dir.c revision 1.215 1 /* $NetBSD: dir.c,v 1.215 2020/11/23 21:45:30 rillig Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Adam de Boor.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 /*
36 * Copyright (c) 1988, 1989 by Adam de Boor
37 * Copyright (c) 1989 by Berkeley Softworks
38 * All rights reserved.
39 *
40 * This code is derived from software contributed to Berkeley by
41 * Adam de Boor.
42 *
43 * Redistribution and use in source and binary forms, with or without
44 * modification, are permitted provided that the following conditions
45 * are met:
46 * 1. Redistributions of source code must retain the above copyright
47 * notice, this list of conditions and the following disclaimer.
48 * 2. Redistributions in binary form must reproduce the above copyright
49 * notice, this list of conditions and the following disclaimer in the
50 * documentation and/or other materials provided with the distribution.
51 * 3. All advertising materials mentioning features or use of this software
52 * must display the following acknowledgement:
53 * This product includes software developed by the University of
54 * California, Berkeley and its contributors.
55 * 4. Neither the name of the University nor the names of its contributors
56 * may be used to endorse or promote products derived from this software
57 * without specific prior written permission.
58 *
59 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69 * SUCH DAMAGE.
70 */
71
72 /* Directory searching using wildcards and/or normal names.
73 * Used both for source wildcarding in the makefile and for finding
74 * implicit sources.
75 *
76 * The interface for this module is:
77 * Dir_Init Initialize the module.
78 *
79 * Dir_InitCur Set the cur CachedDir.
80 *
81 * Dir_InitDot Set the dot CachedDir.
82 *
83 * Dir_End Clean up the module.
84 *
85 * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
86 *
87 * Dir_HasWildcards
88 * Returns TRUE if the name given it needs to
89 * be wildcard-expanded.
90 *
91 * Dir_Expand Given a pattern and a path, return a Lst of names
92 * which match the pattern on the search path.
93 *
94 * Dir_FindFile Searches for a file on a given search path.
95 * If it exists, the entire path is returned.
96 * Otherwise NULL is returned.
97 *
98 * Dir_FindHereOrAbove
99 * Search for a path in the current directory and
100 * then all the directories above it in turn until
101 * the path is found or we reach the root ("/").
102 *
103 * Dir_UpdateMTime
104 * Update the modification time and path of a node with
105 * data from the file corresponding to the node.
106 *
107 * Dir_AddDir Add a directory to a search path.
108 *
109 * Dir_MakeFlags Given a search path and a command flag, create
110 * a string with each of the directories in the path
111 * preceded by the command flag and all of them
112 * separated by a space.
113 *
114 * Dir_Destroy Destroy an element of a search path. Frees up all
115 * things that can be freed for the element as long
116 * as the element is no longer referenced by any other
117 * search path.
118 *
119 * Dir_ClearPath Resets a search path to the empty list.
120 *
121 * For debugging:
122 * Dir_PrintDirectories
123 * Print stats about the directory cache.
124 */
125
126 #include <sys/types.h>
127 #include <sys/stat.h>
128
129 #include <dirent.h>
130 #include <errno.h>
131
132 #include "make.h"
133 #include "dir.h"
134 #include "job.h"
135
136 /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */
137 MAKE_RCSID("$NetBSD: dir.c,v 1.215 2020/11/23 21:45:30 rillig Exp $");
138
139 #define DIR_DEBUG0(text) DEBUG0(DIR, text)
140 #define DIR_DEBUG1(fmt, arg1) DEBUG1(DIR, fmt, arg1)
141 #define DIR_DEBUG2(fmt, arg1, arg2) DEBUG2(DIR, fmt, arg1, arg2)
142
143 /* A search path is a list of CachedDir structures. A CachedDir has in it the
144 * name of the directory and the names of all the files in the directory.
145 * This is used to cut down on the number of system calls necessary to find
146 * implicit dependents and their like. Since these searches are made before
147 * any actions are taken, we need not worry about the directory changing due
148 * to creation commands. If this hampers the style of some makefiles, they
149 * must be changed.
150 *
151 * All previously-read directories are kept in openDirs, which is checked
152 * first before a directory is opened.
153 *
154 * The need for the caching of whole directories is brought about by the
155 * multi-level transformation code in suff.c, which tends to search for far
156 * more files than regular make does. In the initial implementation, the
157 * amount of time spent performing "stat" calls was truly astronomical.
158 * The problem with caching at the start is, of course, that pmake doesn't
159 * then detect changes to these directories during the course of the make.
160 * Three possibilities suggest themselves:
161 *
162 * 1) just use stat to test for a file's existence. As mentioned above,
163 * this is very inefficient due to the number of checks engendered by
164 * the multi-level transformation code.
165 *
166 * 2) use readdir() and company to search the directories, keeping them
167 * open between checks. I have tried this and while it didn't slow down
168 * the process too much, it could severely affect the amount of
169 * parallelism available as each directory open would take another file
170 * descriptor out of play for handling I/O for another job. Given that
171 * it is only recently (as of 1993 or earlier) that UNIX OS's have taken
172 * to allowing more than 20 or 32 file descriptors for a process, this
173 * doesn't seem acceptable to me.
174 *
175 * 3) record the mtime of the directory in the CachedDir structure and
176 * verify the directory hasn't changed since the contents were cached.
177 * This will catch the creation or deletion of files, but not the
178 * updating of files. However, since it is the creation and deletion
179 * that is the problem, this could be a good thing to do. Unfortunately,
180 * if the directory (say ".") were fairly large and changed fairly
181 * frequently, the constant reloading could seriously degrade
182 * performance. It might be good in such cases to keep track of the
183 * number of reloadings and if the number goes over a (small) limit,
184 * resort to using stat in its place.
185 *
186 * An additional thing to consider is that pmake is used primarily to create
187 * C programs and until recently (as of 1993 or earlier) pcc-based compilers
188 * refused to allow you to specify where the resulting object file should be
189 * placed. This forced all objects to be created in the current directory.
190 * This isn't meant as a full excuse, just an explanation of some of the
191 * reasons for the caching used here.
