068 * /usr/include/sys/types.h).
1069 * [ This no longer applies: If we find such a beast, we assume there
1070 * will be more (what else can we assume?) and add all but the last
1071 * component of the resulting name onto the search path (at the
1072 * end).]
1073 * This phase is only performed if the file is *not* absolute.
1074 */
1075 if (!hasSlash) {
1076 DIR_DEBUG0(" failed.\n");
1077 misses++;
1078 return NULL;
1079 }
1080
1081 if (*base == '\0') {
1082 /* we were given a trailing "/" */
1083 base = trailing_dot;
1084 }
1085
1086 if (name[0] != '/') {
1087 Boolean checkedDot = FALSE;
1088
1089 DIR_DEBUG0(" Trying subdirectories...\n");
1090
1091 if (!hasLastDot) {
1092 if (dot) {
1093 checkedDot = TRUE;
1094 if ((file = DirLookupSubdir(dot, name)) != NULL)
1095 return file;
1096 }
1097 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1098 return file;
1099 }
1100
1101 for (ln = path->first; ln != NULL; ln = ln->next) {
1102 CachedDir *dir = ln->datum;
1103 if (dir == dotLast)
1104 continue;
1105 if (dir == dot) {
1106 if (checkedDot)
1107 continue;
1108 checkedDot = TRUE;
1109 }
1110 if ((file = DirLookupSubdir(dir, name)) != NULL)
1111 return file;
1112 }
1113
1114 if (hasLastDot) {
1115 if (dot && !checkedDot) {
1116 checkedDot = TRUE;
1117 if ((file = DirLookupSubdir(dot, name)) != NULL)
1118 return file;
1119 }
1120 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1121 return file;
1122 }
1123
1124 if (checkedDot) {
1125 /*
1126 * Already checked by the given name, since . was in the path,
1127 * so no point in proceeding...
1128 */
1129 DIR_DEBUG0(" Checked . already, returning NULL\n");
1130 return NULL;
1131 }
1132
1133 } else { /* name[0] == '/' */
1134
1135 /*
1136 * For absolute names, compare directory path prefix against the
1137 * the directory path of each member on the search path for an exact
1138 * match. If we have an exact match on any member of the search path,
1139 * use the cached contents of that member to lookup the final file
1140 * component. If that lookup fails we can safely assume that the
1141 * file does not exist at all. This is signified by DirLookupAbs()
1142 * returning an empty string.
1143 */
1144 DIR_DEBUG0(" Trying exact path matches...\n");
1145
1146 if (!hasLastDot && cur &&
1147 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1148 if (file[0] == '\0') {
1149 free(file);
1150 return NULL;
1151 }
1152 return file;
1153 }
1154
1155 for (ln = path->first; ln != NULL; ln = ln->next) {
1156 CachedDir *dir = ln->datum;
1157 if (dir == dotLast)
1158 continue;
1159 if ((file = DirLookupAbs(dir, name, base)) != NULL) {
1160 if (file[0] == '\0') {
1161 free(file);
1162 return NULL;
1163 }
1164 return file;
1165 }
1166 }
1167
1168 if (hasLastDot && cur &&
1169 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1170 if (file[0] == '\0') {
1171 free(file);
1172 return NULL;
1173 }
1174 return file;
1175 }
1176 }
1177
1178 /*
1179 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1180 * onto the search path in any case, just in case, then look for the
1181 * thing in the hash table. If we find it, grand. We return a new
1182 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1183 * Note that if the directory holding the file doesn't exist, this will
1184 * do an extra search of the final directory on the path. Unless something
1185 * weird happens, this search won't succeed and life will be groovy.
1186 *
1187 * Sigh. We cannot add the directory onto the search path because
1188 * of this amusing case:
1189 * $(INSTALLDIR)/$(FILE): $(FILE)
1190 *
1191 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1192 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1193 * b/c we added it here. This is not good...