192 *
193 * One more note: the location of a target's file is only performed on the
194 * downward traversal of the graph and then only for terminal nodes in the
195 * graph. This could be construed as wrong in some cases, but prevents
196 * inadvertent modification of files when the "installed" directory for a
197 * file is provided in the search path.
198 *
199 * Another data structure maintained by this module is an mtime cache used
200 * when the searching of cached directories fails to find a file. In the past,
201 * Dir_FindFile would simply perform an access() call in such a case to
202 * determine if the file could be found using just the name given. When this
203 * hit, however, all that was gained was the knowledge that the file existed.
204 * Given that an access() is essentially a stat() without the copyout() call,
205 * and that the same filesystem overhead would have to be incurred in
206 * Dir_MTime, it made sense to replace the access() with a stat() and record
207 * the mtime in a cache for when Dir_UpdateMTime was actually called.
208 */
209
210 typedef List CachedDirList;
211 typedef ListNode CachedDirListNode;
212
213 typedef ListNode SearchPathNode;
214
215 SearchPath *dirSearchPath; /* main search path */
216
217 /* A list of cached directories, with fast lookup by directory name. */
218 typedef struct OpenDirs {
219 CachedDirList *list;
220 HashTable /* of CachedDirListNode */ table;
221 } OpenDirs;
222
223 static void
224 OpenDirs_Init(OpenDirs *odirs)
225 {
226 odirs->list = Lst_New();
227 HashTable_Init(&odirs->table);
228 }
229
230 #ifdef CLEANUP
231 static void
232 OpenDirs_Done(OpenDirs *odirs)
233 {
234 CachedDirListNode *ln = odirs->list->first;
235 while (ln != NULL) {
236 CachedDirListNode *next = ln->next;
237 CachedDir *dir = ln->datum;
238 Dir_Destroy(dir); /* removes the dir from odirs->list */
239 ln = next;
240 }
241 Lst_Free(odirs->list);
242 HashTable_Done(&odirs->table);
243 }
244 #endif
245
246 static CachedDir *
247 OpenDirs_Find(OpenDirs *odirs, const char *name)
248 {
249 CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
250 return ln != NULL ? ln->datum : NULL;
251 }
252
253 static void
254 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
255 {
256 if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
257 return;
258 Lst_Append(odirs->list, cdir);
259 HashTable_Set(&odirs->table, cdir->name, odirs->list->last);
260 }
261
262 static void
263 OpenDirs_Remove(OpenDirs *odirs, const char *name)
264 {
265 HashEntry *he = HashTable_FindEntry(&odirs->table, name);
266 CachedDirListNode *ln;
267 if (he == NULL)
268 return;
269 ln = HashEntry_Get(he);
270 HashTable_DeleteEntry(&odirs->table, he);
271 Lst_Remove(odirs->list, ln);
272 }
273
274 static OpenDirs openDirs; /* all cached directories */
275
276 /*
277 * Variables for gathering statistics on the efficiency of the caching
278 * mechanism.
279 */
280 static int hits; /* Found in directory cache */
281 static int misses; /* Sad, but not evil misses */
282 static int nearmisses; /* Found under search path */
283 static int bigmisses; /* Sought by itself */
284
285 static CachedDir *dot; /* contents of current directory */
286 static CachedDir *cur; /* contents of current directory, if not dot */
287 static CachedDir *dotLast; /* a fake path entry indicating we need to
288 * look for . last */
289
290 /* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
291 * the system to find the file, we might as well have its mtime on record.
292 *
293 * XXX: If this is done way early, there's a chance other rules will have
294 * already updated the file, in which case we'll update it again. Generally,
295 * there won't be two rules to update a single file, so this should be ok,
296 * but... */
297 static HashTable mtimes;
298
299 static HashTable lmtimes; /* same as mtimes but for lstat */
300
301 typedef enum CachedStatsFlags {
302 CST_NONE = 0,
303 CST_LSTAT = 1 << 0, /* call lstat(2) instead of stat(2) */
304 CST_UPDATE = 1 << 1 /* ignore existing cached entry */
305 } CachedStatsFlags;
306
307 /* Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
308 * or -1 on error. */
309 static int
310 cached_stats(const char *pathname, struct cached_stat *out_cst,
311 CachedStatsFlags flags)
312 {
313 HashTable *tbl = flags & CST_LSTAT ? &lmtimes : &mtimes;
314 struct stat sys_st;
315 struct cached_stat *cst;
316 int rc;
317
318 if (pathname == NULL || pathname[0] == '\0')
319 return -1; /* This can happen in meta mode. */
320
321 cst = HashTable_FindValue(tbl, pathname);
322 if (cst != NULL && !(flags & CST_UPDATE)) {
323 *out_cst = *cst;
324 DIR_DEBUG2("Using cached time %s for %s\n",
325 Targ_FmtTime(cst->cst_mtime), pathname);
326 return 0;
327 }
328
329 rc = (flags & CST_LSTAT ? lstat : stat)(pathname, &sys_st);
330 if (rc == -1)
331 return -1; /* don't cache negative lookups */
332
333 if (sys_st.st_mtime == 0)
334 sys_st.st_mtime = 1; /* avoid confusion with missing file */
335
336 if (cst == NULL) {
337 cst = bmake_malloc(sizeof *cst);
338 HashTable_Set(tbl, pathname, cst);
339 }
340
341 cst->cst_mtime = sys_st.st_mtime;
342 cst->cst_mode = sys_st.st_mode;
343
344 *out_cst = *cst;
345 DIR_DEBUG2(" Caching %s for %s\n",
346 Targ_FmtTime(sys_st.st_mtime), pathname);
347
348 return 0;
349 }
350
351 int
352 cached_stat(const char *pathname, struct cached_stat *cst)
353 {
354 return cached_stats(pathname, cst, CST_NONE);
355 }
356
357 int
358 cached_lstat(const char *pathname, struct cached_stat *cst)
359 {
360 return cached_stats(pathname, cst, CST_LSTAT);
361 }
362
363 /* Initialize the directories module. */
364 void
365 Dir_Init(void)
366 {
367 dirSearchPath = Lst_New();
368 OpenDirs_Init(&openDirs);
369 HashTable_Init(&mtimes);
370 HashTable_Init(&lmtimes);
371 }
372
373 void
374 Dir_InitDir(const char *cdname)
375 {
376 Dir_InitCur(cdname);
377
378 dotLast = bmake_malloc(sizeof *dotLast);
379 dotLast->refCount = 1;
380 dotLast->hits = 0;
381 dotLast->name = bmake_strdup(".DOTLAST");
382 HashSet_Init(&dotLast->files);
383 }
384
385 /*
386 * Called by Dir_InitDir and whenever .CURDIR is assigned to.
387 */
388 void
389 Dir_InitCur(const char *cdname)
390 {
391 CachedDir *dir;
392
393 if (cdname == NULL)
394 return;
395
396 /*
397 * Our build directory is not the same as our source directory.
398 * Keep this one around too.
399 */
400 dir = Dir_AddDir(NULL, cdname);
401 if (dir == NULL)
402 return;
403
404 /* XXX: Reference counting is wrong here.
405 * If this function is called repeatedly with the same directory name,
406 * its reference count increases each time even though the number of
407 * actual references stays the same. */
408
409 dir->refCount++;
410 if (cur != NULL && cur != dir) {
411 /*
412 * We've been here before, clean up.
413 */
414 cur->refCount--;
415 Dir_Destroy(cur);
416 }
417 cur = dir;
418 }
419
420 /* (Re)initialize "dot" (current/object directory) path hash.
421 * Some directories may be opened. */
422 void
423 Dir_InitDot(void)
424 {
425 if (dot != NULL) {
426 /* Remove old entry from openDirs, but do not destroy. */
427 OpenDirs_Remove(&openDirs, dot->name);
428 }
429
430 dot = Dir_AddDir(NULL, ".");
431
432 if (dot == NULL) {
433 Error("Cannot open `.' (%s)", strerror(errno));
434 exit(1);
435 }
436
437 /*
438 * We always need to have dot around, so we increment its reference
439 * count to make sure it's not destroyed.
440 */
441 dot->refCount++;
442 Dir_SetPATH(); /* initialize */
443 }
444
445 /* Clean up the directories module. */
446 void
447 Dir_End(void)
448 {
449 #ifdef CLEANUP
450 if (cur) {
451 cur->refCount--;
452 Dir_Destroy(cur);
453 }
454 dot->refCount--;
455 dotLast->refCount--;
456 Dir_Destroy(dotLast);
457 Dir_Destroy(dot);
458 Dir_ClearPath(dirSearchPath);
459 Lst_Free(dirSearchPath);
460 OpenDirs_Done(&openDirs);
461 HashTable_Done(&mtimes);
462 #endif
463 }
464
465 /*
466 * We want ${.PATH} to indicate the order in which we will actually
467 * search, so we rebuild it after any .PATH: target.
468 * This is the simplest way to deal with the effect of .DOTLAST.
469 */
470 void
471 Dir_SetPATH(void)
472 {
473 CachedDirListNode *ln;
474 Boolean hasLastDot = FALSE; /* true if we should search dot last */
475
476 Var_Delete(".PATH", VAR_GLOBAL);
477
478 if ((ln = dirSearchPath->first) != NULL) {
479 CachedDir *dir = ln->datum;
480 if (dir == dotLast) {
481 hasLastDot = TRUE;
482 Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
483 }
484 }
485
486 if (!hasLastDot) {
487 if (dot)
488 Var_Append(".PATH", dot->name, VAR_GLOBAL);
489 if (cur)
490 Var_Append(".PATH", cur->name, VAR_GLOBAL);
491 }
492
493 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
494 CachedDir *dir = ln->datum;
495 if (dir == dotLast)
496 continue;
497 if (dir == dot && hasLastDot)
498 continue;
499 Var_Append(".PATH", dir->name, VAR_GLOBAL);
500 }
501
502 if (hasLastDot) {
503 if (dot)
504 Var_Append(".PATH", dot->name, VAR_GLOBAL);
505 if (cur)
506 Var_Append(".PATH", cur->name, VAR_GLOBAL);
507 }
508 }
509
510 /* See if the given name has any wildcard characters in it and all braces and
511 * brackets are properly balanced.
512 *
513 * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
514 * that make(1) should be expanding patterns, because then you have to set a
515 * mechanism for escaping the expansion!
516 *
517 * Return TRUE if the word should be expanded, FALSE otherwise.
518 */
519 Boolean
520 Dir_HasWildcards(const char *name)
521 {
522 const char *p;
523 Boolean wild = FALSE;
524 int braces = 0, brackets = 0;
525
526 for (p = name; *p != '\0'; p++) {
527 switch (*p) {
528 case '{':
529 braces++;
530 wild = TRUE;
531 break;
532 case '}':
533 braces--;
534 break;
535 case '[':
536 brackets++;
537 wild = TRUE;
538 break;
539 case ']':
540 brackets--;
541 break;
542 case '?':
543 case '*':
544 wild = TRUE;
545 break;
546 default:
547 break;
548 }
549 }
550 return wild && brackets == 0 && braces == 0;
551 }
552
553 /* See if any files match the pattern and add their names to the 'expansions'
554 * list if they do.
555 *
556 * This is incomplete -- wildcards are only expanded in the final path
557 * component, but not in directories like src/lib*c/file*.c, but it
558 * will do for now (now being 1993 until at least 2020). To expand these,
559 * use the ':sh' variable modifier such as in ${:!echo src/lib*c/file*.c!}.
560 *
561 * Input:
562 * pattern Pattern to look for
563 * dir Directory to search
564 * expansion Place to store the results
565 */
566 static void
567 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
568 {
569 const char *dirName = dir->name;
570 Boolean isDot = dirName[0] == '.' && dirName[1] == '\0';
571 HashIter hi;
572
573 /*
574 * XXX: Iterating over all hash entries is inefficient. If the
575 * pattern is a plain string without any wildcards, a direct lookup
576 * is faster.
577 */
578
579 HashIter_InitSet(&hi, &dir->files);
580 while (HashIter_Next(&hi) != NULL) {
581 const char *base = hi.entry->key;
582
583 if (!Str_Match(base, pattern))
584 continue;
585
586 /*
587 * Follow the UNIX convention that dot files are only found
588 * if the pattern begins with a dot. The pattern '.*' does
589 * not match '.' or '..' since these are not included in the
590 * directory cache.