1194 */
1195 #if 0
1196 if (base == trailing_dot) {
1197 base = strrchr(name, '/');
1198 base++;
1199 }
1200 base[-1] = '\0';
1201 (void)Dir_AddDir(path, name);
1202 base[-1] = '/';
1203
1204 bigmisses++;
1205 ln = Lst_Last(path);
1206 if (ln == NULL) {
1207 return NULL;
1208 } else {
1209 dir = LstNode_Datum(ln);
1210 }
1211
1212 if (Hash_FindEntry(&dir->files, base) != NULL) {
1213 return bmake_strdup(name);
1214 } else {
1215 return NULL;
1216 }
1217 #else
1218 DIR_DEBUG1(" Looking for \"%s\" ...\n", name);
1219
1220 bigmisses++;
1221 if (cached_stat(name, &mst) == 0) {
1222 return bmake_strdup(name);
1223 }
1224
1225 DIR_DEBUG0(" failed. Returning NULL\n");
1226 return NULL;
1227 #endif
1228 }
1229
1230
1231 /* Search for a path starting at a given directory and then working our way
1232 * up towards the root.
1233 *
1234 * Input:
1235 * here starting directory
1236 * search_path the relative path we are looking for
1237 *
1238 * Results:
1239 * The found path, or NULL.
1240 */
1241 char *
1242 Dir_FindHereOrAbove(const char *here, const char *search_path)
1243 {
1244 struct make_stat mst;
1245 char *dirbase, *dirbase_end;
1246 char *try, *try_end;
1247
1248 /* copy out our starting point */
1249 dirbase = bmake_strdup(here);
1250 dirbase_end = dirbase + strlen(dirbase);
1251
1252 /* loop until we determine a result */
1253 for (;;) {
1254
1255 /* try and stat(2) it ... */
1256 try = str_concat3(dirbase, "/", search_path);
1257 if (cached_stat(try, &mst) != -1) {
1258 /*
1259 * success! if we found a file, chop off
1260 * the filename so we return a directory.
1261 */
1262 if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
1263 try_end = try + strlen(try);
1264 while (try_end > try && *try_end != '/')
1265 try_end--;
1266 if (try_end > try)
1267 *try_end = '\0'; /* chop! */
1268 }
1269
1270 free(dirbase);
1271 return try;
1272 }
1273 free(try);
1274
1275 /*
1276 * nope, we didn't find it. if we used up dirbase we've
1277 * reached the root and failed.
1278 */
1279 if (dirbase_end == dirbase)
1280 break; /* failed! */
1281
1282 /*
1283 * truncate dirbase from the end to move up a dir
1284 */
1285 while (dirbase_end > dirbase && *dirbase_end != '/')
1286 dirbase_end--;
1287 *dirbase_end = '\0'; /* chop! */
1288 }
1289
1290 free(dirbase);
1291 return NULL;
1292 }
1293
1294 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
1295 * If no file is found, store 0 instead.
1296 *
1297 * The found file is stored in gn->path, unless the node already had a path. */
1298 void
1299 Dir_UpdateMTime(GNode *gn, Boolean recheck)
1300 {
1301 char *fullName; /* the full pathname of name */
1302 struct make_stat mst; /* buffer for finding the mod time */
1303 CachedStatsFlags flags;
1304
1305 if (gn->type & OP_ARCHV) {
1306 Arch_UpdateMTime(gn);
1307 return;
1308 }
1309
1310 if (gn->type & OP_PHONY) {
1311 gn->mtime = 0;
1312 return;
1313 }
1314
1315 if (gn->path == NULL) {
1316 if (gn->type & OP_NOPATH)
1317 fullName = NULL;
1318 else {
1319 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1320 if (fullName == NULL && gn->flags & FROM_DEPEND &&
1321 !Lst_IsEmpty(gn->implicitParents)) {
1322 char *cp;
1323
1324 cp = strrchr(gn->name, '/');
1325 if (cp) {
1326 /*
1327 * This is an implied source, and it may have moved,
1328 * see if we can find it via the current .PATH
1329 */
1330 cp++;
1331
1332 fullName = Dir_FindFile(cp, Suff_FindPath(gn));
1333 if (fullName) {
1334 /*
1335 * Put the found file in gn->path
1336 * so that we give that to the compiler.