591 *
592 * This means that the pattern '[a-z.]*' does not find
593 * '.file', which is consistent with bash, NetBSD sh and csh.
594 */
595 if (base[0] == '.' && pattern[0] != '.')
596 continue;
597
598 {
599 char *fullName = isDot
600 ? bmake_strdup(base)
601 : str_concat3(dirName, "/", base);
602 Lst_Append(expansions, fullName);
603 }
604 }
605 }
606
607 /* Find the next closing brace in the string, taking nested braces into
608 * account. */
609 static const char *
610 closing_brace(const char *p)
611 {
612 int nest = 0;
613 while (*p != '\0') {
614 if (*p == '}' && nest == 0)
615 break;
616 if (*p == '{')
617 nest++;
618 if (*p == '}')
619 nest--;
620 p++;
621 }
622 return p;
623 }
624
625 /* Find the next closing brace or comma in the string, taking nested braces
626 * into account. */
627 static const char *
628 separator_comma(const char *p)
629 {
630 int nest = 0;
631 while (*p != '\0') {
632 if ((*p == '}' || *p == ',') && nest == 0)
633 break;
634 if (*p == '{')
635 nest++;
636 if (*p == '}')
637 nest--;
638 p++;
639 }
640 return p;
641 }
642
643 static Boolean
644 contains_wildcard(const char *p)
645 {
646 for (; *p != '\0'; p++) {
647 switch (*p) {
648 case '*':
649 case '?':
650 case '{':
651 case '[':
652 return TRUE;
653 }
654 }
655 return FALSE;
656 }
657
658 static char *
659 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
660 const char *c, size_t c_len)
661 {
662 size_t s_len = a_len + b_len + c_len;
663 char *s = bmake_malloc(s_len + 1);
664 memcpy(s, a, a_len);
665 memcpy(s + a_len, b, b_len);
666 memcpy(s + a_len + b_len, c, c_len);
667 s[s_len] = '\0';
668 return s;
669 }
670
671 /* Expand curly braces like the C shell. Brace expansion by itself is purely
672 * textual, the expansions are not looked up in the file system. But if an
673 * expanded word contains wildcard characters, it is expanded further,
674 * matching only the actually existing files.
675 *
676 * Example: "{a{b,c}}" expands to "ab" and "ac".
677 * Example: "{a}" expands to "a".
678 * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
679 *
680 * Input:
681 * word Entire word to expand
682 * brace First curly brace in it
683 * path Search path to use
684 * expansions Place to store the expansions
685 */
686 static void
687 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
688 StringList *expansions)
689 {
690 const char *prefix, *middle, *piece, *middle_end, *suffix;
691 size_t prefix_len, suffix_len;
692
693 /* Split the word into prefix '{' middle '}' suffix. */
694
695 middle = brace + 1;
696 middle_end = closing_brace(middle);
697 if (*middle_end == '\0') {
698 Error("Unterminated {} clause \"%s\"", middle);
699 return;
700 }
701
702 prefix = word;
703 prefix_len = (size_t)(brace - prefix);
704 suffix = middle_end + 1;
705 suffix_len = strlen(suffix);
706
707 /* Split the middle into pieces, separated by commas. */
708
709 piece = middle;
710 while (piece < middle_end + 1) {
711 const char *piece_end = separator_comma(piece);
712 size_t piece_len = (size_t)(piece_end - piece);
713
714 char *file = concat3(prefix, prefix_len, piece, piece_len,
715 suffix, suffix_len);
716
717 if (contains_wildcard(file)) {
718 Dir_Expand(file, path, expansions);
719 free(file);
720 } else {
721 Lst_Append(expansions, file);
722 }
723
724 /* skip over the comma or closing brace */
725 piece = piece_end + 1;
726 }
727 }
728
729
730 /* Expand the word in each of the directories from the path. */
731 static void
732 DirExpandPath(const char *word, SearchPath *path, StringList *expansions)
733 {
734 SearchPathNode *ln;
735 for (ln = path->first; ln != NULL; ln = ln->next) {
736 CachedDir *dir = ln->datum;
737 DirMatchFiles(word, dir, expansions);
738 }
739 }
740
741 static void
742 PrintExpansions(StringList *expansions)
743 {
744 const char *sep = "";
745 StringListNode *ln;
746 for (ln = expansions->first; ln != NULL; ln = ln->next) {
747 const char *word = ln->datum;
748 debug_printf("%s%s", sep, word);
749 sep = " ";
750 }
751 debug_printf("\n");
752 }
753
754 /* Expand the given word into a list of words by globbing it, looking in the
755 * directories on the given search path.
756 *
757 * Input:
758 * word the word to expand
759 * path the directories in which to find the files
760 * expansions the list on which to place the results
761 */
762 void
763 Dir_Expand(const char *word, SearchPath *path, StringList *expansions)
764 {
765 const char *cp;
766
767 assert(path != NULL);
768 assert(expansions != NULL);
769
770 DIR_DEBUG1("Expanding \"%s\"... ", word);
771
772 cp = strchr(word, '{');
773 if (cp != NULL) {
774 DirExpandCurly(word, cp, path, expansions);
775 goto done;
776 }
777
778 /* At this point, the word does not contain '{'. */
779
780 cp = strchr(word, '/');
781 if (cp == NULL) {
782 /* The word has no directory component. */
783 /* First the files in dot. */
784 DirMatchFiles(word, dot, expansions);
785
786 /* Then the files in every other directory on the path. */
787 DirExpandPath(word, path, expansions);
788 goto done;
789 }
790
791 /* At this point, the word has a directory component. */
792
793 /* Find the first wildcard in the string. */
794 for (cp = word; *cp != '\0'; cp++)
795 if (*cp == '?' || *cp == '[' || *cp == '*')
796 break;
797
798 if (*cp == '\0') {
799 /*
800 * No directory component and no wildcard at all -- this should
801 * never happen as in such a simple case there is no need to
802 * expand anything.
803 */
804 DirExpandPath(word, path, expansions);
805 goto done;
806 }
807
808 /* Back up to the start of the component containing the wildcard. */
809 /* XXX: This handles '///' and '/' differently. */
810 while (cp > word && *cp != '/')
811 cp--;
812
813 if (cp == word) {
814 /* The first component contains the wildcard. */
815 /* Start the search from the local directory */
816 DirExpandPath(word, path, expansions);
817 goto done;
818 }
819
820 {
821 char *prefix = bmake_strsedup(word, cp + 1);
822 /*
823 * The wildcard isn't in the first component.
824 * Find all the components up to the one with the wildcard.
825 */
826 /*
827 * XXX: Check the "the directory is added to the path" part.
828 * It is probably surprising that the directory before a wildcard
829 * gets added to the path.
830 */
831 char *dirpath = Dir_FindFile(prefix, path);
832 free(prefix);
833
834 /*
835 * dirpath is null if can't find the leading component
836 * XXX: Dir_FindFile won't find internal components.
837 * i.e. if the path contains ../Etc/Object and we're
838 * looking for Etc, it won't be found. Ah well.
839 * Probably not important.
840 * XXX: Check whether the above comment is still true.
841 */
842 if (dirpath != NULL) {
843 char *dp = &dirpath[strlen(dirpath) - 1];
844 if (*dp == '/')
845 *dp = '\0';
846
847 path = Lst_New();
848 (void)Dir_AddDir(path, dirpath);
849 DirExpandPath(cp + 1, path, expansions);
850 Lst_Free(path);
851 }
852 }
853
854 done:
855 if (DEBUG(DIR))
856 PrintExpansions(expansions);
857 }
858
859 /* Find if the file with the given name exists in the given path.
860 * Return the freshly allocated path to the file, or NULL. */
861 static char *
862 DirLookup(CachedDir *dir, const char *base)
863 {
864 char *file; /* the current filename to check */
865
866 DIR_DEBUG1(" %s ...\n", dir->name);
867
868 if (!HashSet_Contains(&dir->files, base))
869 return NULL;
870
871 file = str_concat3(dir->name, "/", base);
872 DIR_DEBUG1(" returning %s\n", file);
873 dir->hits++;
874 hits++;
875 return file;
876 }
877
878
879 /* Find if the file with the given name exists in the given directory.
880 * Return the freshly allocated path to the file, or NULL. */
881 static char *
882 DirLookupSubdir(CachedDir *dir, const char *name)
883 {
884 struct cached_stat cst;
885 char *file = dir == dot ? bmake_strdup(name)
886 : str_concat3(dir->name, "/", name);
887
888 DIR_DEBUG1("checking %s ...\n", file);
889
890 if (cached_stat(file, &cst) == 0) {
891 nearmisses++;
892 return file;
893 }
894 free(file);
895 return NULL;
896 }
897
898 /* Find if the file with the given name exists in the given path.
899 * Return the freshly allocated path to the file, the empty string, or NULL.
900 * Returning the empty string means that the search should be terminated.
901 */
902 static char *
903 DirLookupAbs(CachedDir *dir, const char *name, const char *cp)
904 {
905 const char *dnp; /* pointer into dir->name */
906 const char *np; /* pointer into name */
907
908 DIR_DEBUG1(" %s ...\n", dir->name);
909
910 /*
911 * If the file has a leading path component and that component
912 * exactly matches the entire name of the current search
913 * directory, we can attempt another cache lookup. And if we don't
914 * have a hit, we can safely assume the file does not exist at all.
915 */
916 for (dnp = dir->name, np = name;
917 *dnp != '\0' && *dnp == *np; dnp++, np++)
918 continue;
919 if (*dnp != '\0' || np != cp - 1)
920 return NULL;
921
922 if (!HashSet_Contains(&dir->files, cp)) {
923 DIR_DEBUG0(" must be here but isn't -- returning\n");
924 return bmake_strdup(""); /* to terminate the search */
925 }
926
927 dir->hits++;
928 hits++;
929 DIR_DEBUG1(" returning %s\n", name);
930 return bmake_strdup(name);
931 }
932
933 /* Find the file given on "." or curdir.
934 * Return the freshly allocated path to the file, or NULL. */
935 static char *
936 DirFindDot(const char *name, const char *base)
937 {
938
939 if (HashSet_Contains(&dot->files, base)) {
940 DIR_DEBUG0(" in '.'\n");
941 hits++;
942 dot->hits++;
943 return bmake_strdup(name);
944 }
945
946 if (cur != NULL && HashSet_Contains(&cur->files, base)) {
947 DIR_DEBUG1(" in ${.CURDIR} = %s\n", cur->name);
948 hits++;
949 cur->hits++;
950 return str_concat3(cur->name, "/", base);
951 }
952
953 return NULL;
954 }
955
956 /* Find the file with the given name along the given search path.
957 *
958 * If the file is found in a directory that is not on the path
959 * already (either 'name' is absolute or it is a relative path
960 * [ dir1/.../dirn/file ] which exists below one of the directories
961 * already on the search path), its directory is added to the end
962 * of the path, on the assumption that there will be more files in
963 * that directory later on. Sometimes this is true. Sometimes not.
964 *
965 * Input:
966 * name the file to find
967 * path the directories to search, or NULL
968 *
969 * Results:
970 * The freshly allocated path to the file, or NULL.
971 */
972 char *
973 Dir_FindFile(const char *name, SearchPath *path)
974 {
975 SearchPathNode *ln;
976 char *file; /* the current filename to check */
977 const char *base; /* Terminal name of file */
978 Boolean hasLastDot = FALSE; /* true if we should search dot last */
979 Boolean hasSlash; /* true if 'name' contains a / */
980 struct cached_stat cst; /* Buffer for stat, if necessary */
981 const char *trailing_dot = ".";
982
983 /*
984 * Find the final component of the name and note whether it has a
985 * slash in it (the name, I mean)
986 */
987 base = strrchr(name, '/');
988 if (base) {
989 hasSlash = TRUE;
990 base++;
991 } else {
992 hasSlash = FALSE;
993 base = name;
994 }
995
996 DIR_DEBUG1("Searching for %s ...", name);
997
998 if (path == NULL) {
999 DIR_DEBUG0("couldn't open path, file not found\n");
1000 misses++;
1001 return NULL;
1002 }
1003
1004 if ((ln = path->first) != NULL) {
1005 CachedDir *dir = ln->datum;
1006 if (dir == dotLast) {
1007 hasLastDot = TRUE;
1008 DIR_DEBUG0("[dot last]...");
1009 }
1010 }
1011 DIR_DEBUG0("\n");
1012
1013 /*
1014 * If there's no leading directory components or if the leading
1015 * directory component is exactly `./', consult the cached contents
1016 * of each of the directories on the search path.