1337 */
1338 gn->path = bmake_strdup(fullName);
1339 if (!Job_RunTarget(".STALE", gn->fname))
1340 fprintf(stdout,
1341 "%s: %s, %d: ignoring stale %s for %s, "
1342 "found %s\n", progname, gn->fname,
1343 gn->lineno,
1344 makeDependfile, gn->name, fullName);
1345 }
1346 }
1347 }
1348 DIR_DEBUG2("Found '%s' as '%s'\n",
1349 gn->name, fullName ? fullName : "(not found)");
1350 }
1351 } else {
1352 fullName = gn->path;
1353 }
1354
1355 if (fullName == NULL)
1356 fullName = bmake_strdup(gn->name);
1357
1358 flags = recheck ? CST_UPDATE : CST_NONE;
1359 if (cached_stats(&mtimes, fullName, &mst, flags) < 0) {
1360 if (gn->type & OP_MEMBER) {
1361 if (fullName != gn->path)
1362 free(fullName);
1363 Arch_UpdateMemberMTime(gn);
1364 return;
1365 }
1366
1367 mst.mst_mtime = 0;
1368 }
1369
1370 if (fullName != NULL && gn->path == NULL)
1371 gn->path = fullName;
1372
1373 gn->mtime = mst.mst_mtime;
1374 }
1375
1376 /* Read the list of filenames in the directory and store the result
1377 * in openDirectories.
1378 *
1379 * If a path is given, append the directory to that path.
1380 *
1381 * Input:
1382 * path The path to which the directory should be
1383 * added, or NULL to only add the directory to
1384 * openDirectories
1385 * name The name of the directory to add.
1386 * The name is not normalized in any way.
1387 */
1388 CachedDir *
1389 Dir_AddDir(SearchPath *path, const char *name)
1390 {
1391 CachedDir *dir = NULL; /* the added directory */
1392 DIR *d;
1393 struct dirent *dp;
1394
1395 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1396 SearchPathNode *ln;
1397
1398 /* XXX: Linear search gets slow with thousands of entries. */
1399 for (ln = path->first; ln != NULL; ln = ln->next) {
1400 CachedDir *pathDir = ln->datum;
1401 if (strcmp(pathDir->name, name) == 0)
1402 return pathDir;
1403 }
1404
1405 dotLast->refCount++;
1406 Lst_Prepend(path, dotLast);
1407 }
1408
1409 if (path != NULL)
1410 dir = OpenDirs_Find(&openDirs, name);
1411 if (dir != NULL) {
1412 if (Lst_FindDatum(path, dir) == NULL) {
1413 dir->refCount++;
1414 Lst_Append(path, dir);
1415 }
1416 return dir;
1417 }
1418
1419 DIR_DEBUG1("Caching %s ...", name);
1420
1421 if ((d = opendir(name)) != NULL) {
1422 dir = bmake_malloc(sizeof *dir);
1423 dir->name = bmake_strdup(name);
1424 dir->hits = 0;
1425 dir->refCount = 1;
1426 HashTable_Init(&dir->files);
1427
1428 while ((dp = readdir(d)) != NULL) {
1429 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1430 /*
1431 * The sun directory library doesn't check for a 0 inode
1432 * (0-inode slots just take up space), so we have to do
1433 * it ourselves.
1434 */
1435 if (dp->d_fileno == 0) {
1436 continue;
1437 }
1438 #endif /* sun && d_ino */
1439 (void)HashTable_CreateEntry(&dir->files, dp->d_name, NULL);
1440 }
1441 (void)closedir(d);
1442 OpenDirs_Add(&openDirs, dir);
1443 if (path != NULL)
1444 Lst_Append(path, dir);
1445 }
1446 DIR_DEBUG0("done\n");
1447 return dir;
1448 }
1449
1450 /* Return a copy of dirSearchPath, incrementing the reference counts for
1451 * the contained directories. */
1452 SearchPath *
1453 Dir_CopyDirSearchPath(void)
1454 {
1455 SearchPath *path = Lst_New();
1456 SearchPathNode *ln;
1457 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
1458 CachedDir *dir = ln->datum;
1459 dir->refCount++;
1460 Lst_Append(path, dir);
1461 }
1462 return path;
1463 }
1464
1465 /*-
1466 *-----------------------------------------------------------------------
1467 * Dir_MakeFlags --
1468 * Make a string by taking all the directories in the given search
1469 * path and preceding them by the given flag. Used by the suffix
1470 * module to create variables for compilers based on suffix search
1471 * paths.