1017 */
1018 if (!hasSlash || (base - name == 2 && *name == '.')) {
1019 /*
1020 * We look through all the directories on the path seeking one
1021 * which contains the final component of the given name. If
1022 * such a beast is found, we concatenate the directory name
1023 * and the final component and return the resulting string.
1024 * If we don't find any such thing, we go on to phase two.
1025 *
1026 * No matter what, we always look for the file in the current
1027 * directory before anywhere else (unless we found the magic
1028 * DOTLAST path, in which case we search it last) and we *do
1029 * not* add the ./ to it if it exists.
1030 * This is so there are no conflicts between what the user
1031 * specifies (fish.c) and what pmake finds (./fish.c).
1032 */
1033 if (!hasLastDot && (file = DirFindDot(name, base)) != NULL)
1034 return file;
1035
1036 for (; ln != NULL; ln = ln->next) {
1037 CachedDir *dir = ln->datum;
1038 if (dir == dotLast)
1039 continue;
1040 if ((file = DirLookup(dir, base)) != NULL)
1041 return file;
1042 }
1043
1044 if (hasLastDot && (file = DirFindDot(name, base)) != NULL)
1045 return file;
1046 }
1047
1048 /*
1049 * We didn't find the file on any directory in the search path.
1050 * If the name doesn't contain a slash, that means it doesn't exist.
1051 * If it *does* contain a slash, however, there is still hope: it
1052 * could be in a subdirectory of one of the members of the search
1053 * path. (eg. /usr/include and sys/types.h. The above search would
1054 * fail to turn up types.h in /usr/include, but it *is* in
1055 * /usr/include/sys/types.h).
1056 * [ This no longer applies: If we find such a beast, we assume there
1057 * will be more (what else can we assume?) and add all but the last
1058 * component of the resulting name onto the search path (at the
1059 * end).]
1060 * This phase is only performed if the file is *not* absolute.
1061 */
1062 if (!hasSlash) {
1063 DIR_DEBUG0(" failed.\n");
1064 misses++;
1065 return NULL;
1066 }
1067
1068 if (*base == '\0') {
1069 /* we were given a trailing "/" */
1070 base = trailing_dot;
1071 }
1072
1073 if (name[0] != '/') {
1074 Boolean checkedDot = FALSE;
1075
1076 DIR_DEBUG0(" Trying subdirectories...\n");
1077
1078 if (!hasLastDot) {
1079 if (dot) {
1080 checkedDot = TRUE;
1081 if ((file = DirLookupSubdir(dot, name)) != NULL)
1082 return file;
1083 }
1084 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1085 return file;
1086 }
1087
1088 for (ln = path->first; ln != NULL; ln = ln->next) {
1089 CachedDir *dir = ln->datum;
1090 if (dir == dotLast)
1091 continue;
1092 if (dir == dot) {
1093 if (checkedDot)
1094 continue;
1095 checkedDot = TRUE;
1096 }
1097 if ((file = DirLookupSubdir(dir, name)) != NULL)
1098 return file;
1099 }
1100
1101 if (hasLastDot) {
1102 if (dot && !checkedDot) {
1103 checkedDot = TRUE;
1104 if ((file = DirLookupSubdir(dot, name)) != NULL)
1105 return file;
1106 }
1107 if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
1108 return file;
1109 }
1110
1111 if (checkedDot) {
1112 /*
1113 * Already checked by the given name, since . was in
1114 * the path, so no point in proceeding.
1115 */
1116 DIR_DEBUG0(" Checked . already, returning NULL\n");
1117 return NULL;
1118 }
1119
1120 } else { /* name[0] == '/' */
1121
1122 /*
1123 * For absolute names, compare directory path prefix against
1124 * the the directory path of each member on the search path
1125 * for an exact match. If we have an exact match on any member
1126 * of the search path, use the cached contents of that member
1127 * to lookup the final file component. If that lookup fails we
1128 * can safely assume that the file does not exist at all.
1129 * This is signified by DirLookupAbs() returning an empty
1130 * string.
1131 */
1132 DIR_DEBUG0(" Trying exact path matches...\n");
1133
1134 if (!hasLastDot && cur &&
1135 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1136 if (file[0] == '\0') {
1137 free(file);
1138 return NULL;
1139 }
1140 return file;
1141 }
1142
1143 for (ln = path->first; ln != NULL; ln = ln->next) {
1144 CachedDir *dir = ln->datum;
1145 if (dir == dotLast)
1146 continue;
1147 if ((file = DirLookupAbs(dir, name, base)) != NULL) {
1148 if (file[0] == '\0') {
1149 free(file);
1150 return NULL;
1151 }
1152 return file;
1153 }
1154 }
1155
1156 if (hasLastDot && cur &&
1157 ((file = DirLookupAbs(cur, name, base)) != NULL)) {
1158 if (file[0] == '\0') {
1159 free(file);
1160 return NULL;
1161 }
1162 return file;
1163 }
1164 }
1165
1166 /*
1167 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
1168 * onto the search path in any case, just in case, then look for the
1169 * thing in the hash table. If we find it, grand. We return a new
1170 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
1171 * Note that if the directory holding the file doesn't exist, this
1172 * will do an extra search of the final directory on the path. Unless
1173 * something weird happens, this search won't succeed and life will
1174 * be groovy.
1175 *
1176 * Sigh. We cannot add the directory onto the search path because
1177 * of this amusing case:
1178 * $(INSTALLDIR)/$(FILE): $(FILE)
1179 *
1180 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1181 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1182 * b/c we added it here. This is not good...
1183 */
1184 #if 0
1185 if (base == trailing_dot) {
1186 base = strrchr(name, '/');
1187 base++;
1188 }
1189 base[-1] = '\0';
1190 (void)Dir_AddDir(path, name);
1191 base[-1] = '/';
1192
1193 bigmisses++;
1194 ln = Lst_Last(path);
1195 if (ln == NULL) {
1196 return NULL;
1197 } else {
1198 dir = LstNode_Datum(ln);
1199 }
1200
1201 if (Hash_FindEntry(&dir->files, base) != NULL) {
1202 return bmake_strdup(name);
1203 } else {
1204 return NULL;
1205 }
1206 #else
1207 DIR_DEBUG1(" Looking for \"%s\" ...\n", name);
1208
1209 bigmisses++;
1210 if (cached_stat(name, &cst) == 0) {
1211 return bmake_strdup(name);
1212 }
1213
1214 DIR_DEBUG0(" failed. Returning NULL\n");
1215 return NULL;
1216 #endif
1217 }
1218
1219
1220 /* Search for a path starting at a given directory and then working our way
1221 * up towards the root.
1222 *
1223 * Input:
1224 * here starting directory
1225 * search_path the relative path we are looking for
1226 *
1227 * Results:
1228 * The found path, or NULL.
1229 */
1230 char *
1231 Dir_FindHereOrAbove(const char *here, const char *search_path)
1232 {
1233 struct cached_stat cst;
1234 char *dirbase, *dirbase_end;
1235 char *try, *try_end;
1236
1237 /* copy out our starting point */
1238 dirbase = bmake_strdup(here);
1239 dirbase_end = dirbase + strlen(dirbase);
1240
1241 /* loop until we determine a result */
1242 for (;;) {
1243
1244 /* try and stat(2) it ... */
1245 try = str_concat3(dirbase, "/", search_path);
1246 if (cached_stat(try, &cst) != -1) {
1247 /*
1248 * success! if we found a file, chop off
1249 * the filename so we return a directory.
1250 */
1251 if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1252 try_end = try + strlen(try);
1253 while (try_end > try && *try_end != '/')
1254 try_end--;
1255 if (try_end > try)
1256 *try_end = '\0'; /* chop! */
1257 }
1258
1259 free(dirbase);
1260 return try;
1261 }
1262 free(try);
1263
1264 /*
1265 * nope, we didn't find it. if we used up dirbase we've
1266 * reached the root and failed.
1267 */
1268 if (dirbase_end == dirbase)
1269 break; /* failed! */
1270
1271 /*
1272 * truncate dirbase from the end to move up a dir
1273 */
1274 while (dirbase_end > dirbase && *dirbase_end != '/')
1275 dirbase_end--;
1276 *dirbase_end = '\0'; /* chop! */
1277 }
1278
1279 free(dirbase);
1280 return NULL;
1281 }
1282
1283 /* Search gn along dirSearchPath and store its modification time in gn->mtime.
1284 * If no file is found, store 0 instead.
1285 *
1286 * The found file is stored in gn->path, unless the node already had a path. */
1287 void
1288 Dir_UpdateMTime(GNode *gn, Boolean recheck)
1289 {
1290 char *fullName;
1291 struct cached_stat cst;
1292
1293 if (gn->type & OP_ARCHV) {
1294 Arch_UpdateMTime(gn);
1295 return;
1296 }
1297
1298 if (gn->type & OP_PHONY) {
1299 gn->mtime = 0;
1300 return;
1301 }
1302
1303 if (gn->path == NULL) {
1304 if (gn->type & OP_NOPATH)
1305 fullName = NULL;
1306 else {
1307 fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1308 if (fullName == NULL && gn->flags & FROM_DEPEND &&
1309 !Lst_IsEmpty(gn->implicitParents)) {
1310 char *cp;
1311
1312 cp = strrchr(gn->name, '/');
1313 if (cp) {
1314 /*
1315 * This is an implied source, and it may have moved,
1316 * see if we can find it via the current .PATH
1317 */
1318 cp++;
1319
1320 fullName = Dir_FindFile(cp, Suff_FindPath(gn));
1321 if (fullName) {
1322 /*
1323 * Put the found file in gn->path
1324 * so that we give that to the compiler.
1325 */
1326 gn->path = bmake_strdup(fullName);
1327 if (!Job_RunTarget(".STALE", gn->fname))
1328 fprintf(stdout,
1329 "%s: %s, %d: ignoring stale %s for %s, "
1330 "found %s\n", progname, gn->fname,
1331 gn->lineno,
1332 makeDependfile, gn->name, fullName);
1333 }
1334 }
1335 }
1336 DIR_DEBUG2("Found '%s' as '%s'\n",
1337 gn->name, fullName ? fullName : "(not found)");
1338 }
1339 } else {
1340 fullName = gn->path;
1341 }
1342
1343 if (fullName == NULL)
1344 fullName = bmake_strdup(gn->name);
1345
1346 if (cached_stats(fullName, &cst, recheck ? CST_UPDATE : CST_NONE) < 0) {
1347 if (gn->type & OP_MEMBER) {
1348 if (fullName != gn->path)
1349 free(fullName);
1350 Arch_UpdateMemberMTime(gn);
1351 return;
1352 }
1353
1354 cst.cst_mtime = 0;
1355 }
1356
1357 if (fullName != NULL && gn->path == NULL)
1358 gn->path = fullName;
1359
1360 gn->mtime = cst.cst_mtime;
1361 }
1362
1363 /* Read the list of filenames in the directory and store the result
1364 * in openDirs.
1365 *
1366 * If a path is given, append the directory to that path.
1367 *
1368 * Input:
1369 * path The path to which the directory should be
1370 * added, or NULL to only add the directory to openDirs
1371 * name The name of the directory to add.
1372 * The name is not normalized in any way.
1373 */
1374 CachedDir *
1375 Dir_AddDir(SearchPath *path, const char *name)
1376 /*
1377 * XXX: Maybe return const CachedDir, as a hint that the return value must
1378 * not be freed since it is owned by openDirs.