1472 *
1473 * Input:
1474 * flag flag which should precede each directory
1475 * path list of directories
1476 *
1477 * Results:
1478 * The string mentioned above. Note that there is no space between
1479 * the given flag and each directory. The empty string is returned if
1480 * Things don't go well.
1481 *
1482 * Side Effects:
1483 * None
1484 *-----------------------------------------------------------------------
1485 */
1486 char *
1487 Dir_MakeFlags(const char *flag, SearchPath *path)
1488 {
1489 Buffer buf;
1490 SearchPathNode *ln;
1491
1492 Buf_Init(&buf);
1493
1494 if (path != NULL) {
1495 for (ln = path->first; ln != NULL; ln = ln->next) {
1496 CachedDir *dir = ln->datum;
1497 Buf_AddStr(&buf, " ");
1498 Buf_AddStr(&buf, flag);
1499 Buf_AddStr(&buf, dir->name);
1500 }
1501 }
1502
1503 return Buf_Destroy(&buf, FALSE);
1504 }
1505
1506 /* Nuke a directory descriptor, if possible. Callback procedure for the
1507 * suffixes module when destroying a search path.
1508 *
1509 * Input:
1510 * dirp The directory descriptor to nuke
1511 */
1512 void
1513 Dir_Destroy(void *dirp)
1514 {
1515 CachedDir *dir = dirp;
1516 dir->refCount--;
1517
1518 if (dir->refCount == 0) {
1519 OpenDirs_Remove(&openDirs, dir->name);
1520
1521 HashTable_Done(&dir->files);
1522 free(dir->name);
1523 free(dir);
1524 }
1525 }
1526
1527 /* Clear out all elements from the given search path.
1528 * The path is set to the empty list but is not destroyed. */
1529 void
1530 Dir_ClearPath(SearchPath *path)
1531 {
1532 while (!Lst_IsEmpty(path)) {
1533 CachedDir *dir = Lst_Dequeue(path);
1534 Dir_Destroy(dir);
1535 }
1536 }
1537
1538
1539 /* Concatenate two paths, adding the second to the end of the first,
1540 * skipping duplicates. */
1541 void
1542 Dir_Concat(SearchPath *dst, SearchPath *src)
1543 {
1544 SearchPathNode *ln;
1545
1546 for (ln = src->first; ln != NULL; ln = ln->next) {
1547 CachedDir *dir = ln->datum;
1548 if (Lst_FindDatum(dst, dir) == NULL) {
1549 dir->refCount++;
1550 Lst_Append(dst, dir);
1551 }
1552 }
1553 }
1554
1555 static int
1556 percentage(int num, int den)
1557 {
1558 return den != 0 ? num * 100 / den : 0;
1559 }
1560
1561 /********** DEBUG INFO **********/
1562 void
1563 Dir_PrintDirectories(void)
1564 {
1565 CachedDirListNode *ln;
1566
1567 debug_printf("#*** Directory Cache:\n");
1568 debug_printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1569 hits, misses, nearmisses, bigmisses,
1570 percentage(hits, hits + bigmisses + nearmisses));
1571 debug_printf("# %-20s referenced\thits\n", "directory");
1572
1573 for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
1574 CachedDir *dir = ln->datum;
1575 debug_printf("# %-20s %10d\t%4d\n", dir->name, dir->refCount,
1576 dir->hits);
1577 }
1578 }
1579
1580 void
1581 Dir_PrintPath(SearchPath *path)
1582 {
1583 SearchPathNode *node;
1584 for (node = path->first; node != NULL; node = node->next) {
1585 const CachedDir *dir = node->datum;
1586 debug_printf("%s ", dir->name);
1587 }
1588 }
1589