1379 */
1380 {
1381 CachedDir *dir = NULL; /* the added directory */
1382 DIR *d;
1383 struct dirent *dp;
1384
1385 if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1386 SearchPathNode *ln;
1387
1388 /* XXX: Linear search gets slow with thousands of entries. */
1389 for (ln = path->first; ln != NULL; ln = ln->next) {
1390 CachedDir *pathDir = ln->datum;
1391 if (strcmp(pathDir->name, name) == 0)
1392 return pathDir;
1393 }
1394
1395 dotLast->refCount++;
1396 Lst_Prepend(path, dotLast);
1397 }
1398
1399 if (path != NULL)
1400 dir = OpenDirs_Find(&openDirs, name);
1401 if (dir != NULL) {
1402 if (Lst_FindDatum(path, dir) == NULL) {
1403 dir->refCount++;
1404 Lst_Append(path, dir);
1405 }
1406 return dir;
1407 }
1408
1409 DIR_DEBUG1("Caching %s ...", name);
1410
1411 if ((d = opendir(name)) != NULL) {
1412 dir = bmake_malloc(sizeof *dir);
1413 dir->name = bmake_strdup(name);
1414 dir->hits = 0;
1415 dir->refCount = 1;
1416 HashSet_Init(&dir->files);
1417
1418 while ((dp = readdir(d)) != NULL) {
1419 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1420 /*
1421 * The sun directory library doesn't check for a 0 inode
1422 * (0-inode slots just take up space), so we have to do
1423 * it ourselves.
1424 */
1425 if (dp->d_fileno == 0)
1426 continue;
1427 #endif /* sun && d_ino */
1428 (void)HashSet_Add(&dir->files, dp->d_name);
1429 }
1430 (void)closedir(d);
1431 OpenDirs_Add(&openDirs, dir);
1432 if (path != NULL)
1433 Lst_Append(path, dir);
1434 }
1435 DIR_DEBUG0("done\n");
1436 return dir;
1437 }
1438
1439 /* Return a copy of dirSearchPath, incrementing the reference counts for
1440 * the contained directories. */
1441 SearchPath *
1442 Dir_CopyDirSearchPath(void)
1443 {
1444 SearchPath *path = Lst_New();
1445 SearchPathNode *ln;
1446 for (ln = dirSearchPath->first; ln != NULL; ln = ln->next) {
1447 CachedDir *dir = ln->datum;
1448 dir->refCount++;
1449 Lst_Append(path, dir);
1450 }
1451 return path;
1452 }
1453
1454 /*-
1455 *-----------------------------------------------------------------------
1456 * Dir_MakeFlags --
1457 * Make a string by taking all the directories in the given search
1458 * path and preceding them by the given flag. Used by the suffix
1459 * module to create variables for compilers based on suffix search
1460 * paths.
1461 *
1462 * Input:
1463 * flag flag which should precede each directory
1464 * path list of directories
1465 *
1466 * Results:
1467 * The string mentioned above. Note that there is no space between
1468 * the given flag and each directory. The empty string is returned if
1469 * Things don't go well.
1470 *
1471 * Side Effects:
1472 * None
1473 *-----------------------------------------------------------------------
1474 */
1475 char *
1476 Dir_MakeFlags(const char *flag, SearchPath *path)
1477 {
1478 Buffer buf;
1479 SearchPathNode *ln;
1480
1481 Buf_Init(&buf);
1482
1483 if (path != NULL) {
1484 for (ln = path->first; ln != NULL; ln = ln->next) {
1485 CachedDir *dir = ln->datum;
1486 Buf_AddStr(&buf, " ");
1487 Buf_AddStr(&buf, flag);
1488 Buf_AddStr(&buf, dir->name);
1489 }
1490 }
1491
1492 return Buf_Destroy(&buf, FALSE);
1493 }
1494
1495 /* Nuke a directory descriptor, if possible. Callback procedure for the
1496 * suffixes module when destroying a search path.
1497 *
1498 * Input:
1499 * dirp The directory descriptor to nuke
1500 */
1501 void
1502 Dir_Destroy(void *dirp)
1503 {
1504 CachedDir *dir = dirp;
1505 dir->refCount--;
1506
1507 if (dir->refCount == 0) {
1508 OpenDirs_Remove(&openDirs, dir->name);
1509
1510 HashSet_Done(&dir->files);
1511 free(dir->name);
1512 free(dir);
1513 }
1514 }
1515
1516 /* Clear out all elements from the given search path.
1517 * The path is set to the empty list but is not destroyed. */
1518 void
1519 Dir_ClearPath(SearchPath *path)
1520 {
1521 while (!Lst_IsEmpty(path)) {
1522 CachedDir *dir = Lst_Dequeue(path);
1523 Dir_Destroy(dir);
1524 }
1525 }
1526
1527
1528 /* Concatenate two paths, adding the second to the end of the first,
1529 * skipping duplicates. */
1530 void
1531 Dir_Concat(SearchPath *dst, SearchPath *src)
1532 {
1533 SearchPathNode *ln;
1534
1535 for (ln = src->first; ln != NULL; ln = ln->next) {
1536 CachedDir *dir = ln->datum;
1537 if (Lst_FindDatum(dst, dir) == NULL) {
1538 dir->refCount++;
1539 Lst_Append(dst, dir);
1540 }
1541 }
1542 }
1543
1544 static int
1545 percentage(int num, int den)
1546 {
1547 return den != 0 ? num * 100 / den : 0;
1548 }
1549
1550 /********** DEBUG INFO **********/
1551 void
1552 Dir_PrintDirectories(void)
1553 {
1554 CachedDirListNode *ln;
1555
1556 debug_printf("#*** Directory Cache:\n");
1557 debug_printf(
1558 "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1559 hits, misses, nearmisses, bigmisses,
1560 percentage(hits, hits + bigmisses + nearmisses));
1561 debug_printf("# %-20s referenced\thits\n", "directory");
1562
1563 for (ln = openDirs.list->first; ln != NULL; ln = ln->next) {
1564 CachedDir *dir = ln->datum;
1565 debug_printf("# %-20s %10d\t%4d\n",
1566 dir->name, dir->refCount, dir->hits);
1567 }
1568 }
1569
1570 void
1571 Dir_PrintPath(SearchPath *path)
1572 {
1573 SearchPathNode *node;
1574 for (node = path->first; node != NULL; node = node->next) {
1575 const CachedDir *dir = node->datum;
1576 debug_printf("%s ", dir->name);
1577 }
1578 }
1579